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Messages - SpeQzz

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1
I find the easiest solution is to use a radial menu. That also disables gyro, so you just keep the menu open while you re-center.

2
XIM NEXUS Discussions / Re: Nexus non supported games
« on: 06:04 AM - 07/04/22 »
Maybe we could get more options for tweaking the generic configs? I play a lot of games that only take a few hours to complete, I'd hate to add more to mist's workload for something like that.

Then there's games like Fall Guys, which wouldn't really be worth having its own ST. Just getting a generic ST set up with reasonably accurate dead zones would be plenty.

3
XIM NEXUS Discussions / Re: Nexus + Racing game = ?
« on: 12:26 PM - 06/28/22 »
You can also install Forza on PC/Xbox and play with a wheel.

4
XIM APEX Discussions / Re: 120 FPS Gaming
« on: 02:36 PM - 06/20/22 »
I mostly play Overwatch as well, so I'll only judge you a little bit. :P

There is no look mechanic change with 120 fps, so it shouldn't affect your config.

5
XIM NEXUS Discussions / Re: Rebinding pair button
« on: 07:56 PM - 06/09/22 »
Button combos are coming. The Engage button will be usable as a modifier button, which will add another 24 possible bindings to the controller alone. So you can say hold Engage and tap a d-pad direction to toggle a Group.

@#$%! Nexus is the gift that keeps on giving :D

How about the share button, is that possible?

6
XIM NEXUS Discussions / Rebinding pair button
« on: 05:34 PM - 06/09/22 »
Is it possible to rebind the pair button? Perhaps you could change pairing to a next/previous chord when held for 3s?

Also I'd like to bind the share button on Xbox, is that possible?

7
I figured out this little trick using the new Smart Actions feature.

I won't include a code, I'll just tell you how to set it up so you can apply it to any game.

Step 1: Open the Nexus Manager, load your game of choice and go to the Bindings tab.

Step 2: Add a new binding using your preferred "shift" button. I use Left Stick Press.

Step 3: Open the Smart Actions editor for this binding. Set it to execute On Press. Now add the following actions:

- Enable Binding Group 2
- Disable Binding Group 1

Step 4: Repeat steps 2 and 3, but this time set it to execute On Release. Now add the following actions:

- Enable Binding Group 1
- Disable Binding Group 2

Now you should see the following:



Step 5: Add the back button assignments you want to use when the "shift" button is not pressed. In this case we'll use ABXY. Add these to Binding Group 1.

Step 6: Add the back button assignments you want to use when the "shift" button is pressed. In this case we'll use the DPAD buttons. Add these to Binding Group 2.

You should see the following:



And you're done! Now there is no need to ever take your thumbs off the sticks. The back buttons are bound to ABXY, and when you are holding LS down, they are bound to DPAD instead.

You can verify this works by pressing LS (or whatever shift button you used) in the Manager. You should see the Group 1 bindings become disabled and the Group 2 bindings become active, and when you release the button they will go back to normal.



Enjoy :)

8
I was on the home screen for about 30 seconds, then turned the Nexus on. No response, adapter is flashing red. Turned the Nexus off and back on, still nada.

Left the Nexus on, turned the console off and back on, and it connected.

9
XIM NEXUS Discussions / Re: Tri-axis motion for flying
« on: 01:37 PM - 05/29/22 »
Sorry, I should have clarified I was talking about binding groups. I have two groups set up (using engage to switch between them). Group 1 has gyro on RS and is not inverted. Group 2 has gyro roll/pitch assigned to LS X/Y axes respectively, and I want to invert gyro pitch.

Now that you mention it, I could just set up a second config with ďInvert vertical motionĒ and toggle between them. That's probably easier lol

10
XIM NEXUS Discussions / Re: Tri-axis motion for flying
« on: 11:57 AM - 05/29/22 »
Thanks! I hope it turns out okay.

Also would it be possible to invert gyro via smart actions? For example I use LS Y-axis inverted, but I'd like the gyro non-inverted.

11
XIM NEXUS Discussions / Re: Tri-axis motion for flying
« on: 04:51 AM - 05/29/22 »
For driving you only need one axis, so that's not an issue IMO.

For games like Battlefield you really can't fly with gyro alone, you have to do constant loops, barrel rolls and other manoeuvres during dog fights. That's not to say gyro isn't great for flying, it's awesome, but you will always have to balance it with controller inputs to keep your hands in a comfortable position. Also in a lot of cases accuracy isn't really that important, in the modern games dog fights are usually dominated by lock-on missiles, and even in the historical games, you're shooting fairly large bullets going into a fairly large hitbox.

So basically some drift probably won't be an issue, as long as it's not excessive, it will just feel like part of the motions of balancing gyro and analog input. Perhaps you could add a disclaimer when setting up yaw that some drift should be expected?

12
XIM NEXUS Discussions / Re: Tri-axis motion for flying
« on: 02:31 PM - 05/28/22 »
I see. Is there any way to fix that?

I think yaw drift for flying would be fine. You have to counteract the gyro with stick movement anyway, otherwise your hands end up in weird positions.

13
XIM NEXUS Discussions / Re: Tri-axis motion for flying
« on: 10:07 AM - 05/28/22 »
Well I decided to use the new Smart Actions to set up flying in BF5. Unless I'm missing something, it looks like you can only use two axes for now?

I have to say flying with this thing is unbelievably intuitive and fun, even with only two axes. There's virtually no learning curve, you just move your controller around like it's a plane. I think you might have a new target audience on your hands. :)

14
Thanks! Sorry for the delay, I haven't had much gaming time the past few days.

I think you might be right, I do turn the controller and console on at roughly the same time. I've been waiting about 10 seconds and that seems to be alright so far. :)

I'll post back here if it happens again.

15
Iím having a minor issue where my Nexus will not connect to the adapter. This happens both when turning the console and controller on, and when turning the controller back on after it powers down due to inactivity.

Itís easily fixed by restarting the console, but itís become frequent enough that I thought Iíd mention it.

Series X, adapter is connected to the controller that came with the console, plugged into the rear ports. Both controller and adapter are on stable 202203xx firmware listed here:

https://community.xim.tech/index.php?board=103.0

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