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Messages - kayoussoldier

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General Discussion / Re: Logitech G Pro wireless.
« on: 12:07 PM - 08/21/18 »
If you want wireless with the old G-Pro/g203 shape that would be the g305.

The new gpro wireless is a different shape. Logitech gotta be confusing.

You should be able to find a Logitech g203 prodigy for close to that.

As far as budget mice go nothing can touch it. The build quality is very good and the Mercury sensor is also very good, close to the 3366 in performance.

$75 on eBay? I sold mine yesterday for $125 within an hour of it being up and pretty much every completed listing for a xim4 is between $100-200.

Game Support / Re: Best PUBG ST discussion
« on: 06:24 PM - 12/12/17 »
I've made a custom edit to the Gears of War 4 ST.

So far its pretty smooth including decent navigation through the inventory.

If anyone would like this setup please let me know how I can post it here (I'm new here).

Note: I maxed all sensitivities in game excluding Deadzone as I haven't determine where to put it yet.

Ps. If anyone knows how to change the ADS setting to reverse how in-game has it set (Hold LT to Zoom, Tap LT to ADS) it would be much appreciated!! I can't stand toggle ADS.

Quickly double tap the ads button but hold it on the second tap. If you do it this way it'll pull out of ADS when you release the button.

General Discussion / Re: Benq RL2455 Settings
« on: 05:12 AM - 12/06/17 »
Make sure you have  have colors set to Full RGB in the PS4 settings.

As much as I hope for better competition in shooter games and an amazing Pubg Port on consoles, I dont really believe in it as well.

See Fortnite recently got a Xbox X enhancement. Visually it looks good, much sharper than the unenhanced version. But with uncapped framerate it also struggles to achieve stable 60fps. And a: Fortnite is a rather simplistic looking game with Cell Shading optic, so it should be more simple to achieve 60fps and yet they didnt achieve it. And b: it has a super experienced Dev Studio behind it- Epic Games. They are the hardware pros.

Pubg? It has a studio behind it that feels like its a bunch of Nerds working in a garage.

I still hope Pugb delivers solid 60fps on consoles and somewhat good graphics.

I think the key factor is that MS helped Bluehole with porting the game over. If it really runs at 60fps that will be the sole reason why.

General Discussion / Re: Benq RL2455 Settings
« on: 07:34 PM - 11/30/17 »
None of the image options add any post processing or input lag. Just use whichever you like best.

General Discussion / Re: acer cb281hk vs asus vp28uqg
« on: 10:25 AM - 11/26/17 »
No, the manual says that Freesync only works over Display Port .

I bought one and still really like it though .

General Discussion / Re: acer cb281hk vs asus vp28uqg
« on: 03:01 PM - 11/21/17 »
Best Buy has the Acer for $249 right now.  How are you liking it? I'm thinking about buying one .

I can't help with those specific monitors but I play on an IPS monitor with 5ms and notice zero ghosting coming from a TN panel that was 1 ms. The low input lag is what's really important. I wouldn't worry at all about 4ms.

There is only one answer and it's https://www.amazon.com/MG24UQ-23-6-Inch-FreeSync-Gaming-Monitor/dp/B01DHS30OE

24 inch (Good in my opiniong because the PPI will be extremely high for console gaming)
IPS (Good color accuracy)
4K (Xbox One X's bread and butter)
HDMI 2.0 (For Native 4K resolution with 60 Hz refresh rate)
I believe the HDMI 2.0 also supports so adaptive sync (Freesync) should be in play here.

Check out the review here: https://displaylag.com/asus-mg24uq-4k-gaming-monitor-review/

Thee Freesync video at the bottom is what put it over the edge for me the difference, especially when it comes to competitive shooters if it's implemented, is staggering.
That's the one I will be getting when I pick up my One X.

May the force be with you.

From what I've read the X supports Freesync 2 which will require an HDMI 2.1 port. That's the reason I didn't buy that monitor.

ps4 pro is not native 4k it upscales to 4k
Are you sure. I'm pretty sure I read that Skyrim and The Last of Us are as well as a few others.

Sent from my SM-G930T using Tapatalk

I'd give developers time to actually develop for it. Everything now is just quick patches.

Sent from my SM-G930T using Tapatalk

I had an awesome time playing the beta the second weekend. Netcode and hit registering was great.

The netcode is now so @#$% up. I will either carry the team (no it little lag comp) or go negative (out if control lag comp). There's no in-between. The lag compensation is insane. Why is it even in the game, it's such a ridiculous concept to begin with. I just got so frustrated I had to turn it off. Watching killcam after killcam of me running/jumping around like an idiot and NOT SHOOTING, even though in my experience I was shooting first. And dying.
Every online shooter has lag comp. It would literally be unplayable without it. It's not just something CoD uses.

Problem is its just off at times or something in IW.

Also never trust killcam. Because of the way they are rendered they are pretty much never accurate.

Sent from my SM-G930T using Tapatalk

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