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Topics - Balor1712

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XIM APEX Discussions / PS5 Support on PS5/x1x only games
« on: 05:08 PM - 04/29/21 »
Hey everyone, returned to these forums after a bit (I have mostly been playing PC exclusively) but am returning to the consoles for Returnal. I already see that there isnít planned support yet because it is a PS5 exclusive.

My question/s is/are:

I see the work around for ps5 games is to use a 3rd party ps4 controller. However, I thought for PS5 only games that any ps4 controller wonít work and a PS5 Dualsense is required atm. Is this the case? Is this third party solution only a temporary solution and has Sony nearly successfully blocked the use of the xim?

This curiosity is partially coming from I think Returnal would have definitely received support if it was a PS4 game.

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Game Support / Siege Walk Not Working
« on: 12:42 PM - 05/25/19 »
Hey Mist or Obs,

It looks like the walk function in the xim app doesnít work in RB6 Siege atm. Iím on firmware 5.00.20190217.

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General Discussion / Monitor Stand
« on: 08:22 PM - 02/15/19 »
I am trying to find a third party vesa mount stand for a 27 inch screen. I want to be able to set it pretty low and be able to tilt the screen up to play. My current third party stand is not able to go that low. The current clearance from the desk to my monitor is 5 inches and I would like 3-3.5 inches.

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XIM APEX Discussions / Wooting Keyboard Review
« on: 06:44 PM - 08/16/18 »
Got my Wooting keyboard and here are my thoughts (I play RB6 and BF1).

The keyboard itself is fantastic. It is built well with clean lines and a simple design. Genius on the ability to quick swap switches so easily (and replace springs).
The software is very simple and easy to use. Nothing about it is complicated.

Soooooo... the analog keys themselves are kinda limited (I knew this going in). The deadzone is very large and that is a shame. This is really no fault in the Wooting group as the technology is in its infancy for this. The red/blue switch springs it comes with are too easy to push and it is very hard to control the pressure. I also replaced my WASD switch springs with 100g springs. Too hard for my wimpy fingers. I have ordered 80g instead to try them out. I am reserving judgment until then for this.

Concerning the XIM software: when you enter analog mode (so unbound stick movement) you canít bind anything to walk either. So I had a very difficult time trying to walk/peek in RB6. I hope the 80g springs may be a sweet spot for me. What worries me is that the deadzone is so large on the keys that you just have to build up muscle memory to the imaginary point when it works. And, well, that is difficult on a game like RB6 for peeking.

I will be excited also when this technology is implemented in a gamepad because my Orbweaver is so comfortable and handy.

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XIM APEX Discussions / Convert Xim 4 Curves
« on: 07:10 AM - 03/09/18 »
Is there a converter for curves from the xim4 to apex? Or do we just replace xim4 in the code and it will work on the apex?

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XIM APEX Discussions / How does Smoothness work?
« on: 11:08 PM - 02/24/18 »
In general how does it work? Is there a smoothness setting on the PC and if there is are the terms interchangeable between the xim and PC setting?
Can you use too much smoothness on the apex? If I go too high what consequences are there?
How does the new smoothness setting apply to the users that use curves? Iíve seen some testers say they donít use curves anymore (RML I think?)?

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Game Support / The Evil Within 2 First Person Mode
« on: 01:55 PM - 02/15/18 »
Not sure if it needs it or not but will the EW2 profile be updated/added for the new first person mode?

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XIM 4 Discussions / Download New STs
« on: 02:54 PM - 11/28/14 »
Is there a way to manual download the new STs (Halo:MCC and Far cry 4 for example)? I have connected, restarted, and can't get the auto update going.

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