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Topics - havoxxx

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XIM Link / PC To PC Xim Link
« on: 09:53 PM - 12/16/20 »
I made a Video for xim link PC to PC. The true 1:1 feeling. Video looks like crap, ill remake the video if you need me too.


Game Support / PC ximers
« on: 11:37 PM - 12/13/20 »
Has anyone figured out a way to get past steams controller configuration deadzone issues? My crosshair keeps getting stuck in the middle of my screen other than that it works 100% fine. I don't wanna turn controller configs off because i like using the Cross setting, feels like a true 1:1

It feels like tiny micromovements feel blocky.

I have been doing a series of tests using any controller/adaptor on PC.

If you go over 144 FPS, the Controller feels gets input lag, like a LOT. So this got me to thinking, What is the issue? why does this happen? Can someone please point me in the correct direction to try and solve this issue?

I tried using this to lock the controller to 1000 but that does not work, or fix the issue.


XIM Link / Xim Link and PC Tutorial
« on: 01:40 PM - 06/02/20 »
I got this to work 100% for 6 different games.

What programs did I use?


Controller Companion (PAID STEAM)


Visual C++ Redistributable for Visual Studio 2013 - For x64 systems install both x86 and x64 redistributables.


How to set up xim link

Make a shortcut to xim link on the desktop, add this as the launch option -noJoystick -LLMovement

Open up controller companion

Go to Open settings
click Advanced

click setup Xbox controller emulator x360ce

Click launch
click Auto button and the Save

exit out of x360ce

Restart your PC.

Open up steam

Click steam in the top left,

click on where it says controller

click general controller settings

Select the controller support you are using and the generic support.

If your game is not added to steam, add a non supported game.

Launch xim link, go in game select using controller, and click the xim link activate button and you should be good to go. Now I do not actually know if you need the controller companion or not, but see try and see if it works with out it Its 3 bucks tho lol not really losing anything. If you are getting c++ errors when using x360, you need to install the right visual studio drivers.

Advanced Tutorial

How to fix dead zone issues

After completing the tutorial above you should be allowed to use you xim4 or apex  with xim link. Now you have a issue with your dead zones feeling off or broken. Well there is always a fix for everything :)

Open up console companion
Click Advanced
Adjust the slider for right stick deadzone to 100%
Click Set up xbox controller Emulator
Click Launch
Follow the images below.

Add ALL xim link processes

Set up ximlink.exe like this!

Game Support / So instead of making a game ST for Window
« on: 10:00 PM - 05/01/20 »
Just A simple question, I just moved to PC gaming, and i am trying to play valorant with my xim.

The issues come right from the desktop and not the actual game. What if you guys just ran the Trainer on windows desktop and no game? When you plug your XIM right into the PC you can use the thumb stick to emulate the mouse on the desktop with windows 10.As soon as the xim recognizes a config and runs it, all the issues come right from the actual config itself when moving the mouse left right up down. So in theory, One PC Desktop ST is all we need. I know this sounds a bit retarded to do this for valorant, but i just wanted to see what the other people where talking about. Now I finally see all the issues with the warzone PC XIM users.

Game Support / Linear Modern Warfare
« on: 02:47 PM - 04/27/20 »
I have been messing around with linear settings for modern warfare and I truly came up with some good results.

Xim and Mouse - 125 HZ
Mouse - 2,000 - 8,000 DPI
Xim Sync - OFF
COD Aim Response Curve - Linear
Aim Assist - Precision
XIM HIP - 1.00
XIM ADS  - .50
Ballistic curve -
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>

With these settings I almost mastered perfect linear movement. If anyone would like to test this out feel free, If you wanna post a update on this, lets try to make some great linear movement :)

First of all I always thought this was some kind of joke, there is no way a keyboard change the way you play... I went out and got myself a Corsair  Strafe MK.2. When I first used it i seen no difference what so ever, so I did a test I played on my mechanical keyboard for almost 2 hours and then switched back to the basic membrane keyboard. I immediately noticed the HUGE difference in the movement, Left right up down.  The responsiveness was worse than i imagined, like the double tap to sprint on shift was like almost 0.02 seconds delayed compared to the mechanical. This keyboard ONLY works with the xim for me because i have xim link enabled, so do not order it because it has 2 usb cables.

So what i am trying to say here is boys, If you do not use a mechanical keyboard you are missing out. Yes they are 100+, honestly it is worth every single penny. I thought I was going to return this after I got it and I wont now its become one of the most important pieces of equipment I have.

Support / [Q/A] xim USB came off 4 prongs showing.
« on: 07:41 AM - 04/18/20 »
After moving around my room, i took my xim out of my console and it split into 2 pieces (tiny usb half and the the whole stick as the other half). I removed the USB piece from the console and put it back together by forcing the 4 prongs back into the holes. My question is, if i send this xim in for a repair, how long will it take and what is the cost?

Open up Gamebattles under private match, Go to Custom Classes, Make sure the weapon is at the level to save a blueprint, Edit the weapon with the attachments, now save as custom blueprint, and open the blueprint on your custom class in multiplayer. Boom.

Shared Configs / Modern Warfare Acceleration Curves
« on: 11:53 AM - 04/02/20 »

Mouse: Logitech g502
DPI: 2000
Report Rate: 1000
Mouse Pad: Cloth
XIM Hz: 1000
XIM LINK  Enabled

Aim Response Standard
Aim Assist Precision

Hip Settings:
Sensitivity: 3.25
Synchronize: Common
Smoothing: 7
Y/X: 0.90
Steady Aim: 0

Hip curves:

Slow Acceleration
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>

Medium Acceleration
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>

Fast Acceleration
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>

Aim Down Sight:
ADS Delay: 44
Sensitivity: 2.00
Steady Aim: 2.9 is what I use but you can use 0
Synchronize: Common
Smoothing: 7
Y/X:  0.93
SAB 15

ADS Curves:

Slow Acceleration
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>

Medium Acceleration
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>

Fast Acceleration
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>

There should be NOT one post in this forum saying that the new update changed the look mechanic, or my settings feel "weird" or "sluggish". Nothing has changed concerning the XIM.


New Coalition Operator, Talon!
Khandor Hideout 24/7 Playlist in Modern Warfare Multiplayer!
NVG Infected Multiplayer Mode - Infected in the Dark. Survivors have a thermal sight and limited NVG battery, but the Infected can see in Dark. Realism damage, so make those headshots count!
Plunder: Blood Money - Guaranteed cash drops on all kills. Bounty Contracts and Finishing Moves pay extra cash!

When using a Tactical Insertion in the crawl space near the oil derrick on Rust, the player will spawn elsewhere on the map instead of where the Tac Insert was placed. This has been fixed
When using KBM, the navigation arrows used to change which Season you’re viewing go in the wrong direction. This has been fixed
Fixed a bug where the killcam showed the player they were killed by Thermite rather than underbarrel thermite
In some cases, Xbox players might experience in-game stuttering after the console has been in Rest Mode and the “Instant On” setting is enabled. This has been fixed
Fix for a bug where players could see Daily Challenges rewarding duplicate rewards instead of XP
We now show weapon and equipment counts in the killcam. If a player was using Stopping Power, then the ammo count will be orange to denote this. We also show whether a player was using Dead Silence in the killcam as well
Since the 3/10 update, some players could encounter white flashes of light/VFX when shooting/standing near a wall, object, or another player. This has been fixed

Increased the max travel time for Crossbow bolts from 3 seconds to 6 seconds for longer distance shots
Bolt action rechamber will no longer be retriggered if interrupted after the round has been ejected (this fixes an issue with redundant bolt action rechambers after weapon switches)
Removing inaccurate attachment description from Solozero NVG Enhanced Scope: “Optic glint visible to enemies”

Amped: Increased Amped reload speeds for the Strela-P, PILA, and JOKR
E.O.D: Damage resistance fixes and tuning:
Fixed an issue where Thermite equipment was not showing the damage resistance icon even though damage resistance was being applied
Stuck Thermite and Thermite bolts no longer have their damage reduced
Field Upgrades:

Field Upgrade Pro: Stopped cases where failed Field Upgrade placements would cause equipment to be used
Tactical Insert: Added broken Tactical Insert icon that is shown when the Tac Insert is destroyed
Deployable Cover:
Shotguns now destroy Deployable Cover with 3 melee hits
Added damage stats for vehicle and thermite damage
Fixed a bug where placing Deployable Cover on a door two times would allow the door to be moved
EMP Drone: Allow the EMP Drone to be used at the start of a new round in multi-round game modes
Stopping Power: We’ve doubled the amount of Stopping Power ammo given to Akimbo weapons

Stun Grenades are now less intense
Several fixes to prevent crashes and improve stability
Campaign: While on Embassy, at the Green Beam checkpoint, players would not be able to progress in the mission after using the drone strike. This has been fixed.

Special Operations:

Operation Strongbox: Fix for the vault location/crypto key objective markers not displaying on the Tac-Map
Operation Strongbox: Fixed a bug that prevented guided rockets from locking onto the enemy helicopter
Operation Brimstone: Fixed a bug where objective icons were not appearing on the Tac-Map
Operation Crosswind: Fix for sometimes jumping out of the plane into an out of bounds area
Operation Crosswind: Fix for enemies not spawning in the plane if one player is outside of the plane during the regroup
Operation Headhunter: Fix for Cruise Missile marking teammates as enemy targets
Operation Just Reward: Fix for stealth being automatically broken when retrying the Operation
Operation Just Reward: Enemy sentries will no longer shoot players parachuting in
Rebalanced explosive damage against Juggernauts
Fix for a bug where the Double Time Perk was not awarding the correct speed bonuses
Fixed a camera bug that could sometimes drift off the while in the pickup truck
Fix for icons not appearing correctly when using UAV
Fix for exploit involving molotovs and munitions crates
Fix for High Alert not triggering on suicide bombers or juggernauts
Fix for throwing knife not killing enemies in 1 hit
Fix for players respawning with empty ammo clips/magazines
Fix for enemy melee attacks ignoring player armor
Fix for Restock perk not showing grenades recharging
Fix for Suicide Bombers playing their VO too frequently
Ground War

Fix for a bug that resulted in a player falling through the map upon spawning on a tank as it became full

New weapons can be found on the ground and in Supply Boxes: 725 Shotgun, MK2 Carbine (Marksman Rifle),  EBR-14 (Marksman Rifle) and the .50 GS (Handgun)
Players who disconnect in Last Stand will now drop their items when leaving the game
Fix for a bug where the animation for the player equipping a gas mask will interrupt and block players from deploying their parachute
Tuned close up shotgun damage to prevent a single shotgun blast from downing a fully armored player. Stopping power can still make this happen
Added Warzone specific controller button layouts. The Bumper Ping and Bumper Ping Flipped layouts will allow those playing Warzone with a controller to use the Ping feature more efficiently

Players can no longer stack self-revive kits
Players that are spectating still get plunder payouts from contracts but at only 40% of the value paid to living players
Fixes to help prevent hitching when interacting with Cash Deposit Helicopters and Recon Contracts
Battle Royale:

Fix for a rare bug that allowed players to equip two riot shields if they had two different camos, but only one would appear on the player
Made it easier to see which item is selected while using a Buy Station
Updated button layout for equipment while using gamepad
Fixed a bug for players are not receiving a banner on the top right of the screen for allies or enemies initiating kill streaks
Prevent bullets that hit the riot-shield from depleting player armor
If a player flies the Recon Drone out of bounds, the player will hear the out of bounds countdown timer but will not see the countdown splash on their screen. This has been fixed
Fix for various and potential exploits
Field Upgrades: Fixed a bug where some Field Upgrades were not ending at the end of the pre-match
Players will now get a kill when someone that you’ve downed, disconnects from the game
Reduced the amount of cash given for averting a bounty
Increased price of Loadout Drop within the Buy Station to $8,500

I AM SO FREAKING EXCITED! this game is finally ported to console. Remember if you are a xbox insider user,  you have to register for the beta inside the xbox insider client.

XIM Link / RIP xim link
« on: 10:38 AM - 01/24/20 »
It was a fun 2 years, but after updates with the xim and windows I no longer can use Xim Link due to crashing and mouse pixal skipping and freezing. Thank you w11ce for all of the support.


General Discussion / Razer DeathAdder V2 Launch
« on: 09:07 AM - 01/17/20 »
20 k DPI?  Has anyone used a similar mouse? I might actually buy this.

Our new, improved sensor has an industry-leading 20,000 DPI with 99.6% resolution accuracy, ensuring that even the finest movement from this ergonomic mouse is tracked with consistency. Equipped with intelligent functions, the sensor becomes even more accurate, allowing for an acute level of precision for game-winning headshots.

Smart Tracking, Asymmetric Cut-Off. Motion Sync, 20,000DPI, 650IPS


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