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General Category => General Discussion => Topic started by: alanmcgregor on 11:39 AM - 04/16/19

Title: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 11:39 AM - 04/16/19
Hello fellas!

Well I had been using my Astro A40s MixAmp for 3 years, very pleased with its performance. However always looking to improve, I found out a thread on Astro Forums from TheZaliaSGuy an expert audiophile (studio audio engineer, I think) who develop a fantastic Equalizer presets for this device. I had using its presets for 8 months and are amazing.

Recently Astro Forums Closed and I know many XIMers we use MixAmp, and that thread was lost.

Fortunately he backed up everything to GoogleDrive. Try it. I suggest Tournament II, he updated recently (march) Tournament III for Apex legends.

UPDATE: Added Daredevil792 aka Saiyan Emperor Potara Official Presets made for specific headsets (Thanks to isidrojose for the heads up!). Are definitely outstanding too, specially if you are other headsets than A40/A50 with MixAmp.


The ZaliaS Guy Professional Settings Presets:

Arcturus [22/MAR/19]
All around gaming preset. Excellent for Music and Movies. Amazing for competitive stereo gaming (footsteps, ambient ques, character shouts, etc). Designed for Dolby OFF, but can still be used just fine with it (user preference). Why specifically designed for stereo? Because majority of sound design in games are created with their own sound mix, which is tuned specially for the supported sound sources (HI-Fi, Headphones, Stereo, etc). Because of this specific tuning developers use, some game audio quality can actually be reduced when paired with virtualized surround sound (i.e. Dolby, DTS, THX). This preset allows you to enjoy all of your audio content at the best quality possible, just as the developers intended!

PureAudio [11/MAY/18]
Universal for music, movies and games for those that enjoy bass.

Incendiary [11/MAY/18]
Similar to PureAudio, but more balanced all-around. Great for cinematic/non-competitive gaming.

Dystrilation [11/MAY/18]
Focus on clear audio with little bass. Attention to detail in mids and highs, for audio enthusiasts. Designed for Dolby OFF

OmniVox [11/MAY/18]
This is the your universal "sound-whore" or "footstep" preset.

Tournament I, Tournament II, Tournament III [22/MAR/19]
Focus on precise sound space clarity in competitive games. Why two different sets? Because not every games' sound design is recorded and formatted in the same frequency range, so this gives you options to pick which preset better suits the game you are playing (i.e. R6 Siege vs PUBG, or BLOPS 4 vs Apex Legends). Support for a wide range of games. Designed for Dolby ON.

Source: The Zalias Guy - Astro A40 Pro settings (https://docs.google.com/document/d/11r0bTfrQoESx4fY8RK7A9wyMbjT8y5gvQOm70AUdX5E/edit) - Check for the latest updates

The Zalias Guy - Astro A40 Pro settings Equalizer Presets: * Download * (https://drive.google.com/file/d/1ecdRDZ7VjvSWwRabWfiI31_V4NTZbS3y/view?usp=sharing)


Daredevil792 - Potara Official EQ Presets:

Another great EQ presets creator, author of the Famous Fusion EQ. Daredevil/Potara designs the presets specifically for certain headsets: A40 Gen3, Gen3 + Modkit, Gen4, Gen4 + Modkit, A50 Gen3, Audio Technica AD700X, Hyper X Alpha.

For each preset has 3 different EQ types:

Potara Base Form.
Design for: Flat / Natural as creators intended.

Potara Super Sound.
Design for: Music, movies, cinematic games.

Potara Gamer God.
Design for: FPS, shooters and footsteps.

Source: https://discord.gg/nWhKGfG

Daredevil792 - Potara Official EQ Presets: * Download * (https://drive.google.com/drive/folders/1vxMP2QDz6uW7xyDZ62oeWFsf0gui8f_I)

Again, these presets are not mine are from the authors. I strongly recommend you to check the Source link to get the presets up to date, and if you are willing give them a well deserved donation.  :)  ;)


Having Mic issues?:
Recommendations:
-> Try Home or Night preset
-> No Side Tone
-> If Side Tone is needed (you can't your voice due closed headphones) no go further than 70%.

Tournament or Streaming noise gate preset will not pick-up your keystrokes noise but your mic will lose performance significantly.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: Delttaz on 09:15 PM - 04/16/19
Thanks for this! Might have to try them out sometime as I've had my A40 TR +MixAmp Pro just a little bit after launch and not ever changed any presets as I'm mega noob with that kind of stuff lol
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: Feel on 01:39 PM - 04/20/19
Which one do you use for rainbow six siege? I can’t decide on tournament 1 or 2
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: alanmcgregor on 01:48 PM - 04/20/19
That depends on your hearing capacity, go for the one you feel slightly the best, if not both are good.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: Kuzzad on 03:26 PM - 04/20/19
Alan do you know if the omnivox was designed for Dolby on or off?
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: alanmcgregor on 03:52 PM - 04/20/19
ON is my favorite for Battlefield V
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: isidrojose on 12:26 AM - 04/22/19
have you tried daredevil presets? he do presets for specific headset..
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: Dasmianor on 02:42 AM - 04/22/19
You can feel the fun of the site to come out as well and we feel very accepted.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: Delttaz on 12:48 PM - 04/23/19
Thank you Alan for sharing these presets! I downloaded Arcturus, PureAudio, Incendiary, and OmniVox last night. They're all pretty decent I think Arcturus is my favorite so far. I might switch out PureAudio for Dystrilation later since I don't like a lot of bass for playing games.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: Omarf826 on 01:43 PM - 05/14/19
Which preset is the best for blackout?? Anybody know? Someone recommended tournament before but not sure which of the 3 is best
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: alanmcgregor on 01:26 AM - 05/15/19
Tournament are the ones recommended for Blackout, which is the best? well you have to figure it out by yourself man, this depends completely on your hearing.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: The prodigy on 01:01 PM - 05/15/19
Thanks for sharing this alan!  I'm going to replace my old A50 Gen2's with the new A40 TR as soon as they go up for sale in my local store. This will really come in handy :)
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: d1sable on 01:35 PM - 05/15/19
Thx for posting

I've tried them all in Apex Legends and have gone back to the default Tournament setting.

I couldn't tell where footsteps where coming from at all, its probably just me being so used to my current setup more than anything else.

If anyone finds a nice footstep whoaring one for legends let me know =)

Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: alanmcgregor on 03:20 PM - 05/15/19
Do you tried OmniVox? is pretty good on Battlefield and Battlefront footsteps are very noticeable, and I'm impaired of my right ear.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: d1sable on 05:49 PM - 05/15/19
Yeah i tried it, could hear footsteps everywhere but had no idea where from. Scared the hell out of me.

Like i say its probably just me being not used to it. Ill try it again soon.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: isidrojose on 03:31 PM - 05/16/19
Yeah i tried it, could hear footsteps everywhere but had no idea where from. Scared the hell out of me.

Like i say its probably just me being not used to it. Ill try it again soon.

what headphones you are using?
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: d1sable on 05:36 PM - 05/16/19
The ones that come with the Astro TR
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: baum2k on 12:14 AM - 05/17/19
I use Arcturus for The Division 2 and Tournament III for R6 Siege. Sounds quite good! Thanks for sharing! :)
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: traha9 on 12:18 PM - 05/19/19
Could someone link Daredevil's EQ download for footsteps/FPS?

Also, Tounry III is great, but the voice comm is so loud? It sounds like someone is yelling in my ear, but the game sounds are perfect. I just got the A50s and im a complete noob. How do I fix this?
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: CrimsonCrisis on 12:32 PM - 05/23/19
Which setting is the best for Rainbow Six Siege?
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: baum2k on 11:56 PM - 05/23/19
@CrimsonCrisis I use Tournament III or OmniVox. Both work great. I think OmniVox is a bit better in my opinion. But it depends on you and your ears :)
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: KingAudio123 on 01:20 PM - 05/29/19
Really liking your Arcturus setting for music and movies. My additional question is if you can still use this eq with dolby atmos for headphones turned on for xbox or microsoft sonic. I know if I choose these settings, I should turn Dolby off. Also, I tried Dolby on with this eq and it sounds very good.  I swapped this setting with "Bass Natural" eq preset for the new Gen 4 A40S with Mixamp pro as Bass Natural was giving me a very flat sound that didn't emphasize any good sound quality.



Thanks
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: alanmcgregor on 12:52 PM - 06/01/19
Are not mine, this is all the work of TheZaliaSGuy all the credit to him, I'm only sharing his presets, you can reach him on the link on the first post. :)

About which EQ is better for each game... even though some EQ are meant for a specific games, everybody has different hearing capabilities, I suggest to try them all.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: alanmcgregor on 11:22 PM - 06/25/19
UPDATE: Added Daredevil792 aka Saiyan Emperor Potara Official Presets made for specific headsets (Thanks to isidrojose for the heads up!). Are definitely outstanding too, specially if you have other headsets than A40/A50 with MixAmp.

Try them out! are outstanding!  ;D
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: isidrojose on 05:11 AM - 06/26/19
UPDATE: Added Daredevil792 aka Saiyan Emperor Potara Official Presets made for specific headsets (Thanks to isidrojose for the heads up!). Are definitely outstanding too, specially if you have other headsets than A40/A50 with MixAmp.

Try them out! are outstanding!  ;D

yeah man! that guy is so great and very nice to talk with, regarding presets for astros..
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 11:12 AM - 06/26/19
I upgrade to Sennheiser GSP 600, those headphones are next level.

Zalias Tournament II for Battlefront I, II, Battlefield V are INSANE accurated like having a spider sense. I can hear every sound and locate them where they came from quickly, but... is too much for my brain, overwhelm.  I'll use that EQ preset for tryharding, but no for casual playing.

Any other EQ preset for A40 on the GSP600 feels too trebleish, metallic.

Potara Audio-Technica AD700X EQ preset was the most comfortable, immersive yet precise experience, that will be my go-to for casual gaming.

The Potara Cloud Hyper X EQ preset is the happy medium, more bass less treble and very precise, might need to get used to it.

As well-all-around I agree with most: Zalias Arcturus EQ preset is a delight, for cinematic games, music and movies. I use it with surround when the game is optimize for it, if not I go stereo, for music and movies is pretty dope.

When I got the Sennheiser, kind of regret at the beginning because it sounds so different... but then I acknowledge have been using the A40 for 3 years almost daily is natural to no embrace the change that easy, is like using new lens prescription, but is definitely an amazing upgrade.

I can't say the same of Audio Technica AD700, definitely a premium headset don't get me wrong but... the range wasn't as rich like GSP600, the open back design is pretty good, comfy but I needed to ramp up the volume a bit too much, (noisy enviroment) and I kept killing my friends ears everytime I muted/unmuted myself strong pop came out; the mic was weak too unlike the GSP 600 mic which is broadcast quality, I definitely will use for voice over I do in my job.

Germans man... they really are the masters of audio. (https://www.consoletuner.com/forum/images/smilies/smile0510.gif) (https://www.consoletuner.com/forum/images/smilies/smile0103.gif)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 12:24 PM - 06/26/19
Interesting choice alan  :)   I've just received my Beyerdynamic DT 990 Pro's  (250ohm)  and I'm waiting on my Soundblaster G6 which should arrive tomorrow.

I've already tried the sennheiser 599's and might be ordering the sennheiser HD 6XX soon if i don't enjoy the beyers.
Having used Astro's for almost 6 years i've also gotten attached to its sound signature and sennheisers definitely sound waaay different.  Barely any bass and a way more neutral sound where the astros are just up in your ears with lots of bass.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: isidrojose on 12:31 PM - 06/26/19
Interesting choice alan  :)   I've just received my Beyerdynamic DT 990 Pro's  (250ohm)  and I'm waiting on my Soundblaster G6 which should arrive tomorrow.

I've already tried the sennheiser 599's and might be ordering the sennheiser HD 6XX soon if i don't enjoy the beyers.
Having used Astro's for almost 6 years i've also gotten attached to its sound signature and sennheisers definitely sound waaay different.  Barely any bass and a way more neutral sound where the astros are just up in your ears with lots of bass.

Are you gonna sell 599?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 01:07 PM - 06/26/19
Are you gonna sell 599?

I returned them i always order headphones on amazon so you can try them for 30 days.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: d1sable on 01:18 PM - 06/26/19
I upgrade to Sennheiser GSP 600, those headphones are next level.

Zalias Tournament II for Battlefront I, II, Battlefield V are INSANE accurated like having a spider sense. I can hear every sound and locate them where they came from quickly, but... is too much for my brain, overwhelm.  I'll use that EQ preset for tryharding, but no for casual playing.

Any other EQ preset for A40 on the GSP600 feels too trebleish, metallic.

Potara Audio-Technica AD700X EQ preset was the most comfortable, immersive yet precise experience, that will be my go-to for casual gaming.

The Potara Cloud Hyper X EQ preset is the happy medium, more bass less treble and very precise, might need to get used to it.

As well-all-around I agree with most: Zalias Arcturus EQ preset is a delight, for cinematic games, music and movies. I use it with surround when the game is optimize for it, if not I go stereo, for music and movies is pretty dope.

When I got the Sennheiser, kind of regret at the beginning because it sounds so different... but then I acknowledge have been using the A40 for 3 years almost daily is natural to no embrace the change that easy, is like using new lens prescription, but is definitely an amazing upgrade.

I can't say the same of Audio Technica AD700, definitely a premium headset don't get me wrong but... the range wasn't as rich like GSP600, the open back design is pretty good, comfy but I needed to ramp up the volume a bit too much, (noisy enviroment) and I kept killing my friends ears everytime I muted/unmuted myself strong pop came out; the mic was weak too unlike the GSP 600 mic which is broadcast quality, I definitely will use for voice over I do in my job.

Germans man... they really are the masters of audio. (https://www.consoletuner.com/forum/images/smilies/smile0510.gif) (https://www.consoletuner.com/forum/images/smilies/smile0103.gif)

I have the astro a40 RT mixamp

If i get the Sennheiser GSP 600 will it work well with the amp?

Worth it over the standard astro a40 headset do u think?

Cheers
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 02:59 PM - 06/26/19
I have the astro a40 RT mixamp

If i get the Sennheiser GSP 600 will it work well with the amp?

Worth it over the standard astro a40 headset do u think?

Cheers
YES is a huge leap over the A40s, GSP 600 are 28 Ω so works properly for the MixAmp.

I have a HD600 used for listen music and movies only. Keep in mind those requires an true amplifier because, like any high-end headphones, are high impedance. Worth mention/clarify: MixAmp is not an amplifier only a very darn good mixer/equalizer, in order to use studio or high-end headphones an amplifier is required (above $200 for a quality one)

I tried my HD600 with an Mayflower arc amp on my PS4 Pro. I have to admit, yes it sounds very rich, natural and beautiful but... there is no an efficient soundstage optimized for gaming. I mean there's no an adequate sound positional precision.

e.g. I can hear footsteps, the best clear footsteps ever... but I couldn't distinguish/locate where they are at or come from?!: above, behind or next to me.

Contrary to the A40 + TR MixAmp where I can hear clearly footsteps with very decent sound quality (above average).

Now, with the GSP 600 + MixAmp I have a very precise soundstage for gaming, allows me to locate it sources, with a very similar sound quality of a high end headsets plus a broadcast quality mic, and no amplifier required.

One of my test runs: Battlefront (game that I know very well) I play vs AI bots (Skirmish) eyes closed... and I can hear where the enemies came from (in that game, besides shooting, of foosteps, they scream before engage), like: OK this guy is top left a bit far away.... open my eyes and there it is!. What blow my mind was on a hangar, with corridor tunnels. I was in the hangar and hear an echo coming from the corridor, I went over there and hear more noise, two bots were stuck there. DICE they are genius on sound.

Anyways.

The prodigy, don't forget to get an amp first, if you go for a HD600 (300 Ω)

Granted, I sound like a sound enthusiast, and I kind of turn into one but is not like that... I lost right ear hearing due a medicament, so I'm impared dealing with this stuff; that's why I quite exigent with sound quality to compensate not luxury, on simpler words: I need to "hear more" without increasing the volume too much, and that performance you only get from top sound devices.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: d1sable on 03:18 PM - 06/26/19
Thanks dude,  might invest then.

Bloody expensive though!
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 03:29 PM - 06/26/19
No problem, BTW I think The P3wnedtrator (redacted) uses this combo too.

Yep it is an investment, got mines on sale. My A40 started to failing (after 3 years can't complain) so it was a necessary change. However I think it is a good investment because you can be use it on PC, mobile, consoles even the next gen for sure, we can't say the same on monitors or other peripherals.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 06:07 PM - 06/26/19
I ordered the soundblaster G6 its a DAC/amp that can power up to 600ohm so it should be fine.  It has even better specs than the X7.  I'm still considering the schiit vali 2 aswell if i dont like it.

This is the headset i was considering btw it's the HD6XX a special edition made by sennheiser for massdrop only.

https://drop.com/buy/massdrop-sennheiser-hd6xx-eu

or this one https://drop.com/buy/massdrop-x-sennheiser-hd-58x-jubilee-headphones

It's a really affordable pair which by a head-fi reviewer sounded almost like a HD 660.

Not sure any of them would be an upgrade for gaming though instead of a GSP 600 or a HD 598 which are rated really high for sound stage, and thats all you want for competitive gaming in the end.


Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 07:30 PM - 06/26/19
All good then :) (https://www.consoletuner.com/forum/images/smilies/smile0103.gif)

I suggest to go for stereo settings, avoid surround eq.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: isidrojose on 05:11 AM - 06/27/19
All good then :) (https://www.consoletuner.com/forum/images/smilies/smile0103.gif)

I suggest to go for stereo settings, avoid surround eq.

i never use surround sound, I much prefer stereo.. if maybe im on xbox I will use their Atmos but on PS4.. stereo sounds much better IMHO
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: d1sable on 12:51 AM - 07/03/19
Is there an amp that will work with the GSP 600 and give great footsteps sound?

Loving the a40tr mix amp and gsp combo but its just a little too quiet for me.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: isidrojose on 01:43 AM - 07/03/19
Is there an amp that will work with the GSP 600 and give great footsteps sound?

Loving the a40tr mix amp and gsp combo but its just a little too quiet for me.

did you join in saiyan discord? you can request to him about custom preset for gsp600
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 02:51 AM - 07/03/19
I ask to him, it seems he requires a frequency chart to tune it up, one fourum member said he is going to provide one. In the mean while he recommend me to use the Audio Technicas AD700X Gamer God preset those headpones has closer frequency specs to the GSP 600, I tried love them, Best that any I test on the A40s
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 03:08 AM - 07/03/19
Is there an amp that will work with the GSP 600 and give great footsteps sound?

Loving the a40tr mix amp and gsp combo but its just a little too quiet for me.

Soundblaster G6 or X7 I'd say both will easily power it.   Benefit of the X7 is that you can download the app on phone and adjust your settings on there.

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: chad20 on 11:37 AM - 07/03/19
How are you guys getting around the mic issue? I borrowed my brothers mix amp and have tried it with his a40s and my hd598se with mod mic and both setups the mic cuts out.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 12:48 PM - 07/03/19
Is there an amp that will work with the GSP 600 and give great footsteps sound?

Loving the a40tr mix amp and gsp combo but its just a little too quiet for me.

Soundblaster G6 or X7 I'd say both will easily power it.   Benefit of the X7 is that you can download the app on phone and adjust your settings on there.
X7 is overkill, not only you don't need it an amp for that caliber with a low impedance headphones like GSP 600, it won't improve the sound stage; you need a studio audiophile grade to take advantage of that amp.

What d1sable, the Soundblaster G6 will give you extra power and a lot of options and flexibility to equalize, and the scout mode is a "footsteps" preset. But that is marketing, the footsteps preset is a coin toss work in some games, sucks in others depends on the game.

I had G6, but I prefer the MixAmp simplicity and efficiency, the mixer is great for chat party and the side tone (hear your voice) has no delay or lag like G6. The OmniVox with A40 was similar to SB scout mode, yeah... footsteps pop all of them... even teammates.

I haven't try it the GSX 1000 (Sennheiser Amp) it looks like a nice equalizer, and weak amp; but pretty cool. Seems that MixAmp software allows more flexibility to customize your eq.

Anyways, also keep in mind if you are really sound whoring for foot steps, you should go stereo and no virtual-surround with a preset optimize for foot steps.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: d1sable on 01:16 PM - 07/03/19
Is there an amp that will work with the GSP 600 and give great footsteps sound?

Loving the a40tr mix amp and gsp combo but its just a little too quiet for me.

Soundblaster G6 or X7 I'd say both will easily power it.   Benefit of the X7 is that you can download the app on phone and adjust your settings on there.
X7 is overkill, not only you don't need it an amp for that caliber with a low impedance headphones like GSP 600, it won't improve the sound stage; you need a studio audiophile grade to take advantage of that amp.

What d1sable, the Soundblaster G6 will give you extra power and a lot of options and flexibility to equalize, and the scout mode is a "footsteps" preset. But that is marketing, the footsteps preset is a coin toss work in some games, sucks in others depends on the game.

I had G6, but I prefer the MixAmp simplicity and efficiency, the mixer is great for chat party and the side tone (hear your voice) has no delay or lag like G6. The OmniVox with A40 was similar to SB scout mode, yeah... footsteps pop all of them... even teammates.

I haven't try it the GSX 1000 (Sennheiser Amp) it looks like a nice equalizer, and weak amp; but pretty cool. Seems that MixAmp software allows more flexibility to customize your eq.

Anyways, also keep in mind if you are really sound whoring for foot steps, you should go stereo and no virtual-surround with a preset optimize for foot steps.


Thx all

Yeah tbh ill probably stick as cant justify £200 again.

Just wish it was a little more loud.

Jusy fyi that senheiser 1000 is not compatible with ps4 so it says online.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 04:14 PM - 07/03/19
How are you guys getting around the mic issue? I borrowed my brothers mix amp and have tried it with his a40s and my hd598se with mod mic and both setups the mic cuts out.

What worked for me was: Streaming  or Night setting, with 0% Side Tone (PS4)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 04:42 PM - 07/03/19
Jusy fyi that senheiser 1000 is not compatible with ps4 so it says online.

No the GSX 1000 is made for PC since it does it's virtual surround sound through USB and PS4 does that through optical only.

You could also get an extra amplifier and pair that with your mixamp.  Connect your Optical from PS4 to Astro Mixamp to Schiit magni to GSP 600.
That should really boost your sound levels.  I'm surprised you need it though the GSP 600 is only 30ohms which is about the same as the Astro A40's.. I'd definitely double check your ps4 and ingame sound settings first.

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: d1sable on 04:55 PM - 07/03/19
Jusy fyi that senheiser 1000 is not compatible with ps4 so it says online.

No the GSX 1000 is made for PC since it does it's virtual surround sound through USB and PS4 does that through optical only.

You could also get an extra amplifier and pair that with your mixamp.  Connect your Optical from PS4 to Astro Mixamp to Schiit magni to GSP 600.
That should really boost your sound levels.  I'm surprised you need it though the GSP 600 is only 30ohms which is about the same as the Astro A40's.. I'd definitely double check your ps4 and ingame sound settings first.


Hmmm strange. With a40 headset its deafening full volume.

With gsp i need it full volume to be able to hear

Whats schiit magni
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 05:07 PM - 07/03/19
Check the Volume Control (Headphones) at the Devices Menu on the Playstation, by default is 50%.

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 05:13 PM - 07/03/19
Hmmm strange. With a40 headset its deafening full volume.

With gsp i need it full volume to be able to hear

Whats schiit magni

Yeah really strange is alan having the same experience? I have paired my mixamp with a sennheiser HD 598 which is really similar to your setup and could crank it as loud as my A40's.

Schiit magni is a top quality amplifier for the price range.   https://www.schiit.com/products/magni-1
I've read on several forums from people that have paired it with the mixamp so it should be possible.  There might be even cheaper ones but you would have to check if they are compatible first.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 05:17 PM - 07/03/19
With gsp i need it full volume to be able to hear

Whats schiit magni

a $120 usd great quality and very reliable pre-amp for headphones.

Honestly if at this point you have problems to hear it, being a closed back highly passive noise cancelling cups, well instead of buying more equipment, you should go to the otolaryngologist... that is a noticeable hearing loss going on which can be aggrieved with the use of the louder headphones.

I feel it louder than the A40s, the treble was tricky for me, too edgy a crisp for my liking.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 05:27 PM - 07/03/19
I feel it louder than the A40s, the treble was tricky for me, too edgy a crisp for my liking.

Exactly like my experience with the sennheisers. ;D  Was almost trying to avoid breaking windows and with the DT 990's i recently got it's even worse. Hopefully my ears will adjust to it over time.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 06:18 PM - 07/03/19
Man, I loved the white-ish head-cups cushion on those, is so so great very comfy hehe.

BTW for anyone who want sharper footstep definition: focus your tweaking on the mediums... there is where footsteps and gunshots reside in most, if not all games.  ;)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Onepumpchump- on 06:34 AM - 07/04/19
Now a quick question for for using MixAmp gen 4 I n pc. What kind of preset would you recommend for using MixAmp with Dolby Atmos.  Just a standard flat EQ??
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 10:23 AM - 07/04/19
Arcturus or Dystrilation were updated to work with MixAmp Gen 4. In general I think are best from Zalias for all purposes. I don't know how perform the other ones which are not updated.

I'm fan of Saiyan Emperor Potara (Daredevil) presets, and he has specially tuned for each.

I can't recommend one becuase is really depending of your hearing capability and I don't have the amp.

The preset I shared, is very precise for me... I can spidersense my enemies but is too much to my old brain and ears, and I can't play for long. I can't recommended for everyone. The Arcturus, however is pretty good all around preset, my go-to however is AD700X Gamer God preset, ease treble, good mediums (I can notice foosteps) and very nice bass, but on the A40 headsets sounds very bland and different, than GSP600 due its frequency response.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: isidrojose on 04:38 PM - 07/06/19
Arcturus or Dystrilation were updated to work with MixAmp Gen 4. In general I think are best from Zalias for all purposes. I don't know how perform the other ones which are not updated.

I'm fan of Saiyan Emperor Potara (Daredevil) presets, and he has specially tuned for each.

I can't recommend one becuase is really depending of your hearing capability and I don't have the amp.

The preset I shared, is very precise for me... I can spidersense my enemies but is too much to my old brain and ears, and I can't play for long. I can't recommended for everyone. The Arcturus, however is pretty good all around preset, my go-to however is AD700X Gamer God preset, ease treble, good mediums (I can notice foosteps) and very nice bass, but on the A40 headsets sounds very bland and different, than GSP600 due its frequency response.

I just talked to Saiyan he will release a new version for the ad700x I'll send you message once he sends the v2 for ad700x.. the a50's was released today..
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 05:08 PM - 07/06/19
Yep I read on the discord someone else is asking for this preset for GSP 600, and he needs the Frequency Response Chart in order to tune up the EQ. I'm not great for google searching but I asked Sennheiser support for the chart, they reply with the manual pdf XD, reply for the chart and the fellow who was giving support have no idea of it.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 09:43 PM - 07/06/19
Got this off twitter it doesnt look very detailed but it might still be of some use to him.  :)

(https://pbs.twimg.com/media/DeXeIi0WAAAvOH2?format=jpg&name=small)


Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 01:59 AM - 07/07/19
Awesome, thanks The prodigy
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: xtess3ractx on 01:00 PM - 07/15/19
Do you tried OmniVox? is pretty good on Battlefield and Battlefront footsteps are very noticeable, and I'm impaired of my right ear.

What in game settings do you use for BFV?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 03:35 PM - 07/19/19
Today I received the Audio Technica ATH-ADG1X, because I wanted an optional open-back headset for my casual gaming, which I was lucky enough to snatch it on 40% off.

First impressions:
+ By far the most comfortable headsets I have tried.
+ Audio quality is above any gaming headset below $200.00 usd mark. Definitely, inside of Audiophile category, above entry level, next tier.
+ Mic is crystal clear.
+ Weak bass and amazing wide sound stage, expected on a good quality open-back.
+ Treble is present is not killing my eardrums.
+ Middles are present, footsteps are noticable also in deep (estimate distance)

Haven't tried yet with 3D 7.1 of MixAmp only stereo.


Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 05:50 PM - 07/19/19
Nice those are the summit1g cans  :)  where did you snipe them at 40% discount?
I've actually had these on my list for quite a while.. Can you try them without a mixamp and let me know how they perform?  I feel like the mixamp actually limits the insane soundstage on those really wide frequency headphones, it just wasn't made for them since it supports only 20-20,000 Hz.
Not sure though maybe it's also the EQ's not being build for the sennheisers I used but they just sounded better without mixamp for me.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 08:09 PM - 07/19/19
Nice those are the summit1g cans  :)  where did you snipe them at 40% discount?
I've actually had these on my list for quite a while.. Can you try them without a mixamp and let me know how they perform?  I feel like the mixamp actually limits the insane soundstage on those really wide frequency headphones, it just wasn't made for them since it supports only 20-20,000 Hz.
Not sure though maybe it's also the EQ's not being build for the sennheisers I used but they just sounded better without mixamp for me.
Yeah it was a lucky shoot, on the 16th to 17th appear on my list (Amazon Mexico) from $286 to $199 usd, (17th) pull the trigger and refresh it went back at $286. It might be Prime day or something.

BTW Those impressions above were without MixAmp, just raw input from my PC onboard DAC without any EQ. Once I get back home I going to try it with it.

Update. Are back at $199 usd! ($3890 pesos mxn), so if there is a countryman reading this: get yours is a steal!  8), we pay $300 usd ($ 5600) for Astros, HyperX or Razers, which are not remotely close to the audio quality of this cans.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: isidrojose on 05:52 AM - 07/21/19
Nice those are the summit1g cans  :)  where did you snipe them at 40% discount?
I've actually had these on my list for quite a while.. Can you try them without a mixamp and let me know how they perform?  I feel like the mixamp actually limits the insane soundstage on those really wide frequency headphones, it just wasn't made for them since it supports only 20-20,000 Hz.
Not sure though maybe it's also the EQ's not being build for the sennheisers I used but they just sounded better without mixamp for me.
Yeah it was a lucky shoot, on the 16th to 17th appear on my list (Amazon Mexico) from $286 to $199 usd, (17th) pull the trigger and refresh it went back at $286. It might be Prime day or something.

BTW Those impressions above were without MixAmp, just raw input from my PC onboard DAC without any EQ. Once I get back home I going to try it with it.

Update. Are back at $199 usd! ($3890 pesos mxn), so if there is a countryman reading this: get yours is a steal!  8), we pay $300 usd ($ 5600) for Astros, HyperX or Razers, which are not remotely close to the audio quality of this cans.

is it the same ad700x? without the mics only..
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 06:34 PM - 07/21/19
I had AD700X for two years, these doesn't sound quite like that when listen music.

ADG1x has a notch more present bass and treble is sharper without being annoying, I remember the AD700X having no bass at all or bland and bright treble. Mid feel the same though.

On games, I can't really tell because when I had the AD700X I played only PC and haven't MixAmp, beside those were older games.

My nephew has AD500X's, ADG1x definitely sounds better by far.

I also find out that ADG1x are in fact build with AD900X drivers (same specs), make sense.

Is not all sugar, the cable is awful stiff and too short, the volume control is cheap and unprecise. Cans are comfortable, and very lightweight, however (this is only me) I have a werewolf ears or vulcan? very long and pointy and attached earlobe, so the ear-cups sits a bit over my ear and I got annoyed by it after a couple of hours, no clamping force like the GSP 600 but on those my ears fit better.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 07:53 PM - 07/21/19
In case you are curious about Audio Technica ATH-ADG1X vs Sennheiser GSP 600

(https://i.imgur.com/oBBonK1.jpg)

The short version is: Both are next level compare to A40s.
A visual analogy will be upgrading from 360p to a 1080p resolution.

Open back vs closed back design, so the sound experience is different by definition, is pears vs apples.

Comfort
ADG1X takes the crown, very lightweight are floating in your head. GSP 600 are heavier and clamps into your head (to isolate you), is not a too strong clamping force, and the earcups material is very comfortable but still gets tire after a while.

General Sounding
ADG1X are definitely more neutral and natural sounding, it feels more like a monitor headphone, like having a speakers floating on your ears, while can still hear your voice and be aware of your surroundings.

GSP 600 are completely gaming design, bass is rich and present, middles are highlighted and maybe too crisp treble, in general is a more "fun" seasoned isolated sound stage.

Mic Performance
Both are perfect for streaming, GSP 600 are sharp, and ADG1X a bit bummy, yet clear. This test was using either mic input to a PC or a Sennheiser USB sound card to PS4, with MixAmp everything gets weaken due the noise gate. If you have mic issues (doesn't sound properly) I recommend: Home preset, no side tone to get the most of your mic. On the GSP 600 however the side tone is necessary so you can hear your voice, but no go further than 70%.

Gaming
First of all both can give you and advantage regardless; hearing footsteps and sound separation(sound imaging), and positioning are outstanding.

ADG1X on stereo (no mixamp) sounds more wide sound stage, it feels very natural due the open back, you can estimate enemy foosteps proximity easier (how far is this guy from me), but the explosions are numb less vivid (lack of bass)

GSP 600 on stereo (no mixamp) it quite amazing how they tune the drivers, even though is closed back and is very isolated experience, you don't feel the sound booming in your head is a bit expanded but yet closed. Positioning is better, due a very sharp stereo separation but you can't estimate the footsteps proximity like on the other headset. Treble is harsh sometimes.

Coupled with Astro MixAmp
ADG1X can gain a nice bass and mid tones sounds richer. The sound stage is wider, if you were there out of the open. footsteps (mid and high treble) suffers a bit, don't get me wrong are noticeable and very positional, yet subtle and it feels more natural and is less tiresome.

GSP 600 gets a very large sound stage, sound doesn't feel in your head anymore is coming from the walls. footsteps pops up very clear, like a radar, for competitive scenarios I will say these headsets definitely give you and advantage like a spider sense; but after a while this feel like too much input and gets tired at least for me.

CONCLUSION
At the end It comes more to personal preference, and your scenario.
If you are in a noisy environment, play competitive: GSP 600 with MixAmp is spider-sense, hands down. For music are great for hip-hop, rock and vocals are very in-front. Action movies sounds great on these.

If you are more in casual gaming and campaign stuff like red dead redemption 2, the witcher, you want more natural ambient noise, go ADG1X with MixAmp it will be fantastic immersive experience. But if you want to go FPS competitive I highly recommend to try without dolby surround and a juiced bass EQ preset, due its open-back design you don't need artificial widen sound-stage. On stereo sound whoring(footsteps) is greatly improved. Classical music sounds great on these, vocals are a bit back next to the instruments yet present. Horror, suspense movies shines on these cans.

So yeah, lol I though on make a small post sorry but I hope is useful. Also, some audiophile terms are unavoidable, next I will make a small reference what these terms means to our gaming needs. :)

Some Audiophile terminology translated for Gamers:
Bass = punch, rumble, explosions.
Mid or Midtones = gunshots, footsteps, in-game callouts.
Treble = Adds sparkle, some footsteps, reload sounds, some ambiance like rain.
Neutral or Monitor Headphone. Means flat none of the tones above are predominant, is how the game designers wants you to hear the game, no equalization.
Sound Stage. How you perceive your surroundings, the space and environment of sound, spatial cues.
Sound Separation and imaging. Is the audio distinction between sounds heard through your headphones, results from the placement of sound sources and cues at different points relative to your position. e.g. "I hear an explosion at my right is far away, but someone is coming from my left... -and be able to distinct if is a teammate or enemy-"

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: goaty on 01:54 AM - 07/29/19
after reading this topic I decided to upgrade my Turtle Beach p12 to a GSP 600 with mixamp. What a difference! I always thought my hearing must be getting bad and it made me feel even older...
First time I heard footsteps in Apex Legends with this new setup I was looking around with my shotgun out since that was the range I heard footsteps before. Turned out they were still 2 buildings away. After getting used to this new feeling I can pinpoint enemies a lot better.

Really happy with this thread and the upgrade. Thanks guys!
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 12:22 PM - 07/29/19
Awesome goaty!, glad this info was useful for you :) congrats for your new acquisition.
  ;D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 07:41 PM - 07/29/19
Thanks for the info I just ordered a set of 600s also
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 08:40 PM - 07/30/19
First off, I appreciate the confidence that you have in me, on this subject.

I got many messages asking for consulting on audio gaming: which headset to buy?, best bang perbuck, best performance overall, etc.

Is a huge topic (can get controversial)... I going to addressed on other thread, I hope find it helpful if you are interested on upgrading your audio gaming experience from a headset from walmart, or a "gaming" one to something that give you a new level that will make your gaming experience substantially better overall.

:)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 09:10 PM - 07/30/19
Any suggestions for eq with the 600s? I asked on the Potara discord they said it's next on the list to be worked on
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 12:07 AM - 07/31/19
Quote from: MisterWicked1
Any suggestions for eq with the 600s?

Well, I have a friend who is a hardcore audiophile, fix me with this one: https://drive.google.com/open?id=1tg85etiLhX_xPyTQFpw5TEOru91xWqqS

He made it from the frequency chart The_Prodigy share a few post back.

Works better with Dolby OFF might feel too bright.

Great for footsteps.  8)

This Song sounds amazing with this preset:

Tried on videos testing foosteps sounds for PUBG, BO4, "supercrunch" was pretty nice (I don't play BO4 but I can really tell how everything pop up)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 04:13 PM - 08/01/19
Quote from: MisterWicked1
Any suggestions for eq with the 600s?

Well, I have a friend who is a hardcore audiophile, fix me with this one: https://drive.google.com/open?id=1tg85etiLhX_xPyTQFpw5TEOru91xWqqS

He made it from the frequency chart The_Prodigy share a few post back.

Works better with Dolby OFF might feel too bright.

Great for footsteps.  8)

This Song sounds amazing with this preset:

Tried on videos testing foosteps sounds for PUBG, BO4, "supercrunch" was pretty nice (I don't play BO4 but I can really tell how everything pop up)

Appreciate it, gave it a shot for a few last night wasn't too bad.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Delttaz on 09:23 PM - 08/03/19
Does anybody on here use the SteelslSeries Arctis 5 with Astro MixAmp? I'm thinking about picking up a pair tomorrow cause my A40s headset is going bad as far mic not working well and I've tried 3 different mics and all the same result.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 08:03 PM - 08/05/19
Correct me if I'm wrong but, SteelslSeries Arctis 5 has its own DAC/EQ right?. If it is, well I doubt you have better performance connecting the headset to mixamp, because SSA5 DAC is specially tuned for the headset.

You can try it though, I think Zalias Guy presets suits most headsets. Daredevils are specially tuned for a specific headphone/headset.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Delttaz on 09:16 PM - 08/05/19
Correct me if I'm wrong but, SteelslSeries Arctis 5 has its own DAC/EQ right?. If it is, well I doubt you have better performance connecting the headset to mixamp, because SSA5 DAC is specially tuned for the headset.

You can try it though, I think Zalias Guy presets suits most headsets. Daredevils are specially tuned for a specific headphone/headset.
I actually went ahead and got the headset. Believe it or not I actually like the sound straight through my controller instead of using my MixAmp. Now I won't get all the features on Xbox One as I would when using it for PC such as DTS:X or the RGB illumination and the chat mixer that it comes with. Believe it or not I actually much prefer this headset over my A40TR. Not only is the mic clearer for other but I feel the sound is better and less bass sounding so I can hear footsteps and such better. And to me they're more comfortable and have a lighter feeling on my head then the Astros.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 10:28 PM - 08/05/19
Those headsets have a pretty smart design I tried, very comfy, love the mic design. Sound quality is pretty good but still a gaming headset, mids sound very artificial for my liking.

What I'm saying those (2019 version) have its own MixAmp, you don't or shouldn't pair it with MixAmp.

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Delttaz on 10:11 PM - 08/06/19
Actually not sure if these are the 2019 version. They are the PUBG limited edition. About all I could find in my small little town without having to buy them off Amazon or some other website.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: baum2k on 10:59 PM - 08/06/19
Since yesterday I have the Beyerdynamic MMX300. Are there any specific EQ-Presets for it? Actually I'm using Arcturus. It sounds the best of all for me. But if there's any specific EQ-Presets for the MMX300 I would be appreciated. Thx guys!
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 11:34 PM - 08/06/19
These MixAmp preset EQ (https://drive.google.com/open?id=1QfgyP8WEjpJ14eXXggB4NEJWHIdzvHOZ) were made for Beyerdynamic MMX300 by Saiyan Emperor Potara  8)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Amanda on 07:21 PM - 08/07/19
I’m receiving my new A50s Gen 4 tomorrow 8) Any good EQ presets for Call of Duty sound whoring with the Gen 4 A50s? Has anyone tried this headset yet? Does it sound any better than the Steelseries Arctis Pro Wireless?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 07:56 PM - 08/07/19
I’m receiving my new A50s Gen 4 tomorrow 8) Any good EQ presets for Call of Duty sound whoring with the Gen 4 A50s? Has anyone tried this headset yet? Does it sound any better than the Steelseries Arctis Pro Wireless?

I have and they're pretty good, 
Clear sound and a wide soundstage (good for footsteps), Good strong bass, Balanced sound signature, Harsh treble this is probably the biggest minus about them,  I watch a lot of youtube and movies and the way an S sounds for example is really loud.
For gaming they're great though nothing against them.  They hang in there with a lot of higher end headphones.

Standard Tournament Preset was perfect for me for gaming.  But you can try the ones linked on the first page here they are solid.
Arcturus and Dystrilation were updated for 2019 edition and DareDevil has brand new ones for it.

I haven't tried the Steelseries Arctis Pro wireless so I can't compare these but it's probably up to user preference.
They score very similar on rtings
https://www.rtings.com/headphones/tools/compare/astro-a40-2019-vs-steelseries-arctis-pro-wireless/827/751?usage=5003&threshold=0.1
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: baum2k on 11:26 PM - 08/07/19
@alanmcgregor thx mate!  ;D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 09:03 PM - 08/13/19
Saiyan Emperor Potara has released the EQ presets tune for Sennheiser GSP 600.

I'm aware that many of you are using this fantastic headset with Astro MixAmp.

I tried and are amazing!, he improve separation and presence detection. The UItra Instinct preset is really ultra instinct great for sound whoring (foosteps).

Normal State. Natural sound as creators intended.
Energy Blast. Great for Music, Movies and Cinematic games.
Ultra Instinct. FPS / Shooters / Footsteps.

You can Download from here:
Saiyan Emperor Potara - Sennheiser GSP 600 EQ presets for Astro MixAmp  (https://drive.google.com/open?id=1jv3X5QDSYc0BsWBUAv3GBIzdTvyK1tbD)

All the credit to Saiyan Emperor Potara  ;D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: OmarZ on 09:57 PM - 08/14/19
I'm new to this whole using customized presets so please be patient:
-just got a gen 4 astro a50
-downloaded all ZaliaS presets
-saved them in the Custom Eq file
-could not open them with the Astro Command Center - I savem them there but using the astro app, it just doesn't recongnize it.

Any help more than welcome!
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 10:24 PM - 08/14/19
Hi, I don't know if there is a incompatibility with the files, for the newest MixAmp, as far I know there isn't. But if still doesn't work you might need to recreate manually Zalias EQ presets.

There is the link (https://drive.google.com/file/d/1ecdRDZ7VjvSWwRabWfiI31_V4NTZbS3y/view) for its newest updated Presets

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 10:32 AM - 08/21/19
How you like the mayflower vs the astro mixamp?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 04:59 PM - 08/21/19
How you like the mayflower vs the astro mixamp?
Oh well, let me put it like this:
Mayflower Arc revolution my audio experience, in the similar magnitude than XIM did it with my console gaming experience.

My games sounds like the audio engineers and composers design it at the audio recording studio, never though gaming can sound this good. I can hear so many sounds and cues that I was unaware off before, and listen all the detail of the music, sound effects and dialog.

Did you see videos of color-blinded people watching colors for the first time? well that's the reaction I got and many can have.

Just like XIM is a product from a small company in US and all the units are handmade with a 10 years warranty.

I ask to my audio expert friend, who help tune me presets for the MixAmp to try it and he said: "First where I can get one for me, and second THIS is how should sound, now do you understand when I told the other device was making it artificial?". - I do, can hear it now.

But I must say, ARC makes gaming headset sounds great and tight and will pop up its defects, however to really take advantage of its potential an audiophile grade headphones is a must and any entry headphone from $50 will sound better than most gaming headsets over $150.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 05:15 PM - 08/21/19
Yeah a little down the line here I think i'm gonna pick one up
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Redrabbit5 on 02:06 PM - 08/22/19
Anyone could suggest me a eq for Astro a50 gen 4 for fortnite ? Maybe with or without modpack , normal sound or visual sound
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 05:13 PM - 08/22/19
Omnivox for soundwhoring

or

Super Gamer from Emperor Saiyan Potara.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: DaTz on 02:42 PM - 08/23/19
do u use the arc and astro together? how are u using the astro presets with an arc?

edit: nvm lol
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 06:07 PM - 08/23/19
Hehehe, don't worry.

Man, I wish I can wrote a review about the ARC.

I guess you figured out already. Yes I'm not using the ARC with Astro MixAmp. ARC is a DAC Amp clean studio analyzer quality, with no equalizer and very powerfull to feed professional headphones.

But, you can use and Amp so MixAmp can be used with Audiophile headphones, is just a different arrangement.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: DaTz on 06:21 PM - 08/23/19
Hehehe, don't worry.

Man, I wish I can wrote a review about the ARC.

I guess you figured out already. Yes I'm not using the ARC with Astro MixAmp. ARC is a DAC Amp clean studio analyzer quality, with no equalizer and very powerfull to feed professional headphones.

But, you can use and Amp so MixAmp can be used with Audiophile headphones, is just a different arrangement.

i got a magni 2 a few years ago.. is there a difference besides the headphone jack on the arc? lol
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Redrabbit5 on 05:15 AM - 08/24/19
Hehehe, don't worry.

Man, I wish I can wrote a review about the ARC.

I guess you figured out already. Yes I'm not using the ARC with Astro MixAmp. ARC is a DAC Amp clean studio analyzer quality, with no equalizer and very powerfull to feed professional headphones.

But, you can use and Amp so MixAmp can be used with Audiophile headphones, is just a different arrangement.


The AMP worth 250$ ?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 07:56 AM - 08/24/19
Can't think of anything around this price range that's better and has PS4 compatibility.

@alan  You try the bass boost setting yet with some open back headphones?  Wondering how it performs.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Redrabbit5 on 09:09 AM - 08/24/19
Can't think of anything around this price range that's better and has PS4 compatibility.

@alan  You try the bass boost setting yet with some open back headphones?  Wondering how it performs.

Can you pls say me differences between astro mixamp and that one ?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 10:42 AM - 08/24/19
Can you pls say me differences between astro mixamp and that one ?

Astro Mixamp is low impedance which means it powers headphones up to 32 ohms.   This will limit your options if you're looking to buy a high quality pair of headphones.

Some of these go up to 600ohms which the Mayflower Arc could still power on it's high-gain setting.
If you're looking at brands like  Beyerdynamic, Audio Technica, Hifiman , Sennheisers ... Most of   those headphones will sound really quiet and unnatural when combined with an astro mixamp.

So if you're looking into a high end pair of headphones this is a great dac/amp to combine them with.

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 05:49 PM - 08/24/19
@alan  You try the bass boost setting yet with some open back headphones?  Wondering how it performs.
Is pretty precise, not overdone and quite speedy.

I tried on the ATH-ADG1X (~ATH-AD900X) and Sennheiser HD660S, which I modded with a foam over the cups to get a better bass sounding. I liked more with the bass boost -no foam-. Very fun listening experience.

Also I tried on two closed back: the GSP-600 waaay too much for GSP-600 and turn the HD280 Pro, which went from a boring analytical to "by Dre" sounding experience.

GSP-600 drivers are very tricky ones, it says only 28 Ohms to drive it, but it does sounds a lot better with an amplifier, more tight, better separation and sound imaging of course all on Low gain. I got distortion with High gain. No doubt Sennheiser made that headset to pair it with GSX-1000 unit, but works well with Astro MixAmp, specially with a tuned EQ preset, plus you have fiber optic source and chat mix. GSX-1000 is not compatible with consoles.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 06:44 PM - 08/24/19
i got a magni 2 a few years ago.. is there a difference besides the headphone jack on the arc? lol
Comparing with other amps I tried:
I had the OG-O2 (handmade) and Fx-Audio dac-x6. The Mayflower Arc is very clean powerful amp, more powerful than the Fx-Audio, and zero noise floor vs O2. Definitely not a Objective 2 ODAC stuff, next level.

Quoting my friend first impression:
Quote from: audio engineer
Blows my mind man!, HOW?, how that small simple metal box thingy sounds as clean as my friking Marantz HD-DAC1 ($800 usd) huh?! I just can't believe you can paid a 3rd for a "gaming amp" that performs at this level cap, insane!, and it has a mic input... -which I don't care at all-, but that's unprecedented!.
So, is it any good? - I ask
Totally!, I want one! - He replies

The AMP worth 250$ ?
Absolutely, every penny, but you have to use audiophile grade headphones to really experience its potential.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Redrabbit5 on 07:44 PM - 08/24/19
i got a magni 2 a few years ago.. is there a difference besides the headphone jack on the arc? lol
Comparing with other amps I tried:
I had the OG-O2 (handmade) and Fx-Audio dac-x6. The Mayflower Arc is very clean powerful amp, more powerful than the Fx-Audio, and zero noise floor vs O2. Definitely not a Objective 2 ODAC stuff, next level.

Quoting my friend first impression:
Quote from: audio engineer
Blows my mind man!, HOW?, how that small simple metal box thingy sounds as clean as my friking Marantz HD-DAC1 ($800 usd) huh?! I just can't believe you can paid a 3rd for a "gaming amp" that performs at this level cap, insane!, and it has a mic input... -which I don't care at all-, but that's unprecedented!.
So, is it any good? - I ask
Totally!, I want one! - He replies

The AMP worth 250$ ?
Absolutely, every penny, but you have to use audiophile grade headphones to really experience its potential.

With a complete headset ( mixamp , studio headphone , mic ) I feel a big difference in gaming expenrience ? Also in competitive game I can have an improvement from an headset like Astro a50 ?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: DaTz on 09:11 PM - 08/24/19
i dont think id see a diff going from the magni / astro to the arc tho... magni and astro are prob bout the same thing lol i have akg q701's and mmx300's
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 10:51 PM - 08/24/19
I will try to make it short and concise.

First: AVOID: Astro MixAmp A50 or any Wireless Gaming Headphone for that matter, they have latency is a very closed limited setup, mic will always sound bad due have to share the wireless band.

What is a DAC, stands for Digital to Analog Converter, is the sound card what creates 0101010 in to analog signal (sound waves) so we can hear it. All our audio devices has DACs: phones, portable music players, tablets, consoles our MixAmp is a DAC a very unique one.


About Astro MixAmp + A40 TR Headset Combos (Wired).
The Astro A40 headsets, have poor sounding performance is very mediocre. Astro MixAmp makes them sound better due Equalization: (Astro Presets: Astro, Balanced, Natural Bass, Tournament) aka "Coloration".
This also means that this coloration might don't go well for a different pair of headphones/headsets and you need to make adjustments.

Pairing Astro MixAmp with a better quality gaming headset
This will give you better results out of the box, and without invest something extra. GSP-600 goes pretty well or any headset/headphone with low impedance, below 60 Ω .

There is something better than a quality gaming headset? - Yes a professional audiophile grade headphone, which are infact more afforable than most expensive gaming headsets and with better sound performance, but you need power.

Impedance? and why is important.
Lame terms: Is the Energy a headphone needs to deliver better audio levels better audio experience. There is two types of Headphones low impedance and high impedance. Low impedance works well with portables devices like phones, tablets and players. High impedance are headphones with superior audio capabilities , bigger dynamic range (you can hear more sound cues) but requires more power to deliver, the power that comes from your controller is not enough, or from a usb card. They need and amplifier.

Astro MixAmp + Audiophile Headphone (with an external amp) will be better?
Yes, absolutely.

Audio and Competitive Gaming (Footsteps)
Fact: we react much faster to sound vs visual, that's why is so important.

On the gaming sound spectrum we have:
Bass = punch, rumble, explosions.
Mid-tones = gunshots, footsteps, in-game callouts.
Treble = Adds sparkle, some footsteps, reload sounds, some ambiance like rain.

Our headphones by itself, had its own sound signature... it can be bassy, or too bright (very high treble), or too focused on vocals (midrange).

So we want to hear those footsteps, with Astro MixAmp we can "alter" artificially how our headphones sounds to bring up and highlight the foosteps (midrange and some treble). And that's why we have those EQ presets like Omnivox and Tournament or Potara Super Gamer, those are heavly middle treble, or any other DAC that has a gaming set it will kill the bass and bring up mid and treble.

However, this artificial manipulation ruins sound positioning, separation (is coming from left or right, is an enemy) so it works but is not optimal.

Also Equalization has its limits, you just can't make a headphone/set sound like a studio headphone, which can pick up more sound cues, and with better precision and dynamic range.

7.1 Surround vs Stereo for Competitive Gaming.
Surround headphones are great for campaign immersive experience, but not as effective than Stereo. For competitive you need to have separation, distinguish if the sounds comes from the left or right, center. Surround doesn't give you precise positioning. With Surround everything sounds like you are in a hall (reverb) and sounds cues coming from the walls, with stereo you hear where they are coming from. So even pair of earbuds are better than a surround cans?

(https://mk0gamegavelcom8r5ym.kinstacdn.com/wp-content/uploads/2019/06/shroud.jpg)
There is, Shroud like most competitive players, you can see he is using stereo earbuds under what it seems is the sponsor gaming headset.

So, I don't need Surround to ping point my enemies?, what really!?.
Let's put then nail on the coffin, get a pair of regular headphones, earbuds and watch this video:
Virtual Barber Shop (https://youtu.be/IUDTlvagjJA) is a 12 years old demo, that shows how our brain is powerful enough to create a 3D positional environment with only two speakers.

All games are tuned like that, audio game engineers put a lot of time and effort to make you hear the game. Most 3rd party Surround stuff forces this tonalities, in the same way when you see a Movie with 3D glasses when the movie wasn't film on True 3D cameras.

What you need is a pair of high fidelity headphones wide dynamic range, where every tones: bass, mids, trebles are distinguishable, present, where the sounds goes from your left hear to you right hear (separation imaging) harmoniously and you can position yourself and your surroundings better (sound stage)

OK Stereo is better for Competitive
And Astro MixAmp can help me to bring up mids and treble artificially for footsteps. Is anything better than this... yes.

You need a DAC that is not colored (neutral, clean, no equalization) with a high-end headphones which its sound signature bring up the mids and treble, like Bayer Dynamics DT990(great treble), HD600, HD650(nice mids and trebles),  HD660S (great mids, clear treble)

So you need a DAC (produce sound) without EQ and you need an Amplifier to power those high-end headphones, and it will be nice to have an mic input.

Behold: Mayflower Arc.
You want the best equipment to hear footsteps and sound cues?, get a great professional headset with obscene good treble and mids, this DAC/AMP will have the enough energy (Ohms) to power up, and because is clean, not artificial (No EQ) you don't loose other sound tones, sound cues will be more clear natural sounding (too much treble can destroy your ears) and the sound imaging and positioning will be superior than any EQ can bring you, because you are not tampering the headphones sound signature. You are hearing the game how the audio engineers created and bring up naturally the tones you care of.

So, yeah that was a lot but believe me I did my best to summarize it for you.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 11:14 PM - 08/24/19
How can I use an Amplifier with my MixAmp?
(https://i.imgur.com/2i73pJ3.jpg)

Optional Clean Amplifiers (about $100usd):

Astro MixAmp vs ARC
Astro MixAmp is not clean, doesn't have the power to drive higher Hi-Fi stereo headphones. When you are using an external amp, you can make it work but due "double amp effect", sound can came up compress or not as pure, harmonic distortion can occur.

Mayflower ARC is clean, stereo, no coloration, game will sound how the audio engineers design it on the recording studio. This device has plenty power for any Hi-Fi Stereo Headphones and a headphone jack to plug your external mic.

What you have to aim for is: clean powerful audio source and colored with the headphones natural signature.

So my Astro MixAmp is not worth it?
Sound purists will say it, but they are not gamers and they don't know our needs. MixAmp is great device, it give us digital audio input (SPDIF - Optical) on our consoles, and the possibility of Mix two Audio sources (Game audio, and Chat) with a knob, only complex huge studio mixers does that, and also give us a parametric Equalizer.

And that's the goal of this thread, to give you the best Equalizer presets so you can get the most of your MixAmp, either EQ presets that works with most headsets (Zalias) or the ones that are specially equalizer for specific headphones by experts (Emperor Potara).

However, I hope all this essay show you that there is a better way to improve and enjoy your gaming experience and audio is very neglected, yet quite important.

Do you want to know more about Audio, and evolve?
Watch:
GameFidelity:: A Guide to Gamer Audio Gear [Z Reviews] (https://youtu.be/QmrkbWslcKs) - Be patient, he rambles a lot but is pretty good info.

Gaming Audio Myths: Avoid The BS & Save Your Audio Life (https://youtu.be/d1rXcJuEsy0)

Gaming Headsets Suck - Make Your Own For $50 or Less (https://youtu.be/3fD-M1F6L4g)

Gaming Headsets Suck: $150 Replacement Guide (https://youtu.be/8dj5G0isn9Y)

About Mayflower ARC:
Z Review - Mayflower ARC (Release Night Special)  (https://youtu.be/IfaSwpWnaT0)

Mayflower Electronics ARC AMP/DAC (https://youtu.be/9s4WhTbUQlE)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: ohmi37 on 01:56 AM - 09/05/19
Hi,
i just got the new Astro 40 tr Gen 4 + Mix Amp. i tried to download some EQ Settings but the file is wrong. All the EQ files end on .astroeq what i need for the new Mixamp is .agp.

Is there something i do wrong or did they change the filename?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 10:12 AM - 09/05/19
Yeah even though the Equalizer haven't change at all, seems the modify something on the files header making it incompatible.

Currently most EQ are shared in a picture or text, showing you the settings on the parametric Equalizer (Advanced options), so you have to recreated.

Emperor Potara does it, Zalias I don't think he does it.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MeteoroBR on 10:57 AM - 09/05/19
Yeah even though the Equalizer haven't change at all, seems the modify something on the files header making it incompatible.

Currently most EQ are shared in a picture or text, showing you the settings on the parametric Equalizer (Advanced options), so you have to recreated.

Emperor Potara does it, Zalias I don't think he does it.


Alan, thanks for your input on the forum. How do I turn down the Mixamp Gen4 chat volume?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 04:22 PM - 10/11/19
what you guys use for pubgf on xbox with astros new a40 headset with mixamp?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 06:43 PM - 10/11/19
edit: i just read this this whole thread and mind blown on what i can do for sound. i swear i thought the atro were it guess there is way more i just tired my xyper x cloud flights with the atro mixamp and used the tournament I, Tournament II, Tournament III presets and in stereo mode and sounds where better then the astro headset. now i do feel like there is more room to improve but overall i am glad i found this forum iv spent weeks looking for the best sounds from xbox and now im thinking about going a whole new lvl with it. as of right now mic will not work with the flights cuz it is active from its own usb so thinking about buying a external mic, any good ones?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: delmiss on 07:33 AM - 10/15/19
Thanks for this! Might have to try them out sometime as I've had my A40 TR +MixAmp Pro just a little bit after launch and not ever changed any presets as I'm mega noob with that kind of stuff lol
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 09:54 AM - 10/18/19
Thanks for this! Might have to try them out sometime as I've had my A40 TR +MixAmp Pro just a little bit after launch and not ever changed any presets as I'm mega noob with that kind of stuff lol
You are in the Matrix Neo... in the audio gaming Matrix.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Cizque on 10:50 AM - 10/19/19
Anyone using these for pubg? i tried omnivox and the tournament ones but footsteps wasnt really any good, i have it on stereo and it sounded like the footsteps were infront of me and not on the actual side they were on.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Usmc_Roy on 09:27 PM - 10/26/19
Tried the tournament I, 2,3 and omnivox for MW and the footsteps were loud but I can’t tell from which direction they were coming from.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 07:04 PM - 10/27/19
Are you using the Dolby Surround?, don't do it. When you want directional precision Stereo is superior than the reverb from the Surround mix.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: shamus5178 on 10:58 AM - 10/29/19
@MVP, my hearing is slightly knackered due to my service (high freqs) what headset combo / amp would you recommend? :)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 11:28 AM - 10/29/19
Sorry to hear that.

Well, you are right. Most people think that an amplifier only makes headphones sound louder, an amplifier is like a magnify glass that allows you to see better more detail.

It depends on what headphone/headset are you using, only the ones with audiophile pedigree are benefited with an amplifier.

The A40 headset by themselves are very boomy/bassy and weak on the treble department.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: shamus5178 on 01:16 PM - 10/29/19
One of the joys of having fun when your young :)
TBH, I only have a set of Corsair Gaming VOID RGB Wireless Gaming Headset, which I hate as they are uncomfortable as hell and never use.  I pretty much looking at headset/ mix amp set up that is both PC and PS4 compatible
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 02:33 PM - 10/29/19
There is many things you can get better than the MixAmp and A40s for about the same money or and they are WAAAY better, next level. Currently I only use the MixAmp for the mix audio chat.

Gamer
MixAmp + A40 Headset = about $200 usd
Sound performance: 6.5
Mic performance: 5

First budget setup:
Headphone: Philips SHP9500 $67 usd
(https://images-na.ssl-images-amazon.com/images/I/61JcYeMnkzL._AC_AA180_.jpg)
V-Moda inline Mic - $20 usd
(https://images-na.ssl-images-amazon.com/images/I/617HEhHGGML._AC_SL1500_.jpg)
DAC/Amp - $20 usd
(https://images-na.ssl-images-amazon.com/images/I/61F8JPrWlxL._AC_SL1428_.jpg)
Total: $107.00 usd.
Sound performance: 8.0
Mic performance: 7.0

Now, next is for more expansion an capabilities:

Audiophile entry level
Headphone: Philips SHP9500 $67 usd
(https://images-na.ssl-images-amazon.com/images/I/61JcYeMnkzL._AC_AA180_.jpg)
FX-Audio C6 Headphone Amp with SPDIF and USB - $65 usd
(https://images-na.ssl-images-amazon.com/images/I/51g3jtM%2B-DL._AC_SL1000_.jpg)
Antilion ModMic $34 usd
(https://images-na.ssl-images-amazon.com/images/I/71TpnFsPtwL._AC_SL1300_.jpg)
Optional - Syba USB card
(https://images-na.ssl-images-amazon.com/images/I/612Q0kiJzAL._AC_SL1500_.jpg)
Total: 173.00 usd
Sound performance: 9.0 with expansion to improve
Mic performance 8.0

Having the modmic -mic separated-, gives you the opportunity to try any audiophile headphone, until you find the one is more pleasant and comfortable for you.

The DAC/Amp suggested can powerup/drive most headphones up to 400 Ohms, it has SPDIF it will work with your console or PC, if your PC doesn't have SPDIF you can use its USB input.

About the Headphones, well
SHP9500
(https://images-na.ssl-images-amazon.com/images/I/61JcYeMnkzL._AC_AA180_.jpg)
These are legendary, the go-to recommendation, very comfortable its stereo sound precision is up to par
headphones from $200 usd.

HD599
(https://images-na.ssl-images-amazon.com/images/I/41OGIfkUAUL.jpg)
Are similar more bass, and better middle (footsteps) very comfortable too, big oval cups so don't touch your ears and are lightweight and rest on your head, not clamping force.
 
Beyerdynamic DT990 Pro
(https://mediacdn-f865.kxcdn.com/media/catalog/product/cache/f5345761432d2ffc783b927a2f432acd/p/i/pic_dt-990-pro_13-01_perspective_v1-webartikel.png)
Amazing trebble, great for sound whoring it has great following between competitive gamers and streamers (like Ninja).

Best Bang per Buck
Sennheiser Massdrop HD58X
(https://massdrop-s3.imgix.net/product-images/massdrop-x-sennheiser-hd-58x-jubilee-headphones/FP/jbCgVcPdRXZC1YRI2oZ3_3qKeFvWGRbQ3wreRhIVc_58x_clear.png)
Then if you have a spare money... well the best bang per buck out-there is the Massdrop HD58X jubilee ($160) this will be incredible for gaming are far better than $300 gaming headsets, and it sounds like a $600 audiophile headphone - no kidding/exaggeration

With those you can hear clearly footsteps, where they are coming front, left, right, infront, back, at 1:15, and how far they are. And you have a bad @#$% headphone for listen music, if you like vocals, rock n roll you will love these.

Compare with astros, this setup will be comparing a 480p screen vs a 4K

Going further into the rabbit hole...

No Budget (you can by whatever)
On the previous setup you are "limited" by the DAC/Amplifier, changing this item will unleash the true power of your headphones.

Next step will be replacing the FX-Audio C6 for the Micca Origin 2 DAC/Amp $130 usd.

Best performance per buck: Mayflower ARC is a tailor made amplifier for the audiophile hardcore gamer, this hand made (in USA) offers the power of a clean Studio Monitors (Dacs above $1000) for $250 with a mic interface, better sound performance than Soundblaster Z C6 and cleaner than X7

At this point I handle two devices as only one, the DAC/Amp combo but these in a purist setup will be to have your separated DAC and separated Amp, these will give you more flexibility but each devices can ramp up up to 250 each.

That's why I recommend the ARC it has it all in one place, you have the sound performance of a 600USD investment for only 250.

The other DAC / Amp with mic interface in the market specially for audiophiles studio headphones, is the Burson Play but is not compatible with PS4, only PC and is up to $700.

 8)



Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: shamus5178 on 02:44 AM - 10/30/19
Awesome mate, thank you, ill have a good look at those today. One thing though, Ive noticed the sound on any headset through the PS4 , both voice and sound,is really low (or my hearing is worse than i though) would an amp assist in that area?

BTW, thanks for the help :)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 10:34 PM - 11/01/19
There is many things you can get better than the MixAmp and A40s for about the same money or and they are WAAAY better, next level. Currently I only use the MixAmp for the mix audio chat.

Gamer
MixAmp + A40 Headset = about $200 usd
Sound performance: 6.5
Mic performance: 5

First budget setup:
Headphone: Philips SHP9500 $67 usd
(https://images-na.ssl-images-amazon.com/images/I/61JcYeMnkzL._AC_AA180_.jpg)
V-Moda inline Mic - $20 usd
(https://images-na.ssl-images-amazon.com/images/I/617HEhHGGML._AC_SL1500_.jpg)
DAC/Amp - $20 usd
(https://images-na.ssl-images-amazon.com/images/I/61F8JPrWlxL._AC_SL1428_.jpg)
Total: $107.00 usd.
Sound performance: 8.0
Mic performance: 7.0

Now, next is for more expansion an capabilities:

Audiophile entry level
Headphone: Philips SHP9500 $67 usd
(https://images-na.ssl-images-amazon.com/images/I/61JcYeMnkzL._AC_AA180_.jpg)
FX-Audio C6 Headphone Amp with SPDIF and USB - $65 usd
(https://images-na.ssl-images-amazon.com/images/I/51g3jtM%2B-DL._AC_SL1000_.jpg)
Antilion ModMic $34 usd
(https://images-na.ssl-images-amazon.com/images/I/71TpnFsPtwL._AC_SL1300_.jpg)
Optional - Syba USB card
(https://images-na.ssl-images-amazon.com/images/I/612Q0kiJzAL._AC_SL1500_.jpg)
Total: 173.00 usd
Sound performance: 9.0 with expansion to improve
Mic performance 8.0

Having the modmic -mic separated-, gives you the opportunity to try any audiophile headphone, until you find the one is more pleasant and comfortable for you.

The DAC/Amp suggested can powerup/drive most headphones up to 400 Ohms, it has SPDIF it will work with your console or PC, if your PC doesn't have SPDIF you can use its USB input.

About the Headphones, well
SHP9500
(https://images-na.ssl-images-amazon.com/images/I/61JcYeMnkzL._AC_AA180_.jpg)
These are legendary, the go-to recommendation, very comfortable its stereo sound precision is up to par
headphones from $200 usd.

HD599
(https://images-na.ssl-images-amazon.com/images/I/41OGIfkUAUL.jpg)
Are similar more bass, and better middle (footsteps) very comfortable too, big oval cups so don't touch your ears and are lightweight and rest on your head, not clamping force.
 
Beyerdynamic DT990 Pro
(https://mediacdn-f865.kxcdn.com/media/catalog/product/cache/f5345761432d2ffc783b927a2f432acd/p/i/pic_dt-990-pro_13-01_perspective_v1-webartikel.png)
Amazing trebble, great for sound whoring it has great following between competitive gamers and streamers (like Ninja).

Best Bang per Buck
Sennheiser Massdrop HD58X
(https://massdrop-s3.imgix.net/product-images/massdrop-x-sennheiser-hd-58x-jubilee-headphones/FP/jbCgVcPdRXZC1YRI2oZ3_3qKeFvWGRbQ3wreRhIVc_58x_clear.png)
Then if you have a spare money... well the best bang per buck out-there is the Massdrop HD58X jubilee ($160) this will be incredible for gaming are far better than $300 gaming headsets, and it sounds like a $600 audiophile headphone - no kidding/exaggeration

With those you can hear clearly footsteps, where they are coming front, left, right, infront, back, at 1:15, and how far they are. And you have a bad @#$% headphone for listen music, if you like vocals, rock n roll you will love these.

Compare with astros, this setup will be comparing a 480p screen vs a 4K

Going further into the rabbit hole...

No Budget (you can by whatever)
On the previous setup you are "limited" by the DAC/Amplifier, changing this item will unleash the true power of your headphones.

Next step will be replacing the FX-Audio C6 for the Micca Origin 2 DAC/Amp $130 usd.

Best performance per buck: Mayflower ARC is a tailor made amplifier for the audiophile hardcore gamer, this hand made (in USA) offers the power of a clean Studio Monitors (Dacs above $1000) for $250 with a mic interface, better sound performance than Soundblaster Z C6 and cleaner than X7

At this point I handle two devices as only one, the DAC/Amp combo but these in a purist setup will be to have your separated DAC and separated Amp, these will give you more flexibility but each devices can ramp up up to 250 each.

That's why I recommend the ARC it has it all in one place, you have the sound performance of a 600USD investment for only 250.

The other DAC / Amp with mic interface in the market specially for audiophiles studio headphones, is the Burson Play but is not compatible with PS4, only PC and is up to $700.

 8)

Hi alanmcgregor,

Wow this blows my mind that sound can be greatly improved for gaming... here I am with my falling apart playstation gold headset haha. I've got some money I can put into this and I just have a couple questions for you:

1) I noticed in your sig that you have your headset listed as the Audio Technica ATH-ADG1X. How come this isn't in this list here. From what I've gathered your highest recommendation is the Massdrop headset. Is it better than the Audio Technica?

2) I tried looking for the Mayflower ARC DAC/Amp but it seems to be sold out of everywhere? Should I go for the Micca Origin DAC/Amp then?

3) Somewhat unrelated... I see you have a PS4 Pro. Is it possible to play a game such as the new Call of Duty @ 4K resolution 60 FPS with PS4 Pro? I'm trying to imagine how much greater PS4 play could be...

Thanks for sharing this knowledge!

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 01:37 AM - 11/02/19
Hi alanmcgregor,

Wow this blows my mind that sound can be greatly improved for gaming... here I am with my falling apart playstation gold headset haha. I've got some money I can put into this and I just have a couple questions for you:

1) I noticed in your sig that you have your headset listed as the Audio Technica ATH-ADG1X. How come this isn't in this list here. From what I've gathered your highest recommendation is the Massdrop headset. Is it better than the Audio Technica?

2) I tried looking for the Mayflower ARC DAC/Amp but it seems to be sold out of everywhere? Should I go for the Micca Origin DAC/Amp then?

3) Somewhat unrelated... I see you have a PS4 Pro. Is it possible to play a game such as the new Call of Duty @ 4K resolution 60 FPS with PS4 Pro? I'm trying to imagine how much greater PS4 play could be...

Thanks for sharing this knowledge!

Hey!  :) Thanks.

Yep, unfortunately audio is very neglected by gamers, even though we react 3x faster to sound than visuals. Countless times I have hear enemies coming from behind even before they spawn in a minimap/hud.


1). Audio Technica ATH-ADG1X are AMAZING for sound whoring great treble and revealing, is design is so open/airy creating a wide soundstage that gives you a natural true 3D sounding positioning. It has the best microphone I ever heard in a headset, and are very lightweight and comfortable.

Why are not in the list if they are that great?, well...  the recommendations above are based on: best-bang-per-buck criteria. While the ATH-ADG1X are outstanding, are also quite expensive: $300 USD. I got mines on a night sale for $180.

If you create your own "ADG1X" you will have to spent on a ATH-AD900X($192) and a ModMic 5($40) and deal with two cables.

The Sennheiser HD660S is by far the best headphone you can get for hardcore gaming (I own a pair), it is a studio audiophile headphone of $600, that sounds like a $800 plus headphone.

The HD58X Jubilee however, sounds VERY similar to the HD660S (it uses the same speakers/drivers) for only $160, and the way those sound will like most people, I think is a safe very unique and remarkable value offer, only available on through Massdrop.

Personally, I keep going back to my Audio-Technicas, even now more that I have modified them with a custom suede hear cups for improve comfort and bass response. I prefer its sound for gaming: is more fun, delivers a punchy bass and very crisp footstep detection.

Headphones are like mice in a way, you have to find the one that best suits your hearing; while the ADG1X are perfect for me, someone else might find it too bright (harsh). Then when you start to develop a taste and hear for good audio, you realize that one set of headphone can hardly do everything, and you might prefer some for gaming, others movies and even different headphones for different music genres.

2) Yep are sold-out currently (https://mayflowerelectronics.com/arc/) Mayflower is a small company, every unit is handmade, manually tested offering a 10 years warranty, so even if it takes a bit for the next batch to come, is totally worth the wait.

Micca Origen G2 is enough to power most headphones, specially if they are under 300 Ohms, but you will need a separated microphone, a USB soundcard might be needed for it, but XB1 aren't compatible with these.

If you stretch your budget a bit, you can find the SoundBlasterZ C6 which is more powerful than miccas (not as clean) has a mic input and console compatibility. While is better than the MixAmp, still not as clean and resolving than true audiophile headphones amps in the price range.

The ARC is next level stuff, (audio performance wise) is so powerful and clean (zero noise, distortion, you hear the game how it was recorded in the studio) you can throw any headphone and it will sound great without power limits plus you have a microphone jack, and compatibility with XB1, PS4 and PC.

3) No, even the PS4 Pro said is 4K gaming capable is not true 4K, the XB1 X might play bring on true 4K support, but neither has the hardware power to run it at 60FPS in 4K, that's PC territory and we are talking about an above average gaming PC with a graphics card above $600 with a matching capable CPU/Motherboard/Powersupply combo to sustain it.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 01:49 PM - 11/02/19
Awesome man. You are like a connoisseur - love the descriptions haha. I placed an order for a mayflower and will probably pickup the audio technicas. With just those two pieces I would be set, correct?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 02:29 PM - 11/02/19
Awesome man. You are like a connoisseur - love the descriptions haha. I placed an order for a mayflower and will probably pickup the audio technicas. With just those two pieces I would be set, correct?

No problem  ;), thanks!

I just check and the ATH-ADG1X are on sale at $224 usd on Amazon, that's a good deal. They come with a Y adapter, to split a headphone male and mic male to connect it to the ARC or PC.

Is a bit too long for me, I got these:
(https://images-na.ssl-images-amazon.com/images/I/51vRC9x%2BxYL._AC_SL1000_.jpg) (https://www.amazon.com/gp/product/B0756CK9HG/ref=ppx_yo_dt_b_asin_title_o01_s00?ie=UTF8&psc=1)


I got many questions in my inbox about:
How can I know if my headset is precise for footsteps detection?
Is Surround best for know sound positioning?
There is a test to try my current headphones/headset performance for sound whoring?


Sound imaging is the characteristic that determinate how precise a headphone/headset is so you can know where the sound cues are coming from.

I invite you to run this test with your current audio setup, try it on Surround ON and then Stereo Only.

If you have it only on stereo and you are having trouble to detect the sound sources positioning and movement, well with any of the bundles I suggest earlier it will be a huge improvement, you will know sound positioning effortlessly.

Sound Imaging Test:

If you have an earbuds from your phone, try it them...
WARNING: don't get mad at me if the earbuds are more precise than the A40's,
- you are in the Matrix Neo... in the audio gaming matrix, I just try to wake you up.

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 12:49 AM - 11/05/19
Sweet I bought them and the Mayflower. Not sure how long the Mayflower order will take. Great thing about being an adult... can by Christmas whenever you want :D :D :D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 09:28 PM - 11/05/19
Sweet I bought them and the Mayflower. Not sure how long the Mayflower order will take. Great thing about being an adult... can by Christmas whenever you want :D :D :D

Awesome!

Embrace yourself for a life changing experience.  :D ;D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 01:54 AM - 11/06/19
Haha can't wait. I'll prob come back to you with some setup questions (for PS4) once I get it.

One thing I'm curious to try with it is ASMR haha. It's not something I listen to often but it does kind of work for me when I do. Music too obv.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 10:55 AM - 11/06/19
Pretty easy to setup:
The DPS button is a god-bless feature delivers a sweet tune bass boost that doesn't distort at all, great for music or immersive campaign games.

Binaural ASMR is a whole new experience with audiophile grade phones. After work, I crash in my sofa put my HifiMan HE-4XX on, hear some ASMR for relax does wonders is like a massage for my brain.

The amplification of the ARC is really good, very clean and powerful while maintaining neutral output. Is more efficient than the Sound Blaster X7, where I had to turn the volume up to 80% and a hiss (noise floor) is very noticeable. I though my unit was defective, return it and got a new X7 but it was the same.

Not the same on the ARC, where I got the volume I like only at 45%, no noise floor or hiss. I raised even to 100% none, nothing.

About its DAC performance. The fidelity was outstanding for what you are paying for. Movies sounds like on the theater, very crisp and detail; where on the X7 sounds "colored" compressed and equalized no matter if is in direct mode, not as resolving and less detail.

I might notice this because my ears are used to high end audio amplifiers. When I moved to consoles and decided to get better audio for gaming, tried the X7 which does a lot of things right (flexibility and options) but one thing wrong/lacking which is sound delivery and that's kind of ironical.

At the end, is nice to have an audiophile headphone amplifier, tailor and handmade from audiophile engineers for gamers in mind, plus a remarkable 10 years warranty.

Worth mention, the Mic input reproduce full vocal range meaning it picks up from lows to highs. Many mics (mostly low end) only picks ups lows, these type of mics sounds "tinny" on the ARC. Is not the case of the Audio-Techincas on the ADG1X or Beyerdynamic MMX300 both are high performance full range mics. Although ARC has a mic pass-through so you can connect your mic to another device if you need it.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: digital blasphemy on 10:09 PM - 11/12/19
Bros I'm a noon how do I get a Allen's presets? I have a 5 year old set of A50?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 07:30 PM - 11/17/19
anyone tired beyerdynamic mmx 300 2nd gen with the astro tac? how is it. thinking about picking one up
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: goaty on 01:09 PM - 11/20/19
Pretty easy to setup:
  • Back of the ARC move the switch to the PS option,
  • Connect the ARC to a USB port on your PS4,
  • Turn ARC knob to power on and to the desire amount of volume, done.
The DPS button is a god-bless feature delivers a sweet tune bass boost that doesn't distort at all, great for music or immersive campaign games.

Binaural ASMR is a whole new experience with audiophile grade phones. After work, I crash in my sofa put my HifiMan HE-4XX on, hear some ASMR for relax does wonders is like a massage for my brain.

The amplification of the ARC is really good, very clean and powerful while maintaining neutral output. Is more efficient than the Sound Blaster X7, where I had to turn the volume up to 80% and a hiss (noise floor) is very noticeable. I though my unit was defective, return it and got a new X7 but it was the same.

Not the same on the ARC, where I got the volume I like only at 45%, no noise floor or hiss. I raised even to 100% none, nothing.

About its DAC performance. The fidelity was outstanding for what you are paying for. Movies sounds like on the theater, very crisp and detail; where on the X7 sounds "colored" compressed and equalized no matter if is in direct mode, not as resolving and less detail.

I might notice this because my ears are used to high end audio amplifiers. When I moved to consoles and decided to get better audio for gaming, tried the X7 which does a lot of things right (flexibility and options) but one thing wrong/lacking which is sound delivery and that's kind of ironical.

At the end, is nice to have an audiophile headphone amplifier, tailor and handmade from audiophile engineers for gamers in mind, plus a remarkable 10 years warranty.

Worth mention, the Mic input reproduce full vocal range meaning it picks up from lows to highs. Many mics (mostly low end) only picks ups lows, these type of mics sounds "tinny" on the ARC. Is not the case of the Audio-Techincas on the ADG1X or Beyerdynamic MMX300 both are high performance full range mics. Although ARC has a mic pass-through so you can connect your mic to another device if you need it.

just ordered an arc  :D Can't wait to try it out with my GSP 600. Prolly will be in the market for new can soon. Thanks for getting me into a new gadget addiction  ;D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 04:13 PM - 11/20/19
Pretty easy to setup:
  • Back of the ARC move the switch to the PS option,
  • Connect the ARC to a USB port on your PS4,
  • Turn ARC knob to power on and to the desire amount of volume, done.
The DPS button is a god-bless feature delivers a sweet tune bass boost that doesn't distort at all, great for music or immersive campaign games.

Hi Alan,

My Arc has arrived! I've got my audio technica plugged in and everything is ready! I have to run out the door to work tho. I was just wondering is it possible to do custom audio settings with the ARC live all these that you have listed for the A40/Mixamp (tournament, etc.)?

Binaural ASMR is a whole new experience with audiophile grade phones. After work, I crash in my sofa put my HifiMan HE-4XX on, hear some ASMR for relax does wonders is like a massage for my brain.

The amplification of the ARC is really good, very clean and powerful while maintaining neutral output. Is more efficient than the Sound Blaster X7, where I had to turn the volume up to 80% and a hiss (noise floor) is very noticeable. I though my unit was defective, return it and got a new X7 but it was the same.

Not the same on the ARC, where I got the volume I like only at 45%, no noise floor or hiss. I raised even to 100% none, nothing.

About its DAC performance. The fidelity was outstanding for what you are paying for. Movies sounds like on the theater, very crisp and detail; where on the X7 sounds "colored" compressed and equalized no matter if is in direct mode, not as resolving and less detail.

I might notice this because my ears are used to high end audio amplifiers. When I moved to consoles and decided to get better audio for gaming, tried the X7 which does a lot of things right (flexibility and options) but one thing wrong/lacking which is sound delivery and that's kind of ironical.

At the end, is nice to have an audiophile headphone amplifier, tailor and handmade from audiophile engineers for gamers in mind, plus a remarkable 10 years warranty.

Worth mention, the Mic input reproduce full vocal range meaning it picks up from lows to highs. Many mics (mostly low end) only picks ups lows, these type of mics sounds "tinny" on the ARC. Is not the case of the Audio-Techincas on the ADG1X or Beyerdynamic MMX300 both are high performance full range mics. Although ARC has a mic pass-through so you can connect your mic to another device if you need it.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 09:27 PM - 11/20/19
just ordered an arc  :D Can't wait to try it out with my GSP 600. Prolly will be in the market for new can soon. Thanks for getting me into a new gadget addiction  ;D
Hehehe Enjoy!,  ;D you have already a stand-out gaming headset, Arc improves its already good sound imaging (exact position of the sound cues in your FoV and behind).

There is a lot of more options now compare when I started. Is incredible how affordable decent amplifier is currently. Back in the day you will spent at least, $900 for a decent headphone amp, crossing your fingers hoping that was worth the money. I got many disappointments.

Quote from: mickyg77
Hi Alan,

My Arc has arrived! I've got my audio technica plugged in and everything is ready!

Awesome, congrats for your new acquisition. Arc will revolve your audio as XIM did it with console gaming.

Quote from: mickyg77
I have to run out the door to work tho. I was just wondering is it possible to do custom audio settings with the ARC live all these that you have listed for the A40/Mixamp (tournament, etc.)?

In short: you don't need any of those, your headphones signature is the EQ.

OK, this is the thing... even though Astro MixAmp has a place in my heart, is not my intention sound harsh but being brutally honest.

Astro MixAmp EQ presets (factory and the ones I share here) are made to make the A40 Headset sound better, without the MixAmp the A40 headsets sounds like crap cheap $30 headphones: muddy muffled bass, recess middle and absent treble.

The MixAmp DAC and its EQ presets are making artificially sound "good". Just like we use ballistic curves to change our aiming with XIM, EQ are trying to enhance some sound frequency response.

Like the OmniVox and Tournament etc -which are specifically design for A40 cans-, what these do is remove the bass, highlight or raise the midrange and low treble because these are the frequency where the enemies footsteps, reload and callouts are, improving sound whoring over sound quality.

The Potara (Daredevil) are EQ presets specifically for certain headphones from A40's to HD600, DT990 pros and other power hungry audiophile headphones. The issue is, MixAmp can't drive these because doesn't deliver enough power. You can add an external amplifier but this distort the already artificial sound output.

In essence, you shouldn't rely on EQ; your headphones frequency response ("how they sound") should be the only thing you need.

The reason behind this is not a purist argument, is more about performance and fidelity.

Per example, You have a 720p picture, now if you enlarge this image to see it more of its tiny details like a small face, if you do it on software (audio EQ) and resize up to 3x bigger, color artifacts, blur and big pixels might appear and  picture will be bigger but its overall quality highly diminish. Now, instead if you have a 2160p or 4K image take it from a 4K camera (your headphones frequency response) then you can zoom in to see all details on its true form, without distortion. That is the best analogy I can think of, but visually nothing wrong really happens it's just an ugly image, but sound wise... you cannot position the sound or even bad distortion can pierce your eardrums.

So, if you want treble go for a "bright" Headphone like the DT880, DT990 or ATH-AD900X, ATH-ADG1X, if you want bass ATH-M50/50x, want best Midrange? go Sennheiser HD600 series etc.

We need basically two things:
WIDE dynamic range to hear all the details in the sound and how fast it changes,
Sound Imaging to ping point, sound cues position precisely all these is the job of the Arc(DAC/Amp) and your headset takes advantage of it.

For gaming is recommended a headphone with very present midrange (footsteps, callouts), crisp fast treble (some footsteps, reloading) and decent bass (explosions). The ATH-ADG1x has recess bass, very forward and strong midrange (footsteps), crisp treble and a wide Sound-Stage (to estimate spatial sound sources and distances) due the open or airy design of the drivers.

Headphones are like Mice, you have to find which will suit your comfort and your hearing... and that's why all the audio fans have more than one headphone, you can go deep in the rabbit hole... the good news is what ever headphone you want to try, the Arc will make it sound at its best.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 12:06 AM - 11/22/19
Ah that makes sense! And kind of glad I don't have to play around with settings actually haha. Loving the setup so far - thanks so much for your advicE!!
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 10:46 AM - 11/22/19
Anytime, thanks for your confidence.

Yeah, I love the simplicity of the Arc, no drivers no hassle.

... that DSP button (Bass boost) makes any open-back sound like a very clean pumping bassy headphone.

Audio listening It's an excellent side hobby, for stress relief you might end up wanting to hear all your music collection and appreciated in an new way.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 04:31 PM - 11/22/19
what is the best way to use the arc for xbox one x?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 07:35 PM - 11/22/19
what is the best way to use the arc for xbox one x?

As you might know Xbox has a limited audio compatibility. The Arc works with Xbox One, cable clutter is more messy.

Roughly, you need two adapters:
And a pair of Male to Male 3.5 mm extensions.

Xbox One Setup
(https://i.imgur.com/q4Hledl.jpg)

Connect SPDIF OUT of XB1 to the SPDIF IN of the Arc
Connect the Y adapter - Headphone and Speakers (1 Male - 2 Female) to XB1 Controller.
Connect a 3.5mm male-to-male extension from the Arc (Mic Output) to the Headphone plug of the Y adapter from above.
Connect the Y Stereo adapter (1 Male - 2 Female) to the Arc Headphone Output.
Connect your Headphones to one end of the Y Stereo adapter.
Connect a 3.5mm male-to-male extension to the other end of the Y Stereo adapter, and the other other plug to the Speaker female Y adapter that is plug at the XB1 Controller.
Connect your Mic to the Arc Mic input.
Done.


At your XB1 audio settings to output the highest quality to the ARC:
1. Open the guide (scroll left from Home)
2. Select “Settings
3. Select “All Settings
4. Select “Display & Sound
5. Select “Audio Output
6. Under “Speaker audio”, select Optical audio and change the setting to “Stereo
Uncompressed


And that's it.  ;D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 09:30 AM - 11/23/19
could i use the astro mixamp 2019 edition with the setup?  i hate wires that go into my controller for the arc
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 10:53 AM - 11/23/19
Yeah is messy we don't actually use the controller but if it doesn't work for you then Astro's might suit better for you, but if you want top of the line audio quality on consoles, Arc is the way.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 11:03 AM - 11/23/19
what i was saying is can i use the astro mixamp with the arc for a cleaner wire setup


something like this
https://www.youtube.com/watch?v=rW0qIsGYAFo
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 02:22 PM - 11/23/19
Ah OK both, It will be kind of pointless and sub-par audio quality wise...

In that case you only need a Analog RCA to Digital SPDIF converter, connect your Astro MixAmp as usual.

On the Astro MixAmp headphone/mic connector, connect Y Adapter (Headphone - Speaker splitter).
Connect the Speaker end of the Y Adapter to a 3.5mm to the Analog to SPDIF converter, then connect your headphones to the Arc Headphone input.

Now, this is why is pointless and sub-par (sound performance wise). First you will be wasting Arc functionality and paying a lot money for amplification.

In that arrangement in essence you are only want to amplify for your MixAmp audio output. In that case, a headphone amplifier will better and cheap, something like the JDS Atom, Objective 2 or Liquid Spark, for only $100 usd will do the job.
(https://i.imgur.com/2i73pJ3.jpg)

Now, this is why is sub-par audio wise.

The audio signal that comes from your console shouldn't be distort or compress, is very important.

When comes out of the MixAmp it has some level of compression (just like the image resize example), also the Chat Mix Audio adds more "noise", and finally MixAmp makes a bit of amplification. So at the end you have this compress, distort and a bit amplified audio image and on top of that you make it louder with an external amplifier, giving the double amp dreaded effect.

Granted, earlier MixAmps had a ton of compression, 2017 models are way better but I don't know how good "transparent" is the new 2019 release.

If you want Surround Sound, EQ's, and be able to use high impedance audiophile grade headphones, then Sound Blaster X G6 will be a better choice over the MixAmp with an external amp.

SBX G6 has better dynamic range and raw power than the SB X7, still not as good as the Arc.

Now if you already have MixAmp 2019, then your best route will be to find a good Audiophile grade headphones that runs with low impedance (60 Omhs or lower) and high dB, like the GSP 600/500, ATH-ADG1X, HD599, Hyper Alpha, Cloud II and use DareDevil aka Emperor Potara tune EQ presets for these specific headphones. MixAmp will be enough to power them and it will sound as it should be through Potara well tuned EQ's.

As you can see there is many options and there's not a perfect device. MixAmp Chat Mix and Surround are its best features, SBX is in the middle with above Sound delivery, better Surround than MixAmp, and the Arc or dedicated DAC and dedicated Amp will be the best sound performance, but no Surround on those and messing with cables (specifically on XB1 due its limitations).
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 02:38 PM - 11/23/19
I tried briefly yesterday to plug my arc into my macbook pro but it wasn't working for some reason. I just plugged the usb
 cable into the adaptor I have (my Macbook doesn't have a USB port so I use a 3 in 1 adaptor which has USB, HDMI, etc.). I put it into USB mode. I was expecting it to automatically play sound through the headphones like when you plug them into the headphone jack... but there must be an extra step since it's going through USB? Sound continued to play through the laptop's speakers.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 02:41 PM - 11/23/19
I've got the arc with a set of 58x now I've been trying to figure out a way to use a mixer to adjust chat aduio because I find it wayy too loud when your trying to hear footsteps. I've been debating picking up a Schiit magni 3, modi 3 and a loki. To see if it would even be a better upgrade from the arc and also give me a option to possible adjust some of those high aduio sounds down. Still wouldn't solve my game audio vs chat audio mixing. I watched the video posted above and we t back to his old video with the Proleads mixer he used to mix the two but I don't see a good way to do without compromising audio quality.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 02:43 PM - 11/23/19
The fella on the video, he is using the MixAmp then trying to "fix" or make it less awful the compress audio output signal by using a Behringer Composer (discontinued device) then amplifying this "less wrinkle audio source" with the headphone amplifier.

So he is braking a plate and glue it together and making it bigger, is better than the original source? -no.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 03:51 PM - 11/23/19
I tried briefly yesterday to plug my arc into my macbook pro but it wasn't working for some reason. I just plugged the usb
 cable into the adaptor I have (my Macbook doesn't have a USB port so I use a 3 in 1 adaptor which has USB, HDMI, etc.). I put it into USB mode. I was expecting it to automatically play sound through the headphones like when you plug them into the headphone jack... but there must be an extra step since it's going through USB? Sound continued to play through the laptop's speakers.
Maybe is not compatible with your adapter which is not a true USB bus. I tried the Arc with my old MBP 2009 and works, no drivers needed, ask to Mayflower they might know a solution for it.

I've got the arc with a set of 58x now I've been trying to figure out a way to use a mixer to adjust chat aduio because I find it wayy too loud when your trying to hear footsteps. I've been debating picking up a Schiit magni 3, modi 3 and a loki. To see if it would even be a better upgrade from the arc and also give me a option to possible adjust some of those high aduio sounds down. Still wouldn't solve my game audio vs chat audio mixing. I watched the video posted above and we t back to his old video with the Proleads mixer he used to mix the two but I don't see a good way to do without compromising audio quality.
Arc DAC/Amp is better, resolving and clean sound performance than magni and modi stack.

To improve over Arc you are looking to over $300 DAC and over a $500 Amp, like JDS El DAC, Airist DAC R-2R Schiit Jotunheim, THX AAA 789, at this point you are kind of overdoing it for gaming only. Spending more than $800 will give you 800% improve? - no 30% maybe, 20% definitely.

Unfortunately mixing two audio sources (for Chat and gaming Audio) as clean as possible with hardware EQ, that's studio console territory, equipment of $1500 or above, without mention the huge amount of space those need.

That's the peculiarity of mixamp, its digital and analog mixer in a very small package it is makes it unique, but with sound quality sacrifices.

If you are feeling the footsteps too loud, then I don't an EQ or a different DAC/Amp, what you have to go for is a different pair of headphones with a more push back middle range, something like the AKG K7XX, or the HifiMan HE-4XX.

There is not a headphone that does everything.

Always Headphone Frequency Response > EQ.

EQ is more like a resource to "season" sound or soften it, never to try to change it entirely it will never make a headphone driver goes further than its physical imitations or design. HD58X had very forward middle, EQ can't do much without messing with other frequencies.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 04:24 PM - 11/23/19
sounds like my best bet will be just to use the arc as is with no other mixer and get a good pair of headphones and the extra wiring for mic to work.

Philips SHP9500S
Audio Technica ATH-AD900X
Philips X2/27 Fidelio
beyerdynamic MMX 300
beyerdynamic DT 770 PRO 80 Ohm
with one of these head phones

my goal is to get best sound imaging as i can get for better pin point foot steps in pubg and other fps games
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 04:27 PM - 11/23/19
To create your own Chat Mix, you need a Digital 2 Channel Audio Mixer, 2 digital inputs 1 digital output.
and a Analog to Digital converter.
Plug your console digital output to one input in the mixer, plug your chat audio to the converter to go to digital and then to the mixer digital input, plug the digital output to the Arc digital input.

Going the other route using an Analog mixer and digital converters harms more audio quality.

The issue here is, two 2 digital mixer is unheard-of, only 4 or above and these are huge console mixers, with balanced inputs and other complex stuff.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 05:57 PM - 11/23/19
Yeah it's opposite for me gunshots Soo loud and footsteps are low, you know how the bad the sound is on pubg. I figured the magni and modi would be an improvement. Then I figured the Loki I might be able to boost those treble ranges. But if your saying the arc is better I might have to go back to the scratch pad. I figured being way newer equip than the 6 year old arc. I looked at the schiit hel but not compatible with console. I've also been debating picking up the Akg 712 headset and try them. I'm also anticipating I'm going far and beyond for console hoping next gen I'll be ready for. 
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 08:24 PM - 11/23/19
If you can't try them, look at the metrics, those shows you what a difference or improvement will be, pay special attention to Dynamic Range, Input Impedance(32, 150, 300) and Output Impedance.

Arc has only 2 years in the market, that's why is compatible with XB1 and PS4. Is not the objective 2..

For PUBG well you're right, sound is terrible in that game. I think if is your main game... then SBX G6 might be better option for you, it has a pretune preset for PUBG for scouting, or through software you can equalize it to your liking for $150 usd you get better dynamic range than the X7.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 08:50 PM - 11/23/19
Im happy with the arc but have becme addicted chasing for "the better" wish Pubg would get there audio together also
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 10:15 PM - 11/23/19
Ah OK both, It will be kind of pointless and sub-par audio quality wise...

In that case you only need a Analog RCA to Digital SPDIF converter, connect your Astro MixAmp as usual.

On the Astro MixAmp headphone/mic connector, connect Y Adapter (Headphone - Speaker splitter).
Connect the Speaker end of the Y Adapter to a 3.5mm to the Analog to SPDIF converter, then connect your headphones to the Arc Headphone input.

Now, this is why is pointless and sub-par (sound performance wise). First you will be wasting Arc functionality and paying a lot money for amplification.

In that arrangement in essence you are only want to amplify for your MixAmp audio output. In that case, a headphone amplifier will better and cheap, something like the JDS Atom, Objective 2 or Liquid Spark, for only $100 usd will do the job.
(https://i.imgur.com/2i73pJ3.jpg)

Now, this is why is sub-par audio wise.

The audio signal that comes from your console shouldn't be distort or compress, is very important.

When comes out of the MixAmp it has some level of compression (just like the image resize example), also the Chat Mix Audio adds more "noise", and finally MixAmp makes a bit of amplification. So at the end you have this compress, distort and a bit amplified audio image and on top of that you make it louder with an external amplifier, giving the double amp dreaded effect.

Granted, earlier MixAmps had a ton of compression, 2017 models are way better but I don't know how good "transparent" is the new 2019 release.

If you want Surround Sound, EQ's, and be able to use high impedance audiophile grade headphones, then Sound Blaster X G6 will be a better choice over the MixAmp with an external amp.

SBX G6 has better dynamic range and raw power than the SB X7, still not as good as the Arc.

Now if you already have MixAmp 2019, then your best route will be to find a good Audiophile grade headphones that runs with low impedance (60 Omhs or lower) and high dB, like the GSP 600/500, ATH-ADG1X, HD599, Hyper Alpha, Cloud II and use DareDevil aka Emperor Potara tune EQ presets for these specific headphones. MixAmp will be enough to power them and it will sound as it should be through Potara well tuned EQ's.

As you can see there is many options and there's not a perfect device. MixAmp Chat Mix and Surround are its best features, SBX is in the middle with above Sound delivery, better Surround than MixAmp, and the Arc or dedicated DAC and dedicated Amp will be the best sound performance, but no Surround on those and messing with cables (specifically on XB1 due its limitations).


wait, cant i just connect my astro mixamp usb to xbox and use the op from the arc to the xbox and split the cables that way? so that way there is no interference with audio quality
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: digital blasphemy on 07:05 AM - 11/24/19
Alan thanks for schooling me on this.

I tryed upgrading from an old pair of A50. To A40 mix amp TR. Was $262.00 out the door. Used the presets and was just slightly better sound detection. Not worth the money tbh. For $350.00 I bought mayflower and Audio-Technica ATH-AG1X. They will be here in a few days and I will give my feed back. Useing this for Cod MW 2019.

Awesome thread.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: goaty on 12:46 PM - 11/28/19
The ARC MK2 is out now. I was able to cancel my order for the MK1 and ordered the new one  ;D

Can't wait to try it out
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 12:55 PM - 11/28/19
The ARC MK2 is out now. I was able to cancel my order for the MK1 and ordered the new one  ;D

Can't wait to try it out

Just pre-ordered myself, going to sell my Arc I have now on eBay soon along with the gen 4 A40s I have.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 02:02 PM - 11/28/19
That's great news, the mic input was its achilles heel, didn't work great with many mics. When I stream, I have my Arc connected via SPDIF and the modmic to a Sennheiser mic usb card, for voice clarity however keystrokes are loud.

The ADG1X mic sounds good enough via USB for communication, its noise filter is great vs blue key switches, my friends knows I use XIM, but I don't want to bother with the noise. I will update if the sound delivery was better, love the switch button to change between inputs, though
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 03:15 PM - 11/28/19
That's great news, the mic input was its achilles heel, didn't work great with many mics. When I stream, I have my Arc connected via SPDIF and the modmic to a Sennheiser mic usb card, for voice clarity however keystrokes are loud.

The ADG1X mic sounds good enough via USB for communication, its noise filter is great vs blue key switches, my friends knows I use XIM, but I don't want to bother with the noise. I will update if the sound delivery was better, love the switch button to change between inputs, though

Could of got the USB modmic. And eliminated that Sennheiser mic card. I just ordered a wireless mod mic to try out.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 05:59 PM - 11/28/19
That's right you can go with the ModMic USB or Wireless, both delivers great sound quality.

I will stay with the ARC MK1/MK2 if you are using a 4 pole headset, where the speakers and mic share a ground.

If you are using a audiophile headphone and separate microphone (modmic USB or Wireless) gives you more freedom.

You don't necessary need the Arc, you can achieve similar level of amplification and clarity with the JDS Atom for only  $99 usd (and maybe a HDMI Audio splitter, if your Monitor doesn't have Audio out).

Next will be the JDS EL DAC II + Atom ($400), which sound performance might be 10% better than the Arc (I don't think is worth it, for +120 usd).

Budget and investment wise over the Arc the only thing will be a huge leap up will be THX Monolith 124459 Desktop DAC/Amp ($450), THX certification, balanced inputs, professional studio DAC/Amp and hardware parametric EQ. This will be a 30% sound improvement, but we are in the valley of "overdoing it", this equipment will fit more to some one who besides playing videogames, produce Music.

How much is too much?.
This is the thing guys, you should pay more money for higher fidelity but only on music production, this doesn't apply as gamers.

Putting on simple words: as gamers we don't play a video game and say:
"Hey that AK-47 doesn't sound real (assuming you know how a real AK47 sounds) its burst sounds too metallic, the grunting of this beast doesn't sound accurate" - No.

What we need is great dynamic range, clear precise positional sound, fast bass and wide sound-stage.

Your headphone play a main role on it, but it needs good DAC/Amp to perform at its best.

Next, I will break down the types of DAC's and Amps and its budgets and an estimate of what you can expect from it, in gamers terms how well will help you to improve your gaming experience.

Gaming Audio DAC / AMP Breakdown:

Low (Budget: Free < $30)
Performance: Basic.
- Controller
- USB soundcard
- Sound BlasterX G1 (best)

Good: (Budget: $35 - $135)
Performance: Better volume, good detail, surround and stereo separation. Sound-whoring can be done in some extent, preferably surround off.
- TurtleBeach DSS2
- SBX G5
- Hyper X Amp
- MixAmp (best)

Above Average: (Budget: $140 - $350)
Performance: great detail, immersive surround, better sound imaging (position), good for sound whoring or competitive gaming.
- MixAmp (with right preset) + external Amp
- Sound Blaster X7, Asus Zonar
- Micca Origen G2
- Sound BlasterX G6  (best)

Excellent:  (Budget: $250 - $450)
Performance: Excellent detail, outstanding sound imaging, you can estimate precisely sound cues position, movement and distance, left, right, behind and even top or bottom. Best for sound-whoring and a radar for competitive gaming.
- Schiit Modi DAC + Magni Amp
- Mayflower ARC MK1/MK2
- JDS El DAC + Atom  (best)

Level God:  (Budget: Over $600)
Performance: Godly, all previous, sound performance is just like the game engineers design and record the game audio at the studio.
- JDS EL DAC II + EL AMP II
- THX Monolith 124459
- Cavailli Carbon X + SDAC
- Airist DAC + THX AAA 789 (best)

Mayflower is convenient, because it's an all-in-one, driverless nature and compatibility with consoles + mic input. To make a similar device you need to stack a $300 Dac with a over $100 headphone amp. Schiit Hel its the direct alternative, subtle better sound performance, mic interface and better pricing but its only compatible with PC.

For clear positional audio, great sound stage delivery (through a good open-back headphone) anything on the Above Average and Excellent does it effectively in a way that will give you a clear advantage. More than that doesn't matter, you are not getting more for what you are paying for, the Monolith THX might be a exception if you know how to EQ.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 07:25 PM - 11/28/19
whats new with the mk2?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: alanmcgregor on 08:41 PM - 11/28/19
whats new with the mk2?
- Arguably: Better MIC performance, I have to hear it, though. Arc ver 1 or MK1 some mics sound "tinny" with no bass in your voice, like a telephone.

- Headphone Input now also is compatible with 4 pole headsets (no need of headphone and mic splitter)

- Button to change between to Speakers (RCA) to Headphones.
This is handy for switching between audio equipment at will, without unplugging the headphones.
Notice: If you are PS4 user this doesn't matter when you turn off the Arc the speakers will sound, and mute when Arc is on.

- It feeds from the USB connector, the AC adapter is optional now (less cables)

- The 3.5mm mic output is also an audio input, so you can connect your phone or any analog device to use with the Arc like a external amp only. This means that you can use MixAmp with the Arc.

Pretty good improvements, sound performance is the same.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 06:05 PM - 11/29/19
I change the name of the thread because this definitely has turn into a Gaming Audio guide.

Thanks for your interest and confidence. I will edit the first post to condense it better.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Epic1Hit on 08:32 AM - 11/30/19
so ordered the mmx 300 headset will get the arc mk2 soon tell then for stereo on my mixamp xbox settings what do i set them to under audio? uncompressed stereo? i also soon wanna get the hd 660s will that work good with the arc and the astro mixamp?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 11:22 AM - 11/30/19
Beyerdynamic MMX300 Those are pretty sick gaming headset, where stand out is on the mic clarity if you stream this will be a nice all in one, sound wise the Sennheiser GSP 600 has better imaging and treble and it will work MixAmp without a external amp. Beyerdynamics requires and amp.

That's the GSP600 + MixAmp combo is popular.

Set up your MixAmp as usual using Dolby encoder, pairing it with the MMX300 what you need is to load the MMX300 EQ presets that Emperor Potara has design(at Discord) play no-surround for competitive gaming.

HD660S same issue it needs amplification, directly with MixAmp you don't not get enough volume, to correct drive these you need an external amp in a high gain setup.


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Epic1Hit on 12:13 PM - 11/30/19
Beyerdynamic MMX300 Those are pretty sick gaming headset, where stand out is on the mic clarity if you stream this will be a nice all in one, sound wise the Sennheiser GSP 600 has better imaging and treble and it will work MixAmp without a external amp. Beyerdynamics requires and amp.

That's the GSP600 + MixAmp combo is popular.

Set up your MixAmp as usual using Dolby encoder, pairing it with the MMX300 what you need is to load the MMX300 EQ presets that Emperor Potara has design(at Discord) play no-surround for competitive gaming.

HD660S same issue it needs amplification, directly with MixAmp you don't not get enough volume, to correct drive these you need an external amp in a high gain setup.

The mmx 300 is 32Ohm and for the hd660s would the arc be a good choice for it for console?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: mickyg77 on 01:29 PM - 11/30/19
Would I be correct in presuming Sennheiser GSP 600 with ARC would be one of the best closed back setups for PS4 FPS (I'm a wannabe try-hard FPS player)? I love the Audio Technicas I got (and I'm keeping them!) but sometimes I think I need closed back because I live in a studio apartment with my gf.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 04:56 PM - 11/30/19
The mmx 300 is 32Ohm and for the hd660s would the arc be a good choice for it for console?
Headphones impedance is the half of the story, the other part is Sensitivity (measured in dB) which is the capacity of the headphone drivers to turn that power to an audible signal. Higher the sensitivity value, more loud will sound the headphone on its nominal power. The rule of thumb is anything below 100dB needs amplification.

Beyerdynamic MMX300 has only 96dB, needs an amp. Same happens with Hifiman HE-4XX are 32 Ohms but only 93dB contrarly to the GSP 600 is 28 Ohms and 112 dB.

Now you have the whole story: the volume of your headset/headphone doesn't depends only on its impedance or sensitivity, but both.

A good Amp will not only it made the sound louder also it will improve its quality and resolution. (like the 480p picture quality vs 2160p example). This is why we need an amp to power our headphones.

How much power your headset/headphones need to sound its best?
- you can use this Headphone Power Calculator (http://headphones-power.html)

Would I be correct in presuming Sennheiser GSP 600 with ARC would be one of the best closed back setups for PS4 FPS (I'm a wannabe try-hard FPS player)? I love the Audio Technicas I got (and I'm keeping them!) but sometimes I think I need closed back because I live in a studio apartment with my gf.
GSP 600 + Arc = is the best for sound-whoring, no doubt. I prefer it over my HD660S. The middle are there but no dominant, treble is very noticeable (footsteps are very distinctive without been too loud) and the imaging is so accurate. One thing I notice even as a closed back, its sound-stage was wider than the HD660S, pretty amaze how Sennheiser tune up those cans.

With the HD660S, you have better sound quality experience due the open-back nature you hear like the sound is around you, without surrounding gimmicks, you can position sound cues easily, the sound-stage is a bit narrower, you can hear the footsteps but are very forward. With the GSP 600 the sound feels more inside of your head: focused, is not as detail and natural like the HD660s but GSP imaging is better and is more easy for my hears to recognize enemy footsteps sounds cues.

Hard to explain, but let's say you are in a middle of the mayhem in the frontline with explosions around you and friends avatars making call outs... with the HD660s you can appreciated all the details in the sound, very immersive experience, and you will hear the footsteps in the mix... with the GSP600 you will identify the enemy footsteps first for sure and sacrificing a natural sound detail and immersion. Not saying it sounds bad not at all, I'm saying are more focused.

I think in general, you should have both a Open-back and Closed-back headset/headphone, my favorites are open-back but I can't denied how handy and convenient are the closed-back when you are in either noisy environment or when you need to be quiet.

Hyper Cloud Alphas and Cooler Master MH751, are pretty good affordable alternatives.

If you like bass, maybe the audio technica ATH-M40x
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ViolaMB on 03:52 AM - 12/04/19
Hello everyone. Thank god I found this debate and now I have a quick question.

1. I have Astro A40 4.gen with mixamp.
2. I play Cod and Bf mainly on PS4.
3. And I am not satisfied with the headset (foot steps are too hard to pin point even with various EQ presets from the first post in this topic)
4. So I ordered Sennheiser HD58X (they are still on its way)
5. Should I also buy FX Audio DAC X-6 as someone mentioned it or something similar in that price range? (JDS Atom is too expensive 170€, and Mayflower amp not available in Europe)
6. Where to find EQ presets for HD58X?

7. Should I sell my *new* Astro a40 mixamp and buy something else?
8. I don't use a mic.

Thank you  :-[
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 06:21 AM - 12/04/19
The mmx 300 is 32Ohm and for the hd660s would the arc be a good choice for it for console?
Headphones impedance is the half of the story, the other part is Sensitivity (measured in dB) which is the capacity of the headphone drivers to turn that power to an audible signal. Higher the sensitivity value, more loud will sound the headphone on its nominal power. The rule of thumb is anything below 100dB needs amplification.

Beyerdynamic MMX300 has only 96dB, needs an amp. Same happens with Hifiman HE-4XX are 32 Ohms but only 93dB contrarly to the GSP 600 is 28 Ohms and 112 dB.

Now you have the whole story: the volume of your headset/headphone doesn't depends only on its impedance or sensitivity, but both.

A good Amp will not only it made the sound louder also it will improve its quality and resolution. (like the 480p picture quality vs 2160p example). This is why we need an amp to power our headphones.

How much power your headset/headphones need to sound its best?
- you can use this Headphone Power Calculator (http://headphones-power.html)

Would I be correct in presuming Sennheiser GSP 600 with ARC would be one of the best closed back setups for PS4 FPS (I'm a wannabe try-hard FPS player)? I love the Audio Technicas I got (and I'm keeping them!) but sometimes I think I need closed back because I live in a studio apartment with my gf.
GSP 600 + Arc = is the best for sound-whoring, no doubt. I prefer it over my HD660S. The middle are there but no dominant, treble is very noticeable (footsteps are very distinctive without been too loud) and the imaging is so accurate. One thing I notice even as a closed back, its sound-stage was wider than the HD660S, pretty amaze how Sennheiser tune up those cans.

With the HD660S, you have better sound quality experience due the open-back nature you hear like the sound is around you, without surrounding gimmicks, you can position sound cues easily, the sound-stage is a bit narrower, you can hear the footsteps but are very forward. With the GSP 600 the sound feels more inside of your head: focused, is not as detail and natural like the HD660s but GSP imaging is better and is more easy for my hears to recognize enemy footsteps sounds cues.

Hard to explain, but let's say you are in a middle of the mayhem in the frontline with explosions around you and friends avatars making call outs... with the HD660s you can appreciated all the details in the sound, very immersive experience, and you will hear the footsteps in the mix... with the GSP600 you will identify the enemy footsteps first for sure and sacrificing a natural sound detail and immersion. Not saying it sounds bad not at all, I'm saying are more focused.

I think in general, you should have both a Open-back and Closed-back headset/headphone, my favorites are open-back but I can't denied how handy and convenient are the closed-back when you are in either noisy environment or when you need to be quiet.

Hyper Cloud Alphas and Cooler Master MH751, are pretty good affordable alternatives.

If you like bass, maybe the audio technica ATH-M40x

I need help for my audio headset !!  I am a Pubg player on Ps4 in a short time I will start playing competitively and I need to acquire the best sound combination for Pubg and other FPS games.  I have seen many recommendations in this thread but I would need more personalized help.  I am open to any suggestions.  Currently my headsets are astro a40 + mixamp gen3.  My budget to buy my new headset is 200 euros approx.  I need an urgent change because I can't hear my enemies accurately and in competition it is a disadvantage.  I need to hear the footsteps of my enemies as accurately as possible.  I usually play in a noisy tournament in the background since I have the play in the living room because of space problems and not having a gamer room.  Thank you very much in advance to all xim gamers.  a greeting
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 01:09 PM - 12/04/19
Hello everyone. Thank god I found this debate and now I have a quick question.

1. I have Astro A40 4.gen with mixamp.
2. I play Cod and Bf mainly on PS4.
3. And I am not satisfied with the headset (foot steps are too hard to pin point even with various EQ presets from the first post in this topic)
4. So I ordered Sennheiser HD58X (they are still on its way)
5. Should I also buy FX Audio DAC X-6 as someone mentioned it or something similar in that price range? (JDS Atom is too expensive 170€, and Mayflower amp not available in Europe)
6. Where to find EQ presets for HD58X?

7. Should I sell my *new* Astro a40 mixamp and buy something else?
8. I don't use a mic.

Thank you  :-[

1. Astros are great beginner gear for gaming audio. We don't bash them (support it with tune EQ's). However, eventually it will fell short and are better offerings in the market, way better by about the same budget.

4. Great choice. An amp is a must.

5. Monolith Liquid Spark by Alex Cavalli is another great option, and it has wider distribution around the globe, you might find it easier and very affordable. JDS Atom and this one are about the same amp performance, Spark is more powerful though.

6. HD58X needs specially tuned Astros EQ to sound accurately, I'm not sure if Emperor Potara has released its EQ, but MixAmp is not powerful enough to make it sound at is best.

7. I think the best traits on the Astro MixAmp is its Chat Mix for social gaming, and surround for immersive campaign games, its tournament preset is deficient.

If you don't really use the mic and you are more like a competitive multiplayer gamer, then definitely you don't have the best weapons for the war. A good audiophile headphone with a $100 amp or above will be a huge improvement, you always will hear clearly where the enemies are coming from I guarantee. How precise? well that depends more on the headphone.

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: goaty on 04:12 PM - 12/04/19
5. Should I also buy FX Audio DAC X-6 as someone mentioned it or something similar in that price range? (JDS Atom is too expensive 170€, and Mayflower amp not available in Europe)

my arc is being shipped to Europe as we speak
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 06:20 PM - 12/04/19
I need help for my audio headset !!  I am a Pubg player on Ps4 in a short time I will start playing competitively and I need to acquire the best sound combination for Pubg and other FPS games.  I have seen many recommendations in this thread but I would need more personalized help.  I am open to any suggestions.  Currently my headsets are astro a40 + mixamp gen3.  My budget to buy my new headset is 200 euros approx.  I need an urgent change because I can't hear my enemies accurately and in competition it is a disadvantage.  I need to hear the footsteps of my enemies as accurately as possible.  I usually play in a noisy tournament in the background since I have the play in the living room because of space problems and not having a gamer room.  Thank you very much in advance to all xim gamers.  a greeting

In you case closed-back headphones/headset might be more situable.

These will be your options:

Sennheiser HD558 or HD598Cs, decent mids, good treble, excellent sound imaging. (sound positioning)

HyperX Cloud Alphas, great mids, weak treble, excellent sound imaging

Beyerdynamic DT770 Pro, regular mids, best treble, decent sound imaging.

Now, for sound whoring this depends more on the game audio design. Most games, like CoD, Overwatch, Battlefield, Apex Legends, footsteps sound cues are in the mids (mid-range) and in the lower treble. Other games like R6S, Fortnite, PUBG footsteps are in the upper mids and mainly in the treble. From the headphones above the HD598Cs or HD558 (discontinued) might be your best bet, follow by the DT770 Pro.

These headphones are in 80 to 120 euros.

A Headphone Amp, is a must if you want the best detail and sound detection even if these are from 50 Ohms impedance to above.

Same as my other recommendation Monolith Liquid Spark will be great, if you can find the Sound BlasterX G6 under £100 might be another great option. Its "Scout Mode" what it does is to kill the bass, and highly insanely the upper mids and treble for footsteps detection.

I have a SBXG6 it has better sound delivery (dynamic range) than the most expensive X7 BUT... its DAC kind of makes the soundstage feel narrower, makes anything that is a mid distance or close, sound very loud.

What I mean with narrower soundstage: soundstage is like on visuals will be your Field of View, how much of the environment you can see. Soundstage is how much of the environment you can hear.

With the ARC and Micca Origen my soundstage is like 104 FoV, and with SBX feels like 70 FoV. Is not bad you must definitely can positioning audio cues, but I'm spoiled (used to). Wide soundstage gives me more awareness, I can hear someone coming from a far and have time get ready to attack, by contrast with a narrow soundstage I can hear someone coming when they are really close to me.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 07:28 PM - 12/04/19
5. Should I also buy FX Audio DAC X-6 as someone mentioned it or something similar in that price range? (JDS Atom is too expensive 170€, and Mayflower amp not available in Europe)

my arc is being shipped to Europe as we speak
Awesome, same here today I got the notification that my ARC MK2 is on its way. :)

For the record, I have no business with Mayflower (same with XIM) but its product as a high fidelity gaming DAC and Amp for consoles is without a doubt remarkable, I wish it was cheaper but is hand made, I can understand and respect that.

Sound Blaster X G6 gives you great value for your money, it will allow to hear hi-res audio on high impedance headphones.

Schiit Hel is a missed opportunity by Schiit, they should add optical input and 100% console compatibility, by numbers seems a notch better than Arc MK1 with great mic amp for $189.

If you want something two notches better than the Arc without Mic, you need something like a separate DAC with optical SPDIF input like JDS EL DAC II ($300) and a separated Amp like Atom ($100) or Liquid Spark, two notches for $180 (is like 5% better sound) is not worth it IMO.plus you have to get a separated mic interface.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 01:21 PM - 12/05/19
I need help for my audio headset !!  I am a Pubg player on Ps4 in a short time I will start playing competitively and I need to acquire the best sound combination for Pubg and other FPS games.  I have seen many recommendations in this thread but I would need more personalized help.  I am open to any suggestions.  Currently my headsets are astro a40 + mixamp gen3.  My budget to buy my new headset is 200 euros approx.  I need an urgent change because I can't hear my enemies accurately and in competition it is a disadvantage.  I need to hear the footsteps of my enemies as accurately as possible.  I usually play in a noisy tournament in the background since I have the play in the living room because of space problems and not having a gamer room.  Thank you very much in advance to all xim gamers.  a greeting

In you case closed-back headphones/headset might be more situable.

These will be your options:

Sennheiser HD558 or HD598Cs, decent mids, good treble, excellent sound imaging. (sound positioning)

HyperX Cloud Alphas, great mids, weak treble, excellent sound imaging

Beyerdynamic DT770 Pro, regular mids, best treble, decent sound imaging.

Now, for sound whoring this depends more on the game audio design. Most games, like CoD, Overwatch, Battlefield, Apex Legends, footsteps sound cues are in the mids (mid-range) and in the lower treble. Other games like R6S, Fortnite, PUBG footsteps are in the upper mids and mainly in the treble. From the headphones above the HD598Cs or HD558 (discontinued) might be your best bet, follow by the DT770 Pro.

These headphones are in 80 to 120 euros.

A Headphone Amp, is a must if you want the best detail and sound detection even if these are from 50 Ohms impedance to above.

Same as my other recommendation Monolith Liquid Spark will be great, if you can find the Sound BlasterX G6 under £100 might be another great option. Its "Scout Mode" what it does is to kill the bass, and highly insanely the upper mids and treble for footsteps detection.

I have a SBXG6 it has better sound delivery (dynamic range) than the most expensive X7 BUT... its DAC kind of makes the soundstage feel narrower, makes anything that is a mid distance or close, sound very loud.

What I mean with narrower soundstage: soundstage is like on visuals will be your Field of View, how much of the environment you can see. Soundstage is how much of the environment you can hear.

With the ARC and Micca Origen my soundstage is like 104 FoV, and with SBX feels like 70 FoV. Is not bad you must definitely can positioning audio cues, but I'm spoiled (used to). Wide soundstage gives me more awareness, I can hear someone coming from a far and have time get ready to attack, by contrast with a narrow soundstage I can hear someone coming when they are really close to me.
Hello Alan,
 First I want to thank you very much for the time spent looking for a great audio option like the one you propose!  I have various doubts?  Monolith Liquid spark is sold out ... I will buy SBX G6 !!
 Do I have to use Mixamp and SBX G6 simultaneously?

 And another question is regarding mixamp, is there any way to listen more to the game than the ps4 audio group chat without losing game volume?  If I turn the wheel towards the game under the volume of the voice chat but also the game and it is impossible to listen to the enemies when the classmates speak ... I need to listen loudly to the game and softer the voices of my classmates

 Sorry to ask you so many things but you are an expert in this audio and you are a Savior for the uneducated audio

 Thanks a lot again
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 01:24 PM - 12/05/19
Sorry for my English, I am Spanish
Very thanks for your dedication
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jogi on 03:24 PM - 12/05/19
Hello everyone,

I have a short question and need your opinion  :)

I'm looking for a new headset for my Xbox One together with the Astro Mixamp Gen 4. I currently use the Sennheiser Game One and had ordered the GSP 500 from Sennheiser. Unfortunately I didn´t like the comfort that much, because for my feelings the lateral pressure is way too high and my ears and also my head started to hurt after a short time, so I send them back.
Now I have an offer for an Audio Technica ath-adg1x which is only 2 months old and would cost 100 €.
What´s your opinion about that and would it be a good investment?
Oh and which EQ settings would you recommend for CoD Modern Warfare?

Thanks in advance  :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Epic1Hit on 07:24 PM - 12/05/19
i got the Sound Blaster x7 what settings do i set on my xbox?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 09:45 PM - 12/05/19
Hello Alan,
 First I want to thank you very much for the time spent looking for a great audio option like the one you propose!  I have various doubts?  Monolith Liquid spark is sold out ... I will buy SBX G6 !!
 Do I have to use Mixamp and SBX G6 simultaneously?

 And another question is regarding mixamp, is there any way to listen more to the game than the ps4 audio group chat without losing game volume?  If I turn the wheel towards the game under the volume of the voice chat but also the game and it is impossible to listen to the enemies when the classmates speak ... I need to listen loudly to the game and softer the voices of my classmates

 Sorry to ask you so many things but you are an expert in this audio and you are a Savior for the uneducated audio

 Thanks a lot again

Hola Jadehe ;) . Gracias por tus comentarios. No te preocupes por el inglés entendí tu pregunta, te contesto en español, ¿sale?.

En teoría, puedes usar el SBX G6 y el MixAmp de la siguiente manera:
MixAmp Salida de Audífonos -> Adaptador en Y que separa micrófono y audífono -> extension de macho a macho 3.5mm -> Entrada de Audio del SBX G6. SBX G6 conectado a un cargador USB externo.


Así, podrías usar audífonos de alta impedancia con el MixAmp a través del SBX G6 y con la perilla de Chat Mix regular el volumen entre el sonido del juego y del Chat Party (tus compañeros de equipo). Es muy importante que uses el SBX G6 en Modo Directo, sin Surround ni ningún, filtro sonoro SBX sino el sonido se distorsionaría aun más.

Pero esa no es la manera correcta, es más no necesitas el MixAmp para nada cuando tienes el SBX G6, este DAC/Amp es mejor en todos los aspectos.

Así es como lo puedes conectar:
Conecta el SBX G6 por USB a tu consola,
Salida Optica SPDIF de tu PS4 a la Entrada Óptica SPDIF del SBX G6.

Después en: Configuración / Sonido y Pantalla / Opciones de Salida de Audio, En Puerto Primario de Salida, Principal Selecciona DIGITAL OUT (OPTICAL), activa la casilla Dolby Digital 5.1 Ch y Aceptar.

Siguiente, en Formato de Audio (Prioridad), selecciona Bitstream (Dolby).

Después en Configuración / Dispositivos de Audio, asegúrate que Sound Blaster X G6 este seleccionado tanto en: Dispositivo de entrada y Dispositivo de Salida.

Importante: En la opción Salida de Auriculares selecciona: Audio del chat

Hasta aquí ya tienes todo listo.  8)

Ahora, así es como vas poder controlar el volumen entre el juego y el audio del chat:
En la sección Sonido/Dispositivos en la opción Control de Volumen (auriculares) -este es el audio del chat- ajusta el volumen del audio del chat a tu gusto, el audio del juego no cambia, seguirá claro y presente; mejor que la perilla del MixAmp.

Sé que fue mucha info, espero que me halla explicado bien.

-TL;TR Short Version in english, for everyone-
While you can use the SBX G6 as external headphone amp with MixAmp, is not necessary or optimal. Is better to use SBX G6 alone, you need to use the Optical SPDIF output on the SBX G6 input, set Audio to Chat Party and you can control the Chat party volume through the Headphones Volume option, game sound volume source is coming from the OPTICAL source and it won't be affected.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 10:36 PM - 12/05/19
Hello everyone,

I have a short question and need your opinion  :)

I'm looking for a new headset for my Xbox One together with the Astro Mixamp Gen 4. I currently use the Sennheiser Game One and had ordered the GSP 500 from Sennheiser. Unfortunately I didn´t like the comfort that much, because for my feelings the lateral pressure is way too high and my ears and also my head started to hurt after a short time, so I send them back.
Now I have an offer for an Audio Technica ath-adg1x which is only 2 months old and would cost 100 €.
What´s your opinion about that and would it be a good investment?
Oh and which EQ settings would you recommend for CoD Modern Warfare?

Thanks in advance  :)

First, welcome to the XIM Community!  :D

Got it, thanks for your question.

I love how the ATH-ADG1X sounds and its mic is the best, but man I struggled to feel it comfortable.

Most people loves them out-of-box, for me (big head, werewolf ears) the clamping force is too annoying specifically due the cup is pressing at the top and lower portion of my ear, fortunately I have a pair of custom earpads (ZMF Auteur) with a bigger ear hole, the cans sits around my ear without touching it. Still, I wish they have vertical swivel on the cups.

Comfort is a coin toss, but there are work-arounds; Sound delivery: dynamic range, sound-stage, imaging, sound-whoring, mic performance are amazing overcomes its dreadful cable and cheap/flimsy volume box (which glued it).

My suggestion, try the Philips SHP9500($67) with a V-moda Boom Pro ($25) on your MixAmp, which can drive them without amplification and Emperor Potara has some EQ presets design for it.

Philips SHP9500 is legendary due its value performance, these are $67 headphones that sounds like a $150 ones, I'm not exaggerating, by far best than most gaming headset up to $200. Open-back, great soundstage, outstanding imaging for the price, very comfortable headphones with low clamping force and big earcups.

Compare with the ADG1X, SHP9500 are more comfortable, better treble accuracy, exceptional for sound-whoring (stereo mode, no surround) but if you don't like treble this might be too harsh for you -my case-, ADG1X are a bit "less bright".

Compare with the Sennheiser Game Ones, SHP9500 will sound more open, neutral with a improved sound-stage, better midrange (footsteps) and imaging. Less bass though.

It will be nice to have more open-back gaming headsets, but with the "ships" (SHP9500) we really don't need them  that much ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 10:53 PM - 12/05/19
i got the Sound Blaster x7 what settings do i set on my xbox?
Sorry I can't help you with that, was very disappointed with the X7 and I don't own a XB1 maybe someone else chime in.  ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: chad20 on 05:42 AM - 12/06/19
I have sennheiser 598se headphones and a dss2. Would the sbx g6 be a good choice? Also are my headphones good or should I upgrade them also?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jogi on 04:02 PM - 12/06/19
First, welcome to the XIM Community!  :D

Got it, thanks for your question.

I love how the ATH-ADG1X sounds and its mic is the best, but man I struggled to feel it comfortable.

Most people loves them out-of-box, for me (big head, werewolf ears) the clamping force is too annoying specifically due the cup is pressing at the top and lower portion of my ear, fortunately I have a pair of custom earpads (ZMF Auteur) with a bigger ear hole, the cans sits around my ear without touching it. Still, I wish they have vertical swivel on the cups.

Comfort is a coin toss, but there are work-arounds; Sound delivery: dynamic range, sound-stage, imaging, sound-whoring, mic performance are amazing overcomes its dreadful cable and cheap/flimsy volume box (which glued it).

My suggestion, try the Philips SHP9500($67) with a V-moda Boom Pro ($25) on your MixAmp, which can drive them without amplification and Emperor Potara has some EQ presets design for it.

Philips SHP9500 is legendary due its value performance, these are $67 headphones that sounds like a $150 ones, I'm not exaggerating, by far best than most gaming headset up to $200. Open-back, great soundstage, outstanding imaging for the price, very comfortable headphones with low clamping force and big earcups.

Compare with the ADG1X, SHP9500 are more comfortable, better treble accuracy, exceptional for sound-whoring (stereo mode, no surround) but if you don't like treble this might be too harsh for you -my case-, ADG1X are a bit "less bright".

Compare with the Sennheiser Game Ones, SHP9500 will sound more open, neutral with a improved sound-stage, better midrange (footsteps) and imaging. Less bass though.

It will be nice to have more open-back gaming headsets, but with the "ships" (SHP9500) we really don't need them  that much ;)

Hello @alanmcgregor and thanks a lot for your response  :)

I looked after the Philips SHP9500 and here in Germany they cost around 120€ and a V-Moda Boom Pro costs 40€. All in all I would be around 160€ which is about 175 dollars.

So I´ve tried the ATH-ADG1X today and i really love the sound so I bought em. I use the rubber band Mod and this keeps the headset perfectly on my head. Apparently I also have werewolf ears and the pads are still pressing on my ears.
I found some cushions at amazon.de that are well rated, but for the ATH-A900x/AD-900x. Do you know if they also fit on the ADGX1? Oh and last but not least, which Mixamp EQ settings could you recommend for fps games like Call of Duty?

Thanks again in advance  :)

Greetings
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 10:16 PM - 12/06/19
I have sennheiser 598se headphones and a dss2. Would the sbx g6 be a good choice? Also are my headphones good or should I upgrade them also?

Hello chad20!.

Those are great headphones!. If weren't discontinued it will be in my top 10 recommendations; are very neutral perfect for analytic listening, forward mid-range (footsteps), weak bass (like any open-back) and a bit lack of treble.

However, you haven't listening on their full potential. Yes, I totally recommend to go for a better DAC/Amp.

SBX G6 will be a big leap from DSS2, which is only a DAC, no power. SBX G6 Scout mode will improve the treble performance in your headphones, I guarantee. If you want very precise directional sound cues don't use any surround mix, go Stereo.

But I have to say it, I believe:
Micca Origen (https://www.amazon.com/Micca-OriGen-G2-Resolution-Preamplifier/dp/B01N14SY65/ref=sr_1_1?keywords=micca+origen&qid=1575691542&sr=8-1)
(https://images-na.ssl-images-amazon.com/images/I/71imbcuy5CL._SL1500_.jpg)
is a more accurate DAC/Amp, because as I mentioned before the SBX G6 makes the soundstage (sound equivalent of "Field of View") feel "narrow", any sound source that is very close, like you weapon gunshots are very loud and dominate what you can listen.

Micca Origen by the contrary "expands" your sound-stage, is more clean and accurate than SBX G6 and cheaper. Also is not platform dependent so you can use it on your PC, Mac or any new console generation via SPDIF.

The only drawback is the that you need an external microphone interface.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 10:34 PM - 12/06/19
Hello @alanmcgregor and thanks a lot for your response  :)

I looked after the Philips SHP9500 and here in Germany they cost around 120€ and a V-Moda Boom Pro costs 40€. All in all I would be around 160€ which is about 175 dollars.

So I´ve tried the ATH-ADG1X today and i really love the sound so I bought em. I use the rubber band Mod and this keeps the headset perfectly on my head. Apparently I also have werewolf ears and the pads are still pressing on my ears.
I found some cushions at amazon.de that are well rated, but for the ATH-A900x/AD-900x. Do you know if they also fit on the ADGX1? Oh and last but not least, which Mixamp EQ settings could you recommend for fps games like Call of Duty?

Thanks again in advance  :)

Greetings
Awesome! congrats for your new ATH-ADG1X cans  ;D

Well my brother werewolf, you can use the ATH-AD700X/AD900X earpads with the ATH-ADG1X the problem is these still have the same small earhole (60mm inner radius)

I tried these: Brainwavz Gaming Earpads (https://www.amazon.com/gp/product/B07SBT93R9/ref=ppx_yo_dt_b_asin_title_o02_s00?ie=UTF8&psc=1)
(https://images-na.ssl-images-amazon.com/images/I/91pU6kF6T-L._SL1500_.jpg)
It has a bigger earhole (8cm vs 6cm) but still round, my top ear was clear but the lower still pressed, the gel feels pretty cool and cold but it gets warm quickly. Due the materials of the earpad headset low end or bass was increased.

Then I tried the Dekoni Audeze LCD's Velvet-Earpads, which are round it can be use on the audio-technicas and the earhole bigger and oval (like the GSP 500). These had the best memory foam, the sound on the headset was better than the original earpads, and didn't touch my ears the cups sits around of them... but they were so thick that the clamping force was a bit increased.

And this are the ones that make the trick for me:
ZMF Auteur Pads (https://www.zmfheadphones.com/pads-and-cables/zmf-auteur-pads) (in Suede)
(https://images.squarespace-cdn.com/content/v1/533ddd72e4b07d027eb4a2c0/1510034821844-HK7VJPJYAPBSN26U733Y/ke17ZwdGBToddI8pDm48kFkyiGtuvGzqnOf-o7DPv5B7gQa3H78H3Y0txjaiv_0fDoOvxcdMmMKkDsyUqMSsMWxHk725yiiHCCLfrh8O1z4YTzHvnKhyp6Da-NYroOW3ZGjoBKy3azqku80C789l0m_nwPNs2kYVhoOQZiVFxSZ-qgvs9m2ZPbggCX8apBwZnRXPr-_J-SW7DC1cZPuv-w/IMG_6330.jpg)
Fits right in the ADG1X and the sound was improved, bass was boosted due the thickness of the suede and the treble was reduce (I'm sensitive to treble) yet accurate. Those are hand-made and ship internationally.

Now about the MixAmp EQ for your ATH-ADG1X:
Open the Astro Command Center and recreate these EQ presets:

(https://i.imgur.com/VKBXy9G.jpg)

These were made for the AD900 which use a very similar drivers than the ADG1X. All the credit for Emperor Potara and Metalix.

I recommend the first preset: Potara Flow (of Life) for Casual gaming and Omni-Power for competitive sound-whoring dolby surround disabled

 ;) 8) ;D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jogi on 07:12 AM - 12/07/19
Awesome! congrats for your new ATH-ADG1X cans  ;D

Well my brother werewolf, you can use the ATH-AD700X/AD900X earpads with the ATH-ADG1X the problem is these still have the same small earhole (60mm inner radius)

I tried these: Brainwavz Gaming Earpads (https://www.amazon.com/gp/product/B07SBT93R9/ref=ppx_yo_dt_b_asin_title_o02_s00?ie=UTF8&psc=1)
(https://images-na.ssl-images-amazon.com/images/I/91pU6kF6T-L._SL1500_.jpg)
It has a bigger earhole (8cm vs 6cm) but still round, my top ear was clear but the lower still pressed, the gel feels pretty cool and cold but it gets warm quickly. Due the materials of the earpad headset low end or bass was increased.

Then I tried the Dekoni Audeze LCD's Velvet-Earpads, which are round it can be use on the audio-technicas and the earhole bigger and oval (like the GSP 500). These had the best memory foam, the sound on the headset was better than the original earpads, and didn't touch my ears the cups sits around of them... but they were so thick that the clamping force was a bit increased.

And this are the ones that make the trick for me:
ZMF Auteur Pads (https://www.zmfheadphones.com/pads-and-cables/zmf-auteur-pads) (in Suede)
(https://images.squarespace-cdn.com/content/v1/533ddd72e4b07d027eb4a2c0/1510034821844-HK7VJPJYAPBSN26U733Y/ke17ZwdGBToddI8pDm48kFkyiGtuvGzqnOf-o7DPv5B7gQa3H78H3Y0txjaiv_0fDoOvxcdMmMKkDsyUqMSsMWxHk725yiiHCCLfrh8O1z4YTzHvnKhyp6Da-NYroOW3ZGjoBKy3azqku80C789l0m_nwPNs2kYVhoOQZiVFxSZ-qgvs9m2ZPbggCX8apBwZnRXPr-_J-SW7DC1cZPuv-w/IMG_6330.jpg)
Fits right in the ADG1X and the sound was improved, bass was boosted due the thickness of the suede and the treble was reduce (I'm sensitive to treble) yet accurate. Those are hand-made and ship internationally.

Now about the MixAmp EQ for your ATH-ADG1X:
Open the Astro Command Center and recreate these EQ presets:

(https://i.imgur.com/VKBXy9G.jpg)

These were made for the AD900 which use a very similar drivers than the ADG1X. All the credit for Emperor Potara and Metalix.

I recommend the first preset: Potara Flow (of Life) for Casual gaming and Omni-Power for competitive sound-whoring dolby surround disabled

 ;) 8) ;D

First, thanks again for your help  :)

I have ordered the Brainwavz XL ear pads from Amazon. I´ll give them a try and if I'm not satisfied, I'll send them back and order the ZMF Auteur Pads, which you recommend :)

I recreated the EQ settings and I can´t wait to try them later. I disable Dolby Surround on both Potara Flow and Omni Power, right?

Oh and one more question (sorry) at the end. Do you know if there are some EQ settings for the Sennheiser Game One?

Have a nice day :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 01:49 PM - 12/07/19
Yeah I remember Emperor Potara did it for Game One, is on his discord.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 05:07 PM - 12/07/19
Hello Alan,
 First I want to thank you very much for the time spent looking for a great audio option like the one you propose!  I have various doubts?  Monolith Liquid spark is sold out ... I will buy SBX G6 !!
 Do I have to use Mixamp and SBX G6 simultaneously?

 And another question is regarding mixamp, is there any way to listen more to the game than the ps4 audio group chat without losing game volume?  If I turn the wheel towards the game under the volume of the voice chat but also the game and it is impossible to listen to the enemies when the classmates speak ... I need to listen loudly to the game and softer the voices of my classmates

 Sorry to ask you so many things but you are an expert in this audio and you are a Savior for the uneducated audio

 Thanks a lot again

Hola Jadehe ;) . Gracias por tus comentarios. No te preocupes por el inglés entendí tu pregunta, te contesto en español, ¿sale?.

En teoría, puedes usar el SBX G6 y el MixAmp de la siguiente manera:
MixAmp Salida de Audífonos -> Adaptador en Y que separa micrófono y audífono -> extension de macho a macho 3.5mm -> Entrada de Audio del SBX G6. SBX G6 conectado a un cargador USB externo.


Así, podrías usar audífonos de alta impedancia con el MixAmp a través del SBX G6 y con la perilla de Chat Mix regular el volumen entre el sonido del juego y del Chat Party (tus compañeros de equipo). Es muy importante que uses el SBX G6 en Modo Directo, sin Surround ni ningún, filtro sonoro SBX sino el sonido se distorsionaría aun más.

Pero esa no es la manera correcta, es más no necesitas el MixAmp para nada cuando tienes el SBX G6, este DAC/Amp es mejor en todos los aspectos.

Así es como lo puedes conectar:
Conecta el SBX G6 por USB a tu consola,
Salida Optica SPDIF de tu PS4 a la Entrada Óptica SPDIF del SBX G6.

Después en: Configuración / Sonido y Pantalla / Opciones de Salida de Audio, En Puerto Primario de Salida, Principal Selecciona DIGITAL OUT (OPTICAL), activa la casilla Dolby Digital 5.1 Ch y Aceptar.

Siguiente, en Formato de Audio (Prioridad), selecciona Bitstream (Dolby).

Después en Configuración / Dispositivos de Audio, asegúrate que Sound Blaster X G6 este seleccionado tanto en: Dispositivo de entrada y Dispositivo de Salida.

Importante: En la opción Salida de Auriculares selecciona: Audio del chat

Hasta aquí ya tienes todo listo.  8)

Ahora, así es como vas poder controlar el volumen entre el juego y el audio del chat:
En la sección Sonido/Dispositivos en la opción Control de Volumen (auriculares) -este es el audio del chat- ajusta el volumen del audio del chat a tu gusto, el audio del juego no cambia, seguirá claro y presente; mejor que la perilla del MixAmp.

Sé que fue mucha info, espero que me halla explicado bien.

-TL;TR Short Version in english, for everyone-
While you can use the SBX G6 as external headphone amp with MixAmp, is not necessary or optimal. Is better to use SBX G6 alone, you need to use the Optical SPDIF output on the SBX G6 input, set Audio to Chat Party and you can control the Chat party volume through the Headphones Volume option, game sound volume source is coming from the OPTICAL source and it won't be affected.
Thanks a million Alan!  You are God in this section !!  I don't know how to thank you for this information .... A big hug
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: mickyg77 on 08:15 PM - 12/07/19
I went with no headphone budget here and got to try both ATH-ADG1X (open back) and Sennheiser GSP 600 (closed back) headsets with the mayflower ARC amp/DAC. I thought I'd give my feedback since, as Alan says, everyone's ears are different. It goes to say that these are both obviously great headphones for FPS like Alan has already laid out and I'm just going to focus on the knit picks and differences according to my needs / preference. This could be almost more of a closed back vs. open back dissertation.

ATH-ADG1X headset

PROS: Extremely light and comfortable. Almost feels like you aren't wearing a headset and due to the openback design it's half-way towards being surrounded with speakers rather than wearing a headset. The sound imaging is quite spread out. It's nice how in between gameplay you can listen to youtube videos on your laptop without even taking your headset off. There's great airflow and you don't feel like you're cut off from your external environment.

CONS: Sound is a little bit diluted compared to closed back headsets. Would be nice if the microphone could be retracted when you're not using it.

Sennheiser GSP 600

PROS:

Closed back design provides very focused sound. While it may seem gimmicky.. I actually love how you mute by pushing the microphone up and out of the way. This means when you're not using it it's completely out of the way. And you're also never going to accidentally be muted when you don't want to be and vice versa.

CONS: Closed back design can feel a little claustrophobic after wearing the open back ATH-ADG1X.

Like Alan has said he recommends have both a closed back and an open back headset. But since these are expensive headsets I'm going to explain why the Sennheiser GSP 600 works better for me in my situation:

I live in a studio apartment with my girlfriend (no bedroom - bed is in living room). So closed back it better for both keeping the game sound from her and keeping the sound of the tv etc. from me.

Furthermore, my hearing I believe is a tiny bit dulled from working around machines quite a bit through my life. All the time my girlfriend complains about the neighbour playing music too loud and I literally can't even hear it. Or my phone is ringing in my pocket and I don't even notice it. I also have a really hard time talking to people in a loud bar (I don't think my brain is great at filtering an onslaught of different noises). All this goes to say I feel like the more focused, less spaced out sound of the GSP 600 works better for me. If I want to really focus on footsteps it's easier for me to do with the GSP 600. Sound imaging for me is still great and for me it's beneficial to have it slightly less spaced out than it is with the ATH-ADG1X. Sometimes my brain tells me the footsteps are far away with the ATH-ADG1X and my subconscious danger close reaction doesn't kick in as fast as it does with the GSP 600. I feel like if you have a quiet room and you want to have an immersive experience it could be greater with ATH-ADG1X. However, if you purely want to sweat and have every advantage I feel like using the GSP 600 is kind of like applying a bit of a magnifying glass on sounds (like being slightly zoomed in with ADS if you will) and you sacrifice a bit of comfort and wider immersiveness. But again this is just for my ears and how my brain filters and reacts to sounds. So for me if my main goal is to sweat on COD I'd use GSP 600 closed back but if I wanted an immersive experience out of Last of Us I'd use open back ATH-ADG1X.



Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 09:46 PM - 12/07/19
(https://i.imgur.com/mAf9Ena.gif)(https://i.imgur.com/EZS0vAX.gif)(https://i.imgur.com/EZS0vAX.gif) :D
Excellent mickyg77 thank you very much, for taking your time to share your feedback!.

Open invitation to everybody, participate and share their experience with us on audio gaming is what this thread is about. Show us your audio gear ;)

About your post, I totally agree find what ever works for you. GSP 600 are very unique closed back drivers, even though are closed these have remarkable sound-stage which is alchemy, but only with a very good DAC/Amp you can hear how unique are, yep another weapon in your arsenal for sweat gaming.

Love how you accurately point that out, the compromise between open-back and close-back. Yep, generally wider sound-stage hinders sound imaging accuracy, is really rare to find a headphone that can do both.

Only planars can deliver this mix. The HifiMan HE-4XX are like a mix of both: exceptional imaging, with open-back wide sound-stage no as wide as ADG1X but wider than HD58X /HD660S and very speedy and punchy bass similar to a closed back.

I'm feeling I might be initializing you in a new drug but.. hehehe if you can give yourself a nice planar as a gift for Christmas do it, and the HifiMan HE-4XX are fantastic sounding affordable planar.

Thanks again for share  ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jogi on 05:10 PM - 12/14/19
Hello and good evening,

I´m back with another question  8)

My girlfriend found her Sennheiser HD 599, which she thought she had lost when she moved. Since she also uses the Astro Mixamp Gen 4, I wanted to ask if there are also special EQ settings for these headphones, like for the Game One, the ath-adg1x etc.

Thanks again for your help  :)

Greetings
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 06:24 PM - 12/14/19
I'm not sure, you need to check on Emperor Potara at Discord.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 05:40 PM - 12/16/19
My Mayflower ARC MK2 arrived today -after a big delay on customs-

First impressions:
It feels heavier, same metal housing and quality components that screams homebrew handmade.

Sound dynamic range and performance, is the same, straight.

Improvements:

Microphone Performance
Mic is now suitable for streaming purposes, voice sounds with a more natural bass than before. The noise gate on the first Arc was a bit more aggressive, which was hit or miss because, my blue cherry switches were completely silenced with caveat of low quality voice sounding. Now, voice sounds more natural but cherry switches are noticeable, also it needs more volume than the first Arc, (ModMic5).

3.5mm Audio Input to connect, your phone, tablet, (mixamp) or any other analog audio is appreciated (before you need a Analog to Digital SPDIF converter).

Switching between RCA and Headphones with a button is a nice to have, however if you play in PS4 you don't need it, everytime you turn on the ARC the audio will be shut-down from the speakers. For PC or XBoX switching between sources without connecting the headphones is very welcome.

It doesn't need a splitter, its headphone is now 4 pole compatible so headsets are ready to plug.

Powered by USB it removes the DC power adapter.

Final Thoughts:
So if you have Mayflower ARC MK1, and you are OK with its mic quality (which is decent for communication, not adequate for streaming) or use the optical input, and your mic through a USB card or mic interface, don't care about analog input, or switching modes, you are completely OK, no need to upgrade.

If you don't have the ARC for $10 bucks you get a lot more functionality with MK2 even though the sound quality is the same.

I going to use the ARC MK1 for my lone PC gaming, and the ARC MK2 on my PS4 gaming/streaming.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 06:09 PM - 12/16/19
One common question on my inbox is:

How good is Mayflower ARC compared to Sound Blaster X G6 and MixAmp?

The Arc (or a DAC and AMP stack, like ODAC + JDS Atom, Schiit Modi+Magni) is Next level,

You can play with SBXG6 or MixAmp, with the right tuning EQ you can sound whoring (footsteps) and live happy your gaming audio, BUT once you hear audio coming from the Arc...

Soundstage resolution is night and day, hearing and locating footsteps is effortless and insane accurate, dynamic range is huge leap, basically you will never want to go back, It will hurt similar as:

- When you play on 144FPS and go back to 30FPS
- When you are used to a fast loading SSD drive and go back to regular mechanical HardDisk
- From a Optic sensor mouse sensor back to ball
- From a 4K back to FHD
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 07:13 AM - 12/18/19
"My Mayflower ARC MK2 arrived today -after a big delay on customs- "


Bought one at the end of last week and it still hasn't been picked up by UPS lol.
So Alan, after reading your thoughts on the MK1 I went out and ordered the MK2 ... to add yet another amp to my collection  ;D
I'd been playing with wireless headsets (Arctis 9x and Lucid sound) for a while, just because of the freedom of no wires.I thought the games sounded ok but then I decided to use my Beyerdynamics DT880/600 ohms again ... man I'd forgotten how good they sound with the x7 amp, I'm hearing so much more effects and footsteps that I missed out on by using a wireless set up.

So I'm looking forward to the Mayflower ... I like the addition of USB power, much easier to have it sitting beside me.
So just one question ... how is the volume level ... do you think I'll have to have the volume level maxed out on high gain with 600 ohm phones?


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 05:32 PM - 12/18/19
Awesome Au1d Yin :) :D I'm pretty sure you are going to enjoy it.

I have the DT990 Pro/250 Ohms on low gain, the volume knob (start at 7 o'clock) is at 2 o'clock to have it loud and clear. On High gain 10 o'clock is about the same volume.

I currently don't have 600 Ohms headphones but accordingly DT880/600 Ohms sensitivity and impedance, you need 79.35 mW of power to make it sound loud as a Jackhammer. The Arc delivers 92mW at 600 Ohms, so yeah you are good to go.

From memory, is way more powerful than X7, and the channels are balanced (same volume on both drivers from the start) at the range, and no noise floor at high volume, neither distortion.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 09:01 AM - 12/19/19
Awesome Au1d Yin :) :D I'm pretty sure you are going to enjoy it.

I have the DT990 Pro/250 Ohms on low gain, the volume knob (start at 7 o'clock) is at 2 o'clock to have it loud and clear. On High gain 10 o'clock is about the same volume.

I currently don't have 600 Ohms headphones but accordingly DT880/600 Ohms sensitivity and impedance, you need 79.35 mW of power to make it sound loud as a Jackhammer. The Arc delivers 92mW at 600 Ohms, so yeah you are good to go.

From memory, is way more powerful than X7, and the channels are balanced (same volume on both drivers from the start) at the range, and no noise floor at high volume, neither distortion.

Thanks for the info  :)
It will be nice going back to having an amp where you can tell where 7 o'clock and 2 o'clock is on the dial ... I don't like the endlessly revolving volume wheel on the x7; and yes the volume is not so powerful on the x7 ...  it's loud with the "sbx" on, but switching that off and using plain stereo makes me have the volume at near max level.
One thing I'm not looking forward to though, is going back to the mess of wires setting up my mic again with the xbox  :(
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: chad20 on 09:41 AM - 12/20/19
What setting should I change on ps4 pro with sbx g6?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 10:49 AM - 12/20/19
You can use the SBX on USB only, set Game Audio to All

or (Recommended)

Connect your PS4 SPDIF out to the SPDIF in of the SBX, got to Video and Sound settings/Audio Settings/ Default: OPTICAL, check Dolby 5.1, format Dolby Bitstream, careful a pop might sound in your headphones, its OK the Dolby LED on the SBX will turn on (indicating is decoding Dolby signal).

Set Game Audio to Chat Audio, now you can control the volume of your Chat Party / Teammates, through the Headphones Volume setting.  8) :D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: chad20 on 11:10 AM - 12/20/19
Thanks for the quick reply. I thought you said not to use surround?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 11:33 AM - 12/20/19
Thanks for the quick reply. I thought you said not to use surround?
Sure for campaign immersive single player, I like the FPS profile or CoD MW or Doom.

But for tryhard, competitive, precise footsteps and directionality in order to really have and advantage, then you should go Direct Mode = Stereo (side button rings are turned off), Audio will be decoded as Dolby Stereo Digital without surround.

The main reason why Surround is not recommended for competitive serious gaming, is because this add a reverb effect, that creates the illusion of hear sound coming from the walls, not from the actual source sound cue position.

Example you are in a cathedral and someone far behind you scream your name, you will hear him from the roof and somewhere behind you. Now same scenario, instead of a hall is a room, you will hear him behind you clearly and even notice if is hiding crouch at your 7 or 5 o'clock, or if it's at a second floor or under

Surround on headphones is not like on audio home systems or theater where we have many speakers and walls to bounce sound creating a more accurate surround representation. With headphones the best way to achieve a natural surround like, is by using a open-back headphones with wide soundstage signature (like: ATH-AD700X/AD900X/ADG1X, AKG K702/K7XX, HD600/HD650/HD6XX/HD660S, SHP9500) and pure stereo sound coming from a quality DAC/amp so it can separate sound cues.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: goaty on 01:17 PM - 12/20/19
just got home from holiday and my ARC 2 was waiting for me. Just tried it for a bit and had to come back here to say what a difference. I use a GSP600 and was using the mixamp with the potara preset. Until now the headset sounded a bit dampened. With the arc my first impression is that the headset came alive. Sound is flying in from all angles. Have to get used to this, after a long day of travelling it was quite an intense first experience. Will have some more fun with this new toy and let you guys know. Really happy so far, so a big thanks again to Alan!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 10:11 PM - 12/20/19
just got home from holiday and my ARC 2 was waiting for me. Just tried it for a bit and had to come back here to say what a difference. I use a GSP600 and was using the mixamp with the potara preset. Until now the headset sounded a bit dampened. With the arc my first impression is that the headset came alive. Sound is flying in from all angles. Have to get used to this, after a long day of travelling it was quite an intense first experience. Will have some more fun with this new toy and let you guys know. Really happy so far, so a big thanks again to Alan!

Anytime!

Congratulations on your new acquisition goaty!  8)

Glad that you are enjoying it. BTW that's a great audio setup for serious competitive gaming: GSP600 + Arc.

Please feel free to share your full experience.

Hi-res quality audio It is a true game changer, that we have very neglected. I feel fortunate to be able share my experience with you, thanks for your confidence.  ;) :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 06:59 AM - 12/21/19
On the subject of Headphone surround effects vs stereo, I thought I should mention the Soundblaster sxfi amp.

I agree about the reverb effect not really doing much for pinpointing sound, but I have to say that the Sxfi amp does a decent job of positioning.
I thought that taking photos of your ears and face, and making a profile for your specified headphones might just be a gimmick, but it really is pretty good for watching movies. I only use it to watch movies I've put on my PC but the special effects are really immersive with my old AD700's.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 04:21 PM - 12/21/19
Hi everyone!! I need help again. I finally bought SBX G6 and Sennheiser G600 for the theme of the microphone built into the headset. I have connected it as you advised me Alan listens very well but does not recognize my voice, my classmates do not listen to me when I speak.
Regards thank you very much
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 12:17 PM - 12/22/19
- Aumentaste el volumen del microfono desde las opciones de PS4?, cómo tienes conectado el audifiono? con un cable o con el cable que tiene mic y audifono por separado?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 04:12 PM - 12/22/19
Hey Alan, I've been reading the PDF from the Mayflower site about the MK2, and one of the things I noticed was  ... "The headphone jack now accepts 4 pole headset connectors, eliminating the need for a mic/headphone splitter."

The ath-adg1x was going cheap on Amazon and I ordered them as a wee treat for myself.
I'm dumb and don't understand much about it, but this surely wont mean that I can use the mic when it's plugged into the headphone jack on the Mayflower ?? (which has yet to arrive)

I've ordered a splitter for the 3.5mm on the adg1x anyway ...  I was just curious about how it all might work.
Saw that the rear "aux in/mic out" can now act as a 3.5mm analog input, and had thought I might be able to feed a cable back from my xbox chat connector into the Mayflower and control the chat levels coming into it in the same way that I did with the sound blaster x7 line in ... but I will be using the optical connection, and I think the line in auto swiches the input selection?


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 04:32 PM - 12/22/19
Oh and just a heads up for anyone who might be interested ... at the moment the ATH-ADG1x is going for £119.99 on Amazon UK.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 09:34 PM - 12/23/19
Wow that's a good bargain :D!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 09:44 PM - 12/23/19
Hey Alan, I've been reading the PDF from the Mayflower site about the MK2, and one of the things I noticed was  ... "The headphone jack now accepts 4 pole headset connectors, eliminating the need for a mic/headphone splitter."

The ath-adg1x was going cheap on Amazon and I ordered them as a wee treat for myself.
I'm dumb and don't understand much about it, but this surely wont mean that I can use the mic when it's plugged into the headphone jack on the Mayflower ?? (which has yet to arrive)

I've ordered a splitter for the 3.5mm on the adg1x anyway ...  I was just curious about how it all might work.
Saw that the rear "aux in/mic out" can now act as a 3.5mm analog input, and had thought I might be able to feed a cable back from my xbox chat connector into the Mayflower and control the chat levels coming into it in the same way that I did with the sound blaster x7 line in ... but I will be using the optical connection, and I think the line in auto swiches the input selection?

That's right, 4 pole means that the mic and the headphone share a ground all in one plug, now you can connect your headset to the headphone input and the mic will work, without the need of Y mic and headphone splitter. That's how I have setup my ATH-ADG1X

Even, though I don't have an XB1, it should auto-switch from the back in/out put.

Congrats Au1d Yin looking forward to read your experience :)

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 08:38 AM - 12/24/19
First off thanks for all the advice, and all the best to you and yours at this time of year  :)

Wow ..  I didn't really think the mic would work that way, so now I just need to connect a line from the rear mic out, to the xbox controller.

The Mayflower arrived in the UK yesterday so I should have it after Xmas; but I did get delivery of the ADG1X yesterday and used them with the Creative X7 amp. I'm not a techie guy that sits and analyses everything but here's my 1st impressions of the ADG1X ... I sat down to play for a couple of hours and ended up playing for four hours lol!

What I really like about these cans is that it felt like I was right "there" in the game ... man I had so much fun playing last night, stereo ended up sounding like surround sound ... so immersive I friggin love them  :)
My DT 880/600ohms do pick out certain sounds more clearly, but at the expense of a treble that is a bit too harsh for my hearing ... the audio technicas sound really warm compared to them, and the bass is a lot better than I expected it to be.
One little moan is that I wish Aidio Technica would listen to folks about their cables. I just got them and the cable between the jackplug and the mute switch is like a pigs tail ... I just can't straighten it, and you can't unplug it and get another.
Anyways I'm looking forward to using them with the Mayflower. :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Lucifalic on 06:20 PM - 12/24/19
Ok I havnt read the full thread but I’m looking at a new headset. I am pretty much looki at the Astro a40 or a50. The 50s are on for 300 at Best Buy and I think the 40s are 250.

I mean I was going to get the steelseries arctis pro but the wireless ones are almost as much as the a50 And wired about 75 less then the 40s so I dunno. Don’t know what to do. Any suggestions?

Thanks
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: YOUDID on 06:41 AM - 12/25/19
Just bought the a50s about a month ago and so far have been quite happy with the purchase. I downloaded the omnivox profile that is linked in this thread. FYI, Astros wont work with a  PS4 slim unless you buy an adapter.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: hey zim on 12:14 AM - 12/30/19
got some TIN T2 iem’s a couple weeks ago. for being an iem the sound stage is great and i hear everything. i bought a $10 mmcx cable with a mic on amazon and everyone has said i sound great.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 07:02 AM - 12/30/19
Hey Alan. I currently use a Mixamp Pro TR and SBX G5. I
In your opinion should I go with just the Mayflower as a stand alone? I don't care much for surround sound. I mostly use stereo. I do however like using the EQ presets of the Mixamp. Do you think with the ARC alone I will still be able to hear footsteps just as clear as I would using the presets? I have a HD58X ,AT1DG, and Samson SR850 for headphones.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 10:25 AM - 12/30/19
My Mayflower Arc mk2 arrived a couple of days ago, and it's making my DT 880/600 ohms sound much better than they did with the Sound blaster x7. I had the x7 set on a flat eq and the trebles were a bit harsh on the 880's ... on the Mayflower it sounds cleaner / they still sound bright but I'm able to pick out more detail with the Mayflower.

Really like this amp, and using usb for power is great ... man this amp takes up no space sat next to me compared to my x7 and it's power brick.


Just ordered the Hifiman HE4XX from Massdrop ... at $130 with $20 off my 1st order it's a no brainer for me to try them out.

Edit ... having to return the ADG1X to Amazon, they sound great but I keep getting a loss of volume to the left ear after playing for a bit. When I unplug and then replug the jackplug everything is fine for a bit, then it starts acting up again.

Jackplug is secure in it's connection when this happens, and it happens using the X7 amp with a y splitter, and also in the Mayflower without a splitter ... shame as I really liked them.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: MrGold on 02:04 AM - 01/01/20
I just downloaded TheZaliaSGuy tournament 3 bc I play a lot of Apex Legends. I am currently using the Astro A50s.  I’ve got a few questions for the community as I am new to this headset!  First off thanks for the work you did ZaliaS it sounds great!

1- Should I be using Dolby on or off for tournament 3? 
2- Does anyone have any other suggestions for presets for the A50s for Apex?

Thanks everyone!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: smokN on 08:53 AM - 01/04/20
Hi I just picked up a set of gen 4 Astro a40’s with the pro mic amp but I’m having issues with my audio, I was wondering which would be the best preset for modern warfare, I’m looking to be able to hear footsteps but also be able to hear my party clearly, currently it’s either full voice audio and no game audio or game audio and I can’t hear what my friends are saying because it’s so loud, thanks!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 10:01 PM - 01/08/20
I'm wanting to jump in with the following setup:
Console - Xbox One X
DAC AMP - Mayflower Arc MK2
Headset - ADG1X (waiting for sale) or AD700X (hanging at $91) with modmic4 ($35)

All the Mayflower Arc reviews suggest I would not be happy at all with the mic quality/party chat issues with my Xbox One and that it shouldn't be included on the supported list. Well I think some of these reviewers are looking for simple plug and play support and haven't gone through as many different gaming headsets as I have.

I'm excited to try this anyways and I have a couple workarounds/compromises I think will work. I'm wondering if anyone has already tried these or is currently using the Mayflower on the Xbox successfully with a different arrangement.

Two biggest complaints from forums and Youtube reviews:
1) Feedback with mic.
2) Party chat too quiet or non-existent.

Maybe I'm wrong or possibly this isn't even necessary, but I could avoid both issues by not connecting my headset adapter to the DAC (only use the Toslink input). Instead, plug the Modmic into the controller without using the Mayflower pass thru to address problem #1. I would lose mic monitoring feedback sound if the Mayflower does that, but it seems like a fair trade for improved audio clarity.

Problem #2 is solved by changing settings in my Xbox to forward party chat directly to speakers and not connecting the headphone side of the controller at all. Downfall is I cannot mix the party volume without going into menus, but to be honest, I don't recall the last time I had to change the party mixing with my existing headset.

I'm still waiting/hoping for ADG1X to go on sale, so if my workarounds aren't great ideas, it's also an option to buy a Mixamp instead. Appreciate anyone's feedback, this is the first time I've been excited about a new gaming setup in a while.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Himpy on 08:57 PM - 01/11/20
After waiting 3 days and watching more video reviews and comparisons, I've changed my planned setup to:

Console - Xbox One X
DAC - Schiit Modi ($99)
AMP - Schiit Magni ($99)
Stack Cables - RCA ($7)
Headset - AD700X ($91)
Microphone - Modmic ($35)


My reason for not getting the Mayflower is that it would have cost around $50 more than the Schiit stack and there is arguably a bit more freedom in having a separate DAC and AMP. Only real bummer is that I'm passing on the Arc's DSP toggle which means with a low impedence headset, it will limit my amp adjustment. I'm excited and hopeful that I can get this working smoothly with my Xbox as an alternative to the Mixamp.

Also, thanks Alan for somewhat guiding me in this direction with your previous post rating different setups.

Gaming Audio DAC / AMP Breakdown:

Excellent:  (Budget: $250 - $450)
Performance: Excellent detail, outstanding sound imaging, you can estimate precisely sound cues position, movement and distance, left, right, behind and even top or bottom. Best for sound-whoring and a radar for competitive gaming.
- Schiit Modi DAC + Magni Amp
- Mayflower ARC MK1/MK2
- JDS El DAC + Atom  (best)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 12:05 AM - 01/12/20
Hey Alan. I currently use a Mixamp Pro TR and SBX G5. I
In your opinion should I go with just the Mayflower as a stand alone? I don't care much for surround sound. I mostly use stereo. I do however like using the EQ presets of the Mixamp. Do you think with the ARC alone I will still be able to hear footsteps just as clear as I would using the presets? I have a HD58X ,AT1DG, and Samson SR850 for headphones.
Yes, Mayflower MK2 (or a DAC/Amp stack) alone with a nice open-back is the best immersive yet very advantageous way that you can play on console, no doubt.

I just downloaded TheZaliaSGuy tournament 3 bc I play a lot of Apex Legends. I am currently using the Astro A50s.  I’ve got a few questions for the community as I am new to this headset!  First off thanks for the work you did ZaliaS it sounds great!

1- Should I be using Dolby on or off for tournament 3? 
2- Does anyone have any other suggestions for presets for the A50s for Apex?

Thanks everyone!
ZaliaS Tournament presets are meant to play on stereo, no Dolby surround.

After waiting 3 days and watching more video reviews and comparisons, I've changed my planned setup to:

Console - Xbox One X
DAC - Schiit Modi ($99)
AMP - Schiit Magni ($99)
Stack Cables - RCA ($7)
Headset - AD700X ($91)
Microphone - Modmic ($35)


My reason for not getting the Mayflower is that it would have cost around $50 more than the Schiit stack and there is arguably a bit more freedom in having a separate DAC and AMP. Only real bummer is that I'm passing on the Arc's DSP toggle which means with a low impedence headset, it will limit my amp adjustment. I'm excited and hopeful that I can get this working smoothly with my Xbox as an alternative to the Mixamp.

Also, thanks Alan for somewhat guiding me in this direction with your previous post rating different setups.

Gaming Audio DAC / AMP Breakdown:

Excellent:  (Budget: $250 - $450)
Performance: Excellent detail, outstanding sound imaging, you can estimate precisely sound cues position, movement and distance, left, right, behind and even top or bottom. Best for sound-whoring and a radar for competitive gaming.
- Schiit Modi DAC + Magni Amp
- Mayflower ARC MK1/MK2
- JDS El DAC + Atom  (best)
That's a great option, if is cheaper go ahead having DAC/Amp separated an Independent Microphone has its advantages also some drawbacks besides that taking more space, the only caveat is you can not use headsets with a 4 pole connector, because these share a ground if you split it you will get grounding buzz noise.

There some pretty darn good headsets that are well tuned for gaming like: ATH-ADG1X, GSP600, Beyer-dynamic MMX 300 Gen2 , all these share a ground (MX300 Gen1 doesn't)

Keep in mind too that ATH-ADG1X is a AD900X not a AD700X.

I have to state: Mic input on the Mayflower Arc MK2 is outstanding, very clean and natural bass to the voice, I haven't try it on XB1 (I don't own one) but I'm very pleased because is noise gate reduction, hides my noisy blue switches keystroke noises perfectly, MK1 sound like I was inside on a helmet.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 10:19 AM - 01/12/20
Anyone on Xbox can help me out? Everytime I'm on party chat, my chat group complains of echo and it's annoying them so much that it makes me not wanna squad up with them
 I'm at a lost because I have tried pretty much everything to get rid of this echo.

I use a Mixamp and Mayflower ARC, never at the same time though.
With the Mixamp , the echo comes and goes. With the Mayflower it's seems to not go away. How I have the Mayflower setup for the Xbox is optical out to Mayflower Optical in for the headset and the mic into the controller input. Chat output set to speakers on the Xbox because that would be the only way to hear chat.

Any suggestions would  greatly be appreciated.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 11:35 AM - 01/12/20
Anyone on Xbox can help me out? Everytime I'm on party chat, my chat group complains of echo and it's annoying them so much that it makes me not wanna squad up with them
 I'm at a lost because I have tried pretty much everything to get rid of this echo.

I use a Mixamp and Mayflower ARC, never at the same time though.
With the Mixamp , the echo comes and goes. With the Mayflower it's seems to not go away. How I have the Mayflower setup for the Xbox is optical out to Mayflower Optical in for the headset and the mic into the controller input. Chat output set to speakers on the Xbox because that would be the only way to hear chat.

Any suggestions would  greatly be appreciated.

Can't help you with the mixamp, but it sounds like a bad cable.

For the Mayflower are you using a 4 pole headset which shares the mic and headset on the same plug? If so, I believe your issue could be the grounding issue that Alan just advised me to watch out for on my new setup. If that's the case, I think the best option is to add a modmic to have a separate mic cable. This should also solve your mixamp issue if it has a separate plug for mic.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 11:59 AM - 01/12/20
Anyone on Xbox can help me out? Everytime I'm on party chat, my chat group complains of echo and it's annoying them so much that it makes me not wanna squad up with them
 I'm at a lost because I have tried pretty much everything to get rid of this echo.

I use a Mixamp and Mayflower ARC, never at the same time though.
With the Mixamp , the echo comes and goes. With the Mayflower it's seems to not go away. How I have the Mayflower setup for the Xbox is optical out to Mayflower Optical in for the headset and the mic into the controller input. Chat output set to speakers on the Xbox because that would be the only way to hear chat.

Any suggestions would  greatly be appreciated.

Can't help you with the mixamp, but it sounds like a bad cable.

For the Mayflower are you using a 4 pole headset which shares the mic and headset on the same plug? If so, I believe your issue could be the grounding issue that Alan just advised me to watch out for on my new setup. If that's the case, I think the best option is to add a modmic to have a separate mic cable. This should also solve your mixamp issue if it has a separate plug for mic.

Yeah I have a headset with a 4 pole. I do use a splitter however with it. I use that splitter to separate the mic and headset. Mic goes into controller and headset to ARC. So this is not the right way to do it?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 12:09 PM - 01/12/20
At the manual there is a diagram on how to connect it on XB1, it goes something like this:

For the Arc version 1 or MK1
(https://i.imgur.com/q4Hledl.jpg)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 12:23 PM - 01/12/20
Try to connect the Mic output from the back of the arc to the controller mic (using Y splitter adapter), using a male to male 35mm extension.

Once your headset is connect to the Arc (either directly on the headphone jack MK2 only or using a Y splitter) the Mic output in the back is grounded, you can connect from there to another mic input.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 12:26 PM - 01/12/20
Try to connect the Mic output from the back of the arc to the controller mic (using Y splitter adapter), using a male to male 35mm extension.

Once your headset is connect to the Arc (either directly on the headphone jack MK2 only or using a Y splitter) the Mic output in the back is grounded.

I should have noted. I have the MK1. Is this still possible?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 12:28 PM - 01/12/20
Yep the diagram is for Mayflower Arc 1 or MK1

Manual: https://mayflowerelectronics.com/content/pdf/OwnersManual18.pdf
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 04:29 PM - 01/12/20
Before changing your setup which appears to work with the PS4, I think you need to test your headset wire and chat adapter. Try joining a chat and connecting your headset directly into your chat adapter and see if your friends are still getting an echo. You should turn on the party chat overlay or leave the chat window open so you can see when your mic is giving feedback.

Assuming you don't have any issues with your adapter or headphone wire, we can now try different setups.

This would be your current Mayflower setup if you are following the instructions Alan provided from the manual.
(https://imgur.com/dOeLnX6.png)

However, if you are sending party chat through the Toslink cable (blue) your setup would be a little different (remove green lines/adapters to the chat adapter). I'm pretty sure the green section is where Mayflower got their Xbox instructions wrong. If you did connect it in this manner, you are now feeding an amplified signal directly in-line with the unamplified sound output from your chat adapter. I believe this would lead to lots of feedback and quiet party chat. If you remove this entirely and change your chat output to optical, your sound should be perfect.

Now lets look at the mic connection. I believe the problem is your headset is a 4 pole and your splitter converts this to two 3 pole connections which share the same ground. This wouldn't be an issue with PS4 because all signals are sharing the same ground from the Mayflower. However on Xbox, when using the mic passthru you are still dealing with two separate power supplies:
1) Mic powered from controller adapter
2) Speakers powered from Mayflower.
You would think the mic input would change the ground, but I believe it simply just forwards everything back to your chat adapter. I may be completely wrong, but other complaints from Xbox users lead me to believe this is the problem.

This brings me to the addition of the Modmic. This is a sad compromise because now you'd be adding a second mic onto your headset so you no longer share ground between mic and speakers. I hope you find a way to avoid this, but I suspect this new arrangement is the only way to prevent ground issues and your mic from echoing.
(https://imgur.com/WKsUfi8.png)

It's also possible that the mic and speaker inputs inside the ARC share the same ground. If so the feedback would be caused by the internal grounding. If that's the case, adding a Modmic wont help, we would instead need to connect the mic directly to the controller (red dashed line).

I apologize for such a lengthy post and unfortunately I don't have the Arc so I can't test and give you a solution.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 06:31 PM - 01/12/20
@#$% it's complicated for XB1.

Worth mentioning on the Mayflower ARC MK1, you have to connect the USB to your console no matter is only working on optical out, USB connector provides the Arc a full complete ground circuit.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 09:35 AM - 01/13/20
@#$% it's complicated for XB1.

Worth mentioning on the Mayflower ARC MK1, you have to connect the USB to your console no matter is only working on optical out, USB connector provides the Arc a full complete ground circuit.

Tried this but was getting ridiculously loud feedback. Not sure if I was supposed to use the USB and power adapter at the same time.

I also tried the setup on the diagram, and I'm still getting echo. I'm watching a stream from my Xbox and it's definitely picking up the stream audio. I'm so confused and discouraged to use this set up. I just can't find the solution. I've tried different audio cables from 3 pole to 4 pole since I have so many and every cable I've used does the same thing. I've tried the diagram setup with out using the mic out from the ARC and same thing. I just don't get it anymore.

I've also tried just plugging in the Xbox headset adapter that plugs into the controller with just my headset connected and I get no echo or feedback off of that. So my adapter is definitely not the problem.

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 09:46 AM - 01/13/20
Before changing your setup which appears to work with the PS4, I think you need to test your headset wire and chat adapter. Try joining a chat and connecting your headset directly into your chat adapter and see if your friends are still getting an echo. You should turn on the party chat overlay or leave the chat window open so you can see when your mic is giving feedback.

Assuming you don't have any issues with your adapter or headphone wire, we can now try different setups.

This would be your current Mayflower setup if you are following the instructions Alan provided from the manual.
(https://imgur.com/dOeLnX6.png)

However, if you are sending party chat through the Toslink cable (blue) your setup would be a little different (remove green lines/adapters to the chat adapter). I'm pretty sure the green section is where Mayflower got their Xbox instructions wrong. If you did connect it in this manner, you are now feeding an amplified signal directly in-line with the unamplified sound output from your chat adapter. I believe this would lead to lots of feedback and quiet party chat. If you remove this entirely and change your chat output to optical, your sound should be perfect.

Now lets look at the mic connection. I believe the problem is your headset is a 4 pole and your splitter converts this to two 3 pole connections which share the same ground. This wouldn't be an issue with PS4 because all signals are sharing the same ground from the Mayflower. However on Xbox, when using the mic passthru you are still dealing with two separate power supplies:
1) Mic powered from controller adapter
2) Speakers powered from Mayflower.
You would think the mic input would change the ground, but I believe it simply just forwards everything back to your chat adapter. I may be completely wrong, but other complaints from Xbox users lead me to believe this is the problem.

This brings me to the addition of the Modmic. This is a sad compromise because now you'd be adding a second mic onto your headset so you no longer share ground between mic and speakers. I hope you find a way to avoid this, but I suspect this new arrangement is the only way to prevent ground issues and your mic from echoing.
(https://imgur.com/WKsUfi8.png)

It's also possible that the mic and speaker inputs inside the ARC share the same ground. If so the feedback would be caused by the internal grounding. If that's the case, adding a Modmic wont help, we would instead need to connect the mic directly to the controller (red dashed line).

I apologize for such a lengthy post and unfortunately I don't have the Arc so I can't test and give you a solution.

I am using optical for the ARC. If I understand this correctly...I can output chat through optical? I don't think I ever seen that option on the audio settings on the Xbox. Maybe you're referring to "output chat to speakers"?. I did try that setup on the diagram( the one with the splitters on both the ARC and chat adapter and I was getting echo. I however didn't see the part where you mentioned to eliminate the green lines on that diagram. I would imagine it is pretty much the same thing as just plugging in the Y splitter off the headset to [ 1 ] Headphone to ARC and [ 2 ] mic to controller input. Doing that still have my party echo on their end. This is so frustrating.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 10:36 AM - 01/13/20
Chat is not going through the optical only audio, your mic should be connected to the Arc, then the chat goes out from the Arc back mic output.

BTW, Great job Himpy thanks for taking the time and share this.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 12:15 PM - 01/13/20
I am using optical for the ARC. If I understand this correctly...I can output chat through optical? I don't think I ever seen that option on the audio settings on the Xbox. Maybe you're referring to "output chat to speakers"?.

Yes, I meant output to speakers.
Settings > General > Volume & audio output > Party chat output - set to speakers
If you find games are too loud to hear chat you can change your chat mixer settings here too.

I did try that setup on the diagram( the one with the splitters on both the ARC and chat adapter and I was getting echo. I however didn't see the part where you mentioned to eliminate the green lines on that diagram. I would imagine it is pretty much the same thing as just plugging in the Y splitter off the headset to [ 1 ] Headphone to ARC and [ 2 ] mic to controller input. Doing that still have my party echo on their end. This is so frustrating.

Okay, lets try something different. What happens if you change game chat to go through optical and remove the headphone to ARC? I'm saying connect only the mic input to the controller and see if they still get echo. Similar to my modmic diagram, like this:
(https://imgur.com/TiXBEZL.png)

Still echo? Try jumping past the ARC completely like this:
(https://imgur.com/tjlRVNY.png)

If you or your friends still get an echo on both these setups, I have to believe the issue is the shared ground sending feedback to the mic. If that's the case, you can either pursue isolating the chat line with other equipment or just jump to  a separate mic to brake the loop. For my setup, I picked up this Modmic which seemed to be the cheapest plugin option:
https://www.amazon.com/dp/B075RGBFDY/ (https://www.amazon.com/dp/B075RGBFDY/)

I just got it along with my AD700X headphones this morning. Two issues with this that make this a bit of a clunky solution:
1) Cord on the headphones is really long, about 2 meters/6 feet longer than the Modmic. Not an issue for me, but if you need the extra length you'll need an extender for the mic.
2) Modmic instructions advise not to attach to mesh surfaces, however, the entire outside of the Audio-Technica's is mesh. I will try it out and see if this is a problem, worst case I'll have to use some stronger adhesive.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 02:23 PM - 01/13/20
I will give this a shot tonight. I'll give you some feedback tomorrow. I don't have a modic but I do have a zalman clip on. I'll try with that also.

What is that on the bottom of the splitter?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 02:39 PM - 01/13/20
What is that on the bottom of the splitter?

That's the receptacle that you plug your headset plug end into. I should have cropped it out to avoid confusion.

Update on the Modmic mounting and cable length:
I was able to mount to the mesh without problem. I'm sure if I tuck the mic away every use it would eventually come loose, but it seems to be holding pretty well. They give you an extra adhesive piece so that's nice.

I actually like the shorter cable length. This will allow me to route the extra length of headset cable up behind my desk to the amp and connect the mic right into my controller on my desk without having a ton of extra slack. This might be a bit annoying using the mic port on the Arc through.

(https://imgur.com/hqQprsJ.png)

Other news: My Amp and DAC just shipped. Hopefully I'll have a complete setup posted by the weekend.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 08:24 PM - 01/13/20
I discovered my Steel Series Siberia headset has an audio share port, so I've attached my AD700X headset to it and oh my goodness it's amazing ;D

Anyways, I did a little extra testing and discovered I still have to use the mic splitter on the controller. Trying to connect the mod mic directly into the port doesn't work at all. So if you're following my layouts, add the splitter back to the controller, but only connect the red line (don't need green if you are forwarding chat through speakers). Everyone in my party said my mic was crystal clear even though I think I mounted it a bit too far back.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 11:30 AM - 01/14/20
I returned the modmic business I had , because of the same issue you're having. I did the setup you suggested above. The Xbox recognized that something was plugged in but the mic wouldn't work. So that's shot dead.

I did however found a breakthrough for the Mayflower ARC Mk1 to get chat audio to work. No echo, no ground feedback. Just clean audio. Only downfall was I wasn't able to adjustchat volume and it was tied together with game audio. I think I may have found a solution though. I will test tonight and give some feedback tomorrow.

What I did.....
-added a Astro Mixamp Pro TR
 * Mixamp connected to console via USB only ( No optical )

Optical still from console to ARC and headphone to ARC.

Mic connected  to Mixamp headset port.
Chat audio output set to speakers so I can hear chat coming out from the ARC and not on the Mixamp.

What I'm going to try tonight is adding an optical splitter ( 1 in 2 out ).
Console optical being split to the ARC and Mixamp. This should in theory enable me to control chat volume from the Mixamp. It could possibly have echo on my end doing
this but if I move the Mixamp game / chat audio dial a 100% towards to chat it may eliminate the possible echo caused by the optical splitter.

If this works , then it'll be awesome because nothing is connected to the controller. Crossing my fingers.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 11:49 AM - 01/14/20
I'm surprized the other mic wouldn't work, hope you figure it out.

If you still can't get it to work, just use the mixamp as a DAC and use the Arc as an amp. That seems to be the cleanest setup for Xbox, although it would be a step down from running optical to the Arc.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 05:48 PM - 01/14/20
I'm surprized the other mic wouldn't work, hope you figure it out.

If you still can't get it to work, just use the mixamp as a DAC and use the Arc as an amp. That seems to be the cleanest setup for Xbox, although it would be a step down from running optical to the Arc.

Don't think I can even do that. The MK1 does not have a line in.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 09:03 PM - 01/14/20
Don't think I can even do that. The MK1 does not have a line in.
This just keeps getting better, you're right. I just assumed the mic out was an input like it is on the MK2.

While "fact-checking" you on the inputs, I went through the MK2 manual and noticed the Xbox setup figure matches the newer diagram I made, but had the mic splitter included (as I said to do in my follow-up reply). I don't recall seeing this before and I also don't remember the instructions telling you to change Xbox settings to pass chat through speakers, I think Mayflower just updated the manual.

Also, notice you are now instructed not to feed the mic into ARC at all, but instead need to bypass it. This tells me there must be a shared ground within the unit causing problems.
(https://imgur.com/3UMCiZj.png)

If that's the setup you tried with your ADG1X you shouldn't have had a dead mic. The mic should have worked, but I have a feeling you still would have had an echo or static caused by the mic sharing the same ground in the headset.

In the end, if you still can't find a workaround, I think you need to buy up the business modmic again and do this instead.
(https://imgur.com/d61cxgU.png)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 10:34 AM - 01/15/20
That one at the end looks like the simplest way to make it work for XB1.

I suggest change the ATH-ADG1X for a ATH-AD900X both use the same drivers(speakears/cans) slightly tuned differently makes no sense have an unused mic or paying extra for it if you are not using it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 10:49 AM - 01/15/20
That one at the end looks like the simplest way to make it work for XB1.

I suggest change the ATH-ADG1X for a ATH-AD900X both use the same drivers(speakears/cans) slightly tuned differently makes no sense have an unused mic or paying extra for it if you are not using it.

Definitely gonna try the one on the diagram with the mic plugged into the splitter going into the controller. It's definitely a ground for sure as the one breakthrough I thought I found had some really loud feedback when I increase the volume on the Mixamp. It also was picking every audio that was being output. This is getting super annoying. If this last one you suggested doesn't work I'm gonna sell the MK1 and get the MK2 and do this all over again.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 07:51 AM - 01/16/20
Don't think I can even do that. The MK1 does not have a line in.
This just keeps getting better, you're right. I just assumed the mic out was an input like it is on the MK2.

While "fact-checking" you on the inputs, I went through the MK2 manual and noticed the Xbox setup figure matches the newer diagram I made, but had the mic splitter included (as I said to do in my follow-up reply). I don't recall seeing this before and I also don't remember the instructions telling you to change Xbox settings to pass chat through speakers, I think Mayflower just updated the manual.

Also, notice you are now instructed not to feed the mic into ARC at all, but instead need to bypass it. This tells me there must be a shared ground within the unit causing problems.
(https://imgur.com/3UMCiZj.png)

If that's the setup you tried with your ADG1X you shouldn't have had a dead mic. The mic should have worked, but I have a feeling you still would have had an echo or static caused by the mic sharing the same ground in the headset.

In the end, if you still can't find a workaround, I think you need to buy up the business modmic again and do this instead.
(https://imgur.com/d61cxgU.png)

So the diagram on the top worked. Mic worked , worked on voice messages ( used this method to test mic and playback ). I would imagine party chat would be fine as this was one thing I wasn't able to test out as I got side tracked with responsibilities. Will do more testing but this method looks promising.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 08:40 PM - 01/16/20
So the diagram on the top worked. Mic worked , worked on voice messages ( used this method to test mic and playback ). I would imagine party chat would be fine as this was one thing I wasn't able to test out as I got side tracked with responsibilities. Will do more testing but this method looks promising.

Is it working with your ADG1X headset and mic or did you still need a separate mic? Just want to clarify if the issue was from the Arc, the headphones, or both.

In other news, Z reviews just did an Arc MK2 review. He didn't really compare it to other setups, but went through the features thoroughly and he didn't have any complaints.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 09:42 AM - 01/18/20
So the diagram on the top worked. Mic worked , worked on voice messages ( used this method to test mic and playback ). I would imagine party chat would be fine as this was one thing I wasn't able to test out as I got side tracked with responsibilities. Will do more testing but this method looks promising.

Is it working with your ADG1X headset and mic or did you still need a separate mic? Just want to clarify if the issue was from the Arc, the headphones, or both.

In other news, Z reviews just did an Arc MK2 review. He didn't really compare it to other setups, but went through the features thoroughly and he didn't have any complaints.

I spoke too soon. I have no idea how to get rid of this echo. It's so frustrating. Maybe my headset mic is too sensitive? I thought maybe my chat adapter game/ chat volumes were the culprit because I realized I had both at max volume,but after completely turning both volumes to it's lowest my party was still hearing echo. Maybe a bad chat adapter? Well I wouldn't say it is because even the mic direct to the controller was the same thing. Tried two other controllers with the same result. I have no idea.

I ended just getting a wireless headset just so I don't have to deal with this mess.

I'm thinking I'm gonna sell the ARC and just stick with the Mixamp.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 12:47 PM - 01/18/20
Do what ever works for you.

XB1 setup sounds very messy (cable wise) but I can deal with that.

I have to say this, it seems to me that due this echo issue, you really have listening your Arc sounding for long because that sound quality is what you are paying for, mic is optional. I mean once you hear it and make your ears used to it... you will most definitely never go back to a lower quality audio like mixamp or any wireless solution

If your headphones are leaking (echo) regardless the arc, then you should change the headphones not the DAC, is like changing a car due a flat tire. Tried closed back, or you can (as a test) cover (cardboard+tape) the back of your headphones to see if the leaks comes from it.

But again, is all valid if is not practical for you (cable mess can be nerve wrecking)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ceebs on 03:12 PM - 01/18/20
I've been following this thread with interest ever since the headphone reviews started making an appearance last autumn. I was especially interested in how well you all found them for audio cues: I tend to play first person shooters (especially CoD) so I want to make the most of the positional audio in game.

I've had a pair of Audio Technica ATH-AD700s since forever (and I bought them second-hand) and they're still going strong. They're good for hearing footsteps, shots and relative distance, but I sometimes struggle to work out how far away those sounds are or pinpoint them with confidence, so I was curious to see whether either the Sennheiser GSP 600s (https://www.amazon.co.uk/Sennheiser-GSP-600-Over-Ear-Cancelling-Noir/dp/B077RWKB3J/ref=sr_1_1?keywords=Sennheiser+GSP+600&qid=1579381375&rnid=1642204031&s=electronics&sr=1-1) or the Audio Technica ATH-ADG1Xs (https://www.amazon.co.uk/Audio-Technica-ATH-ADG1X-High-Fidelity-Open-Air-Headset/dp/B01AYZZP5U/ref=sr_1_1?keywords=Audio+Technica+ADG1X&qid=1579381490&s=electronics&sr=1-1-catcorr) had improved on my 10 year old headset (discontinued years ago). In the interest of science, I bought both to test.

So first off, I'm not an audiophile. I know the difference between a good pair of cans and a bad, but as long as they sound good, I'm happy. The really important thing to me, is how good is the positional audio and, as I game for hours at a time, are they comfy?

I tested all the sets (including my AD700s as the base) by playing CoD Infinite Warfare on the PS4 Pro and listening to FrekeOne's Quick test You can do (https://www.youtube.com/watch?v=oVXFpbpNQDc), The Virtual Barber Shop (https://www.youtube.com/watch?v=IUDTlvagjJA), SOZO 3D's Adding 3D sounds to a mono film (https://www.youtube.com/watch?v=vgWmA2Qn8zc) and HiHACKER's ULTIMATE HEADPHONE TEST !!! (https://www.youtube.com/watch?v=J0a2Prc_MQo) on PC.
Audio was piped through my SoundBlaster  X7 with SBX on. I played CoD using Od1n’s custom Call of Duty settings and the rest with the <Rock> preset.

The whole process took about five hours.

My conclusion, the ADG1Xs are better that my current headset for positional audio, the GSP 600s are not, but all three are great headsets.

The ATH-700s are pretty light and comfy but the lavender-coloured mesh does not look cool. The cable is long but sends noise to the speakers when rubbed. It also likes to twist itself into a pretty spiral when you turn your back. The 3D wings are an acquired taste: I like them, but some don't. The earpads are super comfortable.
Sound is rich and balanced, but with only a little bass. They produce a very natural sound (although I can only hear up to 1500Hz so there may well be higher pitched noises that I just can’t hear). The soundstage is wide (open-backs) creating immersion and depth. Footsteps are easy to hear, distance is easy to work out, direction and specific angle from the player are sometimes difficult to determine.

The GSP 600s are relatively heavy and clamp your head more firmly than the ATs, even with the adjusters fully down. They’re not uncomfortable but they certainly feel more substantial than the other two. They look pretty ‘gamy’ and I don’t like the silver-grey plastic bits, but at least the red accents aren’t too in-your-face. The braided cable is fantastic. It never twists and feels really light. No noise when brushed and it’s removable so you can replace it if it’s damaged. 
Sound is rich with quite a bit of reverb in the lower end. It makes explosions and gunshots more punchy. IMO, Sennheiser have created a ‘gamer’ character to the headset that, whilst not garish, is a touch too cinematic for me. They are closed-back headphones though, so the soundstage is reduced. Footsteps are easy to hear but their direction and distance are sometimes challenging to pinpoint.

The ADG1Xs are light and are even more comfortable than the 700s. The earpads are outstanding, but of course, they are new. The 3D wings are still present, but they feel lighter than the ones on my own headset. Looks as though the design has been tweaked slightly. The black and grey colour is very unobtrusive. The cable was wound circularly in the packaging, and even after several hours of use, hasn’t yet unwound properly.
Sound is similar to the AD700s, but ‘brighter’, distinct without an increase in the treble. There’s noticeably more clarity between noises which makes it easier to separate individual sound cues. The bass is about the same as the 700s and so they also sound very natural. The soundstage is nice and wide but the direction of footsteps and gunshots is much easier to pinpoint than either of the other two. Each of the three headsets was good at picking up subtle or quiet noises, but the G1Xs have the edge.

Bottom line is, the GSP600s are going back to Amazon and the AD700s are going on eBay. I’m keeping the Audio Technica ATH-ADG1Xs.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 04:46 PM - 01/18/20
If your headphones are leaking (echo) regardless the arc, then you should change the headphones not the DAC, is like changing a car due a flat tire.

I agree, it sounds extreme to sell the new setup. It was my impression that Remix was using the ARC fine on PC and PS4 and this issue was isolated to the cabling mess on Xbox which I still believe creates the grounding issue and echo.

I got the rest of my gear last night and spent a while trying to route all the new wires cleanly behind my desk. For this reason alone, I wish I would have just got the ARC instead of Schiit Magni and Modi, but I saved a bit of money.
(https://imgur.com/2HtXOwd.png)

I used my latest diagram (below) for connecting the headset and modmic. I chatted with a friend for an hour and didn't have any feedback or echo issues.
(https://imgur.com/d61cxgU.png)
 
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 05:04 PM - 01/18/20
Bottom line is, the GSP600s are going back to Amazon and the AD700s are going on eBay. I’m keeping the Audio Technica ATH-ADG1Xs.

Great review Ceebs, just wish you would have shared before I jumped on the AD700X's :( I would have instead got the AD900X's which are the same/similar to the ADG1X.

I don't notice any speaker noise when I move the cable, but maybe the 700X is different from your 10 year old 700s. My only real complaint is I feel the AD700X's are a bit too weak to require more than a Mixamp and I'm missing part of what I paid for with my new setup. I plan to stick with them for now, but my next jump will likely be to swap these out for Sennheiser HD6XX/HD650s. These currently don't appear on Amazon as far as I can tell, but if you get a chance to review those it would be good to know how they compare to ADG1X.

HD 6XX: https://drop.com/buy/massdrop-sennheiser-hd6xx (https://drop.com/buy/massdrop-sennheiser-hd6xx)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ceebs on 07:33 PM - 01/18/20
Thanks Himpy. Sorry I didn't review them earlier. ;)

Audio Technica make great open-back headphones. You won't go wrong with the 700xs.

I'm hoping that the ADG1Xs will last me for many years, so I won't be reviewing any other headsets any time soon. In any case, I wouldn't be looking to get the HD650s my self. A friend of mine has them, and although they sound great and are excellent for music, they lack a little treble which you need for good positional audio. Great cans (if not a little bit old and still expensive) but I think the ATs are better for FPSs.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 10:10 PM - 01/18/20
Interesting, I was sold on the 650's, but there is another thread asking about using modmic with the Hifiman HE4XX headset. Did a little more research and for price it seemed like it was worth diving into those instead.

I hope this impulsive search for the best mid-range setup doesn't spiral into me buying $500 headphones... at least not until next year  :P
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 07:07 AM - 01/19/20
ceebs, just the other day I was trying to remember which of my headphones made a noise when the cable scraped my clothes ... and yep it was the AD700's  :)

Had the ADG1x's but sound was faulty and I had to return them .... as for that friggin cable, mine came with the section between the mute switch and the jackplug in a coil that wouldn't straighten ( like a curly cable )

Great sounding cans and I would like to have kept them if they were working without sound cut outs.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ceebs on 04:57 AM - 01/20/20
ceebs, just the other day I was trying to remember which of my headphones made a noise when the cable scraped my clothes ... and yep it was the AD700's  :)

Had the ADG1x's but sound was faulty and I had to return them .... as for that friggin cable, mine came with the section between the mute switch and the jackplug in a coil that wouldn't straighten ( like a curly cable )

Great sounding cans and I would like to have kept them if they were working without sound cut outs.
Looks like you were unlucky, but seriously, you'ld a thought that they could sort out a better spec cable after all these years...
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 05:53 AM - 01/20/20
ceebs, just the other day I was trying to remember which of my headphones made a noise when the cable scraped my clothes ... and yep it was the AD700's  :)

Had the ADG1x's but sound was faulty and I had to return them .... as for that friggin cable, mine came with the section between the mute switch and the jackplug in a coil that wouldn't straighten ( like a curly cable )

Great sounding cans and I would like to have kept them if they were working without sound cut outs.
Looks like you were unlucky, but seriously, you'ld a thought that they could sort out a better spec cable after all these years...

With the ADG1X's  I plugged them into my phone and hung the headphones on a door overnight and the weight of the phone helped a bit to straighten the curl out .... This was after I discovered the sound cut out lol, so that didn't cause it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ceebs on 06:20 AM - 01/20/20
Good advice. I'll give it a try.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 12:03 PM - 01/20/20
Found a way to make the Mayflower work with Xbox chat. Less cables and adapters and most of all no echo. What did I do?

Well....

1. Added a DSS2 ( or mixamp ) via optical from the Xbox.
2. Headphone out from DSS2 to PC line in.
3. Installed voicemeter banana and added the line in to one of the channels.
4. Mic into the ARC and configured into one of the channels in voicemeter banana.
5. Headphone to ARC obviously.
6. Xbox companion app to use for party chat ( mic from voicemeter banana as the input source ).
 Works great. Clean sound and clear chat. GAME audio from the Xbox into the PC, out from the ARC via VB.

Great thing about this I can can control game and chat volume independently from VB. Think I'm gonna stick with this method for now but I'm just happy that I can finally take advantage of the ARC.


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 11:34 AM - 01/26/20
AKG K712pro headphones are on Amazon UK for £185, bought a pair yesterday to see if all the stuff I'd read about those earpads was true or hype, and   ...  I've just found my new gaming headphones  ;D

These cans are REALLY comfortable ... plus the sound is amazing !!
I got them purely for gaming, but after listening to some music tracks I'm really impressed with the sound.


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 09:56 PM - 01/29/20
Just wanted to leave a little update. I was out of town for work last week so I haven't had much dirt time on either headset.

I picked up the Hifiman HE-4XX and am really impressed, these are almost the complete opposite spectrum of the AD700X headset.

Sound:
I personally like the HE-4XX sound more than the AD700X even without amplification. I enjoy bass even if it distracts me from footsteps in games as it also makes music more enjoyable. Sound stage is reduced as a result, but even with the bass, there is an incredible amount of added detail over regular headphones or speakers.

Weight:
The HE-4XX is noticeably heavier, yet not uncomfortable. As a result, the headphones feel a bit more robust than the AD700X.

Surrounding Noise
Even though the 4XX is open-backed, it doesn't leak much sound to the atmosphere. This same isolation dampens outside noises which can be a problem as I find myself talking much louder when chatting in game. To me it sounds no different than closed back Turtle Beach headsets. However, if you mute them the open back difference is noticeable, you can hold a normal conversation without taking them off.

Cabling:
The 5 foot (1.5m) cable is a bit too short for my liking and a bit of a surprise since the Audio Technicas had such a long cable. However, since the cabling is detachable, I can always swap it out for a longer cable. If I was driving this from a Mixamp, the shorter cable length would work very well as it matches the length of my mic.

Comfort:
The AD700X wins, I'm a huge fan of the wing support. The 4XX isn't uncomfortable, but my ears get hot and it messes up my hair like traditional headphones. It seems to me these were designed with movement in mind, you could be jogging with these on and they wouldn't budge, but that's not really ideal for sitting at desk for hours.

Overall:
I'm going to say the HE-4XX is the better value even though it is about $20 more. I mostly play Halo and the footsteps are prominent enough that both headsets do the job well. I was amazed when I got the AD700X, but most of that was due to the incredible sound stage. You lose part of that with these, but you get noticeably more bass which I find more enjoyable. I'm beginning to understand why people own different headsets, I'm keeping both at least until I find a bargain on the ADG1X/AD900X.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: WhiteHartMart on 07:36 AM - 02/08/20
Must admit to being thankful of finding this thread.  Have been through a few headphone setups lately, mainly connected to a Creative G6 and PS4 Pro. Fidelio X2, Sennheiser HD660 and Game One to name three!  Was about to settle on using my HD6xx with a ModMic Uni but then decided to spend more time on Xbox and with the complex chat setup with the G6, decided to the latest Mixamp which I appreciated wouldn't sound as good but would be convenient for chat.

My 6xx need a decent amp/dac to sound their best and didn't sound anywhere near as good via the Mixamp as they did on the G6 so went in search of a convenient easy to drive set up.

Had a set of ADG1X before which I sold but after reading the positive comments on here went and found a set on Amazon for £107!!  Turned up yesterday and instantly they are perfect for me.  Sound so much more natural than the Game One and driven easily by the Mixamp or even the controller. Mic is decent too. Even the cable has gone straight (ish) by having the extension connected.

These will be my gaming goto for sure with the HD6xx left for music only now.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: isidrojose on 12:10 AM - 02/13/20
Which one is better to do buy a amplifier for my headphones  or buy SBX G6?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: arkansasdave on 10:12 PM - 02/13/20
Alan, thanks very much for this. Good stuff.  :D :D :D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Bagura32rus on 10:37 AM - 02/21/20
advise the amplifier (dac) for playstation gold headphones (ps4)?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lev33 on 07:17 PM - 02/25/20
Can someone post a screenshot of the astro command center advanced equalizer settings that are good for Apex Legends?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: yilmazvolkan on 01:15 AM - 02/27/20
Thank you for sharing this great information.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Dbizzle88 on 11:06 AM - 02/29/20
Hi all, I'm looking for a very specific headphone for competitive Call of duty Modern Warfare Remastered (basically COD4) on the ps4

I am only interested in sound whoring - being able to identify enemy footsteps and the direction they are coming from with the most accuracy. Other details like an enemy reloading nearby is also useful, but the footsteps are most important for my needs

I already have headphones for music / movies, so the fun aspect of the headphone doesn't matter.

From my research, I think that a headphone with excellent imaging is what I'm after.

My budget for the headphones are 300$ and here are the ones I've identified

AKG K612: It seems these have better imaging that the K701/k702 and are quite highly recommended for sound whoring. These appear difficult to drive

AD700x: these are recommended as #1 in a lot of places, but I have read these have worst imaging but a larger soundstage. Maybe the large sound stage is not ideal for a game like cod 4?

Sennheiser HD58X: I saw these recommended earlier in the thread as best bang for buck

Beyerdynamic DT990

Sennheiser HD599

Fostex T50RP: seen a member of another forum raving about these. Semi closed, incredible imaging but small soundstage. Perhaps ideal for what I'm after? Very difficult to drive. Will need the pads modded.

I believe there are other factors that should be looked at such as treble, bass, etc that tends to have an impact on hearing footsteps, but I'm a big clueless on that

I'm sorry if there are any inaccuracies in what I've posted. I'm hoping someone more experienced could lead me in the right direction. I'm aware I may need a dac amp, and will address that once I've chosen the ideal headphone.

Summary: I'm looking for a headphone for sound whoring footsteps on cod mwr and will be using them only for this.

Thanks in advance :) !
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Dbizzle88 on 01:29 PM - 02/29/20
Just to add more from my previous post above

Upon a bit of further research it appears what I'm looking for is:

Best possible imaging and separation
Decent soundstage but not HUGE
Not bass heavy (reduce explosions sounds)
Good mid / mid tones (for footsteps)
Good treble (for reload animations of nearby enemies, and some footeteps)
I've been reading that HD660s are basically the end game, but too expensive. The HD58X apparently sound almost the same and are much cheaper. Maybe that's #1 on my list, however as I'm based in UK, the shipping from USA is not ideal.

 

Hopefully some more experienced members may be able to recommend me some headphones. I hope I'm on the right track at least!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: The prodigy on 02:43 PM - 02/29/20
Of the ones on the list I've tried the DT 990 and sennheiser 599's with a  Soundblaster G6 amp.
I'm a big fan of amazon because of there return policy on headphones.   You can try them for a while and send them back without any problems if you don't like them.
The 599's are the best for competitive gaming that I've tried.  And they don't require a high budget amp unlike the 58x's which will need a dac/amp combo that costs around 300$ to get them sounding like they should.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Dbizzle88 on 05:19 PM - 02/29/20
Thanks for your reply @the prodigy

I'm definitely leaning towards the hd599 for my purposes. It seems they have top notch positional accuracy and detail retrieval, while also having a good but smaller soundstage than the likes of akg701s etc (which from what I've been reading, the smaller soundstage combined with high imaging might be exactly what I'm after for a game like call of duty.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 10:28 PM - 02/29/20
Hello everybody!

Sorry I'm very backlogged on replies, however I have been reading attentively every each of your post. I appreciate your time spent sharing your experiences and comments enriching this thread.

ceebs, Himpy, Au1d Yin, R3MiX, WhiteHartMart, The prodigy

Thanks again guys!.

Which one is better to do buy a amplifier for my headphones  or buy SBX G6?
IMO an amplifier, next generation console are coming an independent/dedicated amplifier will work regardless, then you can pair it with a DAC like MixAmp or whatever later in the road.

Must say SBX G6 can be used as an independent amplifier, that's a lot of value. What doesn't convince me on this device is the DAC performance... makes sound stage sound narrower ("audio field of view is smaller" doesn't expand everything sounds closer than it is), is not bad at all, is way better than default audio, superior than MixAmp but I'm spoiled used to better DACs performance.

For $140 ish USD I think is the best value and my go-to recommendation over MixAmp, in essence the only plus of this device is to be able to mix Chat.

advise the amplifier (dac) for playstation gold headphones (ps4)?
Those are a decent entry level for audio but very restricted you can't use an external dac or amp, needless to say for that money you can do a lot better.

Like a Philips SHP9500 $60 that sounds like a $120+ headpone, - for real. Add v-moda boom mic and for only $88 you have a great headset superior to any "gaming" headset up to $150. No need for a DAC/Amp to sound great but when you get one will improve drastically.

Better build quality, comfort and you can use it as a regular headphone with your phone/tablet/PC/laptop

Thank you for sharing this great information.
No problem, my pleasure. ;)

Dbizzle88, I can see you have really researched and know very well what you want, that's great!

As you might know when you ask for imaging, soundstage takes a hit, and back-wise meaning is very hard for a driver to deliver accurate imaging and wide soundstage at the same time, that's alchemy, planars territory.

However, I must insist, when you are taking your gaming audio to the next level, is crucial to have a very good DAC/Amp first than nice accurate headphones.

Assuming you already have one; yes totally for the needs are you describing Sennheiser sound profile seems to suit better your needs, narrow focus sound-stage, great mid performance (sound-whoring) and above average imaging.

On these regard, HD598 Cs might worth to take a look because these have better imaging than HD599, but are closed back. Then if budget wasn't a restriction I will say the best you can get is HD58X Jubilee, are similar than HD660S... no, gaming wise HD660S will be indistinguishable from HD58X for most people, HD660S however represents the sound more accurately, meaning a violin sounds exaclty as a violin, but for gaming we don't care how a A-47 or laser gun soundsd in reality, right? HD660S is more for a gamer who wants a amazing headphone for gaming and music listening, specially vocals.

Now in the middle of the ground, another great option will be the Beyerdynamic DT990 Pros, these have better imaging than HD558X, HD600, HD58X Jubilee and very well tune for soundwhoring due its great midrange and lower treble performance.

So:
Best Value-------------------------Best Performance
HD598Cs - GSP 500/600 - DT990 Pro - HD59X.

For newcomers, sorry if all these sounds very complex, I'm working on a summary to put it on as simple as possible.

I have to set this straight though, we are not snob audiophiles, what we have in common is we are gamers first at all and we love sound, we know you can do better.

With a decent Audio Setup you will be able to do this:

 ;)

You don't need gimmick gaming headset, 7.1 surround sound, just a great stereo performance.

Is a great advantage, I know most of the fellas who had a very nice audio setup have had moments like that, knows how valuable is this weapon.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Dbizzle88 on 06:57 AM - 03/01/20
Dear alanmcgregor, thanks a lot for your detailed response. I had posted my query on multiple forums, but actually was really only waiting for your reply! Such amazing info posted here on this thread - top level audio advice relative to the type of game being played, priceless.

So I've more or less decided on the DT990 Pro (250 ohms). I have seen these recommended by so many people for what I'm after, I feel if I purchase these I simply can't go wrong. It should make it super effective to move around with dead silence, maintaining great positional awareness of enemies in my space on games such as Call of Duty MWR.

Regarding the dac amp situation. For ease of use but mainly price, I've decided to go for a dac amp combo and have narrowed it down to these two options:
1. SMSL M3
2. FX AUDIO DAC X6

Do you think both these two would be suitable to drive the DT990? I won't be needing the highest possible volume ofc, but being able to go slightly louder than the SMSL SD793-II was able to get my K612 would be ideal.

And finally, I have not seen you mention anything about the K612. In regards to hearing footsteps on games such as COD4, how do you feel the K612 holds up/where is it lacking? I had read that they have good imaging as well as realistic soundstage, and were generally being recommended to me ahead of the likes of K701/K702 and others in the similarly priced AKG range. However, I'm not sure about the finer elements such as treble, midtones, etc.

Best regards,
Dbizzle88
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 03:00 PM - 03/01/20
Hi!, thanks for your confidence.

Well the main reason why DT990 Pro (250Ohms) are popular for sound whore gaming is because has a very decent mid-range and lower to mid treble. Sennheiser is the leader on mid-range performance and below average on treble.

Most games enemy and gunshots footsteps resides on mid-range only, but in some games low and mid treble also has situational footsteps tracks, as follows:

Fortnite, CoD, some enemies footsteps in a distance or in when they are walking upstairs from your position.
BF1, BFV t allies footsteps, but in a rain scenario enemies footsteps are highlighted.

(https://i.imgur.com/ilt1Rur.jpg)
Be aware bright headphones (high treble) can be a big annoyance for sensitive ears specially if you don't bare high notes, maybe you find some opinions that can be tiresome.

About the DAC/Amp, my recommendation is the FX AUDIO DAC X6, Spec wise delivers more power at 32 Ohmns, SMSL is very weak.

On the AKG K612, I haven't hear them so I can't make an opinion; however after seen its frequency response  it seems is a more afforable alternative to HD58X Jubilee... or at least is target towards it, however AKG headphones are more airy by design, this means you can hear your real-life surroundings and a more natural wide open audio sensation, this takes a hit on imaging, that's why most competitive headsets are closed-back to focus in the direction of the sound source (imaging) not much on how far are from your position (soundstage).

Now about midrange, and this is me guessing... midrange might sound pushed back on the AKG than Sennheisers.

Example, if you were hearing a singer, with sennheiser you hear it if he/she was 5 ft infront of the band, with AKG feels like the singer is a 1 ft if not mixed with the band.

If I'm sound whoring, my priority will be kill game music, lower or no chat audio and have very good mid-range.

You can't go wrong with all the headphones we have mention, but how you hears handle notes is something that you have to take into account.

:)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lilnagle on 04:38 PM - 03/01/20
Anyone try the steelseries arctic pro + gameDAC? Runs about $250 I’ve read mostly great reviews....I’m on pc btw
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Dbizzle88 on 10:06 AM - 03/02/20
 @alanmcgregor

Cheers again! So I've sent back the akg612 pro and ad700x.. I tested both out, the ad700x just didn't feel right, accurately locating positioning felt a bit off. I'm also not a fan of the design, despite using the rubber band mod. I couldn't properly test out the k612 as the amp didn't drive it loud enough, but even at max possible volume I found these better than the 700x for locating footsteps with more precision on modern Warfare remastered.

Regadless, I've decided to purchase both the dt990 and HD58X. I will test them both and use one for gaming with the other for entertainment. I'm in love with the design of the dt990 (minus the cable) and it seems I'd be a fool not to go for the HD58x, it seems these are some very high value headphones due to the lowish price vs audio quality.

 I've seen a few mods recommended here: https://diyaudioheaven.wordpress.com/headphones/measurements/brands-s-se/hd58x-jubilee-massdrop/ that apparently get the 58x to sound almost identical to the hd660s. But I'll look more into this before jumping into modding. I imagine the sound will probably be fine without modding.

Its all rather exciting. A week ago I didn't know the first thing about audio/headphones, a week later it feels like I have made the right decision with these two new cans.

I will update this thread with my thoughts on both new headphones once I have them and the fx audio x6 dac amp.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Brianfps on 03:59 PM - 03/02/20
This is a very interesting thread. I have a question for alanmcgregor. Firstly thanks for all the great information here.

I'm currently looking for the ultimate headset for positional accuracy for call of duty games. I play a variety of cod games but mainly cod4 and some of the later releases

I'm willing to spend anywhere up to $500.

I can see that you strongly recommend the sennheiser hd660s.

I was just wondering which you feel would be the better option between the hd660s and the beyerdynamic dt1990 Pro?

I know that the jubilee version is available, but for simplicity I'm just looking to see the differences between the hd660s and the dt1990

These headphones would be for 100% competitive advantage for hearing vital sound cues (eg. Footsteps) on call of duty series games

Thanks in advance  :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 07:19 PM - 03/03/20
Hi Brianfps  welcome to XIM community :)!

Sennheiser HD660S and Beyerdynamic DT1990 Pro, even though are at the same price range IMO are unique on its own right; you can't wrong with either but is an investment for sure.

"For gaming", any audiophile headphones of these caliber(price range) or above, we are steeping over the line of "overdoing". Nothing wrong with that if you can afford it, go for it but don't expect what you are paying for...

About Headphone prizing:
A $200 headphone sounds 100% better than a $100?, -no but a good 70% for sure.
A $500 headphone sounds 100% better than an $250, -no maybe 40%.
$800 headphone doesn't sound 30% better than a $400 one. Diminish returns. At that prizing you are paying for exclusivity, handmade materials(bamboo, wood) or even experimental technology.

Sennheiser HD660S,  Beyerdynamic DT1990 Pro and the Shure SRH1840 are professional headphones intended for music production and mixing, specially the last two, these means are very analytic, very accurate, clear and high fidelity (sound sounds like on real life), for music listening, movies, to get an exceptional audio quality experience that competes with a more expensive surround home theater, sure these price range is what you should looking for.

For Gaming:
Any of these had AMAZING imaging, you can know when a enemy is about to appear around a corner with precision, or if is behind you, or above you, under, if is at a 7 meters 2 o'clock, etc.

HD660S stands out for vocal mastering (vocal = mid-range = foot-steps) handles mid-range exceptionally. On gaming terms, you can hear clearly footsteps with both, but on the Sennheiser are very noticable. If the game is chaotic with a lot of explosions and ambient noise in the background on the HD660S you can definitely identify the enemy footsteps and teammates call-outs (mid-range), on the DT1990 Pro is a bit harder, footsteps kind sound mixed with the ambient.

However, if the game has a quiet ambient noise (like PUBG, Apex Legends, Squad) HD660S and DT1990 Pro are in a even field... and DT1990 Pro might and edge specially if the game audio mix in question had enemy footsteps also in the low and mid treble. Treble is substantially more present on the DT1990 Pro, this can be tiresome for long game sessions.

So I had both, and decided to keep the HD660S because is sound signature is more my liking, I can't hear treble dominant ("bright") headphones for too long, and this is my next-level headphones for a next-level audio listening

Introducing the Beyerdynamic DT990 Pro... these headphones had a great bass for open-back, similar mid-range and highlighted treble performance than DT1990 Pro, but it doesn't sound "as beautiful realistic representative as a real life" than the DT1990 Pro's", but for gaming in all honesty you don't need it, what we want is a radar, we want to hear every footsteps and its direction clearly DT990Pro for sure will deliver this performance, for a lower price. That's why is so popular between gamers/streamers.

Finding a right headphone is like finding a right mouse, you have to choose what ever is more comfortable for you and you hearing. But unlike mice, you can't have one headphone that does all, one that does great bass, other which mid-range is the best, and your bright headphone for treble heavy audio. In my case my DT990Pro are "my bright" headphones, my go-to for sound-whoring; but I can't use them for more than 2 hours, only for competitive of serious gaming... for enjoy casual gaming I prefer the signature of the ADG1X or HD660S.

My suggestion is, make sure you have a decent DAC/Amp, then start to look for headphones.

In short:
Assuming you can handle treble (high-notes)

For Call of Duty (which has footsteps on mid-range and treble), specifically for sound-whoring I will say DT990 Pro are definitely a top recommendation, no doubt.

My go-to for sound-whoring (footsteps detection)
(https://i.imgur.com/pTZ3cIE.jpg)
Proof that I own both.

But based on my personal experience, the best so you can ear EVERYTHING will be Shure SHR1840, over the DT1990 Pro, those has very good mid-range closer to a Sennheiser, very noticeable treble but not too harsh like on DT1990 and DT990 Pro, and it has such a WIDE sound-stage that you feel you are playing on a cinema theater, is weak point is the bass, DT990Pro has better bass, but as you know when we are sound-whoring a recess bass will help to hear better the foot-steps.

That was lot, sorry but at the end you have to try it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lilnagle on 01:48 AM - 03/04/20
wouldnt u want a closed back to hear better? not allowing sound to exit the back side of the headphone?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 03:18 PM - 03/04/20
Yes,

Closed-back is not better than Open-back, just different both has its place.

Closed-back advantages:

Closed-back disadvantages

Mainly:
Closed-back headphones makes you feel the sound is inside of your head.
Open-back headphones is more natural, feels like you are hearing speakers away from your head.

That's why more expensive profesional headphones (above $200) tends to be open-back, these are trying to replicate natural sound sources for deliver a natural hearing experience.

The ideal performance in a closed-back headphone for gaming is: have great imaging and decent sound-stage.
Some professional gaming headsets does it, like Sennheiser GSP600, Beyerdynamic MMX300, for a budget solution: HyperX Alpha/Cloud, Cooler Master MH-752, specifically these two which in reality are closed back audiophile grade headphones with a mic. Instead of make a gaming marketing gimmicks headset, these companies were smart enough they bought designs (from Takstar) that works for years on high-res audio and put it a mic.

At the end is a matter of personal preference.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lilnagle on 04:47 PM - 03/04/20
Can I buy a better headset than my Astros and just use the mixamp as a dac?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 07:12 PM - 03/04/20
Yes, and is highly recommended.

However, MixAmp EQ profiles are tune so the A40 headset sounds decent.

In order to make your MixAmp work the best, you need to load it EQ profiles specially tuned for the headphone/headset you are going to use.

And that's why this thread; at the first page is a link to Emperor Potara discord, he has develop MixAmp EQ profiles for many headphones.

Emperor Potara discord:  https://discord.gg/nWhKGfG

The only requirement/advice is: to get a Headphone or Headset with low impedance 56 Ohms or lower. This spec should be listed on your headphone/headset manufacturer site.

Some Headsets that goes well with the MixAmp and had EQ preset from Emperor Potara:
HyperX Alpha/Cloud
Sennheiser GSP 600,Game One, HD600*, HD660S*
Audio Technica ATH-AD700X /ATH-ADG1X
Philips SHP9500

* Requires and external amp.

If you use the A40 without MixAmp and compare it with any headset from above, you will release how big an improvement it is... MixAmp DAC/amp is doing all the job, A40 are very bad... even the new model, a cheap Superlux $44 is way better than A40.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lilnagle on 09:46 PM - 03/04/20
my only downfall is that my pc doesnt have an optical output...smfh...im playing on pc....any suggestions with that? or is the usb hook up fine?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Dbizzle88 on 12:26 PM - 03/05/20
Hi @alanmcgregor

So I've decided to go with the DT990 pro 600ohms but I've read these are quite difficult to drive.

So for my DAC + amp combo I've chosen:

Schiit Magni Heresy (amp)
Topping d30 (dac)

Do you think this would be able to drive the headphones, or maybe you could suggest a better alternative?

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 01:36 PM - 03/05/20
Great choice.

I suggest the DT990 Pro 250Ohms, easier to drive, sound delivery is indistinguishable from the 600Ohms way better than the 32Ohm.

That DAC/Amp combo pretty good choice.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lilnagle on 12:06 AM - 03/06/20
my only downfall is that my pc doesnt have an optical output...smfh...im playing on pc....any suggestions with that? or is the usb hook up fine?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 10:50 AM - 03/06/20
Play on PC mode, it should be fine.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lilnagle on 02:55 PM - 03/06/20
Has anyone tried the ATD ADG1x open backs? Heard they’re great might order them
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ceebs on 04:38 PM - 03/06/20
My review of them is on page 5 of this thread. Alan reviewed them too, on an earlier page.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: goaty on 05:03 PM - 03/24/20
This topic got me a new hobby!

Decided I wanted to try open back as well next to my GSP 600.
Got the DT 990 pro and the K701 to try now  ;D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: matizex on 03:19 AM - 04/03/20
Hi,

First off, thanks for all the great input and advice with choosing my audio gear  :)

Not sure if this is the correct thread to ask this I will give it a go..

To improve my sound for FPS gaming on a ps4, I acquired the SBX G6, with DT990Pro 250ohm + ModmicUni.
It works fine, but I think I have something setup wrong, as I dont notice much different when comparing the sound to a cheaper USB headset connected directly to my ps4.

The G6 is connected to the ps4 via optical in, and the usb for mic chat.
The high gain is turned on.

I have tried to setup the G6 in SB Connect2, with basic Stereo and with different sbx profiles.
Right now Im playing mostly Cod, so Ive been using the FPS or COD profile.

But still, its very hard to hear the direction of the sounds.


So I was wondering if anybody have any tips regarding the G6 and Ps4 ? :)

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: goaty on 01:00 AM - 04/08/20
sorry no experience with G6.

Seems I really like open back headphones :D

I decided to return the DT990. They are comfortable but somehow they just weren't my headphones. Didn't really like the sound. And for all the praise they get I was disappointed by the imaging, must be my ears.

K701 is a keeper, but I just really like the way they look as well so I just had to own these. Soundstage is huge and like the sound a lot. For apex legends these make me chase squads the entire game :D

Furthermore I acquired a used set of Sennheiser HD 700. Have to say that I love these so far. Always like the sound of my GSP600, but couldn't really locate enemies that accurately. The HD700 has great somewhat familiar sound and the imaging really works for me.

Currently looking at the THX AAA 789 amp from drop. Seems this would be a nice toy for music as well. Can anyone recommend a dac to pair it with? And how would this work with connecting a mic? Currently use a modmic uni.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 11:00 PM - 04/19/20
greetings @alanmcgregor
First, thanks for the work you do on this thread and the great help you are  providing!

I need your help again and that of the users who can also help.

Previously with your advice and my budget I decided to choose Sennheiser Gsp600 + SounBlasteX G6.
This combination was a brutal change to the astro a40 + mixamp.
But I think I need something better and for the price I invested in this combo (370usd / 340euros) as well I think I can get a better audio mix.

I need you to recommend me according to my needs:

* I am a Pubg competition player and play competitions 3/4 days per week.

With the latest earphone, I improved the game audio, but still don't hear the enemy clearly and safely, I continue without distinguishing the distance or position of the enemy. When there is little ambient noise, it is easy to identify the footsteps, but when there are multiple enemies moving, teammates moving and speaking, shots or explosions, it is impossible to hear the footsteps of the enemy between shots.

In summary, I don't want to be heavy and complain, but I need a significant improvement in sound, where I can distinguish and position enemy steps in the distance and clearly to be able to react in time and be able to win the fight !!

How do you say ... I need to have a radar in my ears

* I play in a noisy environment, where the TV is in the living room, my 4 year old son screams and plays etc
As for DAC / AMP like Arc Mk2, I have searched for everything you have recommended in the thread, (all from USA) But since I live in the EU I cannot buy at a good price and it takes me a long time to get here . would need another alternative with similar characteristics in Europe

Sorry for writing a lot, but I need a radar in my ears and FOV 104.

thank you very much


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 11:07 PM - 04/19/20
I forgot to add that I prefer the closed headphones due to the problem of a lot of ambient noise, but I would like something similar or better than the DT990 Pro. No matter it does not incorporate MIC, I would buy separately
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 03:46 PM - 04/20/20
Thank you very much for your contribution, your dedication! for me you are a great audio professional and it is a privilege to have someone like you to help us with audio
a hug!!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 04:22 PM - 04/20/20
This topic got me a new hobby!

Decided I wanted to try open back as well next to my GSP 600.
Got the DT 990 pro and the K701 to try now  ;D

Your ears will loved it, might hurt your wallet; but hey! I will gladly pay for anything that make me feel something -besides of the competitive advantage-.

Hi,

First off, thanks for all the great input and advice with choosing my audio gear  :)

Not sure if this is the correct thread to ask this I will give it a go..

To improve my sound for FPS gaming on a ps4, I acquired the SBX G6, with DT990Pro 250ohm + ModmicUni.
It works fine, but I think I have something setup wrong, as I dont notice much different when comparing the sound to a cheaper USB headset connected directly to my ps4.

The G6 is connected to the ps4 via optical in, and the usb for mic chat.
The high gain is turned on.

I have tried to setup the G6 in SB Connect2, with basic Stereo and with different sbx profiles.
Right now Im playing mostly Cod, so Ive been using the FPS or COD profile.

But still, its very hard to hear the direction of the sounds.

So I was wondering if anybody have any tips regarding the G6 and Ps4 ? :)

My pleasure, fortunately other members are contributing to this thread with his own valuable experience.

That's a pretty good audio setup, you should be able to have a noticeable improvement on your audio listening vs a cheap headphone.

First, make sure you set your game audio to Stereo, and the mix that give you the widest Dynamic Range or any binaural mix. Try Studio Reference or Dynamic Home Theater.

IMO SBXG6 should be used on Direct Mode (blinking led) when pairing it with audiophile grade headphones, any mix with "surround" will add a reverb effect that will hinder sound cues position. The Scout mode might not be a good idea when using "bright" headphones like DT990Pro which high treble can pierce your ears, if is amplified by the Scout Mode equalization.

In short: in-game widest Audio Dynamic Range setup + High Gain + Direct Mode on SBXG6, give it a try, those headphones are like a hound for footsteps.

...
Currently looking at the THX AAA 789 amp from drop. Seems this would be a nice toy for music as well. Can anyone recommend a dac to pair it with? And how would this work with connecting a mic? Currently use a modmic uni.[/size}

Being a worthy $400 USD Amp you go for a $300 or above DAC at minimum to really receive the performance you are paying for, not JDS Atom or Schiit Modi, something like EL DAC II at least.

BTW is on THX AAA 789 is on sale, right now.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 05:20 PM - 04/20/20
greetings @alanmcgregor
First, thanks for the work you do on this thread and the great help you are  providing!

I need your help again and that of the users who can also help.

Previously with your advice and my budget I decided to choose Sennheiser Gsp600 + SounBlasteX G6.
This combination was a brutal change to the astro a40 + mixamp.
But I think I need something better and for the price I invested in this combo (370usd / 340euros) as well I think I can get a better audio mix.

I need you to recommend me according to my needs:

* I am a Pubg competition player and play competitions 3/4 days per week.

With the latest earphone, I improved the game audio, but still don't hear the enemy clearly and safely, I continue without distinguishing the distance or position of the enemy. When there is little ambient noise, it is easy to identify the footsteps, but when there are multiple enemies moving, teammates moving and speaking, shots or explosions, it is impossible to hear the footsteps of the enemy between shots.

In summary, I don't want to be heavy and complain, but I need a significant improvement in sound, where I can distinguish and position enemy steps in the distance and clearly to be able to react in time and be able to win the fight !!

How do you say ... I need to have a radar in my ears

* I play in a noisy environment, where the TV is in the living room, my 4 year old son screams and plays etc
As for DAC / AMP like Arc Mk2, I have searched for everything you have recommended in the thread, (all from USA) But since I live in the EU I cannot buy at a good price and it takes me a long time to get here . would need another alternative with similar characteristics in Europe

Sorry for writing a lot, but I need a radar in my ears and FOV 104.

thank you very much


I forgot to add that I prefer the closed headphones due to the problem of a lot of ambient noise, but I would like something similar or better than the DT990 Pro. No matter it does not incorporate MIC, I would buy separately

Hi, PUBG on PS4 is not as clean and precise like on PC due compression, many of the issues you are dealing with are related to this.

There is a PUBG equalizer setting on SBXG6 for PUBG tries to make up for these issues.

As I mentioned before SBXG6 is a pretty darn good amp (bi-amp) better even than X7, but its DAC tends to reduce the Soundstage (you hear sounds closer or louder that really are) compare to the Arc MK2, Schiit Modi + Magni, EL DAC + EL AMP where the soundstage is as WIDE as your headphones allows it, AKG K702 or K712 Pro will be insane.
We are talking on getting a $300 DAC/Amp or above and $400 or above headphones, trying to get above 30% better sound delivery, I don't know if it is worth it, I can't guarantee because at the end your hearing still plays a role.

Now, you are asking for soundstage and precise sound cues location; that's why open-backs are more recommended, because due its open design, sound representation is more natural, sounds feels around you no inside of your head (that's a closed back limitation), however you live in a noisy enviroment, is really really hard to find closed-back headphones with wide soundstage (its alchemy) drivers had to be specially tuned for it, GSP600 are one of the best on this regard, but there is another gaming headphone above with incredible soundstage for a closed back, those are the Beyerdynamic MMX300 Gen 2.

My recommendation is, keep your SBXG6 and try the BeyerDynamic MMX300, then in the long run... update your DAC amp, combo.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 07:28 PM - 04/20/20
greetings @alanmcgregor
First, thanks for the work you do on this thread and the great help you are  providing!

I need your help again and that of the users who can also help.

Previously with your advice and my budget I decided to choose Sennheiser Gsp600 + SounBlasteX G6.
This combination was a brutal change to the astro a40 + mixamp.
But I think I need something better and for the price I invested in this combo (370usd / 340euros) as well I think I can get a better audio mix.

I need you to recommend me according to my needs:

* I am a Pubg competition player and play competitions 3/4 days per week.

With the latest earphone, I improved the game audio, but still don't hear the enemy clearly and safely, I continue without distinguishing the distance or position of the enemy. When there is little ambient noise, it is easy to identify the footsteps, but when there are multiple enemies moving, teammates moving and speaking, shots or explosions, it is impossible to hear the footsteps of the enemy between shots.

In summary, I don't want to be heavy and complain, but I need a significant improvement in sound, where I can distinguish and position enemy steps in the distance and clearly to be able to react in time and be able to win the fight !!

How do you say ... I need to have a radar in my ears

* I play in a noisy environment, where the TV is in the living room, my 4 year old son screams and plays etc
As for DAC / AMP like Arc Mk2, I have searched for everything you have recommended in the thread, (all from USA) But since I live in the EU I cannot buy at a good price and it takes me a long time to get here . would need another alternative with similar characteristics in Europe

Sorry for writing a lot, but I need a radar in my ears and FOV 104.

thank you very much


I forgot to add that I prefer the closed headphones due to the problem of a lot of ambient noise, but I would like something similar or better than the DT990 Pro. No matter it does not incorporate MIC, I would buy separately

Hi, PUBG on PS4 is not as clean and precise like on PC due compression, many of the issues you are dealing with are related to this.

There is a PUBG equalizer setting on SBXG6 for PUBG tries to make up for these issues.

As I mentioned before SBXG6 is a pretty darn good amp (bi-amp) better even than X7, but its DAC tends to reduce the Soundstage (you hear sounds closer or louder that really are) compare to the Arc MK2, Schiit Modi + Magni, EL DAC + EL AMP where the soundstage is as WIDE as your headphones allows it, AKG K702 or K712 Pro will be insane.
We are talking on getting a $300 DAC/Amp or above and $400 or above headphones, trying to get above 30% better sound delivery, I don't know if it is worth it, I can't guarantee because at the end your hearing still plays a role.

Now, you are asking for soundstage and precise sound cues location; that's why open-backs are more recommended, because due its open design, sound representation is more natural, sounds feels around you no inside of your head (that's a closed back limitation), however you live in a noisy enviroment, is really really hard to find closed-back headphones with wide soundstage (its alchemy) drivers had to be specially tuned for it, GSP600 are one of the best on this regard, but there is another gaming headphone above with incredible soundstage for a closed back, those are the Beyerdynamic MMX300 Gen 2.

My recommendation is, keep your SBXG6 and try the BeyerDynamic MMX300, then in the long run... update your DAC amp, combo.

Hello Alan
I know that the pubg sound on the console is bad compared to the PC, but you have to deal with it.

I know it is difficult to find audio alchemy for my needs, so I need the opinion of a great audio professional like you.

I have thought about acquiring Fiio K5 Pro as an alternative to the amplifier / Dac that you recommend (Arc mk2, Shiit ...)

I don't think it's worth spending $ 700 on a pubg sound combo on ps4

I am open to buy other options of open or semi-closed headphones if I get a better sound quality sacrificing the ambient sound, in the hours of competition that I play I try not to be bothered by anyone ...

I should also mention that I need a MIC to minimize keyboard sounds and background noise as much as possible.

I take into account the recommendation of the MMX 300 gen 2. I fully trust you and for the moment I am going to ask for these parqs to try while I wait for another recommendation from you.

thank you very much Alan
You're the best
Health
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Brave99Heart on 01:02 AM - 04/21/20
Hi,
I want you to help me decide between El Dac 2 and Atom amp or Sound Blasterx g6 paired with DT990? Which one is the better set up for gaming on PS4? From positional sound to wide sound stage to absolute clarity?
Thank you.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: goaty on 02:20 AM - 04/21/20
dt990 didn't really work for me. Liked K701 better. Must be my ears since the dt990 seems really popular for a lot of people.

Furthermore I found a used pair of HD700s and I really like these, imaging is fantastic. But then it got out of hand and found a pair of HD800 for a good price so couldn't resist  ;) At that point I went ahead with the THX 789, and ordered the Topping D70 on drop to go along with it  :D

Can't wait for the new toys to arrive.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 04:30 PM - 04/21/20
Hi,
I want you to help me decide between El Dac 2 and Atom amp or Sound Blasterx g6 paired with DT990? Which one is the better set up for gaming on PS4? From positional sound to wide sound stage to absolute clarity?
Thank you.

Mayflower ARC MK2 does for your gaming audio what XIM does for your controller experience.

That's my go-to /best-bang-perbuck DAC/Amp recommendation, specially for PS4 where there is not compatibility issues like on XB1.

It will work for next-gen consoles, due the optical SPDIF input, on PC, Mac and Linux is 100% compatible - no drivers required.

Soundblaster offering is lower sound delivery compare with stacks or dedicated audiophile DAC/Amps, and very dependent of drivers and platforms. SBXG6 is a great entry-level, X7 has a ton of features worthy for streamers, but when you are looking for sound quality stacks or dedicated audiophile studio DAC/Amps is the way to go.

El DAC II + Atom, it is great, but we are talking on a $400 usd investment, which delivery is very close to $270 MK2 and this one includes a very good MIC interface.

Now, let's say you can afford it, why not? but EL DAC II will be better to pair it with a more compelling amp like EL AMP II. That combo will be more worthy for gaming, movies and music listening.  :)

Atom or Liquid Spark, are the best budget solution when you want to step up from regular controller audio. Is great that we now have very decent headphones amps for $100 bucks, years ago that was impossible, thanks to O2 Amp things changed.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 04:38 PM - 04/21/20
dt990 didn't really work for me. Liked K701 better. Must be my ears since the dt990 seems really popular for a lot of people.

Furthermore I found a used pair of HD700s and I really like these, imaging is fantastic. But then it got out of hand and found a pair of HD800 for a good price so couldn't resist  ;) At that point I went ahead with the THX 789, and ordered the Topping D70 on drop to go along with it  :D

Can't wait for the new toys to arrive.

DT990 Pros are very "bright" for my taste, and it's natural "crystallize" it is very VERY useful for hearing footsteps, I can play with them just for and our, the ADG1X are more comfortable, for my earing and head/ears. HD660S imaging and soundstage is the best for me, those are amazing.

Excellent audio gear you got, congrats! :D enjoy it and please share your experience with the community.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Ahstig on 06:32 PM - 04/23/20
So I've had this mix amp for 3+ years and I honestly don't know if Dolby is on or not. Can someone tell me which is on and which is off?

https://imgur.com/gallery/KeMKuQU (https://imgur.com/gallery/KeMKuQU)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 09:13 PM - 04/23/20
It looks ON in the lower picture.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Ahstig on 07:46 AM - 04/24/20
It looks ON in the lower picture.
Okay thank you. I've had it on for the whole time I've had it and I didn't even know.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Litherz on 01:37 PM - 04/24/20
Thank you for creating this post to share helpful information.

I'm using the HyperX Cloud Alpha headset on PC and I have the HyperX Cloud II USB sound card and MixAmp Pro TR Gen 3 but was wondering which setup will give me better sound in hearing footsteps, the HyperX USB sound card or the MixAmp Pro with Potara Ultimate EQ?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: PatrickStar on 10:44 PM - 04/24/20
Hi

I am a headphone user of A50 from China. Thank you very much for sharing the adjustment method of headphone equalizer of COD16. Look forward to your updates later. There are a lot of Chinese friends using the headphone equalizer you set up.

Best regards
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: TheManPig on 07:09 PM - 04/29/20
I received my astro A40 Gen 4s today, looked online and grabbed some good equalisers (apparently) for footsteps etc.

The prob I am having is no matter what, the game sounds tinny as hell. I only hear the odd footstep, guns are mega loud, yet I can't hear the box hums at all.

Before I was using Sennheiser game zeros just plugged into the one x controller and had no issues, it sounded ok for all, not great but no where near as bad as these Astros.

Does anyone have any good sound recommendations, both in warzone and for astro equaliser.

Cheers.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: TheManPig on 08:39 AM - 04/30/20
I received my astro A40 Gen 4s today, looked online and grabbed some good equalisers (apparently) for footsteps etc.

The prob I am having is no matter what, the game sounds tinny as hell. I only hear the odd footstep, guns are mega loud, yet I can't hear the box hums at all.

Before I was using Sennheiser game zeros just plugged into the one x controller and had no issues, it sounded ok for all, not great but no where near as bad as these Astros.

Does anyone have any good sound recommendations, both in warzone and for astro equaliser.

Cheers.

Cancel this, read the entire thread and have decided I'll return them and go for SBXG6 and GSP 600 for Xbox one X, this sounds good I take it? Also I can't seem to find any guide on how I'd set it up for the mic to work also, does it just plug into the g6 and that's it, or do I need a splitter to controller?

Cheers guys
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 02:43 PM - 04/30/20
Thank you for creating this post to share helpful information.

I'm using the HyperX Cloud Alpha headset on PC and I have the HyperX Cloud II USB sound card and MixAmp Pro TR Gen 3 but was wondering which setup will give me better sound in hearing footsteps, the HyperX USB sound card or the MixAmp Pro with Potara Ultimate EQ?
At the end it comes to your hearing capacity. Some people hear better treble and midtones (where footsteps are) other people needs tweaking or amplifying those, (just like an eye prescription) to hear them better.

Both devices has little to no-amplification, so the only thing we can focus on is in how well they represent or decode sound. For hearing footsteps or any competitive scenario Stereo is the way to go, as has been mentioned on this thread several times.

Dolby or any Surround mix adds reverb, that make sounds coming from the walls, which is great for Campaign or Solo games, but for competitive hurts because you can't hear where the sound cues actually are.

My recommendation is try both on Stereo only. Test using this video (https://youtu.be/N_vVU43Kz_w) as reference, and then in your game, setting the in-game Stereo Mix.

From the get go, I think MixAmp is superior, go ahead and try the EQ presets from Emperor Potara for your Headset on Stereo only.  :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 02:47 PM - 04/30/20
Hi

I am a headphone user of A50 from China. Thank you very much for sharing the adjustment method of headphone equalizer of COD16. Look forward to your updates later. There are a lot of Chinese friends using the headphone equalizer you set up.

Best regards
Thanks to you :D

But, I'm only the messenger, Emperor Potara (Discord: https://discord.gg/nWhKGfG) is the mind behind the magnificent work on tuning EQ's for MixAmp, please step by and invite him a coffee.  ;)

You can find his latest updates there.

Greetings from Mexico, and stay safe and healthy!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 02:57 PM - 04/30/20
Cancel this, read the entire thread and have decided I'll return them and go for SBXG6 and GSP 600 for Xbox one X, this sounds good I take it? Also I can't seem to find any guide on how I'd set it up for the mic to work also, does it just plug into the g6 and that's it, or do I need a splitter to controller?
Cheers guys
[/quote]
Yes, amplification will help you to have a better sound delivery, not tinny.

Sennheiser GSP 600 has a very unique driver, even though it doesn't seems to need amp (28 Ohms), it sounds tiny from a non-amp source. Once you connected on an amp they sound WAY BETTER like a different pair of headset, imaging, sound separation even sound-stage is improved.

I don't own a XB1, but on my SBXG6 manual mention mic support, but limited chat mix.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: TheManPig on 03:51 AM - 05/01/20
Cancel this, read the entire thread and have decided I'll return them and go for SBXG6 and GSP 600 for Xbox one X, this sounds good I take it? Also I can't seem to find any guide on how I'd set it up for the mic to work also, does it just plug into the g6 and that's it, or do I need a splitter to controller?
Cheers guys
Yes, amplification will help you to have a better sound delivery, not tinny.

Sennheiser GSP 600 has a very unique driver, even though it doesn't seems to need amp (28 Ohms), it sounds tiny from a non-amp source. Once you connected on an amp they sound WAY BETTER like a different pair of headset, imaging, sound separation even sound-stage is improved.

I don't own a XB1, but on my SBXG6 manual mention mic support, but limited chat mix.
[/quote]

Ah ok, I think I'll hold off then. I'm really stuck for what to do to be honest. Seems all the good stuff doesn't work with Xbox.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Delttaz on 08:15 PM - 05/04/20
Anyone know if there is a EQ preset for the SteelSeries Arctis 5 with the TR mixamp or even recommend one that works really well with it?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 11:37 AM - 05/05/20
Check Emperor Potara Discord, or ask for it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Delttaz on 12:50 AM - 05/06/20
I found some EQ's that I had downloaded a while back when this thread was made. Using them at the moment and so far I'm happy with them
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Delttaz on 07:53 PM - 05/07/20
I ended up searching for specific EQ's for the arctis 5 on Potara's discord and didn't find one but I did find one for the Arctis Pro which I figured couldn't be much different in sound. I am highly pleased with what he had it sounds so much better then any of the other EQ's I previously had downloaded.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 08:27 PM - 05/07/20
I check the specs, they are really different drivers (headphones speakers).

For better results you can ask him to make the EQ specifically for Arctic 5, he will need Arctic 5 Frequency Response Graph: https://www.rtings.com/headphones/1-4/graph#815/3992

Honestly, my suggestion is if you can get SHP9500 these without breaking the bank will suit your needs. Potara has a EQ for those too.

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Delttaz on 08:38 PM - 05/07/20
Alright, I didn't know there would be a difference. I'm kind of an audio noob when it comes to stuff like this lul.

Honestly right now I'm not in the market for a new headset. I have spent probably close to if not over $600 on different headsets in the past 4 years. And one of my main reasons for actually getting SteelSeries headset is because my A40's were actually so heavy it was leaving a dent in my head and I like that the Arctis line has an elastic band instead of the traditional headband that most headsets have
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: a3111452250 on 02:35 AM - 05/08/20
Hello, my friend has registered this forum for this post. May I ask which EQ is the best to play rainbow six with MIXAMP and a40? thank you
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 01:25 PM - 06/04/20
Alright, I didn't know there would be a difference. I'm kind of an audio noob when it comes to stuff like this lul.

Honestly right now I'm not in the market for a new headset. I have spent probably close to if not over $600 on different headsets in the past 4 years. And one of my main reasons for actually getting SteelSeries headset is because my A40's were actually so heavy it was leaving a dent in my head and I like that the Arctis line has an elastic band instead of the traditional headband that most headsets have
That's the problem right there, are you getting headsets not quality headphones. Is a huge difference between the SHP9500 and the Arctis or any SteelSeries line, besides Philips are way more comfortable but... have your way. Anyway seems SHP9500 are again sold out.

Hello, my friend has registered this forum for this post. May I ask which EQ is the best to play rainbow six with MIXAMP and a40? thank you
I like Potora's Game sense without dolby surround, game set to stereo those are definitely the best when asking for accurate enemy positioning.

Now for the HE-4XX owners or any one else who use Planars, I just find out Audio Technica release its own version of the ModMic,
The Audio-Technica ATGM2 Detachable Boom Mic
(https://images-na.ssl-images-amazon.com/images/I/71E9LZYR6aL._AC_SL1500_.jpg)
which doesn't use a magnet and you can use it safely with your planars ;D

It has a more bass in voice than the ModMic, if you prefer that tone. :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ZOMBIES! on 06:46 AM - 06/05/20
I'm using a modified version of tournament II on my DT 990 Pro's, they're very treble-heavy so I took some of that off. No more sharpness, just nice and crisp and they work great on BO4 for footstep audio.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 08:44 AM - 06/05/20
Wow... DT990 Pro is already a very bright (high trebble) headphone and on top you put it more, man you are going to get deaf at my age hehe.

I prefer the Headphone driver made all the EQ, the DAC on the Arc makes it so precise airy and open. I switch back to MixAmp due the Chat mix I was in a -very noisy party chat-, and no matter the EQ I can feel the lack of clarity detail and compression in the sound. I got spoiled.  :(
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: goaty on 11:47 AM - 06/05/20
Got spoiled too. Been loving my hd800. Wanted to try my k701 and hd700 again just to mix things up. Man it is hard to go back. Upgrades seem subtle but downgrades are way more noticeable it seems. Still waiting on the d70 dac. Been using the arc with thx 789 for a few days and to me it feels smoother and more subtle as compared to the arc alone. Will try to do some comparisons later on. Love this new hobby, thanks again Alan
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ThedirtyRabbit on 10:06 AM - 06/06/20
I have a pair of Astro A40 with the mixer and mod kit,

No matter what preset I find I always have issues with people in parties hearing their voice echo. The mic picks up the headphone real easy and I try to keep it as far away from the headphones.

Does anyone have a fix or adjust mic Sensitivity? I downloaded Atro Command Center and and can't find a happy median that's between good audio and mic not picking sound.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Cizque on 10:43 AM - 06/06/20
Ive been using the streamer setting for the mic settings and my mic doesnt pic up anything
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ThedirtyRabbit on 04:27 PM - 06/06/20
Ive been using the streamer setting for the mic settings and my mic doesnt pic up anything

What are these settings? I'm on Xbox one
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ZOMBIES! on 03:14 AM - 06/07/20
Wow... DT990 Pro is already a very bright (high trebble) headphone and on top you put it more, man you are going to get deaf at my age hehe.

I prefer the Headphone driver made all the EQ, the DAC on the Arc makes it so precise airy and open. I switch back to MixAmp due the Chat mix I was in a -very noisy party chat-, and no matter the EQ I can feel the lack of clarity detail and compression in the sound. I got spoiled.  :(

Nooooo I'm saying the opposite, as you said they're very high in treble so I reduced the highs to make them less sharp  8)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Cizque on 05:54 AM - 06/07/20
Ive been using the streamer setting for the mic settings and my mic doesnt pic up anything

What are these settings? I'm on Xbox one

On the microphone option in the astro command center. Make sure you also sync it to device once you chose it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: DanielClem on 06:34 AM - 06/07/20
Love this thread. I have learned a lot thank you guys.  I run A40s from an Astro 2013 mixamp.  The mixamp optical runs to my tv and all my consoles run to the tv with tv audio set to external out = optical.  I have had this setup for 6 years and have enjoyed it, but with the next gen around the corner I am looking to upgrade to next level audio stuffs.  I am no audiophile and am easy to please but would like to experience fully what I can now that I have whatever budget I want.

After reading through this thread, I am overwhelmed some still for what I may want to purchase now that I am ready for upgrading.  I game on consoles and 90% of that gaming is single player games and 10% with friends playing online shooters.  For me what's important is immersion feeling like I am in the game world.  Footsteps and competition aren't the main driver just overall best quality sound the way the game audio engineer wanted it to be experienced in a game from an rpg to a platformer.

Money/budget is not an issue but I read about diminishing returns so I don't wanna let myself go too crazy maybe can get some suggestions for setup (headphones, power if needed and mixamp or eq if needed) in the < $500 range and then suggestions for setups in the 500-1k range, so I can consider what is best for me and how I game on console.  Also, I have seen the next xbox won't have optical so what should I keep in mind about that before buying a setup.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 04:09 PM - 06/08/20
Got spoiled too. Been loving my hd800. Wanted to try my k701 and hd700 again just to mix things up. Man it is hard to go back. Upgrades seem subtle but downgrades are way more noticeable it seems. Still waiting on the d70 dac. Been using the arc with thx 789 for a few days and to me it feels smoother and more subtle as compared to the arc alone. Will try to do some comparisons later on. Love this new hobby, thanks again Alan

Awesome!  ;D

Pretty darn nice audio equipment you got :D

Yep THX-789 + Arc's DAC sounds faster, you can notice how the dynamic range (how goes from loud to low noises) is increased. Pretty awesome, the true power of the THX is unleashed when you pair it with a balanced DAC, but this is audiophile territory, you won't find any gaming edge, however is an outstanding experience for Hi-Res Music and movies.

About the MixAmp Mic, the Streamer profile on the latest MixAmp has kind of aggressive noise gate (kills background noise but also the voice) Night mode is a good alternative on a less agressive noise gate. Just remember to sync your device to apply the changes.

DanielClem well you have on your hands a very solid legendary MixAmp, no wonder why you haven't changed. After that MixAmp has improve only on decoding 5.1 effects and the mic quality has gotten worse and bit better on the latest releases.

Well, the small and safest step on which you find a huge difference is to switch your headset, for a headphone, the SHP9500 is the go-to recommendation, adding a v-moda boom mic will turn it on a headset with one cable plug, just like your current A40 but with a BIG sound quality difference.

Other recommended headphones are: HD599 (Black/Silver amazon exclusive) has more bass and will be more fun to play with it, and Philips Fidelio X2HR are a bit more expensive yet worth it.

As you may read it before, bright headphones meaning high treble are more useful for footsteps (sound-whoring) but tiresome for gaming, warm or bass heavy headphones are better to enjoy explosions, reverb on caves and music soundtrack from solo campaign experiences.

The next step will be to improve your DAC the device that makes the sound. This is where you have to take into account your console or platform, specially for the next gen consoles. I find it very weird and shady that there is no SPDIF option, I hope they change their mind on it, is not fair to keep limiting the costumers or force them to upgrade to other inputs.

Regardless, independent no-platform or driverless audio devices always will have an option to hook up with our consoles, sound has to be turned to analog in some point and all the better affordable up to the high end sound devices has an analog input.

About immersive sounding experience.
You can take two routes, go with a high res stereo signal or
fake reverb 7.1 surround.

As has been stated before, you don't need a saturated alter audio signal with reverb to feel a 3D stereo experience. In life we have two microphones (our ears) and the best engine or sound encoder: our brain. Here an example of it, get your earpods or any straight stereo headphones and hear this video:  Virtual Barber Shop (https://www.youtube.com/watch?v=IUDTlvagjJA), that's called binaural recording, uses two microphones even with fake ears (https://images-na.ssl-images-amazon.com/images/I/714Cv%2B7BedL._AC_SL1500_.jpg) to recreate how sound is perceive for our head, cranium and ear lobs. Best Triple AAA games has Binaural Mix recordings, some called 3D Stereo, Enhanced Stereo, Binaural Stereo all the 3D surrounding magic has been made on the mix, you only need a stereo headphones.

Contrary to a 7.1 surround device, that has to take a stereo signal, made a makeover, just like when you take a picture and use filters to make it look vintage or old, etc... you alter the quality of the source to give it an effect, and that's whats happen with MixAmp Surround, SoundBlaster X3, X7, Steelseries 7.1 headphones, and all that crap.

Now, the best bet for sure is to get your a great set of Stereo Headphones good quality and a DAC that interprets sounds clearly with a well recorded and tuned source coming from the game.

I'm not a stereo purist, I do think surround sound has its place, like season, spice however very few devices does it right. like the Senheiser GX1000 -which is not compatible with consoles- and the Dolby Atmos filter on Windows. I hope next gen consoles allows us to add this filters on games.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: DanielClem on 09:25 PM - 06/08/20
alanmcgregor thank you for the detailed post many things to think about. 

My plan is to buy a new headset first and try that out on the current setup before leaving the mixamp as you suggest as safest first step.  I had seen the Philips Fidelio X2HR are highly praised and also the AKG  K712 PRO is what I have narrowed down to.  I see that the ARC Mk2 seems to be a good solution discussed here to connect to the good quality step up from astro headset.  I just have no experience with if I was to go that route away from mixamp setup that my rpg/single player games won't sound immersive.  From what you described it seems like that can still be achieved.  Thanks again.  Any thoughts on those two headphones and a ARC Mk2 fo anyone that has experience would still sound like I am in the game world of say the witcher 3?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 09:44 PM - 06/08/20
Mayflower Arc MK2 will give you all you need to use high grade audiophile or studio headphones, a open precise DAC with a clean Amp.

For the witcher, well I suggest to go for Open Back headphones, and specifically those which offers WIDE soundstage, so you can feel in that big open world.

Open back headphones makes you feel you are surrounded by speakers, instead of the claustrophobic in your head sound experience that closed headphones or semi-closed (like A40) delivers.

No budget limit, Best high grade open back:
Audeze LCD-X
AKG K712Pro
Sennheiser HD800 S
Audio Technica ATH-2000X
Beyerdynamic DT1990 Pro (highly recommended)
Shure SRH1840

In a lower price range yet insane gigantic step up from A40, will be:
AKG K702
Sennehiser HD660S
Sennheiser HD58X
Audio Technica ATH-AD900X
HE-4XX
DT990 Pro
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: DanielClem on 09:59 PM - 06/08/20
Awesome thanks.  The Phillips are open back also hmmm decisions .... decisionsss
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 10:47 PM - 06/10/20
Ok I get this question often:
Can I Mix Chat Party Audio on the Arc?,
sometimes my friends are too loud and I want to lower its voices so I can focus on the game


Is a way to control Chat Party Audio independently from the Game Audio?

Yes :) Ark MK2 has a new very unique feature, It can Mix a Digital Audio Input with an Analog Audio Input.

MixAmp takes the digital audio from the SPDIF turn it to analog signal and then mix it with the analog audio from the party chat, that's easier (cheaper circuitry) than mix a digital signal with an analog one, this is why the mix Knob tends to lower the quality of your sound.

How to Mix Chat Party / Game Audio on the Mayflower Arc MK2, PS4.
This guide is only for PS4, I don't own a XB1 but if you can do, adn came with something please share.

1. Select the Opt input on your Mayflower Arc MK2 back switch.

2. Connect a SPDIF optic cable from your Arc MK2 to your PS4.

3. Get a good USB Audio Adapter connect to your PS4.

4. Connect Your Mic to the USB Audio Adapter Mic Input.

5. Connect a Male-to-Male 3.5mm extension jack to your USB Audio Adapter Headphone Input.

6. Connect the other end of the 3.5mm extension jack, to the back of the Arc MK2 on the 3.5mm connector.

7. Powering your Arc. Here you have two options, you can either:

A) get a AC-DC power adapter 5V 2A 5.5mm jack - inner positive, outer negative. or
B) Use the USB and connect the ARC to a USB Charger or Powered Hub. Don't connect to the PS4 this causes ground issues, making you hear a buzz.

Connection Summary:
(https://i.imgur.com/Cnn1WKF.jpg)

(https://i.imgur.com/lE4Ev6l.jpg)
8. Next, turn on your PS4 and go to Audio Output Settings and set as the picture shows:
(https://i.imgur.com/ha37Q2l.jpg)

Setting up your PS4
9. Now go to the Audio Devices on Settings and set it like this:
(https://i.imgur.com/TVoDPX5.jpg)
Make sure you set your USB Audio Adapter as the Input / Output Device
AND Output to Headphones is set to Chat Audio

As the image shows now you can control the volume or the audio that comes from the Chat party by changing the bars OR if your USB Audio Adapter has a built in Headphone Volume control.

This way you have full digital audio coming from your console to your headphones mixed with your friends voice. This is a true digital and analog mix, so you don't loose any detail or quality on the game audio.  ;D

Personally I play socially so I do like to be able to hear my friends and mess around in the chat, another thing that I enjoy is to connect my iPod, Phone or even my vinyl player to the Arc so I can hear music when I'm playing.

And that's it :D 8)

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: misdah on 02:15 PM - 06/12/20
any chance for reup of the 2 files? Thx
And how can I use/translate the Mixamp settings into SBx G5?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 08:39 PM - 06/12/20
Awesome thanks.  The Phillips are open back also hmmm decisions .... decisionsss

Daniel, in my opinion, if you're not concerned with cost you may want to buy two different headsets. Personally I find Audio Technica's to be incredibly immersive, but the trade-off is they lack any bass depth, making them enjoyable for music for a while, but lacking for certain genres. After committing to my Xbox setup, I later indulged in a bluetooth DAC (Fiio BTR5) and use it all the time with my Hifiman HE-4XX planars for music and conference calls now that we've been working remotely. I also just bought my first IEMs after realizing how absolutely terrible my old Bose bluetooth earbuds are. To each their own, but I prefer improved sound with flexibility rather than a top of the line setup only good for gaming.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: DelricoDidier on 10:35 PM - 06/12/20
Thank you for sharing and I tried listening to it. Great.
sonnerie telephone portable gratuite: SonneriePro (https://sonneriepro.com/)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: gaminglad on 03:15 AM - 06/19/20
Hi guys, looking for some advice -

I am currently using PC350SE + Mixamp pro 2013 for gaming on my PC/X1X and have just ordered HD660s in hope of getting better quality both for gaming and music.

Now I am looking for a suitable mic and dac/amp combo but by budget is limited to £150 for both. Any recommendations would be much appreciated. I also plan on buying next gen consoles and it seems they won't have optical out so maybe a USB solution would be ideal?

Thanks
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 03:59 PM - 06/19/20
I read Microsoft @#$% excuse to remove SPDIF, they try to reduce cost don't want to pay Sony Philips hehehe.

That´s OK, no need to worry you can use a HDMI audio extractor and there it is audio source.

Unfortunately your budget is short for an all-in-one DAC/Amp + Mic device. I used to suggest the Sound Blaster X G6 here but, I had have so many issues with this device, as many others users (check SB reddit) no a single new firmware seems to fix this device, very disappointing. So I can't recommend any SB product, hurts to say I have been customer since 1996.

Besides they are the type of company who prefers sell a new unit, instead of adding support on the current one.

So you can go for a DAC/Amp combo. Some great options are Fiio K5 Pro, and the more afforable FiiO E10K both can feed HD660S.

Mayflower is about to release the Arc Mini (same DAC/amp, no mic input) and looks like a steel MixAmp.

Other options are: Micca Origin G2, Schiit Fulla 3 mic doesn't work with PS4, I don't know if it does with XB1 but highly doubt it, same @#$% with Schiit Hell is incompatible with consoles.

My recommendation in your case is: get a $99 headphone amp, like JDS Atom Amp or Liquid Spark. It will allow you to power up your MixAmp so your HD660S will work better, then down the road or when the next gen consoles are in the market you can add a DAC like JDS Atom DAC.

The main issue is MIC interfaces are more platform specific.

Recently tried out of curiosity Shure MVi + JDS Atom to amplify headphone output coming from the MVi, Blue Ember and DT990 Pro (250Ohms) I do miss imaging, detail and soundstage DAC compare to Arc, but is way better in the mic department.  I use the MVi for conferences, voice recordings, zoom etc, pretty good portable mic interface works with PS/Windows/Mac/iOSAndroid.




Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: gaminglad on 05:39 PM - 06/19/20
Thanks Alan, Appreciate the advice.

Few more questions if that's okay -

Do you think it is worth going the extra mile and buy an used HD800? Alterntively i could also get an HD700 but that seems to have polarising reviews.

Because I am in the UK, getting Mayflower devices isn't that easy or i would have just gone for that. Do you think GSX1000 could do the job for a little while?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 07:16 PM - 06/19/20
Sure, no problem.

Sennheiser line, when you are on the HD6** series you are in Hi-Res audio studio quality territory. The HD7** series are not a level up, is more like a different tune. HD6** are focus on midrange vocals, HD7** delivers nice treble or high notes, HD800 are a combination of the latter without being a substitute, offers closer HD6 midrange performance and similar high treble of HD7, yet no the same. HD800 S, S is for better soundstage. So is hard to make a recommendation if I don't know what type of sounds your ears find pleasant.

HD600, HD650, HD6XX are recommended due in gaming offers excellent imaging and footstep highlight, HD660S has the same pedigree but with better soundstage "S". HD600 are in the market for more than 20 years, with little to no modifications, so it is a safe recommendation and everyones favorite.

IMO if you want to try something different than HD's, then I will say go for Beyerdynamic DT880 or DT990, HE-4XX planars, AKG K701 or K702.

Anything above, like HD800, AKG K712, DT1990 Pro is overdoing it, the difference between DT990 pro($150) vs DT1990 Pro($600) won't be a 450 usd difference. Also such a high prestige headphones requires above $600 audio equipment and audio source like 32 bit, 96,000 at minimum to make your money worth.

GSX1000 doesn't work on consoles, shame it is pretty amazing DAC. One workaround is to connect the GSX1000 to a PC, and input your console game audio to your PC.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: gaminglad on 02:50 AM - 06/20/20
Thanks again.

I think i will just stick to my hd660s order and look for a decent dac/amp to pair it up with. I should have made it clear in my initial post - I intend to use this only on PC and next gen consoles(we dont know the specs yet) as I have sold my X1X in anticipation of the new consoles.

Lastly, any suggestions re mic? Is ModMic the way to go?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: alanmcgregor on 01:01 PM - 06/20/20
ModMic or Audio-Technica ATGM2 record voice better than most mics that came with gaming headsets. Both good solution if you want to turn any high res headphone to a headset and to communicate with your teammates.

But if you want to stream or doing voice-over then you will do better with a USB mic like the Samson Q2u is the best bang per buck entry level mic.

Keep in mind that this mic might don't work on XB1 and a mic arm stand will be needed but tacky.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jonelle03 on 08:45 AM - 07/07/20
I restored the modmic business I had , on account of a similar issue you're having. I did the arrangement you proposed previously. The Xbox perceived that something was connected however the mic wouldn't work. With the goal that's shot dead.

I did anyway found an achievement for the Mayflower ARC Mk1 to get talk sound to work. No reverberation, no ground input. Simply perfect sound. Just defeat was I couldn't adjustchat volume and it was integrated with game sound. I figure I may have discovered an answer however. I will test today and give some input tomorrow.

What I did.....

- included an Astro Mixamp Pro TR

- included an Astro store (https://astrocollection.net/)

* Mixamp associated with reassure by means of USB just ( No optical )

Optical still from support to ARC and earphone to ARC.

Mic associated with Mixamp headset port.

Visit sound yield set to speakers so I can hear talk coming out from the ARC and not on the Mixamp.

What I'm going to attempt today around evening time is including an optical splitter ( 1 of every 2 out ).

Reassure optical being part to the ARC and Mixamp. This ought to in principle empower me to control talk volume from the Mixamp. It might have reverberation on my end doing

this yet on the off chance that I move the Mixamp game/visit sound dial a 100% towards to talk it might dispense with the conceivable reverberation brought about by the optical splitter.

On the off chance that this works ,, at that point it'll be amazing on the grounds that nothing is associated with the controller. Intersection my fingers.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: friendlinzh on 07:53 PM - 07/15/20
Really liking your Arcturus setting for music and movies.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: FuryPanda on 02:38 PM - 07/25/20
Yes, and is highly recommended.

However, MixAmp EQ profiles are tune so the A40 headset sounds decent.

In order to make your MixAmp work the best, you need to load it EQ profiles specially tuned for the headphone/headset you are going to use.

And that's why this thread; at the first page is a link to Emperor Potara discord, he has develop MixAmp EQ profiles for many headphones.

Emperor Potara discord:  https://discord.gg/nWhKGfG

The only requirement/advice is: to get a Headphone or Headset with low impedance 56 Ohms or lower. This spec should be listed on your headphone/headset manufacturer site.

Some Headsets that goes well with the MixAmp and had EQ preset from Emperor Potara:
HyperX Alpha/Cloud
Sennheiser GSP 600,Game One, HD600*, HD660S*
Audio Technica ATH-AD700X /ATH-ADG1X
Philips SHP9500

* Requires and external amp.

If you use the A40 without MixAmp and compare it with any headset from above, you will release how big an improvement it is... MixAmp DAC/amp is doing all the job, A40 are very bad... even the new model, a cheap Superlux $44 is way better than A40.

Hi Alan,

I'm deeply impressed by your profound knowledge on the audio gears, especially on consoles!

I've been on Gen 3 Astro A40 + MIxAmp Pro TR for my PS4 and recently decided to upgrade the headset to Sennheiser GSP 500 (Just ordered and still in shipping  :). I picked the open back GSP500 instead of GSP 600 as I prefer a bigger sound stage and still being able to hear what's happening around me even with my headset on).

Would appreciate few advices from you:

1. Is the Potara Preset for GSP 600 also good for GSP 500? What I reckon is the preset for GSP 600 has toned down the bass and mids a bit with respect to the performance of GSP 600. But for open back GSP 500 the bass and mids should be less harsh, i guess? Would you suggest other presets to go with GSP 500?

2. If I wish to further upgrade the MixAmp, would you suggest just adding another DAC/Amp along side with MixAmp? Or just replace it with say Soundblaster G6 or any other options?

I don't play a lot of competitive gaming but 3rd person shooting game like Division2 and Ghost Recon. I expect greater sound field and details from the upgrade. Better imaging yes but not like trying to achieve spider sense on footsteps. I guess I'm looking for a better cinematic experience. Meanwhile. I play with my clans a lot so chat mix convenience and mic clarity are important factors to consider.

3. I heard Soundblaster X3 has better chat mix and mic quality than the G6. Would switching from the MixAmp to X3 getting major improvement on my GSP 500? Or it's no difference from sticking with the MixAmp since GSP 500 is a low impedance headset that doesn't require high output to drive it?


Great thanks in advance!


Cheers,
FuryPanda   

 
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Brave99Heart on 09:07 PM - 07/28/20
Hi Mr Mcgregor,
I hope you are doing well. Thanks to your thoughtful and wise answers, I bought HD 660s with mayflower arc mk2 and could not be happier. I want your insight in this matter as well if you don't mind. As the title suggests, I want your thoughts about an audiophile end game dac amp combo specifically for FPS gaming and ocationally for vocal music. I already own Sennheiser HD 660s paired with mayflower arc mk2 and I am determined in buying HD 800s as I have heard from numerous sources that it is an end game headphones for gaming. For the dac amp combo, I have a few suggestions based on some reading. I would like your opinions on these as well.
1) Monolith by monoprice aaaTHX 788
2) RME ADI 2 pro
3) 1 and 2 combo
4) massdrop 789 aaa paired with rme
Also, I want this combo to be useful for live streaming as well with mic inputs or having the abilities to plug mic mixers in it. Your contribution is highly appreciated. Thank you.