XIM Community

General Category => Game Support => Topic started by: Tony Venom on 09:13 AM - 05/16/20

Title: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Tony Venom on 09:13 AM - 05/16/20
Kinda disappointed there hasn't been any response from the XIM team about the Aim mechanic change in MW. But let me share something with you guys.

I've been trying to find a way to counter-act the "loose ADS" feeling a lot of us have been dealing with lately and I've made the following changes to my ST setup and all of a sudden my aiming is back on track and it feels responsive and accurate..

1. First and foremost drop your current ADS sensitivity a bit to a level to where you still feel like you can control it comfortably i use XIM ADS sens 440 but this may vary, as long as it feels responsive and comfortable id go with it. The purpose of this is to smooth out the loose feeling we're getting under our current set ups. We're trying to counter act the changes and the ADS aiming does feel a bit more loose, so by slowing it down you're dialing it back in.
2. I changed my dead zone to 0.04  (from default 0.05)
3. And this is probably where i saw most of the change... for my ADS i changed my steady aim from 0 to 5.

All of a sudden I'm snapping again and I'm back on my game after a few days of unpredictable aiming. I was wondering if you guys could try what i did and tell me if you get the same result and we can build together to see if this is something that actually works. Give it a try and if you can report back. I'm looking forward to the feedback!

For those of you who are curious about my current set up I'm using a blend between the MJFAME setup and my custom curve. I'm going to post it for the people who'd like to follow the setup in its entirety. Let me tell you it's been amazing to me and this is a setup I'm going to stick with. Seems like we're always looking for the next best thing but thats also affecting our muscle memory and our accuracy, find something thats smooth close range / mid and long range like this is for me and stick to it.

the set up I'm using is the following :

I run a Logitech G502
800 dpi mouse
1000 hz polling rate mouse
1000 hz XIM

IN GAME SETTINGS :

Sensitivity : Max
Curve : default
Aim assist : Default.
Dead zone : 0.04

XIM HIP SETTINGS:

Hip sens : 500 (yes, i know it sounds crazy lol - trust the setup, it works)
Synchronize : OFF (make sure its OFF and not default, otherwise it'll feel really fast)
Smoothing : 20 (which is the max)
Y/X Ratio : 1.00
steady aim : 0
boost : 0
Simulate Analog Behavior (SAB) - OFF  (PLEASE REMEMBER SAB 0 AND SAB OFF AND DIFFERENT MAKE SURE TO SET IT TO "Off")

XIM ADS SETTINGS:

activation / deactivation delay 224

ADS sens: 440
Synchronize : OFF
Smoothing : 20
Y/X Ratio : 1.00
Steady aim : 5 (THIS IS VERY IMPORTANT - ADS ONLY)
Simulate Analog Behavior (SAB) - OFF (PLEASE REMEMBER SAB 0 AND SAB OFF AND DIFFERENT MAKE SURE TO SET IT TO "Off")

THIS CURVE IS FOR BOTH HIP AND ADS

Venom Curve :

Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAABvQN7BTgG9QiyCnAMLQ3qD6cRZZMiE1oTkRPJFAEUORRwFKgU4BUXlU8W8hiVGjcb2h19HyAgwyJlJAilqyW+JdEl4yX2JgkmHCYvJkEmVCZnJnomjCafJrImxSbYJuom/ScQ:X5BC
<<< XIM APEX END COPY <<<

Full configuration :

Code: [Select]
>>> XIM APEX [MJFAME / VENOM CURVE] START COPY >>>
X5C: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:X5C
<<< XIM APEX END COPY <<<

Looking forward to all feedback lets work!


(UPDATE : ADDED FULL CONFIG FOR THOSE WHO ASKED)
Title: Re: MW aim mechanic change potential FIX.
Post by: vinneyivoOo on 10:28 AM - 05/16/20
Gonna try later tomorrow and let ya know .!! Sounds like an MJ config with 800 dpi and hip ads max sens
Title: Re: MW aim mechanic change potential FIX.
Post by: Tony Venom on 11:21 AM - 05/16/20
Gonna try later tomorrow and let ya know .!! Sounds like an MJ config with 800 dpi and hip ads max sens

Yeah brother give it a try, it is the MJFAME setup as stated in the initial post but instead we drop in my curve, adjust the deadzone and steady aim and sensitivity for ADS. - let me know how it feels for you 🙌🙌🙌
Title: Re: MW aim mechanic problem potential FIX.
Post by: LukeSavo on 10:04 AM - 05/18/20
Kinda disappointed there hasn't been any response from the XIM team about the Aim mechanic change in MW. But let me share something with you guys.

I've been trying to find a way to counter-act the "loose ADS" feeling a lot of us have been dealing with lately and I've made the following changes to my ST setup and all of a sudden my aiming is back on track and it feels responsive and accurate..

1. First and foremost drop your current ADS sensitivity a bit to a level to where you still feel like you can control it comfortably. The purpose of this is to smooth out the loose feeling we're getting under our current set ups. We're trying to counter act the changes and the ADS aiming does feel a bit more loose, so by slowing it down you're dialing it back in.
2. I changed my dead zone to 0.04  (from default 0.05)
3. And this is probably where i saw most of the change... for my ADS i changed my steady aim from 0 to 5.

All of a sudden I'm snapping again and I'm back on my game after a few days of unpredictable aiming. I was wondering if you guys could try what i did and tell me if you get the same result and we can build together to see if this is something that actually works. Give it a try and if you can report back. I'm looking forward to the feedback!

For those of you who are curious about my current set up I'm using a blend between the MJFAME setup and my custom curve. I'm going to post it for the people who'd like to follow the setup in its entirety. Let me tell you it's been amazing to me and this is a setup I'm going to stick with. Seems like we're always looking for the next best thing but thats also affecting our muscle memory and our accuracy, find something thats smooth close range / mid and long range like this is for me and stick to it.

the set up I'm using is the following :

I run a Logitech G502
800 dpi mouse
1000 hz polling rate mouse
1000 hz XIM

XIM HIP SETTINGS:

Hip sens : 500 (yes, i know it sounds crazy lol - trust the setup, it works)
Synchronize : OFF (make sure its OFF and not default, otherwise it'll feel really fast)
Smoothing : 20 (which is the max)
Y/X Ratio : 1.00
steady aim : 0
boost : 0
Simulate Analog Behavior (SAB) - OFF

XIM ADS SETTINGS:

activation / deactivation delay 224

ADS sens: 440
Synchronize : OFF
Smoothing : 20
Y/X Ratio : 1.00
Steady aim : 5
Simulate Analog Behavior (SAB) - OFF

Dead zone : 0.04

THIS CURVE IS FOR BOTH HIP AND ADS

Venom Curve :

Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAABvQN7BTgG9QiyCnAMLQ3qD6cRZZMiE1oTkRPJFAEUORRwFKgU4BUXlU8W8hiVGjcb2h19HyAgwyJlJAilqyW+JdEl4yX2JgkmHCYvJkEmVCZnJnomjCafJrImxSbYJuom/ScQ:X5BC
<<< XIM APEX END COPY <<<

Looking forward to all feedback lets work!

Knew there was something off with the aim recently!
Tried your entire settings and safe to say these are what weíve needed. Aim feels snappy and consistent again, no matter the range.
Thank you for this Tony!
Title: Re: MW aim mechanic problem potential FIX.
Post by: BUNGEE on 10:28 AM - 05/18/20
As I stated in the other topic. It's not on xims side.

It's all over Twitter. Since the deadzone update u don't get aim assist slowdown while fast horizontal aiming over someone, and with vertical aiming u do. So there is a aim assist bug in the game itself. Look it up. It's all over the inet right now. You can test this in private match with a friend.
Title: Re: MW aim mechanic problem potential FIX.
Post by: Lzy on 10:36 AM - 05/18/20
As I stated in the other topic. It's not on xims side.

It's all over Twitter. Since the deadzone update u don't get aim assist slowdown while fast horizontal aiming over someone, and with vertical aiming u do. So there is a aim assist bug in the game itself. Look it up. It's all over the inet right now. You can test this in private match with a friend.

Might be true but the ST is still broken. I've noticed inconsistent AA behavior too but Aim Assist is not the real problem here. Everything feels floaty and inaccurate even when I aim at a random object or wall. Turning around is unpredictable etc...

Title: Re: MW aim mechanic problem potential FIX.
Post by: Tony Venom on 12:18 PM - 05/18/20
As I stated in the other topic. It's not on xims side.

It's all over Twitter. Since the deadzone update u don't get aim assist slowdown while fast horizontal aiming over someone, and with vertical aiming u do. So there is a aim assist bug in the game itself. Look it up. It's all over the inet right now. You can test this in private match with a friend.

Obviously not a XIM side issue, thats not what anyone is saying. We're stating that the aim mechanics have changed in game and for the ST to be retrained to dial in the games new settings. It's definitely an aim assist issue, its been recorded and demonstrated on various videos, thats the "loose" feeling i was referring to when i aim from left to right, the config i run now counter-acted it and i dont feel that anymore. I'm playing normally.
Title: Re: MW aim mechanic problem potential FIX.
Post by: Tony Venom on 12:22 PM - 05/18/20
Kinda disappointed there hasn't been any response from the XIM team about the Aim mechanic change in MW. But let me share something with you guys.

I've been trying to find a way to counter-act the "loose ADS" feeling a lot of us have been dealing with lately and I've made the following changes to my ST setup and all of a sudden my aiming is back on track and it feels responsive and accurate..

1. First and foremost drop your current ADS sensitivity a bit to a level to where you still feel like you can control it comfortably. The purpose of this is to smooth out the loose feeling we're getting under our current set ups. We're trying to counter act the changes and the ADS aiming does feel a bit more loose, so by slowing it down you're dialing it back in.
2. I changed my dead zone to 0.04  (from default 0.05)
3. And this is probably where i saw most of the change... for my ADS i changed my steady aim from 0 to 5.

All of a sudden I'm snapping again and I'm back on my game after a few days of unpredictable aiming. I was wondering if you guys could try what i did and tell me if you get the same result and we can build together to see if this is something that actually works. Give it a try and if you can report back. I'm looking forward to the feedback!

For those of you who are curious about my current set up I'm using a blend between the MJFAME setup and my custom curve. I'm going to post it for the people who'd like to follow the setup in its entirety. Let me tell you it's been amazing to me and this is a setup I'm going to stick with. Seems like we're always looking for the next best thing but thats also affecting our muscle memory and our accuracy, find something thats smooth close range / mid and long range like this is for me and stick to it.

the set up I'm using is the following :

I run a Logitech G502
800 dpi mouse
1000 hz polling rate mouse
1000 hz XIM

XIM HIP SETTINGS:

Hip sens : 500 (yes, i know it sounds crazy lol - trust the setup, it works)
Synchronize : OFF (make sure its OFF and not default, otherwise it'll feel really fast)
Smoothing : 20 (which is the max)
Y/X Ratio : 1.00
steady aim : 0
boost : 0
Simulate Analog Behavior (SAB) - OFF

XIM ADS SETTINGS:

activation / deactivation delay 224

ADS sens: 440
Synchronize : OFF
Smoothing : 20
Y/X Ratio : 1.00
Steady aim : 5
Simulate Analog Behavior (SAB) - OFF

Dead zone : 0.04

THIS CURVE IS FOR BOTH HIP AND ADS

Venom Curve :

Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAABvQN7BTgG9QiyCnAMLQ3qD6cRZZMiE1oTkRPJFAEUORRwFKgU4BUXlU8W8hiVGjcb2h19HyAgwyJlJAilqyW+JdEl4yX2JgkmHCYvJkEmVCZnJnomjCafJrImxSbYJuom/ScQ:X5BC
<<< XIM APEX END COPY <<<

Looking forward to all feedback lets work!

Knew there was something off with the aim recently!
Tried your entire settings and safe to say these are what weíve needed. Aim feels snappy and consistent again, no matter the range.
Thank you for this Tony!


Bro thank you for the positive words, the tweaks i made along with the config and curve i use is amazing.- Wish other people would give it a run and experience it. It's so good. - Glad it helped!
Title: Re: MW aim mechanic problem potential FIX.
Post by: Justinian27 on 09:57 PM - 05/18/20
I logged in just to tell you thanks. This feels better than any setup I've used so far.
Title: Re: MW aim mechanic problem potential FIX.
Post by: Tony Venom on 11:38 AM - 05/19/20
I logged in just to tell you thanks. This feels better than any setup I've used so far.


AY! thank u for the feedback bro. I appreciate you taking the time to come back and letting me know how its performing. I'm having a blast lol.
Title: Re: MW aim mechanic problem potential FIX.
Post by: AimbotOnConsole on 04:21 PM - 05/19/20
Kinda disappointed there hasn't been any response from the XIM team about the Aim mechanic change in MW. But let me share something with you guys.

I've been trying to find a way to counter-act the "loose ADS" feeling a lot of us have been dealing with lately and I've made the following changes to my ST setup and all of a sudden my aiming is back on track and it feels responsive and accurate..

1. First and foremost drop your current ADS sensitivity a bit to a level to where you still feel like you can control it comfortably. The purpose of this is to smooth out the loose feeling we're getting under our current set ups. We're trying to counter act the changes and the ADS aiming does feel a bit more loose, so by slowing it down you're dialing it back in.
2. I changed my dead zone to 0.04  (from default 0.05)
3. And this is probably where i saw most of the change... for my ADS i changed my steady aim from 0 to 5.

All of a sudden I'm snapping again and I'm back on my game after a few days of unpredictable aiming. I was wondering if you guys could try what i did and tell me if you get the same result and we can build together to see if this is something that actually works. Give it a try and if you can report back. I'm looking forward to the feedback!

For those of you who are curious about my current set up I'm using a blend between the MJFAME setup and my custom curve. I'm going to post it for the people who'd like to follow the setup in its entirety. Let me tell you it's been amazing to me and this is a setup I'm going to stick with. Seems like we're always looking for the next best thing but thats also affecting our muscle memory and our accuracy, find something thats smooth close range / mid and long range like this is for me and stick to it.

the set up I'm using is the following :

I run a Logitech G502
800 dpi mouse
1000 hz polling rate mouse
1000 hz XIM

XIM HIP SETTINGS:

Hip sens : 500 (yes, i know it sounds crazy lol - trust the setup, it works)
Synchronize : OFF (make sure its OFF and not default, otherwise it'll feel really fast)
Smoothing : 20 (which is the max)
Y/X Ratio : 1.00
steady aim : 0
boost : 0
Simulate Analog Behavior (SAB) - OFF

XIM ADS SETTINGS:

activation / deactivation delay 224

ADS sens: 440
Synchronize : OFF
Smoothing : 20
Y/X Ratio : 1.00
Steady aim : 5
Simulate Analog Behavior (SAB) - OFF

Dead zone : 0.04

THIS CURVE IS FOR BOTH HIP AND ADS

Venom Curve :

Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAABvQN7BTgG9QiyCnAMLQ3qD6cRZZMiE1oTkRPJFAEUORRwFKgU4BUXlU8W8hiVGjcb2h19HyAgwyJlJAilqyW+JdEl4yX2JgkmHCYvJkEmVCZnJnomjCafJrImxSbYJuom/ScQ:X5BC
<<< XIM APEX END COPY <<<

Looking forward to all feedback lets work!

In game settings?
Title: Re: MW aim mechanic problem potential FIX.
Post by: LukeyOneShot on 11:33 AM - 05/20/20
Thanks for this i will test out later mate
Title: Re: MW aim mechanic problem potential FIX.
Post by: Tony Venom on 02:29 PM - 05/20/20
Quote

In game settings?


Hey, ingame settings are all default...
sensitivity max
curve standard
aim assist standard

Title: Re: MW aim mechanic problem potential FIX.
Post by: KFC on 12:52 AM - 05/21/20
Yea, so I'm just logging in to say that, this is 100% without a doubt the best settings I have tried by far. I made slight adjustments to the profile sensitivity, but thats it.
Really enjoying how responsive this feels, I owe you a beer.
Title: Re: MW aim mechanic problem potential FIX.
Post by: Tony Venom on 11:12 AM - 05/21/20
Yea, so I'm just logging in to say that, this is 100% without a doubt the best settings I have tried by far. I made slight adjustments to the profile sensitivity, but thats it.
Really enjoying how responsive this feels, I owe you a beer.

That's what i love to hear!!!!! - So just an update for everyone i feel like the aiming issue with the aim assist has been fixed - so i turned my ADS sensitivity back up to 500 and i put my steady aim back to 0 (from 5). Not sure if its making a difference but u can try it and see what u like better. I'm glad you're happy with the setup. I loved MJFAME's set up but my Venom Curve really set it off for me, so happy with how they work together. - ENJOY BRO! if i change anything i will updated the OP. And make sure that beer is FROSTY! lol
Title: Re: MW aim mechanic problem potential FIX.
Post by: Soul on 11:48 AM - 05/21/20
Thx for this Tony :) I've just tried it now and it's super fast, not sure if I've done something wrong though lol

I just copied the curve into an existing MJFame setup, all the settings are as in your OP. Any ideas? 
Title: Re: MW aim mechanic problem potential FIX.
Post by: Tony Venom on 12:00 PM - 05/21/20
Thx for this Tony :) I've just tried it now and it's super fast, not sure if I've done something wrong though lol

I just copied the curve into an existing MJFame setup, all the settings are as in your OP. Any ideas?

If its super fast it probably means ur DPI is not set to 800 OR ur synchronization is DEFAULT and not OFF like its supposed to be, i made that same mistake and had it set to default instead of off LOL
Title: Re: MW aim mechanic problem potential FIX.
Post by: Naj on 12:19 PM - 05/21/20
I haven't had any problem with cod I've been fraggin it out
Title: Re: MW aim mechanic problem potential FIX.
Post by: Soul on 12:23 PM - 05/21/20
Quote
If its super fast it probably means ur DPI is not set to 800 OR ur synchronization is DEFAULT and not OFF like its supposed to be, i made that same mistake and had it set to default instead of off LOL

Thx for the reply mate but that's not it, just double checked everything and it is set to off and 800dpi with mouse and xim at 1000hz :(

Could you paste your full config please and I'll try that?

Cheers :)
Title: Re: MW aim mechanic problem potential FIX.
Post by: Tony Venom on 12:43 PM - 05/21/20
Quote
If its super fast it probably means ur DPI is not set to 800 OR ur synchronization is DEFAULT and not OFF like its supposed to be, i made that same mistake and had it set to default instead of off LOL

Thx for the reply mate but that's not it, just double checked everything and it is set to off and 800dpi with mouse and xim at 1000hz :(

Could you paste your full config please and I'll try that?

Cheers :)


That's weird and no problem bro, here it is- Just adjust the controls back to your own preferences.
keep me updated on your results!

FULL CONFIG

Code: [Select]
>>> XIM APEX [MJFAME / VENOM CURVE] START COPY >>>
X5C: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:X5C
<<< XIM APEX END COPY <<<
Title: Re: MW aim mechanic problem FIX.
Post by: Soul on 01:28 PM - 05/21/20
Thx Tony, just tried it and it's still really fast. I can do nearly 3 full turns with one sweep of the mouse. Not really sure how to lower the sens tbh plus don't wanna mess with ya curve!
Title: Re: MW aim mechanic problem FIX.
Post by: Tony Venom on 01:59 PM - 05/21/20
Thx Tony, just tried it and it's still really fast. I can do nearly 3 full turns with one sweep of the mouse. Not really sure how to lower the sens tbh plus don't wanna mess with ya curve!

thats really weird, if ur mouse is at 800 dpi and 1000hz / 1000hz - and ur sync is off, this shouldn't be happening...i definitely recommend you double check ur dpi (JUST IN CASE- im sure u know what ur running but just as a troubleshooting step)then def check sync, and if u havent ..maybe even make sure to start a new config in case any other setting is hanging out in the background causing the problem. For me id have to swipe the mouse pretty good to do a 180...so this is definitely not normal...  if anyone else has any idea's let us know. Also...could u tell us what mouse you're using?
Title: Re: MW aim mechanic problem FIX.
Post by: Soul on 02:29 PM - 05/21/20
Quote
thats really weird, if ur mouse is at 800 dpi and 1000hz / 1000hz - and ur sync is off, this shouldn't be happening...i definitely recommend you double check ur dpi (JUST IN CASE- im sure u know what ur running but just as a troubleshooting step)then def check sync, and if u havent ..maybe even make sure to start a new config in case any other setting is hanging out in the background causing the problem. For me id have to swipe the mouse pretty good to do a 180...so this is definitely not normal...  if anyone else has any idea's let us know. Also...could u tell us what mouse you're using?

Yeah really is strange, double checked everything Sync off, 800 dpi 1000/1000

I'm using a Razer Viper Ultimate, will have another look in the morning and report back :)

Thanks again for ya help!
Title: Re: MW aim mechanic problem FIX.
Post by: Tony Venom on 06:18 PM - 05/21/20
Quote
thats really weird, if ur mouse is at 800 dpi and 1000hz / 1000hz - and ur sync is off, this shouldn't be happening...i definitely recommend you double check ur dpi (JUST IN CASE- im sure u know what ur running but just as a troubleshooting step)then def check sync, and if u havent ..maybe even make sure to start a new config in case any other setting is hanging out in the background causing the problem. For me id have to swipe the mouse pretty good to do a 180...so this is definitely not normal...  if anyone else has any idea's let us know. Also...could u tell us what mouse you're using?

Yeah really is strange, double checked everything Sync off, 800 dpi 1000/1000

I'm using a Razer Viper Ultimate, will have another look in the morning and report back :)

Thanks again for ya help!


I'm stumped I'm pretty sure there's something we're overlooking. If you find out let me know i'd love to know what the issue was.
Title: Re: MW aim mechanic problem FIX.
Post by: Snoofy on 01:53 AM - 05/22/20
Kinda disappointed there hasn't been any response from the XIM team about the Aim mechanic change in MW. But let me share something with you guys.

I've been trying to find a way to counter-act the "loose ADS" feeling a lot of us have been dealing with lately and I've made the following changes to my ST setup and all of a sudden my aiming is back on track and it feels responsive and accurate..

1. First and foremost drop your current ADS sensitivity a bit to a level to where you still feel like you can control it comfortably. The purpose of this is to smooth out the loose feeling we're getting under our current set ups. We're trying to counter act the changes and the ADS aiming does feel a bit more loose, so by slowing it down you're dialing it back in.
2. I changed my dead zone to 0.04  (from default 0.05)
3. And this is probably where i saw most of the change... for my ADS i changed my steady aim from 0 to 5.

All of a sudden I'm snapping again and I'm back on my game after a few days of unpredictable aiming. I was wondering if you guys could try what i did and tell me if you get the same result and we can build together to see if this is something that actually works. Give it a try and if you can report back. I'm looking forward to the feedback!

For those of you who are curious about my current set up I'm using a blend between the MJFAME setup and my custom curve. I'm going to post it for the people who'd like to follow the setup in its entirety. Let me tell you it's been amazing to me and this is a setup I'm going to stick with. Seems like we're always looking for the next best thing but thats also affecting our muscle memory and our accuracy, find something thats smooth close range / mid and long range like this is for me and stick to it.

the set up I'm using is the following :

I run a Logitech G502
800 dpi mouse
1000 hz polling rate mouse
1000 hz XIM

XIM HIP SETTINGS:

Hip sens : 500 (yes, i know it sounds crazy lol - trust the setup, it works)
Synchronize : OFF (make sure its OFF and not default, otherwise it'll feel really fast)
Smoothing : 20 (which is the max)
Y/X Ratio : 1.00
steady aim : 0
boost : 0
Simulate Analog Behavior (SAB) - OFF

XIM ADS SETTINGS:

activation / deactivation delay 224

ADS sens: 440
Synchronize : OFF
Smoothing : 20
Y/X Ratio : 1.00
Steady aim : 5
Simulate Analog Behavior (SAB) - OFF

Dead zone : 0.04

THIS CURVE IS FOR BOTH HIP AND ADS

Venom Curve :

Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAABvQN7BTgG9QiyCnAMLQ3qD6cRZZMiE1oTkRPJFAEUORRwFKgU4BUXlU8W8hiVGjcb2h19HyAgwyJlJAilqyW+JdEl4yX2JgkmHCYvJkEmVCZnJnomjCafJrImxSbYJuom/ScQ:X5BC
<<< XIM APEX END COPY <<<

Full configuration :

Code: [Select]
>>> XIM APEX [MJFAME / VENOM CURVE] START COPY >>>
X5C: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:X5C
<<< XIM APEX END COPY <<<

Looking forward to all feedback lets work!


(UPDATE : ADDED FULL CONFIG FOR THOSE WHO ASKED)

Always used the conf of MJ but in recent days I could not hit any shot, thanks to the change in the value of steady aim my aim has returned to normal, thank you very much. I tried your curve but I'm too used to MJ's classic curve,, what are the differences between yours and the "classic" one?. Thank you so much for this, I was going crazy
Title: Re: MW aim mechanic problem FIX.
Post by: GxOxy on 05:03 AM - 05/22/20
Quote
thats really weird, if ur mouse is at 800 dpi and 1000hz / 1000hz - and ur sync is off, this shouldn't be happening...i definitely recommend you double check ur dpi (JUST IN CASE- im sure u know what ur running but just as a troubleshooting step)then def check sync, and if u havent ..maybe even make sure to start a new config in case any other setting is hanging out in the background causing the problem. For me id have to swipe the mouse pretty good to do a 180...so this is definitely not normal...  if anyone else has any idea's let us know. Also...could u tell us what mouse you're using?

Yeah really is strange, double checked everything Sync off, 800 dpi 1000/1000

I'm using a Razer Viper Ultimate, will have another look in the morning and report back :)

Thanks again for ya help!


I'm stumped I'm pretty sure there's something we're overlooking. If you find out let me know i'd love to know what the issue was.

I am having the same issue mate, its way to fast for me and I literally had to lower my in- game sensitivity to 13 to compensate with the speed. Also, my ads multiplier low and high are default 1.00. did you change this at all?  I am also using G502, DPI 800 1000hz app 1000hz. I will try to copy your settings as you have recently updated your post. I will let you know if this fixes the issue.
Title: Re: MW aim mechanic problem FIX.
Post by: Soul on 07:43 AM - 05/22/20
Quote
thats really weird, if ur mouse is at 800 dpi and 1000hz / 1000hz - and ur sync is off, this shouldn't be happening...i definitely recommend you double check ur dpi (JUST IN CASE- im sure u know what ur running but just as a troubleshooting step)then def check sync, and if u havent ..maybe even make sure to start a new config in case any other setting is hanging out in the background causing the problem. For me id have to swipe the mouse pretty good to do a 180...so this is definitely not normal...  if anyone else has any idea's let us know. Also...could u tell us what mouse you're using?

Yeah really is strange, double checked everything Sync off, 800 dpi 1000/1000

I'm using a Razer Viper Ultimate, will have another look in the morning and report back :)

Thanks again for ya help!


I'm stumped I'm pretty sure there's something we're overlooking. If you find out let me know i'd love to know what the issue was.

I am having the same issue mate, its way to fast for me and I literally had to lower my in- game sensitivity to 13 to compensate with the speed. Also, my ads multiplier low and high are default 1.00. did you change this at all?  I am also using G502, DPI 800 1000hz app 1000hz. I will try to copy your settings as you have recently updated your post. I will let you know if this fixes the issue.

I've tried again and triple checked my settings but still way to fast. I'm stumped too mate tbh Gonna go back to my RML ST for now and hope Obs and the crew could look at re training the ST
Title: Re: MW aim mechanic problem FIX.
Post by: Tony Venom on 08:43 AM - 05/22/20
Quote
thats really weird, if ur mouse is at 800 dpi and 1000hz / 1000hz - and ur sync is off, this shouldn't be happening...i definitely recommend you double check ur dpi (JUST IN CASE- im sure u know what ur running but just as a troubleshooting step)then def check sync, and if u havent ..maybe even make sure to start a new config in case any other setting is hanging out in the background causing the problem. For me id have to swipe the mouse pretty good to do a 180...so this is definitely not normal...  if anyone else has any idea's let us know. Also...could u tell us what mouse you're using?

Yeah really is strange, double checked everything Sync off, 800 dpi 1000/1000

I'm using a Razer Viper Ultimate, will have another look in the morning and report back :)

Thanks again for ya help!


I'm stumped I'm pretty sure there's something we're overlooking. If you find out let me know i'd love to know what the issue was.

I am having the same issue mate, its way to fast for me and I literally had to lower my in- game sensitivity to 13 to compensate with the speed. Also, my ads multiplier low and high are default 1.00. did you change this at all?  I am also using G502, DPI 800 1000hz app 1000hz. I will try to copy your settings as you have recently updated your post. I will let you know if this fixes the issue.

I've tried again and triple checked my settings but still way to fast. I'm stumped too mate tbh Gonna go back to my RML ST for now and hope Obs and the crew could look at re training the ST


I lowered my sensitivity from 500 and i still felt the same smooth movements, why dont u try dialing it down and see if these settings could still work for you? - i'd give it a shot. I'm so confused though i dont understand why under the same exact dpi and settings you'd get a different speed....
Title: Re: MW aim mechanic problem FIX.
Post by: Tony Venom on 08:46 AM - 05/22/20
Kinda disappointed there hasn't been any response from the XIM team about the Aim mechanic change in MW. But let me share something with you guys.

I've been trying to find a way to counter-act the "loose ADS" feeling a lot of us have been dealing with lately and I've made the following changes to my ST setup and all of a sudden my aiming is back on track and it feels responsive and accurate..

1. First and foremost drop your current ADS sensitivity a bit to a level to where you still feel like you can control it comfortably. The purpose of this is to smooth out the loose feeling we're getting under our current set ups. We're trying to counter act the changes and the ADS aiming does feel a bit more loose, so by slowing it down you're dialing it back in.
2. I changed my dead zone to 0.04  (from default 0.05)
3. And this is probably where i saw most of the change... for my ADS i changed my steady aim from 0 to 5.

All of a sudden I'm snapping again and I'm back on my game after a few days of unpredictable aiming. I was wondering if you guys could try what i did and tell me if you get the same result and we can build together to see if this is something that actually works. Give it a try and if you can report back. I'm looking forward to the feedback!

For those of you who are curious about my current set up I'm using a blend between the MJFAME setup and my custom curve. I'm going to post it for the people who'd like to follow the setup in its entirety. Let me tell you it's been amazing to me and this is a setup I'm going to stick with. Seems like we're always looking for the next best thing but thats also affecting our muscle memory and our accuracy, find something thats smooth close range / mid and long range like this is for me and stick to it.

the set up I'm using is the following :

I run a Logitech G502
800 dpi mouse
1000 hz polling rate mouse
1000 hz XIM

XIM HIP SETTINGS:

Hip sens : 500 (yes, i know it sounds crazy lol - trust the setup, it works)
Synchronize : OFF (make sure its OFF and not default, otherwise it'll feel really fast)
Smoothing : 20 (which is the max)
Y/X Ratio : 1.00
steady aim : 0
boost : 0
Simulate Analog Behavior (SAB) - OFF

XIM ADS SETTINGS:

activation / deactivation delay 224

ADS sens: 440
Synchronize : OFF
Smoothing : 20
Y/X Ratio : 1.00
Steady aim : 5
Simulate Analog Behavior (SAB) - OFF

Dead zone : 0.04

THIS CURVE IS FOR BOTH HIP AND ADS

Venom Curve :

Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAABvQN7BTgG9QiyCnAMLQ3qD6cRZZMiE1oTkRPJFAEUORRwFKgU4BUXlU8W8hiVGjcb2h19HyAgwyJlJAilqyW+JdEl4yX2JgkmHCYvJkEmVCZnJnomjCafJrImxSbYJuom/ScQ:X5BC
<<< XIM APEX END COPY <<<

Full configuration :

Code: [Select]
>>> XIM APEX [MJFAME / VENOM CURVE] START COPY >>>
X5C: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:X5C
<<< XIM APEX END COPY <<<

Looking forward to all feedback lets work!


(UPDATE : ADDED FULL CONFIG FOR THOSE WHO ASKED)

Always used the conf of MJ but in recent days I could not hit any shot, thanks to the change in the value of steady aim my aim has returned to normal, thank you very much. I tried your curve but I'm too used to MJ's classic curve,, what are the differences between yours and the "classic" one?. Thank you so much for this, I was going crazy


Hey snoofy, im not a curve professional but i do know that the classic MJ curve required u to raise it up  all the way at 60 percent if u were playing a game that runs at 60 fps and do the same at 30 percent for a game that plays at 30 fps. I disregarded that and applied my curve which gives me more acceleration and it snaps onto targets smoothly. With the classic MJ curve i felt a bit sluggish and not as responsive as i feel with the curve i created.
Title: Re: MW aim mechanic problem FIX.
Post by: Snoofy on 08:48 AM - 05/22/20
Quote
thats really weird, if ur mouse is at 800 dpi and 1000hz / 1000hz - and ur sync is off, this shouldn't be happening...i definitely recommend you double check ur dpi (JUST IN CASE- im sure u know what ur running but just as a troubleshooting step)then def check sync, and if u havent ..maybe even make sure to start a new config in case any other setting is hanging out in the background causing the problem. For me id have to swipe the mouse pretty good to do a 180...so this is definitely not normal...  if anyone else has any idea's let us know. Also...could u tell us what mouse you're using?

Yeah really is strange, double checked everything Sync off, 800 dpi 1000/1000

I'm using a Razer Viper Ultimate, will have another look in the morning and report back :)

Thanks again for ya help!


I'm stumped I'm pretty sure there's something we're overlooking. If you find out let me know i'd love to know what the issue was.

I am having the same issue mate, its way to fast for me and I literally had to lower my in- game sensitivity to 13 to compensate with the speed. Also, my ads multiplier low and high are default 1.00. did you change this at all?  I am also using G502, DPI 800 1000hz app 1000hz. I will try to copy your settings as you have recently updated your post. I will let you know if this fixes the issue.

I've tried again and triple checked my settings but still way to fast. I'm stumped too mate tbh Gonna go back to my RML ST for now and hope Obs and the crew could look at re training the ST

Try this conf:
https://community.xim.tech/index.php?topic=87193.0

Add ADS steady aim 5
In game dead zone 0,4

It is important that the value of 500 remains like this, to increase or decrease the sensitivity you must change the curve, it is very simple and the instructions for doing so are in the links of the conf
Title: Re: MW aim mechanic problem FIX.
Post by: Tony Venom on 08:51 AM - 05/22/20
Quote
thats really weird, if ur mouse is at 800 dpi and 1000hz / 1000hz - and ur sync is off, this shouldn't be happening...i definitely recommend you double check ur dpi (JUST IN CASE- im sure u know what ur running but just as a troubleshooting step)then def check sync, and if u havent ..maybe even make sure to start a new config in case any other setting is hanging out in the background causing the problem. For me id have to swipe the mouse pretty good to do a 180...so this is definitely not normal...  if anyone else has any idea's let us know. Also...could u tell us what mouse you're using?

Yeah really is strange, double checked everything Sync off, 800 dpi 1000/1000

I'm using a Razer Viper Ultimate, will have another look in the morning and report back :)

Thanks again for ya help!


I'm stumped I'm pretty sure there's something we're overlooking. If you find out let me know i'd love to know what the issue was.

I am having the same issue mate, its way to fast for me and I literally had to lower my in- game sensitivity to 13 to compensate with the speed. Also, my ads multiplier low and high are default 1.00. did you change this at all?  I am also using G502, DPI 800 1000hz app 1000hz. I will try to copy your settings as you have recently updated your post. I will let you know if this fixes the issue.


And now someone else with the same high speed issue using the same mouse i use. That makes it even more confusing for me. If someone knows why this is happening and can tell us how we can correct it that would be great. - My ADS multiplier is default but yesterday i went ahead and changed my low multiplier to match my hip movement and it did just that. feels good too. Some people enjoy the slowdown and some don't im going to play with it this way for a bit and see if it makes my gameplay any better. - Copy the settings and let me know what happens, im curious to find out whats causing this. - Maybe you guys are using a different firmware version???. I'm using XIM APEX [Firmware 20200307] (**LATEST**)
Title: Re: MW aim mechanic problem FIX.
Post by: Tony Venom on 08:56 AM - 05/22/20
Quote
thats really weird, if ur mouse is at 800 dpi and 1000hz / 1000hz - and ur sync is off, this shouldn't be happening...i definitely recommend you double check ur dpi (JUST IN CASE- im sure u know what ur running but just as a troubleshooting step)then def check sync, and if u havent ..maybe even make sure to start a new config in case any other setting is hanging out in the background causing the problem. For me id have to swipe the mouse pretty good to do a 180...so this is definitely not normal...  if anyone else has any idea's let us know. Also...could u tell us what mouse you're using?

Yeah really is strange, double checked everything Sync off, 800 dpi 1000/1000

I'm using a Razer Viper Ultimate, will have another look in the morning and report back :)

Thanks again for ya help!


I'm stumped I'm pretty sure there's something we're overlooking. If you find out let me know i'd love to know what the issue was.

I am having the same issue mate, its way to fast for me and I literally had to lower my in- game sensitivity to 13 to compensate with the speed. Also, my ads multiplier low and high are default 1.00. did you change this at all?  I am also using G502, DPI 800 1000hz app 1000hz. I will try to copy your settings as you have recently updated your post. I will let you know if this fixes the issue.

I've tried again and triple checked my settings but still way to fast. I'm stumped too mate tbh Gonna go back to my RML ST for now and hope Obs and the crew could look at re training the ST

Try this conf:
https://community.xim.tech/index.php?topic=87193.0

Add ADS steady aim 5
In game dead zone 0,4

It is important that the value of 500 remains like this, to increase or decrease the sensitivity you must change the curve, it is very simple and the instructions for doing so are in the links of the conf


Just an FYI, same exact config we are using - with a different curve.
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Soul on 10:25 AM - 05/22/20
Quote
thats really weird, if ur mouse is at 800 dpi and 1000hz / 1000hz - and ur sync is off, this shouldn't be happening...i definitely recommend you double check ur dpi (JUST IN CASE- im sure u know what ur running but just as a troubleshooting step)then def check sync, and if u havent ..maybe even make sure to start a new config in case any other setting is hanging out in the background causing the problem. For me id have to swipe the mouse pretty good to do a 180...so this is definitely not normal...  if anyone else has any idea's let us know. Also...could u tell us what mouse you're using?

Yeah really is strange, double checked everything Sync off, 800 dpi 1000/1000

I'm using a Razer Viper Ultimate, will have another look in the morning and report back :)

Thanks again for ya help!


I'm stumped I'm pretty sure there's something we're overlooking. If you find out let me know i'd love to know what the issue was.

I am having the same issue mate, its way to fast for me and I literally had to lower my in- game sensitivity to 13 to compensate with the speed. Also, my ads multiplier low and high are default 1.00. did you change this at all?  I am also using G502, DPI 800 1000hz app 1000hz. I will try to copy your settings as you have recently updated your post. I will let you know if this fixes the issue.

I've tried again and triple checked my settings but still way to fast. I'm stumped too mate tbh Gonna go back to my RML ST for now and hope Obs and the crew could look at re training the ST

Try this conf:
https://community.xim.tech/index.php?topic=87193.0

Add ADS steady aim 5
In game dead zone 0,4

It is important that the value of 500 remains like this, to increase or decrease the sensitivity you must change the curve, it is very simple and the instructions for doing so are in the links of the conf

Hey guys,

Yep is very strange indeed, I'm using the latest firmware and the value is at 500. I'll try the other one you linked later, thanks Tony :)

I just played a few games using the RML ST that I was using just before the update and it feels good again! Not sure if they've changed anything but it deff felt better, only played a few games will try some more later. My deadzone is at 0.05

Thanks again all for ya input  :D
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Saudi bot on 11:04 AM - 05/22/20
Bro its my second day with the xim and by far these settings are insane thank you for sharing man i tried so many but this is the one
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Soul on 11:50 AM - 05/22/20
Quote
Try this conf:
https://community.xim.tech/index.php?topic=87193.0

Add ADS steady aim 5
In game dead zone 0,4

It is important that the value of 500 remains like this, to increase or decrease the sensitivity you must change the curve, it is very simple and the instructions for doing so are in the links of the conf

Tried this Tony, exactly the same it's still super fast. Strange this is happening to 2 of us with the same mouse. The games feeling better now for sure though, hopefully they tweaked something.
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Tony Venom on 01:27 PM - 05/22/20
Bro its my second day with the xim and by far these settings are insane thank you for sharing man i tried so many but this is the one

Glad theyre working for u, enjoy your xim bro!
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: jmart1227 on 03:59 PM - 05/22/20
Input all the setting correctly but the movement on ads and hip are way to fast. Am i doing something wrong ?
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Aeoss on 06:58 PM - 05/22/20
I'm going back over my build and I'm fairly certain something was hot fixed without us being told.

1. Dead zone settings arrived
2. Standard and dynamic curves were/currently altered?
3. Aim assist values were skewed
4. Input lag has increased?
5. A weird cocktail of all above or more

Not too long ago I lowered my settings down and added smoothing because of inconsistencies and as of last night I had to turn my smoothness down and run my sensitivity back up. I'm still feeling some weird under/over powering in terms of aim assist but whatever was happening has calmed down. But because there is no acknowledgment from the game developers, everyone is just shotgun testing blindly to the best of our knowledge/logic available.

Why and when the changes happened is beyond me, but it's affects are obvious as pro players all the way to us xim users are feeling the issue.
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: RV1709 on 03:40 AM - 05/23/20
This is wayyy too fast for me

I had to reduce sens way way down and it kind of defeats the purpose of the config
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Soul on 06:10 AM - 05/23/20
This is wayyy too fast for me

I had to reduce sens way way down and it kind of defeats the purpose of the config

Hey, a few of us have the same issue. You're not using a Razer Viper Ultimate by any chance?
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: RV1709 on 08:56 AM - 05/23/20
This is wayyy too fast for me

I had to reduce sens way way down and it kind of defeats the purpose of the config

Hey, a few of us have the same issue. You're not using a Razer Viper Ultimate by any chance?

No, Iím using Logitech g604
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Tony Venom on 12:34 PM - 05/23/20
Soul already tried this but for those of u who probably haven't make sure your SYNC is set to "OFF" not to "Default" for both HIP and ADS. When i first started using this setting i overlooked that and i was super fast. Sync has to be set to OFF not default or anything else. Hope it helps

If anyone does find a fix for their issue PLEASE PLEASE post about it. In essence if we're using 800dpi, 1000hz/1000hz sync : off and 500 sens for hip and ads we should all share the same sensitivity..
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Soul on 01:09 PM - 05/23/20
This is wayyy too fast for me

I had to reduce sens way way down and it kind of defeats the purpose of the config

Hey, a few of us have the same issue. You're not using a Razer Viper Ultimate by any chance?

No, I’m using Logitech g604

Ahhh kk, somethings deff feeling better now though. Maybe some stealth fix? I'm using my RML config which I was using before the patch on the 21st. Someone even just called me a cocksucker and said I was reported during my last game! Gonna make a great vid for YT lol Gonna upload it tmrw :) 
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Tony Venom on 06:38 PM - 05/24/20
Well according to the games I've been having it feel as if everything is tight and back to normal with the aim even though i haven't officially seen anything. Still curious if anyone has found the issue with the faster sensitivity - My games are going great and this config along with the curve are great for any range - keep me posted!
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: RV1709 on 12:00 AM - 05/25/20
Hey Toni

My bad, the fast sens issue resolved when I restarted my xim next time on. Guess the 1000 hz setting doesnít update until restart

This works fine for me except when I ads and strafe, itís really not as flexible. So Iím guessing itís either to do with the sens or the steady aim (5)

If I want to have faster sens, what do I do in the curve exactly ?
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Dyno503 on 10:45 PM - 05/26/20
way too fast for me as well. had to lower to 250/250
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Dyno503 on 10:46 PM - 05/26/20
way too fast for me as well. had to lower to 250/250
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: 22steps on 11:47 PM - 05/26/20
Little confused on the OP your ads sense is 440 but in the full config it's 500
Just clarifying which one is correct for the curve? :)
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: misdah on 03:19 AM - 05/28/20
Little confused on the OP your ads sense is 440 but in the full config it's 500
Just clarifying which one is correct for the curve? :)

both,
hip is 500 and ads 440
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Tony Venom on 06:46 AM - 06/01/20
Little confused on the OP your ads sense is 440 but in the full config it's 500
Just clarifying which one is correct for the curve? :)

Sorry for the late response, im playing with both on 500 now, but if 440 ads feels better than by all means stick to that. - either or is ok, as long as it works for you!
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: Sagin on 03:11 AM - 06/04/20
I would recommend to stay at 500. i am not Issing this config but mjfame is my starting st too. Mffame clearly reccomend to adjust by adjusting the Curve and Not sensitivity. The Core idea is to Use your mouse at natural dpi, for mine G502 proteus spec the native dpi is 400, so i Stick with 400 and sart adjusting from Point 30 as warzone is on 30fps. there is a how to Video on YouTube from xim (Odin).
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: berry7 on 06:12 AM - 06/07/20
Hi, Thank you for sharing.
I have a question.
What type of mouse pad are you using?
fabric? aluminum? or something else?
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: manaus on 11:51 AM - 06/07/20
Thank you for your config!

Can someone tell me why it takes so long to aim? Activation/deactivation is set to 224, but still take horrible too long compared to others playing shipment, specially with a sniper HDR. Thank you.
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: RonaldRSB on 12:30 AM - 07/11/20
Thank YOU, great Setup!
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: bigdog on 08:03 AM - 10/17/20
Is this config still working? I tried it and felt very floaty...
Title: Re: MW aim mechanic problem FIX. (OP UPDATED)
Post by: bigdog on 09:36 AM - 10/17/20
I game this config another thought to my previous comment as I remember trying MJ Fame config sometime back and I remember hating the floaty feeling and that was due to smoothing at 20.

My setup is G502 lights peed which is a wireless HERO.

Changes I did, run the mouse and xim at 500hz and I cut down the sense by half, and smoothing at 5 now, feel good still a little bit floaty I don't know if it's due to the curve or it' will take time to get used to it, but overall it's amazing ...

Went into a private match in shoot house 1 vs 6 hard bots and I got a KD of 5, and killstreak of 25..

So can't complain, but if Tony Venom can test my settings since he also uses the same mouse and try to enhance it, it would be great.