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General Category => General Discussion => Topic started by: AMG on 11:39 AM - 04/16/19

Title: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:39 AM - 04/16/19
Hello fellas!

Well I had been using my Astro A40s MixAmp for 3 years, very pleased with its performance. However always looking to improve, I found out a thread on Astro Forums from TheZaliaSGuy an expert audiophile (studio audio engineer, I think) who develop a fantastic Equalizer presets for this device. I had using its presets for 8 months and are amazing.

Recently Astro Forums Closed and I know many XIMers we use MixAmp, and that thread was lost.

Fortunately he backed up everything to GoogleDrive. Try it. I suggest Tournament II, he updated recently (march) Tournament III for Apex legends.

UPDATE: Added Daredevil792 aka Saiyan Emperor Potara Official Presets made for specific headsets (Thanks to isidrojose for the heads up!). Are definitely outstanding too, specially if you are other headsets than A40/A50 with MixAmp.


The ZaliaS Guy Professional Settings Presets:

Arcturus [22/MAR/19]
All around gaming preset. Excellent for Music and Movies. Amazing for competitive stereo gaming (footsteps, ambient ques, character shouts, etc). Designed for Dolby OFF, but can still be used just fine with it (user preference). Why specifically designed for stereo? Because majority of sound design in games are created with their own sound mix, which is tuned specially for the supported sound sources (HI-Fi, Headphones, Stereo, etc). Because of this specific tuning developers use, some game audio quality can actually be reduced when paired with virtualized surround sound (i.e. Dolby, DTS, THX). This preset allows you to enjoy all of your audio content at the best quality possible, just as the developers intended!

PureAudio [11/MAY/18]
Universal for music, movies and games for those that enjoy bass.

Incendiary [11/MAY/18]
Similar to PureAudio, but more balanced all-around. Great for cinematic/non-competitive gaming.

Dystrilation [11/MAY/18]
Focus on clear audio with little bass. Attention to detail in mids and highs, for audio enthusiasts. Designed for Dolby OFF

OmniVox [11/MAY/18]
This is the your universal "sound-whore" or "footstep" preset.

Tournament I, Tournament II, Tournament III [22/MAR/19]
Focus on precise sound space clarity in competitive games. Why two different sets? Because not every games' sound design is recorded and formatted in the same frequency range, so this gives you options to pick which preset better suits the game you are playing (i.e. R6 Siege vs PUBG, or BLOPS 4 vs Apex Legends). Support for a wide range of games. Designed for Dolby ON.

Source: The Zalias Guy - Astro A40 Pro settings (https://docs.google.com/document/d/11r0bTfrQoESx4fY8RK7A9wyMbjT8y5gvQOm70AUdX5E/edit) - Check for the latest updates

The Zalias Guy - Astro A40 Pro settings Equalizer Presets: * Download * (https://drive.google.com/file/d/1ecdRDZ7VjvSWwRabWfiI31_V4NTZbS3y/view?usp=sharing)


Daredevil792 - Potara Official EQ Presets:

Another great EQ presets creator, author of the Famous Fusion EQ. Daredevil/Potara designs the presets specifically for certain headsets: A40 Gen3, Gen3 + Modkit, Gen4, Gen4 + Modkit, A50 Gen3, Audio Technica AD700X, Hyper X Alpha.

For each preset has 3 different EQ types:

Potara Base Form.
Design for: Flat / Natural as creators intended.

Potara Super Sound.
Design for: Music, movies, cinematic games.

Potara Gamer God.
Design for: FPS, shooters and footsteps.

Source: https://discord.gg/nWhKGfG

Daredevil792 - Potara Official EQ Presets: * Download * (https://drive.google.com/drive/folders/1vxMP2QDz6uW7xyDZ62oeWFsf0gui8f_I)

Again, these presets are not mine are from the authors. I strongly recommend you to check the Source link to get the presets up to date, and if you are willing give them a well deserved donation.  :)  ;)


Having Mic issues?:
Recommendations:
-> Try Home or Night preset
-> No Side Tone
-> If Side Tone is needed (you can't your voice due closed headphones) no go further than 70%.

Tournament or Streaming noise gate preset will not pick-up your keystrokes noise but your mic will lose performance significantly.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: Delttaz on 09:15 PM - 04/16/19
Thanks for this! Might have to try them out sometime as I've had my A40 TR +MixAmp Pro just a little bit after launch and not ever changed any presets as I'm mega noob with that kind of stuff lol
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: Feel on 01:39 PM - 04/20/19
Which one do you use for rainbow six siege? I can’t decide on tournament 1 or 2
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: AMG on 01:48 PM - 04/20/19
That depends on your hearing capacity, go for the one you feel slightly the best, if not both are good.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: Kuzzad on 03:26 PM - 04/20/19
Alan do you know if the omnivox was designed for Dolby on or off?
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: AMG on 03:52 PM - 04/20/19
ON is my favorite for Battlefield V
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: isidrojose on 12:26 AM - 04/22/19
have you tried daredevil presets? he do presets for specific headset..
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: Dasmianor on 02:42 AM - 04/22/19
You can feel the fun of the site to come out as well and we feel very accepted.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: Delttaz on 12:48 PM - 04/23/19
Thank you Alan for sharing these presets! I downloaded Arcturus, PureAudio, Incendiary, and OmniVox last night. They're all pretty decent I think Arcturus is my favorite so far. I might switch out PureAudio for Dystrilation later since I don't like a lot of bass for playing games.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: Omarf826 on 01:43 PM - 05/14/19
Which preset is the best for blackout?? Anybody know? Someone recommended tournament before but not sure which of the 3 is best
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: AMG on 01:26 AM - 05/15/19
Tournament are the ones recommended for Blackout, which is the best? well you have to figure it out by yourself man, this depends completely on your hearing.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: The prodigy on 01:01 PM - 05/15/19
Thanks for sharing this alan!  I'm going to replace my old A50 Gen2's with the new A40 TR as soon as they go up for sale in my local store. This will really come in handy :)
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: d1sable on 01:35 PM - 05/15/19
Thx for posting

I've tried them all in Apex Legends and have gone back to the default Tournament setting.

I couldn't tell where footsteps where coming from at all, its probably just me being so used to my current setup more than anything else.

If anyone finds a nice footstep whoaring one for legends let me know =)

Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: AMG on 03:20 PM - 05/15/19
Do you tried OmniVox? is pretty good on Battlefield and Battlefront footsteps are very noticeable, and I'm impaired of my right ear.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: d1sable on 05:49 PM - 05/15/19
Yeah i tried it, could hear footsteps everywhere but had no idea where from. Scared the hell out of me.

Like i say its probably just me being not used to it. Ill try it again soon.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: isidrojose on 03:31 PM - 05/16/19
Yeah i tried it, could hear footsteps everywhere but had no idea where from. Scared the hell out of me.

Like i say its probably just me being not used to it. Ill try it again soon.

what headphones you are using?
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: d1sable on 05:36 PM - 05/16/19
The ones that come with the Astro TR
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: baum2k on 12:14 AM - 05/17/19
I use Arcturus for The Division 2 and Tournament III for R6 Siege. Sounds quite good! Thanks for sharing! :)
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: traha9 on 12:18 PM - 05/19/19
Could someone link Daredevil's EQ download for footsteps/FPS?

Also, Tounry III is great, but the voice comm is so loud? It sounds like someone is yelling in my ear, but the game sounds are perfect. I just got the A50s and im a complete noob. How do I fix this?
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: CrimsonCrisis on 12:32 PM - 05/23/19
Which setting is the best for Rainbow Six Siege?
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: baum2k on 11:56 PM - 05/23/19
@CrimsonCrisis I use Tournament III or OmniVox. Both work great. I think OmniVox is a bit better in my opinion. But it depends on you and your ears :)
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: KingAudio123 on 01:20 PM - 05/29/19
Really liking your Arcturus setting for music and movies. My additional question is if you can still use this eq with dolby atmos for headphones turned on for xbox or microsoft sonic. I know if I choose these settings, I should turn Dolby off. Also, I tried Dolby on with this eq and it sounds very good.  I swapped this setting with "Bass Natural" eq preset for the new Gen 4 A40S with Mixamp pro as Bass Natural was giving me a very flat sound that didn't emphasize any good sound quality.



Thanks
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: AMG on 12:52 PM - 06/01/19
Are not mine, this is all the work of TheZaliaSGuy all the credit to him, I'm only sharing his presets, you can reach him on the link on the first post. :)

About which EQ is better for each game... even though some EQ are meant for a specific games, everybody has different hearing capabilities, I suggest to try them all.
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: AMG on 11:22 PM - 06/25/19
UPDATE: Added Daredevil792 aka Saiyan Emperor Potara Official Presets made for specific headsets (Thanks to isidrojose for the heads up!). Are definitely outstanding too, specially if you have other headsets than A40/A50 with MixAmp.

Try them out! are outstanding!  ;D
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: isidrojose on 05:11 AM - 06/26/19
UPDATE: Added Daredevil792 aka Saiyan Emperor Potara Official Presets made for specific headsets (Thanks to isidrojose for the heads up!). Are definitely outstanding too, specially if you have other headsets than A40/A50 with MixAmp.

Try them out! are outstanding!  ;D

yeah man! that guy is so great and very nice to talk with, regarding presets for astros..
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 11:12 AM - 06/26/19
I upgrade to Sennheiser GSP 600, those headphones are next level.

Zalias Tournament II for Battlefront I, II, Battlefield V are INSANE accurated like having a spider sense. I can hear every sound and locate them where they came from quickly, but... is too much for my brain, overwhelm.  I'll use that EQ preset for tryharding, but no for casual playing.

Any other EQ preset for A40 on the GSP600 feels too trebleish, metallic.

Potara Audio-Technica AD700X EQ preset was the most comfortable, immersive yet precise experience, that will be my go-to for casual gaming.

The Potara Cloud Hyper X EQ preset is the happy medium, more bass less treble and very precise, might need to get used to it.

As well-all-around I agree with most: Zalias Arcturus EQ preset is a delight, for cinematic games, music and movies. I use it with surround when the game is optimize for it, if not I go stereo, for music and movies is pretty dope.

When I got the Sennheiser, kind of regret at the beginning because it sounds so different... but then I acknowledge have been using the A40 for 3 years almost daily is natural to no embrace the change that easy, is like using new lens prescription, but is definitely an amazing upgrade.

I can't say the same of Audio Technica AD700, definitely a premium headset don't get me wrong but... the range wasn't as rich like GSP600, the open back design is pretty good, comfy but I needed to ramp up the volume a bit too much, (noisy enviroment) and I kept killing my friends ears everytime I muted/unmuted myself strong pop came out; the mic was weak too unlike the GSP 600 mic which is broadcast quality, I definitely will use for voice over I do in my job.

Germans man... they really are the masters of audio. (https://www.consoletuner.com/forum/images/smilies/smile0510.gif) (https://www.consoletuner.com/forum/images/smilies/smile0103.gif)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 12:24 PM - 06/26/19
Interesting choice alan  :)   I've just received my Beyerdynamic DT 990 Pro's  (250ohm)  and I'm waiting on my Soundblaster G6 which should arrive tomorrow.

I've already tried the sennheiser 599's and might be ordering the sennheiser HD 6XX soon if i don't enjoy the beyers.
Having used Astro's for almost 6 years i've also gotten attached to its sound signature and sennheisers definitely sound waaay different.  Barely any bass and a way more neutral sound where the astros are just up in your ears with lots of bass.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: isidrojose on 12:31 PM - 06/26/19
Interesting choice alan  :)   I've just received my Beyerdynamic DT 990 Pro's  (250ohm)  and I'm waiting on my Soundblaster G6 which should arrive tomorrow.

I've already tried the sennheiser 599's and might be ordering the sennheiser HD 6XX soon if i don't enjoy the beyers.
Having used Astro's for almost 6 years i've also gotten attached to its sound signature and sennheisers definitely sound waaay different.  Barely any bass and a way more neutral sound where the astros are just up in your ears with lots of bass.

Are you gonna sell 599?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 01:07 PM - 06/26/19
Are you gonna sell 599?

I returned them i always order headphones on amazon so you can try them for 30 days.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: d1sable on 01:18 PM - 06/26/19
I upgrade to Sennheiser GSP 600, those headphones are next level.

Zalias Tournament II for Battlefront I, II, Battlefield V are INSANE accurated like having a spider sense. I can hear every sound and locate them where they came from quickly, but... is too much for my brain, overwhelm.  I'll use that EQ preset for tryharding, but no for casual playing.

Any other EQ preset for A40 on the GSP600 feels too trebleish, metallic.

Potara Audio-Technica AD700X EQ preset was the most comfortable, immersive yet precise experience, that will be my go-to for casual gaming.

The Potara Cloud Hyper X EQ preset is the happy medium, more bass less treble and very precise, might need to get used to it.

As well-all-around I agree with most: Zalias Arcturus EQ preset is a delight, for cinematic games, music and movies. I use it with surround when the game is optimize for it, if not I go stereo, for music and movies is pretty dope.

When I got the Sennheiser, kind of regret at the beginning because it sounds so different... but then I acknowledge have been using the A40 for 3 years almost daily is natural to no embrace the change that easy, is like using new lens prescription, but is definitely an amazing upgrade.

I can't say the same of Audio Technica AD700, definitely a premium headset don't get me wrong but... the range wasn't as rich like GSP600, the open back design is pretty good, comfy but I needed to ramp up the volume a bit too much, (noisy enviroment) and I kept killing my friends ears everytime I muted/unmuted myself strong pop came out; the mic was weak too unlike the GSP 600 mic which is broadcast quality, I definitely will use for voice over I do in my job.

Germans man... they really are the masters of audio. (https://www.consoletuner.com/forum/images/smilies/smile0510.gif) (https://www.consoletuner.com/forum/images/smilies/smile0103.gif)

I have the astro a40 RT mixamp

If i get the Sennheiser GSP 600 will it work well with the amp?

Worth it over the standard astro a40 headset do u think?

Cheers
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 02:59 PM - 06/26/19
I have the astro a40 RT mixamp

If i get the Sennheiser GSP 600 will it work well with the amp?

Worth it over the standard astro a40 headset do u think?

Cheers
YES is a huge leap over the A40s, GSP 600 are 28 Ω so works properly for the MixAmp.

I have a HD600 used for listen music and movies only. Keep in mind those requires an true amplifier because, like any high-end headphones, are high impedance. Worth mention/clarify: MixAmp is not an amplifier only a very darn good mixer/equalizer, in order to use studio or high-end headphones an amplifier is required (above $200 for a quality one)

I tried my HD600 with an Mayflower arc amp on my PS4 Pro. I have to admit, yes it sounds very rich, natural and beautiful but... there is no an efficient soundstage optimized for gaming. I mean there's no an adequate sound positional precision.

e.g. I can hear footsteps, the best clear footsteps ever... but I couldn't distinguish/locate where they are at or come from?!: above, behind or next to me.

Contrary to the A40 + TR MixAmp where I can hear clearly footsteps with very decent sound quality (above average).

Now, with the GSP 600 + MixAmp I have a very precise soundstage for gaming, allows me to locate it sources, with a very similar sound quality of a high end headsets plus a broadcast quality mic, and no amplifier required.

One of my test runs: Battlefront (game that I know very well) I play vs AI bots (Skirmish) eyes closed... and I can hear where the enemies came from (in that game, besides shooting, of foosteps, they scream before engage), like: OK this guy is top left a bit far away.... open my eyes and there it is!. What blow my mind was on a hangar, with corridor tunnels. I was in the hangar and hear an echo coming from the corridor, I went over there and hear more noise, two bots were stuck there. DICE they are genius on sound.

Anyways.

The prodigy, don't forget to get an amp first, if you go for a HD600 (300 Ω)

Granted, I sound like a sound enthusiast, and I kind of turn into one but is not like that... I lost right ear hearing due a medicament, so I'm impared dealing with this stuff; that's why I quite exigent with sound quality to compensate not luxury, on simpler words: I need to "hear more" without increasing the volume too much, and that performance you only get from top sound devices.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: d1sable on 03:18 PM - 06/26/19
Thanks dude,  might invest then.

Bloody expensive though!
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 03:29 PM - 06/26/19
No problem, BTW I think The P3wnedtrator (redacted) uses this combo too.

Yep it is an investment, got mines on sale. My A40 started to failing (after 3 years can't complain) so it was a necessary change. However I think it is a good investment because you can be use it on PC, mobile, consoles even the next gen for sure, we can't say the same on monitors or other peripherals.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 06:07 PM - 06/26/19
I ordered the soundblaster G6 its a DAC/amp that can power up to 600ohm so it should be fine.  It has even better specs than the X7.  I'm still considering the schiit vali 2 aswell if i dont like it.

This is the headset i was considering btw it's the HD6XX a special edition made by sennheiser for massdrop only.

https://drop.com/buy/massdrop-sennheiser-hd6xx-eu

or this one https://drop.com/buy/massdrop-x-sennheiser-hd-58x-jubilee-headphones

It's a really affordable pair which by a head-fi reviewer sounded almost like a HD 660.

Not sure any of them would be an upgrade for gaming though instead of a GSP 600 or a HD 598 which are rated really high for sound stage, and thats all you want for competitive gaming in the end.


Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 07:30 PM - 06/26/19
All good then :) (https://www.consoletuner.com/forum/images/smilies/smile0103.gif)

I suggest to go for stereo settings, avoid surround eq.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: isidrojose on 05:11 AM - 06/27/19
All good then :) (https://www.consoletuner.com/forum/images/smilies/smile0103.gif)

I suggest to go for stereo settings, avoid surround eq.

i never use surround sound, I much prefer stereo.. if maybe im on xbox I will use their Atmos but on PS4.. stereo sounds much better IMHO
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: d1sable on 12:51 AM - 07/03/19
Is there an amp that will work with the GSP 600 and give great footsteps sound?

Loving the a40tr mix amp and gsp combo but its just a little too quiet for me.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: isidrojose on 01:43 AM - 07/03/19
Is there an amp that will work with the GSP 600 and give great footsteps sound?

Loving the a40tr mix amp and gsp combo but its just a little too quiet for me.

did you join in saiyan discord? you can request to him about custom preset for gsp600
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 02:51 AM - 07/03/19
I ask to him, it seems he requires a frequency chart to tune it up, one fourum member said he is going to provide one. In the mean while he recommend me to use the Audio Technicas AD700X Gamer God preset those headpones has closer frequency specs to the GSP 600, I tried love them, Best that any I test on the A40s
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 03:08 AM - 07/03/19
Is there an amp that will work with the GSP 600 and give great footsteps sound?

Loving the a40tr mix amp and gsp combo but its just a little too quiet for me.

Soundblaster G6 or X7 I'd say both will easily power it.   Benefit of the X7 is that you can download the app on phone and adjust your settings on there.

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: chad20 on 11:37 AM - 07/03/19
How are you guys getting around the mic issue? I borrowed my brothers mix amp and have tried it with his a40s and my hd598se with mod mic and both setups the mic cuts out.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 12:48 PM - 07/03/19
Is there an amp that will work with the GSP 600 and give great footsteps sound?

Loving the a40tr mix amp and gsp combo but its just a little too quiet for me.

Soundblaster G6 or X7 I'd say both will easily power it.   Benefit of the X7 is that you can download the app on phone and adjust your settings on there.
X7 is overkill, not only you don't need it an amp for that caliber with a low impedance headphones like GSP 600, it won't improve the sound stage; you need a studio audiophile grade to take advantage of that amp.

What d1sable, the Soundblaster G6 will give you extra power and a lot of options and flexibility to equalize, and the scout mode is a "footsteps" preset. But that is marketing, the footsteps preset is a coin toss work in some games, sucks in others depends on the game.

I had G6, but I prefer the MixAmp simplicity and efficiency, the mixer is great for chat party and the side tone (hear your voice) has no delay or lag like G6. The OmniVox with A40 was similar to SB scout mode, yeah... footsteps pop all of them... even teammates.

I haven't try it the GSX 1000 (Sennheiser Amp) it looks like a nice equalizer, and weak amp; but pretty cool. Seems that MixAmp software allows more flexibility to customize your eq.

Anyways, also keep in mind if you are really sound whoring for foot steps, you should go stereo and no virtual-surround with a preset optimize for foot steps.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: d1sable on 01:16 PM - 07/03/19
Is there an amp that will work with the GSP 600 and give great footsteps sound?

Loving the a40tr mix amp and gsp combo but its just a little too quiet for me.

Soundblaster G6 or X7 I'd say both will easily power it.   Benefit of the X7 is that you can download the app on phone and adjust your settings on there.
X7 is overkill, not only you don't need it an amp for that caliber with a low impedance headphones like GSP 600, it won't improve the sound stage; you need a studio audiophile grade to take advantage of that amp.

What d1sable, the Soundblaster G6 will give you extra power and a lot of options and flexibility to equalize, and the scout mode is a "footsteps" preset. But that is marketing, the footsteps preset is a coin toss work in some games, sucks in others depends on the game.

I had G6, but I prefer the MixAmp simplicity and efficiency, the mixer is great for chat party and the side tone (hear your voice) has no delay or lag like G6. The OmniVox with A40 was similar to SB scout mode, yeah... footsteps pop all of them... even teammates.

I haven't try it the GSX 1000 (Sennheiser Amp) it looks like a nice equalizer, and weak amp; but pretty cool. Seems that MixAmp software allows more flexibility to customize your eq.

Anyways, also keep in mind if you are really sound whoring for foot steps, you should go stereo and no virtual-surround with a preset optimize for foot steps.


Thx all

Yeah tbh ill probably stick as cant justify £200 again.

Just wish it was a little more loud.

Jusy fyi that senheiser 1000 is not compatible with ps4 so it says online.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 04:14 PM - 07/03/19
How are you guys getting around the mic issue? I borrowed my brothers mix amp and have tried it with his a40s and my hd598se with mod mic and both setups the mic cuts out.

What worked for me was: Streaming  or Night setting, with 0% Side Tone (PS4)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 04:42 PM - 07/03/19
Jusy fyi that senheiser 1000 is not compatible with ps4 so it says online.

No the GSX 1000 is made for PC since it does it's virtual surround sound through USB and PS4 does that through optical only.

You could also get an extra amplifier and pair that with your mixamp.  Connect your Optical from PS4 to Astro Mixamp to Schiit magni to GSP 600.
That should really boost your sound levels.  I'm surprised you need it though the GSP 600 is only 30ohms which is about the same as the Astro A40's.. I'd definitely double check your ps4 and ingame sound settings first.

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: d1sable on 04:55 PM - 07/03/19
Jusy fyi that senheiser 1000 is not compatible with ps4 so it says online.

No the GSX 1000 is made for PC since it does it's virtual surround sound through USB and PS4 does that through optical only.

You could also get an extra amplifier and pair that with your mixamp.  Connect your Optical from PS4 to Astro Mixamp to Schiit magni to GSP 600.
That should really boost your sound levels.  I'm surprised you need it though the GSP 600 is only 30ohms which is about the same as the Astro A40's.. I'd definitely double check your ps4 and ingame sound settings first.


Hmmm strange. With a40 headset its deafening full volume.

With gsp i need it full volume to be able to hear

Whats schiit magni
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 05:07 PM - 07/03/19
Check the Volume Control (Headphones) at the Devices Menu on the Playstation, by default is 50%.

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 05:13 PM - 07/03/19
Hmmm strange. With a40 headset its deafening full volume.

With gsp i need it full volume to be able to hear

Whats schiit magni

Yeah really strange is alan having the same experience? I have paired my mixamp with a sennheiser HD 598 which is really similar to your setup and could crank it as loud as my A40's.

Schiit magni is a top quality amplifier for the price range.   https://www.schiit.com/products/magni-1
I've read on several forums from people that have paired it with the mixamp so it should be possible.  There might be even cheaper ones but you would have to check if they are compatible first.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 05:17 PM - 07/03/19
With gsp i need it full volume to be able to hear

Whats schiit magni

a $120 usd great quality and very reliable pre-amp for headphones.

Honestly if at this point you have problems to hear it, being a closed back highly passive noise cancelling cups, well instead of buying more equipment, you should go to the otolaryngologist... that is a noticeable hearing loss going on which can be aggrieved with the use of the louder headphones.

I feel it louder than the A40s, the treble was tricky for me, too edgy a crisp for my liking.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 05:27 PM - 07/03/19
I feel it louder than the A40s, the treble was tricky for me, too edgy a crisp for my liking.

Exactly like my experience with the sennheisers. ;D  Was almost trying to avoid breaking windows and with the DT 990's i recently got it's even worse. Hopefully my ears will adjust to it over time.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 06:18 PM - 07/03/19
Man, I loved the white-ish head-cups cushion on those, is so so great very comfy hehe.

BTW for anyone who want sharper footstep definition: focus your tweaking on the mediums... there is where footsteps and gunshots reside in most, if not all games.  ;)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Onepumpchump- on 06:34 AM - 07/04/19
Now a quick question for for using MixAmp gen 4 I n pc. What kind of preset would you recommend for using MixAmp with Dolby Atmos.  Just a standard flat EQ??
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 10:23 AM - 07/04/19
Arcturus or Dystrilation were updated to work with MixAmp Gen 4. In general I think are best from Zalias for all purposes. I don't know how perform the other ones which are not updated.

I'm fan of Saiyan Emperor Potara (Daredevil) presets, and he has specially tuned for each.

I can't recommend one becuase is really depending of your hearing capability and I don't have the amp.

The preset I shared, is very precise for me... I can spidersense my enemies but is too much to my old brain and ears, and I can't play for long. I can't recommended for everyone. The Arcturus, however is pretty good all around preset, my go-to however is AD700X Gamer God preset, ease treble, good mediums (I can notice foosteps) and very nice bass, but on the A40 headsets sounds very bland and different, than GSP600 due its frequency response.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: isidrojose on 04:38 PM - 07/06/19
Arcturus or Dystrilation were updated to work with MixAmp Gen 4. In general I think are best from Zalias for all purposes. I don't know how perform the other ones which are not updated.

I'm fan of Saiyan Emperor Potara (Daredevil) presets, and he has specially tuned for each.

I can't recommend one becuase is really depending of your hearing capability and I don't have the amp.

The preset I shared, is very precise for me... I can spidersense my enemies but is too much to my old brain and ears, and I can't play for long. I can't recommended for everyone. The Arcturus, however is pretty good all around preset, my go-to however is AD700X Gamer God preset, ease treble, good mediums (I can notice foosteps) and very nice bass, but on the A40 headsets sounds very bland and different, than GSP600 due its frequency response.

I just talked to Saiyan he will release a new version for the ad700x I'll send you message once he sends the v2 for ad700x.. the a50's was released today..
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 05:08 PM - 07/06/19
Yep I read on the discord someone else is asking for this preset for GSP 600, and he needs the Frequency Response Chart in order to tune up the EQ. I'm not great for google searching but I asked Sennheiser support for the chart, they reply with the manual pdf XD, reply for the chart and the fellow who was giving support have no idea of it.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 09:43 PM - 07/06/19
Got this off twitter it doesnt look very detailed but it might still be of some use to him.  :)

(https://pbs.twimg.com/media/DeXeIi0WAAAvOH2?format=jpg&name=small)


Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 01:59 AM - 07/07/19
Awesome, thanks The prodigy
Title: Re: Astro A40 TR + MixAmp - Best Equalizer Pro Settings
Post by: xtess3ractx on 01:00 PM - 07/15/19
Do you tried OmniVox? is pretty good on Battlefield and Battlefront footsteps are very noticeable, and I'm impaired of my right ear.

What in game settings do you use for BFV?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 03:35 PM - 07/19/19
Today I received the Audio Technica ATH-ADG1X, because I wanted an optional open-back headset for my casual gaming, which I was lucky enough to snatch it on 40% off.

First impressions:
+ By far the most comfortable headsets I have tried.
+ Audio quality is above any gaming headset below $200.00 usd mark. Definitely, inside of Audiophile category, above entry level, next tier.
+ Mic is crystal clear.
+ Weak bass and amazing wide sound stage, expected on a good quality open-back.
+ Treble is present is not killing my eardrums.
+ Middles are present, footsteps are noticable also in deep (estimate distance)

Haven't tried yet with 3D 7.1 of MixAmp only stereo.


Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 05:50 PM - 07/19/19
Nice those are the summit1g cans  :)  where did you snipe them at 40% discount?
I've actually had these on my list for quite a while.. Can you try them without a mixamp and let me know how they perform?  I feel like the mixamp actually limits the insane soundstage on those really wide frequency headphones, it just wasn't made for them since it supports only 20-20,000 Hz.
Not sure though maybe it's also the EQ's not being build for the sennheisers I used but they just sounded better without mixamp for me.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 08:09 PM - 07/19/19
Nice those are the summit1g cans  :)  where did you snipe them at 40% discount?
I've actually had these on my list for quite a while.. Can you try them without a mixamp and let me know how they perform?  I feel like the mixamp actually limits the insane soundstage on those really wide frequency headphones, it just wasn't made for them since it supports only 20-20,000 Hz.
Not sure though maybe it's also the EQ's not being build for the sennheisers I used but they just sounded better without mixamp for me.
Yeah it was a lucky shoot, on the 16th to 17th appear on my list (Amazon Mexico) from $286 to $199 usd, (17th) pull the trigger and refresh it went back at $286. It might be Prime day or something.

BTW Those impressions above were without MixAmp, just raw input from my PC onboard DAC without any EQ. Once I get back home I going to try it with it.

Update. Are back at $199 usd! ($3890 pesos mxn), so if there is a countryman reading this: get yours is a steal!  8), we pay $300 usd ($ 5600) for Astros, HyperX or Razers, which are not remotely close to the audio quality of this cans.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: isidrojose on 05:52 AM - 07/21/19
Nice those are the summit1g cans  :)  where did you snipe them at 40% discount?
I've actually had these on my list for quite a while.. Can you try them without a mixamp and let me know how they perform?  I feel like the mixamp actually limits the insane soundstage on those really wide frequency headphones, it just wasn't made for them since it supports only 20-20,000 Hz.
Not sure though maybe it's also the EQ's not being build for the sennheisers I used but they just sounded better without mixamp for me.
Yeah it was a lucky shoot, on the 16th to 17th appear on my list (Amazon Mexico) from $286 to $199 usd, (17th) pull the trigger and refresh it went back at $286. It might be Prime day or something.

BTW Those impressions above were without MixAmp, just raw input from my PC onboard DAC without any EQ. Once I get back home I going to try it with it.

Update. Are back at $199 usd! ($3890 pesos mxn), so if there is a countryman reading this: get yours is a steal!  8), we pay $300 usd ($ 5600) for Astros, HyperX or Razers, which are not remotely close to the audio quality of this cans.

is it the same ad700x? without the mics only..
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 06:34 PM - 07/21/19
I had AD700X for two years, these doesn't sound quite like that when listen music.

ADG1x has a notch more present bass and treble is sharper without being annoying, I remember the AD700X having no bass at all or bland and bright treble. Mid feel the same though.

On games, I can't really tell because when I had the AD700X I played only PC and haven't MixAmp, beside those were older games.

My nephew has AD500X's, ADG1x definitely sounds better by far.

I also find out that ADG1x are in fact build with AD900X drivers (same specs), make sense.

Is not all sugar, the cable is awful stiff and too short, the volume control is cheap and unprecise. Cans are comfortable, and very lightweight, however (this is only me) I have a werewolf ears or vulcan? very long and pointy and attached earlobe, so the ear-cups sits a bit over my ear and I got annoyed by it after a couple of hours, no clamping force like the GSP 600 but on those my ears fit better.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 07:53 PM - 07/21/19
In case you are curious about Audio Technica ATH-ADG1X vs Sennheiser GSP 600

(https://i.imgur.com/oBBonK1.jpg)

The short version is: Both are next level compare to A40s.
A visual analogy will be upgrading from 360p to a 1080p resolution.

Open back vs closed back design, so the sound experience is different by definition, is pears vs apples.

Comfort
ADG1X takes the crown, very lightweight are floating in your head. GSP 600 are heavier and clamps into your head (to isolate you), is not a too strong clamping force, and the earcups material is very comfortable but still gets tire after a while.

General Sounding
ADG1X are definitely more neutral and natural sounding, it feels more like a monitor headphone, like having a speakers floating on your ears, while can still hear your voice and be aware of your surroundings.

GSP 600 are completely gaming design, bass is rich and present, middles are highlighted and maybe too crisp treble, in general is a more "fun" seasoned isolated sound stage.

Mic Performance
Both are perfect for streaming, GSP 600 are sharp, and ADG1X a bit bummy, yet clear. This test was using either mic input to a PC or a Sennheiser USB sound card to PS4, with MixAmp everything gets weaken due the noise gate. If you have mic issues (doesn't sound properly) I recommend: Home preset, no side tone to get the most of your mic. On the GSP 600 however the side tone is necessary so you can hear your voice, but no go further than 70%.

Gaming
First of all both can give you and advantage regardless; hearing footsteps and sound separation(sound imaging), and positioning are outstanding.

ADG1X on stereo (no mixamp) sounds more wide sound stage, it feels very natural due the open back, you can estimate enemy foosteps proximity easier (how far is this guy from me), but the explosions are numb less vivid (lack of bass)

GSP 600 on stereo (no mixamp) it quite amazing how they tune the drivers, even though is closed back and is very isolated experience, you don't feel the sound booming in your head is a bit expanded but yet closed. Positioning is better, due a very sharp stereo separation but you can't estimate the footsteps proximity like on the other headset. Treble is harsh sometimes.

Coupled with Astro MixAmp
ADG1X can gain a nice bass and mid tones sounds richer. The sound stage is wider, if you were there out of the open. footsteps (mid and high treble) suffers a bit, don't get me wrong are noticeable and very positional, yet subtle and it feels more natural and is less tiresome.

GSP 600 gets a very large sound stage, sound doesn't feel in your head anymore is coming from the walls. footsteps pops up very clear, like a radar, for competitive scenarios I will say these headsets definitely give you and advantage like a spider sense; but after a while this feel like too much input and gets tired at least for me.

CONCLUSION
At the end It comes more to personal preference, and your scenario.
If you are in a noisy environment, play competitive: GSP 600 with MixAmp is spider-sense, hands down. For music are great for hip-hop, rock and vocals are very in-front. Action movies sounds great on these.

If you are more in casual gaming and campaign stuff like red dead redemption 2, the witcher, you want more natural ambient noise, go ADG1X with MixAmp it will be fantastic immersive experience. But if you want to go FPS competitive I highly recommend to try without dolby surround and a juiced bass EQ preset, due its open-back design you don't need artificial widen sound-stage. On stereo sound whoring(footsteps) is greatly improved. Classical music sounds great on these, vocals are a bit back next to the instruments yet present. Horror, suspense movies shines on these cans.

So yeah, lol I though on make a small post sorry but I hope is useful. Also, some audiophile terms are unavoidable, next I will make a small reference what these terms means to our gaming needs. :)

Some Audiophile terminology translated for Gamers:
Bass = punch, rumble, explosions.
Mid or Midtones = gunshots, footsteps, in-game callouts.
Treble = Adds sparkle, some footsteps, reload sounds, some ambiance like rain.
Neutral or Monitor Headphone. Means flat none of the tones above are predominant, is how the game designers wants you to hear the game, no equalization.
Sound Stage. How you perceive your surroundings, the space and environment of sound, spatial cues.
Sound Separation and imaging. Is the audio distinction between sounds heard through your headphones, results from the placement of sound sources and cues at different points relative to your position. e.g. "I hear an explosion at my right is far away, but someone is coming from my left... -and be able to distinct if is a teammate or enemy-"

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: goaty on 01:54 AM - 07/29/19
after reading this topic I decided to upgrade my Turtle Beach p12 to a GSP 600 with mixamp. What a difference! I always thought my hearing must be getting bad and it made me feel even older...
First time I heard footsteps in Apex Legends with this new setup I was looking around with my shotgun out since that was the range I heard footsteps before. Turned out they were still 2 buildings away. After getting used to this new feeling I can pinpoint enemies a lot better.

Really happy with this thread and the upgrade. Thanks guys!
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 12:22 PM - 07/29/19
Awesome goaty!, glad this info was useful for you :) congrats for your new acquisition.
  ;D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 07:41 PM - 07/29/19
Thanks for the info I just ordered a set of 600s also
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 08:40 PM - 07/30/19
First off, I appreciate the confidence that you have in me, on this subject.

I got many messages asking for consulting on audio gaming: which headset to buy?, best bang perbuck, best performance overall, etc.

Is a huge topic (can get controversial)... I going to addressed on other thread, I hope find it helpful if you are interested on upgrading your audio gaming experience from a headset from walmart, or a "gaming" one to something that give you a new level that will make your gaming experience substantially better overall.

:)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 09:10 PM - 07/30/19
Any suggestions for eq with the 600s? I asked on the Potara discord they said it's next on the list to be worked on
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 12:07 AM - 07/31/19
Quote from: MisterWicked1
Any suggestions for eq with the 600s?

Well, I have a friend who is a hardcore audiophile, fix me with this one: https://drive.google.com/open?id=1tg85etiLhX_xPyTQFpw5TEOru91xWqqS

He made it from the frequency chart The_Prodigy share a few post back.

Works better with Dolby OFF might feel too bright.

Great for footsteps.  8)

This Song sounds amazing with this preset:

Tried on videos testing foosteps sounds for PUBG, BO4, "supercrunch" was pretty nice (I don't play BO4 but I can really tell how everything pop up)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 04:13 PM - 08/01/19
Quote from: MisterWicked1
Any suggestions for eq with the 600s?

Well, I have a friend who is a hardcore audiophile, fix me with this one: https://drive.google.com/open?id=1tg85etiLhX_xPyTQFpw5TEOru91xWqqS

He made it from the frequency chart The_Prodigy share a few post back.

Works better with Dolby OFF might feel too bright.

Great for footsteps.  8)

This Song sounds amazing with this preset:

Tried on videos testing foosteps sounds for PUBG, BO4, "supercrunch" was pretty nice (I don't play BO4 but I can really tell how everything pop up)

Appreciate it, gave it a shot for a few last night wasn't too bad.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Delttaz on 09:23 PM - 08/03/19
Does anybody on here use the SteelslSeries Arctis 5 with Astro MixAmp? I'm thinking about picking up a pair tomorrow cause my A40s headset is going bad as far mic not working well and I've tried 3 different mics and all the same result.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 08:03 PM - 08/05/19
Correct me if I'm wrong but, SteelslSeries Arctis 5 has its own DAC/EQ right?. If it is, well I doubt you have better performance connecting the headset to mixamp, because SSA5 DAC is specially tuned for the headset.

You can try it though, I think Zalias Guy presets suits most headsets. Daredevils are specially tuned for a specific headphone/headset.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Delttaz on 09:16 PM - 08/05/19
Correct me if I'm wrong but, SteelslSeries Arctis 5 has its own DAC/EQ right?. If it is, well I doubt you have better performance connecting the headset to mixamp, because SSA5 DAC is specially tuned for the headset.

You can try it though, I think Zalias Guy presets suits most headsets. Daredevils are specially tuned for a specific headphone/headset.
I actually went ahead and got the headset. Believe it or not I actually like the sound straight through my controller instead of using my MixAmp. Now I won't get all the features on Xbox One as I would when using it for PC such as DTS:X or the RGB illumination and the chat mixer that it comes with. Believe it or not I actually much prefer this headset over my A40TR. Not only is the mic clearer for other but I feel the sound is better and less bass sounding so I can hear footsteps and such better. And to me they're more comfortable and have a lighter feeling on my head then the Astros.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 10:28 PM - 08/05/19
Those headsets have a pretty smart design I tried, very comfy, love the mic design. Sound quality is pretty good but still a gaming headset, mids sound very artificial for my liking.

What I'm saying those (2019 version) have its own MixAmp, you don't or shouldn't pair it with MixAmp.

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Delttaz on 10:11 PM - 08/06/19
Actually not sure if these are the 2019 version. They are the PUBG limited edition. About all I could find in my small little town without having to buy them off Amazon or some other website.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: baum2k on 10:59 PM - 08/06/19
Since yesterday I have the Beyerdynamic MMX300. Are there any specific EQ-Presets for it? Actually I'm using Arcturus. It sounds the best of all for me. But if there's any specific EQ-Presets for the MMX300 I would be appreciated. Thx guys!
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 11:34 PM - 08/06/19
These MixAmp preset EQ (https://drive.google.com/open?id=1QfgyP8WEjpJ14eXXggB4NEJWHIdzvHOZ) were made for Beyerdynamic MMX300 by Saiyan Emperor Potara  8)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Amanda on 07:21 PM - 08/07/19
I’m receiving my new A50s Gen 4 tomorrow 8) Any good EQ presets for Call of Duty sound whoring with the Gen 4 A50s? Has anyone tried this headset yet? Does it sound any better than the Steelseries Arctis Pro Wireless?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 07:56 PM - 08/07/19
I’m receiving my new A50s Gen 4 tomorrow 8) Any good EQ presets for Call of Duty sound whoring with the Gen 4 A50s? Has anyone tried this headset yet? Does it sound any better than the Steelseries Arctis Pro Wireless?

I have and they're pretty good, 
Clear sound and a wide soundstage (good for footsteps), Good strong bass, Balanced sound signature, Harsh treble this is probably the biggest minus about them,  I watch a lot of youtube and movies and the way an S sounds for example is really loud.
For gaming they're great though nothing against them.  They hang in there with a lot of higher end headphones.

Standard Tournament Preset was perfect for me for gaming.  But you can try the ones linked on the first page here they are solid.
Arcturus and Dystrilation were updated for 2019 edition and DareDevil has brand new ones for it.

I haven't tried the Steelseries Arctis Pro wireless so I can't compare these but it's probably up to user preference.
They score very similar on rtings
https://www.rtings.com/headphones/tools/compare/astro-a40-2019-vs-steelseries-arctis-pro-wireless/827/751?usage=5003&threshold=0.1
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: baum2k on 11:26 PM - 08/07/19
@alanmcgregor thx mate!  ;D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 09:03 PM - 08/13/19
Saiyan Emperor Potara has released the EQ presets tune for Sennheiser GSP 600.

I'm aware that many of you are using this fantastic headset with Astro MixAmp.

I tried and are amazing!, he improve separation and presence detection. The UItra Instinct preset is really ultra instinct great for sound whoring (foosteps).

Normal State. Natural sound as creators intended.
Energy Blast. Great for Music, Movies and Cinematic games.
Ultra Instinct. FPS / Shooters / Footsteps.

You can Download from here:
Saiyan Emperor Potara - Sennheiser GSP 600 EQ presets for Astro MixAmp  (https://drive.google.com/open?id=1jv3X5QDSYc0BsWBUAv3GBIzdTvyK1tbD)

All the credit to Saiyan Emperor Potara  ;D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: OmarZ on 09:57 PM - 08/14/19
I'm new to this whole using customized presets so please be patient:
-just got a gen 4 astro a50
-downloaded all ZaliaS presets
-saved them in the Custom Eq file
-could not open them with the Astro Command Center - I savem them there but using the astro app, it just doesn't recongnize it.

Any help more than welcome!
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 10:24 PM - 08/14/19
Hi, I don't know if there is a incompatibility with the files, for the newest MixAmp, as far I know there isn't. But if still doesn't work you might need to recreate manually Zalias EQ presets.

There is the link (https://drive.google.com/file/d/1ecdRDZ7VjvSWwRabWfiI31_V4NTZbS3y/view) for its newest updated Presets

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 10:32 AM - 08/21/19
How you like the mayflower vs the astro mixamp?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 04:59 PM - 08/21/19
How you like the mayflower vs the astro mixamp?
Oh well, let me put it like this:
Mayflower Arc revolution my audio experience, in the similar magnitude than XIM did it with my console gaming experience.

My games sounds like the audio engineers and composers design it at the audio recording studio, never though gaming can sound this good. I can hear so many sounds and cues that I was unaware off before, and listen all the detail of the music, sound effects and dialog.

Did you see videos of color-blinded people watching colors for the first time? well that's the reaction I got and many can have.

Just like XIM is a product from a small company in US and all the units are handmade with a 10 years warranty.

I ask to my audio expert friend, who help tune me presets for the MixAmp to try it and he said: "First where I can get one for me, and second THIS is how should sound, now do you understand when I told the other device was making it artificial?". - I do, can hear it now.

But I must say, ARC makes gaming headset sounds great and tight and will pop up its defects, however to really take advantage of its potential an audiophile grade headphones is a must and any entry headphone from $50 will sound better than most gaming headsets over $150.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 05:15 PM - 08/21/19
Yeah a little down the line here I think i'm gonna pick one up
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Redrabbit5 on 02:06 PM - 08/22/19
Anyone could suggest me a eq for Astro a50 gen 4 for fortnite ? Maybe with or without modpack , normal sound or visual sound
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 05:13 PM - 08/22/19
Omnivox for soundwhoring

or

Super Gamer from Emperor Saiyan Potara.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: DaTz on 02:42 PM - 08/23/19
do u use the arc and astro together? how are u using the astro presets with an arc?

edit: nvm lol
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 06:07 PM - 08/23/19
Hehehe, don't worry.

Man, I wish I can wrote a review about the ARC.

I guess you figured out already. Yes I'm not using the ARC with Astro MixAmp. ARC is a DAC Amp clean studio analyzer quality, with no equalizer and very powerfull to feed professional headphones.

But, you can use and Amp so MixAmp can be used with Audiophile headphones, is just a different arrangement.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: DaTz on 06:21 PM - 08/23/19
Hehehe, don't worry.

Man, I wish I can wrote a review about the ARC.

I guess you figured out already. Yes I'm not using the ARC with Astro MixAmp. ARC is a DAC Amp clean studio analyzer quality, with no equalizer and very powerfull to feed professional headphones.

But, you can use and Amp so MixAmp can be used with Audiophile headphones, is just a different arrangement.

i got a magni 2 a few years ago.. is there a difference besides the headphone jack on the arc? lol
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Redrabbit5 on 05:15 AM - 08/24/19
Hehehe, don't worry.

Man, I wish I can wrote a review about the ARC.

I guess you figured out already. Yes I'm not using the ARC with Astro MixAmp. ARC is a DAC Amp clean studio analyzer quality, with no equalizer and very powerfull to feed professional headphones.

But, you can use and Amp so MixAmp can be used with Audiophile headphones, is just a different arrangement.


The AMP worth 250$ ?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 07:56 AM - 08/24/19
Can't think of anything around this price range that's better and has PS4 compatibility.

@alan  You try the bass boost setting yet with some open back headphones?  Wondering how it performs.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Redrabbit5 on 09:09 AM - 08/24/19
Can't think of anything around this price range that's better and has PS4 compatibility.

@alan  You try the bass boost setting yet with some open back headphones?  Wondering how it performs.

Can you pls say me differences between astro mixamp and that one ?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: The prodigy on 10:42 AM - 08/24/19
Can you pls say me differences between astro mixamp and that one ?

Astro Mixamp is low impedance which means it powers headphones up to 32 ohms.   This will limit your options if you're looking to buy a high quality pair of headphones.

Some of these go up to 600ohms which the Mayflower Arc could still power on it's high-gain setting.
If you're looking at brands like  Beyerdynamic, Audio Technica, Hifiman , Sennheisers ... Most of   those headphones will sound really quiet and unnatural when combined with an astro mixamp.

So if you're looking into a high end pair of headphones this is a great dac/amp to combine them with.

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 05:49 PM - 08/24/19
@alan  You try the bass boost setting yet with some open back headphones?  Wondering how it performs.
Is pretty precise, not overdone and quite speedy.

I tried on the ATH-ADG1X (~ATH-AD900X) and Sennheiser HD660S, which I modded with a foam over the cups to get a better bass sounding. I liked more with the bass boost -no foam-. Very fun listening experience.

Also I tried on two closed back: the GSP-600 waaay too much for GSP-600 and turn the HD280 Pro, which went from a boring analytical to "by Dre" sounding experience.

GSP-600 drivers are very tricky ones, it says only 28 Ohms to drive it, but it does sounds a lot better with an amplifier, more tight, better separation and sound imaging of course all on Low gain. I got distortion with High gain. No doubt Sennheiser made that headset to pair it with GSX-1000 unit, but works well with Astro MixAmp, specially with a tuned EQ preset, plus you have fiber optic source and chat mix. GSX-1000 is not compatible with consoles.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 06:44 PM - 08/24/19
i got a magni 2 a few years ago.. is there a difference besides the headphone jack on the arc? lol
Comparing with other amps I tried:
I had the OG-O2 (handmade) and Fx-Audio dac-x6. The Mayflower Arc is very clean powerful amp, more powerful than the Fx-Audio, and zero noise floor vs O2. Definitely not a Objective 2 ODAC stuff, next level.

Quoting my friend first impression:
Quote from: audio engineer
Blows my mind man!, HOW?, how that small simple metal box thingy sounds as clean as my friking Marantz HD-DAC1 ($800 usd) huh?! I just can't believe you can paid a 3rd for a "gaming amp" that performs at this level cap, insane!, and it has a mic input... -which I don't care at all-, but that's unprecedented!.
So, is it any good? - I ask
Totally!, I want one! - He replies

The AMP worth 250$ ?
Absolutely, every penny, but you have to use audiophile grade headphones to really experience its potential.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Redrabbit5 on 07:44 PM - 08/24/19
i got a magni 2 a few years ago.. is there a difference besides the headphone jack on the arc? lol
Comparing with other amps I tried:
I had the OG-O2 (handmade) and Fx-Audio dac-x6. The Mayflower Arc is very clean powerful amp, more powerful than the Fx-Audio, and zero noise floor vs O2. Definitely not a Objective 2 ODAC stuff, next level.

Quoting my friend first impression:
Quote from: audio engineer
Blows my mind man!, HOW?, how that small simple metal box thingy sounds as clean as my friking Marantz HD-DAC1 ($800 usd) huh?! I just can't believe you can paid a 3rd for a "gaming amp" that performs at this level cap, insane!, and it has a mic input... -which I don't care at all-, but that's unprecedented!.
So, is it any good? - I ask
Totally!, I want one! - He replies

The AMP worth 250$ ?
Absolutely, every penny, but you have to use audiophile grade headphones to really experience its potential.

With a complete headset ( mixamp , studio headphone , mic ) I feel a big difference in gaming expenrience ? Also in competitive game I can have an improvement from an headset like Astro a50 ?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: DaTz on 09:11 PM - 08/24/19
i dont think id see a diff going from the magni / astro to the arc tho... magni and astro are prob bout the same thing lol i have akg q701's and mmx300's
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 10:51 PM - 08/24/19
I will try to make it short and concise.

First: AVOID: Astro MixAmp A50 or any Wireless Gaming Headphone for that matter, they have latency is a very closed limited setup, mic will always sound bad due have to share the wireless band.

What is a DAC, stands for Digital to Analog Converter, is the sound card what creates 0101010 in to analog signal (sound waves) so we can hear it. All our audio devices has DACs: phones, portable music players, tablets, consoles our MixAmp is a DAC a very unique one.


About Astro MixAmp + A40 TR Headset Combos (Wired).
The Astro A40 headsets, have poor sounding performance is very mediocre. Astro MixAmp makes them sound better due Equalization: (Astro Presets: Astro, Balanced, Natural Bass, Tournament) aka "Coloration".
This also means that this coloration might don't go well for a different pair of headphones/headsets and you need to make adjustments.

Pairing Astro MixAmp with a better quality gaming headset
This will give you better results out of the box, and without invest something extra. GSP-600 goes pretty well or any headset/headphone with low impedance, below 60 Ω .

There is something better than a quality gaming headset? - Yes a professional audiophile grade headphone, which are infact more afforable than most expensive gaming headsets and with better sound performance, but you need power.

Impedance? and why is important.
Lame terms: Is the Energy a headphone needs to deliver better audio levels better audio experience. There is two types of Headphones low impedance and high impedance. Low impedance works well with portables devices like phones, tablets and players. High impedance are headphones with superior audio capabilities , bigger dynamic range (you can hear more sound cues) but requires more power to deliver, the power that comes from your controller is not enough, or from a usb card. They need and amplifier.

Astro MixAmp + Audiophile Headphone (with an external amp) will be better?
Yes, absolutely.

Audio and Competitive Gaming (Footsteps)
Fact: we react much faster to sound vs visual, that's why is so important.

On the gaming sound spectrum we have:
Bass = punch, rumble, explosions.
Mid-tones = gunshots, footsteps, in-game callouts.
Treble = Adds sparkle, some footsteps, reload sounds, some ambiance like rain.

Our headphones by itself, had its own sound signature... it can be bassy, or too bright (very high treble), or too focused on vocals (midrange).

So we want to hear those footsteps, with Astro MixAmp we can "alter" artificially how our headphones sounds to bring up and highlight the foosteps (midrange and some treble). And that's why we have those EQ presets like Omnivox and Tournament or Potara Super Gamer, those are heavly middle treble, or any other DAC that has a gaming set it will kill the bass and bring up mid and treble.

However, this artificial manipulation ruins sound positioning, separation (is coming from left or right, is an enemy) so it works but is not optimal.

Also Equalization has its limits, you just can't make a headphone/set sound like a studio headphone, which can pick up more sound cues, and with better precision and dynamic range.

7.1 Surround vs Stereo for Competitive Gaming.
Surround headphones are great for campaign immersive experience, but not as effective than Stereo. For competitive you need to have separation, distinguish if the sounds comes from the left or right, center. Surround doesn't give you precise positioning. With Surround everything sounds like you are in a hall (reverb) and sounds cues coming from the walls, with stereo you hear where they are coming from. So even pair of earbuds are better than a surround cans?

(https://mk0gamegavelcom8r5ym.kinstacdn.com/wp-content/uploads/2019/06/shroud.jpg)
There is, Shroud like most competitive players, you can see he is using stereo earbuds under what it seems is the sponsor gaming headset.

So, I don't need Surround to ping point my enemies?, what really!?.
Let's put then nail on the coffin, get a pair of regular headphones, earbuds and watch this video:
Virtual Barber Shop (https://youtu.be/IUDTlvagjJA) is a 12 years old demo, that shows how our brain is powerful enough to create a 3D positional environment with only two speakers.

All games are tuned like that, audio game engineers put a lot of time and effort to make you hear the game. Most 3rd party Surround stuff forces this tonalities, in the same way when you see a Movie with 3D glasses when the movie wasn't film on True 3D cameras.

What you need is a pair of high fidelity headphones wide dynamic range, where every tones: bass, mids, trebles are distinguishable, present, where the sounds goes from your left hear to you right hear (separation imaging) harmoniously and you can position yourself and your surroundings better (sound stage)

OK Stereo is better for Competitive
And Astro MixAmp can help me to bring up mids and treble artificially for footsteps. Is anything better than this... yes.

You need a DAC that is not colored (neutral, clean, no equalization) with a high-end headphones which its sound signature bring up the mids and treble, like Bayer Dynamics DT990(great treble), HD600, HD650(nice mids and trebles),  HD660S (great mids, clear treble)

So you need a DAC (produce sound) without EQ and you need an Amplifier to power those high-end headphones, and it will be nice to have an mic input.

Behold: Mayflower Arc.
You want the best equipment to hear footsteps and sound cues?, get a great professional headset with obscene good treble and mids, this DAC/AMP will have the enough energy (Ohms) to power up, and because is clean, not artificial (No EQ) you don't loose other sound tones, sound cues will be more clear natural sounding (too much treble can destroy your ears) and the sound imaging and positioning will be superior than any EQ can bring you, because you are not tampering the headphones sound signature. You are hearing the game how the audio engineers created and bring up naturally the tones you care of.

So, yeah that was a lot but believe me I did my best to summarize it for you.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 11:14 PM - 08/24/19
How can I use an Amplifier with my MixAmp?
(https://i.imgur.com/2i73pJ3.jpg)

Optional Clean Amplifiers (about $100usd):

Astro MixAmp vs ARC
Astro MixAmp is not clean, doesn't have the power to drive higher Hi-Fi stereo headphones. When you are using an external amp, you can make it work but due "double amp effect", sound can came up compress or not as pure, harmonic distortion can occur.

Mayflower ARC is clean, stereo, no coloration, game will sound how the audio engineers design it on the recording studio. This device has plenty power for any Hi-Fi Stereo Headphones and a headphone jack to plug your external mic.

What you have to aim for is: clean powerful audio source and colored with the headphones natural signature.

So my Astro MixAmp is not worth it?
Sound purists will say it, but they are not gamers and they don't know our needs. MixAmp is great device, it give us digital audio input (SPDIF - Optical) on our consoles, and the possibility of Mix two Audio sources (Game audio, and Chat) with a knob, only complex huge studio mixers does that, and also give us a parametric Equalizer.

And that's the goal of this thread, to give you the best Equalizer presets so you can get the most of your MixAmp, either EQ presets that works with most headsets (Zalias) or the ones that are specially equalizer for specific headphones by experts (Emperor Potara).

However, I hope all this essay show you that there is a better way to improve and enjoy your gaming experience and audio is very neglected, yet quite important.

Do you want to know more about Audio, and evolve?
Watch:
GameFidelity:: A Guide to Gamer Audio Gear [Z Reviews] (https://youtu.be/QmrkbWslcKs) - Be patient, he rambles a lot but is pretty good info.

Gaming Audio Myths: Avoid The BS & Save Your Audio Life (https://youtu.be/d1rXcJuEsy0)

Gaming Headsets Suck - Make Your Own For $50 or Less (https://youtu.be/3fD-M1F6L4g)

Gaming Headsets Suck: $150 Replacement Guide (https://youtu.be/8dj5G0isn9Y)

About Mayflower ARC:
Z Review - Mayflower ARC (Release Night Special)  (https://youtu.be/IfaSwpWnaT0)

Mayflower Electronics ARC AMP/DAC (https://youtu.be/9s4WhTbUQlE)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: ohmi37 on 01:56 AM - 09/05/19
Hi,
i just got the new Astro 40 tr Gen 4 + Mix Amp. i tried to download some EQ Settings but the file is wrong. All the EQ files end on .astroeq what i need for the new Mixamp is .agp.

Is there something i do wrong or did they change the filename?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 10:12 AM - 09/05/19
Yeah even though the Equalizer haven't change at all, seems the modify something on the files header making it incompatible.

Currently most EQ are shared in a picture or text, showing you the settings on the parametric Equalizer (Advanced options), so you have to recreated.

Emperor Potara does it, Zalias I don't think he does it.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MeteoroBR on 10:57 AM - 09/05/19
Yeah even though the Equalizer haven't change at all, seems the modify something on the files header making it incompatible.

Currently most EQ are shared in a picture or text, showing you the settings on the parametric Equalizer (Advanced options), so you have to recreated.

Emperor Potara does it, Zalias I don't think he does it.


Alan, thanks for your input on the forum. How do I turn down the Mixamp Gen4 chat volume?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 04:22 PM - 10/11/19
what you guys use for pubgf on xbox with astros new a40 headset with mixamp?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 06:43 PM - 10/11/19
edit: i just read this this whole thread and mind blown on what i can do for sound. i swear i thought the atro were it guess there is way more i just tired my xyper x cloud flights with the atro mixamp and used the tournament I, Tournament II, Tournament III presets and in stereo mode and sounds where better then the astro headset. now i do feel like there is more room to improve but overall i am glad i found this forum iv spent weeks looking for the best sounds from xbox and now im thinking about going a whole new lvl with it. as of right now mic will not work with the flights cuz it is active from its own usb so thinking about buying a external mic, any good ones?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: delmiss on 07:33 AM - 10/15/19
Thanks for this! Might have to try them out sometime as I've had my A40 TR +MixAmp Pro just a little bit after launch and not ever changed any presets as I'm mega noob with that kind of stuff lol
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 09:54 AM - 10/18/19
Thanks for this! Might have to try them out sometime as I've had my A40 TR +MixAmp Pro just a little bit after launch and not ever changed any presets as I'm mega noob with that kind of stuff lol
You are in the Matrix Neo... in the audio gaming Matrix.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Cizque on 10:50 AM - 10/19/19
Anyone using these for pubg? i tried omnivox and the tournament ones but footsteps wasnt really any good, i have it on stereo and it sounded like the footsteps were infront of me and not on the actual side they were on.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Usmc_Roy on 09:27 PM - 10/26/19
Tried the tournament I, 2,3 and omnivox for MW and the footsteps were loud but I can’t tell from which direction they were coming from.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 07:04 PM - 10/27/19
Are you using the Dolby Surround?, don't do it. When you want directional precision Stereo is superior than the reverb from the Surround mix.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: shamus5178 on 10:58 AM - 10/29/19
@MVP, my hearing is slightly knackered due to my service (high freqs) what headset combo / amp would you recommend? :)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 11:28 AM - 10/29/19
Sorry to hear that.

Well, you are right. Most people think that an amplifier only makes headphones sound louder, an amplifier is like a magnify glass that allows you to see better more detail.

It depends on what headphone/headset are you using, only the ones with audiophile pedigree are benefited with an amplifier.

The A40 headset by themselves are very boomy/bassy and weak on the treble department.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: shamus5178 on 01:16 PM - 10/29/19
One of the joys of having fun when your young :)
TBH, I only have a set of Corsair Gaming VOID RGB Wireless Gaming Headset, which I hate as they are uncomfortable as hell and never use.  I pretty much looking at headset/ mix amp set up that is both PC and PS4 compatible
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 02:33 PM - 10/29/19
There is many things you can get better than the MixAmp and A40s for about the same money or and they are WAAAY better, next level. Currently I only use the MixAmp for the mix audio chat.

Gamer
MixAmp + A40 Headset = about $200 usd
Sound performance: 6.5
Mic performance: 5

First budget setup:
Headphone: Philips SHP9500 $67 usd
(https://images-na.ssl-images-amazon.com/images/I/61JcYeMnkzL._AC_AA180_.jpg)
V-Moda inline Mic - $20 usd
(https://images-na.ssl-images-amazon.com/images/I/617HEhHGGML._AC_SL1500_.jpg)
DAC/Amp - $20 usd
(https://images-na.ssl-images-amazon.com/images/I/61F8JPrWlxL._AC_SL1428_.jpg)
Total: $107.00 usd.
Sound performance: 8.0
Mic performance: 7.0

Now, next is for more expansion an capabilities:

Audiophile entry level
Headphone: Philips SHP9500 $67 usd
(https://images-na.ssl-images-amazon.com/images/I/61JcYeMnkzL._AC_AA180_.jpg)
FX-Audio C6 Headphone Amp with SPDIF and USB - $65 usd
(https://images-na.ssl-images-amazon.com/images/I/51g3jtM%2B-DL._AC_SL1000_.jpg)
Antilion ModMic $34 usd
(https://images-na.ssl-images-amazon.com/images/I/71TpnFsPtwL._AC_SL1300_.jpg)
Optional - Syba USB card
(https://images-na.ssl-images-amazon.com/images/I/612Q0kiJzAL._AC_SL1500_.jpg)
Total: 173.00 usd
Sound performance: 9.0 with expansion to improve
Mic performance 8.0

Having the modmic -mic separated-, gives you the opportunity to try any audiophile headphone, until you find the one is more pleasant and comfortable for you.

The DAC/Amp suggested can powerup/drive most headphones up to 400 Ohms, it has SPDIF it will work with your console or PC, if your PC doesn't have SPDIF you can use its USB input.

About the Headphones, well
SHP9500
(https://images-na.ssl-images-amazon.com/images/I/61JcYeMnkzL._AC_AA180_.jpg)
These are legendary, the go-to recommendation, very comfortable its stereo sound precision is up to par
headphones from $200 usd.

HD599
(https://images-na.ssl-images-amazon.com/images/I/41OGIfkUAUL.jpg)
Are similar more bass, and better middle (footsteps) very comfortable too, big oval cups so don't touch your ears and are lightweight and rest on your head, not clamping force.
 
Beyerdynamic DT990 Pro
(https://mediacdn-f865.kxcdn.com/media/catalog/product/cache/f5345761432d2ffc783b927a2f432acd/p/i/pic_dt-990-pro_13-01_perspective_v1-webartikel.png)
Amazing trebble, great for sound whoring it has great following between competitive gamers and streamers (like Ninja).

Best Bang per Buck
Sennheiser Massdrop HD58X
(https://massdrop-s3.imgix.net/product-images/massdrop-x-sennheiser-hd-58x-jubilee-headphones/FP/jbCgVcPdRXZC1YRI2oZ3_3qKeFvWGRbQ3wreRhIVc_58x_clear.png)
Then if you have a spare money... well the best bang per buck out-there is the Massdrop HD58X jubilee ($160) this will be incredible for gaming are far better than $300 gaming headsets, and it sounds like a $600 audiophile headphone - no kidding/exaggeration

With those you can hear clearly footsteps, where they are coming front, left, right, infront, back, at 1:15, and how far they are. And you have a bad @#$% headphone for listen music, if you like vocals, rock n roll you will love these.

Compare with astros, this setup will be comparing a 480p screen vs a 4K

Going further into the rabbit hole...

No Budget (you can by whatever)
On the previous setup you are "limited" by the DAC/Amplifier, changing this item will unleash the true power of your headphones.

Next step will be replacing the FX-Audio C6 for the Micca Origin 2 DAC/Amp $130 usd.

Best performance per buck: Mayflower ARC is a tailor made amplifier for the audiophile hardcore gamer, this hand made (in USA) offers the power of a clean Studio Monitors (Dacs above $1000) for $250 with a mic interface, better sound performance than Soundblaster Z C6 and cleaner than X7

At this point I handle two devices as only one, the DAC/Amp combo but these in a purist setup will be to have your separated DAC and separated Amp, these will give you more flexibility but each devices can ramp up up to 250 each.

That's why I recommend the ARC it has it all in one place, you have the sound performance of a 600USD investment for only 250.

The other DAC / Amp with mic interface in the market specially for audiophiles studio headphones, is the Burson Play but is not compatible with PS4, only PC and is up to $700.

 8)



Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: shamus5178 on 02:44 AM - 10/30/19
Awesome mate, thank you, ill have a good look at those today. One thing though, Ive noticed the sound on any headset through the PS4 , both voice and sound,is really low (or my hearing is worse than i though) would an amp assist in that area?

BTW, thanks for the help :)
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 10:34 PM - 11/01/19
There is many things you can get better than the MixAmp and A40s for about the same money or and they are WAAAY better, next level. Currently I only use the MixAmp for the mix audio chat.

Gamer
MixAmp + A40 Headset = about $200 usd
Sound performance: 6.5
Mic performance: 5

First budget setup:
Headphone: Philips SHP9500 $67 usd
(https://images-na.ssl-images-amazon.com/images/I/61JcYeMnkzL._AC_AA180_.jpg)
V-Moda inline Mic - $20 usd
(https://images-na.ssl-images-amazon.com/images/I/617HEhHGGML._AC_SL1500_.jpg)
DAC/Amp - $20 usd
(https://images-na.ssl-images-amazon.com/images/I/61F8JPrWlxL._AC_SL1428_.jpg)
Total: $107.00 usd.
Sound performance: 8.0
Mic performance: 7.0

Now, next is for more expansion an capabilities:

Audiophile entry level
Headphone: Philips SHP9500 $67 usd
(https://images-na.ssl-images-amazon.com/images/I/61JcYeMnkzL._AC_AA180_.jpg)
FX-Audio C6 Headphone Amp with SPDIF and USB - $65 usd
(https://images-na.ssl-images-amazon.com/images/I/51g3jtM%2B-DL._AC_SL1000_.jpg)
Antilion ModMic $34 usd
(https://images-na.ssl-images-amazon.com/images/I/71TpnFsPtwL._AC_SL1300_.jpg)
Optional - Syba USB card
(https://images-na.ssl-images-amazon.com/images/I/612Q0kiJzAL._AC_SL1500_.jpg)
Total: 173.00 usd
Sound performance: 9.0 with expansion to improve
Mic performance 8.0

Having the modmic -mic separated-, gives you the opportunity to try any audiophile headphone, until you find the one is more pleasant and comfortable for you.

The DAC/Amp suggested can powerup/drive most headphones up to 400 Ohms, it has SPDIF it will work with your console or PC, if your PC doesn't have SPDIF you can use its USB input.

About the Headphones, well
SHP9500
(https://images-na.ssl-images-amazon.com/images/I/61JcYeMnkzL._AC_AA180_.jpg)
These are legendary, the go-to recommendation, very comfortable its stereo sound precision is up to par
headphones from $200 usd.

HD599
(https://images-na.ssl-images-amazon.com/images/I/41OGIfkUAUL.jpg)
Are similar more bass, and better middle (footsteps) very comfortable too, big oval cups so don't touch your ears and are lightweight and rest on your head, not clamping force.
 
Beyerdynamic DT990 Pro
(https://mediacdn-f865.kxcdn.com/media/catalog/product/cache/f5345761432d2ffc783b927a2f432acd/p/i/pic_dt-990-pro_13-01_perspective_v1-webartikel.png)
Amazing trebble, great for sound whoring it has great following between competitive gamers and streamers (like Ninja).

Best Bang per Buck
Sennheiser Massdrop HD58X
(https://massdrop-s3.imgix.net/product-images/massdrop-x-sennheiser-hd-58x-jubilee-headphones/FP/jbCgVcPdRXZC1YRI2oZ3_3qKeFvWGRbQ3wreRhIVc_58x_clear.png)
Then if you have a spare money... well the best bang per buck out-there is the Massdrop HD58X jubilee ($160) this will be incredible for gaming are far better than $300 gaming headsets, and it sounds like a $600 audiophile headphone - no kidding/exaggeration

With those you can hear clearly footsteps, where they are coming front, left, right, infront, back, at 1:15, and how far they are. And you have a bad @#$% headphone for listen music, if you like vocals, rock n roll you will love these.

Compare with astros, this setup will be comparing a 480p screen vs a 4K

Going further into the rabbit hole...

No Budget (you can by whatever)
On the previous setup you are "limited" by the DAC/Amplifier, changing this item will unleash the true power of your headphones.

Next step will be replacing the FX-Audio C6 for the Micca Origin 2 DAC/Amp $130 usd.

Best performance per buck: Mayflower ARC is a tailor made amplifier for the audiophile hardcore gamer, this hand made (in USA) offers the power of a clean Studio Monitors (Dacs above $1000) for $250 with a mic interface, better sound performance than Soundblaster Z C6 and cleaner than X7

At this point I handle two devices as only one, the DAC/Amp combo but these in a purist setup will be to have your separated DAC and separated Amp, these will give you more flexibility but each devices can ramp up up to 250 each.

That's why I recommend the ARC it has it all in one place, you have the sound performance of a 600USD investment for only 250.

The other DAC / Amp with mic interface in the market specially for audiophiles studio headphones, is the Burson Play but is not compatible with PS4, only PC and is up to $700.

 8)

Hi alanmcgregor,

Wow this blows my mind that sound can be greatly improved for gaming... here I am with my falling apart playstation gold headset haha. I've got some money I can put into this and I just have a couple questions for you:

1) I noticed in your sig that you have your headset listed as the Audio Technica ATH-ADG1X. How come this isn't in this list here. From what I've gathered your highest recommendation is the Massdrop headset. Is it better than the Audio Technica?

2) I tried looking for the Mayflower ARC DAC/Amp but it seems to be sold out of everywhere? Should I go for the Micca Origin DAC/Amp then?

3) Somewhat unrelated... I see you have a PS4 Pro. Is it possible to play a game such as the new Call of Duty @ 4K resolution 60 FPS with PS4 Pro? I'm trying to imagine how much greater PS4 play could be...

Thanks for sharing this knowledge!

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 01:37 AM - 11/02/19
Hi alanmcgregor,

Wow this blows my mind that sound can be greatly improved for gaming... here I am with my falling apart playstation gold headset haha. I've got some money I can put into this and I just have a couple questions for you:

1) I noticed in your sig that you have your headset listed as the Audio Technica ATH-ADG1X. How come this isn't in this list here. From what I've gathered your highest recommendation is the Massdrop headset. Is it better than the Audio Technica?

2) I tried looking for the Mayflower ARC DAC/Amp but it seems to be sold out of everywhere? Should I go for the Micca Origin DAC/Amp then?

3) Somewhat unrelated... I see you have a PS4 Pro. Is it possible to play a game such as the new Call of Duty @ 4K resolution 60 FPS with PS4 Pro? I'm trying to imagine how much greater PS4 play could be...

Thanks for sharing this knowledge!

Hey!  :) Thanks.

Yep, unfortunately audio is very neglected by gamers, even though we react 3x faster to sound than visuals. Countless times I have hear enemies coming from behind even before they spawn in a minimap/hud.


1). Audio Technica ATH-ADG1X are AMAZING for sound whoring great treble and revealing, is design is so open/airy creating a wide soundstage that gives you a natural true 3D sounding positioning. It has the best microphone I ever heard in a headset, and are very lightweight and comfortable.

Why are not in the list if they are that great?, well...  the recommendations above are based on: best-bang-per-buck criteria. While the ATH-ADG1X are outstanding, are also quite expensive: $300 USD. I got mines on a night sale for $180.

If you create your own "ADG1X" you will have to spent on a ATH-AD900X($192) and a ModMic 5($40) and deal with two cables.

The Sennheiser HD660S is by far the best headphone you can get for hardcore gaming (I own a pair), it is a studio audiophile headphone of $600, that sounds like a $800 plus headphone.

The HD58X Jubilee however, sounds VERY similar to the HD660S (it uses the same speakers/drivers) for only $160, and the way those sound will like most people, I think is a safe very unique and remarkable value offer, only available on through Massdrop.

Personally, I keep going back to my Audio-Technicas, even now more that I have modified them with a custom suede hear cups for improve comfort and bass response. I prefer its sound for gaming: is more fun, delivers a punchy bass and very crisp footstep detection.

Headphones are like mice in a way, you have to find the one that best suits your hearing; while the ADG1X are perfect for me, someone else might find it too bright (harsh). Then when you start to develop a taste and hear for good audio, you realize that one set of headphone can hardly do everything, and you might prefer some for gaming, others movies and even different headphones for different music genres.

2) Yep are sold-out currently (https://mayflowerelectronics.com/arc/) Mayflower is a small company, every unit is handmade, manually tested offering a 10 years warranty, so even if it takes a bit for the next batch to come, is totally worth the wait.

Micca Origen G2 is enough to power most headphones, specially if they are under 300 Ohms, but you will need a separated microphone, a USB soundcard might be needed for it, but XB1 aren't compatible with these.

If you stretch your budget a bit, you can find the SoundBlasterZ C6 which is more powerful than miccas (not as clean) has a mic input and console compatibility. While is better than the MixAmp, still not as clean and resolving than true audiophile headphones amps in the price range.

The ARC is next level stuff, (audio performance wise) is so powerful and clean (zero noise, distortion, you hear the game how it was recorded in the studio) you can throw any headphone and it will sound great without power limits plus you have a microphone jack, and compatibility with XB1, PS4 and PC.

3) No, even the PS4 Pro said is 4K gaming capable is not true 4K, the XB1 X might play bring on true 4K support, but neither has the hardware power to run it at 60FPS in 4K, that's PC territory and we are talking about an above average gaming PC with a graphics card above $600 with a matching capable CPU/Motherboard/Powersupply combo to sustain it.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 01:49 PM - 11/02/19
Awesome man. You are like a connoisseur - love the descriptions haha. I placed an order for a mayflower and will probably pickup the audio technicas. With just those two pieces I would be set, correct?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 02:29 PM - 11/02/19
Awesome man. You are like a connoisseur - love the descriptions haha. I placed an order for a mayflower and will probably pickup the audio technicas. With just those two pieces I would be set, correct?

No problem  ;), thanks!

I just check and the ATH-ADG1X are on sale at $224 usd on Amazon, that's a good deal. They come with a Y adapter, to split a headphone male and mic male to connect it to the ARC or PC.

Is a bit too long for me, I got these:
(https://images-na.ssl-images-amazon.com/images/I/51vRC9x%2BxYL._AC_SL1000_.jpg) (https://www.amazon.com/gp/product/B0756CK9HG/ref=ppx_yo_dt_b_asin_title_o01_s00?ie=UTF8&psc=1)


I got many questions in my inbox about:
How can I know if my headset is precise for footsteps detection?
Is Surround best for know sound positioning?
There is a test to try my current headphones/headset performance for sound whoring?


Sound imaging is the characteristic that determinate how precise a headphone/headset is so you can know where the sound cues are coming from.

I invite you to run this test with your current audio setup, try it on Surround ON and then Stereo Only.

If you have it only on stereo and you are having trouble to detect the sound sources positioning and movement, well with any of the bundles I suggest earlier it will be a huge improvement, you will know sound positioning effortlessly.

Sound Imaging Test:

If you have an earbuds from your phone, try it them...
WARNING: don't get mad at me if the earbuds are more precise than the A40's,
- you are in the Matrix Neo... in the audio gaming matrix, I just try to wake you up.

Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 12:49 AM - 11/05/19
Sweet I bought them and the Mayflower. Not sure how long the Mayflower order will take. Great thing about being an adult... can by Christmas whenever you want :D :D :D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 09:28 PM - 11/05/19
Sweet I bought them and the Mayflower. Not sure how long the Mayflower order will take. Great thing about being an adult... can by Christmas whenever you want :D :D :D

Awesome!

Embrace yourself for a life changing experience.  :D ;D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 01:54 AM - 11/06/19
Haha can't wait. I'll prob come back to you with some setup questions (for PS4) once I get it.

One thing I'm curious to try with it is ASMR haha. It's not something I listen to often but it does kind of work for me when I do. Music too obv.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 10:55 AM - 11/06/19
Pretty easy to setup:
The DPS button is a god-bless feature delivers a sweet tune bass boost that doesn't distort at all, great for music or immersive campaign games.

Binaural ASMR is a whole new experience with audiophile grade phones. After work, I crash in my sofa put my HifiMan HE-4XX on, hear some ASMR for relax does wonders is like a massage for my brain.

The amplification of the ARC is really good, very clean and powerful while maintaining neutral output. Is more efficient than the Sound Blaster X7, where I had to turn the volume up to 80% and a hiss (noise floor) is very noticeable. I though my unit was defective, return it and got a new X7 but it was the same.

Not the same on the ARC, where I got the volume I like only at 45%, no noise floor or hiss. I raised even to 100% none, nothing.

About its DAC performance. The fidelity was outstanding for what you are paying for. Movies sounds like on the theater, very crisp and detail; where on the X7 sounds "colored" compressed and equalized no matter if is in direct mode, not as resolving and less detail.

I might notice this because my ears are used to high end audio amplifiers. When I moved to consoles and decided to get better audio for gaming, tried the X7 which does a lot of things right (flexibility and options) but one thing wrong/lacking which is sound delivery and that's kind of ironical.

At the end, is nice to have an audiophile headphone amplifier, tailor and handmade from audiophile engineers for gamers in mind, plus a remarkable 10 years warranty.

Worth mention, the Mic input reproduce full vocal range meaning it picks up from lows to highs. Many mics (mostly low end) only picks ups lows, these type of mics sounds "tinny" on the ARC. Is not the case of the Audio-Techincas on the ADG1X or Beyerdynamic MMX300 both are high performance full range mics. Although ARC has a mic pass-through so you can connect your mic to another device if you need it.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: digital blasphemy on 10:09 PM - 11/12/19
Bros I'm a noon how do I get a Allen's presets? I have a 5 year old set of A50?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 07:30 PM - 11/17/19
anyone tired beyerdynamic mmx 300 2nd gen with the astro tac? how is it. thinking about picking one up
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: goaty on 01:09 PM - 11/20/19
Pretty easy to setup:
  • Back of the ARC move the switch to the PS option,
  • Connect the ARC to a USB port on your PS4,
  • Turn ARC knob to power on and to the desire amount of volume, done.
The DPS button is a god-bless feature delivers a sweet tune bass boost that doesn't distort at all, great for music or immersive campaign games.

Binaural ASMR is a whole new experience with audiophile grade phones. After work, I crash in my sofa put my HifiMan HE-4XX on, hear some ASMR for relax does wonders is like a massage for my brain.

The amplification of the ARC is really good, very clean and powerful while maintaining neutral output. Is more efficient than the Sound Blaster X7, where I had to turn the volume up to 80% and a hiss (noise floor) is very noticeable. I though my unit was defective, return it and got a new X7 but it was the same.

Not the same on the ARC, where I got the volume I like only at 45%, no noise floor or hiss. I raised even to 100% none, nothing.

About its DAC performance. The fidelity was outstanding for what you are paying for. Movies sounds like on the theater, very crisp and detail; where on the X7 sounds "colored" compressed and equalized no matter if is in direct mode, not as resolving and less detail.

I might notice this because my ears are used to high end audio amplifiers. When I moved to consoles and decided to get better audio for gaming, tried the X7 which does a lot of things right (flexibility and options) but one thing wrong/lacking which is sound delivery and that's kind of ironical.

At the end, is nice to have an audiophile headphone amplifier, tailor and handmade from audiophile engineers for gamers in mind, plus a remarkable 10 years warranty.

Worth mention, the Mic input reproduce full vocal range meaning it picks up from lows to highs. Many mics (mostly low end) only picks ups lows, these type of mics sounds "tinny" on the ARC. Is not the case of the Audio-Techincas on the ADG1X or Beyerdynamic MMX300 both are high performance full range mics. Although ARC has a mic pass-through so you can connect your mic to another device if you need it.

just ordered an arc  :D Can't wait to try it out with my GSP 600. Prolly will be in the market for new can soon. Thanks for getting me into a new gadget addiction  ;D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 04:13 PM - 11/20/19
Pretty easy to setup:
  • Back of the ARC move the switch to the PS option,
  • Connect the ARC to a USB port on your PS4,
  • Turn ARC knob to power on and to the desire amount of volume, done.
The DPS button is a god-bless feature delivers a sweet tune bass boost that doesn't distort at all, great for music or immersive campaign games.

Hi Alan,

My Arc has arrived! I've got my audio technica plugged in and everything is ready! I have to run out the door to work tho. I was just wondering is it possible to do custom audio settings with the ARC live all these that you have listed for the A40/Mixamp (tournament, etc.)?

Binaural ASMR is a whole new experience with audiophile grade phones. After work, I crash in my sofa put my HifiMan HE-4XX on, hear some ASMR for relax does wonders is like a massage for my brain.

The amplification of the ARC is really good, very clean and powerful while maintaining neutral output. Is more efficient than the Sound Blaster X7, where I had to turn the volume up to 80% and a hiss (noise floor) is very noticeable. I though my unit was defective, return it and got a new X7 but it was the same.

Not the same on the ARC, where I got the volume I like only at 45%, no noise floor or hiss. I raised even to 100% none, nothing.

About its DAC performance. The fidelity was outstanding for what you are paying for. Movies sounds like on the theater, very crisp and detail; where on the X7 sounds "colored" compressed and equalized no matter if is in direct mode, not as resolving and less detail.

I might notice this because my ears are used to high end audio amplifiers. When I moved to consoles and decided to get better audio for gaming, tried the X7 which does a lot of things right (flexibility and options) but one thing wrong/lacking which is sound delivery and that's kind of ironical.

At the end, is nice to have an audiophile headphone amplifier, tailor and handmade from audiophile engineers for gamers in mind, plus a remarkable 10 years warranty.

Worth mention, the Mic input reproduce full vocal range meaning it picks up from lows to highs. Many mics (mostly low end) only picks ups lows, these type of mics sounds "tinny" on the ARC. Is not the case of the Audio-Techincas on the ADG1X or Beyerdynamic MMX300 both are high performance full range mics. Although ARC has a mic pass-through so you can connect your mic to another device if you need it.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 09:27 PM - 11/20/19
just ordered an arc  :D Can't wait to try it out with my GSP 600. Prolly will be in the market for new can soon. Thanks for getting me into a new gadget addiction  ;D
Hehehe Enjoy!,  ;D you have already a stand-out gaming headset, Arc improves its already good sound imaging (exact position of the sound cues in your FoV and behind).

There is a lot of more options now compare when I started. Is incredible how affordable decent amplifier is currently. Back in the day you will spent at least, $900 for a decent headphone amp, crossing your fingers hoping that was worth the money. I got many disappointments.

Quote from: mickyg77
Hi Alan,

My Arc has arrived! I've got my audio technica plugged in and everything is ready!

Awesome, congrats for your new acquisition. Arc will revolve your audio as XIM did it with console gaming.

Quote from: mickyg77
I have to run out the door to work tho. I was just wondering is it possible to do custom audio settings with the ARC live all these that you have listed for the A40/Mixamp (tournament, etc.)?

In short: you don't need any of those, your headphones signature is the EQ.

OK, this is the thing... even though Astro MixAmp has a place in my heart, is not my intention sound harsh but being brutally honest.

Astro MixAmp EQ presets (factory and the ones I share here) are made to make the A40 Headset sound better, without the MixAmp the A40 headsets sounds like crap cheap $30 headphones: muddy muffled bass, recess middle and absent treble.

The MixAmp DAC and its EQ presets are making artificially sound "good". Just like we use ballistic curves to change our aiming with XIM, EQ are trying to enhance some sound frequency response.

Like the OmniVox and Tournament etc -which are specifically design for A40 cans-, what these do is remove the bass, highlight or raise the midrange and low treble because these are the frequency where the enemies footsteps, reload and callouts are, improving sound whoring over sound quality.

The Potara (Daredevil) are EQ presets specifically for certain headphones from A40's to HD600, DT990 pros and other power hungry audiophile headphones. The issue is, MixAmp can't drive these because doesn't deliver enough power. You can add an external amplifier but this distort the already artificial sound output.

In essence, you shouldn't rely on EQ; your headphones frequency response ("how they sound") should be the only thing you need.

The reason behind this is not a purist argument, is more about performance and fidelity.

Per example, You have a 720p picture, now if you enlarge this image to see it more of its tiny details like a small face, if you do it on software (audio EQ) and resize up to 3x bigger, color artifacts, blur and big pixels might appear and  picture will be bigger but its overall quality highly diminish. Now, instead if you have a 2160p or 4K image take it from a 4K camera (your headphones frequency response) then you can zoom in to see all details on its true form, without distortion. That is the best analogy I can think of, but visually nothing wrong really happens it's just an ugly image, but sound wise... you cannot position the sound or even bad distortion can pierce your eardrums.

So, if you want treble go for a "bright" Headphone like the DT880, DT990 or ATH-AD900X, ATH-ADG1X, if you want bass ATH-M50/50x, want best Midrange? go Sennheiser HD600 series etc.

We need basically two things:
WIDE dynamic range to hear all the details in the sound and how fast it changes,
Sound Imaging to ping point, sound cues position precisely all these is the job of the Arc(DAC/Amp) and your headset takes advantage of it.

For gaming is recommended a headphone with very present midrange (footsteps, callouts), crisp fast treble (some footsteps, reloading) and decent bass (explosions). The ATH-ADG1x has recess bass, very forward and strong midrange (footsteps), crisp treble and a wide Sound-Stage (to estimate spatial sound sources and distances) due the open or airy design of the drivers.

Headphones are like Mice, you have to find which will suit your comfort and your hearing... and that's why all the audio fans have more than one headphone, you can go deep in the rabbit hole... the good news is what ever headphone you want to try, the Arc will make it sound at its best.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 12:06 AM - 11/22/19
Ah that makes sense! And kind of glad I don't have to play around with settings actually haha. Loving the setup so far - thanks so much for your advicE!!
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 10:46 AM - 11/22/19
Anytime, thanks for your confidence.

Yeah, I love the simplicity of the Arc, no drivers no hassle.

... that DSP button (Bass boost) makes any open-back sound like a very clean pumping bassy headphone.

Audio listening It's an excellent side hobby, for stress relief you might end up wanting to hear all your music collection and appreciated in an new way.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 04:31 PM - 11/22/19
what is the best way to use the arc for xbox one x?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 07:35 PM - 11/22/19
what is the best way to use the arc for xbox one x?

As you might know Xbox has a limited audio compatibility. The Arc works with Xbox One, cable clutter is more messy.

Roughly, you need two adapters:
And a pair of Male to Male 3.5 mm extensions.

Xbox One Setup
(https://i.imgur.com/q4Hledl.jpg)

Connect SPDIF OUT of XB1 to the SPDIF IN of the Arc
Connect the Y adapter - Headphone and Speakers (1 Male - 2 Female) to XB1 Controller.
Connect a 3.5mm male-to-male extension from the Arc (Mic Output) to the Headphone plug of the Y adapter from above.
Connect the Y Stereo adapter (1 Male - 2 Female) to the Arc Headphone Output.
Connect your Headphones to one end of the Y Stereo adapter.
Connect a 3.5mm male-to-male extension to the other end of the Y Stereo adapter, and the other other plug to the Speaker female Y adapter that is plug at the XB1 Controller.
Connect your Mic to the Arc Mic input.
Done.


At your XB1 audio settings to output the highest quality to the ARC:
1. Open the guide (scroll left from Home)
2. Select “Settings
3. Select “All Settings
4. Select “Display & Sound
5. Select “Audio Output
6. Under “Speaker audio”, select Optical audio and change the setting to “Stereo
Uncompressed


And that's it.  ;D
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 09:30 AM - 11/23/19
could i use the astro mixamp 2019 edition with the setup?  i hate wires that go into my controller for the arc
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 10:53 AM - 11/23/19
Yeah is messy we don't actually use the controller but if it doesn't work for you then Astro's might suit better for you, but if you want top of the line audio quality on consoles, Arc is the way.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 11:03 AM - 11/23/19
what i was saying is can i use the astro mixamp with the arc for a cleaner wire setup


something like this
https://www.youtube.com/watch?v=rW0qIsGYAFo
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 02:22 PM - 11/23/19
Ah OK both, It will be kind of pointless and sub-par audio quality wise...

In that case you only need a Analog RCA to Digital SPDIF converter, connect your Astro MixAmp as usual.

On the Astro MixAmp headphone/mic connector, connect Y Adapter (Headphone - Speaker splitter).
Connect the Speaker end of the Y Adapter to a 3.5mm to the Analog to SPDIF converter, then connect your headphones to the Arc Headphone input.

Now, this is why is pointless and sub-par (sound performance wise). First you will be wasting Arc functionality and paying a lot money for amplification.

In that arrangement in essence you are only want to amplify for your MixAmp audio output. In that case, a headphone amplifier will better and cheap, something like the JDS Atom, Objective 2 or Liquid Spark, for only $100 usd will do the job.
(https://i.imgur.com/2i73pJ3.jpg)

Now, this is why is sub-par audio wise.

The audio signal that comes from your console shouldn't be distort or compress, is very important.

When comes out of the MixAmp it has some level of compression (just like the image resize example), also the Chat Mix Audio adds more "noise", and finally MixAmp makes a bit of amplification. So at the end you have this compress, distort and a bit amplified audio image and on top of that you make it louder with an external amplifier, giving the double amp dreaded effect.

Granted, earlier MixAmps had a ton of compression, 2017 models are way better but I don't know how good "transparent" is the new 2019 release.

If you want Surround Sound, EQ's, and be able to use high impedance audiophile grade headphones, then Sound Blaster X G6 will be a better choice over the MixAmp with an external amp.

SBX G6 has better dynamic range and raw power than the SB X7, still not as good as the Arc.

Now if you already have MixAmp 2019, then your best route will be to find a good Audiophile grade headphones that runs with low impedance (60 Omhs or lower) and high dB, like the GSP 600/500, ATH-ADG1X, HD599, Hyper Alpha, Cloud II and use DareDevil aka Emperor Potara tune EQ presets for these specific headphones. MixAmp will be enough to power them and it will sound as it should be through Potara well tuned EQ's.

As you can see there is many options and there's not a perfect device. MixAmp Chat Mix and Surround are its best features, SBX is in the middle with above Sound delivery, better Surround than MixAmp, and the Arc or dedicated DAC and dedicated Amp will be the best sound performance, but no Surround on those and messing with cables (specifically on XB1 due its limitations).
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: mickyg77 on 02:38 PM - 11/23/19
I tried briefly yesterday to plug my arc into my macbook pro but it wasn't working for some reason. I just plugged the usb
 cable into the adaptor I have (my Macbook doesn't have a USB port so I use a 3 in 1 adaptor which has USB, HDMI, etc.). I put it into USB mode. I was expecting it to automatically play sound through the headphones like when you plug them into the headphone jack... but there must be an extra step since it's going through USB? Sound continued to play through the laptop's speakers.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 02:41 PM - 11/23/19
I've got the arc with a set of 58x now I've been trying to figure out a way to use a mixer to adjust chat aduio because I find it wayy too loud when your trying to hear footsteps. I've been debating picking up a Schiit magni 3, modi 3 and a loki. To see if it would even be a better upgrade from the arc and also give me a option to possible adjust some of those high aduio sounds down. Still wouldn't solve my game audio vs chat audio mixing. I watched the video posted above and we t back to his old video with the Proleads mixer he used to mix the two but I don't see a good way to do without compromising audio quality.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 02:43 PM - 11/23/19
The fella on the video, he is using the MixAmp then trying to "fix" or make it less awful the compress audio output signal by using a Behringer Composer (discontinued device) then amplifying this "less wrinkle audio source" with the headphone amplifier.

So he is braking a plate and glue it together and making it bigger, is better than the original source? -no.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 03:51 PM - 11/23/19
I tried briefly yesterday to plug my arc into my macbook pro but it wasn't working for some reason. I just plugged the usb
 cable into the adaptor I have (my Macbook doesn't have a USB port so I use a 3 in 1 adaptor which has USB, HDMI, etc.). I put it into USB mode. I was expecting it to automatically play sound through the headphones like when you plug them into the headphone jack... but there must be an extra step since it's going through USB? Sound continued to play through the laptop's speakers.
Maybe is not compatible with your adapter which is not a true USB bus. I tried the Arc with my old MBP 2009 and works, no drivers needed, ask to Mayflower they might know a solution for it.

I've got the arc with a set of 58x now I've been trying to figure out a way to use a mixer to adjust chat aduio because I find it wayy too loud when your trying to hear footsteps. I've been debating picking up a Schiit magni 3, modi 3 and a loki. To see if it would even be a better upgrade from the arc and also give me a option to possible adjust some of those high aduio sounds down. Still wouldn't solve my game audio vs chat audio mixing. I watched the video posted above and we t back to his old video with the Proleads mixer he used to mix the two but I don't see a good way to do without compromising audio quality.
Arc DAC/Amp is better, resolving and clean sound performance than magni and modi stack.

To improve over Arc you are looking to over $300 DAC and over a $500 Amp, like JDS El DAC, Airist DAC R-2R Schiit Jotunheim, THX AAA 789, at this point you are kind of overdoing it for gaming only. Spending more than $800 will give you 800% improve? - no 30% maybe, 20% definitely.

Unfortunately mixing two audio sources (for Chat and gaming Audio) as clean as possible with hardware EQ, that's studio console territory, equipment of $1500 or above, without mention the huge amount of space those need.

That's the peculiarity of mixamp, its digital and analog mixer in a very small package it is makes it unique, but with sound quality sacrifices.

If you are feeling the footsteps too loud, then I don't an EQ or a different DAC/Amp, what you have to go for is a different pair of headphones with a more push back middle range, something like the AKG K7XX, or the HifiMan HE-4XX.

There is not a headphone that does everything.

Always Headphone Frequency Response > EQ.

EQ is more like a resource to "season" sound or soften it, never to try to change it entirely it will never make a headphone driver goes further than its physical imitations or design. HD58X had very forward middle, EQ can't do much without messing with other frequencies.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 04:24 PM - 11/23/19
sounds like my best bet will be just to use the arc as is with no other mixer and get a good pair of headphones and the extra wiring for mic to work.

Philips SHP9500S
Audio Technica ATH-AD900X
Philips X2/27 Fidelio
beyerdynamic MMX 300
beyerdynamic DT 770 PRO 80 Ohm
with one of these head phones

my goal is to get best sound imaging as i can get for better pin point foot steps in pubg and other fps games
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 04:27 PM - 11/23/19
To create your own Chat Mix, you need a Digital 2 Channel Audio Mixer, 2 digital inputs 1 digital output.
and a Analog to Digital converter.
Plug your console digital output to one input in the mixer, plug your chat audio to the converter to go to digital and then to the mixer digital input, plug the digital output to the Arc digital input.

Going the other route using an Analog mixer and digital converters harms more audio quality.

The issue here is, two 2 digital mixer is unheard-of, only 4 or above and these are huge console mixers, with balanced inputs and other complex stuff.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 05:57 PM - 11/23/19
Yeah it's opposite for me gunshots Soo loud and footsteps are low, you know how the bad the sound is on pubg. I figured the magni and modi would be an improvement. Then I figured the Loki I might be able to boost those treble ranges. But if your saying the arc is better I might have to go back to the scratch pad. I figured being way newer equip than the 6 year old arc. I looked at the schiit hel but not compatible with console. I've also been debating picking up the Akg 712 headset and try them. I'm also anticipating I'm going far and beyond for console hoping next gen I'll be ready for. 
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 08:24 PM - 11/23/19
If you can't try them, look at the metrics, those shows you what a difference or improvement will be, pay special attention to Dynamic Range, Input Impedance(32, 150, 300) and Output Impedance.

Arc has only 2 years in the market, that's why is compatible with XB1 and PS4. Is not the objective 2..

For PUBG well you're right, sound is terrible in that game. I think if is your main game... then SBX G6 might be better option for you, it has a pretune preset for PUBG for scouting, or through software you can equalize it to your liking for $150 usd you get better dynamic range than the X7.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 08:50 PM - 11/23/19
Im happy with the arc but have becme addicted chasing for "the better" wish Pubg would get there audio together also
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 10:15 PM - 11/23/19
Ah OK both, It will be kind of pointless and sub-par audio quality wise...

In that case you only need a Analog RCA to Digital SPDIF converter, connect your Astro MixAmp as usual.

On the Astro MixAmp headphone/mic connector, connect Y Adapter (Headphone - Speaker splitter).
Connect the Speaker end of the Y Adapter to a 3.5mm to the Analog to SPDIF converter, then connect your headphones to the Arc Headphone input.

Now, this is why is pointless and sub-par (sound performance wise). First you will be wasting Arc functionality and paying a lot money for amplification.

In that arrangement in essence you are only want to amplify for your MixAmp audio output. In that case, a headphone amplifier will better and cheap, something like the JDS Atom, Objective 2 or Liquid Spark, for only $100 usd will do the job.
(https://i.imgur.com/2i73pJ3.jpg)

Now, this is why is sub-par audio wise.

The audio signal that comes from your console shouldn't be distort or compress, is very important.

When comes out of the MixAmp it has some level of compression (just like the image resize example), also the Chat Mix Audio adds more "noise", and finally MixAmp makes a bit of amplification. So at the end you have this compress, distort and a bit amplified audio image and on top of that you make it louder with an external amplifier, giving the double amp dreaded effect.

Granted, earlier MixAmps had a ton of compression, 2017 models are way better but I don't know how good "transparent" is the new 2019 release.

If you want Surround Sound, EQ's, and be able to use high impedance audiophile grade headphones, then Sound Blaster X G6 will be a better choice over the MixAmp with an external amp.

SBX G6 has better dynamic range and raw power than the SB X7, still not as good as the Arc.

Now if you already have MixAmp 2019, then your best route will be to find a good Audiophile grade headphones that runs with low impedance (60 Omhs or lower) and high dB, like the GSP 600/500, ATH-ADG1X, HD599, Hyper Alpha, Cloud II and use DareDevil aka Emperor Potara tune EQ presets for these specific headphones. MixAmp will be enough to power them and it will sound as it should be through Potara well tuned EQ's.

As you can see there is many options and there's not a perfect device. MixAmp Chat Mix and Surround are its best features, SBX is in the middle with above Sound delivery, better Surround than MixAmp, and the Arc or dedicated DAC and dedicated Amp will be the best sound performance, but no Surround on those and messing with cables (specifically on XB1 due its limitations).


wait, cant i just connect my astro mixamp usb to xbox and use the op from the arc to the xbox and split the cables that way? so that way there is no interference with audio quality
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: digital blasphemy on 07:05 AM - 11/24/19
Alan thanks for schooling me on this.

I tryed upgrading from an old pair of A50. To A40 mix amp TR. Was $262.00 out the door. Used the presets and was just slightly better sound detection. Not worth the money tbh. For $350.00 I bought mayflower and Audio-Technica ATH-AG1X. They will be here in a few days and I will give my feed back. Useing this for Cod MW 2019.

Awesome thread.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: goaty on 12:46 PM - 11/28/19
The ARC MK2 is out now. I was able to cancel my order for the MK1 and ordered the new one  ;D

Can't wait to try it out
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 12:55 PM - 11/28/19
The ARC MK2 is out now. I was able to cancel my order for the MK1 and ordered the new one  ;D

Can't wait to try it out

Just pre-ordered myself, going to sell my Arc I have now on eBay soon along with the gen 4 A40s I have.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 02:02 PM - 11/28/19
That's great news, the mic input was its achilles heel, didn't work great with many mics. When I stream, I have my Arc connected via SPDIF and the modmic to a Sennheiser mic usb card, for voice clarity however keystrokes are loud.

The ADG1X mic sounds good enough via USB for communication, its noise filter is great vs blue key switches, my friends knows I use XIM, but I don't want to bother with the noise. I will update if the sound delivery was better, love the switch button to change between inputs, though
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: MisterWicked1 on 03:15 PM - 11/28/19
That's great news, the mic input was its achilles heel, didn't work great with many mics. When I stream, I have my Arc connected via SPDIF and the modmic to a Sennheiser mic usb card, for voice clarity however keystrokes are loud.

The ADG1X mic sounds good enough via USB for communication, its noise filter is great vs blue key switches, my friends knows I use XIM, but I don't want to bother with the noise. I will update if the sound delivery was better, love the switch button to change between inputs, though

Could of got the USB modmic. And eliminated that Sennheiser mic card. I just ordered a wireless mod mic to try out.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 05:59 PM - 11/28/19
That's right you can go with the ModMic USB or Wireless, both delivers great sound quality.

I will stay with the ARC MK1/MK2 if you are using a 4 pole headset, where the speakers and mic share a ground.

If you are using a audiophile headphone and separate microphone (modmic USB or Wireless) gives you more freedom.

You don't necessary need the Arc, you can achieve similar level of amplification and clarity with the JDS Atom for only  $99 usd (and maybe a HDMI Audio splitter, if your Monitor doesn't have Audio out).

Next will be the JDS EL DAC II + Atom ($400), which sound performance might be 10% better than the Arc (I don't think is worth it, for +120 usd).

Budget and investment wise over the Arc the only thing will be a huge leap up will be THX Monolith 124459 Desktop DAC/Amp ($450), THX certification, balanced inputs, professional studio DAC/Amp and hardware parametric EQ. This will be a 30% sound improvement, but we are in the valley of "overdoing it", this equipment will fit more to some one who besides playing videogames, produce Music.

How much is too much?.
This is the thing guys, you should pay more money for higher fidelity but only on music production, this doesn't apply as gamers.

Putting on simple words: as gamers we don't play a video game and say:
"Hey that AK-47 doesn't sound real (assuming you know how a real AK47 sounds) its burst sounds too metallic, the grunting of this beast doesn't sound accurate" - No.

What we need is great dynamic range, clear precise positional sound, fast bass and wide sound-stage.

Your headphone play a main role on it, but it needs good DAC/Amp to perform at its best.

Next, I will break down the types of DAC's and Amps and its budgets and an estimate of what you can expect from it, in gamers terms how well will help you to improve your gaming experience.

Gaming Audio DAC / AMP Breakdown:

Low (Budget: Free < $30)
Performance: Basic.
- Controller
- USB soundcard
- Sound BlasterX G1 (best)

Good: (Budget: $35 - $135)
Performance: Better volume, good detail, surround and stereo separation. Sound-whoring can be done in some extent, preferably surround off.
- TurtleBeach DSS2
- SBX G5
- Hyper X Amp
- MixAmp (best)

Above Average: (Budget: $140 - $350)
Performance: great detail, immersive surround, better sound imaging (position), good for sound whoring or competitive gaming.
- MixAmp (with right preset) + external Amp
- Sound Blaster X7, Asus Zonar
- Micca Origen G2
- Sound BlasterX G6  (best)

Excellent:  (Budget: $250 - $450)
Performance: Excellent detail, outstanding sound imaging, you can estimate precisely sound cues position, movement and distance, left, right, behind and even top or bottom. Best for sound-whoring and a radar for competitive gaming.
- Schiit Modi DAC + Magni Amp
- Mayflower ARC MK1/MK2
- JDS El DAC + Atom  (best)

Level God:  (Budget: Over $600)
Performance: Godly, all previous, sound performance is just like the game engineers design and record the game audio at the studio.
- JDS EL DAC II + EL AMP II
- THX Monolith 124459
- Cavailli Carbon X + SDAC
- Airist DAC + THX AAA 789 (best)

Mayflower is convenient, because it's an all-in-one, driverless nature and compatibility with consoles + mic input. To make a similar device you need to stack a $300 Dac with a over $100 headphone amp. Schiit Hel its the direct alternative, subtle better sound performance, mic interface and better pricing but its only compatible with PC.

For clear positional audio, great sound stage delivery (through a good open-back headphone) anything on the Above Average and Excellent does it effectively in a way that will give you a clear advantage. More than that doesn't matter, you are not getting more for what you are paying for, the Monolith THX might be a exception if you know how to EQ.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Epic1Hit on 07:25 PM - 11/28/19
whats new with the mk2?
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: AMG on 08:41 PM - 11/28/19
whats new with the mk2?
- Arguably: Better MIC performance, I have to hear it, though. Arc ver 1 or MK1 some mics sound "tinny" with no bass in your voice, like a telephone.

- Headphone Input now also is compatible with 4 pole headsets (no need of headphone and mic splitter)

- Button to change between to Speakers (RCA) to Headphones.
This is handy for switching between audio equipment at will, without unplugging the headphones.
Notice: If you are PS4 user this doesn't matter when you turn off the Arc the speakers will sound, and mute when Arc is on.

- It feeds from the USB connector, the AC adapter is optional now (less cables)

- The 3.5mm mic output is also an audio input, so you can connect your phone or any analog device to use with the Arc like a external amp only. This means that you can use MixAmp with the Arc.

Pretty good improvements, sound performance is the same.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 06:05 PM - 11/29/19
I change the name of the thread because this definitely has turn into a Gaming Audio guide.

Thanks for your interest and confidence. I will edit the first post to condense it better.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Epic1Hit on 08:32 AM - 11/30/19
so ordered the mmx 300 headset will get the arc mk2 soon tell then for stereo on my mixamp xbox settings what do i set them to under audio? uncompressed stereo? i also soon wanna get the hd 660s will that work good with the arc and the astro mixamp?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:22 AM - 11/30/19
Beyerdynamic MMX300 Those are pretty sick gaming headset, where stand out is on the mic clarity if you stream this will be a nice all in one, sound wise the Sennheiser GSP 600 has better imaging and treble and it will work MixAmp without a external amp. Beyerdynamics requires and amp.

That's the GSP600 + MixAmp combo is popular.

Set up your MixAmp as usual using Dolby encoder, pairing it with the MMX300 what you need is to load the MMX300 EQ presets that Emperor Potara has design(at Discord) play no-surround for competitive gaming.

HD660S same issue it needs amplification, directly with MixAmp you don't not get enough volume, to correct drive these you need an external amp in a high gain setup.


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Epic1Hit on 12:13 PM - 11/30/19
Beyerdynamic MMX300 Those are pretty sick gaming headset, where stand out is on the mic clarity if you stream this will be a nice all in one, sound wise the Sennheiser GSP 600 has better imaging and treble and it will work MixAmp without a external amp. Beyerdynamics requires and amp.

That's the GSP600 + MixAmp combo is popular.

Set up your MixAmp as usual using Dolby encoder, pairing it with the MMX300 what you need is to load the MMX300 EQ presets that Emperor Potara has design(at Discord) play no-surround for competitive gaming.

HD660S same issue it needs amplification, directly with MixAmp you don't not get enough volume, to correct drive these you need an external amp in a high gain setup.

The mmx 300 is 32Ohm and for the hd660s would the arc be a good choice for it for console?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: mickyg77 on 01:29 PM - 11/30/19
Would I be correct in presuming Sennheiser GSP 600 with ARC would be one of the best closed back setups for PS4 FPS (I'm a wannabe try-hard FPS player)? I love the Audio Technicas I got (and I'm keeping them!) but sometimes I think I need closed back because I live in a studio apartment with my gf.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:56 PM - 11/30/19
The mmx 300 is 32Ohm and for the hd660s would the arc be a good choice for it for console?
Headphones impedance is the half of the story, the other part is Sensitivity (measured in dB) which is the capacity of the headphone drivers to turn that power to an audible signal. Higher the sensitivity value, more loud will sound the headphone on its nominal power. The rule of thumb is anything below 100dB needs amplification.

Beyerdynamic MMX300 has only 96dB, needs an amp. Same happens with Hifiman HE-4XX are 32 Ohms but only 93dB contrarly to the GSP 600 is 28 Ohms and 112 dB.

Now you have the whole story: the volume of your headset/headphone doesn't depends only on its impedance or sensitivity, but both.

A good Amp will not only it made the sound louder also it will improve its quality and resolution. (like the 480p picture quality vs 2160p example). This is why we need an amp to power our headphones.

How much power your headset/headphones need to sound its best?
- you can use this Headphone Power Calculator (http://headphones-power.html)

Would I be correct in presuming Sennheiser GSP 600 with ARC would be one of the best closed back setups for PS4 FPS (I'm a wannabe try-hard FPS player)? I love the Audio Technicas I got (and I'm keeping them!) but sometimes I think I need closed back because I live in a studio apartment with my gf.
GSP 600 + Arc = is the best for sound-whoring, no doubt. I prefer it over my HD660S. The middle are there but no dominant, treble is very noticeable (footsteps are very distinctive without been too loud) and the imaging is so accurate. One thing I notice even as a closed back, its sound-stage was wider than the HD660S, pretty amaze how Sennheiser tune up those cans.

With the HD660S, you have better sound quality experience due the open-back nature you hear like the sound is around you, without surrounding gimmicks, you can position sound cues easily, the sound-stage is a bit narrower, you can hear the footsteps but are very forward. With the GSP 600 the sound feels more inside of your head: focused, is not as detail and natural like the HD660s but GSP imaging is better and is more easy for my hears to recognize enemy footsteps sounds cues.

Hard to explain, but let's say you are in a middle of the mayhem in the frontline with explosions around you and friends avatars making call outs... with the HD660s you can appreciated all the details in the sound, very immersive experience, and you will hear the footsteps in the mix... with the GSP600 you will identify the enemy footsteps first for sure and sacrificing a natural sound detail and immersion. Not saying it sounds bad not at all, I'm saying are more focused.

I think in general, you should have both a Open-back and Closed-back headset/headphone, my favorites are open-back but I can't denied how handy and convenient are the closed-back when you are in either noisy environment or when you need to be quiet.

Hyper Cloud Alphas and Cooler Master MH751, are pretty good affordable alternatives.

If you like bass, maybe the audio technica ATH-M40x
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ViolaMB on 03:52 AM - 12/04/19
Hello everyone. Thank god I found this debate and now I have a quick question.

1. I have Astro A40 4.gen with mixamp.
2. I play Cod and Bf mainly on PS4.
3. And I am not satisfied with the headset (foot steps are too hard to pin point even with various EQ presets from the first post in this topic)
4. So I ordered Sennheiser HD58X (they are still on its way)
5. Should I also buy FX Audio DAC X-6 as someone mentioned it or something similar in that price range? (JDS Atom is too expensive 170€, and Mayflower amp not available in Europe)
6. Where to find EQ presets for HD58X?

7. Should I sell my *new* Astro a40 mixamp and buy something else?
8. I don't use a mic.

Thank you  :-[
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 06:21 AM - 12/04/19
The mmx 300 is 32Ohm and for the hd660s would the arc be a good choice for it for console?
Headphones impedance is the half of the story, the other part is Sensitivity (measured in dB) which is the capacity of the headphone drivers to turn that power to an audible signal. Higher the sensitivity value, more loud will sound the headphone on its nominal power. The rule of thumb is anything below 100dB needs amplification.

Beyerdynamic MMX300 has only 96dB, needs an amp. Same happens with Hifiman HE-4XX are 32 Ohms but only 93dB contrarly to the GSP 600 is 28 Ohms and 112 dB.

Now you have the whole story: the volume of your headset/headphone doesn't depends only on its impedance or sensitivity, but both.

A good Amp will not only it made the sound louder also it will improve its quality and resolution. (like the 480p picture quality vs 2160p example). This is why we need an amp to power our headphones.

How much power your headset/headphones need to sound its best?
- you can use this Headphone Power Calculator (http://headphones-power.html)

Would I be correct in presuming Sennheiser GSP 600 with ARC would be one of the best closed back setups for PS4 FPS (I'm a wannabe try-hard FPS player)? I love the Audio Technicas I got (and I'm keeping them!) but sometimes I think I need closed back because I live in a studio apartment with my gf.
GSP 600 + Arc = is the best for sound-whoring, no doubt. I prefer it over my HD660S. The middle are there but no dominant, treble is very noticeable (footsteps are very distinctive without been too loud) and the imaging is so accurate. One thing I notice even as a closed back, its sound-stage was wider than the HD660S, pretty amaze how Sennheiser tune up those cans.

With the HD660S, you have better sound quality experience due the open-back nature you hear like the sound is around you, without surrounding gimmicks, you can position sound cues easily, the sound-stage is a bit narrower, you can hear the footsteps but are very forward. With the GSP 600 the sound feels more inside of your head: focused, is not as detail and natural like the HD660s but GSP imaging is better and is more easy for my hears to recognize enemy footsteps sounds cues.

Hard to explain, but let's say you are in a middle of the mayhem in the frontline with explosions around you and friends avatars making call outs... with the HD660s you can appreciated all the details in the sound, very immersive experience, and you will hear the footsteps in the mix... with the GSP600 you will identify the enemy footsteps first for sure and sacrificing a natural sound detail and immersion. Not saying it sounds bad not at all, I'm saying are more focused.

I think in general, you should have both a Open-back and Closed-back headset/headphone, my favorites are open-back but I can't denied how handy and convenient are the closed-back when you are in either noisy environment or when you need to be quiet.

Hyper Cloud Alphas and Cooler Master MH751, are pretty good affordable alternatives.

If you like bass, maybe the audio technica ATH-M40x

I need help for my audio headset !!  I am a Pubg player on Ps4 in a short time I will start playing competitively and I need to acquire the best sound combination for Pubg and other FPS games.  I have seen many recommendations in this thread but I would need more personalized help.  I am open to any suggestions.  Currently my headsets are astro a40 + mixamp gen3.  My budget to buy my new headset is 200 euros approx.  I need an urgent change because I can't hear my enemies accurately and in competition it is a disadvantage.  I need to hear the footsteps of my enemies as accurately as possible.  I usually play in a noisy tournament in the background since I have the play in the living room because of space problems and not having a gamer room.  Thank you very much in advance to all xim gamers.  a greeting
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:09 PM - 12/04/19
Hello everyone. Thank god I found this debate and now I have a quick question.

1. I have Astro A40 4.gen with mixamp.
2. I play Cod and Bf mainly on PS4.
3. And I am not satisfied with the headset (foot steps are too hard to pin point even with various EQ presets from the first post in this topic)
4. So I ordered Sennheiser HD58X (they are still on its way)
5. Should I also buy FX Audio DAC X-6 as someone mentioned it or something similar in that price range? (JDS Atom is too expensive 170€, and Mayflower amp not available in Europe)
6. Where to find EQ presets for HD58X?

7. Should I sell my *new* Astro a40 mixamp and buy something else?
8. I don't use a mic.

Thank you  :-[

1. Astros are great beginner gear for gaming audio. We don't bash them (support it with tune EQ's). However, eventually it will fell short and are better offerings in the market, way better by about the same budget.

4. Great choice. An amp is a must.

5. Monolith Liquid Spark by Alex Cavalli is another great option, and it has wider distribution around the globe, you might find it easier and very affordable. JDS Atom and this one are about the same amp performance, Spark is more powerful though.

6. HD58X needs specially tuned Astros EQ to sound accurately, I'm not sure if Emperor Potara has released its EQ, but MixAmp is not powerful enough to make it sound at is best.

7. I think the best traits on the Astro MixAmp is its Chat Mix for social gaming, and surround for immersive campaign games, its tournament preset is deficient.

If you don't really use the mic and you are more like a competitive multiplayer gamer, then definitely you don't have the best weapons for the war. A good audiophile headphone with a $100 amp or above will be a huge improvement, you always will hear clearly where the enemies are coming from I guarantee. How precise? well that depends more on the headphone.

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: goaty on 04:12 PM - 12/04/19
5. Should I also buy FX Audio DAC X-6 as someone mentioned it or something similar in that price range? (JDS Atom is too expensive 170€, and Mayflower amp not available in Europe)

my arc is being shipped to Europe as we speak
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 06:20 PM - 12/04/19
I need help for my audio headset !!  I am a Pubg player on Ps4 in a short time I will start playing competitively and I need to acquire the best sound combination for Pubg and other FPS games.  I have seen many recommendations in this thread but I would need more personalized help.  I am open to any suggestions.  Currently my headsets are astro a40 + mixamp gen3.  My budget to buy my new headset is 200 euros approx.  I need an urgent change because I can't hear my enemies accurately and in competition it is a disadvantage.  I need to hear the footsteps of my enemies as accurately as possible.  I usually play in a noisy tournament in the background since I have the play in the living room because of space problems and not having a gamer room.  Thank you very much in advance to all xim gamers.  a greeting

In you case closed-back headphones/headset might be more situable.

These will be your options:

Sennheiser HD558 or HD598Cs, decent mids, good treble, excellent sound imaging. (sound positioning)

HyperX Cloud Alphas, great mids, weak treble, excellent sound imaging

Beyerdynamic DT770 Pro, regular mids, best treble, decent sound imaging.

Now, for sound whoring this depends more on the game audio design. Most games, like CoD, Overwatch, Battlefield, Apex Legends, footsteps sound cues are in the mids (mid-range) and in the lower treble. Other games like R6S, Fortnite, PUBG footsteps are in the upper mids and mainly in the treble. From the headphones above the HD598Cs or HD558 (discontinued) might be your best bet, follow by the DT770 Pro.

These headphones are in 80 to 120 euros.

A Headphone Amp, is a must if you want the best detail and sound detection even if these are from 50 Ohms impedance to above.

Same as my other recommendation Monolith Liquid Spark will be great, if you can find the Sound BlasterX G6 under £100 might be another great option. Its "Scout Mode" what it does is to kill the bass, and highly insanely the upper mids and treble for footsteps detection.

I have a SBXG6 it has better sound delivery (dynamic range) than the most expensive X7 BUT... its DAC kind of makes the soundstage feel narrower, makes anything that is a mid distance or close, sound very loud.

What I mean with narrower soundstage: soundstage is like on visuals will be your Field of View, how much of the environment you can see. Soundstage is how much of the environment you can hear.

With the ARC and Micca Origen my soundstage is like 104 FoV, and with SBX feels like 70 FoV. Is not bad you must definitely can positioning audio cues, but I'm spoiled (used to). Wide soundstage gives me more awareness, I can hear someone coming from a far and have time get ready to attack, by contrast with a narrow soundstage I can hear someone coming when they are really close to me.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 07:28 PM - 12/04/19
5. Should I also buy FX Audio DAC X-6 as someone mentioned it or something similar in that price range? (JDS Atom is too expensive 170€, and Mayflower amp not available in Europe)

my arc is being shipped to Europe as we speak
Awesome, same here today I got the notification that my ARC MK2 is on its way. :)

For the record, I have no business with Mayflower (same with XIM) but its product as a high fidelity gaming DAC and Amp for consoles is without a doubt remarkable, I wish it was cheaper but is hand made, I can understand and respect that.

Sound Blaster X G6 gives you great value for your money, it will allow to hear hi-res audio on high impedance headphones.

Schiit Hel is a missed opportunity by Schiit, they should add optical input and 100% console compatibility, by numbers seems a notch better than Arc MK1 with great mic amp for $189.

If you want something two notches better than the Arc without Mic, you need something like a separate DAC with optical SPDIF input like JDS EL DAC II ($300) and a separated Amp like Atom ($100) or Liquid Spark, two notches for $180 (is like 5% better sound) is not worth it IMO.plus you have to get a separated mic interface.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 01:21 PM - 12/05/19
I need help for my audio headset !!  I am a Pubg player on Ps4 in a short time I will start playing competitively and I need to acquire the best sound combination for Pubg and other FPS games.  I have seen many recommendations in this thread but I would need more personalized help.  I am open to any suggestions.  Currently my headsets are astro a40 + mixamp gen3.  My budget to buy my new headset is 200 euros approx.  I need an urgent change because I can't hear my enemies accurately and in competition it is a disadvantage.  I need to hear the footsteps of my enemies as accurately as possible.  I usually play in a noisy tournament in the background since I have the play in the living room because of space problems and not having a gamer room.  Thank you very much in advance to all xim gamers.  a greeting

In you case closed-back headphones/headset might be more situable.

These will be your options:

Sennheiser HD558 or HD598Cs, decent mids, good treble, excellent sound imaging. (sound positioning)

HyperX Cloud Alphas, great mids, weak treble, excellent sound imaging

Beyerdynamic DT770 Pro, regular mids, best treble, decent sound imaging.

Now, for sound whoring this depends more on the game audio design. Most games, like CoD, Overwatch, Battlefield, Apex Legends, footsteps sound cues are in the mids (mid-range) and in the lower treble. Other games like R6S, Fortnite, PUBG footsteps are in the upper mids and mainly in the treble. From the headphones above the HD598Cs or HD558 (discontinued) might be your best bet, follow by the DT770 Pro.

These headphones are in 80 to 120 euros.

A Headphone Amp, is a must if you want the best detail and sound detection even if these are from 50 Ohms impedance to above.

Same as my other recommendation Monolith Liquid Spark will be great, if you can find the Sound BlasterX G6 under £100 might be another great option. Its "Scout Mode" what it does is to kill the bass, and highly insanely the upper mids and treble for footsteps detection.

I have a SBXG6 it has better sound delivery (dynamic range) than the most expensive X7 BUT... its DAC kind of makes the soundstage feel narrower, makes anything that is a mid distance or close, sound very loud.

What I mean with narrower soundstage: soundstage is like on visuals will be your Field of View, how much of the environment you can see. Soundstage is how much of the environment you can hear.

With the ARC and Micca Origen my soundstage is like 104 FoV, and with SBX feels like 70 FoV. Is not bad you must definitely can positioning audio cues, but I'm spoiled (used to). Wide soundstage gives me more awareness, I can hear someone coming from a far and have time get ready to attack, by contrast with a narrow soundstage I can hear someone coming when they are really close to me.
Hello Alan,
 First I want to thank you very much for the time spent looking for a great audio option like the one you propose!  I have various doubts?  Monolith Liquid spark is sold out ... I will buy SBX G6 !!
 Do I have to use Mixamp and SBX G6 simultaneously?

 And another question is regarding mixamp, is there any way to listen more to the game than the ps4 audio group chat without losing game volume?  If I turn the wheel towards the game under the volume of the voice chat but also the game and it is impossible to listen to the enemies when the classmates speak ... I need to listen loudly to the game and softer the voices of my classmates

 Sorry to ask you so many things but you are an expert in this audio and you are a Savior for the uneducated audio

 Thanks a lot again
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 01:24 PM - 12/05/19
Sorry for my English, I am Spanish
Very thanks for your dedication
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jogi on 03:24 PM - 12/05/19
Hello everyone,

I have a short question and need your opinion  :)

I'm looking for a new headset for my Xbox One together with the Astro Mixamp Gen 4. I currently use the Sennheiser Game One and had ordered the GSP 500 from Sennheiser. Unfortunately I didn´t like the comfort that much, because for my feelings the lateral pressure is way too high and my ears and also my head started to hurt after a short time, so I send them back.
Now I have an offer for an Audio Technica ath-adg1x which is only 2 months old and would cost 100 €.
What´s your opinion about that and would it be a good investment?
Oh and which EQ settings would you recommend for CoD Modern Warfare?

Thanks in advance  :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Epic1Hit on 07:24 PM - 12/05/19
i got the Sound Blaster x7 what settings do i set on my xbox?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 09:45 PM - 12/05/19
Hello Alan,
 First I want to thank you very much for the time spent looking for a great audio option like the one you propose!  I have various doubts?  Monolith Liquid spark is sold out ... I will buy SBX G6 !!
 Do I have to use Mixamp and SBX G6 simultaneously?

 And another question is regarding mixamp, is there any way to listen more to the game than the ps4 audio group chat without losing game volume?  If I turn the wheel towards the game under the volume of the voice chat but also the game and it is impossible to listen to the enemies when the classmates speak ... I need to listen loudly to the game and softer the voices of my classmates

 Sorry to ask you so many things but you are an expert in this audio and you are a Savior for the uneducated audio

 Thanks a lot again

Hola Jadehe ;) . Gracias por tus comentarios. No te preocupes por el inglés entendí tu pregunta, te contesto en español, ¿sale?.

En teoría, puedes usar el SBX G6 y el MixAmp de la siguiente manera:
MixAmp Salida de Audífonos -> Adaptador en Y que separa micrófono y audífono -> extension de macho a macho 3.5mm -> Entrada de Audio del SBX G6. SBX G6 conectado a un cargador USB externo.


Así, podrías usar audífonos de alta impedancia con el MixAmp a través del SBX G6 y con la perilla de Chat Mix regular el volumen entre el sonido del juego y del Chat Party (tus compañeros de equipo). Es muy importante que uses el SBX G6 en Modo Directo, sin Surround ni ningún, filtro sonoro SBX sino el sonido se distorsionaría aun más.

Pero esa no es la manera correcta, es más no necesitas el MixAmp para nada cuando tienes el SBX G6, este DAC/Amp es mejor en todos los aspectos.

Así es como lo puedes conectar:
Conecta el SBX G6 por USB a tu consola,
Salida Optica SPDIF de tu PS4 a la Entrada Óptica SPDIF del SBX G6.

Después en: Configuración / Sonido y Pantalla / Opciones de Salida de Audio, En Puerto Primario de Salida, Principal Selecciona DIGITAL OUT (OPTICAL), activa la casilla Dolby Digital 5.1 Ch y Aceptar.

Siguiente, en Formato de Audio (Prioridad), selecciona Bitstream (Dolby).

Después en Configuración / Dispositivos de Audio, asegúrate que Sound Blaster X G6 este seleccionado tanto en: Dispositivo de entrada y Dispositivo de Salida.

Importante: En la opción Salida de Auriculares selecciona: Audio del chat

Hasta aquí ya tienes todo listo.  8)

Ahora, así es como vas poder controlar el volumen entre el juego y el audio del chat:
En la sección Sonido/Dispositivos en la opción Control de Volumen (auriculares) -este es el audio del chat- ajusta el volumen del audio del chat a tu gusto, el audio del juego no cambia, seguirá claro y presente; mejor que la perilla del MixAmp.

Sé que fue mucha info, espero que me halla explicado bien.

-TL;TR Short Version in english, for everyone-
While you can use the SBX G6 as external headphone amp with MixAmp, is not necessary or optimal. Is better to use SBX G6 alone, you need to use the Optical SPDIF output on the SBX G6 input, set Audio to Chat Party and you can control the Chat party volume through the Headphones Volume option, game sound volume source is coming from the OPTICAL source and it won't be affected.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 10:36 PM - 12/05/19
Hello everyone,

I have a short question and need your opinion  :)

I'm looking for a new headset for my Xbox One together with the Astro Mixamp Gen 4. I currently use the Sennheiser Game One and had ordered the GSP 500 from Sennheiser. Unfortunately I didn´t like the comfort that much, because for my feelings the lateral pressure is way too high and my ears and also my head started to hurt after a short time, so I send them back.
Now I have an offer for an Audio Technica ath-adg1x which is only 2 months old and would cost 100 €.
What´s your opinion about that and would it be a good investment?
Oh and which EQ settings would you recommend for CoD Modern Warfare?

Thanks in advance  :)

First, welcome to the XIM Community!  :D

Got it, thanks for your question.

I love how the ATH-ADG1X sounds and its mic is the best, but man I struggled to feel it comfortable.

Most people loves them out-of-box, for me (big head, werewolf ears) the clamping force is too annoying specifically due the cup is pressing at the top and lower portion of my ear, fortunately I have a pair of custom earpads (ZMF Auteur) with a bigger ear hole, the cans sits around my ear without touching it. Still, I wish they have vertical swivel on the cups.

Comfort is a coin toss, but there are work-arounds; Sound delivery: dynamic range, sound-stage, imaging, sound-whoring, mic performance are amazing overcomes its dreadful cable and cheap/flimsy volume box (which glued it).

My suggestion, try the Philips SHP9500($67) with a V-moda Boom Pro ($25) on your MixAmp, which can drive them without amplification and Emperor Potara has some EQ presets design for it.

Philips SHP9500 is legendary due its value performance, these are $67 headphones that sounds like a $150 ones, I'm not exaggerating, by far best than most gaming headset up to $200. Open-back, great soundstage, outstanding imaging for the price, very comfortable headphones with low clamping force and big earcups.

Compare with the ADG1X, SHP9500 are more comfortable, better treble accuracy, exceptional for sound-whoring (stereo mode, no surround) but if you don't like treble this might be too harsh for you -my case-, ADG1X are a bit "less bright".

Compare with the Sennheiser Game Ones, SHP9500 will sound more open, neutral with a improved sound-stage, better midrange (footsteps) and imaging. Less bass though.

It will be nice to have more open-back gaming headsets, but with the "ships" (SHP9500) we really don't need them  that much ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 10:53 PM - 12/05/19
i got the Sound Blaster x7 what settings do i set on my xbox?
Sorry I can't help you with that, was very disappointed with the X7 and I don't own a XB1 maybe someone else chime in.  ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: chad20 on 05:42 AM - 12/06/19
I have sennheiser 598se headphones and a dss2. Would the sbx g6 be a good choice? Also are my headphones good or should I upgrade them also?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jogi on 04:02 PM - 12/06/19
First, welcome to the XIM Community!  :D

Got it, thanks for your question.

I love how the ATH-ADG1X sounds and its mic is the best, but man I struggled to feel it comfortable.

Most people loves them out-of-box, for me (big head, werewolf ears) the clamping force is too annoying specifically due the cup is pressing at the top and lower portion of my ear, fortunately I have a pair of custom earpads (ZMF Auteur) with a bigger ear hole, the cans sits around my ear without touching it. Still, I wish they have vertical swivel on the cups.

Comfort is a coin toss, but there are work-arounds; Sound delivery: dynamic range, sound-stage, imaging, sound-whoring, mic performance are amazing overcomes its dreadful cable and cheap/flimsy volume box (which glued it).

My suggestion, try the Philips SHP9500($67) with a V-moda Boom Pro ($25) on your MixAmp, which can drive them without amplification and Emperor Potara has some EQ presets design for it.

Philips SHP9500 is legendary due its value performance, these are $67 headphones that sounds like a $150 ones, I'm not exaggerating, by far best than most gaming headset up to $200. Open-back, great soundstage, outstanding imaging for the price, very comfortable headphones with low clamping force and big earcups.

Compare with the ADG1X, SHP9500 are more comfortable, better treble accuracy, exceptional for sound-whoring (stereo mode, no surround) but if you don't like treble this might be too harsh for you -my case-, ADG1X are a bit "less bright".

Compare with the Sennheiser Game Ones, SHP9500 will sound more open, neutral with a improved sound-stage, better midrange (footsteps) and imaging. Less bass though.

It will be nice to have more open-back gaming headsets, but with the "ships" (SHP9500) we really don't need them  that much ;)

Hello @alanmcgregor and thanks a lot for your response  :)

I looked after the Philips SHP9500 and here in Germany they cost around 120€ and a V-Moda Boom Pro costs 40€. All in all I would be around 160€ which is about 175 dollars.

So I´ve tried the ATH-ADG1X today and i really love the sound so I bought em. I use the rubber band Mod and this keeps the headset perfectly on my head. Apparently I also have werewolf ears and the pads are still pressing on my ears.
I found some cushions at amazon.de that are well rated, but for the ATH-A900x/AD-900x. Do you know if they also fit on the ADGX1? Oh and last but not least, which Mixamp EQ settings could you recommend for fps games like Call of Duty?

Thanks again in advance  :)

Greetings
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 10:16 PM - 12/06/19
I have sennheiser 598se headphones and a dss2. Would the sbx g6 be a good choice? Also are my headphones good or should I upgrade them also?

Hello chad20!.

Those are great headphones!. If weren't discontinued it will be in my top 10 recommendations; are very neutral perfect for analytic listening, forward mid-range (footsteps), weak bass (like any open-back) and a bit lack of treble.

However, you haven't listening on their full potential. Yes, I totally recommend to go for a better DAC/Amp.

SBX G6 will be a big leap from DSS2, which is only a DAC, no power. SBX G6 Scout mode will improve the treble performance in your headphones, I guarantee. If you want very precise directional sound cues don't use any surround mix, go Stereo.

But I have to say it, I believe:
Micca Origen (https://www.amazon.com/Micca-OriGen-G2-Resolution-Preamplifier/dp/B01N14SY65/ref=sr_1_1?keywords=micca+origen&qid=1575691542&sr=8-1)
(https://images-na.ssl-images-amazon.com/images/I/71imbcuy5CL._SL1500_.jpg)
is a more accurate DAC/Amp, because as I mentioned before the SBX G6 makes the soundstage (sound equivalent of "Field of View") feel "narrow", any sound source that is very close, like you weapon gunshots are very loud and dominate what you can listen.

Micca Origen by the contrary "expands" your sound-stage, is more clean and accurate than SBX G6 and cheaper. Also is not platform dependent so you can use it on your PC, Mac or any new console generation via SPDIF.

The only drawback is the that you need an external microphone interface.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 10:34 PM - 12/06/19
Hello @alanmcgregor and thanks a lot for your response  :)

I looked after the Philips SHP9500 and here in Germany they cost around 120€ and a V-Moda Boom Pro costs 40€. All in all I would be around 160€ which is about 175 dollars.

So I´ve tried the ATH-ADG1X today and i really love the sound so I bought em. I use the rubber band Mod and this keeps the headset perfectly on my head. Apparently I also have werewolf ears and the pads are still pressing on my ears.
I found some cushions at amazon.de that are well rated, but for the ATH-A900x/AD-900x. Do you know if they also fit on the ADGX1? Oh and last but not least, which Mixamp EQ settings could you recommend for fps games like Call of Duty?

Thanks again in advance  :)

Greetings
Awesome! congrats for your new ATH-ADG1X cans  ;D

Well my brother werewolf, you can use the ATH-AD700X/AD900X earpads with the ATH-ADG1X the problem is these still have the same small earhole (60mm inner radius)

I tried these: Brainwavz Gaming Earpads (https://www.amazon.com/gp/product/B07SBT93R9/ref=ppx_yo_dt_b_asin_title_o02_s00?ie=UTF8&psc=1)
(https://images-na.ssl-images-amazon.com/images/I/91pU6kF6T-L._SL1500_.jpg)
It has a bigger earhole (8cm vs 6cm) but still round, my top ear was clear but the lower still pressed, the gel feels pretty cool and cold but it gets warm quickly. Due the materials of the earpad headset low end or bass was increased.

Then I tried the Dekoni Audeze LCD's Velvet-Earpads, which are round it can be use on the audio-technicas and the earhole bigger and oval (like the GSP 500). These had the best memory foam, the sound on the headset was better than the original earpads, and didn't touch my ears the cups sits around of them... but they were so thick that the clamping force was a bit increased.

And this are the ones that make the trick for me:
ZMF Auteur Pads (https://www.zmfheadphones.com/pads-and-cables/zmf-auteur-pads) (in Suede)
(https://images.squarespace-cdn.com/content/v1/533ddd72e4b07d027eb4a2c0/1510034821844-HK7VJPJYAPBSN26U733Y/ke17ZwdGBToddI8pDm48kFkyiGtuvGzqnOf-o7DPv5B7gQa3H78H3Y0txjaiv_0fDoOvxcdMmMKkDsyUqMSsMWxHk725yiiHCCLfrh8O1z4YTzHvnKhyp6Da-NYroOW3ZGjoBKy3azqku80C789l0m_nwPNs2kYVhoOQZiVFxSZ-qgvs9m2ZPbggCX8apBwZnRXPr-_J-SW7DC1cZPuv-w/IMG_6330.jpg)
Fits right in the ADG1X and the sound was improved, bass was boosted due the thickness of the suede and the treble was reduce (I'm sensitive to treble) yet accurate. Those are hand-made and ship internationally.

Now about the MixAmp EQ for your ATH-ADG1X:
Open the Astro Command Center and recreate these EQ presets:

(https://i.imgur.com/VKBXy9G.jpg)

These were made for the AD900 which use a very similar drivers than the ADG1X. All the credit for Emperor Potara and Metalix.

I recommend the first preset: Potara Flow (of Life) for Casual gaming and Omni-Power for competitive sound-whoring dolby surround disabled

 ;) 8) ;D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jogi on 07:12 AM - 12/07/19
Awesome! congrats for your new ATH-ADG1X cans  ;D

Well my brother werewolf, you can use the ATH-AD700X/AD900X earpads with the ATH-ADG1X the problem is these still have the same small earhole (60mm inner radius)

I tried these: Brainwavz Gaming Earpads (https://www.amazon.com/gp/product/B07SBT93R9/ref=ppx_yo_dt_b_asin_title_o02_s00?ie=UTF8&psc=1)
(https://images-na.ssl-images-amazon.com/images/I/91pU6kF6T-L._SL1500_.jpg)
It has a bigger earhole (8cm vs 6cm) but still round, my top ear was clear but the lower still pressed, the gel feels pretty cool and cold but it gets warm quickly. Due the materials of the earpad headset low end or bass was increased.

Then I tried the Dekoni Audeze LCD's Velvet-Earpads, which are round it can be use on the audio-technicas and the earhole bigger and oval (like the GSP 500). These had the best memory foam, the sound on the headset was better than the original earpads, and didn't touch my ears the cups sits around of them... but they were so thick that the clamping force was a bit increased.

And this are the ones that make the trick for me:
ZMF Auteur Pads (https://www.zmfheadphones.com/pads-and-cables/zmf-auteur-pads) (in Suede)
(https://images.squarespace-cdn.com/content/v1/533ddd72e4b07d027eb4a2c0/1510034821844-HK7VJPJYAPBSN26U733Y/ke17ZwdGBToddI8pDm48kFkyiGtuvGzqnOf-o7DPv5B7gQa3H78H3Y0txjaiv_0fDoOvxcdMmMKkDsyUqMSsMWxHk725yiiHCCLfrh8O1z4YTzHvnKhyp6Da-NYroOW3ZGjoBKy3azqku80C789l0m_nwPNs2kYVhoOQZiVFxSZ-qgvs9m2ZPbggCX8apBwZnRXPr-_J-SW7DC1cZPuv-w/IMG_6330.jpg)
Fits right in the ADG1X and the sound was improved, bass was boosted due the thickness of the suede and the treble was reduce (I'm sensitive to treble) yet accurate. Those are hand-made and ship internationally.

Now about the MixAmp EQ for your ATH-ADG1X:
Open the Astro Command Center and recreate these EQ presets:

(https://i.imgur.com/VKBXy9G.jpg)

These were made for the AD900 which use a very similar drivers than the ADG1X. All the credit for Emperor Potara and Metalix.

I recommend the first preset: Potara Flow (of Life) for Casual gaming and Omni-Power for competitive sound-whoring dolby surround disabled

 ;) 8) ;D

First, thanks again for your help  :)

I have ordered the Brainwavz XL ear pads from Amazon. I´ll give them a try and if I'm not satisfied, I'll send them back and order the ZMF Auteur Pads, which you recommend :)

I recreated the EQ settings and I can´t wait to try them later. I disable Dolby Surround on both Potara Flow and Omni Power, right?

Oh and one more question (sorry) at the end. Do you know if there are some EQ settings for the Sennheiser Game One?

Have a nice day :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:49 PM - 12/07/19
Yeah I remember Emperor Potara did it for Game One, is on his discord.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 05:07 PM - 12/07/19
Hello Alan,
 First I want to thank you very much for the time spent looking for a great audio option like the one you propose!  I have various doubts?  Monolith Liquid spark is sold out ... I will buy SBX G6 !!
 Do I have to use Mixamp and SBX G6 simultaneously?

 And another question is regarding mixamp, is there any way to listen more to the game than the ps4 audio group chat without losing game volume?  If I turn the wheel towards the game under the volume of the voice chat but also the game and it is impossible to listen to the enemies when the classmates speak ... I need to listen loudly to the game and softer the voices of my classmates

 Sorry to ask you so many things but you are an expert in this audio and you are a Savior for the uneducated audio

 Thanks a lot again

Hola Jadehe ;) . Gracias por tus comentarios. No te preocupes por el inglés entendí tu pregunta, te contesto en español, ¿sale?.

En teoría, puedes usar el SBX G6 y el MixAmp de la siguiente manera:
MixAmp Salida de Audífonos -> Adaptador en Y que separa micrófono y audífono -> extension de macho a macho 3.5mm -> Entrada de Audio del SBX G6. SBX G6 conectado a un cargador USB externo.


Así, podrías usar audífonos de alta impedancia con el MixAmp a través del SBX G6 y con la perilla de Chat Mix regular el volumen entre el sonido del juego y del Chat Party (tus compañeros de equipo). Es muy importante que uses el SBX G6 en Modo Directo, sin Surround ni ningún, filtro sonoro SBX sino el sonido se distorsionaría aun más.

Pero esa no es la manera correcta, es más no necesitas el MixAmp para nada cuando tienes el SBX G6, este DAC/Amp es mejor en todos los aspectos.

Así es como lo puedes conectar:
Conecta el SBX G6 por USB a tu consola,
Salida Optica SPDIF de tu PS4 a la Entrada Óptica SPDIF del SBX G6.

Después en: Configuración / Sonido y Pantalla / Opciones de Salida de Audio, En Puerto Primario de Salida, Principal Selecciona DIGITAL OUT (OPTICAL), activa la casilla Dolby Digital 5.1 Ch y Aceptar.

Siguiente, en Formato de Audio (Prioridad), selecciona Bitstream (Dolby).

Después en Configuración / Dispositivos de Audio, asegúrate que Sound Blaster X G6 este seleccionado tanto en: Dispositivo de entrada y Dispositivo de Salida.

Importante: En la opción Salida de Auriculares selecciona: Audio del chat

Hasta aquí ya tienes todo listo.  8)

Ahora, así es como vas poder controlar el volumen entre el juego y el audio del chat:
En la sección Sonido/Dispositivos en la opción Control de Volumen (auriculares) -este es el audio del chat- ajusta el volumen del audio del chat a tu gusto, el audio del juego no cambia, seguirá claro y presente; mejor que la perilla del MixAmp.

Sé que fue mucha info, espero que me halla explicado bien.

-TL;TR Short Version in english, for everyone-
While you can use the SBX G6 as external headphone amp with MixAmp, is not necessary or optimal. Is better to use SBX G6 alone, you need to use the Optical SPDIF output on the SBX G6 input, set Audio to Chat Party and you can control the Chat party volume through the Headphones Volume option, game sound volume source is coming from the OPTICAL source and it won't be affected.
Thanks a million Alan!  You are God in this section !!  I don't know how to thank you for this information .... A big hug
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: mickyg77 on 08:15 PM - 12/07/19
I went with no headphone budget here and got to try both ATH-ADG1X (open back) and Sennheiser GSP 600 (closed back) headsets with the mayflower ARC amp/DAC. I thought I'd give my feedback since, as Alan says, everyone's ears are different. It goes to say that these are both obviously great headphones for FPS like Alan has already laid out and I'm just going to focus on the knit picks and differences according to my needs / preference. This could be almost more of a closed back vs. open back dissertation.

ATH-ADG1X headset

PROS: Extremely light and comfortable. Almost feels like you aren't wearing a headset and due to the openback design it's half-way towards being surrounded with speakers rather than wearing a headset. The sound imaging is quite spread out. It's nice how in between gameplay you can listen to youtube videos on your laptop without even taking your headset off. There's great airflow and you don't feel like you're cut off from your external environment.

CONS: Sound is a little bit diluted compared to closed back headsets. Would be nice if the microphone could be retracted when you're not using it.

Sennheiser GSP 600

PROS:

Closed back design provides very focused sound. While it may seem gimmicky.. I actually love how you mute by pushing the microphone up and out of the way. This means when you're not using it it's completely out of the way. And you're also never going to accidentally be muted when you don't want to be and vice versa.

CONS: Closed back design can feel a little claustrophobic after wearing the open back ATH-ADG1X.

Like Alan has said he recommends have both a closed back and an open back headset. But since these are expensive headsets I'm going to explain why the Sennheiser GSP 600 works better for me in my situation:

I live in a studio apartment with my girlfriend (no bedroom - bed is in living room). So closed back it better for both keeping the game sound from her and keeping the sound of the tv etc. from me.

Furthermore, my hearing I believe is a tiny bit dulled from working around machines quite a bit through my life. All the time my girlfriend complains about the neighbour playing music too loud and I literally can't even hear it. Or my phone is ringing in my pocket and I don't even notice it. I also have a really hard time talking to people in a loud bar (I don't think my brain is great at filtering an onslaught of different noises). All this goes to say I feel like the more focused, less spaced out sound of the GSP 600 works better for me. If I want to really focus on footsteps it's easier for me to do with the GSP 600. Sound imaging for me is still great and for me it's beneficial to have it slightly less spaced out than it is with the ATH-ADG1X. Sometimes my brain tells me the footsteps are far away with the ATH-ADG1X and my subconscious danger close reaction doesn't kick in as fast as it does with the GSP 600. I feel like if you have a quiet room and you want to have an immersive experience it could be greater with ATH-ADG1X. However, if you purely want to sweat and have every advantage I feel like using the GSP 600 is kind of like applying a bit of a magnifying glass on sounds (like being slightly zoomed in with ADS if you will) and you sacrifice a bit of comfort and wider immersiveness. But again this is just for my ears and how my brain filters and reacts to sounds. So for me if my main goal is to sweat on COD I'd use GSP 600 closed back but if I wanted an immersive experience out of Last of Us I'd use open back ATH-ADG1X.



Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 09:46 PM - 12/07/19
(https://i.imgur.com/mAf9Ena.gif)(https://i.imgur.com/EZS0vAX.gif)(https://i.imgur.com/EZS0vAX.gif) :D
Excellent mickyg77 thank you very much, for taking your time to share your feedback!.

Open invitation to everybody, participate and share their experience with us on audio gaming is what this thread is about. Show us your audio gear ;)

About your post, I totally agree find what ever works for you. GSP 600 are very unique closed back drivers, even though are closed these have remarkable sound-stage which is alchemy, but only with a very good DAC/Amp you can hear how unique are, yep another weapon in your arsenal for sweat gaming.

Love how you accurately point that out, the compromise between open-back and close-back. Yep, generally wider sound-stage hinders sound imaging accuracy, is really rare to find a headphone that can do both.

Only planars can deliver this mix. The HifiMan HE-4XX are like a mix of both: exceptional imaging, with open-back wide sound-stage no as wide as ADG1X but wider than HD58X /HD660S and very speedy and punchy bass similar to a closed back.

I'm feeling I might be initializing you in a new drug but.. hehehe if you can give yourself a nice planar as a gift for Christmas do it, and the HifiMan HE-4XX are fantastic sounding affordable planar.

Thanks again for share  ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jogi on 05:10 PM - 12/14/19
Hello and good evening,

I´m back with another question  8)

My girlfriend found her Sennheiser HD 599, which she thought she had lost when she moved. Since she also uses the Astro Mixamp Gen 4, I wanted to ask if there are also special EQ settings for these headphones, like for the Game One, the ath-adg1x etc.

Thanks again for your help  :)

Greetings
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 06:24 PM - 12/14/19
I'm not sure, you need to check on Emperor Potara at Discord.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:40 PM - 12/16/19
My Mayflower ARC MK2 arrived today -after a big delay on customs-

First impressions:
It feels heavier, same metal housing and quality components that screams homebrew handmade.

Sound dynamic range and performance, is the same, straight.

Improvements:

Microphone Performance
Mic is now suitable for streaming purposes, voice sounds with a more natural bass than before. The noise gate on the first Arc was a bit more aggressive, which was hit or miss because, my blue cherry switches were completely silenced with caveat of low quality voice sounding. Now, voice sounds more natural but cherry switches are noticeable, also it needs more volume than the first Arc, (ModMic5).

3.5mm Audio Input to connect, your phone, tablet, (mixamp) or any other analog audio is appreciated (before you need a Analog to Digital SPDIF converter).

Switching between RCA and Headphones with a button is a nice to have, however if you play in PS4 you don't need it, everytime you turn on the ARC the audio will be shut-down from the speakers. For PC or XBoX switching between sources without connecting the headphones is very welcome.

It doesn't need a splitter, its headphone is now 4 pole compatible so headsets are ready to plug.

Powered by USB it removes the DC power adapter.

Final Thoughts:
So if you have Mayflower ARC MK1, and you are OK with its mic quality (which is decent for communication, not adequate for streaming) or use the optical input, and your mic through a USB card or mic interface, don't care about analog input, or switching modes, you are completely OK, no need to upgrade.

If you don't have the ARC for $10 bucks you get a lot more functionality with MK2 even though the sound quality is the same.

I going to use the ARC MK1 for my lone PC gaming, and the ARC MK2 on my PS4 gaming/streaming.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 06:09 PM - 12/16/19
One common question on my inbox is:

How good is Mayflower ARC compared to Sound Blaster X G6 and MixAmp?

The Arc (or a DAC and AMP stack, like ODAC + JDS Atom, Schiit Modi+Magni) is Next level,

You can play with SBXG6 or MixAmp, with the right tuning EQ you can sound whoring (footsteps) and live happy your gaming audio, BUT once you hear audio coming from the Arc...

Soundstage resolution is night and day, hearing and locating footsteps is effortless and insane accurate, dynamic range is huge leap, basically you will never want to go back, It will hurt similar as:

- When you play on 144FPS and go back to 30FPS
- When you are used to a fast loading SSD drive and go back to regular mechanical HardDisk
- From a Optic sensor mouse sensor back to ball
- From a 4K back to FHD
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 07:13 AM - 12/18/19
"My Mayflower ARC MK2 arrived today -after a big delay on customs- "


Bought one at the end of last week and it still hasn't been picked up by UPS lol.
So Alan, after reading your thoughts on the MK1 I went out and ordered the MK2 ... to add yet another amp to my collection  ;D
I'd been playing with wireless headsets (Arctis 9x and Lucid sound) for a while, just because of the freedom of no wires.I thought the games sounded ok but then I decided to use my Beyerdynamics DT880/600 ohms again ... man I'd forgotten how good they sound with the x7 amp, I'm hearing so much more effects and footsteps that I missed out on by using a wireless set up.

So I'm looking forward to the Mayflower ... I like the addition of USB power, much easier to have it sitting beside me.
So just one question ... how is the volume level ... do you think I'll have to have the volume level maxed out on high gain with 600 ohm phones?


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:32 PM - 12/18/19
Awesome Au1d Yin :) :D I'm pretty sure you are going to enjoy it.

I have the DT990 Pro/250 Ohms on low gain, the volume knob (start at 7 o'clock) is at 2 o'clock to have it loud and clear. On High gain 10 o'clock is about the same volume.

I currently don't have 600 Ohms headphones but accordingly DT880/600 Ohms sensitivity and impedance, you need 79.35 mW of power to make it sound loud as a Jackhammer. The Arc delivers 92mW at 600 Ohms, so yeah you are good to go.

From memory, is way more powerful than X7, and the channels are balanced (same volume on both drivers from the start) at the range, and no noise floor at high volume, neither distortion.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 09:01 AM - 12/19/19
Awesome Au1d Yin :) :D I'm pretty sure you are going to enjoy it.

I have the DT990 Pro/250 Ohms on low gain, the volume knob (start at 7 o'clock) is at 2 o'clock to have it loud and clear. On High gain 10 o'clock is about the same volume.

I currently don't have 600 Ohms headphones but accordingly DT880/600 Ohms sensitivity and impedance, you need 79.35 mW of power to make it sound loud as a Jackhammer. The Arc delivers 92mW at 600 Ohms, so yeah you are good to go.

From memory, is way more powerful than X7, and the channels are balanced (same volume on both drivers from the start) at the range, and no noise floor at high volume, neither distortion.

Thanks for the info  :)
It will be nice going back to having an amp where you can tell where 7 o'clock and 2 o'clock is on the dial ... I don't like the endlessly revolving volume wheel on the x7; and yes the volume is not so powerful on the x7 ...  it's loud with the "sbx" on, but switching that off and using plain stereo makes me have the volume at near max level.
One thing I'm not looking forward to though, is going back to the mess of wires setting up my mic again with the xbox  :(
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: chad20 on 09:41 AM - 12/20/19
What setting should I change on ps4 pro with sbx g6?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 10:49 AM - 12/20/19
You can use the SBX on USB only, set Game Audio to All

or (Recommended)

Connect your PS4 SPDIF out to the SPDIF in of the SBX, got to Video and Sound settings/Audio Settings/ Default: OPTICAL, check Dolby 5.1, format Dolby Bitstream, careful a pop might sound in your headphones, its OK the Dolby LED on the SBX will turn on (indicating is decoding Dolby signal).

Set Game Audio to Chat Audio, now you can control the volume of your Chat Party / Teammates, through the Headphones Volume setting.  8) :D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: chad20 on 11:10 AM - 12/20/19
Thanks for the quick reply. I thought you said not to use surround?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:33 AM - 12/20/19
Thanks for the quick reply. I thought you said not to use surround?
Sure for campaign immersive single player, I like the FPS profile or CoD MW or Doom.

But for tryhard, competitive, precise footsteps and directionality in order to really have and advantage, then you should go Direct Mode = Stereo (side button rings are turned off), Audio will be decoded as Dolby Stereo Digital without surround.

The main reason why Surround is not recommended for competitive serious gaming, is because this add a reverb effect, that creates the illusion of hear sound coming from the walls, not from the actual source sound cue position.

Example you are in a cathedral and someone far behind you scream your name, you will hear him from the roof and somewhere behind you. Now same scenario, instead of a hall is a room, you will hear him behind you clearly and even notice if is hiding crouch at your 7 or 5 o'clock, or if it's at a second floor or under

Surround on headphones is not like on audio home systems or theater where we have many speakers and walls to bounce sound creating a more accurate surround representation. With headphones the best way to achieve a natural surround like, is by using a open-back headphones with wide soundstage signature (like: ATH-AD700X/AD900X/ADG1X, AKG K702/K7XX, HD600/HD650/HD6XX/HD660S, SHP9500) and pure stereo sound coming from a quality DAC/amp so it can separate sound cues.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: goaty on 01:17 PM - 12/20/19
just got home from holiday and my ARC 2 was waiting for me. Just tried it for a bit and had to come back here to say what a difference. I use a GSP600 and was using the mixamp with the potara preset. Until now the headset sounded a bit dampened. With the arc my first impression is that the headset came alive. Sound is flying in from all angles. Have to get used to this, after a long day of travelling it was quite an intense first experience. Will have some more fun with this new toy and let you guys know. Really happy so far, so a big thanks again to Alan!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 10:11 PM - 12/20/19
just got home from holiday and my ARC 2 was waiting for me. Just tried it for a bit and had to come back here to say what a difference. I use a GSP600 and was using the mixamp with the potara preset. Until now the headset sounded a bit dampened. With the arc my first impression is that the headset came alive. Sound is flying in from all angles. Have to get used to this, after a long day of travelling it was quite an intense first experience. Will have some more fun with this new toy and let you guys know. Really happy so far, so a big thanks again to Alan!

Anytime!

Congratulations on your new acquisition goaty!  8)

Glad that you are enjoying it. BTW that's a great audio setup for serious competitive gaming: GSP600 + Arc.

Please feel free to share your full experience.

Hi-res quality audio It is a true game changer, that we have very neglected. I feel fortunate to be able share my experience with you, thanks for your confidence.  ;) :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 06:59 AM - 12/21/19
On the subject of Headphone surround effects vs stereo, I thought I should mention the Soundblaster sxfi amp.

I agree about the reverb effect not really doing much for pinpointing sound, but I have to say that the Sxfi amp does a decent job of positioning.
I thought that taking photos of your ears and face, and making a profile for your specified headphones might just be a gimmick, but it really is pretty good for watching movies. I only use it to watch movies I've put on my PC but the special effects are really immersive with my old AD700's.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 04:21 PM - 12/21/19
Hi everyone!! I need help again. I finally bought SBX G6 and Sennheiser G600 for the theme of the microphone built into the headset. I have connected it as you advised me Alan listens very well but does not recognize my voice, my classmates do not listen to me when I speak.
Regards thank you very much
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:17 PM - 12/22/19
- Aumentaste el volumen del microfono desde las opciones de PS4?, cómo tienes conectado el audifiono? con un cable o con el cable que tiene mic y audifono por separado?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 04:12 PM - 12/22/19
Hey Alan, I've been reading the PDF from the Mayflower site about the MK2, and one of the things I noticed was  ... "The headphone jack now accepts 4 pole headset connectors, eliminating the need for a mic/headphone splitter."

The ath-adg1x was going cheap on Amazon and I ordered them as a wee treat for myself.
I'm dumb and don't understand much about it, but this surely wont mean that I can use the mic when it's plugged into the headphone jack on the Mayflower ?? (which has yet to arrive)

I've ordered a splitter for the 3.5mm on the adg1x anyway ...  I was just curious about how it all might work.
Saw that the rear "aux in/mic out" can now act as a 3.5mm analog input, and had thought I might be able to feed a cable back from my xbox chat connector into the Mayflower and control the chat levels coming into it in the same way that I did with the sound blaster x7 line in ... but I will be using the optical connection, and I think the line in auto swiches the input selection?


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 04:32 PM - 12/22/19
Oh and just a heads up for anyone who might be interested ... at the moment the ATH-ADG1x is going for £119.99 on Amazon UK.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 09:34 PM - 12/23/19
Wow that's a good bargain :D!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 09:44 PM - 12/23/19
Hey Alan, I've been reading the PDF from the Mayflower site about the MK2, and one of the things I noticed was  ... "The headphone jack now accepts 4 pole headset connectors, eliminating the need for a mic/headphone splitter."

The ath-adg1x was going cheap on Amazon and I ordered them as a wee treat for myself.
I'm dumb and don't understand much about it, but this surely wont mean that I can use the mic when it's plugged into the headphone jack on the Mayflower ?? (which has yet to arrive)

I've ordered a splitter for the 3.5mm on the adg1x anyway ...  I was just curious about how it all might work.
Saw that the rear "aux in/mic out" can now act as a 3.5mm analog input, and had thought I might be able to feed a cable back from my xbox chat connector into the Mayflower and control the chat levels coming into it in the same way that I did with the sound blaster x7 line in ... but I will be using the optical connection, and I think the line in auto swiches the input selection?

That's right, 4 pole means that the mic and the headphone share a ground all in one plug, now you can connect your headset to the headphone input and the mic will work, without the need of Y mic and headphone splitter. That's how I have setup my ATH-ADG1X

Even, though I don't have an XB1, it should auto-switch from the back in/out put.

Congrats Au1d Yin looking forward to read your experience :)

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 08:38 AM - 12/24/19
First off thanks for all the advice, and all the best to you and yours at this time of year  :)

Wow ..  I didn't really think the mic would work that way, so now I just need to connect a line from the rear mic out, to the xbox controller.

The Mayflower arrived in the UK yesterday so I should have it after Xmas; but I did get delivery of the ADG1X yesterday and used them with the Creative X7 amp. I'm not a techie guy that sits and analyses everything but here's my 1st impressions of the ADG1X ... I sat down to play for a couple of hours and ended up playing for four hours lol!

What I really like about these cans is that it felt like I was right "there" in the game ... man I had so much fun playing last night, stereo ended up sounding like surround sound ... so immersive I friggin love them  :)
My DT 880/600ohms do pick out certain sounds more clearly, but at the expense of a treble that is a bit too harsh for my hearing ... the audio technicas sound really warm compared to them, and the bass is a lot better than I expected it to be.
One little moan is that I wish Aidio Technica would listen to folks about their cables. I just got them and the cable between the jackplug and the mute switch is like a pigs tail ... I just can't straighten it, and you can't unplug it and get another.
Anyways I'm looking forward to using them with the Mayflower. :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Lucifalic on 06:20 PM - 12/24/19
Ok I havnt read the full thread but I’m looking at a new headset. I am pretty much looki at the Astro a40 or a50. The 50s are on for 300 at Best Buy and I think the 40s are 250.

I mean I was going to get the steelseries arctis pro but the wireless ones are almost as much as the a50 And wired about 75 less then the 40s so I dunno. Don’t know what to do. Any suggestions?

Thanks
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: YOUDID on 06:41 AM - 12/25/19
Just bought the a50s about a month ago and so far have been quite happy with the purchase. I downloaded the omnivox profile that is linked in this thread. FYI, Astros wont work with a  PS4 slim unless you buy an adapter.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: hey zim on 12:14 AM - 12/30/19
got some TIN T2 iem’s a couple weeks ago. for being an iem the sound stage is great and i hear everything. i bought a $10 mmcx cable with a mic on amazon and everyone has said i sound great.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 07:02 AM - 12/30/19
Hey Alan. I currently use a Mixamp Pro TR and SBX G5. I
In your opinion should I go with just the Mayflower as a stand alone? I don't care much for surround sound. I mostly use stereo. I do however like using the EQ presets of the Mixamp. Do you think with the ARC alone I will still be able to hear footsteps just as clear as I would using the presets? I have a HD58X ,AT1DG, and Samson SR850 for headphones.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 10:25 AM - 12/30/19
My Mayflower Arc mk2 arrived a couple of days ago, and it's making my DT 880/600 ohms sound much better than they did with the Sound blaster x7. I had the x7 set on a flat eq and the trebles were a bit harsh on the 880's ... on the Mayflower it sounds cleaner / they still sound bright but I'm able to pick out more detail with the Mayflower.

Really like this amp, and using usb for power is great ... man this amp takes up no space sat next to me compared to my x7 and it's power brick.


Just ordered the Hifiman HE4XX from Massdrop ... at $130 with $20 off my 1st order it's a no brainer for me to try them out.

Edit ... having to return the ADG1X to Amazon, they sound great but I keep getting a loss of volume to the left ear after playing for a bit. When I unplug and then replug the jackplug everything is fine for a bit, then it starts acting up again.

Jackplug is secure in it's connection when this happens, and it happens using the X7 amp with a y splitter, and also in the Mayflower without a splitter ... shame as I really liked them.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: MrGold on 02:04 AM - 01/01/20
I just downloaded TheZaliaSGuy tournament 3 bc I play a lot of Apex Legends. I am currently using the Astro A50s.  I’ve got a few questions for the community as I am new to this headset!  First off thanks for the work you did ZaliaS it sounds great!

1- Should I be using Dolby on or off for tournament 3? 
2- Does anyone have any other suggestions for presets for the A50s for Apex?

Thanks everyone!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: smokN on 08:53 AM - 01/04/20
Hi I just picked up a set of gen 4 Astro a40’s with the pro mic amp but I’m having issues with my audio, I was wondering which would be the best preset for modern warfare, I’m looking to be able to hear footsteps but also be able to hear my party clearly, currently it’s either full voice audio and no game audio or game audio and I can’t hear what my friends are saying because it’s so loud, thanks!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 10:01 PM - 01/08/20
I'm wanting to jump in with the following setup:
Console - Xbox One X
DAC AMP - Mayflower Arc MK2
Headset - ADG1X (waiting for sale) or AD700X (hanging at $91) with modmic4 ($35)

All the Mayflower Arc reviews suggest I would not be happy at all with the mic quality/party chat issues with my Xbox One and that it shouldn't be included on the supported list. Well I think some of these reviewers are looking for simple plug and play support and haven't gone through as many different gaming headsets as I have.

I'm excited to try this anyways and I have a couple workarounds/compromises I think will work. I'm wondering if anyone has already tried these or is currently using the Mayflower on the Xbox successfully with a different arrangement.

Two biggest complaints from forums and Youtube reviews:
1) Feedback with mic.
2) Party chat too quiet or non-existent.

Maybe I'm wrong or possibly this isn't even necessary, but I could avoid both issues by not connecting my headset adapter to the DAC (only use the Toslink input). Instead, plug the Modmic into the controller without using the Mayflower pass thru to address problem #1. I would lose mic monitoring feedback sound if the Mayflower does that, but it seems like a fair trade for improved audio clarity.

Problem #2 is solved by changing settings in my Xbox to forward party chat directly to speakers and not connecting the headphone side of the controller at all. Downfall is I cannot mix the party volume without going into menus, but to be honest, I don't recall the last time I had to change the party mixing with my existing headset.

I'm still waiting/hoping for ADG1X to go on sale, so if my workarounds aren't great ideas, it's also an option to buy a Mixamp instead. Appreciate anyone's feedback, this is the first time I've been excited about a new gaming setup in a while.
Title: Re: *NEW* Astro A40/A50 TR + MixAmp - Best EQ Presets
Post by: Himpy on 08:57 PM - 01/11/20
After waiting 3 days and watching more video reviews and comparisons, I've changed my planned setup to:

Console - Xbox One X
DAC - Schiit Modi ($99)
AMP - Schiit Magni ($99)
Stack Cables - RCA ($7)
Headset - AD700X ($91)
Microphone - Modmic ($35)


My reason for not getting the Mayflower is that it would have cost around $50 more than the Schiit stack and there is arguably a bit more freedom in having a separate DAC and AMP. Only real bummer is that I'm passing on the Arc's DSP toggle which means with a low impedence headset, it will limit my amp adjustment. I'm excited and hopeful that I can get this working smoothly with my Xbox as an alternative to the Mixamp.

Also, thanks Alan for somewhat guiding me in this direction with your previous post rating different setups.

Gaming Audio DAC / AMP Breakdown:

Excellent:  (Budget: $250 - $450)
Performance: Excellent detail, outstanding sound imaging, you can estimate precisely sound cues position, movement and distance, left, right, behind and even top or bottom. Best for sound-whoring and a radar for competitive gaming.
- Schiit Modi DAC + Magni Amp
- Mayflower ARC MK1/MK2
- JDS El DAC + Atom  (best)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:05 AM - 01/12/20
Hey Alan. I currently use a Mixamp Pro TR and SBX G5. I
In your opinion should I go with just the Mayflower as a stand alone? I don't care much for surround sound. I mostly use stereo. I do however like using the EQ presets of the Mixamp. Do you think with the ARC alone I will still be able to hear footsteps just as clear as I would using the presets? I have a HD58X ,AT1DG, and Samson SR850 for headphones.
Yes, Mayflower MK2 (or a DAC/Amp stack) alone with a nice open-back is the best immersive yet very advantageous way that you can play on console, no doubt.

I just downloaded TheZaliaSGuy tournament 3 bc I play a lot of Apex Legends. I am currently using the Astro A50s.  I’ve got a few questions for the community as I am new to this headset!  First off thanks for the work you did ZaliaS it sounds great!

1- Should I be using Dolby on or off for tournament 3? 
2- Does anyone have any other suggestions for presets for the A50s for Apex?

Thanks everyone!
ZaliaS Tournament presets are meant to play on stereo, no Dolby surround.

After waiting 3 days and watching more video reviews and comparisons, I've changed my planned setup to:

Console - Xbox One X
DAC - Schiit Modi ($99)
AMP - Schiit Magni ($99)
Stack Cables - RCA ($7)
Headset - AD700X ($91)
Microphone - Modmic ($35)


My reason for not getting the Mayflower is that it would have cost around $50 more than the Schiit stack and there is arguably a bit more freedom in having a separate DAC and AMP. Only real bummer is that I'm passing on the Arc's DSP toggle which means with a low impedence headset, it will limit my amp adjustment. I'm excited and hopeful that I can get this working smoothly with my Xbox as an alternative to the Mixamp.

Also, thanks Alan for somewhat guiding me in this direction with your previous post rating different setups.

Gaming Audio DAC / AMP Breakdown:

Excellent:  (Budget: $250 - $450)
Performance: Excellent detail, outstanding sound imaging, you can estimate precisely sound cues position, movement and distance, left, right, behind and even top or bottom. Best for sound-whoring and a radar for competitive gaming.
- Schiit Modi DAC + Magni Amp
- Mayflower ARC MK1/MK2
- JDS El DAC + Atom  (best)
That's a great option, if is cheaper go ahead having DAC/Amp separated an Independent Microphone has its advantages also some drawbacks besides that taking more space, the only caveat is you can not use headsets with a 4 pole connector, because these share a ground if you split it you will get grounding buzz noise.

There some pretty darn good headsets that are well tuned for gaming like: ATH-ADG1X, GSP600, Beyer-dynamic MMX 300 Gen2 , all these share a ground (MX300 Gen1 doesn't)

Keep in mind too that ATH-ADG1X is a AD900X not a AD700X.

I have to state: Mic input on the Mayflower Arc MK2 is outstanding, very clean and natural bass to the voice, I haven't try it on XB1 (I don't own one) but I'm very pleased because is noise gate reduction, hides my noisy blue switches keystroke noises perfectly, MK1 sound like I was inside on a helmet.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 10:19 AM - 01/12/20
Anyone on Xbox can help me out? Everytime I'm on party chat, my chat group complains of echo and it's annoying them so much that it makes me not wanna squad up with them
 I'm at a lost because I have tried pretty much everything to get rid of this echo.

I use a Mixamp and Mayflower ARC, never at the same time though.
With the Mixamp , the echo comes and goes. With the Mayflower it's seems to not go away. How I have the Mayflower setup for the Xbox is optical out to Mayflower Optical in for the headset and the mic into the controller input. Chat output set to speakers on the Xbox because that would be the only way to hear chat.

Any suggestions would  greatly be appreciated.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 11:35 AM - 01/12/20
Anyone on Xbox can help me out? Everytime I'm on party chat, my chat group complains of echo and it's annoying them so much that it makes me not wanna squad up with them
 I'm at a lost because I have tried pretty much everything to get rid of this echo.

I use a Mixamp and Mayflower ARC, never at the same time though.
With the Mixamp , the echo comes and goes. With the Mayflower it's seems to not go away. How I have the Mayflower setup for the Xbox is optical out to Mayflower Optical in for the headset and the mic into the controller input. Chat output set to speakers on the Xbox because that would be the only way to hear chat.

Any suggestions would  greatly be appreciated.

Can't help you with the mixamp, but it sounds like a bad cable.

For the Mayflower are you using a 4 pole headset which shares the mic and headset on the same plug? If so, I believe your issue could be the grounding issue that Alan just advised me to watch out for on my new setup. If that's the case, I think the best option is to add a modmic to have a separate mic cable. This should also solve your mixamp issue if it has a separate plug for mic.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 11:59 AM - 01/12/20
Anyone on Xbox can help me out? Everytime I'm on party chat, my chat group complains of echo and it's annoying them so much that it makes me not wanna squad up with them
 I'm at a lost because I have tried pretty much everything to get rid of this echo.

I use a Mixamp and Mayflower ARC, never at the same time though.
With the Mixamp , the echo comes and goes. With the Mayflower it's seems to not go away. How I have the Mayflower setup for the Xbox is optical out to Mayflower Optical in for the headset and the mic into the controller input. Chat output set to speakers on the Xbox because that would be the only way to hear chat.

Any suggestions would  greatly be appreciated.

Can't help you with the mixamp, but it sounds like a bad cable.

For the Mayflower are you using a 4 pole headset which shares the mic and headset on the same plug? If so, I believe your issue could be the grounding issue that Alan just advised me to watch out for on my new setup. If that's the case, I think the best option is to add a modmic to have a separate mic cable. This should also solve your mixamp issue if it has a separate plug for mic.

Yeah I have a headset with a 4 pole. I do use a splitter however with it. I use that splitter to separate the mic and headset. Mic goes into controller and headset to ARC. So this is not the right way to do it?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:09 PM - 01/12/20
At the manual there is a diagram on how to connect it on XB1, it goes something like this:

For the Arc version 1 or MK1
(https://i.imgur.com/q4Hledl.jpg)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:23 PM - 01/12/20
Try to connect the Mic output from the back of the arc to the controller mic (using Y splitter adapter), using a male to male 35mm extension.

Once your headset is connect to the Arc (either directly on the headphone jack MK2 only or using a Y splitter) the Mic output in the back is grounded, you can connect from there to another mic input.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 12:26 PM - 01/12/20
Try to connect the Mic output from the back of the arc to the controller mic (using Y splitter adapter), using a male to male 35mm extension.

Once your headset is connect to the Arc (either directly on the headphone jack MK2 only or using a Y splitter) the Mic output in the back is grounded.

I should have noted. I have the MK1. Is this still possible?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:28 PM - 01/12/20
Yep the diagram is for Mayflower Arc 1 or MK1

Manual: https://mayflowerelectronics.com/content/pdf/OwnersManual18.pdf
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 04:29 PM - 01/12/20
Before changing your setup which appears to work with the PS4, I think you need to test your headset wire and chat adapter. Try joining a chat and connecting your headset directly into your chat adapter and see if your friends are still getting an echo. You should turn on the party chat overlay or leave the chat window open so you can see when your mic is giving feedback.

Assuming you don't have any issues with your adapter or headphone wire, we can now try different setups.

This would be your current Mayflower setup if you are following the instructions Alan provided from the manual.
(https://imgur.com/dOeLnX6.png)

However, if you are sending party chat through the Toslink cable (blue) your setup would be a little different (remove green lines/adapters to the chat adapter). I'm pretty sure the green section is where Mayflower got their Xbox instructions wrong. If you did connect it in this manner, you are now feeding an amplified signal directly in-line with the unamplified sound output from your chat adapter. I believe this would lead to lots of feedback and quiet party chat. If you remove this entirely and change your chat output to optical, your sound should be perfect.

Now lets look at the mic connection. I believe the problem is your headset is a 4 pole and your splitter converts this to two 3 pole connections which share the same ground. This wouldn't be an issue with PS4 because all signals are sharing the same ground from the Mayflower. However on Xbox, when using the mic passthru you are still dealing with two separate power supplies:
1) Mic powered from controller adapter
2) Speakers powered from Mayflower.
You would think the mic input would change the ground, but I believe it simply just forwards everything back to your chat adapter. I may be completely wrong, but other complaints from Xbox users lead me to believe this is the problem.

This brings me to the addition of the Modmic. This is a sad compromise because now you'd be adding a second mic onto your headset so you no longer share ground between mic and speakers. I hope you find a way to avoid this, but I suspect this new arrangement is the only way to prevent ground issues and your mic from echoing.
(https://imgur.com/WKsUfi8.png)

It's also possible that the mic and speaker inputs inside the ARC share the same ground. If so the feedback would be caused by the internal grounding. If that's the case, adding a Modmic wont help, we would instead need to connect the mic directly to the controller (red dashed line).

I apologize for such a lengthy post and unfortunately I don't have the Arc so I can't test and give you a solution.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 06:31 PM - 01/12/20
@#$% it's complicated for XB1.

Worth mentioning on the Mayflower ARC MK1, you have to connect the USB to your console no matter is only working on optical out, USB connector provides the Arc a full complete ground circuit.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 09:35 AM - 01/13/20
@#$% it's complicated for XB1.

Worth mentioning on the Mayflower ARC MK1, you have to connect the USB to your console no matter is only working on optical out, USB connector provides the Arc a full complete ground circuit.

Tried this but was getting ridiculously loud feedback. Not sure if I was supposed to use the USB and power adapter at the same time.

I also tried the setup on the diagram, and I'm still getting echo. I'm watching a stream from my Xbox and it's definitely picking up the stream audio. I'm so confused and discouraged to use this set up. I just can't find the solution. I've tried different audio cables from 3 pole to 4 pole since I have so many and every cable I've used does the same thing. I've tried the diagram setup with out using the mic out from the ARC and same thing. I just don't get it anymore.

I've also tried just plugging in the Xbox headset adapter that plugs into the controller with just my headset connected and I get no echo or feedback off of that. So my adapter is definitely not the problem.

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 09:46 AM - 01/13/20
Before changing your setup which appears to work with the PS4, I think you need to test your headset wire and chat adapter. Try joining a chat and connecting your headset directly into your chat adapter and see if your friends are still getting an echo. You should turn on the party chat overlay or leave the chat window open so you can see when your mic is giving feedback.

Assuming you don't have any issues with your adapter or headphone wire, we can now try different setups.

This would be your current Mayflower setup if you are following the instructions Alan provided from the manual.
(https://imgur.com/dOeLnX6.png)

However, if you are sending party chat through the Toslink cable (blue) your setup would be a little different (remove green lines/adapters to the chat adapter). I'm pretty sure the green section is where Mayflower got their Xbox instructions wrong. If you did connect it in this manner, you are now feeding an amplified signal directly in-line with the unamplified sound output from your chat adapter. I believe this would lead to lots of feedback and quiet party chat. If you remove this entirely and change your chat output to optical, your sound should be perfect.

Now lets look at the mic connection. I believe the problem is your headset is a 4 pole and your splitter converts this to two 3 pole connections which share the same ground. This wouldn't be an issue with PS4 because all signals are sharing the same ground from the Mayflower. However on Xbox, when using the mic passthru you are still dealing with two separate power supplies:
1) Mic powered from controller adapter
2) Speakers powered from Mayflower.
You would think the mic input would change the ground, but I believe it simply just forwards everything back to your chat adapter. I may be completely wrong, but other complaints from Xbox users lead me to believe this is the problem.

This brings me to the addition of the Modmic. This is a sad compromise because now you'd be adding a second mic onto your headset so you no longer share ground between mic and speakers. I hope you find a way to avoid this, but I suspect this new arrangement is the only way to prevent ground issues and your mic from echoing.
(https://imgur.com/WKsUfi8.png)

It's also possible that the mic and speaker inputs inside the ARC share the same ground. If so the feedback would be caused by the internal grounding. If that's the case, adding a Modmic wont help, we would instead need to connect the mic directly to the controller (red dashed line).

I apologize for such a lengthy post and unfortunately I don't have the Arc so I can't test and give you a solution.

I am using optical for the ARC. If I understand this correctly...I can output chat through optical? I don't think I ever seen that option on the audio settings on the Xbox. Maybe you're referring to "output chat to speakers"?. I did try that setup on the diagram( the one with the splitters on both the ARC and chat adapter and I was getting echo. I however didn't see the part where you mentioned to eliminate the green lines on that diagram. I would imagine it is pretty much the same thing as just plugging in the Y splitter off the headset to [ 1 ] Headphone to ARC and [ 2 ] mic to controller input. Doing that still have my party echo on their end. This is so frustrating.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 10:36 AM - 01/13/20
Chat is not going through the optical only audio, your mic should be connected to the Arc, then the chat goes out from the Arc back mic output.

BTW, Great job Himpy thanks for taking the time and share this.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 12:15 PM - 01/13/20
I am using optical for the ARC. If I understand this correctly...I can output chat through optical? I don't think I ever seen that option on the audio settings on the Xbox. Maybe you're referring to "output chat to speakers"?.

Yes, I meant output to speakers.
Settings > General > Volume & audio output > Party chat output - set to speakers
If you find games are too loud to hear chat you can change your chat mixer settings here too.

I did try that setup on the diagram( the one with the splitters on both the ARC and chat adapter and I was getting echo. I however didn't see the part where you mentioned to eliminate the green lines on that diagram. I would imagine it is pretty much the same thing as just plugging in the Y splitter off the headset to [ 1 ] Headphone to ARC and [ 2 ] mic to controller input. Doing that still have my party echo on their end. This is so frustrating.

Okay, lets try something different. What happens if you change game chat to go through optical and remove the headphone to ARC? I'm saying connect only the mic input to the controller and see if they still get echo. Similar to my modmic diagram, like this:
(https://imgur.com/TiXBEZL.png)

Still echo? Try jumping past the ARC completely like this:
(https://imgur.com/tjlRVNY.png)

If you or your friends still get an echo on both these setups, I have to believe the issue is the shared ground sending feedback to the mic. If that's the case, you can either pursue isolating the chat line with other equipment or just jump to  a separate mic to brake the loop. For my setup, I picked up this Modmic which seemed to be the cheapest plugin option:
https://www.amazon.com/dp/B075RGBFDY/ (https://www.amazon.com/dp/B075RGBFDY/)

I just got it along with my AD700X headphones this morning. Two issues with this that make this a bit of a clunky solution:
1) Cord on the headphones is really long, about 2 meters/6 feet longer than the Modmic. Not an issue for me, but if you need the extra length you'll need an extender for the mic.
2) Modmic instructions advise not to attach to mesh surfaces, however, the entire outside of the Audio-Technica's is mesh. I will try it out and see if this is a problem, worst case I'll have to use some stronger adhesive.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 02:23 PM - 01/13/20
I will give this a shot tonight. I'll give you some feedback tomorrow. I don't have a modic but I do have a zalman clip on. I'll try with that also.

What is that on the bottom of the splitter?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 02:39 PM - 01/13/20
What is that on the bottom of the splitter?

That's the receptacle that you plug your headset plug end into. I should have cropped it out to avoid confusion.

Update on the Modmic mounting and cable length:
I was able to mount to the mesh without problem. I'm sure if I tuck the mic away every use it would eventually come loose, but it seems to be holding pretty well. They give you an extra adhesive piece so that's nice.

I actually like the shorter cable length. This will allow me to route the extra length of headset cable up behind my desk to the amp and connect the mic right into my controller on my desk without having a ton of extra slack. This might be a bit annoying using the mic port on the Arc through.

(https://imgur.com/hqQprsJ.png)

Other news: My Amp and DAC just shipped. Hopefully I'll have a complete setup posted by the weekend.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 08:24 PM - 01/13/20
I discovered my Steel Series Siberia headset has an audio share port, so I've attached my AD700X headset to it and oh my goodness it's amazing ;D

Anyways, I did a little extra testing and discovered I still have to use the mic splitter on the controller. Trying to connect the mod mic directly into the port doesn't work at all. So if you're following my layouts, add the splitter back to the controller, but only connect the red line (don't need green if you are forwarding chat through speakers). Everyone in my party said my mic was crystal clear even though I think I mounted it a bit too far back.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 11:30 AM - 01/14/20
I returned the modmic business I had , because of the same issue you're having. I did the setup you suggested above. The Xbox recognized that something was plugged in but the mic wouldn't work. So that's shot dead.

I did however found a breakthrough for the Mayflower ARC Mk1 to get chat audio to work. No echo, no ground feedback. Just clean audio. Only downfall was I wasn't able to adjustchat volume and it was tied together with game audio. I think I may have found a solution though. I will test tonight and give some feedback tomorrow.

What I did.....
-added a Astro Mixamp Pro TR
 * Mixamp connected to console via USB only ( No optical )

Optical still from console to ARC and headphone to ARC.

Mic connected  to Mixamp headset port.
Chat audio output set to speakers so I can hear chat coming out from the ARC and not on the Mixamp.

What I'm going to try tonight is adding an optical splitter ( 1 in 2 out ).
Console optical being split to the ARC and Mixamp. This should in theory enable me to control chat volume from the Mixamp. It could possibly have echo on my end doing
this but if I move the Mixamp game / chat audio dial a 100% towards to chat it may eliminate the possible echo caused by the optical splitter.

If this works , then it'll be awesome because nothing is connected to the controller. Crossing my fingers.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 11:49 AM - 01/14/20
I'm surprized the other mic wouldn't work, hope you figure it out.

If you still can't get it to work, just use the mixamp as a DAC and use the Arc as an amp. That seems to be the cleanest setup for Xbox, although it would be a step down from running optical to the Arc.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 05:48 PM - 01/14/20
I'm surprized the other mic wouldn't work, hope you figure it out.

If you still can't get it to work, just use the mixamp as a DAC and use the Arc as an amp. That seems to be the cleanest setup for Xbox, although it would be a step down from running optical to the Arc.

Don't think I can even do that. The MK1 does not have a line in.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 09:03 PM - 01/14/20
Don't think I can even do that. The MK1 does not have a line in.
This just keeps getting better, you're right. I just assumed the mic out was an input like it is on the MK2.

While "fact-checking" you on the inputs, I went through the MK2 manual and noticed the Xbox setup figure matches the newer diagram I made, but had the mic splitter included (as I said to do in my follow-up reply). I don't recall seeing this before and I also don't remember the instructions telling you to change Xbox settings to pass chat through speakers, I think Mayflower just updated the manual.

Also, notice you are now instructed not to feed the mic into ARC at all, but instead need to bypass it. This tells me there must be a shared ground within the unit causing problems.
(https://imgur.com/3UMCiZj.png)

If that's the setup you tried with your ADG1X you shouldn't have had a dead mic. The mic should have worked, but I have a feeling you still would have had an echo or static caused by the mic sharing the same ground in the headset.

In the end, if you still can't find a workaround, I think you need to buy up the business modmic again and do this instead.
(https://imgur.com/d61cxgU.png)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 10:34 AM - 01/15/20
That one at the end looks like the simplest way to make it work for XB1.

I suggest change the ATH-ADG1X for a ATH-AD900X both use the same drivers(speakears/cans) slightly tuned differently makes no sense have an unused mic or paying extra for it if you are not using it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 10:49 AM - 01/15/20
That one at the end looks like the simplest way to make it work for XB1.

I suggest change the ATH-ADG1X for a ATH-AD900X both use the same drivers(speakears/cans) slightly tuned differently makes no sense have an unused mic or paying extra for it if you are not using it.

Definitely gonna try the one on the diagram with the mic plugged into the splitter going into the controller. It's definitely a ground for sure as the one breakthrough I thought I found had some really loud feedback when I increase the volume on the Mixamp. It also was picking every audio that was being output. This is getting super annoying. If this last one you suggested doesn't work I'm gonna sell the MK1 and get the MK2 and do this all over again.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 07:51 AM - 01/16/20
Don't think I can even do that. The MK1 does not have a line in.
This just keeps getting better, you're right. I just assumed the mic out was an input like it is on the MK2.

While "fact-checking" you on the inputs, I went through the MK2 manual and noticed the Xbox setup figure matches the newer diagram I made, but had the mic splitter included (as I said to do in my follow-up reply). I don't recall seeing this before and I also don't remember the instructions telling you to change Xbox settings to pass chat through speakers, I think Mayflower just updated the manual.

Also, notice you are now instructed not to feed the mic into ARC at all, but instead need to bypass it. This tells me there must be a shared ground within the unit causing problems.
(https://imgur.com/3UMCiZj.png)

If that's the setup you tried with your ADG1X you shouldn't have had a dead mic. The mic should have worked, but I have a feeling you still would have had an echo or static caused by the mic sharing the same ground in the headset.

In the end, if you still can't find a workaround, I think you need to buy up the business modmic again and do this instead.
(https://imgur.com/d61cxgU.png)

So the diagram on the top worked. Mic worked , worked on voice messages ( used this method to test mic and playback ). I would imagine party chat would be fine as this was one thing I wasn't able to test out as I got side tracked with responsibilities. Will do more testing but this method looks promising.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 08:40 PM - 01/16/20
So the diagram on the top worked. Mic worked , worked on voice messages ( used this method to test mic and playback ). I would imagine party chat would be fine as this was one thing I wasn't able to test out as I got side tracked with responsibilities. Will do more testing but this method looks promising.

Is it working with your ADG1X headset and mic or did you still need a separate mic? Just want to clarify if the issue was from the Arc, the headphones, or both.

In other news, Z reviews just did an Arc MK2 review. He didn't really compare it to other setups, but went through the features thoroughly and he didn't have any complaints.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 09:42 AM - 01/18/20
So the diagram on the top worked. Mic worked , worked on voice messages ( used this method to test mic and playback ). I would imagine party chat would be fine as this was one thing I wasn't able to test out as I got side tracked with responsibilities. Will do more testing but this method looks promising.

Is it working with your ADG1X headset and mic or did you still need a separate mic? Just want to clarify if the issue was from the Arc, the headphones, or both.

In other news, Z reviews just did an Arc MK2 review. He didn't really compare it to other setups, but went through the features thoroughly and he didn't have any complaints.

I spoke too soon. I have no idea how to get rid of this echo. It's so frustrating. Maybe my headset mic is too sensitive? I thought maybe my chat adapter game/ chat volumes were the culprit because I realized I had both at max volume,but after completely turning both volumes to it's lowest my party was still hearing echo. Maybe a bad chat adapter? Well I wouldn't say it is because even the mic direct to the controller was the same thing. Tried two other controllers with the same result. I have no idea.

I ended just getting a wireless headset just so I don't have to deal with this mess.

I'm thinking I'm gonna sell the ARC and just stick with the Mixamp.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:47 PM - 01/18/20
Do what ever works for you.

XB1 setup sounds very messy (cable wise) but I can deal with that.

I have to say this, it seems to me that due this echo issue, you really have listening your Arc sounding for long because that sound quality is what you are paying for, mic is optional. I mean once you hear it and make your ears used to it... you will most definitely never go back to a lower quality audio like mixamp or any wireless solution

If your headphones are leaking (echo) regardless the arc, then you should change the headphones not the DAC, is like changing a car due a flat tire. Tried closed back, or you can (as a test) cover (cardboard+tape) the back of your headphones to see if the leaks comes from it.

But again, is all valid if is not practical for you (cable mess can be nerve wrecking)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ceebs on 03:12 PM - 01/18/20
I've been following this thread with interest ever since the headphone reviews started making an appearance last autumn. I was especially interested in how well you all found them for audio cues: I tend to play first person shooters (especially CoD) so I want to make the most of the positional audio in game.

I've had a pair of Audio Technica ATH-AD700s since forever (and I bought them second-hand) and they're still going strong. They're good for hearing footsteps, shots and relative distance, but I sometimes struggle to work out how far away those sounds are or pinpoint them with confidence, so I was curious to see whether either the Sennheiser GSP 600s (https://www.amazon.co.uk/Sennheiser-GSP-600-Over-Ear-Cancelling-Noir/dp/B077RWKB3J/ref=sr_1_1?keywords=Sennheiser+GSP+600&qid=1579381375&rnid=1642204031&s=electronics&sr=1-1) or the Audio Technica ATH-ADG1Xs (https://www.amazon.co.uk/Audio-Technica-ATH-ADG1X-High-Fidelity-Open-Air-Headset/dp/B01AYZZP5U/ref=sr_1_1?keywords=Audio+Technica+ADG1X&qid=1579381490&s=electronics&sr=1-1-catcorr) had improved on my 10 year old headset (discontinued years ago). In the interest of science, I bought both to test.

So first off, I'm not an audiophile. I know the difference between a good pair of cans and a bad, but as long as they sound good, I'm happy. The really important thing to me, is how good is the positional audio and, as I game for hours at a time, are they comfy?

I tested all the sets (including my AD700s as the base) by playing CoD Infinite Warfare on the PS4 Pro and listening to FrekeOne's Quick test You can do (https://www.youtube.com/watch?v=oVXFpbpNQDc), The Virtual Barber Shop (https://www.youtube.com/watch?v=IUDTlvagjJA), SOZO 3D's Adding 3D sounds to a mono film (https://www.youtube.com/watch?v=vgWmA2Qn8zc) and HiHACKER's ULTIMATE HEADPHONE TEST !!! (https://www.youtube.com/watch?v=J0a2Prc_MQo) on PC.
Audio was piped through my SoundBlaster  X7 with SBX on. I played CoD using Od1n’s custom Call of Duty settings and the rest with the <Rock> preset.

The whole process took about five hours.

My conclusion, the ADG1Xs are better that my current headset for positional audio, the GSP 600s are not, but all three are great headsets.

The ATH-700s are pretty light and comfy but the lavender-coloured mesh does not look cool. The cable is long but sends noise to the speakers when rubbed. It also likes to twist itself into a pretty spiral when you turn your back. The 3D wings are an acquired taste: I like them, but some don't. The earpads are super comfortable.
Sound is rich and balanced, but with only a little bass. They produce a very natural sound (although I can only hear up to 15000Hz so there may well be higher pitched noises that I just can’t hear). The soundstage is wide (open-backs) creating immersion and depth. Footsteps are easy to hear, distance is easy to work out, direction and specific angle from the player are sometimes difficult to determine.

The GSP 600s are relatively heavy and clamp your head more firmly than the ATs, even with the adjusters fully down. They’re not uncomfortable but they certainly feel more substantial than the other two. They look pretty ‘gamy’ and I don’t like the silver-grey plastic bits, but at least the red accents aren’t too in-your-face. The braided cable is fantastic. It never twists and feels really light. No noise when brushed and it’s removable so you can replace it if it’s damaged. 
Sound is rich with quite a bit of reverb in the lower end. It makes explosions and gunshots more punchy. IMO, Sennheiser have created a ‘gamer’ character to the headset that, whilst not garish, is a touch too cinematic for me. They are closed-back headphones though, so the soundstage is reduced. Footsteps are easy to hear but their direction and distance are sometimes challenging to pinpoint.

The ADG1Xs are light and are even more comfortable than the 700s. The earpads are outstanding, but of course, they are new. The 3D wings are still present, but they feel lighter than the ones on my own headset. Looks as though the design has been tweaked slightly. The black and grey colour is very unobtrusive. The cable was wound circularly in the packaging, and even after several hours of use, hasn’t yet unwound properly.
Sound is similar to the AD700s, but ‘brighter’, distinct without an increase in the treble. There’s noticeably more clarity between noises which makes it easier to separate individual sound cues. The bass is about the same as the 700s and so they also sound very natural. The soundstage is nice and wide but the direction of footsteps and gunshots is much easier to pinpoint than either of the other two. Each of the three headsets was good at picking up subtle or quiet noises, but the G1Xs have the edge.

Bottom line is, the GSP600s are going back to Amazon and the AD700s are going on eBay. I’m keeping the Audio Technica ATH-ADG1Xs.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 04:46 PM - 01/18/20
If your headphones are leaking (echo) regardless the arc, then you should change the headphones not the DAC, is like changing a car due a flat tire.

I agree, it sounds extreme to sell the new setup. It was my impression that Remix was using the ARC fine on PC and PS4 and this issue was isolated to the cabling mess on Xbox which I still believe creates the grounding issue and echo.

I got the rest of my gear last night and spent a while trying to route all the new wires cleanly behind my desk. For this reason alone, I wish I would have just got the ARC instead of Schiit Magni and Modi, but I saved a bit of money.
(https://imgur.com/2HtXOwd.png)

I used my latest diagram (below) for connecting the headset and modmic. I chatted with a friend for an hour and didn't have any feedback or echo issues.
(https://imgur.com/d61cxgU.png)
 
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 05:04 PM - 01/18/20
Bottom line is, the GSP600s are going back to Amazon and the AD700s are going on eBay. I’m keeping the Audio Technica ATH-ADG1Xs.

Great review Ceebs, just wish you would have shared before I jumped on the AD700X's :( I would have instead got the AD900X's which are the same/similar to the ADG1X.

I don't notice any speaker noise when I move the cable, but maybe the 700X is different from your 10 year old 700s. My only real complaint is I feel the AD700X's are a bit too weak to require more than a Mixamp and I'm missing part of what I paid for with my new setup. I plan to stick with them for now, but my next jump will likely be to swap these out for Sennheiser HD6XX/HD650s. These currently don't appear on Amazon as far as I can tell, but if you get a chance to review those it would be good to know how they compare to ADG1X.

HD 6XX: https://drop.com/buy/massdrop-sennheiser-hd6xx (https://drop.com/buy/massdrop-sennheiser-hd6xx)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ceebs on 07:33 PM - 01/18/20
Thanks Himpy. Sorry I didn't review them earlier. ;)

Audio Technica make great open-back headphones. You won't go wrong with the 700xs.

I'm hoping that the ADG1Xs will last me for many years, so I won't be reviewing any other headsets any time soon. In any case, I wouldn't be looking to get the HD650s my self. A friend of mine has them, and although they sound great and are excellent for music, they lack a little treble which you need for good positional audio. Great cans (if not a little bit old and still expensive) but I think the ATs are better for FPSs.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 10:10 PM - 01/18/20
Interesting, I was sold on the 650's, but there is another thread asking about using modmic with the Hifiman HE4XX headset. Did a little more research and for price it seemed like it was worth diving into those instead.

I hope this impulsive search for the best mid-range setup doesn't spiral into me buying $500 headphones... at least not until next year  :P
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 07:07 AM - 01/19/20
ceebs, just the other day I was trying to remember which of my headphones made a noise when the cable scraped my clothes ... and yep it was the AD700's  :)

Had the ADG1x's but sound was faulty and I had to return them .... as for that friggin cable, mine came with the section between the mute switch and the jackplug in a coil that wouldn't straighten ( like a curly cable )

Great sounding cans and I would like to have kept them if they were working without sound cut outs.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ceebs on 04:57 AM - 01/20/20
ceebs, just the other day I was trying to remember which of my headphones made a noise when the cable scraped my clothes ... and yep it was the AD700's  :)

Had the ADG1x's but sound was faulty and I had to return them .... as for that friggin cable, mine came with the section between the mute switch and the jackplug in a coil that wouldn't straighten ( like a curly cable )

Great sounding cans and I would like to have kept them if they were working without sound cut outs.
Looks like you were unlucky, but seriously, you'ld a thought that they could sort out a better spec cable after all these years...
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 05:53 AM - 01/20/20
ceebs, just the other day I was trying to remember which of my headphones made a noise when the cable scraped my clothes ... and yep it was the AD700's  :)

Had the ADG1x's but sound was faulty and I had to return them .... as for that friggin cable, mine came with the section between the mute switch and the jackplug in a coil that wouldn't straighten ( like a curly cable )

Great sounding cans and I would like to have kept them if they were working without sound cut outs.
Looks like you were unlucky, but seriously, you'ld a thought that they could sort out a better spec cable after all these years...

With the ADG1X's  I plugged them into my phone and hung the headphones on a door overnight and the weight of the phone helped a bit to straighten the curl out .... This was after I discovered the sound cut out lol, so that didn't cause it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ceebs on 06:20 AM - 01/20/20
Good advice. I'll give it a try.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: R3MiX on 12:03 PM - 01/20/20
Found a way to make the Mayflower work with Xbox chat. Less cables and adapters and most of all no echo. What did I do?

Well....

1. Added a DSS2 ( or mixamp ) via optical from the Xbox.
2. Headphone out from DSS2 to PC line in.
3. Installed voicemeter banana and added the line in to one of the channels.
4. Mic into the ARC and configured into one of the channels in voicemeter banana.
5. Headphone to ARC obviously.
6. Xbox companion app to use for party chat ( mic from voicemeter banana as the input source ).
 Works great. Clean sound and clear chat. GAME audio from the Xbox into the PC, out from the ARC via VB.

Great thing about this I can can control game and chat volume independently from VB. Think I'm gonna stick with this method for now but I'm just happy that I can finally take advantage of the ARC.


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 11:34 AM - 01/26/20
AKG K712pro headphones are on Amazon UK for £185, bought a pair yesterday to see if all the stuff I'd read about those earpads was true or hype, and   ...  I've just found my new gaming headphones  ;D

These cans are REALLY comfortable ... plus the sound is amazing !!
I got them purely for gaming, but after listening to some music tracks I'm really impressed with the sound.


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 09:56 PM - 01/29/20
Just wanted to leave a little update. I was out of town for work last week so I haven't had much dirt time on either headset.

I picked up the Hifiman HE-4XX and am really impressed, these are almost the complete opposite spectrum of the AD700X headset.

Sound:
I personally like the HE-4XX sound more than the AD700X even without amplification. I enjoy bass even if it distracts me from footsteps in games as it also makes music more enjoyable. Sound stage is reduced as a result, but even with the bass, there is an incredible amount of added detail over regular headphones or speakers.

Weight:
The HE-4XX is noticeably heavier, yet not uncomfortable. As a result, the headphones feel a bit more robust than the AD700X.

Surrounding Noise
Even though the 4XX is open-backed, it doesn't leak much sound to the atmosphere. This same isolation dampens outside noises which can be a problem as I find myself talking much louder when chatting in game. To me it sounds no different than closed back Turtle Beach headsets. However, if you mute them the open back difference is noticeable, you can hold a normal conversation without taking them off.

Cabling:
The 5 foot (1.5m) cable is a bit too short for my liking and a bit of a surprise since the Audio Technicas had such a long cable. However, since the cabling is detachable, I can always swap it out for a longer cable. If I was driving this from a Mixamp, the shorter cable length would work very well as it matches the length of my mic.

Comfort:
The AD700X wins, I'm a huge fan of the wing support. The 4XX isn't uncomfortable, but my ears get hot and it messes up my hair like traditional headphones. It seems to me these were designed with movement in mind, you could be jogging with these on and they wouldn't budge, but that's not really ideal for sitting at desk for hours.

Overall:
I'm going to say the HE-4XX is the better value even though it is about $20 more. I mostly play Halo and the footsteps are prominent enough that both headsets do the job well. I was amazed when I got the AD700X, but most of that was due to the incredible sound stage. You lose part of that with these, but you get noticeably more bass which I find more enjoyable. I'm beginning to understand why people own different headsets, I'm keeping both at least until I find a bargain on the ADG1X/AD900X.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: WhiteHartMart on 07:36 AM - 02/08/20
Must admit to being thankful of finding this thread.  Have been through a few headphone setups lately, mainly connected to a Creative G6 and PS4 Pro. Fidelio X2, Sennheiser HD660 and Game One to name three!  Was about to settle on using my HD6xx with a ModMic Uni but then decided to spend more time on Xbox and with the complex chat setup with the G6, decided to the latest Mixamp which I appreciated wouldn't sound as good but would be convenient for chat.

My 6xx need a decent amp/dac to sound their best and didn't sound anywhere near as good via the Mixamp as they did on the G6 so went in search of a convenient easy to drive set up.

Had a set of ADG1X before which I sold but after reading the positive comments on here went and found a set on Amazon for £107!!  Turned up yesterday and instantly they are perfect for me.  Sound so much more natural than the Game One and driven easily by the Mixamp or even the controller. Mic is decent too. Even the cable has gone straight (ish) by having the extension connected.

These will be my gaming goto for sure with the HD6xx left for music only now.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: isidrojose on 12:10 AM - 02/13/20
Which one is better to do buy a amplifier for my headphones  or buy SBX G6?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: arkansasdave on 10:12 PM - 02/13/20
Alan, thanks very much for this. Good stuff.  :D :D :D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Bagura32rus on 10:37 AM - 02/21/20
advise the amplifier (dac) for playstation gold headphones (ps4)?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lev33 on 07:17 PM - 02/25/20
Can someone post a screenshot of the astro command center advanced equalizer settings that are good for Apex Legends?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: yilmazvolkan on 01:15 AM - 02/27/20
Thank you for sharing this great information.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Dbizzle88 on 11:06 AM - 02/29/20
Hi all, I'm looking for a very specific headphone for competitive Call of duty Modern Warfare Remastered (basically COD4) on the ps4

I am only interested in sound whoring - being able to identify enemy footsteps and the direction they are coming from with the most accuracy. Other details like an enemy reloading nearby is also useful, but the footsteps are most important for my needs

I already have headphones for music / movies, so the fun aspect of the headphone doesn't matter.

From my research, I think that a headphone with excellent imaging is what I'm after.

My budget for the headphones are 300$ and here are the ones I've identified

AKG K612: It seems these have better imaging that the K701/k702 and are quite highly recommended for sound whoring. These appear difficult to drive

AD700x: these are recommended as #1 in a lot of places, but I have read these have worst imaging but a larger soundstage. Maybe the large sound stage is not ideal for a game like cod 4?

Sennheiser HD58X: I saw these recommended earlier in the thread as best bang for buck

Beyerdynamic DT990

Sennheiser HD599

Fostex T50RP: seen a member of another forum raving about these. Semi closed, incredible imaging but small soundstage. Perhaps ideal for what I'm after? Very difficult to drive. Will need the pads modded.

I believe there are other factors that should be looked at such as treble, bass, etc that tends to have an impact on hearing footsteps, but I'm a big clueless on that

I'm sorry if there are any inaccuracies in what I've posted. I'm hoping someone more experienced could lead me in the right direction. I'm aware I may need a dac amp, and will address that once I've chosen the ideal headphone.

Summary: I'm looking for a headphone for sound whoring footsteps on cod mwr and will be using them only for this.

Thanks in advance :) !
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Dbizzle88 on 01:29 PM - 02/29/20
Just to add more from my previous post above

Upon a bit of further research it appears what I'm looking for is:

Best possible imaging and separation
Decent soundstage but not HUGE
Not bass heavy (reduce explosions sounds)
Good mid / mid tones (for footsteps)
Good treble (for reload animations of nearby enemies, and some footeteps)
I've been reading that HD660s are basically the end game, but too expensive. The HD58X apparently sound almost the same and are much cheaper. Maybe that's #1 on my list, however as I'm based in UK, the shipping from USA is not ideal.

 

Hopefully some more experienced members may be able to recommend me some headphones. I hope I'm on the right track at least!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: The prodigy on 02:43 PM - 02/29/20
Of the ones on the list I've tried the DT 990 and sennheiser 599's with a  Soundblaster G6 amp.
I'm a big fan of amazon because of there return policy on headphones.   You can try them for a while and send them back without any problems if you don't like them.
The 599's are the best for competitive gaming that I've tried.  And they don't require a high budget amp unlike the 58x's which will need a dac/amp combo that costs around 300$ to get them sounding like they should.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Dbizzle88 on 05:19 PM - 02/29/20
Thanks for your reply @the prodigy

I'm definitely leaning towards the hd599 for my purposes. It seems they have top notch positional accuracy and detail retrieval, while also having a good but smaller soundstage than the likes of akg701s etc (which from what I've been reading, the smaller soundstage combined with high imaging might be exactly what I'm after for a game like call of duty.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 10:28 PM - 02/29/20
Hello everybody!

Sorry I'm very backlogged on replies, however I have been reading attentively every each of your post. I appreciate your time spent sharing your experiences and comments enriching this thread.

ceebs, Himpy, Au1d Yin, R3MiX, WhiteHartMart, The prodigy

Thanks again guys!.

Which one is better to do buy a amplifier for my headphones  or buy SBX G6?
IMO an amplifier, next generation console are coming an independent/dedicated amplifier will work regardless, then you can pair it with a DAC like MixAmp or whatever later in the road.

Must say SBX G6 can be used as an independent amplifier, that's a lot of value. What doesn't convince me on this device is the DAC performance... makes sound stage sound narrower ("audio field of view is smaller" doesn't expand everything sounds closer than it is), is not bad at all, is way better than default audio, superior than MixAmp but I'm spoiled used to better DACs performance.

For $140 ish USD I think is the best value and my go-to recommendation over MixAmp, in essence the only plus of this device is to be able to mix Chat.

advise the amplifier (dac) for playstation gold headphones (ps4)?
Those are a decent entry level for audio but very restricted you can't use an external dac or amp, needless to say for that money you can do a lot better.

Like a Philips SHP9500 $60 that sounds like a $120+ headpone, - for real. Add v-moda boom mic and for only $88 you have a great headset superior to any "gaming" headset up to $150. No need for a DAC/Amp to sound great but when you get one will improve drastically.

Better build quality, comfort and you can use it as a regular headphone with your phone/tablet/PC/laptop

Thank you for sharing this great information.
No problem, my pleasure. ;)

Dbizzle88, I can see you have really researched and know very well what you want, that's great!

As you might know when you ask for imaging, soundstage takes a hit, and back-wise meaning is very hard for a driver to deliver accurate imaging and wide soundstage at the same time, that's alchemy, planars territory.

However, I must insist, when you are taking your gaming audio to the next level, is crucial to have a very good DAC/Amp first than nice accurate headphones.

Assuming you already have one; yes totally for the needs are you describing Sennheiser sound profile seems to suit better your needs, narrow focus sound-stage, great mid performance (sound-whoring) and above average imaging.

On these regard, HD598 Cs might worth to take a look because these have better imaging than HD599, but are closed back. Then if budget wasn't a restriction I will say the best you can get is HD58X Jubilee, are similar than HD660S... no, gaming wise HD660S will be indistinguishable from HD58X for most people, HD660S however represents the sound more accurately, meaning a violin sounds exaclty as a violin, but for gaming we don't care how a A-47 or laser gun soundsd in reality, right? HD660S is more for a gamer who wants a amazing headphone for gaming and music listening, specially vocals.

Now in the middle of the ground, another great option will be the Beyerdynamic DT990 Pros, these have better imaging than HD558X, HD600, HD58X Jubilee and very well tune for soundwhoring due its great midrange and lower treble performance.

So:
Best Value-------------------------Best Performance
HD598Cs - GSP 500/600 - DT990 Pro - HD59X.

For newcomers, sorry if all these sounds very complex, I'm working on a summary to put it on as simple as possible.

I have to set this straight though, we are not snob audiophiles, what we have in common is we are gamers first at all and we love sound, we know you can do better.

With a decent Audio Setup you will be able to do this:

 ;)

You don't need gimmick gaming headset, 7.1 surround sound, just a great stereo performance.

Is a great advantage, I know most of the fellas who had a very nice audio setup have had moments like that, knows how valuable is this weapon.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Dbizzle88 on 06:57 AM - 03/01/20
Dear alanmcgregor, thanks a lot for your detailed response. I had posted my query on multiple forums, but actually was really only waiting for your reply! Such amazing info posted here on this thread - top level audio advice relative to the type of game being played, priceless.

So I've more or less decided on the DT990 Pro (250 ohms). I have seen these recommended by so many people for what I'm after, I feel if I purchase these I simply can't go wrong. It should make it super effective to move around with dead silence, maintaining great positional awareness of enemies in my space on games such as Call of Duty MWR.

Regarding the dac amp situation. For ease of use but mainly price, I've decided to go for a dac amp combo and have narrowed it down to these two options:
1. SMSL M3
2. FX AUDIO DAC X6

Do you think both these two would be suitable to drive the DT990? I won't be needing the highest possible volume ofc, but being able to go slightly louder than the SMSL SD793-II was able to get my K612 would be ideal.

And finally, I have not seen you mention anything about the K612. In regards to hearing footsteps on games such as COD4, how do you feel the K612 holds up/where is it lacking? I had read that they have good imaging as well as realistic soundstage, and were generally being recommended to me ahead of the likes of K701/K702 and others in the similarly priced AKG range. However, I'm not sure about the finer elements such as treble, midtones, etc.

Best regards,
Dbizzle88
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:00 PM - 03/01/20
Hi!, thanks for your confidence.

Well the main reason why DT990 Pro (250Ohms) are popular for sound whore gaming is because has a very decent mid-range and lower to mid treble. Sennheiser is the leader on mid-range performance and below average on treble.

Most games enemy and gunshots footsteps resides on mid-range only, but in some games low and mid treble also has situational footsteps tracks, as follows:

Fortnite, CoD, some enemies footsteps in a distance or in when they are walking upstairs from your position.
BF1, BFV t allies footsteps, but in a rain scenario enemies footsteps are highlighted.

(https://i.imgur.com/ilt1Rur.jpg)
Be aware bright headphones (high treble) can be a big annoyance for sensitive ears specially if you don't bare high notes, maybe you find some opinions that can be tiresome.

About the DAC/Amp, my recommendation is the FX AUDIO DAC X6, Spec wise delivers more power at 32 Ohmns, SMSL is very weak.

On the AKG K612, I haven't hear them so I can't make an opinion; however after seen its frequency response  it seems is a more afforable alternative to HD58X Jubilee... or at least is target towards it, however AKG headphones are more airy by design, this means you can hear your real-life surroundings and a more natural wide open audio sensation, this takes a hit on imaging, that's why most competitive headsets are closed-back to focus in the direction of the sound source (imaging) not much on how far are from your position (soundstage).

Now about midrange, and this is me guessing... midrange might sound pushed back on the AKG than Sennheisers.

Example, if you were hearing a singer, with sennheiser you hear it if he/she was 5 ft infront of the band, with AKG feels like the singer is a 1 ft if not mixed with the band.

If I'm sound whoring, my priority will be kill game music, lower or no chat audio and have very good mid-range.

You can't go wrong with all the headphones we have mention, but how you hears handle notes is something that you have to take into account.

:)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lilnagle on 04:38 PM - 03/01/20
Anyone try the steelseries arctic pro + gameDAC? Runs about $250 I’ve read mostly great reviews....I’m on pc btw
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Dbizzle88 on 10:06 AM - 03/02/20
 @alanmcgregor

Cheers again! So I've sent back the akg612 pro and ad700x.. I tested both out, the ad700x just didn't feel right, accurately locating positioning felt a bit off. I'm also not a fan of the design, despite using the rubber band mod. I couldn't properly test out the k612 as the amp didn't drive it loud enough, but even at max possible volume I found these better than the 700x for locating footsteps with more precision on modern Warfare remastered.

Regadless, I've decided to purchase both the dt990 and HD58X. I will test them both and use one for gaming with the other for entertainment. I'm in love with the design of the dt990 (minus the cable) and it seems I'd be a fool not to go for the HD58x, it seems these are some very high value headphones due to the lowish price vs audio quality.

 I've seen a few mods recommended here: https://diyaudioheaven.wordpress.com/headphones/measurements/brands-s-se/hd58x-jubilee-massdrop/ that apparently get the 58x to sound almost identical to the hd660s. But I'll look more into this before jumping into modding. I imagine the sound will probably be fine without modding.

Its all rather exciting. A week ago I didn't know the first thing about audio/headphones, a week later it feels like I have made the right decision with these two new cans.

I will update this thread with my thoughts on both new headphones once I have them and the fx audio x6 dac amp.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Brianfps on 03:59 PM - 03/02/20
This is a very interesting thread. I have a question for alanmcgregor. Firstly thanks for all the great information here.

I'm currently looking for the ultimate headset for positional accuracy for call of duty games. I play a variety of cod games but mainly cod4 and some of the later releases

I'm willing to spend anywhere up to $500.

I can see that you strongly recommend the sennheiser hd660s.

I was just wondering which you feel would be the better option between the hd660s and the beyerdynamic dt1990 Pro?

I know that the jubilee version is available, but for simplicity I'm just looking to see the differences between the hd660s and the dt1990

These headphones would be for 100% competitive advantage for hearing vital sound cues (eg. Footsteps) on call of duty series games

Thanks in advance  :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 07:19 PM - 03/03/20
Hi Brianfps  welcome to XIM community :)!

Sennheiser HD660S and Beyerdynamic DT1990 Pro, even though are at the same price range IMO are unique on its own right; you can't wrong with either but is an investment for sure.

"For gaming", any audiophile headphones of these caliber(price range) or above, we are steeping over the line of "overdoing". Nothing wrong with that if you can afford it, go for it but don't expect what you are paying for...

About Headphone prizing:
A $200 headphone sounds 100% better than a $100?, -no but a good 70% for sure.
A $500 headphone sounds 100% better than an $250, -no maybe 40%.
$800 headphone doesn't sound 30% better than a $400 one. Diminish returns. At that prizing you are paying for exclusivity, handmade materials(bamboo, wood) or even experimental technology.

Sennheiser HD660S,  Beyerdynamic DT1990 Pro and the Shure SRH1840 are professional headphones intended for music production and mixing, specially the last two, these means are very analytic, very accurate, clear and high fidelity (sound sounds like on real life), for music listening, movies, to get an exceptional audio quality experience that competes with a more expensive surround home theater, sure these price range is what you should looking for.

For Gaming:
Any of these had AMAZING imaging, you can know when a enemy is about to appear around a corner with precision, or if is behind you, or above you, under, if is at a 7 meters 2 o'clock, etc.

HD660S stands out for vocal mastering (vocal = mid-range = foot-steps) handles mid-range exceptionally. On gaming terms, you can hear clearly footsteps with both, but on the Sennheiser are very noticable. If the game is chaotic with a lot of explosions and ambient noise in the background on the HD660S you can definitely identify the enemy footsteps and teammates call-outs (mid-range), on the DT1990 Pro is a bit harder, footsteps kind sound mixed with the ambient.

However, if the game has a quiet ambient noise (like PUBG, Apex Legends, Squad) HD660S and DT1990 Pro are in a even field... and DT1990 Pro might and edge specially if the game audio mix in question had enemy footsteps also in the low and mid treble. Treble is substantially more present on the DT1990 Pro, this can be tiresome for long game sessions.

So I had both, and decided to keep the HD660S because is sound signature is more my liking, I can't hear treble dominant ("bright") headphones for too long, and this is my next-level headphones for a next-level audio listening

Introducing the Beyerdynamic DT990 Pro... these headphones had a great bass for open-back, similar mid-range and highlighted treble performance than DT1990 Pro, but it doesn't sound "as beautiful realistic representative as a real life" than the DT1990 Pro's", but for gaming in all honesty you don't need it, what we want is a radar, we want to hear every footsteps and its direction clearly DT990Pro for sure will deliver this performance, for a lower price. That's why is so popular between gamers/streamers.

Finding a right headphone is like finding a right mouse, you have to choose what ever is more comfortable for you and you hearing. But unlike mice, you can't have one headphone that does all, one that does great bass, other which mid-range is the best, and your bright headphone for treble heavy audio. In my case my DT990Pro are "my bright" headphones, my go-to for sound-whoring; but I can't use them for more than 2 hours, only for competitive of serious gaming... for enjoy casual gaming I prefer the signature of the ADG1X or HD660S.

My suggestion is, make sure you have a decent DAC/Amp, then start to look for headphones.

In short:
Assuming you can handle treble (high-notes)

For Call of Duty (which has footsteps on mid-range and treble), specifically for sound-whoring I will say DT990 Pro are definitely a top recommendation, no doubt.

My go-to for sound-whoring (footsteps detection)
(https://i.imgur.com/pTZ3cIE.jpg)
Proof that I own both.

But based on my personal experience, the best so you can ear EVERYTHING will be Shure SHR1840, over the DT1990 Pro, those has very good mid-range closer to a Sennheiser, very noticeable treble but not too harsh like on DT1990 and DT990 Pro, and it has such a WIDE sound-stage that you feel you are playing on a cinema theater, is weak point is the bass, DT990Pro has better bass, but as you know when we are sound-whoring a recess bass will help to hear better the foot-steps.

That was lot, sorry but at the end you have to try it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lilnagle on 01:48 AM - 03/04/20
wouldnt u want a closed back to hear better? not allowing sound to exit the back side of the headphone?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:18 PM - 03/04/20
Yes,

Closed-back is not better than Open-back, just different both has its place.

Closed-back advantages:

Closed-back disadvantages

Mainly:
Closed-back headphones makes you feel the sound is inside of your head.
Open-back headphones is more natural, feels like you are hearing speakers away from your head.

That's why more expensive profesional headphones (above $200) tends to be open-back, these are trying to replicate natural sound sources for deliver a natural hearing experience.

The ideal performance in a closed-back headphone for gaming is: have great imaging and decent sound-stage.
Some professional gaming headsets does it, like Sennheiser GSP600, Beyerdynamic MMX300, for a budget solution: HyperX Alpha/Cloud, Cooler Master MH-752, specifically these two which in reality are closed back audiophile grade headphones with a mic. Instead of make a gaming marketing gimmicks headset, these companies were smart enough they bought designs (from Takstar) that works for years on high-res audio and put it a mic.

At the end is a matter of personal preference.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lilnagle on 04:47 PM - 03/04/20
Can I buy a better headset than my Astros and just use the mixamp as a dac?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 07:12 PM - 03/04/20
Yes, and is highly recommended.

However, MixAmp EQ profiles are tune so the A40 headset sounds decent.

In order to make your MixAmp work the best, you need to load it EQ profiles specially tuned for the headphone/headset you are going to use.

And that's why this thread; at the first page is a link to Emperor Potara discord, he has develop MixAmp EQ profiles for many headphones.

Emperor Potara discord:  https://discord.gg/nWhKGfG

The only requirement/advice is: to get a Headphone or Headset with low impedance 56 Ohms or lower. This spec should be listed on your headphone/headset manufacturer site.

Some Headsets that goes well with the MixAmp and had EQ preset from Emperor Potara:
HyperX Alpha/Cloud
Sennheiser GSP 600,Game One, HD600*, HD660S*
Audio Technica ATH-AD700X /ATH-ADG1X
Philips SHP9500

* Requires and external amp.

If you use the A40 without MixAmp and compare it with any headset from above, you will release how big an improvement it is... MixAmp DAC/amp is doing all the job, A40 are very bad... even the new model, a cheap Superlux $44 is way better than A40.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lilnagle on 09:46 PM - 03/04/20
my only downfall is that my pc doesnt have an optical output...smfh...im playing on pc....any suggestions with that? or is the usb hook up fine?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Dbizzle88 on 12:26 PM - 03/05/20
Hi @alanmcgregor

So I've decided to go with the DT990 pro 600ohms but I've read these are quite difficult to drive.

So for my DAC + amp combo I've chosen:

Schiit Magni Heresy (amp)
Topping d30 (dac)

Do you think this would be able to drive the headphones, or maybe you could suggest a better alternative?

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:36 PM - 03/05/20
Great choice.

I suggest the DT990 Pro 250Ohms, easier to drive, sound delivery is indistinguishable from the 600Ohms way better than the 32Ohm.

That DAC/Amp combo pretty good choice.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lilnagle on 12:06 AM - 03/06/20
my only downfall is that my pc doesnt have an optical output...smfh...im playing on pc....any suggestions with that? or is the usb hook up fine?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 10:50 AM - 03/06/20
Play on PC mode, it should be fine.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: lilnagle on 02:55 PM - 03/06/20
Has anyone tried the ATD ADG1x open backs? Heard they’re great might order them
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ceebs on 04:38 PM - 03/06/20
My review of them is on page 5 of this thread. Alan reviewed them too, on an earlier page.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: goaty on 05:03 PM - 03/24/20
This topic got me a new hobby!

Decided I wanted to try open back as well next to my GSP 600.
Got the DT 990 pro and the K701 to try now  ;D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: matizex on 03:19 AM - 04/03/20
Hi,

First off, thanks for all the great input and advice with choosing my audio gear  :)

Not sure if this is the correct thread to ask this I will give it a go..

To improve my sound for FPS gaming on a ps4, I acquired the SBX G6, with DT990Pro 250ohm + ModmicUni.
It works fine, but I think I have something setup wrong, as I dont notice much different when comparing the sound to a cheaper USB headset connected directly to my ps4.

The G6 is connected to the ps4 via optical in, and the usb for mic chat.
The high gain is turned on.

I have tried to setup the G6 in SB Connect2, with basic Stereo and with different sbx profiles.
Right now Im playing mostly Cod, so Ive been using the FPS or COD profile.

But still, its very hard to hear the direction of the sounds.


So I was wondering if anybody have any tips regarding the G6 and Ps4 ? :)

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: goaty on 01:00 AM - 04/08/20
sorry no experience with G6.

Seems I really like open back headphones :D

I decided to return the DT990. They are comfortable but somehow they just weren't my headphones. Didn't really like the sound. And for all the praise they get I was disappointed by the imaging, must be my ears.

K701 is a keeper, but I just really like the way they look as well so I just had to own these. Soundstage is huge and like the sound a lot. For apex legends these make me chase squads the entire game :D

Furthermore I acquired a used set of Sennheiser HD 700. Have to say that I love these so far. Always like the sound of my GSP600, but couldn't really locate enemies that accurately. The HD700 has great somewhat familiar sound and the imaging really works for me.

Currently looking at the THX AAA 789 amp from drop. Seems this would be a nice toy for music as well. Can anyone recommend a dac to pair it with? And how would this work with connecting a mic? Currently use a modmic uni.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 11:00 PM - 04/19/20
greetings @alanmcgregor
First, thanks for the work you do on this thread and the great help you are  providing!

I need your help again and that of the users who can also help.

Previously with your advice and my budget I decided to choose Sennheiser Gsp600 + SounBlasteX G6.
This combination was a brutal change to the astro a40 + mixamp.
But I think I need something better and for the price I invested in this combo (370usd / 340euros) as well I think I can get a better audio mix.

I need you to recommend me according to my needs:

* I am a Pubg competition player and play competitions 3/4 days per week.

With the latest earphone, I improved the game audio, but still don't hear the enemy clearly and safely, I continue without distinguishing the distance or position of the enemy. When there is little ambient noise, it is easy to identify the footsteps, but when there are multiple enemies moving, teammates moving and speaking, shots or explosions, it is impossible to hear the footsteps of the enemy between shots.

In summary, I don't want to be heavy and complain, but I need a significant improvement in sound, where I can distinguish and position enemy steps in the distance and clearly to be able to react in time and be able to win the fight !!

How do you say ... I need to have a radar in my ears

* I play in a noisy environment, where the TV is in the living room, my 4 year old son screams and plays etc
As for DAC / AMP like Arc Mk2, I have searched for everything you have recommended in the thread, (all from USA) But since I live in the EU I cannot buy at a good price and it takes me a long time to get here . would need another alternative with similar characteristics in Europe

Sorry for writing a lot, but I need a radar in my ears and FOV 104.

thank you very much


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 11:07 PM - 04/19/20
I forgot to add that I prefer the closed headphones due to the problem of a lot of ambient noise, but I would like something similar or better than the DT990 Pro. No matter it does not incorporate MIC, I would buy separately
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 03:46 PM - 04/20/20
Thank you very much for your contribution, your dedication! for me you are a great audio professional and it is a privilege to have someone like you to help us with audio
a hug!!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:22 PM - 04/20/20
This topic got me a new hobby!

Decided I wanted to try open back as well next to my GSP 600.
Got the DT 990 pro and the K701 to try now  ;D

Your ears will loved it, might hurt your wallet; but hey! I will gladly pay for anything that make me feel something -besides of the competitive advantage-.

Hi,

First off, thanks for all the great input and advice with choosing my audio gear  :)

Not sure if this is the correct thread to ask this I will give it a go..

To improve my sound for FPS gaming on a ps4, I acquired the SBX G6, with DT990Pro 250ohm + ModmicUni.
It works fine, but I think I have something setup wrong, as I dont notice much different when comparing the sound to a cheaper USB headset connected directly to my ps4.

The G6 is connected to the ps4 via optical in, and the usb for mic chat.
The high gain is turned on.

I have tried to setup the G6 in SB Connect2, with basic Stereo and with different sbx profiles.
Right now Im playing mostly Cod, so Ive been using the FPS or COD profile.

But still, its very hard to hear the direction of the sounds.

So I was wondering if anybody have any tips regarding the G6 and Ps4 ? :)

My pleasure, fortunately other members are contributing to this thread with his own valuable experience.

That's a pretty good audio setup, you should be able to have a noticeable improvement on your audio listening vs a cheap headphone.

First, make sure you set your game audio to Stereo, and the mix that give you the widest Dynamic Range or any binaural mix. Try Studio Reference or Dynamic Home Theater.

IMO SBXG6 should be used on Direct Mode (blinking led) when pairing it with audiophile grade headphones, any mix with "surround" will add a reverb effect that will hinder sound cues position. The Scout mode might not be a good idea when using "bright" headphones like DT990Pro which high treble can pierce your ears, if is amplified by the Scout Mode equalization.

In short: in-game widest Audio Dynamic Range setup + High Gain + Direct Mode on SBXG6, give it a try, those headphones are like a hound for footsteps.

...
Currently looking at the THX AAA 789 amp from drop. Seems this would be a nice toy for music as well. Can anyone recommend a dac to pair it with? And how would this work with connecting a mic? Currently use a modmic uni.[/size}

Being a worthy $400 USD Amp you go for a $300 or above DAC at minimum to really receive the performance you are paying for, not JDS Atom or Schiit Modi, something like EL DAC II at least.

BTW is on THX AAA 789 is on sale, right now.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:20 PM - 04/20/20
greetings @alanmcgregor
First, thanks for the work you do on this thread and the great help you are  providing!

I need your help again and that of the users who can also help.

Previously with your advice and my budget I decided to choose Sennheiser Gsp600 + SounBlasteX G6.
This combination was a brutal change to the astro a40 + mixamp.
But I think I need something better and for the price I invested in this combo (370usd / 340euros) as well I think I can get a better audio mix.

I need you to recommend me according to my needs:

* I am a Pubg competition player and play competitions 3/4 days per week.

With the latest earphone, I improved the game audio, but still don't hear the enemy clearly and safely, I continue without distinguishing the distance or position of the enemy. When there is little ambient noise, it is easy to identify the footsteps, but when there are multiple enemies moving, teammates moving and speaking, shots or explosions, it is impossible to hear the footsteps of the enemy between shots.

In summary, I don't want to be heavy and complain, but I need a significant improvement in sound, where I can distinguish and position enemy steps in the distance and clearly to be able to react in time and be able to win the fight !!

How do you say ... I need to have a radar in my ears

* I play in a noisy environment, where the TV is in the living room, my 4 year old son screams and plays etc
As for DAC / AMP like Arc Mk2, I have searched for everything you have recommended in the thread, (all from USA) But since I live in the EU I cannot buy at a good price and it takes me a long time to get here . would need another alternative with similar characteristics in Europe

Sorry for writing a lot, but I need a radar in my ears and FOV 104.

thank you very much


I forgot to add that I prefer the closed headphones due to the problem of a lot of ambient noise, but I would like something similar or better than the DT990 Pro. No matter it does not incorporate MIC, I would buy separately

Hi, PUBG on PS4 is not as clean and precise like on PC due compression, many of the issues you are dealing with are related to this.

There is a PUBG equalizer setting on SBXG6 for PUBG tries to make up for these issues.

As I mentioned before SBXG6 is a pretty darn good amp (bi-amp) better even than X7, but its DAC tends to reduce the Soundstage (you hear sounds closer or louder that really are) compare to the Arc MK2, Schiit Modi + Magni, EL DAC + EL AMP where the soundstage is as WIDE as your headphones allows it, AKG K702 or K712 Pro will be insane.
We are talking on getting a $300 DAC/Amp or above and $400 or above headphones, trying to get above 30% better sound delivery, I don't know if it is worth it, I can't guarantee because at the end your hearing still plays a role.

Now, you are asking for soundstage and precise sound cues location; that's why open-backs are more recommended, because due its open design, sound representation is more natural, sounds feels around you no inside of your head (that's a closed back limitation), however you live in a noisy enviroment, is really really hard to find closed-back headphones with wide soundstage (its alchemy) drivers had to be specially tuned for it, GSP600 are one of the best on this regard, but there is another gaming headphone above with incredible soundstage for a closed back, those are the Beyerdynamic MMX300 Gen 2.

My recommendation is, keep your SBXG6 and try the BeyerDynamic MMX300, then in the long run... update your DAC amp, combo.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jadehe on 07:28 PM - 04/20/20
greetings @alanmcgregor
First, thanks for the work you do on this thread and the great help you are  providing!

I need your help again and that of the users who can also help.

Previously with your advice and my budget I decided to choose Sennheiser Gsp600 + SounBlasteX G6.
This combination was a brutal change to the astro a40 + mixamp.
But I think I need something better and for the price I invested in this combo (370usd / 340euros) as well I think I can get a better audio mix.

I need you to recommend me according to my needs:

* I am a Pubg competition player and play competitions 3/4 days per week.

With the latest earphone, I improved the game audio, but still don't hear the enemy clearly and safely, I continue without distinguishing the distance or position of the enemy. When there is little ambient noise, it is easy to identify the footsteps, but when there are multiple enemies moving, teammates moving and speaking, shots or explosions, it is impossible to hear the footsteps of the enemy between shots.

In summary, I don't want to be heavy and complain, but I need a significant improvement in sound, where I can distinguish and position enemy steps in the distance and clearly to be able to react in time and be able to win the fight !!

How do you say ... I need to have a radar in my ears

* I play in a noisy environment, where the TV is in the living room, my 4 year old son screams and plays etc
As for DAC / AMP like Arc Mk2, I have searched for everything you have recommended in the thread, (all from USA) But since I live in the EU I cannot buy at a good price and it takes me a long time to get here . would need another alternative with similar characteristics in Europe

Sorry for writing a lot, but I need a radar in my ears and FOV 104.

thank you very much


I forgot to add that I prefer the closed headphones due to the problem of a lot of ambient noise, but I would like something similar or better than the DT990 Pro. No matter it does not incorporate MIC, I would buy separately

Hi, PUBG on PS4 is not as clean and precise like on PC due compression, many of the issues you are dealing with are related to this.

There is a PUBG equalizer setting on SBXG6 for PUBG tries to make up for these issues.

As I mentioned before SBXG6 is a pretty darn good amp (bi-amp) better even than X7, but its DAC tends to reduce the Soundstage (you hear sounds closer or louder that really are) compare to the Arc MK2, Schiit Modi + Magni, EL DAC + EL AMP where the soundstage is as WIDE as your headphones allows it, AKG K702 or K712 Pro will be insane.
We are talking on getting a $300 DAC/Amp or above and $400 or above headphones, trying to get above 30% better sound delivery, I don't know if it is worth it, I can't guarantee because at the end your hearing still plays a role.

Now, you are asking for soundstage and precise sound cues location; that's why open-backs are more recommended, because due its open design, sound representation is more natural, sounds feels around you no inside of your head (that's a closed back limitation), however you live in a noisy enviroment, is really really hard to find closed-back headphones with wide soundstage (its alchemy) drivers had to be specially tuned for it, GSP600 are one of the best on this regard, but there is another gaming headphone above with incredible soundstage for a closed back, those are the Beyerdynamic MMX300 Gen 2.

My recommendation is, keep your SBXG6 and try the BeyerDynamic MMX300, then in the long run... update your DAC amp, combo.

Hello Alan
I know that the pubg sound on the console is bad compared to the PC, but you have to deal with it.

I know it is difficult to find audio alchemy for my needs, so I need the opinion of a great audio professional like you.

I have thought about acquiring Fiio K5 Pro as an alternative to the amplifier / Dac that you recommend (Arc mk2, Shiit ...)

I don't think it's worth spending $ 700 on a pubg sound combo on ps4

I am open to buy other options of open or semi-closed headphones if I get a better sound quality sacrificing the ambient sound, in the hours of competition that I play I try not to be bothered by anyone ...

I should also mention that I need a MIC to minimize keyboard sounds and background noise as much as possible.

I take into account the recommendation of the MMX 300 gen 2. I fully trust you and for the moment I am going to ask for these parqs to try while I wait for another recommendation from you.

thank you very much Alan
You're the best
Health
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Brave99Heart on 01:02 AM - 04/21/20
Hi,
I want you to help me decide between El Dac 2 and Atom amp or Sound Blasterx g6 paired with DT990? Which one is the better set up for gaming on PS4? From positional sound to wide sound stage to absolute clarity?
Thank you.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: goaty on 02:20 AM - 04/21/20
dt990 didn't really work for me. Liked K701 better. Must be my ears since the dt990 seems really popular for a lot of people.

Furthermore I found a used pair of HD700s and I really like these, imaging is fantastic. But then it got out of hand and found a pair of HD800 for a good price so couldn't resist  ;) At that point I went ahead with the THX 789, and ordered the Topping D70 on drop to go along with it  :D

Can't wait for the new toys to arrive.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:30 PM - 04/21/20
Hi,
I want you to help me decide between El Dac 2 and Atom amp or Sound Blasterx g6 paired with DT990? Which one is the better set up for gaming on PS4? From positional sound to wide sound stage to absolute clarity?
Thank you.

Mayflower ARC MK2 does for your gaming audio what XIM does for your controller experience.

That's my go-to /best-bang-perbuck DAC/Amp recommendation, specially for PS4 where there is not compatibility issues like on XB1.

It will work for next-gen consoles, due the optical SPDIF input, on PC, Mac and Linux is 100% compatible - no drivers required.

Soundblaster offering is lower sound delivery compare with stacks or dedicated audiophile DAC/Amps, and very dependent of drivers and platforms. SBXG6 is a great entry-level, X7 has a ton of features worthy for streamers, but when you are looking for sound quality stacks or dedicated audiophile studio DAC/Amps is the way to go.

El DAC II + Atom, it is great, but we are talking on a $400 usd investment, which delivery is very close to $270 MK2 and this one includes a very good MIC interface.

Now, let's say you can afford it, why not? but EL DAC II will be better to pair it with a more compelling amp like EL AMP II. That combo will be more worthy for gaming, movies and music listening.  :)

Atom or Liquid Spark, are the best budget solution when you want to step up from regular controller audio. Is great that we now have very decent headphones amps for $100 bucks, years ago that was impossible, thanks to O2 Amp things changed.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:38 PM - 04/21/20
dt990 didn't really work for me. Liked K701 better. Must be my ears since the dt990 seems really popular for a lot of people.

Furthermore I found a used pair of HD700s and I really like these, imaging is fantastic. But then it got out of hand and found a pair of HD800 for a good price so couldn't resist  ;) At that point I went ahead with the THX 789, and ordered the Topping D70 on drop to go along with it  :D

Can't wait for the new toys to arrive.

DT990 Pros are very "bright" for my taste, and it's natural "crystallize" it is very VERY useful for hearing footsteps, I can play with them just for and our, the ADG1X are more comfortable, for my earing and head/ears. HD660S imaging and soundstage is the best for me, those are amazing.

Excellent audio gear you got, congrats! :D enjoy it and please share your experience with the community.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Ahstig on 06:32 PM - 04/23/20
So I've had this mix amp for 3+ years and I honestly don't know if Dolby is on or not. Can someone tell me which is on and which is off?

https://imgur.com/gallery/KeMKuQU (https://imgur.com/gallery/KeMKuQU)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 09:13 PM - 04/23/20
It looks ON in the lower picture.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Ahstig on 07:46 AM - 04/24/20
It looks ON in the lower picture.
Okay thank you. I've had it on for the whole time I've had it and I didn't even know.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Litherz on 01:37 PM - 04/24/20
Thank you for creating this post to share helpful information.

I'm using the HyperX Cloud Alpha headset on PC and I have the HyperX Cloud II USB sound card and MixAmp Pro TR Gen 3 but was wondering which setup will give me better sound in hearing footsteps, the HyperX USB sound card or the MixAmp Pro with Potara Ultimate EQ?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: PatrickStar on 10:44 PM - 04/24/20
Hi

I am a headphone user of A50 from China. Thank you very much for sharing the adjustment method of headphone equalizer of COD16. Look forward to your updates later. There are a lot of Chinese friends using the headphone equalizer you set up.

Best regards
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: TheManPig on 07:09 PM - 04/29/20
I received my astro A40 Gen 4s today, looked online and grabbed some good equalisers (apparently) for footsteps etc.

The prob I am having is no matter what, the game sounds tinny as hell. I only hear the odd footstep, guns are mega loud, yet I can't hear the box hums at all.

Before I was using Sennheiser game zeros just plugged into the one x controller and had no issues, it sounded ok for all, not great but no where near as bad as these Astros.

Does anyone have any good sound recommendations, both in warzone and for astro equaliser.

Cheers.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: TheManPig on 08:39 AM - 04/30/20
I received my astro A40 Gen 4s today, looked online and grabbed some good equalisers (apparently) for footsteps etc.

The prob I am having is no matter what, the game sounds tinny as hell. I only hear the odd footstep, guns are mega loud, yet I can't hear the box hums at all.

Before I was using Sennheiser game zeros just plugged into the one x controller and had no issues, it sounded ok for all, not great but no where near as bad as these Astros.

Does anyone have any good sound recommendations, both in warzone and for astro equaliser.

Cheers.

Cancel this, read the entire thread and have decided I'll return them and go for SBXG6 and GSP 600 for Xbox one X, this sounds good I take it? Also I can't seem to find any guide on how I'd set it up for the mic to work also, does it just plug into the g6 and that's it, or do I need a splitter to controller?

Cheers guys
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:43 PM - 04/30/20
Thank you for creating this post to share helpful information.

I'm using the HyperX Cloud Alpha headset on PC and I have the HyperX Cloud II USB sound card and MixAmp Pro TR Gen 3 but was wondering which setup will give me better sound in hearing footsteps, the HyperX USB sound card or the MixAmp Pro with Potara Ultimate EQ?
At the end it comes to your hearing capacity. Some people hear better treble and midtones (where footsteps are) other people needs tweaking or amplifying those, (just like an eye prescription) to hear them better.

Both devices has little to no-amplification, so the only thing we can focus on is in how well they represent or decode sound. For hearing footsteps or any competitive scenario Stereo is the way to go, as has been mentioned on this thread several times.

Dolby or any Surround mix adds reverb, that make sounds coming from the walls, which is great for Campaign or Solo games, but for competitive hurts because you can't hear where the sound cues actually are.

My recommendation is try both on Stereo only. Test using this video (https://youtu.be/N_vVU43Kz_w) as reference, and then in your game, setting the in-game Stereo Mix.

From the get go, I think MixAmp is superior, go ahead and try the EQ presets from Emperor Potara for your Headset on Stereo only.  :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:47 PM - 04/30/20
Hi

I am a headphone user of A50 from China. Thank you very much for sharing the adjustment method of headphone equalizer of COD16. Look forward to your updates later. There are a lot of Chinese friends using the headphone equalizer you set up.

Best regards
Thanks to you :D

But, I'm only the messenger, Emperor Potara (Discord: https://discord.gg/nWhKGfG) is the mind behind the magnificent work on tuning EQ's for MixAmp, please step by and invite him a coffee.  ;)

You can find his latest updates there.

Greetings from Mexico, and stay safe and healthy!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:57 PM - 04/30/20
Cancel this, read the entire thread and have decided I'll return them and go for SBXG6 and GSP 600 for Xbox one X, this sounds good I take it? Also I can't seem to find any guide on how I'd set it up for the mic to work also, does it just plug into the g6 and that's it, or do I need a splitter to controller?
Cheers guys
[/quote]
Yes, amplification will help you to have a better sound delivery, not tinny.

Sennheiser GSP 600 has a very unique driver, even though it doesn't seems to need amp (28 Ohms), it sounds tiny from a non-amp source. Once you connected on an amp they sound WAY BETTER like a different pair of headset, imaging, sound separation even sound-stage is improved.

I don't own a XB1, but on my SBXG6 manual mention mic support, but limited chat mix.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: TheManPig on 03:51 AM - 05/01/20
Cancel this, read the entire thread and have decided I'll return them and go for SBXG6 and GSP 600 for Xbox one X, this sounds good I take it? Also I can't seem to find any guide on how I'd set it up for the mic to work also, does it just plug into the g6 and that's it, or do I need a splitter to controller?
Cheers guys
Yes, amplification will help you to have a better sound delivery, not tinny.

Sennheiser GSP 600 has a very unique driver, even though it doesn't seems to need amp (28 Ohms), it sounds tiny from a non-amp source. Once you connected on an amp they sound WAY BETTER like a different pair of headset, imaging, sound separation even sound-stage is improved.

I don't own a XB1, but on my SBXG6 manual mention mic support, but limited chat mix.
[/quote]

Ah ok, I think I'll hold off then. I'm really stuck for what to do to be honest. Seems all the good stuff doesn't work with Xbox.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Delttaz on 08:15 PM - 05/04/20
Anyone know if there is a EQ preset for the SteelSeries Arctis 5 with the TR mixamp or even recommend one that works really well with it?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:37 AM - 05/05/20
Check Emperor Potara Discord, or ask for it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Delttaz on 12:50 AM - 05/06/20
I found some EQ's that I had downloaded a while back when this thread was made. Using them at the moment and so far I'm happy with them
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Delttaz on 07:53 PM - 05/07/20
I ended up searching for specific EQ's for the arctis 5 on Potara's discord and didn't find one but I did find one for the Arctis Pro which I figured couldn't be much different in sound. I am highly pleased with what he had it sounds so much better then any of the other EQ's I previously had downloaded.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 08:27 PM - 05/07/20
I check the specs, they are really different drivers (headphones speakers).

For better results you can ask him to make the EQ specifically for Arctic 5, he will need Arctic 5 Frequency Response Graph: https://www.rtings.com/headphones/1-4/graph#815/3992

Honestly, my suggestion is if you can get SHP9500 these without breaking the bank will suit your needs. Potara has a EQ for those too.

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Delttaz on 08:38 PM - 05/07/20
Alright, I didn't know there would be a difference. I'm kind of an audio noob when it comes to stuff like this lul.

Honestly right now I'm not in the market for a new headset. I have spent probably close to if not over $600 on different headsets in the past 4 years. And one of my main reasons for actually getting SteelSeries headset is because my A40's were actually so heavy it was leaving a dent in my head and I like that the Arctis line has an elastic band instead of the traditional headband that most headsets have
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: a3111452250 on 02:35 AM - 05/08/20
Hello, my friend has registered this forum for this post. May I ask which EQ is the best to play rainbow six with MIXAMP and a40? thank you
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:25 PM - 06/04/20
Alright, I didn't know there would be a difference. I'm kind of an audio noob when it comes to stuff like this lul.

Honestly right now I'm not in the market for a new headset. I have spent probably close to if not over $600 on different headsets in the past 4 years. And one of my main reasons for actually getting SteelSeries headset is because my A40's were actually so heavy it was leaving a dent in my head and I like that the Arctis line has an elastic band instead of the traditional headband that most headsets have
That's the problem right there, are you getting headsets not quality headphones. Is a huge difference between the SHP9500 and the Arctis or any SteelSeries line, besides Philips are way more comfortable but... have your way. Anyway seems SHP9500 are again sold out.

Hello, my friend has registered this forum for this post. May I ask which EQ is the best to play rainbow six with MIXAMP and a40? thank you
I like Potora's Game sense without dolby surround, game set to stereo those are definitely the best when asking for accurate enemy positioning.

Now for the HE-4XX owners or any one else who use Planars, I just find out Audio Technica release its own version of the ModMic,
The Audio-Technica ATGM2 Detachable Boom Mic
(https://images-na.ssl-images-amazon.com/images/I/71E9LZYR6aL._AC_SL1500_.jpg)
which doesn't use a magnet and you can use it safely with your planars ;D

It has a more bass in voice than the ModMic, if you prefer that tone. :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ZOMBIES! on 06:46 AM - 06/05/20
I'm using a modified version of tournament II on my DT 990 Pro's, they're very treble-heavy so I took some of that off. No more sharpness, just nice and crisp and they work great on BO4 for footstep audio.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 08:44 AM - 06/05/20
Wow... DT990 Pro is already a very bright (high trebble) headphone and on top you put it more, man you are going to get deaf at my age hehe.

I prefer the Headphone driver made all the EQ, the DAC on the Arc makes it so precise airy and open. I switch back to MixAmp due the Chat mix I was in a -very noisy party chat-, and no matter the EQ I can feel the lack of clarity detail and compression in the sound. I got spoiled.  :(
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: goaty on 11:47 AM - 06/05/20
Got spoiled too. Been loving my hd800. Wanted to try my k701 and hd700 again just to mix things up. Man it is hard to go back. Upgrades seem subtle but downgrades are way more noticeable it seems. Still waiting on the d70 dac. Been using the arc with thx 789 for a few days and to me it feels smoother and more subtle as compared to the arc alone. Will try to do some comparisons later on. Love this new hobby, thanks again Alan
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ThedirtyRabbit on 10:06 AM - 06/06/20
I have a pair of Astro A40 with the mixer and mod kit,

No matter what preset I find I always have issues with people in parties hearing their voice echo. The mic picks up the headphone real easy and I try to keep it as far away from the headphones.

Does anyone have a fix or adjust mic Sensitivity? I downloaded Atro Command Center and and can't find a happy median that's between good audio and mic not picking sound.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Cizque on 10:43 AM - 06/06/20
Ive been using the streamer setting for the mic settings and my mic doesnt pic up anything
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ThedirtyRabbit on 04:27 PM - 06/06/20
Ive been using the streamer setting for the mic settings and my mic doesnt pic up anything

What are these settings? I'm on Xbox one
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ZOMBIES! on 03:14 AM - 06/07/20
Wow... DT990 Pro is already a very bright (high trebble) headphone and on top you put it more, man you are going to get deaf at my age hehe.

I prefer the Headphone driver made all the EQ, the DAC on the Arc makes it so precise airy and open. I switch back to MixAmp due the Chat mix I was in a -very noisy party chat-, and no matter the EQ I can feel the lack of clarity detail and compression in the sound. I got spoiled.  :(

Nooooo I'm saying the opposite, as you said they're very high in treble so I reduced the highs to make them less sharp  8)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Cizque on 05:54 AM - 06/07/20
Ive been using the streamer setting for the mic settings and my mic doesnt pic up anything

What are these settings? I'm on Xbox one

On the microphone option in the astro command center. Make sure you also sync it to device once you chose it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: DanielClem on 06:34 AM - 06/07/20
Love this thread. I have learned a lot thank you guys.  I run A40s from an Astro 2013 mixamp.  The mixamp optical runs to my tv and all my consoles run to the tv with tv audio set to external out = optical.  I have had this setup for 6 years and have enjoyed it, but with the next gen around the corner I am looking to upgrade to next level audio stuffs.  I am no audiophile and am easy to please but would like to experience fully what I can now that I have whatever budget I want.

After reading through this thread, I am overwhelmed some still for what I may want to purchase now that I am ready for upgrading.  I game on consoles and 90% of that gaming is single player games and 10% with friends playing online shooters.  For me what's important is immersion feeling like I am in the game world.  Footsteps and competition aren't the main driver just overall best quality sound the way the game audio engineer wanted it to be experienced in a game from an rpg to a platformer.

Money/budget is not an issue but I read about diminishing returns so I don't wanna let myself go too crazy maybe can get some suggestions for setup (headphones, power if needed and mixamp or eq if needed) in the < $500 range and then suggestions for setups in the 500-1k range, so I can consider what is best for me and how I game on console.  Also, I have seen the next xbox won't have optical so what should I keep in mind about that before buying a setup.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:09 PM - 06/08/20
Got spoiled too. Been loving my hd800. Wanted to try my k701 and hd700 again just to mix things up. Man it is hard to go back. Upgrades seem subtle but downgrades are way more noticeable it seems. Still waiting on the d70 dac. Been using the arc with thx 789 for a few days and to me it feels smoother and more subtle as compared to the arc alone. Will try to do some comparisons later on. Love this new hobby, thanks again Alan

Awesome!  ;D

Pretty darn nice audio equipment you got :D

Yep THX-789 + Arc's DAC sounds faster, you can notice how the dynamic range (how goes from loud to low noises) is increased. Pretty awesome, the true power of the THX is unleashed when you pair it with a balanced DAC, but this is audiophile territory, you won't find any gaming edge, however is an outstanding experience for Hi-Res Music and movies.

About the MixAmp Mic, the Streamer profile on the latest MixAmp has kind of aggressive noise gate (kills background noise but also the voice) Night mode is a good alternative on a less agressive noise gate. Just remember to sync your device to apply the changes.

DanielClem well you have on your hands a very solid legendary MixAmp, no wonder why you haven't changed. After that MixAmp has improve only on decoding 5.1 effects and the mic quality has gotten worse and bit better on the latest releases.

Well, the small and safest step on which you find a huge difference is to switch your headset, for a headphone, the SHP9500 is the go-to recommendation, adding a v-moda boom mic will turn it on a headset with one cable plug, just like your current A40 but with a BIG sound quality difference.

Other recommended headphones are: HD599 (Black/Silver amazon exclusive) has more bass and will be more fun to play with it, and Philips Fidelio X2HR are a bit more expensive yet worth it.

As you may read it before, bright headphones meaning high treble are more useful for footsteps (sound-whoring) but tiresome for gaming, warm or bass heavy headphones are better to enjoy explosions, reverb on caves and music soundtrack from solo campaign experiences.

The next step will be to improve your DAC the device that makes the sound. This is where you have to take into account your console or platform, specially for the next gen consoles. I find it very weird and shady that there is no SPDIF option, I hope they change their mind on it, is not fair to keep limiting the costumers or force them to upgrade to other inputs.

Regardless, independent no-platform or driverless audio devices always will have an option to hook up with our consoles, sound has to be turned to analog in some point and all the better affordable up to the high end sound devices has an analog input.

About immersive sounding experience.
You can take two routes, go with a high res stereo signal or
fake reverb 7.1 surround.

As has been stated before, you don't need a saturated alter audio signal with reverb to feel a 3D stereo experience. In life we have two microphones (our ears) and the best engine or sound encoder: our brain. Here an example of it, get your earpods or any straight stereo headphones and hear this video:  Virtual Barber Shop (https://www.youtube.com/watch?v=IUDTlvagjJA), that's called binaural recording, uses two microphones even with fake ears (https://images-na.ssl-images-amazon.com/images/I/714Cv%2B7BedL._AC_SL1500_.jpg) to recreate how sound is perceive for our head, cranium and ear lobs. Best Triple AAA games has Binaural Mix recordings, some called 3D Stereo, Enhanced Stereo, Binaural Stereo all the 3D surrounding magic has been made on the mix, you only need a stereo headphones.

Contrary to a 7.1 surround device, that has to take a stereo signal, made a makeover, just like when you take a picture and use filters to make it look vintage or old, etc... you alter the quality of the source to give it an effect, and that's whats happen with MixAmp Surround, SoundBlaster X3, X7, Steelseries 7.1 headphones, and all that crap.

Now, the best bet for sure is to get your a great set of Stereo Headphones good quality and a DAC that interprets sounds clearly with a well recorded and tuned source coming from the game.

I'm not a stereo purist, I do think surround sound has its place, like season, spice however very few devices does it right. like the Senheiser GX1000 -which is not compatible with consoles- and the Dolby Atmos filter on Windows. I hope next gen consoles allows us to add this filters on games.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: DanielClem on 09:25 PM - 06/08/20
alanmcgregor thank you for the detailed post many things to think about. 

My plan is to buy a new headset first and try that out on the current setup before leaving the mixamp as you suggest as safest first step.  I had seen the Philips Fidelio X2HR are highly praised and also the AKG  K712 PRO is what I have narrowed down to.  I see that the ARC Mk2 seems to be a good solution discussed here to connect to the good quality step up from astro headset.  I just have no experience with if I was to go that route away from mixamp setup that my rpg/single player games won't sound immersive.  From what you described it seems like that can still be achieved.  Thanks again.  Any thoughts on those two headphones and a ARC Mk2 fo anyone that has experience would still sound like I am in the game world of say the witcher 3?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 09:44 PM - 06/08/20
Mayflower Arc MK2 will give you all you need to use high grade audiophile or studio headphones, a open precise DAC with a clean Amp.

For the witcher, well I suggest to go for Open Back headphones, and specifically those which offers WIDE soundstage, so you can feel in that big open world.

Open back headphones makes you feel you are surrounded by speakers, instead of the claustrophobic in your head sound experience that closed headphones or semi-closed (like A40) delivers.

No budget limit, Best high grade open back:
Audeze LCD-X
AKG K712Pro
Sennheiser HD800 S
Audio Technica ATH-2000X
Beyerdynamic DT1990 Pro (highly recommended)
Shure SRH1840

In a lower price range yet insane gigantic step up from A40, will be:
AKG K702
Sennehiser HD660S
Sennheiser HD58X
Audio Technica ATH-AD900X
HE-4XX
DT990 Pro
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: DanielClem on 09:59 PM - 06/08/20
Awesome thanks.  The Phillips are open back also hmmm decisions .... decisionsss
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 10:47 PM - 06/10/20
Ok I get this question often:
Can I Mix Chat Party Audio on the Arc?,
sometimes my friends are too loud and I want to lower its voices so I can focus on the game


Is a way to control Chat Party Audio independently from the Game Audio?

Yes :) Ark MK2 has a new very unique feature, It can Mix a Digital Audio Input with an Analog Audio Input.

MixAmp takes the digital audio from the SPDIF turn it to analog signal and then mix it with the analog audio from the party chat, that's easier (cheaper circuitry) than mix a digital signal with an analog one, this is why the mix Knob tends to lower the quality of your sound.

How to Mix Chat Party / Game Audio on the Mayflower Arc MK2, PS4.
This guide is only for PS4, I don't own a XB1 but if you can do, adn came with something please share.

1. Select the Opt input on your Mayflower Arc MK2 back switch.

2. Connect a SPDIF optic cable from your Arc MK2 to your PS4.

3. Get a good USB Audio Adapter connect to your PS4.

4. Connect Your Mic to the USB Audio Adapter Mic Input.

5. Connect a Male-to-Male 3.5mm extension jack to your USB Audio Adapter Headphone Input.

6. Connect the other end of the 3.5mm extension jack, to the back of the Arc MK2 on the 3.5mm connector.

7. Powering your Arc. Here you have two options, you can either:

A) get a AC-DC power adapter 5V 2A 5.5mm jack - inner positive, outer negative. or
B) Use the USB and connect the ARC to a USB Charger or Powered Hub. Don't connect to the PS4 this causes ground issues, making you hear a buzz.

Connection Summary:
(https://i.imgur.com/Cnn1WKF.jpg)

(https://i.imgur.com/lE4Ev6l.jpg)
8. Next, turn on your PS4 and go to Audio Output Settings and set as the picture shows:
(https://i.imgur.com/ha37Q2l.jpg)

Setting up your PS4
9. Now go to the Audio Devices on Settings and set it like this:
(https://i.imgur.com/TVoDPX5.jpg)
Make sure you set your USB Audio Adapter as the Input / Output Device
AND Output to Headphones is set to Chat Audio

As the image shows now you can control the volume or the audio that comes from the Chat party by changing the bars OR if your USB Audio Adapter has a built in Headphone Volume control.

This way you have full digital audio coming from your console to your headphones mixed with your friends voice. This is a true digital and analog mix, so you don't loose any detail or quality on the game audio.  ;D

Personally I play socially so I do like to be able to hear my friends and mess around in the chat, another thing that I enjoy is to connect my iPod, Phone or even my vinyl player to the Arc so I can hear music when I'm playing.

And that's it :D 8)

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: misdah on 02:15 PM - 06/12/20
any chance for reup of the 2 files? Thx
And how can I use/translate the Mixamp settings into SBx G5?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Himpy on 08:39 PM - 06/12/20
Awesome thanks.  The Phillips are open back also hmmm decisions .... decisionsss

Daniel, in my opinion, if you're not concerned with cost you may want to buy two different headsets. Personally I find Audio Technica's to be incredibly immersive, but the trade-off is they lack any bass depth, making them enjoyable for music for a while, but lacking for certain genres. After committing to my Xbox setup, I later indulged in a bluetooth DAC (Fiio BTR5) and use it all the time with my Hifiman HE-4XX planars for music and conference calls now that we've been working remotely. I also just bought my first IEMs after realizing how absolutely terrible my old Bose bluetooth earbuds are. To each their own, but I prefer improved sound with flexibility rather than a top of the line setup only good for gaming.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: DelricoDidier on 10:35 PM - 06/12/20
Thank you for sharing and I tried listening to it. Great.
sonnerie telephone portable gratuite: SonneriePro (https://sonneriepro.com/)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: gaminglad on 03:15 AM - 06/19/20
Hi guys, looking for some advice -

I am currently using PC350SE + Mixamp pro 2013 for gaming on my PC/X1X and have just ordered HD660s in hope of getting better quality both for gaming and music.

Now I am looking for a suitable mic and dac/amp combo but by budget is limited to £150 for both. Any recommendations would be much appreciated. I also plan on buying next gen consoles and it seems they won't have optical out so maybe a USB solution would be ideal?

Thanks
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:59 PM - 06/19/20
I read Microsoft @#$% excuse to remove SPDIF, they try to reduce cost don't want to pay Sony Philips hehehe.

That´s OK, no need to worry you can use a HDMI audio extractor and there it is audio source.

Unfortunately your budget is short for an all-in-one DAC/Amp + Mic device. I used to suggest the Sound Blaster X G6 here but, I had have so many issues with this device, as many others users (check SB reddit) no a single new firmware seems to fix this device, very disappointing. So I can't recommend any SB product, hurts to say I have been customer since 1996.

Besides they are the type of company who prefers sell a new unit, instead of adding support on the current one.

So you can go for a DAC/Amp combo. Some great options are Fiio K5 Pro, and the more afforable FiiO E10K both can feed HD660S.

Mayflower is about to release the Arc Mini (same DAC/amp, no mic input) and looks like a steel MixAmp.

Other options are: Micca Origin G2, Schiit Fulla 3 mic doesn't work with PS4, I don't know if it does with XB1 but highly doubt it, same @#$% with Schiit Hell is incompatible with consoles.

My recommendation in your case is: get a $99 headphone amp, like JDS Atom Amp or Liquid Spark. It will allow you to power up your MixAmp so your HD660S will work better, then down the road or when the next gen consoles are in the market you can add a DAC like JDS Atom DAC.

The main issue is MIC interfaces are more platform specific.

Recently tried out of curiosity Shure MVi + JDS Atom to amplify headphone output coming from the MVi, Blue Ember and DT990 Pro (250Ohms) I do miss imaging, detail and soundstage DAC compare to Arc, but is way better in the mic department.  I use the MVi for conferences, voice recordings, zoom etc, pretty good portable mic interface works with PS/Windows/Mac/iOSAndroid.




Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: gaminglad on 05:39 PM - 06/19/20
Thanks Alan, Appreciate the advice.

Few more questions if that's okay -

Do you think it is worth going the extra mile and buy an used HD800? Alterntively i could also get an HD700 but that seems to have polarising reviews.

Because I am in the UK, getting Mayflower devices isn't that easy or i would have just gone for that. Do you think GSX1000 could do the job for a little while?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 07:16 PM - 06/19/20
Sure, no problem.

Sennheiser line, when you are on the HD6** series you are in Hi-Res audio studio quality territory. The HD7** series are not a level up, is more like a different tune. HD6** are focus on midrange vocals, HD7** delivers nice treble or high notes, HD800 are a combination of the latter without being a substitute, offers closer HD6 midrange performance and similar high treble of HD7, yet no the same. HD800 S, S is for better soundstage. So is hard to make a recommendation if I don't know what type of sounds your ears find pleasant.

HD600, HD650, HD6XX are recommended due in gaming offers excellent imaging and footstep highlight, HD660S has the same pedigree but with better soundstage "S". HD600 are in the market for more than 20 years, with little to no modifications, so it is a safe recommendation and everyones favorite.

IMO if you want to try something different than HD's, then I will say go for Beyerdynamic DT880 or DT990, HE-4XX planars, AKG K701 or K702.

Anything above, like HD800, AKG K712, DT1990 Pro is overdoing it, the difference between DT990 pro($150) vs DT1990 Pro($600) won't be a 450 usd difference. Also such a high prestige headphones requires above $600 audio equipment and audio source like 32 bit, 96,000 at minimum to make your money worth.

GSX1000 doesn't work on consoles, shame it is pretty amazing DAC. One workaround is to connect the GSX1000 to a PC, and input your console game audio to your PC.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: gaminglad on 02:50 AM - 06/20/20
Thanks again.

I think i will just stick to my hd660s order and look for a decent dac/amp to pair it up with. I should have made it clear in my initial post - I intend to use this only on PC and next gen consoles(we dont know the specs yet) as I have sold my X1X in anticipation of the new consoles.

Lastly, any suggestions re mic? Is ModMic the way to go?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:01 PM - 06/20/20
ModMic or Audio-Technica ATGM2 record voice better than most mics that came with gaming headsets. Both good solution if you want to turn any high res headphone to a headset and to communicate with your teammates.

But if you want to stream or doing voice-over then you will do better with a USB mic like the Samson Q2u is the best bang per buck entry level mic.

Keep in mind that this mic might don't work on XB1 and a mic arm stand will be needed but tacky.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Jonelle03 on 08:45 AM - 07/07/20
I restored the modmic business I had , on account of a similar issue you're having. I did the arrangement you proposed previously. The Xbox perceived that something was connected however the mic wouldn't work. With the goal that's shot dead.

I did anyway found an achievement for the Mayflower ARC Mk1 to get talk sound to work. No reverberation, no ground input. Simply perfect sound. Just defeat was I couldn't adjustchat volume and it was integrated with game sound. I figure I may have discovered an answer however. I will test today and give some input tomorrow.

What I did.....

- included an Astro Mixamp Pro TR

- included an Astro store (https://astrocollection.net/)

* Mixamp associated with reassure by means of USB just ( No optical )

Optical still from support to ARC and earphone to ARC.

Mic associated with Mixamp headset port.

Visit sound yield set to speakers so I can hear talk coming out from the ARC and not on the Mixamp.

What I'm going to attempt today around evening time is including an optical splitter ( 1 of every 2 out ).

Reassure optical being part to the ARC and Mixamp. This ought to in principle empower me to control talk volume from the Mixamp. It might have reverberation on my end doing

this yet on the off chance that I move the Mixamp game/visit sound dial a 100% towards to talk it might dispense with the conceivable reverberation brought about by the optical splitter.

On the off chance that this works ,, at that point it'll be amazing on the grounds that nothing is associated with the controller. Intersection my fingers.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: friendlinzh on 07:53 PM - 07/15/20
Really liking your Arcturus setting for music and movies.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: FuryPanda on 02:38 PM - 07/25/20
Yes, and is highly recommended.

However, MixAmp EQ profiles are tune so the A40 headset sounds decent.

In order to make your MixAmp work the best, you need to load it EQ profiles specially tuned for the headphone/headset you are going to use.

And that's why this thread; at the first page is a link to Emperor Potara discord, he has develop MixAmp EQ profiles for many headphones.

Emperor Potara discord:  https://discord.gg/nWhKGfG

The only requirement/advice is: to get a Headphone or Headset with low impedance 56 Ohms or lower. This spec should be listed on your headphone/headset manufacturer site.

Some Headsets that goes well with the MixAmp and had EQ preset from Emperor Potara:
HyperX Alpha/Cloud
Sennheiser GSP 600,Game One, HD600*, HD660S*
Audio Technica ATH-AD700X /ATH-ADG1X
Philips SHP9500

* Requires and external amp.

If you use the A40 without MixAmp and compare it with any headset from above, you will release how big an improvement it is... MixAmp DAC/amp is doing all the job, A40 are very bad... even the new model, a cheap Superlux $44 is way better than A40.

Hi Alan,

I'm deeply impressed by your profound knowledge on the audio gears, especially on consoles!

I've been on Gen 3 Astro A40 + MIxAmp Pro TR for my PS4 and recently decided to upgrade the headset to Sennheiser GSP 500 (Just ordered and still in shipping  :). I picked the open back GSP500 instead of GSP 600 as I prefer a bigger sound stage and still being able to hear what's happening around me even with my headset on).

Would appreciate few advices from you:

1. Is the Potara Preset for GSP 600 also good for GSP 500? What I reckon is the preset for GSP 600 has toned down the bass and mids a bit with respect to the performance of GSP 600. But for open back GSP 500 the bass and mids should be less harsh, i guess? Would you suggest other presets to go with GSP 500?

2. If I wish to further upgrade the MixAmp, would you suggest just adding another DAC/Amp along side with MixAmp? Or just replace it with say Soundblaster G6 or any other options?

I don't play a lot of competitive gaming but 3rd person shooting game like Division2 and Ghost Recon. I expect greater sound field and details from the upgrade. Better imaging yes but not like trying to achieve spider sense on footsteps. I guess I'm looking for a better cinematic experience. Meanwhile. I play with my clans a lot so chat mix convenience and mic clarity are important factors to consider.

3. I heard Soundblaster X3 has better chat mix and mic quality than the G6. Would switching from the MixAmp to X3 getting major improvement on my GSP 500? Or it's no difference from sticking with the MixAmp since GSP 500 is a low impedance headset that doesn't require high output to drive it?


Great thanks in advance!


Cheers,
FuryPanda   

 
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Brave99Heart on 09:07 PM - 07/28/20
Hi Mr Mcgregor,
I hope you are doing well. Thanks to your thoughtful and wise answers, I bought HD 660s with mayflower arc mk2 and could not be happier. I want your insight in this matter as well if you don't mind. As the title suggests, I want your thoughts about an audiophile end game dac amp combo specifically for FPS gaming and ocationally for vocal music. I already own Sennheiser HD 660s paired with mayflower arc mk2 and I am determined in buying HD 800s as I have heard from numerous sources that it is an end game headphones for gaming. For the dac amp combo, I have a few suggestions based on some reading. I would like your opinions on these as well.
1) Monolith by monoprice aaaTHX 788
2) RME ADI 2 pro
3) 1 and 2 combo
4) massdrop 789 aaa paired with rme
Also, I want this combo to be useful for live streaming as well with mic inputs or having the abilities to plug mic mixers in it. Your contribution is highly appreciated. Thank you.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:23 PM - 08/19/20
Thank you for your trust gentlemen. I hope you are doing well too.

As one of my dearest teachers told me said, knowledge is useless if you don't share it or question it.

Sorry for the late reply I will try to catch up to your questions.  :)

FuryPanda

1. No, the frequency response is completely different, you need a specific EQ for GSP 500 Emperor Potara can make it but he needs the Frequency Response chart. Try the Sennheiser One EQ is more similar, both are open backs.

2. Thanks for clarify what you want as an upgrade. Well IMO if you want next level Stereo Mix which most AAA games are tune for, most definitely you need to upgrade to a DAC/Amp, like Mayflower Arc MK2, Fiio K5 Pro or a Schiit Magni + Modi and a $200 or above audiophile headphones. That will be a huge leap but expensive, yet worthy. i.e. Fiio K5 Pro + AKG K702 will give you an extraordinary immersive and wide open stage sound experience.

On Surround...
Soundblaster G6, has a pretty good DAC and the Surround mixes are better than MixAmp plus this device can drive hungry audiophile headphones BUT as owner of the SBXG6 I can tell you is a very buggy device, you can dig on the reddit site to see how problematic its firmware has been, the X7 is very versatile but its audio performance is mediocre for the price, so I stop recommend this device or any other from Soundblaster which at the end is support is dreadful. Notice I had been soundblaster user since the PCI128.

X3 seems to be more for someone who has a PC analog 7.1 sound system, and you are more like a headphone user.

The very best Surround I had, is the Sennheiser GSX1000 that is unbelievable and it seems the GSP600/500 are tune for it. Unfortunately is not compatible with consoles. You can make it work through a PC Audio Input / Output + Mixer arrangement.

Brave99Heart
As I think I explained before, the HD800s are not better than HD660S, this is not like phones. Every single audiophile Sennheiser has different tonality for different needs, HD800S are more open than HD660S and more detail in the high end, is something that you have to try.

Of course if you want to get the best of these cans you need a more suitable DAC/Amp, anything on the $200 - $400 usd, will do the job. THX 788/789 are great and a worthy investment if you want to hear something more besides videogames, where the sound source can be balanced and higher definition. A good high-end amp will never hurt. A high-end DAC is different story, for videogames (24/48000Hz) a $500+ DAC is overdoing it, money wasted.

Audio for live streaming is a complete different BIG topic and Microphones are as interesting and rich as a headphones, another attractive niche with a very steep slop to fall in to the rabbit hole easly, hehehe.

But in short, for live streaming any of these devices will work, they are only improving your headphone sound at the end of the chain. If you are using mixers, just plug the analog headphone output from the mixer to the input of your DAC/Amp and that's all.

What makes it complex is how you set your microphone (or microphones) and other audio sources on the broadcast gear to stream it to your viewers, what type of microphone is the best for streaming, which devices you need, when you need a mic interface or a mixer.

i.e.

My current audio streaming setup is:
(https://i.imgur.com/LLrfKzi.jpg)
TC Helicon GoXLR mixer + Neat King Bee + Mayflower Arc MK2 + Astro MixAmp -yeah, cable are a mess-

My minimalist setup is:

Phenyx Pro Mixer + Blue Ember + Mayflower Arc MK2 + Android Tablet (sound box)

I do switch to dynamic microphones specially when is raining or I had too much background noise. My top recommendation is the sE Electronics V7, shure SM7B is a timeless classic (just like the HD600) but you need a powerful preamp, a strong boom arm to be able to make your voice sound and feel as you were a guest on Joe Rogan Experience ;-), who turned this mic in to a trend and the majority of the popular streamers are using it.

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: FuryPanda on 02:43 AM - 08/20/20
Thank you for your trust gentlemen. I hope you are doing well too.

As one of my dearest teachers told me said, knowledge is useless if you don't share it or question it.

Sorry for the late reply I will try to catch up to your questions.  :)

FuryPanda

1. No, the frequency response is completely different, you need a specific EQ for GSP 500 Emperor Potara can make it but he needs the Frequency Response chart. Try the Sennheiser One EQ is more similar, both are open backs.

2. Thanks for clarify what you want as an upgrade. Well IMO if you want next level Stereo Mix which most AAA games are tune for, most definitely you need to upgrade to a DAC/Amp, like Mayflower Arc MK2, Fiio K5 Pro or a Schiit Magni + Modi and a $200 or above audiophile headphones. That will be a huge leap but expensive, yet worthy. i.e. Fiio K5 Pro + AKG K702 will give you an extraordinary immersive and wide open stage sound experience.

On Surround...
Soundblaster G6, has a pretty good DAC and the Surround mixes are better than MixAmp plus this device can drive hungry audiophile headphones BUT as owner of the SBXG6 I can tell you is a very buggy device, you can dig on the reddit site to see how problematic its firmware has been, the X7 is very versatile but its audio performance is mediocre for the price, so I stop recommend this device or any other from Soundblaster which at the end is support is dreadful. Notice I had been soundblaster user since the PCI128.

X3 seems to be more for someone who has a PC analog 7.1 sound system, and you are more like a headphone user.

The very best Surround I had, is the Sennheiser GSX1000 that is unbelievable and it seems the GSP600/500 are tune for it. Unfortunately is not compatible with consoles. You can make it work through a PC Audio Input / Output + Mixer arrangement.

Brave99Heart
As I think I explained before, the HD800s are not better than HD660S, this is not like phones. Every single audiophile Sennheiser has different tonality for different needs, HD800S are more open than HD660S and more detail in the high end, is something that you have to try.

Of course if you want to get the best of these cans you need a more suitable DAC/Amp, anything on the $200 - $400 usd, will do the job. THX 788/789 are great and a worthy investment if you want to hear something more besides videogames, where the sound source can be balanced and higher definition. A good high-end amp will never hurt. A high-end DAC is different story, for videogames (24/48000Hz) a $500+ DAC is overdoing it, money wasted.

Audio for live streaming is a complete different BIG topic and Microphones are as interesting and rich as a headphones, another attractive niche with a very steep slop to fall in to the rabbit hole easly, hehehe.

But in short, for live streaming any of these devices will work, they are only improving your headphone sound at the end of the chain. If you are using mixers, just plug the analog headphone output from the mixer to the input of your DAC/Amp and that's all.

What makes it complex is how you set your microphone (or microphones) and other audio sources on the broadcast gear to stream it to your viewers, what type of microphone is the best for streaming, which devices you need, when you need a mic interface or a mixer.

i.e.

My current audio streaming setup is:
(https://i.imgur.com/LLrfKzi.jpg)
TC Helicon GoXLR mixer + Neat King Bee + Mayflower Arc MK2 + Astro MixAmp -yeah, cable are a mess-

My minimalist setup is:

Phenyx Pro Mixer + Blue Ember + Mayflower Arc MK2 + Android Tablet (sound box)

I do switch to dynamic microphones specially when is raining or I had too much background noise. My top recommendation is the sE Electronics V7, shure SM7B is a timeless classic (just like the HD600) but you need a powerful preamp, a strong boom arm to be able to make your voice sound and feel as you were a guest on Joe Rogan Experience ;-), who turned this mic in to a trend and the majority of the popular streamers are using it.

Thanks Alan!

Further to your recommendations:

1. I think I'll stick with GSP 500 for a while as I just got it for few months
2. Yes I read from reddit that SBXG6 is quite buggy. I will not consider this. Thanks for reconfirming my understanding!
3. I read from your previous posts that although GSP 500 is a low impedance headphone but there's still noticeable difference driven with an amp. Mayflower arc MkII is a bit out of my budget. So i'm thinking if I should add an amp alongside with my Astro Mixamp Gen3 (for the convenience of adjusting chat mix) with budget below USD200. My key concern is whether it's worth to add the FiloK5 Pro? or the JDS Atom as I saw it's been mentioned quite frequently among gaming audiophiles?
4. If so, should I setup like this?

(https://i.imgur.com/rl5qEOV.jpeg)


Thanks in advance! Much appreciated!


Cheers,
Fury Panda
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:31 AM - 08/20/20
FuryPanda

1. Wise decision, your GSP 500 is great gaming headset, it should go well with the Astro MixAmp.

Quote
3. I read from your previous posts that although GSP 500 is a low impedance headphone but there's still noticeable difference driven with an amp. Mayflower arc MkII is a bit out of my budget. So i'm thinking if I should add an amp alongside with my Astro Mixamp Gen3 (for the convenience of adjusting chat mix) with budget below USD200. My key concern is whether it's worth to add the FiloK5 Pro? or the JDS Atom as I saw it's been mentioned quite frequently among gaming audiophiles?
Yes, GSP 500  is low impedance but don't get confuse, the Amp only amplifies the signal, the one that creates the sound is the DAC, GSP 500 doesn't need an amp, and a external amp doesn't makes a big difference (it might improve dynamic range aka "how much your hear"), a better DAC is what makes the difference (improves dynamic range more substantially and imaging, soundstage aka "how well the sound positioning and representation and how wide you can hear" ). Is like having a pianist, the DAC is the pianist seated on the piano. The Amp is the speakers that make it audible. Is not the same having playing the piano to the best local pianist, vs having Bach or Beethoven seated on that piano. A DAC has more impact specially on dynamic range, imaging and soundstage.

Astro MixAmp is tune for the A40 to sound decent (put it by itself and it will notice how dull are), and all the customs EQ are develop to archieve this with other Headphones.

Mica Origin O2 is a great DAC with decent Amp that will make your GSP500 sound better than MixAmp and something closer to the like K5 Pro. But if you can get the K5 Pro I will say make the stretch it will be worth it. Keep in mind the K5 Pro is a DAC and Amp.

Now, there is different route. You can go for the JDS Atom Amp (is only a Amp) and use it on your MixAmp, then when you have extra $ get the DAC, like JDS Atom DAC or schiit Modi or any other DAC. But I must insist, adding a Amp to a low impedance headset doesn't make a big difference, what does is the DAC.

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: FuryPanda on 07:22 AM - 08/20/20
Hi Alan,

Many thanks for your quick reply! Your Pianist metephor is just brilliant! ;)

Just want to confirm my understanding:

1. If I am going to get the Fiio K5 Pro, do I/should I use it together with the Mixamp Pro in order to get chat mix working? I notice there's no chat mix function on the Fiio K5 Pro. Does it pair well with the GSP 500?

2. If I am going to use the Fiio K5 Pro together with the MixAmp Pro, should the connection be like:
  i. Audio Output: PS4 --(Optical)--> Fiio K5 Pro --> MixAmp Pro --(splitter cable)--> GSP500
 ii. Chat: PS4 --(USB Cable)--> Mixamp Pro --(Splitter Cable)-->GSP500
iii. Mixamp set to neutral EQ

3. Would connecting Fiio K5 Pro to MixAmp Pro worsening the audio quality? As I remember you mentioned that although setting the EQ to neutral the MixAmp Pro will still "color" the sound in some way...

Again, much appreciate your advices.


Cheers,
Benny   

FuryPanda

1. Wise decision, your GSP 500 is great gaming headset, it should go well with the Astro MixAmp.

Quote
3. I read from your previous posts that although GSP 500 is a low impedance headphone but there's still noticeable difference driven with an amp. Mayflower arc MkII is a bit out of my budget. So i'm thinking if I should add an amp alongside with my Astro Mixamp Gen3 (for the convenience of adjusting chat mix) with budget below USD200. My key concern is whether it's worth to add the FiloK5 Pro? or the JDS Atom as I saw it's been mentioned quite frequently among gaming audiophiles?
Yes, GSP 500  is low impedance but don't get confuse, the Amp only amplifies the signal, the one that creates the sound is the DAC, GSP 500 doesn't need an amp, and a external amp doesn't makes a big difference (it might improve dynamic range aka "how much your hear"), a better DAC is what makes the difference (improves dynamic range more substantially and imaging, soundstage aka "how well the sound positioning and representation and how wide you can hear" ). Is like having a pianist, the DAC is the pianist seated on the piano. The Amp is the speakers that make it audible. Is not the same having playing the piano to the best local pianist, vs having Bach or Beethoven seated on that piano. A DAC has more impact specially on dynamic range, imaging and soundstage.

Astro MixAmp is tune for the A40 to sound decent (put it by itself and it will notice how dull are), and all the customs EQ are develop to archieve this with other Headphones.

Mica Origin O2 is a great DAC with decent Amp that will make your GSP500 sound better than MixAmp and something closer to the like K5 Pro. But if you can get the K5 Pro I will say make the stretch it will be worth it. Keep in mind the K5 Pro is a DAC and Amp.

Now, there is different route. You can go for the JDS Atom Amp (is only a Amp) and use it on your MixAmp, then when you have extra $ get the DAC, like JDS Atom DAC or schiit Modi or any other DAC. But I must insist, adding a Amp to a low impedance headset doesn't make a big difference, what does is the DAC.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:59 PM - 08/20/20
If you get the Fiio K5 Pro, then it should be your main DAC (via SPDIF) for best audio gaming performance. This implies that you will need something for your mic.

If you setup everything like this:

[MixAmp Headphone Output] -> Y Audio Splitter.
[Y Audio Splitter - Headphone Output] -> Ground loop noise isolator.
Ground loop noise isolator -> Y RCA to 3.5m adapter
Y RCA to 3.5m adapter -> Fiio K5 RCA Line in Input.
Fiio K5 Headphone Out -> (6.35 to 3.5mm adapter) Green 3.5mm jack of the GSP500

[Y Audio Splitter - Mic Output] -> the Pink Male 3.5mm jack of the GSP500
.

At the PS4. (same Astro MixAmp setup as usual)
PS4 SPDIF Out -> MixAmp Opt input.
Sound Settings.
Default: Optical SPDIF, 5.1 / Dolby bitstream

Audio Devices:
Astro MixAmp Input/Output
Audio: Chat Audio



Results:
You will get the Astro MixAmp headphone sound, surround, EQ with Chat Mix with an amplified signal so hungry high impedance headphones can be driven. GSP500 or any other low impedance headphone will not take advantage of this.

Cons:
Double Amplification, diminish sound quality. You are not using the best DAC that comes on the K5 Pro, its taking the lower audio signal interpreted by MixAmp DAC and Amplified. I do not recommend that setup.

You want the best pianist and author of the score on the seat, playing its music by memory, not reading a music sheet of its score altered by an other interpreter. Yeah is a handy analogy  ;)

This setup will introduce: detail loss, dynamic range loss and potentially introducing garbled decoding.

As you can tell by now, if you get the Fiio K5 Pro you should use it as your only DAC or give it raw direct audio input.


I know how handy is MixAmp Chat Mix knob, I loved it; it might the oddest feature the MixAmp has a built-in mixer, it takes the In-game Audio (via SPDIF) and the Chat Audio (via USB) convert to analog signal, mix it, then output to the headphones. Great to socialize with your friends and shut them the-F-up when playing serious.

I have many DMs on: how we can replicate MixAmp Chat mix with other devices?, it can be done.  8)

Specially for PS4, but we need an audio mixer, which it is an external device that allow us to take two or more audio signals and create one mixed, that outputs to our headphones and also can be changed on the fly.

I will expand on other post. If you are thinking on streaming or hearing music or your phone while playing, this might interest you.



Recommended Setup

PS4 SPDIF out connected directly on the Fiio K5 Pro SPDIF Input.

Next setup your PS4 like this:
Set Audio Settings to Default Optical / PCM Linear.
Audio: All Audio

In order to use your headset microphone, you will need either a USB soundcard -it can be your mixamp- and on the Audio Devices config, set Audio In to USB soundcard Mic.

Headset pink Mic Jack -> USB soundcard Mic input
If you use the MixAmp, connect your headset pink Mic Jack -> Y Audio Splitter Mic In. Let the Headphone splitter alone, optional ground loop isolator in between.

The Audio Chat Mix knob will not work  :(, but is worth it by the audio quality upgrade you get.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:09 PM - 08/20/20
There is another experimental thing that you can try in order to get Game/Chat control on PS4. I haven't because don't need, again is not pushing anything... Mayflower Arc Mk2 has this brilliant feature that allows you to mix an analog audio signal with a digital one, oddest like an unicorn!.

I noticed that if you set your PS4 Sound options to Default : HDMI.
On the Devices window (by holding PS) there is a Game - Voice Chat software slider available (once you are in a Party)

One thing you can try is:

Get an HDMI audio extractor, that will take the audio from your HDMI connector through a separate SPDIF out.
(https://www.markertek.com/productImage/alternate-2/hi-res/NB-HD-ADE.JPG)

Connect that SPDIF to SPDIF In of the Fiio K5 Pro.

Connect the Y Audio splitter to your DS4 controller

Connect headset pink mic jack to the Y Audio splitter Mic In.

This way you are tricking your PS4, you can "mix"  or control the game or chat audio by using PS4 slider.

With this method you can't use a external usb soundcard or mixamp because when you plug it, the PS4 Game/Chat slider will be disabled.

- I haven't try it, if some kind XIMmate has the tools and can do it for us, will be great.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: hegmannkris on 03:15 AM - 08/21/20
What you have shared is really helpful to me. Thank you. It will help me enjoy my sonnerie telephone (https://sonnerieportable.com/).
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: FuryPanda on 12:17 AM - 08/22/20
Thanks so much for your advices! Really appreciate it!
 :)


There is another experimental thing that you can try in order to get Game/Chat control on PS4. I haven't because don't need, again is not pushing anything... Mayflower Arc Mk2 has this brilliant feature that allows you to mix an analog audio signal with a digital one, oddest like an unicorn!.

I noticed that if you set your PS4 Sound options to Default : HDMI.
On the Devices window (by holding PS) there is a Game - Voice Chat software slider available (once you are in a Party)

One thing you can try is:

Get an HDMI audio extractor, that will take the audio from your HDMI connector through a separate SPDIF out.
(https://www.markertek.com/productImage/alternate-2/hi-res/NB-HD-ADE.JPG)

Connect that SPDIF to SPDIF In of the Fiio K5 Pro.

Connect the Y Audio splitter to your DS4 controller

Connect headset pink mic jack to the Y Audio splitter Mic In.

This way you are tricking your PS4, you can "mix"  or control the game or chat audio by using PS4 slider.

With this method you can't use a external usb soundcard or mixamp because when you plug it, the PS4 Game/Chat slider will be disabled.

- I haven't try it, if some kind XIMmate has the tools and can do it for us, will be great.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Aesir4l on 12:38 PM - 09/04/20
Hi, any recommended presets for sennheiser gsp 600 and mixamp pro?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: isidrojose on 12:19 PM - 09/17/20
Will the mayflower arc mk2 works on ps5? I read that the ps5 doesn't have optical  in.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:03 PM - 09/17/20
Will the mayflower arc mk2 works on ps5? I read that the ps5 doesn't have optical  in.
Yes, is a driveless broad compatibility audio device, it doesn't needs drivers like the @#$% Sound Blaster sells.

For PS, sony said the are going to keep the support for Open Audio Codec, devices for USB soundcards, this means MK2 will work via USB.

Now, for other consoles or lack of optical output, you can use the SPDIF, if you get a HDMI audio Extractor (image above) which will give you optical output for Arc optical in.

Next gen funtionality is supported, if there is an analog or digital audio output always will be a way to use based hardware DAC's.

That's why I keep saying buying a good DAC / Amp is safest and more longevity than buying a new Monitor where the support is still is all over the place.

Unfortunately, due COVID audio gear offering and production is running low.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: isidrojose on 07:36 PM - 09/17/20
Will the mayflower arc mk2 works on ps5? I read that the ps5 doesn't have optical  in.
Yes, is a driveless broad compatibility audio device, it doesn't needs drivers like the @#$% Sound Blaster sells.

For PS, sony said the are going to keep the support for Open Audio Codec, devices for USB soundcards, this means MK2 will work via USB.

Now, for other consoles or lack of optical output, you can use the SPDIF, if you get a HDMI audio Extractor (image above) which will give you optical output for Arc optical in.

Next gen funtionality is supported, if there is an analog or digital audio output always will be a way to use based hardware DAC's.

That's why I keep saying buying a good DAC / Amp is safest and more longevity than buying a new Monitor where the support is still is all over the place.

Unfortunately, due COVID audio gear offering and production is running low.

Thank you so much Allan! I'll definitely buy the arc mk. 2.. do I need the power adapter for console and PC?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Au1d Yin on 04:30 AM - 09/18/20
Hey Alan, have you heard anything about the Mayflower Arc Mk2 working with the new Xbox Series X ?
I know it will probably be ok with an hdmi converter, but wondered if Microsoft have changed their USB protocol so that we can now use usb for audio out.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Bagura32rus on 01:42 AM - 10/01/20
Hi, everyone! Could you please tell me a good heron and ears for Xbox series X, pubg and COD games! Sorry for the bad English.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: XboxWidow on 03:46 AM - 11/02/20
Hi there :)

Does anybody have the Zalias EQ Presets? They are no longer available from the first site, would greatly appreciate it. Thanks
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:40 AM - 11/13/20
I got an email from Tyler of Mayflower Electronics. Good News for Arc MK2 and Sony Console owners.

Playstation 5 IS FULLY COMPATIBLE with MAYFLOWER ARC MK2

No firmware required, just plug and play. Best Gaming DAC/Amp in the market IMO.

Use the USB connector and set PS Mode on the ARC.  8) ;D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Gameboy1990 on 01:13 AM - 11/23/20
Thanks for sharing. I will look into some of the suggestions. I've been educating myself on what the best headphones would be as I would like to give a pair as a Christmas gift. I also looked to information in german and came across this article that talks about what to look for in headsets. https://www.kaufberater.io/headset-test/ If you are interested you can easily put it in google translate or deepl. https://www.deepl.com/en/translator
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: EichmannCharity on 03:02 AM - 11/24/20
Here is a pretty detailed review of the product. Thank you for sharing. I can klingeltöne kostenlos downloaden (https://kostenloseklingeltone.de/) with it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Bagura32rus on 04:07 AM - 11/26/20
who will tell me a working amplifier or DAC for xbox X series, need good vacuum ears (plugs)?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: MisterWicked1 on 06:59 PM - 12/12/20
Alan chime in if you can my mind can't figure out how I can do this but I use a mk2 on a ps5 with quadcast mic with a hdmi audio extractor to optical in on mk2. So basically the mk2 I am not using the mic input at the moment.....I've been thinking about picking up a goxlr mini and a shure mv7....does your go xlr have a line out for the mic so I could hookup the shure to xlr use the mini to line out and then line in on the mk2. Iam wondering would that work?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:26 PM - 12/12/20
Hi MisterWicked1!  :)

If I understand, your setup is to get the best Audio on your Headphones (Arc MK2 Optical In) and a better Mic quality (Quadcast USB)

GoXLR/GoXLR Mini are not compatible with PS4/PS5. In order to use it, you need and Audio Interface compatible with Playstation as an intermediate that have a Audio In and Audio Out so you can communicate your PS with the GoXLR. A USB Sound card can do the trick.

Is going to be a cable mess, so embrace.

This is a rough diagram on how to make it work. On the lined square
(https://i.imgur.com/bZKTpWL.jpg)

Explained:
PS5 Only sees the USB Soundcard. The USB soundcard should be set as your Audio Device Out and Audio Mic on PS5 menu. The Headphone signal from the USB Soundcard will take the Audio into the GoXLR via Audio In so you can use it on your Streaming PC.

The USB Soundcard Mic will receive the Line Out signal from the GoXLR, where your XLR mic voice comes. Mic input is not like a Audio In input, you need to lower this signal that's why I suggest to use an inline volume controller, for better results.

Then at your Streaming PC on the GoXLR options you can route/select how to manage audio on your stream.
My Routing:
(https://i.imgur.com/PsNkwsb.jpg)
Broadcast Stream Mix is "What my Stream can hear".
OUTPUTS this are the Slider that you can change levels or mute on your GoXLR.
read INPUTS as "What I can put in the devices"

As you can see I want the MIC (XLR mic on GoXLR) to be present (tick icon) on:
+ My Headphones, to monitor my voice.
+ Broadcast Stream Mix, so my stream viewers can hear it.
+ Line Out, my voice goes to the Line Out so the USB sound card can hear it and use it on PS Chat.
+ Chat Mic, mute your mic for the Stream or your Console (so you can talk with your audience and not bother your friends on PS Chat party) or both.

As you can see, I don't have Music as Slider or Chat (Discord) and Console(SPDIF In).
I personally prefer to put the music on my Streaming PC, and manage its level on OBS. Also I have a special filter that allows me to "duck" audio, meaning the music sound clear and strong but... when I speak and my Mic Signal pops up, the Music level lowers down subtle fading so you can listen my voice while the music is nice in the background, once I stop talking music level goes up subtly, this is fancy sh1t I learned when I worked on a radio station.

I don't use Discord, I chat with PS Chat party.

Console Game doesn't have its Slider either because I'm not using the SPDIF, my game audio is going directly to HDMI to my Integrated Capture Card, same with music on OBS I manage the levels and add that fancy filter I told eariler (ducking). So my voice is present and clear and Music and Game Audio are ducking.

Ufff, that was a lot information, I hope I have not confused you.

GoXLR / GoXLR, requires a Streaming PC. Is pretty cool to have the sliders to manage your mic level, music, discord chat, and game audio, but in my case because I do music on my PC and chat on my PS, I only use the slider for Mic and the Voice Chat of PS.

If you don't have a Streaming PC or a good CPU for streaming or a nice GPU for encoding your streaming, if you want to do everything with your Playstation built-in Streaming Feature, you don't need GoXLR Mini, a USB Mixer compatible with PS will do the job to connect any XLR mic to your PS5, and manage your chat audio.

Phenyx Pro USB audio Mixer ($70 usd).
(https://images-na.ssl-images-amazon.com/images/I/61Py9zYBEKL._AC_SL1000_.jpg)

Microphone I recommend even though you have make your mid is sE Electronics V7, is a dynamic mic supercardiod that completely blocks keyboard strokes and don't need a sound treated room, it has very nice low end, sound similar than MV7 for $99, if you connected to GoXLR Mini or with Equalization via Software you can make it sound indistinguishable like the $500 shure SM7b.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: MisterWicked1 on 07:22 PM - 12/13/20
Makes sense to me, I had already ordered a goxlr mini out of the UK only place that has them in stock. And actually converted to us saved about 75.00 So that's on its way. I'll take your word you've never done me wrong in advice before and pick up that mic. Also do you any updates or changes to the arc mini coming? Beside the obvious removal of the mic.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 08:38 PM - 12/13/20
Makes sense to me, I had already ordered a goxlr mini out of the UK only place that has them in stock. And actually converted to us saved about 75.00 So that's on its way. I'll take your word you've never done me wrong in advice before and pick up that mic. Also do you any updates or changes to the arc mini coming? Beside the obvious removal of the mic.
Thanks for your trust :) I'm trying to help the community, audio gear can be very complicated and is flooded of snake oil, however I see this as an space where we can share our experiences, my opinion is only one more  ;).

Haven't seen what is new, besides to be a more portable and minimalist version. Audio wise is the same quality. I will be more interested on a Arc with an XLR mic input with phantom power, but I know can be a very expensive product to make and the mini being more modular makes sense.

I know, that AudioTechnica USB mics and Yetis are very popular on the streaming scheme. Condenser mics are very popular because are cheap to make also due its construction are very sensitive and even though picks ups sound better than dynamic, but for streaming Condenser mic my be very reveling they need special sound treatment and we are in our houses with a lot of echos, and noise that we can't control, AC units, dogs barking etc. A dynamic cardiod or supercardiod are way better to pick up only your voice and not the environment that's why these are used on live concerts.

Pro Dynamics mics like SM7b any studio grade are very expensive and if you are doing this as a hobby is truly overkill for your budget, most of these needs powerful preamps to be audible and this implies more expensive equipment.

For more info about mics check Podcastage videos Bandrew is very unbiased on his reviews
https://www.youtube.com/watch?v=3XjQYPIxP68

For expertise on mic, audio interface gear: https://www.youtube.com/user/JayKayRause
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: MisterWicked1 on 08:42 PM - 12/13/20
Yeah way back when the Xbox 360 days I used to stream, I stopped when all the consoles started coming out with build in capture cards. Iam currently remodeling part of the house and building a desk etc. So I been picking stuff here or there to start eventually again. Got a bunch of sound deadening foam for the walls already as well to try to kill some of the echos.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: DanielClem on 12:56 PM - 12/14/20
I got myself the Xbox Series X and have been enjoying it with the 2019 Astro Mixamp pro TR connected to Fidelio X2HRs.  I use dolby atmos app turned on and the amp dolby turned off by having the star icon highlighted. The X2s are my first headphones above the A40s that I have had for 6 months.  I do notice the sound is very fun and I enjoy playing with them but the positional audio is not always pin point definitely not to the point that it takes away from enjoyment, but I have been thinking of getting Sennheiser HD660S = I have more budget to try for a more expensive audio setup now. I'm not an audiophile or really critical kind of person I generally enjoy most things that I read people complain about, but wanted to have the option of better positional audio sometimes and have always wanted to have a Sennheiser headphone.

If I get the 660s (good choice you guys think?) will the mixamp be enough to power them?  If not what would be an appropriate amp to add to the mix? 

If I need an added amp would I use the Y splitter that came with the mixamp to the headphone jack and out the y splitter add the amp, then from the amp connect the 660s?  I appreciate all the discussions here and info I have learned a lot over the months when I found this thread :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:22 PM - 12/15/20
Yeah way back when the Xbox 360 days I used to stream, I stopped when all the consoles started coming out with build in capture cards. Iam currently remodeling part of the house and building a desk etc. So I been picking stuff here or there to start eventually again. Got a bunch of sound deadening foam for the walls already as well to try to kill some of the echos.
I would love to follow/subscribe please let me now if you have your channel running.  :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: MisterWicked1 on 12:31 PM - 12/15/20
Sure once I get things going I'll let you know
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:50 PM - 12/15/20
I got myself the Xbox Series X and have been enjoying it with the 2019 Astro Mixamp pro TR connected to Fidelio X2HRs.  I use dolby atmos app turned on and the amp dolby turned off by having the star icon highlighted. The X2s are my first headphones above the A40s that I have had for 6 months.  I do notice the sound is very fun and I enjoy playing with them but the positional audio is not always pin point definitely not to the point that it takes away from enjoyment, but I have been thinking of getting Sennheiser HD660S = I have more budget to try for a more expensive audio setup now. I'm not an audiophile or really critical kind of person I generally enjoy most things that I read people complain about, but wanted to have the option of better positional audio sometimes and have always wanted to have a Sennheiser headphone.

If I get the 660s (good choice you guys think?) will the mixamp be enough to power them?  If not what would be an appropriate amp to add to the mix? 

If I need an added amp would I use the Y splitter that came with the mixamp to the headphone jack and out the y splitter add the amp, then from the amp connect the 660s?  I appreciate all the discussions here and info I have learned a lot over the months when I found this thread :)

Hey DanielClem welcome!

Fidelio X2HRs is a pretty darn good headphone, with a great fun not overpowering bass. Those are 30Ohms so MixAmp can driving without an issue, amp is no needed yet recommended to get the best of its high definition neodymium drivers.

Before getting a HD660S I invite you to try your Fidelios on Stereo - no surround - with a Emperor Potara profile tune for them. You are going to feel it different, by loosing the reverb effect but an improved positional audio then you choose if want to try something different.

What you get by going for HD660S: less bass, more wide sound-stage (is like Field of View, Field of Sound?) and your mid-range will be totally different, very present. Mid-range is where the vocals are in music, friendlies callouts and enemy footsteps are on gaming, this sound cues are going to pop.

Another alternative very veeeery close to HD660S are the Senheisers HD58X Jubilee edition exclusive from Drop.com, these headphones uses the same drivers for only $150usd. I don't know if they are available at this moment. Check the reviews an you see are very popular and recommended for gaming. I hope some of our members who own a pair can chime in.

If you already make up your mind and want the best, HD660S are completely worthy as someone who is starting to level up its audio gear that will be a huge step up, and nice well rounded studio hi-res headphone. However these definitely requires amplification due its 150Ohms drivers.

Good news is now headphone amps are very affordable, used to be $500 for an entry level, now you can get an headphone amps for $100 with better performance. JDS Atom, Monoprice Liquid Spark, Schiit Magni, Objective2.

You are completely right, you need a Y splitter to take out the headphone jack, connect the headphone jack to the Audio In on your headphone amp. If your headphone amp has a 3.5mm input you only need a male to male 3.5mm extension, if your amp only has RCA inputs you need a male 3.5mm jack to male RCA Y cable adapter. Then you connect your headphones to the headphone amp. Set your MixAmp Volume to 12o'clock and control the volume of your headphones with your Amp knob.

I going to put this diagram here.
(https://i.imgur.com/cE5wvEm.jpg)

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: DanielClem on 09:03 PM - 12/15/20
Thank you for the awesome reply.  I have read this whole thread and it's how I came up with what I'm asking. I played Alien Isolation with the X2s and many other games the last few months and did try stereo and multiple settings and really noticed in stereo and mixamp that it was hard to get a good sense of how far behind me the sounds were coming from.  Ive noticed this a lot that the positional audio is typically good with X2s but especially behind me I have no sense of how far away something is.  It is not a huge deal I really love the fun sound of these headphones, but I would like to compliment the X2s with a headphone option that has better positional audio especially now that I have the cash to get really anything.  I really wish Xbox would allow some of the good DAC companies to get official compatibility like the astro mixamp. 

I am also curious if anyone has an opinion on the HD58x vs 660s as I've been watching some reviews and can't decide all things considered. I don't mind the extra cost as I plan to keep the X2s and the next choice for many years.

If I do pair the hd660s or ???? with a JDS atom I see you talking about the double amping effect with the astro mixamp would it be bad to a non-audiophile as I have no experience doing this or using any kind of amp really.  Again thanks for all the ideas and knowledge given here.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: thelastword on 12:34 AM - 12/16/20
This topic got me a new hobby!

Decided I wanted to try open back as well next to my GSP 600.
Got the DT 990 pro and the K701 to try now  ;D

Your ears will loved it, might hurt your wallet; but hey! I will gladly pay for anything that make me feel something -besides of the competitive advantage-.

Hi,

First off, thanks for all the great input and advice with choosing my audio gear  :)

Not sure if this is the correct thread to ask this I will give it a go..

To improve my sound for FPS gaming on a ps4, I acquired the SBX G6, with DT990Pro 250ohm + ModmicUni.
It works fine, but I think I have something setup wrong, as I dont notice much different when comparing the sound to a cheaper USB headset connected directly to my ps4.

The G6 is connected to the ps4 via optical in, and the usb for mic chat.
The high gain is turned on.

I have tried to setup the G6 in SB Connect2, with basic Stereo and with different sbx profiles.
Right now Im playing mostly Cod, so Ive been using the FPS or COD profile.

But still, its very hard to hear the direction of the sounds.

So I was wondering if anybody have any tips regarding the G6 and Ps4 ? :)

My pleasure, fortunately other members are contributing to this thread with his own valuable experience.

That's a pretty good audio setup, you should be able to have a noticeable improvement on your audio listening vs a cheap headphone.

First, make sure you set your game audio to Stereo, and the mix that give you the widest Dynamic Range or any binaural mix. Try Studio Reference or Dynamic Home Theater.

IMO SBXG6 should be used on Direct Mode (blinking led) when pairing it with audiophile grade headphones, any mix with "surround" will add a reverb effect that will hinder sound cues position. The Scout mode might not be a good idea when using "bright" headphones like DT990Pro which high treble can pierce your ears, if is amplified by the Scout Mode equalization.

In short: in-game widest Audio Dynamic Range setup + High Gain + Direct Mode on SBXG6, give it a try, those headphones are like a hound for footsteps.

...
Currently looking at the THX AAA 789 amp from drop. Seems this would be a nice toy for music as well. Can anyone recommend a dac to pair it with? And how would this work with connecting a mic? Currently use a modmic uni.[/size}

Being a worthy $400 USD Amp you go for a $300 or above DAC at minimum to really receive the performance you are paying for, not JDS Atom or Schiit Modi, something like EL DAC II at least.

BTW is on THX AAA 789 is on sale, right now.

Thanks heaps you all for sharing valuable info in this forum!

Alan, I read the whole thread and now I am trying to adjust my setup as per your suggestion above since I have the same arrangement (DT990 Pro and SBS G6)

I have only one issue, I connect SBX G6 to PC via USB and change to direct mode, then I get flashing ring on scout button as expected.

1) Even with direct mode, I still can choose between Stereo and 7.1. Your recommendation is Stereo, right?

2) Once I got direct mode selected with SBX G6 connected to my PC, I want to disconnect it and connect to my Ps4. Then I noticed the scout button ring which was flashing when connected to the PC, now became solid light. Does that mean direct mode DOES NOT work when SBX G6 connected to Ps4? Or is it just the lighting scheme that is bugged?

Thanks mate, really appreciate if you can come back to me.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: DanielClem on 07:08 AM - 12/16/20
Alan I have a question about your statement here as I will try to use those eqs tonight =

"Before getting a HD660S I invite you to try your Fidelios on Stereo - no surround - with a Emperor Potara profile tune for them. You are going to feel it different, by loosing the reverb effect but an improved positional audio then you choose if want to try something different."

I found his google drive and the presets for the X2s, but I have questions how to do.

In the atmos app I matched his EQ settings that he has for atmos, set to the star icon on mixamp and enabled that custom eq as the one working within atmos app with the first dot on top of the mixamp out of the four lit up.  Question = do I need to go into command center and set my first custom eq as flat 00000 across?  Or does this matter when in atmos app as I am confused when using the atmos app does it override anything that is set in command center for each of the four preset eqs there.  Thank you
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:10 PM - 12/16/20
If I do pair the hd660s or ???? with a JDS atom I see you talking about the double amping effect with the astro mixamp would it be bad to a non-audiophile as I have no experience doing this or using any kind of amp really...
For some one who doesn't have previous experience hearing from a HiRes DAC and Amp you will not notice the double amp effect and it will be OK. Then if you change the DAC for a HiRes and single Amp, you will realize what you were missing and definitely will notice the difference. Our hearing is very sensitive developing a "taste" for what you hear is not an audiophile snob thing... in fact hearing is very direct stimulation to our brain, 3 times faster than sight.

thelastword, hello  :)

Quote
1) Even with direct mode, I still can choose between Stereo and 7.1. Your recommendation is Stereo, right?
Just for hardcore FPS gaming and better positional audio allows better footsteps detection and other sound cues. That's how game devs record they audio tracks for a stereo system specifically headphones on a competitive scenario. For campaign immersive gaming I like some simulated surround but I do prefer binaural stereo audio (when available) is more engaging in my opinion.

Quote from: DanielClem
Quote
2) Once I got direct mode selected with SBX G6 connected to my PC, I want to disconnect it and connect to my Ps4. Then I noticed the scout button ring which was flashing when connected to the PC, now became solid light. Does that mean direct mode DOES NOT work when SBX G6 connected to Ps4? Or is it just the lighting scheme that is bugged?

Thanks mate, really appreciate if you can come back to me.
Yeah you are right, is bugged heheh. It depends on the Firmware version you have on your device: if you connect G6 on PS4 and have a solid light ring on SBX, that means Surround or EQ profile is active, if you hold the SBX button for 4 seconds it will turn off, meaning Direct Mode is active.

In the atmos app I matched his EQ settings that he has for atmos, set to the star icon on mixamp and enabled that custom eq as the one working within atmos app with the first dot on top of the mixamp out of the four lit up.  Question = do I need to go into command center and set my first custom eq as flat 00000 across?  Or does this matter when in atmos app as I am confused when using the atmos app does it override anything that is set in command center for each of the four preset eqs there.  Thank you
Sorry have no experience with using his Atmos EQ for a Atmos system, but this is how his workflow works.
He creates MixAmps EQ's (gaming, natural audio, music, atmos, etc) for a specific headphones, so you tune or set the Command Center and is there where you have to set Potara's EQ's on the small parametric EQ(sliders). Once you did that, you are telling to the MixAmp, "hey you have these headphones connected(X2), play it like this (EQ) so the it matches the source sound signal". If Emperor specifies that you have to turn off Dolby, do it, if not it will add a unnecessary reverb effect.

MixAmp is a "symbiotic" DAC , like if it was built-in inside of the A40 Headphones (kind of is with the wireless models), they are meant to be together and MixAmp compensate the lousy performance of A40 with equalization, making sound better. When we are using different headphones, through EQ we are telling the MixAmp "hey you are no using those crappy cans, play this frequencies like this" so it matches for studio headphones performance. The best option is neutral stand-alone DAC who doesn't depends of EQ to play any pair of headphones, and that's where audiophile, studio DAC's comes to play.

But MixAmp Chat/Game mix is so useful and nice, ¿right? I mean it! hehe love play with my friends but sometimes someone is eating popcorn or chewing gum when we are full tryhard attacking an objective, is nice to have a very polite way to shut up.  ;) I still use mine, is a very important device on my streaming audio chain.

I invite you to ask Emperor on his Discord, he is a very kind and cool guy he will explain you better, just be patient he gets a lot of questions.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: thelastword on 04:25 PM - 12/16/20
If I do pair the hd660s or ???? with a JDS atom I see you talking about the double amping effect with the astro mixamp would it be bad to a non-audiophile as I have no experience doing this or using any kind of amp really...
For some one who doesn't have previous experience hearing from a HiRes DAC and Amp you will not notice the double amp effect and it will be OK. Then if you change the DAC for a HiRes and single Amp, you will realize what you were missing and definitely will notice the difference. Our hearing is very sensitive developing a "taste" for what you hear is not an audiophile snob thing... in fact hearing is very direct stimulation to our brain, 3 times faster than sight.

thelastword, hello  :)

Quote
1) Even with direct mode, I still can choose between Stereo and 7.1. Your recommendation is Stereo, right?
Just for hardcore FPS gaming and better positional audio allows better footsteps detection and other sound cues. That's how game devs record they audio tracks for a stereo system specifically headphones on a competitive scenario. For campaign immersive gaming I like some simulated surround but I do prefer binaural stereo audio (when available) is more engaging in my opinion.

Quote from: DanielClem
Quote
2) Once I got direct mode selected with SBX G6 connected to my PC, I want to disconnect it and connect to my Ps4. Then I noticed the scout button ring which was flashing when connected to the PC, now became solid light. Does that mean direct mode DOES NOT work when SBX G6 connected to Ps4? Or is it just the lighting scheme that is bugged?

Thanks mate, really appreciate if you can come back to me.
Yeah you are right, is bugged heheh. It depends on the Firmware version you have on your device: if you connect G6 on PS4 and have a solid light ring on SBX, that means Surround or EQ profile is active, if you hold the SBX button for 4 seconds it will turn off, meaning Direct Mode is active.

In the atmos app I matched his EQ settings that he has for atmos, set to the star icon on mixamp and enabled that custom eq as the one working within atmos app with the first dot on top of the mixamp out of the four lit up.  Question = do I need to go into command center and set my first custom eq as flat 00000 across?  Or does this matter when in atmos app as I am confused when using the atmos app does it override anything that is set in command center for each of the four preset eqs there.  Thank you

Thanks for quick response mate!
Regarding item 2 above, I recently updated my SBX G6 to the latest firmware, so i reckon it should be fine. Tonight I will try to hold the SBX button for 4 seconds as mentioned to get direct mode on Ps4. I will report back if that works as intended.
I think I tried to hold the SCOUT mode button, but I didn't manage to get all lights off when connected to the Ps4 this way. So I believe I was pushing the wrong button :)

Anyway, I still using optical cable, not USB only, and a mod mic connected to the SBX G6 as well. Is this arrangement fine to get direct mode for competitive FPS gaming.

Thanks a lot!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: JamesFPS on 12:04 PM - 12/18/20
Hey alanmcgregor ! I hope you're doing well :)

So I have my Xbox Series X arriving in a few days but I think I find myself in a bit of a pickle regarding audio!

My current setup on PS4 is: Topping D30 DAC, JDS Labs Atom Amp, Blue Yeti Mic and DT990 Pro. This is all connected using optical for the DAC and Amp and USB for the mic.

Now with XSX, there is no optical option but I've also come to the conclusion that Xbox are not even that flexible with third party audio options either. Eg. My mic likely won't work plugged in via USB(?)

So with my equipment in mind, what solutions do you think I have? My monitor does not have an optical connection. I have heard about hdmi optical splitters, but I'd hate to use this if it means it will compromise things such as the ability to achieve 120fps.

If the hdmi optical splitter/audio extractor meant that it would cause side problems such as inability to reach top frames per second, or some lag - I would much rather avoid it completely and just buy new equipment that would work with XSX

FYI my monitor is AOC 24g2u 1080p 144hz hdmi 1.4 with freesync capabilities and as far I understand the hdmi 1.4 /freesync capabilities means I can play games at up to 120fps with 1080p.

It almost seems as if I might be forced to buy an Xbox licenced mixamp such as Astro mixamp and a new headset such as Sennheiser GSP 500 in order to have top audio with the new console.

I'd really appreciate your thoughts.

Best regards
JamesFPS
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: misdah on 12:18 PM - 12/18/20
@JamesFPS, with a proper splitter you can still run the 120 FPS in 1080p and even 1440p.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: JamesFPS on 12:23 PM - 12/18/20
Yo @misdah! Thx for the comment - well that certainly sounds encouraging then!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: DanielClem on 07:58 PM - 12/18/20
Alan thank you for the replies.  I did figure out how to play with the EQ settings you suggested from Emperor so thank you for stearing me to that.  Sounds better I feel like than the default Atmos selections.  I still don't have the precision directional accurancy/separation that I would desire.  I have been reading reviews about the pc38x, 660s and others.  If you think that the headphones with the setup discussed before will make that difference in this aspect I think I will go for the hd660s to be a compliment to my X2s if it will make a significant difference.

thelastword thats what I am running on XSX is a astro mixamp and X2s using the atmos app and have been playing around with the EQ settings.  I've never really had hi fi equipment before so I probably don't know any better but I think it does sound pretty good.  It would be nice to have the option to have high end equipment hooked to the XSX console.  I really want to have a shot at the best experience as a console player which is why I have been inquiring about better headphones here.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:55 PM - 12/19/20
Hey alanmcgregor ! I hope you're doing well :)

So I have my Xbox Series X arriving in a few days but I think I find myself in a bit of a pickle regarding audio!

My current setup on PS4 is: Topping D30 DAC, JDS Labs Atom Amp, Blue Yeti Mic and DT990 Pro. This is all connected using optical for the DAC and Amp and USB for the mic.

Now with XSX, there is no optical option but I've also come to the conclusion that Xbox are not even that flexible with third party audio options either. Eg. My mic likely won't work plugged in via USB(?)

So with my equipment in mind, what solutions do you think I have? My monitor does not have an optical connection. I have heard about hdmi optical splitters, but I'd hate to use this if it means it will compromise things such as the ability to achieve 120fps.

If the hdmi optical splitter/audio extractor meant that it would cause side problems such as inability to reach top frames per second, or some lag - I would much rather avoid it completely and just buy new equipment that would work with XSX

FYI my monitor is AOC 24g2u 1080p 144hz hdmi 1.4 with freesync capabilities and as far I understand the hdmi 1.4 /freesync capabilities means I can play games at up to 120fps with 1080p.

It almost seems as if I might be forced to buy an Xbox licenced mixamp such as Astro mixamp and a new headset such as Sennheiser GSP 500 in order to have top audio with the new console.

I'd really appreciate your thoughts.

Best regards
JamesFPS
Hey JamesFPS welcome!  :)
Lucky guy I can't get my hands on a XBSX I will wait for next year I guess.

You have a really nice audio setup, congrats!. Exactly just like misdah put it, you need a proper splitter or extractor.

SPDIF Audio Extractors doesn't add input lag at all, they are only cables routed in to a different format, takes out the digital audio signal from the HDMI and put it on SPDIF (USB is another way to pass digital audio). Digital video signal is passed through, you only concern on this should be how? which format outputs.

Ideally for a device that outputs HDMI 2.1 having a HDMI 2.1 Audio Extractor should be the best match. Currently there are only HDMI 2.0 which does 1080p / 144Hz and 4K / 60Hz.

HDMI 2.1 does 4K /120Hz, I doubt current gen can do that on AAA games, and that's why mainstream audio extractors are settled to 2.0b, some important devs are acknowledging 4k/60Hz steady it will be the goal for "performance mode" on most games, you wonder why XBSX and PS5 went for HDMI 2.1 then? for 8K playback.

For 1080p at 120Hz you need a monitor with a HDMI 2.0a or HDMI 2.0b input. Unfortunately yoursr is HDMI 1.4 it can do 1080p at 120Hz only via Display Port. If you want to keep the monitor, get either an active cable Display Port 1.2 to HDMI 2.0 or and an adapter, both are transparent.


Now for your Blue Yeti Mic.

Microsoft Xbox has a closed audio ecosystem compare to Playstation where is compatible with a wide variety of USB Audio Codec, that's why Blue Yeti works directly with PS4/PS5 via USB same as almost any USB sound card.

In order to make your incompatible Blue Yeti USB Mic work on Xbox Series X, you will need a device that works with Xbox Series X and gives you: Mic Input then feed this input with your Yeti Blue output signal(your voice) coming from mic's headphone jack, mic requires to be connected USB for power.

That's how was done on XB1X, put the headset adapter, use a Mic/Headphone Y splitter connect the mic input from the adapter to the Blue Yeti Mic Headset output using a 3.5 male-to-male extension, connect the Yeti's USB to the console for power, control levels at the console audio menu.

Not entirely sure if the Official Stereo Headset Adapter(the one goes under the controller) is compatible for XBSX (it should be according Microsoft). MixAmps does.

Official Headset Adapter for Xbox Consoles
(https://images-na.ssl-images-amazon.com/images/I/51jc-wFZVaL._AC_SL1000_.jpg)

Keep in mind: if you are using your Blue Yeti Mic for streaming broadcasting your voice to your viewers only, then you don't need to be working on the Xbox Console, connect the blue mic USB to your streaming computer. However if youe you are using the mic to talk with your team on Xbox then, you need the adapter.

Hope it helps!


DanielClem
Yeah I agree with thelastword get the amp get the HD660S and enjoy. I can't make the same recommendation to JamesFPS or any other fella who has tried/delighted decent audiophile DAC. But being completely honest, I have to say in order to get the best audio experience on a better headphones, you need an equally good DAC/Amp and MixAmp isn't, far from it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:20 PM - 12/19/20
Quickly, on messages often ask me on how can I choose a good DAC, what values or numbers should you pay attention.

20Hz to 20K Hz is what human hearing can hear, so all the DAC's makes you know about this.

Some gaming audio gear claims 5Hz to 56K Hz, - are you a dog or something? is just marketing BS.

THD measurements leads to good sound? - less is better?
THD stands for Total Harmonic Distortion, is an indicator on how something sounds how well is represent or reproduce, uses a value express on %, anything below 10% is accepted, 1% or less is desired, most high performance DAC's goes 0.0X or lower.

So less THD % is better, yes and now... honestly you have to hear it.

Analogy: imagine you have a Denzel Washington in a room with two voice impersonators, both sounds like Denzel but with differences. Maybe one by measuraments is more accurated than Denzels voice but the other one has a more funny impression.

Denzel Washington voice is the Sound.

The Total Harmonic Distortion on this weird analogy is each impersonators particular voice cords and mouth and how their voice came out. The are distorted, no 100% identical to Denzel.

Again 10% or less is accurated for all of us. Going lower in numbers is better, but you might like how a more distorted representation sounds.

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: JamesFPS on 04:46 PM - 12/19/20
Hey alanmcgregor ! I hope you're doing well :)

So I have my Xbox Series X arriving in a few days but I think I find myself in a bit of a pickle regarding audio!

My current setup on PS4 is: Topping D30 DAC, JDS Labs Atom Amp, Blue Yeti Mic and DT990 Pro. This is all connected using optical for the DAC and Amp and USB for the mic.

Now with XSX, there is no optical option but I've also come to the conclusion that Xbox are not even that flexible with third party audio options either. Eg. My mic likely won't work plugged in via USB(?)

So with my equipment in mind, what solutions do you think I have? My monitor does not have an optical connection. I have heard about hdmi optical splitters, but I'd hate to use this if it means it will compromise things such as the ability to achieve 120fps.

If the hdmi optical splitter/audio extractor meant that it would cause side problems such as inability to reach top frames per second, or some lag - I would much rather avoid it completely and just buy new equipment that would work with XSX

FYI my monitor is AOC 24g2u 1080p 144hz hdmi 1.4 with freesync capabilities and as far I understand the hdmi 1.4 /freesync capabilities means I can play games at up to 120fps with 1080p.

It almost seems as if I might be forced to buy an Xbox licenced mixamp such as Astro mixamp and a new headset such as Sennheiser GSP 500 in order to have top audio with the new console.

I'd really appreciate your thoughts.

Best regards
JamesFPS
Hey JamesFPS welcome!  :)
Lucky guy I can't get my hands on a XBSX I will wait for next year I guess.

You have a really nice audio setup, congrats!. Exactly just like misdah put it, you need a proper splitter or extractor.

SPDIF Audio Extractors doesn't add input lag at all, they are only cables routed in to a different format, takes out the digital audio signal from the HDMI and put it on SPDIF (USB is another way to pass digital audio). Digital video signal is passed through, you only concern on this should be how? which format outputs.

Ideally for a device that outputs HDMI 2.1 having a HDMI 2.1 Audio Extractor should be the best match. Currently there are only HDMI 2.0 which does 1080p / 144Hz and 4K / 60Hz.

HDMI 2.1 does 4K /120Hz, I doubt current gen can do that on AAA games, and that's why mainstream audio extractors are settled to 2.0b, some important devs are acknowledging 4k/60Hz steady it will be the goal for "performance mode" on most games, you wonder why XBSX and PS5 went for HDMI 2.1 then? for 8K playback.

For 1080p at 120Hz you need a monitor with a HDMI 2.0a or HDMI 2.0b input. Unfortunately yoursr is HDMI 1.4 it can do 1080p at 120Hz only via Display Port. If you want to keep the monitor, get either an active cable Display Port 1.2 to HDMI 2.0 or and an adapter, both are transparent.


Now for your Blue Yeti Mic.

Microsoft Xbox has a closed audio ecosystem compare to Playstation where is compatible with a wide variety of USB Audio Codec, that's why Blue Yeti works directly with PS4/PS5 via USB same as almost any USB sound card.

In order to make your incompatible Blue Yeti USB Mic work on Xbox Series X, you will need a device that works with Xbox Series X and gives you: Mic Input then feed this input with your Yeti Blue output signal(your voice) coming from mic's headphone jack, mic requires to be connected USB for power.

That's how was done on XB1X, put the headset adapter, use a Mic/Headphone Y splitter connect the mic input from the adapter to the Blue Yeti Mic Headset output using a 3.5 male-to-male extension, connect the Yeti's USB to the console for power, control levels at the console audio menu.

Not entirely sure if the Official Stereo Headset Adapter(the one goes under the controller) is compatible for XBSX (it should be according Microsoft). MixAmps does.

Official Headset Adapter for Xbox Consoles
(https://images-na.ssl-images-amazon.com/images/I/51jc-wFZVaL._AC_SL1000_.jpg)

Keep in mind: if you are using your Blue Yeti Mic for streaming broadcasting your voice to your viewers only, then you don't need to be working on the Xbox Console, connect the blue mic USB to your streaming computer. However if youe you are using the mic to talk with your team on Xbox then, you need the adapter.

Hope it helps!


DanielClem
Yeah I agree with thelastword get the amp get the HD660S and enjoy. I can't make the same recommendation to JamesFPS or any other fella who has tried/delighted decent audiophile DAC. But being completely honest, I have to say in order to get the best audio experience on a better headphones, you need an equally good DAC/Amp and MixAmp isn't, far from it.

Hey, really appreciate your reply!

I have to be honest, I must say its far from ideal the steps we have to take to get our favourite audio equipment to work :(

I also did a little research since my initial post and I've decided for simplicity to use my current DAC and Amp for PC and to purchase the Astro mixamp and Sennheiser GSP 500. This should allow me to have at least somewhat close audio quality as before and cut the corners of the extra wires and having to search for headset adapters etc. I'm actually more excited about this new setup as the mixamp seems interesting and more tailored for gaming.

By the way - regarding 120fps 1080p using HDMI 1.4, I feel there's a bit of confusion regarding this. So my monitor manufacturer confirmed to me that I can get 120fps via HDMI 1.4 on 1080p, and I currently have the monitor hooked up to my pc via 1.4 HDMI and I am able to set it to 120 hz via advanced display settings on Windows. (I also have a frame counter that clearly shows me 120 when activated using the mentioned connection)

I found this video really helpful regarding this: https://youtu.be/x3ahOGMlBR0

My XSX arrives tomorrow so I will be able to confirm if I can get 120hz 1080p via hdmi 1.4 and will update here.

Best regards
JamesFPS
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: d1sable on 08:50 PM - 12/19/20
Of any of you fine people could help i would be very thankful.

I have astro a40 tr mix amp, think gen 3 as its black but not with the double dial.

Works perfectly on ps4 using optical cable

I just got a series X which has no optical cable.

And now i have no sound at all

Folllowed guides online but nothing.

The below link says something about an update that will help however when i plug my amp into pc and go to the command centre there is no firmware update to get.

https://blog.astrogaming.com/2020/09/xbox-series-x-and-playstation-5-compatibility/

Very frustrating coz now i cant play
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: The prodigy on 09:21 PM - 12/19/20
I have astro a40 tr mix amp, think gen 3 as its black but not with the double dial.

I'm pretty sure the PS4 version won't work with any Xbox.   This has always been the case for Astros.

https://www.astrogaming.com/en-gb/products/mixamps/mixamp-tr-gen-3.html

If you check on there site it says so right above "Buy Now"   :-\
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 09:35 PM - 12/19/20
Hey, really appreciate your reply!

I have to be honest, I must say its far from ideal the steps we have to take to get our favourite audio equipment to work :(

I also did a little research since my initial post and I've decided for simplicity to use my current DAC and Amp for PC and to purchase the Astro mixamp and Sennheiser GSP 500. This should allow me to have at least somewhat close audio quality as before and cut the corners of the extra wires and having to search for headset adapters etc. I'm actually more excited about this new setup as the mixamp seems interesting and more tailored for gaming.

By the way - regarding 120fps 1080p using HDMI 1.4, I feel there's a bit of confusion regarding this. So my monitor manufacturer confirmed to me that I can get 120fps via HDMI 1.4 on 1080p, and I currently have the monitor hooked up to my pc via 1.4 HDMI and I am able to set it to 120 hz via advanced display settings on Windows. (I also have a frame counter that clearly shows me 120 when activated using the mentioned connection)

I found this video really helpful regarding this: https://youtu.be/x3ahOGMlBR0

My XSX arrives tomorrow so I will be able to confirm if I can get 120hz 1080p via hdmi 1.4 and will update here.

Best regards
JamesFPS

No problem! , well if you monitor maker told you and you can see it work at 120Hz then is one of those rare 1080p 120Hz HDMI implementations, with a lower color palette and bandwidth.

See back in the day HDMI 1.4 had many quirks like chromatic aberrations, jitter/stuttering while running above 60Hz some needed to turn off digital audio from HDMI in order to work properly. Pretty fast HDMI 1.4b introduced some fixes for it. When HDMI forum approved the 2.0 standard all monitor makers just move on to the update.

Something similar is happening right know with 4K at 120Hz being the edge of the technology... it has been a lot of issues with AV receivers and TV's on the market. That's quite severe, I mean expending $1000 for an entry home theater or mor for a good TV and it doesn't work with your console. Early adoption... is not recommended, waiting is a wise move.

I feel you, cable mess is a hindrance i preffer to use my Arc MK2 on USB mode only with a Single cable Headset Audio Technica ATH-ADG1X one single cable for everything. My Streaming setup is not for OCD persons, ton of wiring but tons of options and control.

Do what ever works for you, but you might endup going back to your Topping DT990 Pro, going GSP500 and mixamp is going backwards, just saying. And "gaming" intended in audio refers to add a ton of bass for explosions and highs, instead of wide sound-stage, precise sound imaging and positioning.

Mr d1sable! in top 3 XIM player in my book.

If your MixAmp is Gen 3 but for PS4, it won't work with XBSX the one the links refers is compatible is for Gen 3 for XB1.

Only the first models for MixAmp was compatible with PC, PS3/4 and XB1 it has a slider selector.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: misdah on 03:34 AM - 12/20/20
Of any of you fine people could help i would be very thankful.

I have astro a40 tr mix amp, think gen 3 as its black but not with the double dial.

Works perfectly on ps4 using optical cable

I just got a series X which has no optical cable.

And now i have no sound at all

Folllowed guides online but nothing.

The below link says something about an update that will help however when i plug my amp into pc and go to the command centre there is no firmware update to get.

https://blog.astrogaming.com/2020/09/xbox-series-x-and-playstation-5-compatibility/

Very frustrating coz now i cant play

I may be wrong, but my understanding was here in order to make an astro headset work on both console brands you need to have a second base station applicable for your second console. This is so stupid, but seems there is no other way with an astro.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: d1sable on 04:13 AM - 12/20/20
Thank you guys, well thats that then.

More expense!

Before i order an xbox astro mix amp then

Is there a better alternative to spend my money on?

Oh and thanks McGregor 😊  very kind
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Od1n on 05:53 AM - 12/20/20
Can you not just get an optical extractor and use the mixamp via the optical out?
Right now theres no all in one solution available since the consoles are so new and no audio manufacturer has a fitting product yet. Some old gen devices work but when buying a new product i kind of always want the latest tech to be supported.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: JamesFPS on 05:03 PM - 12/20/20
Hey, really appreciate your reply!

I have to be honest, I must say its far from ideal the steps we have to take to get our favourite audio equipment to work :(

I also did a little research since my initial post and I've decided for simplicity to use my current DAC and Amp for PC and to purchase the Astro mixamp and Sennheiser GSP 500. This should allow me to have at least somewhat close audio quality as before and cut the corners of the extra wires and having to search for headset adapters etc. I'm actually more excited about this new setup as the mixamp seems interesting and more tailored for gaming.

By the way - regarding 120fps 1080p using HDMI 1.4, I feel there's a bit of confusion regarding this. So my monitor manufacturer confirmed to me that I can get 120fps via HDMI 1.4 on 1080p, and I currently have the monitor hooked up to my pc via 1.4 HDMI and I am able to set it to 120 hz via advanced display settings on Windows. (I also have a frame counter that clearly shows me 120 when activated using the mentioned connection)

I found this video really helpful regarding this: https://youtu.be/x3ahOGMlBR0

My XSX arrives tomorrow so I will be able to confirm if I can get 120hz 1080p via hdmi 1.4 and will update here.

Best regards
JamesFPS

No problem! , well if you monitor maker told you and you can see it work at 120Hz then is one of those rare 1080p 120Hz HDMI implementations, with a lower color palette and bandwidth.

See back in the day HDMI 1.4 had many quirks like chromatic aberrations, jitter/stuttering while running above 60Hz some needed to turn off digital audio from HDMI in order to work properly. Pretty fast HDMI 1.4b introduced some fixes for it. When HDMI forum approved the 2.0 standard all monitor makers just move on to the update.

Something similar is happening right know with 4K at 120Hz being the edge of the technology... it has been a lot of issues with AV receivers and TV's on the market. That's quite severe, I mean expending $1000 for an entry home theater or mor for a good TV and it doesn't work with your console. Early adoption... is not recommended, waiting is a wise move.

I feel you, cable mess is a hindrance i preffer to use my Arc MK2 on USB mode only with a Single cable Headset Audio Technica ATH-ADG1X one single cable for everything. My Streaming setup is not for OCD persons, ton of wiring but tons of options and control.

Do what ever works for you, but you might endup going back to your Topping DT990 Pro, going GSP500 and mixamp is going backwards, just saying. And "gaming" intended in audio refers to add a ton of bass for explosions and highs, instead of wide sound-stage, precise sound imaging and positioning.

Mr d1sable! in top 3 XIM player in my book.

If your MixAmp is Gen 3 but for PS4, it won't work with XBSX the one the links refers is compatible is for Gen 3 for XB1.

Only the first models for MixAmp was compatible with PC, PS3/4 and XB1 it has a slider selector.

Hi Alanmcgregor, I agree with you, it would be a shame to downgrade to gsp 500 and mixamp so I'm going to try out the method suggested with dac amp + blue yeti and see how it works out.

BTW can confirm that XSX running at 120fps via HDMI 1.4 with my monitor :)

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:39 PM - 12/20/20
Quote
BTW can confirm that XSX running at 120fps via HDMI 1.4 with my monitor

Thanks for share Od1n!

:) man I think Microsoft really made his homework this gen, and they truly believe on gamers prefer high fps in games than resolution. Playstation, they can't even enable VRR yet and the lack of 1440p is so annoying.

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: misdah on 07:45 PM - 12/20/20
Quote
BTW can confirm that XSX running at 120fps via HDMI 1.4 with my monitor

Thanks for share Od1n!

:) man I think Microsoft really made his homework this gen, and they truly believe on gamers prefer high fps in games than resolution. Playstation, they can't even enable VRR yet and the lack of 1440p is so annoying.

it would be really perfect if they would have kept the optical output...makes a lot of gear unusable or with negatively impacted use...hdmi audio extractor is not a good solution to overcome this ...other than that it's really awesome
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: mickyg77 on 10:12 PM - 12/20/20
Hi Alan,

I got some advice from you quite a while back when I was on ps4. I got an xbox series x now and I'm kind of retarded and am wondering if I can get a quick rundown of how I need to setup my audio gear.

I have a mayflower ARC amp/DAC and a Sennheiser GSP 600 headset. Is this compatiable. Any downsides?

Oh ya and I have a benq ex2510 monitor if that makes a difference.

Thanks!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:10 PM - 12/21/20
Is there a better alternative to spend my money on?
Oh yeah, but I need to ask you first
- budget?
- Which headphones/Headset you have already?
- Is it Chat/Mix knob very important for you?

First, Must Have:
Official Headset Adapter for Xbox Consoles
(https://images-na.ssl-images-amazon.com/images/I/51jc-wFZVaL._AC_SL1000_.jpg)
or
Turtle Beach Headset Audio Controller Plus for Xbox Series X|S & Xbox One
(https://images-na.ssl-images-amazon.com/images/I/81Tum1HN%2BpL._SL1500_.jpg)

Y Mic/Headphone Splitter CTIA complaint
(https://images-na.ssl-images-amazon.com/images/I/51AcVHDizKL._AC_SL1000_.jpg)

This two gadgets it will allow you to connect almost any headset, studio headphone and HiRes audio gear DAC and Amp to your XBox Series S/X.

Optional for better in-game sound quality: HDMI Audio Extractor.

Devices recommended Budget to best bang per buck to high performance:
1. Fiio K5 Pro, it's DAC/Amp is way better than MixAmp or SoundBlaster X G6, substantial improvement that you will notice $150 usd. HiRes Stereo, there isn't surround mixes but its stereo imaging is much much better for locate sound cues, very directional. Very powerful it can power any studio audiophile headphone you can throw at it.

2. Sound BlasterX G6. Even though its sound quality is not at the level of Fiio K5 Pro it offers surround mix

3. Mayflower Arc MK2. Another DAC/Amp, the power of the Fiio with Mic In and Aux Audio In, and better DAC sound reproduction than any of above. It sounds like a $400 DAC and clean like a $300 Amp for $260.

Until this point we were talking on DAC/Amp devices, two in one, but the best option is to have a DAC separated for the Amp, and this is what is called Stacking, put one unit over the other, you can get DACs for $100 and Amps for over $100.

Starter Budget, around: $220 usd
JDS Labs Atom DAC + JDS Labs Atom Amp or Monoprice Liquid Spark.

SweetSpot for gaming, above average for music listening:
JDS Labs Atom El DAC II + JDS Labs Atom Amp or Monoprice Liquid Spark
DAC Topping D30 + Amp: JDS Labs Atom or Monoprice Liquid Spark

Audiophile Grade:
JDS EL Element II, Topping High End line + THX AAA Amp, etc.

Now the ones on Green Teal, are such an improve on gaming, combined with a good Headphones like DT990Pro, HD600, or Phidelios X2, AKG K701, these... setting your game on Stereo / Wide Dynamic Range, I'm not exaggerating this ones right here are the closest you can get to have legit Wall-hacks, you can hear enemies position accurately, how far they are, if they are coming up, behind, sides and even the moment when they are about to turn around the corner.

For a single campaign AAA game with that supports Enhanced Stereo or Binaural Mix, it will be the best immersive experience that can compete with a true $1500 usd or above Home Theater 5.1.2 Dolby Atmos Speaker System.

The Orange letters are audio experiences that are overdoing it for console gaming, you shouldn't spent on these if you are only using for gaming. Those can work for gaming yes, but also music and video content production/mix is like getting a 8K display to play nintendo switch titles. ::)

Now, HiRes Audio is something that I strongly encourage any gamer to try at some point, but I'm aware that can be expensive but man it gives you a new gaming experience, why we spent lots of money on expensive TV's or Displays and neglect audio, or get scam by the "gaming audio" crap the industry sells to us, that can be near expensive and not even close on performance.

Anyways, but I know sometimes is easy to just stay on a familiar ground, and messy cables is an hindrance. If you want to save some money and keep using MixAmp which you are familiar with, get the MixAmp unit for Xbox consoles, only the DAC, you can find it from $140 usd, but I can't say the audio experience deserve a green teal font color.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:18 PM - 12/21/20
Hi Alan,

I got some advice from you quite a while back when I was on ps4. I got an xbox series x now and I'm kind of retarded and am wondering if I can get a quick rundown of how I need to setup my audio gear.

I have a mayflower ARC amp/DAC and a Sennheiser GSP 600 headset. Is this compatiable. Any downsides?

Oh ya and I have a benq ex2510 monitor if that makes a difference.

Thanks!
If you have Mayflower ARC MK1 use the Xbox Setup explain on the manual, you might require a HDMI Audio Extractor, if you play 4K /60Hz or 1080p/120Hz, the only one I can recommend is the OREI HDMI Extractor, prety well built and is on sale I think on Amazon.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:23 PM - 12/21/20
Quote
BTW can confirm that XSX running at 120fps via HDMI 1.4 with my monitor

Thanks for share Od1n!

:) man I think Microsoft really made his homework this gen, and they truly believe on gamers prefer high fps in games than resolution. Playstation, they can't even enable VRR yet and the lack of 1440p is so annoying.

it would be really perfect if they would have kept the optical output...makes a lot of gear unusable or with negatively impacted use...hdmi audio extractor is not a good solution to overcome this ...other than that it's really awesome

Yeah that was a very @#$% move from both Sony and Microsoft, there is a lot of sound bars, audio components that relies on that, but they didn't want to pay royalties to Philips. They also want to force people to buy expensive AV Receivers, any how fortunately there are workarounds.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: DanielClem on 07:25 PM - 12/21/20
I posted to JDS Labs on their blog post that announced compatibility with PS5 about my desire/want for them to get licensed/compatible with Xbox so their products would work also.  Maybe they will see some demand interest and pursue it especially if more people message them.  In the meantime, I did order the HD 660S and the JDS atom and plan to use it as suggested with my current mixamp setup thanks again for the input here.  Excited for new gear to compare/contrast against my Fidelio X2HRs.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: misdah on 05:39 AM - 12/22/20
Hi Alan,

I got some advice from you quite a while back when I was on ps4. I got an xbox series x now and I'm kind of retarded and am wondering if I can get a quick rundown of how I need to setup my audio gear.

I have a mayflower ARC amp/DAC and a Sennheiser GSP 600 headset. Is this compatiable. Any downsides?

Oh ya and I have a benq ex2510 monitor if that makes a difference.

Thanks!
If you have Mayflower ARC MK1 use the Xbox Setup explain on the manual, you might require a HDMI Audio Extractor, if you play 4K /60Hz or 1080p/120Hz, the only one I can recommend is the OREI HDMI Extractor, prety well built and is on sale I think on Amazon.

But that way you can not use your mic can you? At least on by SBx G6 it won´t work with an HDMI extractor, and I can not adjust the volume anymore via the amp/dac when using such an extractor. is it different for the Mayflower or do I miss something?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:24 PM - 12/22/20
On the Mayflower Arc MK1 and MK2 when you set the Optical input, its Mic input turns into a pass-through device, your voice goes out by the Aux output in the back of the Arc so you can connected to another device, in Xbox will be the mic input of the Headset Adapter, Tyler(Arc creator) thought everything.

You can't do this on the SoundBlaster X G6, because your voice (Mic output) only goes via USB, and if your console is not USB compatible with SBXG6 you can't do it.

That's the problem with devices that relies on drivers-compatibility instead of physical audio inputs that can be hooked in one way or another.

So, if you have SBXG6 my guess is (I don't have XBSX yet but a SBXG6) get the audio extractor, connect the Optical input, if you have an independent mic like the modmic or v-moda boom mic or split your mic with a Y adapter(it might give you ground issues), connect that end to the Mic in on the XB Headset Adapter.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: JamesFPS on 02:16 PM - 12/23/20
Hi Alan

So I've been playing about with a few different setups on the XSX.

With a hdmi audio extractor I am able to use my DAC/Amp combo at 120hz, however variable refresh rate (VRR) is disabled. So this means that the frames stay locked at 120, compared to VRR (where the frames are constantly changing eg, 105,110,120,etc)

From what I understand, VRR is a very good thing and results in smoother gameplay, so it seems a shame to be denied of this feature.

I'm thinking perhaps the best solution for me is to just to use my Sennheiser hd58x and blue yeti connected directly to the headset adapter via the headphone/mic splitter (this should be possible, right?)

(I was able to successfully use the splitter to connect audio to the hd58x and mic to the GSP500, so I'm sure that it will work with 58x and blue yeti)

Definitely seems underwhelming compared to previous setup I had on PS4, but in reality during gameplay it's sufficient. The volume is loud enough and footsteps are good.

Maybe in a few months some better options will appear that allow free sync(VRR) combined with high end audio equipment.

Best regards,
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: JamesFPS on 07:36 AM - 12/26/20
Hi Alan

So I've been playing about with a few different setups on the XSX.

With a hdmi audio extractor I am able to use my DAC/Amp combo at 120hz, however variable refresh rate (VRR) is disabled. So this means that the frames stay locked at 120, compared to VRR (where the frames are constantly changing eg, 105,110,120,etc)

From what I understand, VRR is a very good thing and results in smoother gameplay, so it seems a shame to be denied of this feature.

I'm thinking perhaps the best solution for me is to just to use my Sennheiser hd58x and blue yeti connected directly to the headset adapter via the headphone/mic splitter (this should be possible, right?)

(I was able to successfully use the splitter to connect audio to the hd58x and mic to the GSP500, so I'm sure that it will work with 58x and blue yeti)

Definitely seems underwhelming compared to previous setup I had on PS4, but in reality during gameplay it's sufficient. The volume is loud enough and footsteps are good.

Maybe in a few months some better options will appear that allow free sync(VRR) combined with high end audio equipment.

Best regards,

Final update - hopefully this helps others

The blue yeti is not a good option for the XSX. As there is no USB audio, you need to connect it via the 3.5mm cable into the mic port of a y splitter. This mic is way too sensitive for that and it just sounds strange with a loud buzzing noise coming through your headphones and you won't be able to use it properly.

The turtle beach headset adapter (this is the only brand currently on the market) is also unreliable as it sometimes works and sometimes doesn't and you need to unplug it and plug it back in. It's a pain to remove and overall not a good solution. Seems its not perfectly compatible with XSX.

At this moment, the best solution I've found is plugging the GSP 500 headset directly into the controller. No y splitter or anything else required. You can turn the headset volume up via the accessories app and it gets extremely loud. With this method, the sound is very good for competitive fps, there is minimal wires and you are able to use variable refresh rate (freesync) with 120hz



Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:40 AM - 12/26/20
Mic sounds too hot, or high because you are connecting an audio out to a mic in, instead of an audio in. In order to abate that loud signal you need an inline volume control (as I recommended before).

It's a mess, Blue Yeti relies on USB connection and XBSX is not compatible.

The Headset adapter might required to have your Controller connected to an powered hub in order to work properly.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: d1sable on 01:29 PM - 12/26/20
Anyone have a pre set mix for Warzone footsteps on astro mix amp tr?

Using GSP 600 with it if that matters. Cheers
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: The prodigy on 03:05 PM - 12/26/20
Anyone have a pre set mix for Warzone footsteps on astro mix amp tr?

Using GSP 600 with it if that matters. Cheers

I use the ones in this video ->

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: havoxxx on 11:48 AM - 01/02/21
found this in my google drive, its updated too!

https://drive.google.com/drive/folders/15HlnKhiCyGggO4F7cEun99CQafAsoSb_
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: xyphonic on 05:59 PM - 01/02/21
found this in my google drive, its updated too!

https://drive.google.com/drive/folders/15HlnKhiCyGggO4F7cEun99CQafAsoSb_

I can vouch for ZaliaS.  Ive been using his presets with my 2019 Mixamp+HyperX Cloud (PS4 Edition) since the beginning of MW 2019 and they perform very well in multiplayer and War Zone.

I don't use my A50 that often anymore because I'm enjoying Sony's 3D audio with my PS Golds on the PS5, but I tried these with my A50 as well and they sounded great.

https://sites.google.com/view/zeference/home/audio/astro-eqs

And for anyone that doesn't know, there's lots of Astro EQ discussion on the Astro Discord:

https://discord.gg/Ud2Un4B

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: mickyg77 on 03:17 AM - 01/05/21
Ya I'm not using an HDMI audio extractor since it reportedly can add input lag and disables free sync. Very sad looks like my mayflower arc may be retired.

I could plug my GSP 600s directly into the xbox controller. Or alternatively I read that the Astro MIXAMP PRO TR works with xbox. Would it be worth getting it? Would my GSP 600s work with them?

Thanks
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: sandak on 01:55 PM - 01/05/21
Is there a better alternative to spend my money on?
Oh yeah, but I need to ask you first
- budget?
- Which headphones/Headset you have already?
- Is it Chat/Mix knob very important for you?

First, Must Have:
Official Headset Adapter for Xbox Consoles
(https://images-na.ssl-images-amazon.com/images/I/51jc-wFZVaL._AC_SL1000_.jpg)
or
Turtle Beach Headset Audio Controller Plus for Xbox Series X|S & Xbox One
(https://images-na.ssl-images-amazon.com/images/I/81Tum1HN%2BpL._SL1500_.jpg)

Y Mic/Headphone Splitter CTIA complaint
(https://images-na.ssl-images-amazon.com/images/I/51AcVHDizKL._AC_SL1000_.jpg)

This two gadgets it will allow you to connect almost any headset, studio headphone and HiRes audio gear DAC and Amp to your XBox Series S/X.

Optional for better in-game sound quality: HDMI Audio Extractor.

Devices recommended Budget to best bang per buck to high performance:
1. Fiio K5 Pro, it's DAC/Amp is way better than MixAmp or SoundBlaster X G6, substantial improvement that you will notice $150 usd. HiRes Stereo, there isn't surround mixes but its stereo imaging is much much better for locate sound cues, very directional. Very powerful it can power any studio audiophile headphone you can throw at it.

2. Sound BlasterX G6. Even though its sound quality is not at the level of Fiio K5 Pro it offers surround mix

3. Mayflower Arc MK2. Another DAC/Amp, the power of the Fiio with Mic In and Aux Audio In, and better DAC sound reproduction than any of above. It sounds like a $400 DAC and clean like a $300 Amp for $260.

Until this point we were talking on DAC/Amp devices, two in one, but the best option is to have a DAC separated for the Amp, and this is what is called Stacking, put one unit over the other, you can get DACs for $100 and Amps for over $100.

Starter Budget, around: $220 usd
JDS Labs Atom DAC + JDS Labs Atom Amp or Monoprice Liquid Spark.

SweetSpot for gaming, above average for music listening:
JDS Labs Atom El DAC II + JDS Labs Atom Amp or Monoprice Liquid Spark
DAC Topping D30 + Amp: JDS Labs Atom or Monoprice Liquid Spark

Audiophile Grade:
JDS EL Element II, Topping High End line + THX AAA Amp, etc.

Now the ones on Green Teal, are such an improve on gaming, combined with a good Headphones like DT990Pro, HD600, or Phidelios X2, AKG K701, these... setting your game on Stereo / Wide Dynamic Range, I'm not exaggerating this ones right here are the closest you can get to have legit Wall-hacks, you can hear enemies position accurately, how far they are, if they are coming up, behind, sides and even the moment when they are about to turn around the corner.

For a single campaign AAA game with that supports Enhanced Stereo or Binaural Mix, it will be the best immersive experience that can compete with a true $1500 usd or above Home Theater 5.1.2 Dolby Atmos Speaker System.

The Orange letters are audio experiences that are overdoing it for console gaming, you shouldn't spent on these if you are only using for gaming. Those can work for gaming yes, but also music and video content production/mix is like getting a 8K display to play nintendo switch titles. ::)

Now, HiRes Audio is something that I strongly encourage any gamer to try at some point, but I'm aware that can be expensive but man it gives you a new gaming experience, why we spent lots of money on expensive TV's or Displays and neglect audio, or get scam by the "gaming audio" crap the industry sells to us, that can be near expensive and not even close on performance.

Anyways, but I know sometimes is easy to just stay on a familiar ground, and messy cables is an hindrance. If you want to save some money and keep using MixAmp which you are familiar with, get the MixAmp unit for Xbox consoles, only the DAC, you can find it from $140 usd, but I can't say the audio experience deserve a green teal font color.

Would you recommend these setups for PC gaming? Should I upgrade from my Sennheiser HD 598s?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 06:57 PM - 01/05/21
Ya I'm not using an HDMI audio extractor since it reportedly can add input lag and disables free sync. Very sad looks like my mayflower arc may be retired.

I could plug my GSP 600s directly into the xbox controller. Or alternatively I read that the Astro MIXAMP PRO TR works with xbox. Would it be worth getting it? Would my GSP 600s work with them?

Thanks
I really doubt that adds input lag, makes no sense that accusation is only a pass-through in essence is like cable bridge, no image processing.

Just to clarify:
The only thing that can (in theory) add "input lag" is when video signal is processed by an intermediate device and sent to the TV in a different format, these processors are imaging or video processors like: cheap HDMI Switchers, Capture Cards, mClassic anti-alias remover(which doesn't) and specially: AV Receivers. That's why when you pick a AV receiver you have choose very wisely because it can remove HDR, not support VRR or lower the HDMI Bandwidth, good AV Receivers entry level are above $1000 -yeah quite pricey to screw it.

Anyways, you should be able to use the GSP 600 on XBSX/S with headset adapter.

mickyg77 - Yes, these is for gaming in general on PC however you have more flexibility and compatibility, Xbox is a closed environment.

HD 598 SR - Those are a pretty good cans, but a more like a beginner tier. A significant jump or upgrade will be HD600 / HD 650 / HD58X / HD 660S better yet feeling familiar. If you want more punchy and sharp sounding Beyerdynamic DT770 or DT990, Philips Phidelio X2 for a budget yet pretty bass fun cans, Audio Technica ATH-1000X open airy, like having speakers in-front on you, AKG K701 wide soundstage, anything of those it will make your money worth, but a decent DAC is a must to get the best results.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: sandak on 08:51 AM - 01/06/21

mickyg77 - Yes, these is for gaming in general on PC however you have more flexibility and compatibility, Xbox is a closed environment.

HD 598 SR - Those are a pretty good cans, but a more like a beginner tier. A significant jump or upgrade will be HD600 / HD 650 / HD58X / HD 660S better yet feeling familiar. If you want more punchy and sharp sounding Beyerdynamic DT770 or DT990, Philips Phidelio X2 for a budget yet pretty bass fun cans, Audio Technica ATH-1000X open airy, like having speakers in-front on you, AKG K701 wide soundstage, anything of those it will make your money worth, but a decent DAC is a must to get the best results.

Would you recommend different products for PC then? I plan on pulling the trigger on some of the teals tiered ones pretty soon, but if you have different recommendations to go with my PC and HD 598 SEs, I'd love to hear them.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:30 PM - 01/25/21
Sorry for the late reply.

These recommendations applies also on PC.

However on PC you can squeeze even better sound quality because you are able to access to higher sample rates, better encoders like DSD (if your DAC supports it) and some exclusive hardware that needs drivers in the background like the Sennheiser GSX 1000 which is like a MixAmp do it right.

Beginners guide for Home Theater System
(https://m.media-amazon.com/images/S/aplus-media/mg/6551210c-38d4-482b-aa0f-5446ab82795b._SL300__.png)
So I got many questions on my DM's and some request about making like a Beginners guide for Home Theater System, cause many of you really want to dig on that platform of high sound quality and on current COVID era going to the movies is still a risk and uncertainly, besides be able to enjoy current streaming entertainment series and movies.

Is a wide subject, I will try to do it as condensed and brief as possible yet informative. I would like to start to answering this FAQ.

1. A Home Theater Multi-Channel System (called from now on HTMCS) is better than a good DAC and audiophiles for gaming?
- For competitive, serious FPS gaming: No, and is not suitable. High quality Stereo imaging is faster and more precise than a HTMCS, where the speakers generates sound waves that travels in to the room bouncing all over, instead of the speakers going directly to your eardrums (headphones). Besides the fact that, if you play on a competitive scenario a Mic for team-com is a must and it can't be done on a loud HTMCS presence dominating your surroundings

2. A HTMCS offers a better immersive experience than HiRes DAC + Audiophile Headphones?
- "Doing it right", yes absolutely. However, this "Doing it right" means going for above $1800 USD solution to reach a point where you can say: my HTMCS is as good or better than my HiRes DAC/Headphones. Anything below that you will be better with your HiRes DAC/Headphones - no doubt!.

3. What about Soundbars and Home Theater in-a-box Packages (HTIB)
- Soundbars are pretty good, when need something better than your TV Speakers, if you are going for any modern ultra-thin display these comes with pretty weak speakers due the form factor.

Only very expensive soundbars above $2000 USD can arguably give you a sound level compared to a simple multi-channel system, a decent HTMCS will single handed overpass any expensive soundbar, but in essence what you are paying for a quality soundbar is minimalist and practicability and no messing with cables and installations.

Home Theater in-a-box Packages, these are All-in-One solution, not bad is like buying a pre-assamble PC, where a HTMCS is more like building your own piece by piece. HTIB are cheaper (from $700 USD, includes speakers and AV receiver), practical to install brands like Onkyo give you pretty good solution bang per buck that will satisfies the majority of needs, for music listening, videogames and movies. However just like with a prebuilt PC there isn't much pieces that you can swap, improve, upgrade or grow up because most likely the speakers that came with the package are made to be powered for the included AV Receiver (AVR in short).

AV Receiver is
our "DAC" that also process video signal, is the brain of your Home Theater System it will decodes audio signals to stereo, surround like: Dolby Digital, Dolby Atmos, DTS:X, video like HDR/Dolby Vision, handles resolutions like: 1080p/4K/8K, on a different refresh rates: 30Hz/60Hz/120Hz and handling image processing tech like VRR, FreeSync, etc.

AVR's on a HTIB are most likely basic, well built but where the product cut corners/cheap out is on the quality of the speakers included.

Good quality Speakers are not cheap and are a good investment, its technology doesn't change much and can last up to 15 years.

On the other hand AV Receivers, are expensive (above $800 USD) and they upgrade every year or so, upgrading connection technologies or goodies and sometimes big leaps that makes your AVR obsolete for a newer video equipment.

Keep in mind:
Good Quality Speakers + Cheap AVR performs better than Good Quality Expensive AVR + Cheap Speakers.

So, we can say if you want the best Theater Multi-Channel experience for your home you have to built it, piece by piece starting by choosing how many speakers aka channels you want. Focusing your budget on get the best speakers you can afford little by little, being your Front L, R and Center the most important, and then getting AVR that can handle the sound decoding and video processing that you want.

Building a Home Theater System can be a very daunting and expensive endeavor, yet rewarding like a building a swimming pool for your house -no kidding, if you are ok with a bath-tub settle with headphones, if you prefer a jacuzzy go for a HiRes and Audiophile headphones, if you want a pool without messing too much get  prefer a soundbar or basic HTIB these are like a Inflatable swimming pool. Funny Analogies yet kind of accurate.

One thing is very important if you go for the HTIB route or getting a AVR is to make sure it has a good accurate and precise Room Sound detection technology, every house is different and you need to treat a room specifically to get the most of your Home Theater.

5. What is Dolby Atmos, and why is so cool.
(https://www.clipartkey.com/mpngs/m/176-1769031_transparent-sound-bar-clipart-dolby-atmos-logo-png.png)
A channel means a Speaker, before surround technology put sound frequencies on each speaker, if the sound in your game or movie came infront the front speaker will sound, if goes back the surrounds will sound, left, right, center etc.

Dolby Atmos is a different paradigm, this technology uses every speaker to create a sound object in a 3D space, using several speakers to reproduce that sound entity, pretty cool. Dolby Atmos specification requires at least a couple of Height Channels (Speaker in the ceiling) in order to render this 3D sound space and the objects in it.
(https://hdlicense.com/wp-content/uploads/2019/08/dolby_atmos_crack-free-download.jpg)

However, to enjoy Dolby Atmos your sound source should be decoded in this format. For TV and streaming only Disney+ and a few titles on Netflix or Prime comes with Dolby Atmos and of this bunch most are intended for Dolby Atmos 5.1.2. Only 4K Blu-ray can offered full Dolby Atmos Decoding up to 7.2.4.

What all this numbers mean?.
5.1.0 (5 Channel System)
5. is the # speakers at ear level.
.1 is the # of subwoofer in the system.
.0 is the # speakers for the height channels (Dolby Atmos and DTS:X)

So a 7 channel system is can be read like: 7.1 (all speakers at ear level) or 5.1.2 (5 at hear level, 2 for DAtmos).
9 Channel system: 9.1 or 5.1.4, yes this means more speakers in the ceiling and implies a powerful AMP or AVR that can process 9 channels, and you can go bananas on these 11. 13 etc. A good 9 channels AVR goes from $1200 or above, yep only the unit, without speakers.

Worth to mention: 5.1.2 for Dolby Atmos is what all the media content developers are using for streaming, movies and videogames. Getting more channels is intended for bigger rooms and audience, so everybody can get a good soundfield reproduction no matter where they are seated.

The importance of a good quality Subwoofer (SW)
(http://www.pxleyes.com/images/contests/speakers/fullsize/Sound-Waves-4c8be567dde54_hires.jpg)
The Sub is a big woofer that reproduce very low frequencies, but on reality is the girt that tights your sound experience together, it brings body to the sound waves it shakes you, hits you and moves you... is like a rumble feedback gives life to your home theater system. Don't cheap out on it and if your AVR supports it and you have a big room getting a second one might be a very good option.

6. Recommendations
A) If you want better sound than your weak TV speakers, I recommend to go for a pair of Bookshelf speakers with built-in amp and a subwoofer out, and get also a sub-woofer. These combo will give you far better sound quality than any expensive (two times) soundbard or a cheap home theater.
Power Monitors (Speakers) + Subwoofer.
(https://can01.anibis.ch/Haut-parleurs-compacts-Enceintes-Klipsch-R-51-PM-+-subwoofer-Klipsch-R100/?1024x768/3/60/anibis/275/924/035/Yrq0GEDuJEmBZsY-sbGoCA_1.jpg)

B) If you want a Home Theater System and don't want to break the bank, check Onkyo HTS solutions, and that's pretty much it. Sometimes Yamaha also releases bundles but are rare.
(https://www.technosamrat.com/wp-content/uploads/2018/04/Onkyo-Home-Theater.jpg)

Klipsch another good quality brand, also offers HTIB but these don't come with a AVR, only the speakers.

C) if you want to build your own Home Theater System without breaking the bank, and it will be better than any HTIB of $800 USD, pretty much at the same level of a $2000 USD system for about half the price, including Dolby Atmos capability:

Get Klipsch 5.1 HTIB speakers (around $350 - 450 usd) + 2 bookshelf speakers ($99 USD - 130 USD) + AV Receiver from $350 to $500 USD, Onkyo, Denon, Yamaha, Sony (highly recommended for easy to setup) for 7.1 or more channels and dolby atmos support. These speakers are very well made, it sounds fantastic and are very affordable.
Klipsch 5.1 Reference Theater Pack - Includes a powerful subwoofer, satellite speakers for your surrounds or heights(DAtmos), and well built center speaker for vocals
(https://www.costco.com.mx/medias/sys_master/products/h20/hda/44286497161246.jpg)
Klipsch Bookshelf Speakers - use it for your front L and R speakers
(https://www.expert.nl/media/frontend/catalog/products/372550447/630x630/372550447-2121105.jpg)
7.1 AV Receiver, my recommendation:
Sony STR-DH790 or Sony STR-DN1080
(https://cdn.mos.cms.futurecdn.net/Gi4FooqA5XqiJH7tE47vwQ-1200-80.jpg.webpwQ-1200-80.jpg&f=1&nofb=1)
Both are very easy to setup, it has a great room tune/detection, Dolby Atmos, offers WiFi and Bluetooth support and eARC which is very important if you are watching streaming content from your TV and want Surround Sound on your speakers. Price around: $500 USD. Sony STR-DH790 it's a reduced version of theDN1080, it also offers Dolby Atmos but it has a weaker amplifier, is great for a small room and it can drive easily these speakers, this ones is around $350 USD.

When you go for a higher on quality on an AVR you are paying for more channels and more powerful amp, and if its possible an amp for each channel, or the option to use a separated amp. While these two AVRs are great for entry level if you want audiophile quality you need to go higher, next tear.

Hence my Top recommendation is: Sony STR-ZA1100ES (ES means Elevated Standard = Audiophile grade)
(http://sonypremiumhome.com/images/receivers/str-za1100es/product/STR-ZA1100ES_front_1-Large.png)
Best bang per your buck this one doesn't have wifi or bluetooth built in, but it compensates on sound reproduction quality and circuitry its DAC and Amplifier it has the same performance of a $2000 AVRs individual amps for each channel (7), is built like a tank, offers eARC, 4K at 60Hz all HDR, HLG, Dolby Vision processing, Dolby Atmos 5.2.2 and it has a DSP option that creates two virtual channels (surround back) so it sounds like a 7.2.2 system. You can find it from $700 USD on sale.

Yeah I know only Sony Receivers, I'm not trying to push this brand... but Sony goes the extra mile to make sure your first AVR setup turns to be a very easy and pleasant experience, what in other cases was very daunting and most likely required to hire a professional.

Marantz does have a high end AVR Receivers but are more intended for critical music listening, meaning aren't as "fun" or well tune out of the box for movies and videogames, offers DSP's(Equalizer) that can help you. Marantz AVR's goes from $1100 USD up to $3200 USD. The ZA1100ES sounds pretty similar to a $2200 USD marantz one, that's why is my value recommendation.

If you can afford Marantz, go with it you get more channels. Denon are also from the same brand than Marantz, is a cheaper version, I can't recommend those because they are know to have overheat issues. Personally, I had a bad experience with one so I don't feel comfortable to say go and buy a $1500 USD AVR that might brakes in a few months. Marantz, is worth it I own one (SR8012) loved it, sold it due moving to another place.


WARNING: HDMI 2.1 4K/120Hz
I don't recommend to spent in a $1500USD or more AVR 2020 model, currently there is a big issue with HDMI 2.1 support, is a very well known issue and it can't be fixed by a firmware update. If 4K/120Hz is a must for you... wait for 2021 or 2022 models to make your investment, VRR and Freesync Premium Pro is also very uncertain.

If you are OK with full 4K 60Hz support, get any 2018 - 2020 model. In all honesty that's what our current AAA titles can run in resolution mode. If you want 4K/120Hz for a fast phasing shooter, like CoD, my man...  you shouldn't play on a TV on the first place or using a HTS, go with gaming monitor and a good pair of cans.

D) No budget constrains capability to grown and upgrade. Get the best speakers you can afford from Klipsch, Sony, Elac, etc. Your AVR should have at least 9 channels and pre-outs so you can add an external amplifer for your speakers for better results, and dual independent subwoofer outs. Brands for your AVR: Sony ES lineup, Marantz, Yamaha Advantage lineup.

E) For those who are looking to build a dedicated Theater Room for your home, unlimited budget, then you shouldn't look at AVR's, you need to separate these, just like we do with gaming DAC and Amps, you need a dedicated DAC and a dedicated AMPs for every your channel in your system. You are not building swiming pool, is more like your own beach.

That was a lot, sorry and I appreciated the time you invest if you get here.

P.S.
What about those expensive Bose Products?.
I don't hate Bose, I'm actually consumer of their products, I own a nice set of Bose Speakers for my PC, but in all honesty you can built something better (for less money) by choosing the pieces than getting from Bose, is like Apple. :D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: biscojoe on 03:37 PM - 01/29/21
just stumbled across this thread lol.... niceee...

so i have a question... right now i have my a40s and gen4 mixamp setup perfectly fine on my ps4 pro no problems...

i have a XSX tho that i bought a mixamp for as well.. with a40s... yea kinda pointless to get another pair of headphones but it was a convenience thing...

i've been reading that i can't do 1440p 120hz over this HDMI to Optical adapter and losing VRR support (is it that important compared to nice sound?) ... which is fine with me... i can still do 1080p 120hz or 1440p 60hz (who wants that tho lol)

i guess my question is... is it better to just use Dolby Atmos on my XSX (1440p 120hz) ? from what i've been told, sound over USB with the a40s/a50s is trash... that would mean that my mixamp would be useless though and i kind of don't want to... let it be useless lol... i'd much rather be using optical sound on my new gen... i like being able to adjust the knobs on the mixamp and change my presets on the fly with a press of a button. i'm an audio newb though so.. any information or help would be best.

i've been using this ZaliaS dudes EQ presets and some other custom ones from the astro discord... and i notice some EQs work better in the star mode (stereo) then the dolby surround. tho it's a matter of personal preference.


(https://media.giphy.com/media/3orifhwZAWnlXXoFkQ/giphy.gif)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 08:56 PM - 01/29/21
Hello discobiscuits, welcome  :)

Keep reading the thread if you want to know more, however a brief is:


Is it audio more important than video, competitive wise... absolutely , human brain reacts to sound 7 times faster than visuals.

The issue with audio for gaming is that is full of oil-snake, a 120usd gaming headset get his @#$% kick for a 70usd audiophile headphone, you are in the matrix, the audio gaming matrix and we are trying to get you out of it.  ;)

So, Baby steps... MixAmp is great, keep it but that headset if you switch it for a good one, dude you realize how much you are missing.

For immersion with headphones there is nothing that can beat these, when the source is mixed on binaural stereo.
Where the recording is recreating our two ears and even skull accustics to represent a real natural sound experience.

For Surround, only way to do it is by using a multi-channel (speakers) system decoded for a good audio processor.

Surround on headphones, that is make up, nothing wrong if you like it but is not as good as real.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Loïc Maggio on 01:43 PM - 01/30/21
Bonjour, serait t'il possible d'avoir le fichier ?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: sandak on 12:37 PM - 02/01/21
I went ahead and got the JDS Labs El Dac II + JDS Atom Amp along with Sennheiser HD600 and I'm blown away how good it sounds in games and of course music (using Amazon 30-day trial since they have HD music).

I do have some questions. I'm not sure if I want to be using XMOS driver or just the one that Windows automatically installed. I am using the XMOS one right now and it's hard to do a compare of the two drivers to see if I can notice a difference. Also, what sampling should I be using?

Next thing we need to get Alan to do for us is give us optimal settings in game. Fortnite.. Warzone... that'd be great  ;).
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: biscojoe on 03:35 PM - 02/02/21
one thing i like about Astro... is that they have pretty solid support on their discord and have some people who work on EQ presets constantly for a variety of games... always responding to customers requests.

for me, there is nothing wrong with my A40's and mixamp. i fished out enough money for them, no need to upgrade. it does the job. and for console gaming, i believe the A40's and mixamp do it's job right.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:39 PM - 02/03/21
one thing i like about Astro... is that they have pretty solid support on their discord and have some people who work on EQ presets constantly for a variety of games... always responding to customers requests.

for me, there is nothing wrong with my A40's and mixamp. i fished out enough money for them, no need to upgrade. it does the job. and for console gaming, i believe the A40's and mixamp do it's job right.
How can you make that assumption if you haven't try something different?.

Philips SHP 9500 a product which since its conception all its budget was invested on creating a product to deliver a best sound performance, for only $54 USD competes with $120 headphones, pair it with the MixAmp a is such a HUGE improvement over the A40, but well... that's your choice.


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
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Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: thejoshie on 07:54 PM - 02/09/21
So a question:

I have a Fiio K5 Pro,

I'm having a problem wher, even with a mod mic and a splitter, my Mic isn't getting regitered by my ps5. My headphones (Superlux HD 668B) works fine.

What setup do I need for my Mic to work?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:46 PM - 02/10/21
You need a USB soundcard compatible with PS5 that allows you to use your mic with your Playstation.

Then with a Y RCA to 3.5mm adapter, connect the 3.5mm to the USB Sound-card Headphone output, then connect the RCA ends on the back of the RCA In in the FIIO K5, set it on RCA In.

Other workaround if your Display has SPDIF out (most TV's has it) or 3.5mm audio out, connect this to the FII K5 Pro, while you have the mic connected to the USB soundcard mic in, and set your Playstation as Audio Output: HDMI Audio IN/Mic: USB Soundcard.

The best method is feed FIIO K5 using a DIGITAL audio input, but PS5 removed the SPDIF Out. On PS4 you were able to use SPDIF as your audio out and a USB Card or USB Mic for your mic only, combining these two devices.

You can do this on PS5 but you need a HDMI Audio Extractor, this takes the digital audio signal from your console HDMI cable, video goes to your display and digital audio (SPDIF) goes to FIIO K5.

Notice: HDMI Audio Extractors HDMI 2.1 to have 4K @120Hz aren't available yet, only 4K @ 60Hz and 1080p @ 120Hz/144Hz (HDMI 2.0b).
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Xenaph1 on 05:08 PM - 02/14/21
Hi Alan,

I bought a GSP 600 with the mixamp yesterday and wondering if you have nice preset for apex legend ? I think you are running GSP as well ?

Thanks

Xenaph
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Xenaph1 on 09:03 AM - 02/17/21
Hello,
Does you used Dolby almos with GSP 600 or stéréo uncompressed ?

Thanks
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Bagura32rus on 10:14 AM - 02/17/21
Hello Alanmacgregor!
Can you please tell me, I have Xbox Series X connected in this order astro mixamp pro tr gen3 - jds labs atom amp - ears HyperX Cloud Alpha Cloud9 Edition (I think to buy DT990Pro 250 ohm)
I have an audio extractor, is it worth adding it here and connecting it with an optical cable?
Also tell me which DAC is better for me to take, in Russia I have only three options: 1) Schiit Magni3 2) Topping D30 3) TOPPING E30
Here are my photos of the complete set, I will be glad for your help.https://imgur.com/a/YKYloRl (https://imgur.com/a/YKYloRl)
I play on a Dell S2721DGF monitor, it has a line-out!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:44 PM - 02/19/21
Hello,
Does you used Dolby almos with GSP 600 or stéréo uncompressed ?

Thanks
I think somewhere on the first pages of these thread is a link for GSP600 tuned with MixAmp by Emperor Potara. If not, you can join his discord to download it.  ;)

Hello Alanmacgregor!
Can you please tell me, I have Xbox Series X connected in this order astro mixamp pro tr gen3 - jds labs atom amp - ears HyperX Cloud Alpha Cloud9 Edition (I think to buy DT990Pro 250 ohm)
I have an audio extractor, is it worth adding it here and connecting it with an optical cable?
Also tell me which DAC is better for me to take, in Russia I have only three options: 1) Schiit Magni3 2) Topping D30 3) TOPPING E30
Here are my photos of the complete set, I will be glad for your help.https://imgur.com/a/YKYloRl (https://imgur.com/a/YKYloRl)
I play on a Dell S2721DGF monitor, it has a line-out!
If you are using the MixAmp as a DAC you audio goes Digital through the USB connection so doesn't makes any difference because it will end up being "interpreted" by MixAmp DAC. If you take out MixAmp DAC out of the chain, then yes go SPDIF via HDMI Audio Extractor and feed a better DAC with this signal.

1) Shiit Magni is a Amp, not a DAC, so its out.

2. Topping E30 or D30 both are pretty good DAC, you can't go wrong with either but I will take the one more up to date and with DSD playback is a nice feature to have for music listening on a PC or Laptop.  ;)

Pretty good set, those headphones had audiophile pedigree, you will most definitely notice a great improvement with a nice HiRes DAC. My recommendation will be JDS EL DAC I or II if you can afford it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Bagura32rus on 07:10 AM - 02/20/21
Hello,
Does you used Dolby almos with GSP 600 or stéréo uncompressed ?

Thanks
I think somewhere on the first pages of these thread is a link for GSP600 tuned with MixAmp by Emperor Potara. If not, you can join his discord to download it.  ;)

Hello Alanmacgregor!
Can you please tell me, I have Xbox Series X connected in this order astro mixamp pro tr gen3 - jds labs atom amp - ears HyperX Cloud Alpha Cloud9 Edition (I think to buy DT990Pro 250 ohm)
I have an audio extractor, is it worth adding it here and connecting it with an optical cable?
Also tell me which DAC is better for me to take, in Russia I have only three options: 1) Schiit Magni3 2) Topping D30 3) TOPPING E30
Here are my photos of the complete set, I will be glad for your help.https://imgur.com/a/YKYloRl (https://imgur.com/a/YKYloRl)
I play on a Dell S2721DGF monitor, it has a line-out!
If you are using the MixAmp as a DAC you audio goes Digital through the USB connection so doesn't makes any difference because it will end up being "interpreted" by MixAmp DAC. If you take out MixAmp DAC out of the chain, then yes go SPDIF via HDMI Audio Extractor and feed a better DAC with this signal.

1) Shiit Magni is a Amp, not a DAC, so its out.

2. Topping E30 or D30 both are pretty good DAC, you can't go wrong with either but I will take the one more up to date and with DSD playback is a nice feature to have for music listening on a PC or Laptop.  ;)

Pretty good set, those headphones had audiophile pedigree, you will most definitely notice a great improvement with a nice HiRes DAC. My recommendation will be JDS EL DAC I or II if you can afford it.
thank you for the advice.  I looked at JDS EL DAC I  https://jdslabs.com/product/atom-dac/ (https://jdslabs.com/product/atom-dac/)but it does not have an optical input, how can I then connect it to the XBSX?  The JDS EL DAC II is very expensive.  Thank you anyway!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:27 PM - 02/22/21
EL DAC I had Optical (You are looking to the Atom DAC) but is discontinued you may find it on ebay at good price.

Again, Topping is pretty good too.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ninjasinpjs on 04:25 PM - 03/11/21
Hey newbie here, I used to own a XIM a long time ago and have since moved to PC.  I currently use a Sennheiser PC37X (I have a PC38X ordered as well due to be here on March 30th from Drop). I am using the Sennheiser GSX1200. I won this pair at a gaming tournament so they didnt cost me anything. I am very interested in the Mayflower ARC MK2 and either using it with the PC38X or buying a set of DT990 Pros. Is this worth the upgrade? Should I stick with what I have? What upgrade path would you recommend? Money is no object and I have an audiophile grade setup for music, I just need this solely for my gaming rig so maximum sound whoring. I am also interested in planar magnetic, would you say the imaging on the Sundara's is better than say a HD660S?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:28 PM - 03/16/21
Hi ninjasinpjs awesome prize you got there! congrats.   ;D

GX1200 is a pretty good DAC but lacks of power for audiophile/hi-res headphones. If you are happy with its "sound signature" you can add a headphone AMP like LiquidSpark to the chain so you can pair it with higher impedance headphones,

ARC MK2 + DT990 Pro definitely will be substantial, noticeable upgrade, just keep in mind no more Surround (reverb) effects is going to be pure stereo, which is better for competitive.

DT990P are a difficult headphone to recommend while is amazing for sound whoring footsteps, is quite "bright" (treble are quite strong and sharp) which can be annoying or tiresome if you are sensitive to high frequencies. Is a try-before-buy or a get them from a store that offers a nice return option if you don't like it.

As I mentioned before, for gaming and specifically sound whoring footsteps you should get a headphone with an outstanding good middle range (where footsteps tracks are present). Senheiser are well know to focus on this, that's why they are pretty good for vocals (middles). HD660S are a $500 worthy upgrade over the PC37X no doubt, and while it sounds "familiar" is way more precise imaging (to localize sound cue sources) and sound-stage (how wide you can hear) with a nice present but not overloaded bass (explosions, fun).

You can not get a open headphones with good quality bass and in order to get it there is where you look at planars these technology will be what you are looking for, are open, very dynamic (ability to reproduce low to high frequencies quickly) and specially a very smooth strong bass.

However keep in mind when you are looking for a Audiophile headphone with audiophile sound signature you get a more "flat" and neutral sound, music instruments should sound like they were recorded on the studio. On gaming these can sound... "boring", live-less.

For gaming a V shape is preferred with a present bass and highs, is fun most cheap and commercial gaming headsets does it.

However, for sound whoring gaming: middles should be present dominant and low treble clear yet not bright.

Talking on gaming Sundara feels liveless its bass is pretty bland, IMO I personally prefer the Hifiman HE4XX for both gaming (campaign immersive like witcher 3, Doom Eternal, Ghost of Tsushima) and listen music.

Now if money is no object and you only want to use one set of headphones, I will recommend to give a try to the Beyer Dynamic DT1990 Pro, that is like combination of HD660S with brightness of the DT990s and similar planars dynamics.

However IMO with the budget of DT1990 Pro is better to get 2 set of headphones, ones for gaming sound whoring (DT990Pro) and another for gaming and music like HE4XX or K702 or Beyerdynamics MMX 300 Gen2.

Hope it helps.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ninjasinpjs on 12:27 PM - 03/19/21
Alan,

Just want to start out by saying, thank you so much for your input. I probably need to clear some things up as I went back to read my original post and I wasn't very clear.

For listening to music I have a JDS stack (EL DAC II + Atom), a microZOTL MZ3, and a Burson Conductor 3 Reference. For headphones I currently mostly use Sennheiser HD820, Focal Clears, and Warwick Acoustic Sonoma M1s. Obviously different sets depending on genre.

As for the gaming situation, I don't really play traditional games (e.g. I don't play any of the games you mentioned) I only play CS:GO, Rainbox Six Siege, Unreal Tournament, and recently start dabbling with Escape from Tarkov. Other than those titles I don't play any other games.

I don't really care for "immersive" type sound. Even in music I tend to prefer accuracy (most people read this as I hate bass), In the past I have had some extremely bright headphones that I loved and everyone else complained were fatiguing and I listened for hours on end without a problem. What you would probably call boring and lifeless sound in a game is exactly what I would be searching for as long as it was locationally accurate and gave me good queues from a positional perspective.

I havent really dabbled with planar magnetics but I have listened to them from friends and at audio stores. I was just curious how their locational audio and soundstage compared with more traditional headphones in the gaming realm. I wasnt necessarily hooked on the Sundaras, the reason I mention them is because I can get them as a trade from a friend and wouldn't cost me much. In reality I am much more interested in the Aryas or Anandas (I will most likely order both and tinker with them and keep the one I like most).

I already have a nice setup for music and I don't mind having numerous sets of headphones (at this point I'm at over 20 pairs and growing). What I was mainly looking for was what is the best self contained setup I can get for competitive shooters so that I can attach it to my gaming pc and leave it and stop lugging stuff out of my listening room and into my office everytime I want to game.

I have taken your advice and dusted off my set of DT1990 Pros, I may end up dedicating them to the gaming rig since I do not use them as often as I used to. As far as amps/dacs go, I will probably go the Mayflower Arc MK2 route or potentially the Schitt Hel, I'm going to order both and see which one I like better. I was mainly looking for a simple, semi-portable solution with a mic input that would give as accurate as possible positional queues for audio. If a amp/dac stack would be significantly more advantageous I could potentially weight the options of using the Arc MK2 when I travel and a better stack at home for the primary gaming PC.

Again, thank you so much for your input. My original plan was to do my normal shotgun solution, just order numerous different pairs and amps/dacs until I found the right combo. I will probably still do that, just trying to get some input that may save some time and return shipping annoyances.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:24 PM - 03/19/21
You have an Awesome audiophile gear :D ;D hope you can share your findings on this topic will be enrich with your opinions.

I 'm not against bass, however many gaming headsets are over saturated with low end because human hearing find it pleasing and can hide bad sound performance. Bass is like salt, gives flavor to a dish but can mask deficiencies or ruin it if is use on excess.

Great to know you understand this audiophiles terms, I tried to avoid them so everybody can understand what we are speaking of.

So yeah in essence, for competitive gaming go for a narrow sound-stage headphone, with very high resolution imaging on middles from 500Hz up to 10KHz on this frequency range: enemy footsteps, friendly call-outs, reload, ambient cues (enemies walking stealth) are mixed in games, stereo no surround.

In lame terms: just like video for competitive gaming is hideous to look at: dulled blacks to see enemies on the darkness, oversaturated reds or yellows(if you are using a colorblind scheme) for outline cues or pop up enemies, etc, for sound you need dominant middle range and very sharp treble. Dynamics are not that important.

Planars are for fast dynamic range.

Mayflower ARC MK2 has a very good DAC that does a great job to outline or separate stereo sound cues and its amplifier is enough to power must hungry headsets. But you can use other choices like K5 Pro, JDS Atom DAC/AMP stack, Schiit, etc. BTW heads up, Schiit Hell doesn't work with consoles, only PC.

Any HiRes DAC/AMP that allows you to connect your console via DIGITAL Audio Input (SPDIF or USB) is preferable than a analog one (3.5mm or RCA In).

I kept recommending the ARC because is the only one I know that pull all these in a small package + Mic input + Analog Audio In Mix, for a very good price.

I think they are working on a slim version without mic and analog mix to make it more affordable.

You are exactly right the best scenario is having a headphone for different uses, mixes or sound applications. IMHO anyone who start on this hobby should have as a starter kit at least 3 different headphones for each spectrum one that does great bass, other that standout in vocals (middles) and lastly one that does delivers fantastic treble for instruments.

Beyerdynamic DT990 Pro's 250 Ohms is in my opinion one must-have or try for competitive gaming, but that's the thing with headphones, same with mice... you have to try them to find the right for you.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Walle90 on 12:43 PM - 03/22/21
Hi Alan!

Just recently bought a XSX. Due to the removal of the optical port I got pair of the Audeze Penrose X. My question is if I would notice or if it would be better to use the 3.5 mm controll port with studio headphones and a separate mic? :)

If that's the case which headphones would you recommend?

Mostly play FPS games such as COD Warzone.

Thanks in advance.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:15 PM - 03/23/21
Hi Alan!

Just recently bought a XSX. Due to the removal of the optical port I got pair of the Audeze Penrose X. My question is if I would notice or if it would be better to use the 3.5 mm controll port with studio headphones and a separate mic? :)

If that's the case which headphones would you recommend?

Mostly play FPS games such as COD Warzone.

Thanks in advance.
Hi Walle90!
I don't think so, the DAC built-in your headphones it produces a higher quality audio that the on coming from the control port.

DACs are key, these devices decode and produce sound. Good high resolution DACs can't fit inside of a headphone driver due physical circuitry requirements. A midrange desktop DAC will be better than a wireless headphone, without of doubt. Another thing wireless components deal with is the wireless bandwidth, audio signal requires to be compressed (quality loss) and mic signal gets a huge hit, that's why all wireless headset struggle with it.

Wired audio is raw uncompressed for both game audio signal and microphone can be full range vocal range, your voice doesn't sound like coming from a 80's telephone line.

I'm not bashing wireless technology, is convenient, gives you freedom, has its place IMO when you are working out or doing the dishes, walking the dog, etc. where you are not really paying attention what you are listening. Serious competitive gaming is not, you will do better with wired but the trade off is messing cable management.

Audeze only put its name in a product meeting a high standard audio, so you are fine, good enough.

Mic suffers, that's unavoidable... and if you are thinking on streaming then my recommendation is going for a dynamic microphone like the Samson Q2U, or Audio-Technica ATR2100x-USB. Condenser mics are more popular like Blue Yeti and Quadcaster but those need a good acoustic-threaded room(that cost almost like a console) to get a good recording quality, not dynamics... these are meant to work on concerts (with instruments all over around) any enviroment and only focus on your pick up your voice.

But these mics... again, involves messing with cables.

Hope it helps!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Walle90 on 04:36 PM - 03/23/21
Hi Alan!

Just recently bought a XSX. Due to the removal of the optical port I got pair of the Audeze Penrose X. My question is if I would notice or if it would be better to use the 3.5 mm controll port with studio headphones and a separate mic? :)

If that's the case which headphones would you recommend?

Mostly play FPS games such as COD Warzone.

Thanks in advance.
Hi Walle90!
I don't think so, the DAC built-in your headphones it produces a higher quality audio that the on coming from the control port.

DACs are key, these devices decode and produce sound. Good high resolution DACs can't fit inside of a headphone driver due physical circuitry requirements. A midrange desktop DAC will be better than a wireless headphone, without of doubt. Another thing wireless components deal with is the wireless bandwidth, audio signal requires to be compressed (quality loss) and mic signal gets a huge hit, that's why all wireless headset struggle with it.

Wired audio is raw uncompressed for both game audio signal and microphone can be full range vocal range, your voice doesn't sound like coming from a 80's telephone line.

I'm not bashing wireless technology, is convenient, gives you freedom, has its place IMO when you are working out or doing the dishes, walking the dog, etc. where you are not really paying attention what you are listening. Serious competitive gaming is not, you will do better with wired but the trade off is messing cable management.

Audeze only put its name in a product meeting a high standard audio, so you are fine, good enough.

Mic suffers, that's unavoidable... and if you are thinking on streaming then my recommendation is going for a dynamic microphone like the Samson Q2U, or Audio-Technica ATR2100x-USB. Condenser mics are more popular like Blue Yeti and Quadcaster but those need a good acoustic-threaded room(that cost almost like a console) to get a good recording quality, not dynamics... these are meant to work on concerts (with instruments all over around) any enviroment and only focus on your pick up your voice.

But these mics... again, involves messing with cables.

Hope it helps!

Thanks you for a detailed and an amazing response!! :)

So do you recommend returning my Audeze and buy a DAC and a pair of studio headphones with a separate mic? Clear sound for footsteps is way more important than chatvoice.

Thanks again!!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:17 PM - 03/24/21
If you want to go the next level, yes absolutely.

Clearer pop-out footsteps on competitive games, revealing sound cues to locate your enemies and true immersive audio on campaign experiences.

Remember: brain reacts 3x faster to sound than visuals.

If you don't care on competitive and only play casual, keep your headphones.

No, for $300 that Audeze Penrose X cost, you can get:
+ Beyerdynamic DT990 pro ($159)
+ Fosi Audio Q4 ($62)
+ Modmic Uni ($49)

This package will give you 2.5X better audio performance than the penrose's.

The DAC/Amp can be connected with a RCA to 3.5mm adapter, I have been testing this device (it sent to me for review) and oh man, is such a great surprise, pretty powerful and clear for the price. It has surprisingly great sound-stage, and the knobs allows you to turn down bass and increase treble to hear better footsteps.

Now, if you can put 50$ more I suggest to try the FIIO K5 Pro, get a HDMI extractor to connect the SPDIF out to the DAC for uncompress raw audio.

My top recommendation for DAC is the Mayflower ARC MK2 ($270), as you can see going for better audio you have to pay for a more quality DAC, DAC is like the musician that performs the music you want a pro on piano, right?.

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Walle90 on 04:15 AM - 03/25/21
If you want to go the next level, yes absolutely.

Clearer pop-out footsteps on competitive games, revealing sound cues to locate your enemies and true immersive audio on campaign experiences.

Remember: brain reacts 3x faster to sound than visuals.

If you don't care on competitive and only play casual, keep your headphones.

No, for $300 that Audeze Penrose X cost, you can get:
+ Beyerdynamic DT990 pro ($159)
+ Fosi Audio Q4 ($62)
+ Modmic Uni ($49)

This package will give you 2.5X better audio performance than the penrose's.

The DAC/Amp can be connected with a RCA to 3.5mm adapter, I have been testing this device (it sent to me for review) and oh man, is such a great surprise, pretty powerful and clear for the price. It has surprisingly great sound-stage, and the knobs allows you to turn down bass and increase treble to hear better footsteps.

Now, if you can put 50$ more I suggest to try the FIIO K5 Pro, get a HDMI extractor to connect the SPDIF out to the DAC for uncompress raw audio.

My top recommendation for DAC is the Mayflower ARC MK2 ($270), as you can see going for better audio you have to pay for a more quality DAC, DAC is like the musician that performs the music you want a pro on piano, right?.

Yesterday I tried a HDMI audio extractor unfortunately it didn't work for 1440p/60hz. So until a decent 2.1 extractor Is available I'll stick to the 3.5mm jack. If I would like to connect everything to the controller jack am I able to do that with the Fiio 5k Pro?

Headphones->Fiio 5k Pro-> From line in w RCA 3.5mm adapter cable->Y headphones jack on adapter->controller.
Mic->controller Y - mic jack on adapter-> controller

Is it a correct setup without using the optical? Or do i need another DAC/AMP?

I was thinking of buying
FIIO K5 Pro, HD660S, Modmic Uni. Is it worth paying the extra bucks for the HD660S or should I go for the DT990P?

For max 400-500$ which headphones would you recommend purely for gaming (FPS, mostly COD) with the FIIO K5 Pro? Beyerdynamic DT1990 Pro?

Unfortunately, Mayflower ARC MK2 is not available in Sweden (or Europe) :/

Sorry I'm a noob on the subject and there's so many questions haha. Thank you so much for your help!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:46 PM - 03/27/21
No problem Walle90  ;) keep asking.

Mayflower ARC MK2 is available worldwide on their site.

I'm pretty stoked by the Fosi Audio Q4, this little fella has a lot ot power and very good audio quality. Definitely high recommended for anyone who whats next step gaming audio and starting on HiRes for music listening. Q4 offers great sound quality for the price, it can feed a power hungry headphones and gives you the versatility of EQ via its knobs, so you can modify the sound to your liking, accordly the music you are listening or where the sound cues are better on a specific game.

IMO is a must-try before investing on a better quality and expensive DAC/Amp, pretty sure most people will be settle with the Q4 specially if they are coming from lower dacs like audio dongles, wireless headphones and sound blaster midrange line. What I'm saying all these? is because before FIIO K5 Pro was my go-to entry recommendation before jumping to a better DAC like the ARC or any $400 DAC/Amp stack.

FIIO K5 is pretty good, like having a small $200 DAC/Amp stack on one unit, but after try it, the sound-stage feel a little to subtle, and very bassy. Sound-stage is how far you can hear, how far the sounds cues feels from your ears, for sound whoring you should go for a close feeling sound-stage, and less bass, so you can hear the midrange and treble where footsteps and sound cues are. Q4 has a closer soundstage than K5 Pro, kind of similar to the ARC and with the knobs you can adjust bass and treble.

Now about the headphones. More expensive audiophile grade headphones doesn't mean better footstep detection. Again and sorry if I sound like a broken record, if you want footsteps you should check for headphone and DAC that gives you very present midrange and treble.

Expensive audiograde headphones, are for better audio fidelity. We don't play fortnite or Escape of from Tarkov to pick up a AK and said, "hey the Kalashnikov doesn't sound like that in reality" or "the explosions on Battlefront II 2017 doesn't sound the as real like Battlefront 2015 which were recorded by lucas movies". Headphones like HD800, DT1990Pro, Audeze LCD 2, etc needs at least a $800 DAC to really shine and the sound source should be very high quality, far from that comes for our games.

Yes those headphones does gives you a more "realistic" sound and immersive experience, but it won't gives you a wall-hack kind of power which other headphones does, like: DT770, DT990P, HD600, HD58X or HD660S this one specially is pretty attractive because it does gives you an edge on gaming but is also a fantastic headphone for music listening, specially vocals. But for sound-cue sweaty tryhard I will say DT990P is better, follow by DT770.

HDMI 2.1 Spliters accordly OREI (a very good manufacturer) are ETA for the third quarter of this year. Hope is not delayed again.  :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Walle90 on 04:01 PM - 03/27/21
Thank you for your awesome replay!

Yesterday I bought the FIIO K5 Pro and DT660S (I got it on sale for 300$). I think I'll give it a try and see what I think, hopefully I like and keep it otherwise I'll go for your recommendation :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:38 PM - 03/27/21
Congrats on your purchase!, again FIIO is fantastic DAC/Amp without of doubt you have all you need for next step audio. It has better resolution than Q4, those HD660S are going to shine! embrace to be amaze.

Please share your experience and ENJOY!  8) ;D :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 06:43 PM - 03/31/21
Good day (: I want to ask for help in the correct setting (el dac 2 + atom amp + bt 990 pro) - for my xbox series X, what do I need to set in the sound settings? (Stereo without compression, dolby, and more) insignia extractor  , which channel to choose for her? 5.1 or two channel. Today they just brought everything, started to connect, it seems to work, but I do not know if it works correctly. Help please ... (:
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:38 PM - 04/01/21
Is going to be two channel only, stereo.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 05:14 AM - 04/02/21
A friend, I need to set it in the settings exactly where the sound is in the Xbox, what should I choose there?  there are options with dolby atmosphere, there is a choice of stream - but it does not work for me, it squeaks together, etc. Then why does the "input" button on the amplifier not amplify the sound, but the "gain" button on the amplifier does this?  on cpu - lights up red.  insignia extractor (5.1 / two-channel) rca cable relatives from jds (bought everything together) I bought a Dolby Atmos subscription (and I turned everything to the maximum with the equalizer) I don't know who to ask for help with the correct setting, I did everything "blindly".  Should I, in the settings, select connections via "hdmi or optical cable" just does it require Dolby Atmos itself when you first turn it on and set it up?  I don't know, while I'm looking for information on English-language forums, and now I'm asking for help, maybe there are those who have a bundle (jds ell dac 2 + jds atom amp), and he connected it all to the xbox series X ??  I need this person :(
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:08 PM - 04/02/21

Connections:
1. At the Insignia HDMI Audio Extractor: set the Switch to 2 CH Mode.
Next, at the back of the Insignia HDMI Audio Extractor connect the HDMI cable that goes to your Display/gaming monitor.
2. Connect the Optical SPDIF cable, on the Audio Extractor SPDIF Out to the JDS EL DAC II SPDIF Input.
3. At the front of the HDMI Audio Extractor connect the HDMI cable that goes to your console.
Connect the DC Adapter on the Audio extractor and to a power outlet.
4. At the back of the EL DAC II, connect RCA cables from the RCA Out to the RCA IN at the back of the JDS Atom.

Notes:
+ The volume is controlled by the JDS Atom knob.

+ The Gain button what gives more power (volume) to your headphones if they needed.
Gain button default will feed headphones from 25 Ohms up to 150Ohms, Gain button pressed is for 150Ohms up to 300Ohms headphones.

Important: Check your headphone impedance specs to use the correct gain setting.

5. Connect your headphones to the JDS Atom, headphone input.

6. Connect all the DC adapters to powerline and make sure the EL DAC is turned ON and that's it, all should be working OK.

Now let's tune the Console to work with EL DAC II.

At General Volumen & audio output on XBox Settings:
Speaker audio = Stereo Uncompressed
Bitstream option should be unavailable. is not needed
Headset format = Stereo Uncompressed.

* These formats adds equalization, reverb to the headphones to simulate 3D aka fake surround. For competitive gaming Stereo is better than fake surround, for campaign inmersive games you can try it, if you already pay Dolby Atmos subscription, give it a try, but if you really want to know enemies position and hear footsteps precisely, set: Stereo uncompressed.

Using HDMI audio headset = Optional.
* This option suppose to be for HDMI headphones, to tune it the dynamic range. You can go ahead and try tick it, because  your headphones are in essence HDMI ones (through the audio extractor).

I will say, let it untick, and this is why:

Explaining what is Dynamic Range and why you should use WIDE Speakers and not Headphone settings in your console and games

Dynamic range means how capable are your speakers to produce maximum an minimal audio signals.

Headphones are small speakers, very small so its dynamic range is limited compared to a full fledged speaker 4" or above, crappy gaming headphones or gas station headphones are very limited and has very low dynamic range.

Audiophile grade headphones has better dynamic range than regular headphones, similar to speakers, and that's why you should avoid setting the "Headphone" specification, so the Xbox unleash the full output of your professional heaphones.

And these is also for all your games, go the their Audio Settings, and select BIG Stereo Speakers or WIDE, not headphone setting, because your expensive headphones can reproduce all that dynamic range, you will hear more detail.

There is an exception: some games has a Binaural Stereo or Headphone Binaural Mix, use this option because the game was recorded to reproduce how our ears can listen sound, game was recorded with two microphones that emulates our ears inside of a human head replica, hence stereo. That's the REAL Surround with two speakers, our brain does the magic.

I extend this part a little bit because it is important.

OK I hope you can start to enjoy your audio gear  ;) ;D 8)



Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 06:56 PM - 04/02/21
Thank you very much :) I'll start to figure it out a little, I can't understand it all right away, you helped me a lot, if there are any more questions, I will turn to you again (:
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:11 PM - 04/03/21
No problem, I wish you can start to enjoy your excellent audio gear in no time ;)

OK, so I got plenty messages asking me about earpads, how much a difference does?, if it's really worthy to spent other $60 on a set of earpads.

About Earpads
(https://i.ebayimg.com/images/i/161657309430-0-1/s-l1000.jpg)

I really trying to make my replies short and concise.

Earpads allows you to mod your headphones so these can fit you better, wear them comfortably and in a smaller manner: how your headphone sounds, like a very subtle tuning. You can change how a headphone fits you significantly but you can change how it sounds. Can make a headphone that can't be used with eye-wear usable, or clear your ear lobs, but can't make a bright (harsh treble) headphone to a bassy one, just smooth that harshness a bit.

Materials:
Velour Ear pads
Comfort: make it more airy breathable.
Sound: Helps to control treble, subtle bass loss.

Leather:
Comfort: warmer, comfy if you like leather feel on your skin, sweaty on long gaming sessions.
Sound: Boost bass or low end, it can affect midrange (footsteps)
There is different types of leather, if is more thick and closed-out like cow hide this properties are increased or worsten, if is thin, silk like then might be more balanced.

Artificial leather has similar sound qualities depending of the materials.

Perforated Leather:
Comfort: no as warmer, breathable.
Sound: Bass subtle improve, midrange improve, treble is soften. Recommended for gaming. Lamb in particular.

When should I change my earpads:
If the ones that came with your headphones are:
a) Worn-out
b) Uncomfortable
c) When there is a frequency that is to harsh and you are trying to control it, without changing the sound significantly.

Personally, I always prever Oval earpads with a wide ear-shape ear-hole because I have werewolf ears, like elf and anything touching my ears is a no go after time.

All of above assuming you are using the same earpads design for your headphones but with different materials,

If you are using hand-made, custom-made shape, thicker or earpads for a different headphones on yours then this might really impact how you headphone sounds, it can add distortion, or can improve some frequencies is a coin toss.

For example, if you have the Audio Technica ATH-ADG1X which uses round earpads with a small ear-hole, and swapped for a Audeze LCD earpads, which are Thick and has a big ear-hole with ear-shape, you make it more comfortable but all that big wide space inside of your ear it will add a "reverb" effect, that can be nice for immersion, will give you a wide sound-stage feeling but might affects sound imaging.

Gel on earpads.
Gel is great it does feel cooler in your ears when you wear them... but, that feeling last like a 15 minutes or less, because is not active cooling and our body makes them warm. Definitely doesn't get as warm as leather or pleather, but is not like a fancy pillow.

OK, that's it it looks like I fail to make it short but believe me is very short.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:33 PM - 04/03/21
About "fake surround" on headphones.
Yes I got some complains about it, that I'm always bashing these.

First of all, I don't mean to offend you or your gear choices, but let's call the things by it's name. Virtual surround? mmmh not quite yet closer, emulated surround? - yeah that's better, and more polite than fake.

Surround 5.1 or above, these number means channels hence speakers (one subwoofer = .1) these doesn't exist inside of your headphones, you only have two... stereo. And if your DAC or soundcard or filter adds "3D effect" or "Dolby Atmos" you have to look it as it is, a filter just because you apply sepia to a photo you don't make it from the 1900 century. Instagram filters alter photos, makes them loose detail for aesthetics, which you might kick yourself in the butt in the future when you find out all the pictures for your pets, babies are tainted with filters instead of having the originals. Sorry rant over.

You want surround?, get a surround system don't fall for the trap, now you are aware of it.

But like with food, I can't deny that SP (Sound processing, "3D Effects") can spice your games... is nothing wrong with that and you might like it, but for me I'm fortunate enough to have a very nice Surround Dolby Atmos system I'm bias, I taste too much of the good and real stuff, so ignore my comments if you feel offended, but I must insist an outstanding headphone stereo system can make you feel that you are not missing much from a full fledged real and very daunting and expensive surround multiple speaker system.

Because not only on a multiple channel/speaker system, speakers are way more expensive and DAC/Amps but also you have to Acoustic treat your room which can be a 1K enterprise on budget, yeah... and it doesn't matter if you have a $80 grand surround system if your room has echo like a bathroom.

Having a expensive multichannel audio system on an accoustic untreated room is similar to using your headphones without earpads on the street.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 03:15 PM - 04/03/21
you can suggest that I put a checkmark in the xbox series X settings, (audio, where there is "an optical cable or hdmi connection"? which will allow me to use the Dolby equalizer, there you can turn everything to the maximum, this will greatly increase the volume, I have already checked  it's .. It's just that now I can adjust my sound (general) on the Xbox only through the amplifier, and it's not enough for me. Should I change that parameter and use the "dolby" equalizer ??? I twisted everything to the maximum and it was very loud,  I don't have enough volume ... What do you say? I'm really quiet, I don't have a microphone now for my 250 ohm bt990 pro, and I can only adjust the volume through the "jds amplifier", and the menu itself is in the "quick" sound settings on the Xbox (  well, where is the "chat volume, overall volume, microphone sensitivity") (jds ell dac 2 + jds atom amp + 250ohm bayer 990 pro)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:03 PM - 04/03/21
Don't use the dolby format.

Pretty weird that you are having volume issues. Make sure you have max volume output on your Xbox.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 07:11 AM - 04/04/21
but how to do it ?  if my volume is controlled only through the amplifier, there is nothing else ..
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:47 PM - 04/04/21
but how to do it ?  if my volume is controlled only through the amplifier, there is nothing else ..

Set your gain for high impedance, is the button in your amplifier.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 02:46 PM - 04/04/21
I bought all this expensive equipment, but only then .. if it is quiet .. I have to screw it all the way up, like it's some kind of nonsense ... I expected that I would get super loud, sound, but it’s quiet, I don’t have enough  volume, why I bought it, I don't know ..
Title: Astro Mixamp Pro TR + HyperX Cloud II
Post by: Grhym on 07:11 PM - 04/04/21
Hello Alan !

I am new here and after reading alot of the messages here I saw that you know alot of things about headphones and sound in general. I would like to ask you for your help.
I recently bought the Astro MixAmp Pro TR to use with my HyperX Cloud II, I also bought the HyperX Revolver S but i'm still waiting it to be shipped.
My question is, i'm playing Rainbow Six Siege alot in competitive on PC and I want to have the best settings to be able to clearly hear the footsteps. Does my MixAmp Pro TR and my HyperX Cloud Revolver S/HyperX Cloud II are a good mix ? And if so, I don't know how to set my Astro Command Center.
I tried to download the presets in the first post but all the links are dead.
And my last question is about where do I plug my MixAmp ? I have a Corsair Stand with 7.1 and I plugged it my MixAmp, is it better plugged on it or should I plug it on my motherboard ?

Thank you for reading my post and I hope that I've been clear enough as English isn't my first language. Have a nice day !

These are the products I was talking about, the HyperX Cloud Revolver S I mentioned is the HyperX Cloud Revolver + 7.1 in the link below :

https://www.astrogaming.com/fr-fr/products/mixamps/mixamp-tr-gen-4.html
https://www.hyperxgaming.com/france/us/headsets/cloud-revolver-gaming-headset

Playing on PC and my MixAmp is plugged in this :

https://www.corsair.com/fr/fr/Cat%C3%A9gories/Produits/Casques-gaming/Accessoires-pour-casques/Support-haut-de-gamme-pour-casque-avec-son-surround-7-1-ST100-RGB-%28EU%29/p/CA-9011167-EU
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:33 PM - 04/05/21
I bought all this expensive equipment, but only then .. if it is quiet .. I have to screw it all the way up, like it's some kind of nonsense ... I expected that I would get super loud, sound, but it’s quiet, I don’t have enough  volume, why I bought it, I don't know ..
Something is off in your setup. Do you try with a different headphones?, how loud is loud for you? (dBmeter may required) 85 dBa loudnes is not good for your health. Loud volume is not good sound quality.

Hey Grhym

Quote
Does my MixAmp Pro TR and my HyperX Cloud Revolver S/HyperX Cloud II are a good mix ?
Yes, they go well MixAmp can power those headphones but as you may know you need to tune the MixAmp to work withyour Cloud II or Revolvers.

Check Emperor Potara Discord, the links are in the first page. There you will find the Revolver and Cloud II files for MixAmp.

Connect your MixAmp directly to your PC (make sure your MixAmp is set on: PC Mode) via USB.

UPDATE: Yeah, I checked... link is not working, I will update it later. Man Discord is such a mess...
I dig into the discord, find the Cloud 2 EQ for you  ;):
Emperor Potara - MixAmp - HyperX Cloud 2 - Footsteps detection/Competitive
(https://i.imgur.com/7IIsX7U.jpg)

Dolby = OFF, Stereo Required
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Grhym on 05:58 PM - 04/05/21
First of all, Thank you very much for taking the time to answer me !

Quote
Dolby = OFF, Stereo Required

To turn off Dolby, it's the button between the headset and the star right ? (Headset to Dolby - Star to Stereo) And do I have to disable it from windows too ? (It seems obvious but I ask it anyway just to be sure)

Thank you again for helping me, i'm looking forward the update of the links so I can go dig the preset for my future HyperX Revolver.

Have a nice day !
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:30 PM - 04/06/21
No problem!,  8)

Revolver must be over there, somewhere.

-Yeap, press MixAmp Dolby symbol button.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Grhym on 05:05 PM - 04/06/21
I tried it today and it works really well !

Thank you very much for the time you gave me and the help you provided !
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:19 PM - 04/07/21
Awesome!, no problem  ;)

I think I found Emperor Potara latest EQ for Clouds 2 and Revolver: https://drive.google.com/drive/folders/1wqoKRrRKBXUFB4cN9SBQJZ0ExD4zczBc

Answering those who asked me: what is my current Setup?.

I'm using the Mayflower ARC MK2 with Beyerdynamics DT990Pro for competitive gaming, for casual inmersion I went back to my Hifiman HE-4XX.

I'm using the Mayflower ARC on Optical mode, my microphone is a sE V7 dynamic XLR microphone connected to the Shure MVi USB Interface connected to my console, its headphone output goes to the back of the ARC Audio In, this allows me can hear party chat+my voice and control/mix its volume with the game audio that comes from the optical input, this way I have Hi-Res Audio quality and a professional microphone quality for vocals.

MVi offers EQ presets, one specific for speech that increase clarity and presence, couldn't be happier.

I can stream from my console using a pro XLR microphone with a supercardioid pattern, which is made for singing surrounded by instruments and only picks your voice, this means it doesn't pick up background noise at all, no matter how hard I smash my keys (blues switches) my friends doesn't hear a thing.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 08:11 AM - 04/08/21
how else can you improve, or improve the sound?  what can i buy before (jds ell dac 2 + jds atom amp + bt 990 pro)?  can I connect anything else for amplification ??
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 07:32 PM - 04/08/21
Try different headphones, ones with lower impedance. If your sound is low, then something is off with your amp.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: mainmukit on 04:28 AM - 04/12/21
Hi Alan,

Do you think the Fosi Q4 is a good pairing with the DT990 Pros (80 ohms)? Its currently on sale on drop, so I'm curious to pick it up. I also have the Sennheiser 599 and the PXC 550-II (wired mode lol). It will be my first DAC/AMP combo. Do I need anything else to connect to a Xbox One X/Series X?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 09:29 AM - 04/12/21
How to connect Audio-Technica ATGM2 microphone to xbox series X?  (I connect the bt990pro headphones to the jds amplifier, I have a cpu + amplifier from jds), I bought this separate microphone, but it does not work, I don’t know what to connect it to, to the gamepad?  or where?  how to connect this microphone to the console so that it works and you can hear everything?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:48 PM - 04/12/21
It goes to the gamepad, you need a Y splitter that separates Mic and Headphone output, connect the Mic on the Mic Input.
(https://i.ebayimg.com/images/g/KA8AAOSweTlcgkFB/s-l300.jpg).

I'm not sure if works directly on the controller like on PS or you need the Xbox Headset Adapter
(https://ae01.alicdn.com/kf/HTB1iGf8FWmWBuNjy1Xaq6xCbXXaB/Stereo-Headset-Headphone-Audio-Game-Adapter-For-Microsoft-Xbox-One-Controller-DR-3-5mm-audio-jack.jpg).

I don't own a XB, others might confirm this.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: belpoutre on 05:51 PM - 04/12/21
I’m on series X , akg K702 ,modmic, Fiio A3 ( ek11) amplifier, mixamp pro tr, and hdmi extractor to spdif , i can confirm that the Y cable work on my mix amp, so i think it could be the same with a controller , knowing that the most recent controllers have a jack, no need for an headset adapter
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:02 PM - 04/13/21
Awesome, there you go. Thanks! belpoutre   :D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: belpoutre on 03:35 PM - 04/13/21
Awesome, there you go. Thanks! belpoutre   :D

you’re very welcome my lord  ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 03:02 AM - 04/20/21
Good afternoon, help me connect a microphone (Audio-Technica ATGM 2) to the xbox elite series 2 gamepad, I ONLY NEED A MICROPHONE!  WHAT WOULD HE EARN !!!!  The headphones themselves are connected to an amplifier and a sound card from jds.  * the microphone comes with a proprietary adapter, the 4-pin one is working, but it separates the sound for the microphone and the headphones, and this does not suit me, since I have to disconnect the headphones from the amplifier and connect to this adapter so that the microphone and headphones work in pairs!  The 3-pin jack (THE CLEANEST MICROPHONE, WITHOUT AN ADAPTER) does not work as it is a 3-pin jack, and a 4-pin jack is required for the microphone to work!  Today they brought a small adapter, from a 3-pin to a 4-pin jack - but it turned out to be not working.  What should I buy next to make the microphone work?  There is an option to try to buy an audio adapter - from xbox (a box that is attached to the bottom) Are there any options how to solve my problem?  I think there are people here who have xboxes.  Help please, thanks;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: belpoutre on 10:27 AM - 04/20/21
Hi, personally , as i said , my modmic is connected to the mixamp in the “ headset jack” with my headset , i just use an Y cable to join the both signal in one , have you test the Y cable ?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 02:51 AM - 04/22/21
I found out the reason why the microphone does not work, the whole point is that for the microphone to work, you need a 4-pin jack.  (there should be three stripes on the jack).  Since connecting ordinary hypers with a wire + microphone (4-pin jack) everything works great.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 02:56 AM - 04/22/21
Hi, personally , as i said , my modmic is connected to the mixamp in the “ headset jack” with my headset , i just use an Y cable to join the both signal in one , have you test the Y cable ?

you don’t understand what I wrote .... The splitter is included with the microphone itself, but if you use it, then there will be no need to connect the headphones to the amplifier, since the wire from the headphones and the wire from the microphone will go to this splitter !!!!  I WILL REPEAT AGAIN, I HAVE EARS AND MICROPHONE GO EXCELLENT!  EARS GO TO AMPLIFIER WITH SOUND CARD, JDS.  A MICRRPHONE, ON THE WIRE GOES TO THE GAMEPAD!  BUT AS THERE IS A 3-PIN JACK IT DOESN'T WORK!  HOW TO MAKE IT EARN?  ADAPTERS FROM MICROSOFT DIDN'T HELP, ORDERED AN ADAPTER FROM AMASCHON (FROM 3PIN TO 4PIN) DID NOT HELP ..
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 03:04 AM - 04/22/21
It goes to the gamepad, you need a Y splitter that separates Mic and Headphone output, connect the Mic on the Mic Input.
(https://i.ebayimg.com/images/g/KA8AAOSweTlcgkFB/s-l300.jpg).

I'm not sure if works directly on the controller like on PS or you need the Xbox Headset Adapter
(https://ae01.alicdn.com/kf/HTB1iGf8FWmWBuNjy1Xaq6xCbXXaB/Stereo-Headset-Headphone-Audio-Game-Adapter-For-Microsoft-Xbox-One-Controller-DR-3-5mm-audio-jack.jpg).

I don't own a XB, others might confirm this.
If there is a 4-pin main jack, it will work, but ... if I use this Y-splitter, how do I connect the cpu + amplifier go now to the headphones (bt990pro), how should the microphone go to the gamepad?  (microphone audiotechnika atgm 2 * 3pin jack (two stripes) - but this jack will not work on elite gamepad 2, the microphone sees, but will not sound, as a 4-pin jack is required. (IF IT WAS ORIGINALLY 4-PIN  , IT WOULD WORK 100%. In the kit, a Y-splitter adapter was put into this microphone (it is small, there is one headphone jack, the other for the microphone), it is working, I tried. But how to connect the splitter and the connected headphones, (the headphones are already connected  to the amplifier, I don't know how to explain to you what I want ...
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: belpoutre on 04:07 AM - 04/22/21
Hi, personally , as i said , my modmic is connected to the mixamp in the “ headset jack” with my headset , i just use an Y cable to join the both signal in one , have you test the Y cable ?

you don’t understand what I wrote .... The splitter is included with the microphone itself, but if you use it, then there will be no need to connect the headphones to the amplifier, since the wire from the headphones and the wire from the microphone will go to this splitter !!!!  I WILL REPEAT AGAIN, I HAVE EARS AND MICROPHONE GO EXCELLENT!  EARS GO TO AMPLIFIER WITH SOUND CARD, JDS.  A MICRRPHONE, ON THE WIRE GOES TO THE GAMEPAD!  BUT AS THERE IS A 3-PIN JACK IT DOESN'T WORK!  HOW TO MAKE IT EARN?  ADAPTERS FROM MICROSOFT DIDN'T HELP, ORDERED AN ADAPTER FROM AMASCHON (FROM 3PIN TO 4PIN) DID NOT HELP ..

Look man I'm doing what I can, no need to write in capital letters in angry mode ;)
 first of all,my native language is not English, I'm doing what I can to understand what is written the best I can, and yes I can make mistakes,
and secondly I was just trying to help. Sorry I don't have THE solution to your problem, or sorry if I can't understand the problem (maybe a diagram can help)
I hope you will get there, and obviously it will be without my help.
Good luck to you.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 07:52 AM - 04/22/21
Hi, personally , as i said , my modmic is connected to the mixamp in the “ headset jack” with my headset , i just use an Y cable to join the both signal in one , have you test the Y cable ?

you don’t understand what I wrote .... The splitter is included with the microphone itself, but if you use it, then there will be no need to connect the headphones to the amplifier, since the wire from the headphones and the wire from the microphone will go to this splitter !!!!  I WILL REPEAT AGAIN, I HAVE EARS AND MICROPHONE GO EXCELLENT!  EARS GO TO AMPLIFIER WITH SOUND CARD, JDS.  A MICRRPHONE, ON THE WIRE GOES TO THE GAMEPAD!  BUT AS THERE IS A 3-PIN JACK IT DOESN'T WORK!  HOW TO MAKE IT EARN?  ADAPTERS FROM MICROSOFT DIDN'T HELP, ORDERED AN ADAPTER FROM AMASCHON (FROM 3PIN TO 4PIN) DID NOT HELP ..

Look man I'm doing what I can, no need to write in capital letters in angry mode ;)
 first of all,my native language is not English, I'm doing what I can to understand what is written the best I can, and yes I can make mistakes,
and secondly I was just trying to help. Sorry I don't have THE solution to your problem, or sorry if I can't understand the problem (maybe a diagram can help)
I hope you will get there, and obviously it will be without my help.
Good luck to you.
Just do not write anything, help from you is like a goat of milk.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: belpoutre on 08:49 AM - 04/22/21
Hi, personally , as i said , my modmic is connected to the mixamp in the “ headset jack” with my headset , i just use an Y cable to join the both signal in one , have you test the Y cable ?

you don’t understand what I wrote .... The splitter is included with the microphone itself, but if you use it, then there will be no need to connect the headphones to the amplifier, since the wire from the headphones and the wire from the microphone will go to this splitter !!!!  I WILL REPEAT AGAIN, I HAVE EARS AND MICROPHONE GO EXCELLENT!  EARS GO TO AMPLIFIER WITH SOUND CARD, JDS.  A MICRRPHONE, ON THE WIRE GOES TO THE GAMEPAD!  BUT AS THERE IS A 3-PIN JACK IT DOESN'T WORK!  HOW TO MAKE IT EARN?  ADAPTERS FROM MICROSOFT DIDN'T HELP, ORDERED AN ADAPTER FROM AMASCHON (FROM 3PIN TO 4PIN) DID NOT HELP ..

Look man I'm doing what I can, no need to write in capital letters in angry mode ;)
 first of all,my native language is not English, I'm doing what I can to understand what is written the best I can, and yes I can make mistakes,
and secondly I was just trying to help. Sorry I don't have THE solution to your problem, or sorry if I can't understand the problem (maybe a diagram can help)
I hope you will get there, and obviously it will be without my help.
Good luck to you.
Just do not write anything, help from you is like a goat of milk.

you are incredibly aggressive,  :o you've been on the forum for a month and you still haven't grasped the side between help and community? what's the next step? insults?
I don't know what frustrates you so much in your life to be so unrelaxed but do something about it... sports maybe? or a woman?
After that I don't know if some kind soul will help you by seeing your attitude, but you never know...
As for me, I'm going to go and graze on the grass, laughing, imagining that you're getting upset trying to connect your headset and microphone.  ;D
goodbye and good luck 8)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 08:57 AM - 04/22/21
Hi, personally , as i said , my modmic is connected to the mixamp in the “ headset jack” with my headset , i just use an Y cable to join the both signal in one , have you test the Y cable ?


you don’t understand what I wrote .... The splitter is included with the microphone itself, but if you use it, then there will be no need to connect the headphones to the amplifier, since the wire from the headphones and the wire from the microphone will go to this splitter !!!!  I WILL REPEAT AGAIN, I HAVE EARS AND MICROPHONE GO EXCELLENT!  EARS GO TO AMPLIFIER WITH SOUND CARD, JDS.  A MICRRPHONE, ON THE WIRE GOES TO THE GAMEPAD!  BUT AS THERE IS A 3-PIN JACK IT DOESN'T WORK!  HOW TO MAKE IT EARN?  ADAPTERS FROM MICROSOFT DIDN'T HELP, ORDERED AN ADAPTER FROM AMASCHON (FROM 3PIN TO 4PIN) DID NOT HELP ..

Look man I'm doing what I can, no need to write in capital letters in angry mode ;)
 first of all,my native language is not English, I'm doing what I can to understand what is written the best I can, and yes I can make mistakes,
and secondly I was just trying to help. Sorry I don't have THE solution to your problem, or sorry if I can't understand the problem (maybe a diagram can help)
I hope you will get there, and obviously it will be without my help.
Good luck to you.
Just do not write anything, help from you is like a goat of milk.

you are incredibly aggressive,  :o you've been on the forum for a month and you still haven't grasped the side between help and community? what's the next step? insults?
I don't know what frustrates you so much in your life to be so unrelaxed but do something about it... sports maybe? or a woman?
After that I don't know if some kind soul will help you by seeing your attitude, but you never know...
As for me, I'm going to go and graze on the grass, laughing, imagining that you're getting upset trying to connect your headset and microphone.  ;D
goodbye and good luck 8)
graze on the lawn you do better and the grass tastes good.  You are fit for this role, my foreign friend with your senseless advice.  Good luck to you
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: belpoutre on 09:29 AM - 04/22/21
Hi, personally , as i said , my modmic is connected to the mixamp in the “ headset jack” with my headset , i just use an Y cable to join the both signal in one , have you test the Y cable ?


you don’t understand what I wrote .... The splitter is included with the microphone itself, but if you use it, then there will be no need to connect the headphones to the amplifier, since the wire from the headphones and the wire from the microphone will go to this splitter !!!!  I WILL REPEAT AGAIN, I HAVE EARS AND MICROPHONE GO EXCELLENT!  EARS GO TO AMPLIFIER WITH SOUND CARD, JDS.  A MICRRPHONE, ON THE WIRE GOES TO THE GAMEPAD!  BUT AS THERE IS A 3-PIN JACK IT DOESN'T WORK!  HOW TO MAKE IT EARN?  ADAPTERS FROM MICROSOFT DIDN'T HELP, ORDERED AN ADAPTER FROM AMASCHON (FROM 3PIN TO 4PIN) DID NOT HELP ..

Look man I'm doing what I can, no need to write in capital letters in angry mode ;)
 first of all,my native language is not English, I'm doing what I can to understand what is written the best I can, and yes I can make mistakes,
and secondly I was just trying to help. Sorry I don't have THE solution to your problem, or sorry if I can't understand the problem (maybe a diagram can help)
I hope you will get there, and obviously it will be without my help.
Good luck to you.
Just do not write anything, help from you is like a goat of milk.

you are incredibly aggressive,  :o you've been on the forum for a month and you still haven't grasped the side between help and community? what's the next step? insults?
I don't know what frustrates you so much in your life to be so unrelaxed but do something about it... sports maybe? or a woman?
After that I don't know if some kind soul will help you by seeing your attitude, but you never know...
As for me, I'm going to go and graze on the grass, laughing, imagining that you're getting upset trying to connect your headset and microphone.  ;D
goodbye and good luck 8)
graze on the lawn you do better and the grass tastes good.  You are fit for this role, my foreign friend with your senseless advice.  Good luck to you

Thank you but I don't need your good luck, because unlike you I'm cool, being on the forum for much longer, I've had plenty of time to see how great the community is, except for a few newcomers who often think they are better than everyone else. Every time I've needed help, I've gotten it, every time I send a PM I've been answered with kindness, I just hope it's will be the same for you.
Continue to be contemptuous and you will certainly be forgotten or be nice, like almost everyone here,and you will have a precious help, as you want.
But I'm tired of this childishness and I sincerely hope you will find a solution.

it's okay guys you can put the popcorn away i'm done :-X
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 10:00 AM - 04/22/21
Hi, personally , as i said , my modmic is connected to the mixamp in the “ headset jack” with my headset , i just use an Y cable to join the both signal in one , have you test the Y cable ?


you don’t understand what I wrote .... The splitter is included with the microphone itself, but if you use it, then there will be no need to connect the headphones to the amplifier, since the wire from the headphones and the wire from the microphone will go to this splitter !!!!  I WILL REPEAT AGAIN, I HAVE EARS AND MICROPHONE GO EXCELLENT!  EARS GO TO AMPLIFIER WITH SOUND CARD, JDS.  A MICRRPHONE, ON THE WIRE GOES TO THE GAMEPAD!  BUT AS THERE IS A 3-PIN JACK IT DOESN'T WORK!  HOW TO MAKE IT EARN?  ADAPTERS FROM MICROSOFT DIDN'T HELP, ORDERED AN ADAPTER FROM AMASCHON (FROM 3PIN TO 4PIN) DID NOT HELP ..

Look man I'm doing what I can, no need to write in capital letters in angry mode ;)
 first of all,my native language is not English, I'm doing what I can to understand what is written the best I can, and yes I can make mistakes,
and secondly I was just trying to help. Sorry I don't have THE solution to your problem, or sorry if I can't understand the problem (maybe a diagram can help)
I hope you will get there, and obviously it will be without my help.
Good luck to you.
Just do not write anything, help from you is like a goat of milk.

you are incredibly aggressive,  :o you've been on the forum for a month and you still haven't grasped the side between help and community? what's the next step? insults?
I don't know what frustrates you so much in your life to be so unrelaxed but do something about it... sports maybe? or a woman?
After that I don't know if some kind soul will help you by seeing your attitude, but you never know...
As for me, I'm going to go and graze on the grass, laughing, imagining that you're getting upset trying to connect your headset and microphone.  ;D
goodbye and good luck 8)
graze on the lawn you do better and the grass tastes good.  You are fit for this role, my foreign friend with your senseless advice.  Good luck to you

Thank you but I don't need your good luck, because unlike you I'm cool, being on the forum for much longer, I've had plenty of time to see how great the community is, except for a few newcomers who often think they are better than everyone else. Every time I've needed help, I've gotten it, every time I send a PM I've been answered with kindness, I just hope it's will be the same for you.
Continue to be contemptuous and you will certainly be forgotten or be nice, like almost everyone here,and you will have a precious help, as you want.
But I'm tired of this childishness and I sincerely hope you will find a solution.

it's okay guys you can put the popcorn away i'm done :-X
The main thing is not to cry, everything will be fine, you will succeed, do not hesitate) there is simply little benefit from you, angry.  On this, please do not write more of your advice.  You are a good guy, but that, no, no ...
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: MisterWicked1 on 09:17 AM - 04/27/21
Awesome!, no problem  ;)

I think I found Emperor Potara latest EQ for Clouds 2 and Revolver: https://drive.google.com/drive/folders/1wqoKRrRKBXUFB4cN9SBQJZ0ExD4zczBc

Answering those who asked me: what is my current Setup?.

I'm using the Mayflower ARC MK2 with Beyerdynamics DT990Pro for competitive gaming, for casual inmersion I went back to my Hifiman HE-4XX.

I'm using the Mayflower ARC on Optical mode, my microphone is a sE V7 dynamic XLR microphone connected to the Shure MVi USB Interface connected to my console, its headphone output goes to the back of the ARC Audio In, this allows me can hear party chat+my voice and control/mix its volume with the game audio that comes from the optical input, this way I have Hi-Res Audio quality and a professional microphone quality for vocals.

MVi offers EQ presets, one specific for speech that increase clarity and presence, couldn't be happier.

I can stream from my console using a pro XLR microphone with a supercardioid pattern, which is made for singing surrounded by instruments and only picks your voice, this means it doesn't pick up background noise at all, no matter how hard I smash my keys (blues switches) my friends doesn't hear a thing.

Hey Alan, what are you on a ps5 or Xbox x? What are you powering the usbinterface with PC?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:22 PM - 04/27/21
Quote from: MisterWicked1
Hey Alan, what are you on a ps5 or Xbox x? What are you powering the usbinterface with PC?
.
I was lucky, got a PS5 at day one... I've barely play on it :-[  ::).

I'm on PS4 Pro still, Shure MVi Interface is compatible with PS4 delivers Pro XLR Mic signal natively practical for ocassional streaming.

When broadcasting from a streaming PC, I use GoXLR as mic interface (MVi works too) and manage my broadcast on OBS to be able to use overlays, music, filters and fancy ducking mic compression trick which makes my voice is always prevalent above in the mix, lowering automatically game and background music only when I speak, then goes back up. - Let me know if you want me to share it.

For PC streaming console gameplay and you want to manage Console Game Chat (Teamates) independently so you can:
a) Mute Game Chat so the viewers can't heard them but you can.
b) Mute your mic to your Game Chat, so they can't hear you talking with your stream viewers.
c) Mute or control volume of your Game Chat, etc.

It gets messy, an intermediate device is needed to get GameChat audio output to a PC audio Input and the Mic Headphone feedback(your voice) from your interface to your console mic input.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: MisterWicked1 on 05:12 PM - 04/27/21
Are you splitting your mic to the PC and ps4 simultaneously? I never got around to getting everything of mine together.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 06:17 PM - 04/27/21
Are you splitting your mic to the PC and ps4 simultaneously? I never got around to getting everything of mine together.
PS4 Audio Device In/Out: USB Soundcard,
Primary Output Port: HDMI Out
Output to Headphones: Chat Audio.

USB Soundcard on PS4 Headphone out → PC Audio-In.
Interface Headphone out (Voice monitoring signal) → *Inline Volume Control adapter →  USB Soundcard Mic In.
Streaming PC gets console audio through HDMI from the PS4 to the internal capture card (elgato 4K60 Pro).


Not splitting more like "feeding signals".

*You can't feed a Mic/In with an Audio output signal, is way too strong that's why I use a volume controller knob to lower its volume.   ;)

+ Ground loops might be required to avoid buzz.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: MisterWicked1 on 08:07 PM - 04/27/21
Well you feel like drawing it up one day I would be interested some reason I can't follow it. I know things would be wayyy simpler if we were able to use two usb devices like a soundcard and usb mic.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 01:58 PM - 04/28/21
Alan, Hello.  Help connect "Astro mix amp pro tr" to "Jds ell dac 2 + Jds atom amp" via xbox.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:06 PM - 04/28/21
Alan, Hello.  Help connect "Astro mix amp pro tr" to "Jds ell dac 2 + Jds atom amp" via xbox.
I answered you on the other topic, I repeat it here:

"You can do it, but don't, makes no sense.

MixAmp internal DAC is inferior to JDS El DAC II. You should always feed the best DAC with the RAW digital audio source, in this case HDMI (through HDMI audio extractor).

Passing a preprocessed analog audio from the MixAmp DAC to the JDS EL DAC is like taking a photo of a sunset with your phone, and then taking a picture of that photo on your phone with a big sensor and large lenses professional camera expecting to have better image. Just take the photo with your best camera on the first place.

DAC (Digital to Analog Converter) is a device that "interprets sound" converting 10101 on analog signal so we can hear it. Better the DAC better sound representation.

Let's say we have a concert piano, who you prefer to play a Piano Sonata No. 8 in C Minor, a college piano teacher (your controller DAC), a concert pianist (MixAmp DAC) or Beethoven (JDS EL DAC)

The AMP on this analogy is the speakers(audio system) and acoustics on that concert room.

Sorry for the harsh analogy but, is important to differentiate these two components, that can go separately or together.

If you are having problems to hear sound with your current amp, make sure you have set right (use high gain) or try a more easy to drive headphones (lower impedance below 150 Ohms), if you AMP is not powered correctly then is flawed".
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:12 PM - 04/28/21
Side comment

I got a Xbox Series X, I'll set it up and tested with my audio gear.  ;D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: antithesis on 03:48 PM - 04/28/21
It doesn't have a TOSlink port, so you'll need to rely on HDMI for audio. I added a HDMI to optical audio extractor to my setup :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 04:35 PM - 04/28/21
Side comment

I got a Xbox Series X, I'll set it up and tested with my audio gear.  ;D
Okay, thank you Alan 😊.  I understood everything, and what kind of equipment do you use on your xbox series X?  ...  And I also saw "Turtle Beach Elite Pro Tactical Audio Controllers" on Amazon, it seems to be for chat, a good option, I would like to connect it to my xbox sx.  Is it worth it?  What do you think ?  I want an equalizer / mixer under (ell dac 2 + atom amp)

Alan, if I can ask you more, I would like to inquire about mixers, I would like to regulate these things.  In general, what else can I connect for a complete set for myself?  ears, micro, everything is super, like 😊.  But I would like an "equalizer, or mixer, console" for some kind of effects, and sound interests.  And yet, then, as new monitors with hdmi 2.1 come out, it will be necessary to contact you again about (is it worth changing the insignia audio extractor (60hrz)) (which cables, cords to change for a new monitor) (what should I change from my kit (  insignia extractor, ell dac 2, atom amp, bt 990pro, audiotechnika ATGM -2) For better. Thank you, we can't cope without you, you are irreplaceable for us 🤗
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 06:30 AM - 04/29/21
Side comment

I got a Xbox Series X, I'll set it up and tested with my audio gear.  ;D

Alan, friend.  Write your ideal * setup * for the xbox series X. What do you think can be maximized in terms of sound, what did you buy for yourself?  What to choose .  The "richest" option.  Which will maximize the sound, picture, and the rest that you can.  Thank you very much.
🤗🤗🤗
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: MisterWicked1 on 09:36 AM - 04/29/21
Side comment

I got a Xbox Series X, I'll set it up and tested with my audio gear.  ;D

See anything coming soon new and exciting for audio? What is your opinion on the Beyerdynamic TYGR 300? I used to always use my dt 1990s but then went back to my Sennheisers a while back.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:59 PM - 05/01/21
Weekend is here, I got a Status CB-1 headphones tried them, played 3 hours.

First impressions: HOLLY @#$%... WOW.

Pros:
+ Comfortable, light and breathable. Earpads has very soft, squish with a earshape hole.
+ Great sound, very balanced.
+ Gaming: footsteps are very present, it has a narrow soundstage (how wide is the sound enviroment) similar to Sennheisers, not as narrow than A40s. Surround effects feels great.
+ Competitive gaming: Imaging (sound cue positioning) is precise, like on $200+ audiophile headphones

Cons so far:
- Plastic construction, that makes them light but we will see how long last.
- Cables are OK, one straight is too long and the other one is coiled for desktop use. Even though you can use any 3.5 mm male on it, so no big deal.
 - That's it... I'm picky and these are pretty good.

Without of doubt: best closed back headphone for $45, Wow I have headphones that sounds similar and cost 4x times, no joking. Now I get it why had such nice star rate with over 2K reviews.

Guys if you have a MixAmp, please PLEASE give them a try, these are light years better than the A40s for the price of a game, you didn't like them? can sent them back... I don't think you will... nah-ah. They are low impedance MixAmp can drive them easily.

Gaming Audio Review In short:
Bass controlled, slappy present, explosions will be feel nice and clear but not over take other frequencies.
Midrange (footsteps, vocals callouts) are present, distinguishable it will pop out clearly and fast in the mix.
Treble is not as sharp as beyerdynamics or noncontroller as Audio-Technica M50x, crisp and don't distort.

Any prevalent frequency?
These are analytical headphones, are very balanced/flat every frequency has its place... is a tool for music mixing without of doubt, for gamers... well we can hear every detail in our game and with a bit of Equalization we can make them sound as we want without messing the other frequencies, that's the good thing of a balanced (flat sounding) headphone. I bet Potara has some EQ for MixAmp somewhere on its messy discord library. However you can pretty much use any EQ for A40 or other headphone and find what you like more.

For starters, closed back in a budget these headphones will be my go-to recommendation, a must-try for everyone.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 01:32 AM - 05/02/21
Weekend is here, I got a Status CB-1 headphones tried them, played 3 hours.

First impressions: HOLLY @#$%... WOW.

Pros:
+ Comfortable, light and breathable. Earpads has very soft, squish with a earshape hole.
+ Great sound, very balanced.
+ Gaming: footsteps are very present, it has a narrow soundstage (how wide is the sound enviroment) similar to Sennheisers, not as narrow than A40s. Surround effects feels great.
+ Competitive gaming: Imaging (sound cue positioning) is precise, like on $200+ audiophile headphones

Cons so far:
- Plastic construction, that makes them light but we will see how long last.
- Cables are OK, one straight is too long and the other one is coiled for desktop use. Even though you can use any 3.5 mm male on it, so no big deal.
 - That's it... I'm picky and these are pretty good.

Without of doubt: best closed back headphone for $45, Wow I have headphones that sounds similar and cost 4x times, no joking. Now I get it why had such nice star rate with over 2K reviews.

Guys if you have a MixAmp, please PLEASE give them a try, these are light years better than the A40s for the price of a game, you didn't like them? can sent them back... I don't think you will... nah-ah. They are low impedance MixAmp can drive them easily.

Gaming Audio Review In short:
Bass controlled, slappy present, explosions will be feel nice and clear but not over take other frequencies.
Midrange (footsteps, vocals callouts) are present, distinguishable it will pop out clearly and fast in the mix.
Treble is not as sharp as beyerdynamics or noncontroller as Audio-Technica M50x, crisp and don't distort.

Any prevalent frequency?
These are analytical headphones, are very balanced/flat every frequency has its place... is a tool for music mixing without of doubt, for gamers... well we can hear every detail in our game and with a bit of Equalization we can make them sound as we want without messing the other frequencies, that's the good thing of a balanced (flat sounding) headphone. I bet Potara has some EQ for MixAmp somewhere on its messy discord library. However you can pretty much use any EQ for A40 or other headphone and find what you like more.

For starters, closed back in a budget these headphones will be my go-to recommendation, a must-try for everyone.

Alan, what can you say about a sound amplifier or an amplifier?  What have you tried to connect to the xbox.  Which microphone worked for you?  It's just that I have a microphone for the bt 990 pro - it doesn't want to work without a Y-adapter.  Is it possible to connect more than (sound card, headphone amplifier, and extractor?) I would like to connect some kind of mixer.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:40 PM - 05/02/21
Thanks for your comments Roman_M

Xbox audio support is closed-out, compared to Sony, which offers support standardized Audio Codecs.

There isn't any USB audio device that gives you Audio-In gate for digital based mic interface.

The only way is to feed a Mic (Analog) input with a Audio Output (Analog) signal, like that comes from a Headphone, the Y splitter trick.

However, this signal is too strong and needs to be lowered so the Mic In can use it. Hence it requires either a inline volume control knob or have a way to lower the volume of that audio out before connecting to the Mic In.

Audio Out for headphones is not a problem, if you have DAC with Optical Digital In, just get a HDMI Audio Extractor, connect your console to the Extractor, HDMI (Video) goes to your Display (TV/Gaming Monitor) and your audio goes via SPDIF to your DAC SPDIF in. Connect your DAC to an AMP (via RCA) if you need amplification for a high impedance headphones, set the right gain settings and control the volume on the AMP Knob. Done.

Now, a mixer is a very wide subject, I don't know what do you want or if you are getting the basics right.

But If you only want a decent XLR Microphone for teamchat on Xbox you require:
1) Y splitter (separates headphone out and mic in)
2) Microphone XLR Interface, not a mixer.

Microphone XLR Interface can be powered connected to a wall or via USB. This device should have a voice headphone output (which contains your voice picked from the microphone) connect the Interface headphone output to the Mic in at the Y splitter, with a 3.5mm male-to-male cable extension.

Your should set your console so all audio (game and team chat) goes to the main audio output (HDMI) so can be on your headhphones via HDMI Audio Extractor to Headphone DAC/Amp.






Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 06:54 PM - 05/02/21
Thanks for your comments Roman_M

Xbox audio support is closed-out, compared to Sony, which offers support standardized Audio Codecs.

There isn't any USB audio device that gives you Audio-In gate for digital based mic interface.

The only way is to feed a Mic (Analog) input with a Audio Output (Analog) signal, like that comes from a Headphone, the Y splitter trick.

However, this signal is too strong and needs to be lowered so the Mic In can use it. Hence it requires either a inline volume control knob or have a way to lower the volume of that audio out before connecting to the Mic In.

Audio Out for headphones is not a problem, if you have DAC with Optical Digital In, just get a HDMI Audio Extractor, connect your console to the Extractor, HDMI (Video) goes to your Display (TV/Gaming Monitor) and your audio goes via SPDIF to your DAC SPDIF in. Connect your DAC to an AMP (via RCA) if you need amplification for a high impedance headphones, set the right gain settings and control the volume on the AMP Knob. Done.

Now, a mixer is a very wide subject, I don't know what do you want or if you are getting the basics right.

But If you only want a decent XLR Microphone for teamchat on Xbox you require:
1) Y splitter (separates headphone out and mic in)
2) Microphone XLR Interface, not a mixer.

Microphone XLR Interface can be powered connected to a wall or via USB. This device should have a voice headphone output (which contains your voice picked from the microphone) connect the Interface headphone output to the Mic in at the Y splitter, with a 3.5mm male-to-male cable extension.

Your should set your console so all audio (game and team chat) goes to the main audio output (HDMI) so can be on your headhphones via HDMI Audio Extractor to Headphone DAC/Amp.


Can I connect a mixer like this?  to (sound card, amplifier, extractor, xbox)?
https://www.amazon.co.uk/dp/B07SZD7PNH/ref=cm_sw_r_u_apa_glt_fabc_AGMWRGJNEVFHMDGXCB3W
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 07:51 PM - 05/02/21
What you are trying to do?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 08:47 PM - 05/02/21
What you are trying to do?

just plug it in
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 10:35 PM - 05/02/21
Yeah you can do it, as I explain there is no other way than Y splitter.

That's HUGE mixer with many XLR for a gaming console is overkill.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: MisterWicked1 on 06:58 PM - 05/03/21
Hi MisterWicked1!  :)

If I understand, your setup is to get the best Audio on your Headphones (Arc MK2 Optical In) and a better Mic quality (Quadcast USB)

GoXLR/GoXLR Mini are not compatible with PS4/PS5. In order to use it, you need and Audio Interface compatible with Playstation as an intermediate that have a Audio In and Audio Out so you can communicate your PS with the GoXLR. A USB Sound card can do the trick.

Is going to be a cable mess, so embrace.

This is a rough diagram on how to make it work. On the lined square
(https://i.imgur.com/bZKTpWL.jpg)

Explained:
PS5 Only sees the USB Soundcard. The USB soundcard should be set as your Audio Device Out and Audio Mic on PS5 menu. The Headphone signal from the USB Soundcard will take the Audio into the GoXLR via Audio In so you can use it on your Streaming PC.

The USB Soundcard Mic will receive the Line Out signal from the GoXLR, where your XLR mic voice comes. Mic input is not like a Audio In input, you need to lower this signal that's why I suggest to use an inline volume controller, for better results.

Then at your Streaming PC on the GoXLR options you can route/select how to manage audio on your stream.
My Routing:
(https://i.imgur.com/PsNkwsb.jpg)
Broadcast Stream Mix is "What my Stream can hear".
OUTPUTS this are the Slider that you can change levels or mute on your GoXLR.
read INPUTS as "What I can put in the devices"

As you can see I want the MIC (XLR mic on GoXLR) to be present (tick icon) on:
+ My Headphones, to monitor my voice.
+ Broadcast Stream Mix, so my stream viewers can hear it.
+ Line Out, my voice goes to the Line Out so the USB sound card can hear it and use it on PS Chat.
+ Chat Mic, mute your mic for the Stream or your Console (so you can talk with your audience and not bother your friends on PS Chat party) or both.

As you can see, I don't have Music as Slider or Chat (Discord) and Console(SPDIF In).
I personally prefer to put the music on my Streaming PC, and manage its level on OBS. Also I have a special filter that allows me to "duck" audio, meaning the music sound clear and strong but... when I speak and my Mic Signal pops up, the Music level lowers down subtle fading so you can listen my voice while the music is nice in the background, once I stop talking music level goes up subtly, this is fancy sh1t I learned when I worked on a radio station.

I don't use Discord, I chat with PS Chat party.

Console Game doesn't have its Slider either because I'm not using the SPDIF, my game audio is going directly to HDMI to my Integrated Capture Card, same with music on OBS I manage the levels and add that fancy filter I told eariler (ducking). So my voice is present and clear and Music and Game Audio are ducking.

Ufff, that was a lot information, I hope I have not confused you.

GoXLR / GoXLR, requires a Streaming PC. Is pretty cool to have the sliders to manage your mic level, music, discord chat, and game audio, but in my case because I do music on my PC and chat on my PS, I only use the slider for Mic and the Voice Chat of PS.

If you don't have a Streaming PC or a good CPU for streaming or a nice GPU for encoding your streaming, if you want to do everything with your Playstation built-in Streaming Feature, you don't need GoXLR Mini, a USB Mixer compatible with PS will do the job to connect any XLR mic to your PS5, and manage your chat audio.

Phenyx Pro USB audio Mixer ($70 usd).
(https://images-na.ssl-images-amazon.com/images/I/61Py9zYBEKL._AC_SL1000_.jpg)

Microphone I recommend even though you have make your mid is sE Electronics V7, is a dynamic mic supercardiod that completely blocks keyboard strokes and don't need a sound treated room, it has very nice low end, sound similar than MV7 for $99, if you connected to GoXLR Mini or with Equalization via Software you can make it sound indistinguishable like the $500 shure SM7b.


Finally got all this hooked today with sE Electronics v7, working good after 20 mins of realizing in the goXlr software I had the Gate threshold at 80
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 10:02 AM - 05/04/21
The current setup. I love the Schiit Loki mini equalizer! Took some time and work around to get everything working and to be able to keep the optical input for the mixamp.  I'm really eyeballing those Sennheiser HD 800S's.  I'm an audiophile, love tinkering with the setup, and always looking to squeeze every bit of performance out of my gaming setup.  Question: since I have a mini equalizer, what would be the best settings for my mixamp? 

(https://i.imgur.com/8fazVVI.jpg)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:56 AM - 05/04/21
MisterWicked1,
Awesome!, GoXLR is the best mixer for streaming IMO.

This mic EQ by Julian Krause will make sE V7 sounds similar to a $500 Shure SM7B:
Code: [Select]
10.5KHz    -4dB        5Q
6.4KHz     -5dB        5Q
4.2KHz     -3dB        1Q
100 Hz     +2dB      1.5Q


Nice setup K9ozzy  :)

On the MixAmp load the "Flat, Neutral or Balanced" EQ profiles tuned for HDD660S by Emperor Potara, this way Shiit Loki can work best. If there isn't any, use MixAmp's Direct Mode.

I guess you keep MixAmp due Game/Chat Mix, but it is a significant audio quality bottleneck. Consider to get a new DAC, first specially if you are going after HD800, even now you are already missing from the HD660S.

Another "harsh analogy"  :):
If DAC reproduce image instead of sound, this is the performance difference:
(https://i.imgur.com/y3YiwUf.jpg)
(https://i.imgur.com/UXUkiGu.jpg)

 8)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:06 PM - 05/04/21
Based on that analogy, a great external EQ like Shiit Loki, what it does is changing the Brightness, Contrast and Hue of the image to your liking.  ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: antithesis on 04:14 PM - 05/04/21
Regarding the GoXLR - I feed my consoles, including PS5 & Series X, through a HDMI switch with optical audio extraction.That pipes into the optical port of the GoXLR for OBS capture / streaming, as well as to a Sound Blaster X7. It's unfortunate that next-gen consoles dropped the optical port, but a workaround is very simple.

Honestly though, the console controller audio port is fine for most gaming scenarios and it's much simpler to implement. I use Fidelio X2 headphones and a V-Moda Boom Pro mic for myself and my son for multiplayer gaming. A quick unplug from the X7 to the controller port and I'm done.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 10:02 PM - 05/04/21
The current setup. I love the Schiit Loki mini equalizer! Took some time and work around to get everything working and to be able to keep the optical input for the mixamp.  I'm really eyeballing those Sennheiser HD 800S's.  I'm an audiophile, love tinkering with the setup, and always looking to squeeze every bit of performance out of my gaming setup.  Question: since I have a mini equalizer, what would be the best settings for my mixamp? 

(https://i.imgur.com/8fazVVI.jpg)

I also want this, a mini equalizer for jds el dac 2, atom amp, and xbox series X.  My ears are bayerdynamic dt 990 pro, 250 ohm
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 07:37 AM - 05/05/21
Hey Alan!  Appreciate the help. I haven't looked in awhile but did we figure out a good workaround for xbox so that I can use a different dac and have chat?  I tried a Soundblaster X7 LE and it sounded phenomenal but the chat was just wonky.

On another note and I really really really would love any help you could give me cause you're just the guy.   I have one of your older versions of your anti recoil script for my titan two and I love it. However it somehow has become corrupted and it no longer shows up in the app so I cant the modify the values. It'll show up on the computer, but doesn't give me the icon to configure it.  It still works great, and I can still use my num key pad to swap between my anti recoil
Settings 0-9, but I'll never be able to make any adjustments.  I've tried your latest updated version and I just prefer the older one probablycause that's what I'm used to. Plus since I can't get into the script on the app or computer, and can't see the anti recoil values, I'm basically losing countless hours of the testing it took in training mode on pubg to get all of my anti recoil values set the way I liked. If I could atleast see them then I could transfer them to the new version as a great starting point  Any help would be seriously appreciated.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: ATLRoach on 08:06 AM - 05/05/21
I ran the X7 for years with the Xbox One with no issue using a 3 pole splitter on the controller to RCA in on the X7 and a ModMic on my Q701s. When I moved to PlayStation then PC, I killed that mess and went to a Blue Yeti Mic.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 08:40 AM - 05/05/21
How to connect "loki mini +" to jds ell dac 2 sound card, jds atom amp headphone amplifier and audio extractor?  console series X. ????
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:07 PM - 05/05/21
K9ozzy, about the AR Script. Let me know which Script is and version.

XB Chat Audio is fixed to the controller DAC unlike PS platform where can come from a USB Sound device.

XB MixAmp can get Voice Chat from USB, but only with MixAmp DAC for Game Audio.

If Direct Mode is a true pass-through, then try:
SPDIF to MixAmp, MixAmp to XB via USB,
MixAmp set on Direct Mode + connect Y splitter:
Headphone out goes to an analog Input on your better DAC/Amp Headphones plug on this.
Mic on Y splitter Mic In.

The other way will be mixing these two signals with an external Audio Inline Mixer but this can bring buzz grounding issues and quality loss.

Mayflower ARC MK2 however, offers an analog input, interprets and mixes with a digital signal then outputs with amplification to your headphones, and that's very unique. The level of your Chat Audio can be change by the headset volume controller.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:31 PM - 05/05/21
How to connect "loki mini +" to jds ell dac 2 sound card, jds atom amp headphone amplifier and audio extractor?  console series X. ????
HDMI Audio Extractor SPDIF to EL DAC II SPDIF In.
EL DAC RCA Out to Loki RCA In
Loki RCA Out to Atom RCA In
Headphones to Atom Amp Headphone out.
Volume is controlled by Atom. EQ by Loki knobs.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 04:14 PM - 05/05/21
Alan I can't thank you enough for your help and what you do for the community.  I believe you when you say I'm not getting the most out of my HD 660S's, and I'm so ready to be done with the mixamp.  With that said, instead of spending $1700 on a headset, what would be your recommendation for an end game setup for Xbox who will also need a mic for party chat. I have the atom Amp already and can keep it or change to something else. Just needing dac or a dac/amp combo, plus a mic solution since I'll be dropping the mixamp.  I've seen yall talking about GoXLR, but I don't know if it applies or not.

I'll get you the script version for your anti recoil mod in a few.  Do you think it's possible I'll be able to recover my recoil presets? Thanks again
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 10:45 PM - 05/05/21
Alan I can't thank you enough for your help and what you do for the community.  I believe you when you say I'm not getting the most out of my HD 660S's, and I'm so ready to be done with the mixamp.  With that said, instead of spending $1700 on a headset, what would be your recommendation for an end game setup for Xbox who will also need a mic for party chat. I have the atom Amp already and can keep it or change to something else. Just needing dac or a dac/amp combo, plus a mic solution since I'll be dropping the mixamp.  I've seen yall talking about GoXLR, but I don't know if it applies or not.

I'll get you the script version for your anti recoil mod in a few.  Do you think it's possible I'll be able to recover my recoil presets? Thanks again


Right now I have problems with the chat of the game, and the audibility of my teammates, until I solved this problem of connecting through the Y-splitter.  but I found one article on the Internet, if it works for me, I will recommend you to do the same.  And now all that remains is to wait for the salary;) (the problem is precisely in the separation of the sound of the game, the microphone, there it is necessary to get confused so that it all works with the extractor + sound card + amplifier + optical cable) I myself have been looking for and waiting for a solution to this problem for probably a month ...  . if not more)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 10:45 PM - 05/05/21
How to connect "loki mini +" to jds ell dac 2 sound card, jds atom amp headphone amplifier and audio extractor?  console series X. ????
HDMI Audio Extractor SPDIF to EL DAC II SPDIF In.
EL DAC RCA Out to Loki RCA In
Loki RCA Out to Atom RCA In
Headphones to Atom Amp Headphone out.
Volume is controlled by Atom. EQ by Loki knobs.

Thanks Alan, you are the best!  🤗
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 05:36 AM - 05/06/21
       Looking for Xbox audiophile end game setup suggestions minus the headphones.  Being able to party chat is a must.  I'm trying to get away from my astro mixamp.  I prefer the interchangeability of a stack, but wouldn't rule out a dac/amp combo.  The party chat issue. Is that something GOXLR can handle, and do yall recommend it?  I just learned about it and still trying to learn as much as possible about using it with xbox.  I have Sennheiser HD 660S's that I want to keep cause as AlanMcGregor suggested, I do feel I haven't come close to their full potential using the astro mixamp. I have a JDS Labs Atom Amp, but will also upgrade it if yall feel I can squeeze just a little more performance out of the headphones.  I do have a Schiit Loki I want to keep incorporated into the mix. I love that thing.  I understand the diminishing returns you start getting with audio equipment at a certain price point, but I really love always looking for that perfect sound, and tinkering with the setup. I'm not looking for VCR sized equipment either 🤣. Also this will be a stand-alone setup that is only hooked up to an Xbox. If need be, I can hook it up to a computer for initial programming or updates/adjustments, but won't be connected to a PC full time. Thanks again
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 05:42 AM - 05/06/21
       Looking for Xbox audiophile end game setup suggestions minus the headphones.  Being able to party chat is a must.  I'm trying to get away from my astro mixamp.  I prefer the interchangeability of a stack, but wouldn't rule out a dac/amp combo.  The party chat issue. Is that something GOXLR can handle, and do yall recommend it?  I just learned about it and still trying to learn as much as possible about using it with xbox.  I have Sennheiser HD 660S's that I want to keep cause as AlanMcGregor suggested, I do feel I haven't come close to their full potential using the astro mixamp. I have a JDS Labs Atom Amp, but will also upgrade it if yall feel I can squeeze just a little more performance out of the headphones.  I do have a Schiit Loki I want to keep incorporated into the mix. I love that thing.  I understand the diminishing returns you start getting with audio equipment at a certain price point, but I really love always looking for that perfect sound, and tinkering with the setup. I'm not looking for VCR sized equipment either 🤣.  Thanks again


I don't know what to advise, but you see Alan's ps5, everything is much easier to connect via usb there.  I have a DAC from jds, namely "jds ell dac 2" - which costs ~ $ 300.  I bought it together with an amplifier, also from jds.  I do not know what is the best fashionable replacement for such a * hard * bundle, at the moment for the X series.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:04 PM - 05/07/21
K9ozzy,

$200 DAC is enough.

Endgame DAC/Amp? Monolith 124459 Headphone Amplifier and DAC with THX AAA Technology. Meets strict AAA THX, powerful clean amp, parametric EQ and DIRAC Sensaround crossover true surround.

About Chat/Game on XB.

GoXLR must be connected to a PC all the time, still need the Y splitter to work.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 08:14 PM - 05/08/21
There's some inquiries I got often, would like to answer:
-paraphrasing-

Quote
Why MixAmp hate/backlash?

I've none, don't get where some people got that impression. I think is a fantastic device, great for starters, love its Chat/Mix capabilities, EQ and above average compare to mainstream DACs, I wish it has more power that's all. I kept my gen4. I see inferior DACs(SoundBlaster's, TurtleBeach, HyperX dongles) a toy, MixAmp is a tool, Mayflower ARC is a frikin' weapon.

The main reason this thread started was to improve and get more of our MixAmps.

Quote
Why 3D Surround of Headphones I called fake surround?
Because it is, a true surround experience requires many channels or speakers, our skull, a brain and two astonishing good organic microphones with a special cartilage that we called ears. If a sound came from one direction, let's say our left, this wave came from out the speakers, bounces in to a walls and is pick for our left hear BUT also, the remaing waves reflectios are picked by our right ear which hear them taking to account also our head mass, all these our brain interprets and process all these as surround sound. This is just not possible with only two speakers (our headphones), without proper hardware.

What marketing sells as 3D Surround 7.1 on headphones is snake oil, a filter that change sound adding reverb to give you a spacious sound sensation, just like you take a picture and apply a sepia filter to make it look vintage.

There is a way to recreate the true surround explained above, and that's either:
Recording a sound source with a head with microphones instead of hears, and we called binaural
or true hardware, change an audio source to recreate that head so a source can be heard by one hear and abit for another one... and that's something known as crossfade, like DIRAC offers on the Monolith 124459 or other very high end THX certificate DACs. These procesing makes you feel that you are not wearing a headphone more like you are listen a modest home theater system on a very dry acoustic treated room.

But I'm not against simulated surround, dolby atmos for headphones, I see as a flavor, spice for your sound experience and I love spices. What I'm against is all that marketing disinformed oil-snake @#$%.

The true surround sound will give you and advantage for sound positioning?, assuming the game audio mix is well recorded and precise - yes absolutely.

But, a stereo sound will give you and advantage over it, just like when you increase the brightness on your monitor to see on dark spaces, or add more hue for red spectrum to see visual cues like getting hit, is not pretty it looks hideous but gies you a visual advantage. Awesome precise stereo imaging gives you advantageous sound localizing over surround, and bright sound eq with high midrange, dull bass and sharp treble will be the best for competitive gaming. It will destroy your ears XD but is a weapon.

I loved audio, and most games are recorded on Stereo mixes due its broad wide audience, so I prefer the best Stereo DAC I can get, if the audio source has a nice binaural recording is a huge plus which will beat any fake surround and it will give you closer to a crossfade sound surround (which has a bit of lag due the sound processing) for a very small fraction of what you need to pay for. If you want the best surround, build a home theater multichannel system, period.


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 11:56 AM - 05/09/21
If the Astro Mixamp in passthru mode is used as a first stage before your dac/amp setup, so it can be used for chat purposes on xbox live. Will it still create a bottleneck/manipulate/distort, or reduce the signal going to your dac/amp?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:58 PM - 05/14/21
If the Astro Mixamp in passthru mode is used as a first stage before your dac/amp setup, so it can be used for chat purposes on xbox live. Will it still create a bottleneck/manipulate/distort, or reduce the signal going to your dac/amp?
I don't know how really clean is that passthrough.

HDMI Audio extractors sent by Orei and J-Tech Digital finally arrived and I already try them.

If you are a Mayflower ARC MK2 owner, glad to tell, you can use it with Xbox Series X and mix Chat(Analog from Controller) and Game Audio (HiRes Digital uncompress from SPDIF). Y splitter needed, external mic and a male-to-male extension.

Sad News:
Sennheiser is GONE.

They sold its headphone division, they had been struggling for years to be profitable on their headphone consumer division. Its high end segment got bloated they didn't "move" new products because some where so good and long lasting that people never replaced them, like the HD600 line that last for over 20 years being important in the market.

So, If you are a Sennheiser owner, I strong recommend you to get official earpads replacements becuase third parties does change the sound a little bit.

And if you are thinking on getting a Sennheiser headphone, do it... don't miss HD600, HD650 and specially HD660S any of those are great, but HD660S is best, these are going to be scalp in no time.

Sad day for Hi-Res Audio.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 02:31 AM - 05/16/21
how to upload photos, here on the forum?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 10:04 AM - 05/16/21
it turns out when they bring me "loki +" I will have a puff pastry, from 3 parts)))) dac, amp, eq.

I looked like this on the Internet from people, almost all of them, such a maximum, dac, amp, eq.  I speak for the Xboxers.  It turns out it is no longer possible, and there is no strong need to connect another 4th element?  ...  But everything is exactly ... who will give such huge money, and also for the console, for the sound, not everyone has the opportunity to do this.  And why if you can buy headphones with a microphone, and play calmly, and do not know grief;)


Alan, teach me how to upload photos to this forum, in this topic.
🤗
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:53 PM - 05/16/21
Quote from: Roman_M
I looked like this on the Internet from people, almost all of them, such a maximum, dac, amp, eq.  I speak for the Xboxers.  It turns out it is no longer possible, and there is no strong need to connect another 4th element?  ...  But everything is exactly...

I didn't quite get what you are talking about.

Images: upload image to a external site and post the link:
Code: [Select]
[img]image url[/img]
I use imgur  :)
_
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:59 PM - 05/16/21
SMSL sent me the M100 MKII DAC.

Can't wait to try it, it has a ESS Sabre 9018Q2C Chipset, used on $1500 USD AVR's from Marantz and Denon for only $85USD. Interesting.  8)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 03:59 PM - 05/16/21
Quote from: Roman_M
I looked like this on the Internet from people, almost all of them, such a maximum, dac, amp, eq.  I speak for the Xboxers.  It turns out it is no longer possible, and there is no strong need to connect another 4th element?  ...  But everything is exactly...

I didn't quite get what you are talking about.

Images: upload image to a external site and post the link:
Code: [Select]
[img]image url[/img]
I use imgur  :)
_


Thank you, bro;) you always help out, and help!  🤝


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:37 AM - 06/01/21
I think found the best gaming headphone Amplifier, improves Astro MixAmp DAC performance amazingly.

I will keep testing.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 09:10 PM - 06/01/21
I think found the best gaming headphone Amplifier, improves Astro MixAmp DAC performance amazingly.

I will keep testing.

I bought myself recently.
*ASTRO Gaming MixAmp Pro TR*
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:38 AM - 06/02/21
Yeap, this definitely will be my new starting gaming high fidelity device recommendation.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:01 PM - 06/02/21
You have your MixAmp or Sound USB dongle or even your controller headphone output.

And you want to be able to use high impedance studio/audiophile headphones for improve immersion and be able to hear footsteps, then you need a headphone amplifier to powered them correctly.

Your audio chain will be like this:
MixAmp / Sound USB dongle / Controller[Headphone Out] -> [RCA or 3.5mm In]Headphone Amplifier
Headphones ->  [Headphone Out]Headphone Amplifier


Options:
Schiit Magni, Monolith Liquid Spark, JDS Atom, Topping L30 (defective don't recommended)

New Top Recommendation: iFi Zen Can - $139usd
(https://www.hifi-journal.de/images/pics/2020/News/iFi/zen/iFi-Audio-ZEN-CAN-2.jpg)
Why?:

I'm falling in love again with my MixAmp using this headphone amplifier with the 3D tuning on. Is amazing.

So there you go, is a very good option, pretty handy it does have Balanced inputs and Outputs if you are going even further on HiRes audio, with balanced DAC's and headphones.

Cheers!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 06:18 PM - 06/02/21
You have your MixAmp or Sound USB dongle or even your controller headphone output.

And you want to be able to use high impedance studio/audiophile headphones for improve immersion and be able to hear footsteps, then you need a headphone amplifier to powered them correctly.

Your audio chain will be like this:
MixAmp / Sound USB dongle / Controller[Headphone Out] -> [RCA or 3.5mm In]Headphone Amplifier
Headphones ->  [Headphone Out]Headphone Amplifier


Options:
Schiit Magni, Monolith Liquid Spark, JDS Atom, Topping L30 (defective don't recommended)

New Top Recommendation: iFi Zen Can - $139usd
(https://www.hifi-journal.de/images/pics/2020/News/iFi/zen/iFi-Audio-ZEN-CAN-2.jpg)
Why?:
  • Class A circuitry amplification, available on $400usd or above
  • 3.5mm Input for ease integration -back view (https://www.lydogbilde.no/wp-content/uploads/2020/08/Zen-Can-rear-scaled.jpg)-
  • XBass, is a Bass Boost made over the analog realm, meaning no DSP. Is subtle, it will give the explosiones body on open back headphones
  • 3D, this is a big one... disregarding its name, doesn't add false 3D reverb, like most digital processing that ruins sound cues positioning and stereo imaging. This effect is also made over the analog realm it; what it does is expanding the soundstage of your audio and increasing the Low Midrange and Low Trebble frequencies, both are where you can find footsteps in your games. The major disadvantage on a middle ot low performance DAC (device that outputs sound) is its narrow soundstage, getting a bigger soundstage implies get a high performance DAC, this headphone amplifier can fix it, very unique feature it works pretty well

I'm falling in love again with my MixAmp using this headphone amplifier with the 3D tuning on. Is amazing.

So there you go, is a very good option, pretty handy it does have Balanced inputs and Outputs if you are going even further on HiRes audio, with balanced DAC's and headphones.

Cheers!

. . .


But if you recommend this amplifier then I want to do it like this.
How to connect :
1. Xbox series X
2. Hdmi Audio extractor insignia
3. Astro mixamp pro tr
4. iFi Zen Can
5. Shiit loki+

 ?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:15 PM - 06/03/21

Loki is not need it, MixAmp has it's own EQ. What I recommend: search for Emperor Potara MixAmp Headphone Profile  made your headphone model. He mades 3: natural sounding, soundwhoring (footsteps), Music/movies.

Now, if you really want to put the Loki in the chain (cable mess warning)...


This way you can Balance Game/Voice Chat mix with the MixAmp knob,
Make-up or EQ your sound with Schiit Loki knobs,
Control Main volume with the iFi Zen CAN Amp.
Press 3D button to get an holographic or expanded sound-stage.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 04:05 PM - 06/03/21
  • Use the Audio Extractor to feed the optical input to the MixAmp.
  • Connect Astro MixAmp to the XBSX.
  • Use a Y Splitter, to separate Headphone Output and Mic Input from the MixAmp Headset Out.
  • Leave MixAmp Main Volume Knob at 12'clock.
  • Connect ModMic to Mic Input.
  • Connect Male-to-Male 3.5mm extension to the Headphone Output and on the back of the iFi Zen CAN 3.5mm Input.
  • Headphones to the iFi Zen CAN not-balanced output.
  • Control your headphone volume with iFi Zen Can Volume Knob.
  • Mix your Chat/Game audio with MixAmp Game/Voice small knob.

Loki is not need it, MixAmp has it's own EQ. What I recommend: search for Emperor Potara MixAmp Headphone Profile  made your headphone model. He mades 3: natural sounding, soundwhoring (footsteps), Music/movies.

Now, if you really want to put the Loki in the chain (cable mess warning)...

  • Then on MixAmp load thee Natural or Neutral Headphone Profile.
  • Connect a Y RCA to 3.5mm cable. Connect 3.5mm male to the Headphone Output (Y splitter mention above).
  • The White and Red RCA Males to the Loki RCA Input.
  • Then with other set of cables connect Loki RCA Output to the iFi Zen CAN RCA Input
  • Headphones to the iFi Zen CAN not-balanced output.

This way you can Balance Game/Voice Chat mix with the MixAmp knob,
Make-up or EQ your sound with Schiit Loki knobs,
Control Main volume with the iFi Zen CAN Amp.
Press 3D button to get an holographic or expanded sound-stage.

Thank you !
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 08:46 AM - 06/09/21
Alan, I'm buying a monitor at 144 Hz for the xbox series X.  What are the options for extractors for 120 fps (hdmi 2.1) (4k) ?????
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:58 PM - 06/09/21
Alan, I'm buying a monitor at 144 Hz for the xbox series X.  What are the options for extractors for 120 fps (hdmi 2.1) (4k) ?????
HDMI 2.1 audio extractors are yet to come, could be next two months or until winter.

Check this thread (https://community.xim.tech/index.php?topic=90537.0) great monitor recommendations for the Xbox.

Last week, I bought the Dell S2721DGF follow RML and antithesis recommendations. I'm very VERY pleased with its performance: very smooth, fast(no input lag), responsive without artifacts, supports 1440p / 120Hz with VRR enabled.

It has something that I luuuv: true clean Headphone Output, which is RARE, I connect there my headphone amp. Most monitors have Line Out for speakers which tends to have ground issues(buzz noise).

It is a top recommendation, coming for a OLED TV 120Hz HDMI owner. You are not missing anything at 1440p at 2.4 inches (75 cm) compare to 4K.

There are other options from Asus and the new LG 27GP850, both offer VRR on 1440/120Hz.

If you really want 4K/120Hz HDMI 2.1 with VRR support you have to look at TV's, 48" OLED LG C1, CX are the best options in the market.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: MisterWicked1 on 06:43 PM - 06/11/21
You have your MixAmp or Sound USB dongle or even your controller headphone output.

And you want to be able to use high impedance studio/audiophile headphones for improve immersion and be able to hear footsteps, then you need a headphone amplifier to powered them correctly.

Your audio chain will be like this:
MixAmp / Sound USB dongle / Controller[Headphone Out] -> [RCA or 3.5mm In]Headphone Amplifier
Headphones ->  [Headphone Out]Headphone Amplifier


Options:
Schiit Magni, Monolith Liquid Spark, JDS Atom, Topping L30 (defective don't recommended)

New Top Recommendation: iFi Zen Can - $139usd
(https://www.hifi-journal.de/images/pics/2020/News/iFi/zen/iFi-Audio-ZEN-CAN-2.jpg)
Why?:
  • Class A circuitry amplification, available on $400usd or above
  • 3.5mm Input for ease integration -back view (https://www.lydogbilde.no/wp-content/uploads/2020/08/Zen-Can-rear-scaled.jpg)-
  • XBass, is a Bass Boost made over the analog realm, meaning no DSP. Is subtle, it will give the explosiones body on open back headphones
  • 3D, this is a big one... disregarding its name, doesn't add false 3D reverb, like most digital processing that ruins sound cues positioning and stereo imaging. This effect is also made over the analog realm it; what it does is expanding the soundstage of your audio and increasing the Low Midrange and Low Trebble frequencies, both are where you can find footsteps in your games. The major disadvantage on a middle ot low performance DAC (device that outputs sound) is its narrow soundstage, getting a bigger soundstage implies get a high performance DAC, this headphone amplifier can fix it, very unique feature it works pretty well

I'm falling in love again with my MixAmp using this headphone amplifier with the 3D tuning on. Is amazing.

So there you go, is a very good option, pretty handy it does have Balanced inputs and Outputs if you are going even further on HiRes audio, with balanced DAC's and headphones.

Cheers!

Using this over the ARC?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:42 AM - 06/12/21
Using this over the ARC?
Not quite. This is only an Amp, a pretty darn good one, though, still needs a DAC.

If you have a good pair of high impedance headphones and want to start building up your next level audio gear, this AMP is a great first step. Because is going to improve whatever DAC you have already, like: control headphone output, USB soundcard or a mixamp.

Eventually you can get a better DAC like: SMSL M100 ($95usd) and your'e set!, that combo will give you ARC levels of performance, a bit more analytic, wider soundstage and more control bass. If you want to play music or have a open headphones use XBass and it will deliver you a very nice low end, explosions will sound better yet quicker and not splashy. 3D will help you to localize footsteps better and with your music it will improve vocals.

Then, if you want to try a different DAC, like going a step further... you can change it for a Topping E30, EL DAC II or Topping D30 Pro (amazing wide soundstage).

If you want to keep going down into the rabbit hole, try more hungry headphones, balanced jDACs this small Amp is ready for it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:08 AM - 06/13/21
I have to add though, if you use Mayflower as DAC and feed this Amp with xBass and 3D... sweet jesus... for music is a true delight.

Soundstage is widen, detail, bass is faster and more controlled, reminds me to my $1200+ DAC/Amp stack.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: MisterWicked1 on 08:42 AM - 06/14/21
I have to add though, if you use Mayflower as DAC and feed this Amp with xBass and 3D... sweet jesus... for music is a true delight.

Soundstage is widen, detail, bass is faster and more controlled, reminds me to my $1200+ DAC/Amp stack.


Sounds, good but at the same time sounds like it would be a wiring mess for me 😂 with the go xlr, arc and all the stuff hooked up. I wouldn't mind getting a more controlled sound stage
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:21 PM - 06/14/21
I know!, cable mess is my biggest pet peeve, is not way around when doing streaming and hires audio.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 04:12 PM - 06/18/21
    Sennheiser headphones are currently on sale.  With Sennheiser's headphone division being sold off to a hearing aid company and what uncertainty that brings, I had to buy "my" holy grail of gaming headphones.  I ordered the HD800s for $1399.  I've always wanted these, and at $300 off, I had to pull the trigger.  I have HD660s, and love them, but yall know how bad that urge can be, and I know I'd always regret not getting the 800s, especially if they start jumping in value.  Those paired with my Drop AAA Thx 789 and Schiit Loki will be my end game.......I think 🤣

Anyways yall check out the sales they are having
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:55 PM - 06/18/21
You won't regret it, go for it HD800S are amazing.

That's a pretty good audio gear, wondering what DAC are using though.

That's the thing on getting high performance headphones... all your chain has to be up to par to avoid funnel performance.

Most definitely when upgrading your audio the main thing that make a big change is a headphones. Hands down is the item that will change your sound experience, but these most likely required and AMP and that's why almost goes hand to hand. The one you have is pretty much endgame for most enthusiast, clean, fast, transparent and precise.

IMO the DAC is the last thing you have to change, is like the icing in the cake but still pretty important. Fortunately we are living in a times were Chi-fi is taking over and we can get $90, $200 or $700 DACs that 10 years ago the ones that equals performance will cost 300, 600 and 1600 respectively.

UPDATE: I check your DAC... my man, even a $90 SMSL M100 MKII will make more a change that a 1K dollars headphone in your chain, that MixAmp is holding your audio performance back heavly, like a big bottleneck. Get the HD800S ir they are really on sale, don't fall for the FOMO Sennheiser headphones are not disappear, its consumer electronics segment will continue strong (interview (https://www.youtube.com/watch?v=PC4HUvQvago&t=244s) with the Director of Sennheiser Consumer Division).
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 05:02 PM - 06/19/21
I hear ya, but I just couldn't pass up the sale,  and the new company may very well continue to make the products, but in a profit driven world, may start cutting corners here and there.   I feel that if sennheiser's headphone division would've have been turning greater profits, they wouldn't have sold.  I could be completely wrong.

Ah.....sigh.......the Astro Mixamp.....sigh......don't get me started.   Toy indeed.  Sound quality bottleneck....absolutely.   Necessary evil for pretty much the only decent chat option..."I" feel so.  I'd love nothing more than to spend some good money on a quality Dac and still have my chat.  I've tried the whole going through my controller thing,  and I hated it.  That mixed with my Apex caused me to have to use a ground loop isolator and the controls were aggravating, and I just couldn't ever seem the ratios/mix right. It just sounded different if I remember correctly. Now I will admit this was the time I was trying to use the Sound Blaster X7, so that might have been part of the issue. I was also using an Xbox One controller (I don't know if the Series X controller makes any difference) and it was well over a year ago, so I don't if there has been advancements to the chat features.  I'm always willing to try it again if you have any advice.

Now to admit a guilty pleasure, and it's probably redundant to some extent.  I use the dolby surround option turned on on my Mixamp......and I have Dolby Atmos enabled in my audio settings on my Series X.  I have phenomenal sound stage and positioning like this. It also gives me some crossfeed (I believe is the correct term) where I can hear a gunshot that's to my right, in my left ear, but to a lesser extent depending on how much I turn.  I CAN NOT DO STEREO IN PUBG due to the lack of crossfeed. I absolutely cannot stand hearing gunshots to my far right and only in my right ear and no sound in my left. Then when you turn 180° it's like flipping a switch for the gunshots to change ears completely. I hate it. 

I play Pubg almost exclusively and 99% of the time with friends. If this weren't the case I'd already have a nice Dac to pair with my other stuff.  Unfortunately due to microsoft's refusal to open up the usb chat to other companies, I feel limited to the Mixamp

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 07:22 PM - 06/28/21

Create your own Hi-Res "MixAmp" - XBox One, XBox Series X/S

Items:
A. Turtle Beach Headset Audio Controller Plus.
B. Y Male 3.5 mm to female Microphone and Headphone Splitter.
C. Y cable adapter 3.5mm Male to L/R Male RCA or 3.5mm male to male extension.
D. Hi-Res Audio device, with analog inputs, can be: Headphone Amp or DAC/Amp device or a DAC + Amp Stack.
E. Xbox One controller.
F. ModMic Uni or ATGM2 mic.

Prep: Setup XIM to 500Hz or lower, enable audio support.

Setup:
1. Install Turtle Beach Headset Audio controller to the Xbox One controller which is already plug in the XIM Hub.
2. Connect Y Headphone/Mic Splitter to Turtle Beach Headset.
On the Headphone In, connect the Y cable adapter 3.5mm to RCA(C) or 3.5mm extension
On the Mic connect the boom mic(F)
3. Connect the RCA(C) plugs to RCA L/R/3.5mm to the analog input of your Hi-Res Audio device.

Results:
+ Be able to use high impedance studio headphones.
+ You can mix Chat/Game on the Headset adapter.
+ Hi-Res DAC/Amp gets feed it by an analog signal, without amplification avoiding distortion.

For Extra Functionality:
+ EQ add a Schiit Loki, between headphone output and DAC or Amp Input.
+ More inputs add Little Bear MC5, allows to hear on your headphones a mix of: game audio, chat audio, mic monitoring, music from your phone/tablet you can control each volume independently.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 08:27 AM - 06/29/21

Create your own Hi-Res "MixAmp" - XBox One, XBox Series X/S

Items:
A. Turtle Beach Headset Audio Controller Plus.
B. Y Male 3.5 mm to female Microphone and Headphone Splitter.
C. Y cable adapter 3.5mm Male to L/R Male RCA or 3.5mm male to male extension.
D. Hi-Res Audio device, with analog inputs, can be: Headphone Amp or DAC/Amp device or a DAC + Amp Stack.
E. Xbox One controller.
F. ModMic Uni or ATGM2 mic.

Prep: Setup XIM to 500Hz or lower, enable audio support.

Setup:
1. Install Turtle Beach Headset Audio controller to the Xbox One controller which is already plug in the XIM Hub.
2. Connect Y Headphone/Mic Splitter to Turtle Beach Headset.
On the Headphone In, connect the Y cable adapter 3.5mm to RCA(C) or 3.5mm extension
On the Mic connect the boom mic(F)
3. Connect the RCA(C) plugs to RCA L/R/3.5mm to the analog input of your Hi-Res Audio device.

Results:
+ Be able to use high impedance studio headphones.
+ You can mix Chat/Game on the Headset adapter.
+ Hi-Res DAC/Amp gets feed it by an analog signal, without amplification avoiding distortion.

For Extra Functionality:
+ EQ add a Schiit Loki, between headphone output and DAC or Amp Input.
+ More inputs add Little Bear MC5, allows to hear on your headphones a mix of: game audio, chat audio, mic monitoring, music from your phone/tablet you can control each volume independently.

how do I link this:

 Astro MixAmp tr pro
 Shiit loki+
 Jds atom amp
 
 *+ Little Bear MC5*


Headphones - bayerdynamic dt 990 pro
 Microphone - atgm2
 
Xbox series X

 Insignia hdmi Audio extractor

?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:02 PM - 06/29/21
My current main headphones are: Sennheiser HD560S I have it for 3 weeks, waiting for the Sennheiser + Drop PC38X.

Sennheiser HD560S
(https://images-na.ssl-images-amazon.com/images/I/8182xOzfS2L._AC_SL1500_.jpg)

First impressions: AMAXING

Doesn't sound like a typical Sennheiser (narrow and midrange focus) it sound like a DT880 and the HD800S have a son, better bass, treble is sharp without being bright or tiresome and wide soundstage yet you can distinguish precisely every sound cue position.

I owned the Sennheiser HD800S, this HD560S reminds me its clarity with a smaller soundstage (yet bigger than HD600 and HD6XX) is like a small brother that's awesome for gaming, for wide stage games, like PUBG, Escape of Tarkov, Squad where you still need precision I will take any day HD560S over HD800S, no matter if both were at the same price, which is not HD800S are around $1600 USD vs $199 USD of HD560S.

If you play these games... get them, NOW before they are discontinued.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 09:07 PM - 06/29/21
(https://i.imgur.com/zGkzpip.jpg)

DAC: S.M.S.L M100 MKII - $93.99 USD (https://www.amazon.com/SMSL-M100-Coaxial-Optical-Decoder/dp/B07KM2S4HB/ref=sr_1_1_sspa?dchild=1&keywords=smsl%2Bm100%2Bmk2&qid=1625011803&sr=8-1-spons&spLa=ZW5jcnlwdGVkUXVhbGlmaWVyPUFGUDZFRjNZN1NDQkomZW5jcnlwdGVkSWQ9QTA2Nzg4NzYzOTkxM09BRUNNTzFFJmVuY3J5cHRlZEFkSWQ9QTAxMDU2NjYyNzdGTE5RQlJOVEE3JndpZGdldE5hbWU9c3BfYXRmJmFjdGlvbj1jbGlja1JlZGlyZWN0JmRvTm90TG9nQ2xpY2s9dHJ1ZQ&th=1)
(https://images-na.ssl-images-amazon.com/images/I/51wJHctlPMS._AC_SL1100_.jpg)

AMP: MYPIN Headphone Amplifier with Bass Boost, 16-600Ω - $32.99 USD (https://www.amazon.com/dp/B08BLKT3G7/ref=sspa_dk_detail_4?psc=1&pd_rd_i=B08BLKT3G7&pd_rd_w=ky82q&pf_rd_p=80360d1c-2d74-4d2e-9034-f92fb5248b33&pd_rd_wg=KM8Ov&pf_rd_r=DPMDFPGREAR27BA7STAS&pd_rd_r=d986182f-2685-4c94-8081-f890c8a7306b&spLa=ZW5jcnlwdGVkUXVhbGlmaWVyPUEzN0dOWTNMRFNTOEhGJmVuY3J5cHRlZElkPUEwMTU4MDI4MU4zUko3RzJZNlc1VyZlbmNyeXB0ZWRBZElkPUEwMjk4NDYxMkZWRVhMR1cxNk9VRCZ3aWRnZXROYW1lPXNwX2RldGFpbCZhY3Rpb249Y2xpY2tSZWRpcmVjdCZkb05vdExvZ0NsaWNrPXRydWU=)
(https://images-na.ssl-images-amazon.com/images/I/61nyPHaidBL._AC_SL1500_.jpg)

Total aprox: 126.98 USD

Bass, explosions, rumbles: ★★★☆☆
Middle, footsteps detection: ★★★★☆
Treble, sharp sounds, ambient noises: ★★☆☆☆
Sound-stage, how wide the sound is: ★★★★☆
Sound-imaging, how easy is to localize sound cues: ★★★★☆

Advantages:
+ highly portable, with a USB bank you can use on the go with your phone or tablet. The Headphone Amp is a DAC/Amp by itself, but SMSL is has way more resolution.
+ Scalable you can upgrade the headphone amp for a $90 or above and the sound will improve.
+ SMSL DAC with an active speakers can be use on TV it will be better than any soundbar.

Gaming Audio Gear Performance Chart
From lowest to highest performance
(https://i.imgur.com/zFfuuPY.jpg)

This entry-level stack surpass a $130.00 MixAmp, $160.00 SBXG6.
Where 0 is our frame of reference, something that all of us have hear our controllers audio out. The next values are performance points up to 900 = GODLY we have Topping D70S ($650.00USD) DAC it uses dual AKM chips pro performance to deliver a HUGE and realistic sound-stage, powered by a A90 Amplifier ($500.00), these combo, with a $700+ headphones will give you the experience of playing a theater cinema, complete gaming immersion. There are higher and more expensive DAC and Amp, those are meant for music, and audio design it won't improve Gaming experience and some even make it worse. Price doesn't correlate audio performance.


Thanks for your time!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 02:50 PM - 07/01/21

Create your own Hi-Res "MixAmp" - XBox One, XBox Series X/S

Items:
A. Turtle Beach Headset Audio Controller Plus.
B. Y Male 3.5 mm to female Microphone and Headphone Splitter.
C. Y cable adapter 3.5mm Male to L/R Male RCA or 3.5mm male to male extension.
D. Hi-Res Audio device, with analog inputs, can be: Headphone Amp or DAC/Amp device or a DAC + Amp Stack.
E. Xbox One controller.
F. ModMic Uni or ATGM2 mic.

Prep: Setup XIM to 500Hz or lower, enable audio support.

Setup:
1. Install Turtle Beach Headset Audio controller to the Xbox One controller which is already plug in the XIM Hub.
2. Connect Y Headphone/Mic Splitter to Turtle Beach Headset.
On the Headphone In, connect the Y cable adapter 3.5mm to RCA(C) or 3.5mm extension
On the Mic connect the boom mic(F)
3. Connect the RCA(C) plugs to RCA L/R/3.5mm to the analog input of your Hi-Res Audio device.

Results:
+ Be able to use high impedance studio headphones.
+ You can mix Chat/Game on the Headset adapter.
+ Hi-Res DAC/Amp gets feed it by an analog signal, without amplification avoiding distortion.

For Extra Functionality:
+ EQ add a Schiit Loki, between headphone output and DAC or Amp Input.
+ More inputs add Little Bear MC5, allows to hear on your headphones a mix of: game audio, chat audio, mic monitoring, music from your phone/tablet you can control each volume independently.


Alan,  I'm going to try this method so I can eliminate my Astro mixamp and get the full potential of my equipment.  I will need a DAC or DAC/AMP combo, and was hoping you could recommend one.  Below is what I'll be using if it'll help in making recommendations.  The Amp can be swapped out if need be.  I'm a Soundstage/imaging and positional cue whore, so that's extremely important to me.  I would also like something that will give me 3d or surround sound effects (I know and I can't help it). I'm not concerned with the price.

Xbox Series X
Sennheiser HD800s
Drop AAA THX 789 amp
Schiit Loki
Turtle Beach Headset Audio Controller Plus

I'd also like to know more about this " Little Bear MC5".  Does it replace the
Turtle Beach Headset adapter?

I did get the HD800s on sale for $300 off. I love them and thanks for the recommendation Alan.

 Hears my short review:

SENNHEISER HD800S REVIEW:

Pros:

Amazing clarity to the point that it can even be too good at times (see cons).
 
Best and largest soundstage I have ever experienced in a headphone. Very airy and immersive.

Paints a very clear and atmospheric picture of the game.  Even better when outdoors in games.

Positional cues are outstanding, and the ability to determine the distance of sounds is superior to my previous headsets.

Precise audio, fast response,  and great separation of the sounds. They never feel muddled together or hard to indistinguish.

Very comfortable and cooler than my Sennheiser Hd660s.

Deeeeep earcups, and I can wear them all day.

Cons:
Headband adjustments could be stiffer or lock in place better. Any little touch seems to make the adjustments change/loosen. I have to resize/adjust them everytime I put them on....everytime.....even if I just lift one earcup to hear someone in the room with me better.

The Soundstage is so huge and airy, I do feel like I have to increase the volume quite a bit to hear the details that used to sound closer and easier to hear because of the smaller soundstages of my previous headphones (HD660S, AKG K702 Pro).  This in turn can make loud or high pitched sounds be too loud sometimes. But on a side note, because of the increased clarity of the HD800S, I am hearing very small details that I have never heard before.  This effect tho is also why I feel I can determine the position and distance of sounds much better than before, I guess it's a trade off and is my guess as to whether it could possibly be remedied with a different Dac or Amp.

I feel like I'm always trying to find the perfect balance between chat and game volume. This could also potentially be due to the incredibly huge soundstage and possibly remedied with a different setup.

You can hear the imperfections/limitations of the game audio and/or your equipment.  I do think my Astro Mixamp is a major contributor of this.

Some sounds like brass/shell casings hitting the floor, glass breaking ect. can be a little sharp at times. I feel it is another a trade off tho, because I also can hear footsteps better than with any other headset I have had because of this increased clarity of those types of sounds.  Also feeling like I have to use them at an increased volume most certainly contributes.

Final thoughts:

   My endgame FPS headphones. I was skeptical that they could be "that much better" and i was worried I would have serious buyer's remorse, but I was quickly relieved after playing several rounds of Pubg (Xbox Series X), and confident I had made a great purchase. It's almost a feeling of relief knowing I wont be consumed spending countless time looking, reading, researching, and watching reviews on what my next attempt at finding "The ones" would be. Im hearing details in games I haven't before.  My games feel more immersive and the HD800S have helped me be somewhat more competitive.  My Pubg stats have improved some since I started using them, and I enjoy playing pubg even more now.  Here is my rough attempt to describe the difference I have noticed between the HD800S and other headphones I've used. On Pubg, if I used to be able to tell an enemy was at my 6 o'clock to 7o'clock and roughly 50ft to 80ft away. I can now tell he is at my 6:20ish and 70-80ft away. I know this sounds ridiculous, but I do feel the clarity, soundstage, and positioning is that good. This has been a fun advantage cause I can more precisely tell where and how far the enemy is from a blind corner or over a hill.  I've also been able to more accurately "pre-aim" and track a yet to be seen enemy before engaging, which in turn, seems to have decreased my reaction time if ever so slightly. I also hear people trying to sneak easier than before, and can more precisely tell where in buildings they are. It's also easier to tell which cover someone is hiding behind in the more cluttered areas. Shots and explosions in the distance seem more natural and in turn easier to determine how far away they are.  The HD800S's imaging is the one area I feel is significantly better than all others.  It creates such an impressive atmosphere and clear detailed image in my head of the map, what's going on, and where it is as the round progresses. It constantly impresses me how much of a mental picture they paint.
    Due to the cost, I can't personally recommend these to anyone other than serious gamers who mainly play competitive first person shooters.  If you play first person shooters as much as I do, and willing to pay that much for headphones, then they are worth the cost . I know everyone's situation is different and I agree with Alan that there're plenty of phenomenal sounding headphones out there that are a far better value than these and that are much friendlier on the wallet.  These are well into the "cost vs diminishing returns" category.   Please take my descriptions with a grain of salt, and although the performance gains of the HD800S over all of my previous headsets are obvious.   Most of these gains are not significantly better than some of the best headphones out there that are half the price or cheaper.  The HD800S seems to take what many of the headphones out there each do great, and combine that into one package.  The price tag for these which is most of the time 3 to 4 times the price than other highly rated headphones, does not return 3 to 4 times the performance increase.  We are talking small percentages, but noticeably enough that it has made me enjoy gaming even more, and that is worth every penny. Oh, and im better than average on Pubg......on a good day 🤣
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Spankie Flanker on 07:57 PM - 07/04/21
hello, can someone here help with some settings within my audio setup please?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: jerrylee on 01:03 PM - 07/05/21
Sorry for the late reply.

These recommendations applies also on PC.

However on PC you can squeeze even better sound quality because you are able to access to higher sample rates, better encoders like DSD (if your DAC supports it) and some exclusive hardware that needs drivers in the background like the Sennheiser GSX 1000 which is like a MixAmp do it right.

Beginners guide for Home Theater System
(https://m.media-amazon.com/images/S/aplus-media/mg/6551210c-38d4-482b-aa0f-5446ab82795b._SL300__.png)
So I got many questions on my DM's and some request about making like a Beginners guide for Home Theater System, cause many of you really want to dig on that platform of high sound quality and on current COVID era going to the movies is still a risk and uncertainly, besides be able to enjoy current streaming entertainment series and movies.

Is a wide subject, I will try to do it as condensed and brief as possible yet informative. I would like to start to answering this FAQ.

1. A Home Theater Multi-Channel System (called from now on HTMCS) is better than a good DAC and audiophiles for gaming?
- For competitive, serious FPS gaming: No, and is not suitable. High quality Stereo imaging is faster and more precise than a HTMCS, where the speakers generates sound waves that travels in to the room bouncing all over, instead of the speakers going directly to your eardrums (headphones). Besides the fact that, if you play on a competitive scenario a Mic for team-com is a must and it can't be done on a loud HTMCS presence dominating your surroundings

2. A HTMCS offers a better immersive experience than HiRes DAC + Audiophile Headphones?
- "Doing it right", yes absolutely. However, this "Doing it right" means going for above $1800 USD solution to reach a point where you can say: my HTMCS is as good or better than my HiRes DAC/Headphones. Anything below that you will be better with your HiRes DAC/Headphones - no doubt!.

3. What about Soundbars and Home Theater in-a-box Packages (HTIB)
- Soundbars are pretty good, when need something better than your TV Speakers, if you are going for any modern ultra-thin display these comes with pretty weak speakers due the form factor.

Only very expensive soundbars above $2000 USD can arguably give you a sound level compared to a simple multi-channel system, a decent HTMCS will single handed overpass any expensive soundbar, but in essence what you are paying for a quality soundbar is minimalist and practicability and no messing with cables and installations.

Home Theater in-a-box Packages, these are All-in-One solution, not bad is like buying a pre-assamble PC, where a HTMCS is more like building your own piece by piece. HTIB are cheaper (from $700 USD, includes speakers and AV receiver), practical to install brands like Onkyo give you pretty good solution bang per buck that will satisfies the majority of needs, for music listening, videogames and movies. However just like with a prebuilt PC there isn't much pieces that you can swap, improve, upgrade or grow up because most likely the speakers that came with the package are made to be powered for the included AV Receiver (AVR in short).

AV Receiver is
our "DAC" that also process video signal, is the brain of your Home Theater System it will decodes audio signals to stereo, surround like: Dolby Digital, Dolby Atmos, DTS:X, video like HDR/Dolby Vision, handles resolutions like: 1080p/4K/8K, on a different refresh rates: 30Hz/60Hz/120Hz and handling image processing tech like VRR, FreeSync, etc.

AVR's on a HTIB are most likely basic, well built but where the product cut corners/cheap out is on the quality of the speakers included.

Good quality Speakers are not cheap and are a good investment, its technology doesn't change much and can last up to 15 years.

On the other hand AV Receivers, are expensive (above $800 USD) and they upgrade every year or so, upgrading connection technologies or goodies and sometimes big leaps that makes your AVR obsolete for a newer video equipment.

Keep in mind:
Good Quality Speakers + Cheap AVR performs better than Good Quality Expensive AVR + Cheap Speakers.

So, we can say if you want the best Theater Multi-Channel experience for your home you have to built it, piece by piece starting by choosing how many speakers aka channels you want. Focusing your budget on get the best speakers you can afford little by little, being your Front L, R and Center the most important, and then getting AVR that can handle the sound decoding and video processing that you want.

Building a Home Theater System can be a very daunting and expensive endeavor, yet rewarding like a building a swimming pool for your house -no kidding, if you are ok with a bath-tub settle with headphones, if you prefer a jacuzzy go for a HiRes and Audiophile headphones, if you want a pool without messing too much get  prefer a soundbar or basic HTIB these are like a Inflatable swimming pool. Funny Analogies yet kind of accurate.

One thing is very important if you go for the HTIB route or getting a AVR is to make sure it has a good accurate and precise Room Sound detection technology, every house is different and you need to treat a room specifically to get the most of your Home Theater.

5. What is Dolby Atmos, and why is so cool.
(https://www.clipartkey.com/mpngs/m/176-1769031_transparent-sound-bar-clipart-dolby-atmos-logo-png.png)
A channel means a Speaker, before surround technology put sound frequencies on each speaker, if the sound in your game or movie came infront the front speaker will sound, if goes back the surrounds will sound, left, right, center etc.

Dolby Atmos is a different paradigm, this technology uses every speaker to create a sound object in a 3D space, using several speakers to reproduce that sound entity, pretty cool. Dolby Atmos specification requires at least a couple of Height Channels (Speaker in the ceiling) in order to render this 3D sound space and the objects in it.
(https://hdlicense.com/wp-content/uploads/2019/08/dolby_atmos_crack-free-download.jpg)

However, to enjoy Dolby Atmos your sound source should be decoded in this format. For TV and streaming only Disney+ and a few titles on Netflix or Prime comes with Dolby Atmos and of this bunch most are intended for Dolby Atmos 5.1.2. Only 4K Blu-ray can offered full Dolby Atmos Decoding up to 7.2.4.

What all this numbers mean?.
5.1.0 (5 Channel System)
5. is the # speakers at ear level.
.1 is the # of subwoofer in the system.
.0 is the # speakers for the height channels (Dolby Atmos and DTS:X)

So a 7 channel system is can be read like: 7.1 (all speakers at ear level) or 5.1.2 (5 at hear level, 2 for DAtmos).
9 Channel system: 9.1 or 5.1.4, yes this means more speakers in the ceiling and implies a powerful AMP or AVR that can process 9 channels, and you can go bananas on these 11. 13 etc. A good 9 channels AVR goes from $1200 or above, yep only the unit, without speakers.

Worth to mention: 5.1.2 for Dolby Atmos is what all the media content developers are using for streaming, movies and videogames. Getting more channels is intended for bigger rooms and audience, so everybody can get a good soundfield reproduction no matter where they are seated.

The importance of a good quality Subwoofer (SW)
(http://www.pxleyes.com/images/contests/speakers/fullsize/Sound-Waves-4c8be567dde54_hires.jpg)
The Sub is a big woofer that reproduce very low frequencies, but on reality is the girt that tights your sound experience together, it brings body to the sound waves it shakes you, hits you and moves you... is like a rumble feedback gives life to your home theater system. Don't cheap out on it and if your AVR supports it and you have a big room getting a second one might be a very good option.

6. Recommendations
A) If you want better sound than your weak TV speakers, I recommend to go for a pair of Bookshelf speakers with built-in amp and a subwoofer out, and get also a sub-woofer. These combo will give you far better sound quality than any expensive (two times) soundbard or a cheap home theater.
Power Monitors (Speakers) + Subwoofer.
(https://can01.anibis.ch/Haut-parleurs-compacts-Enceintes-Klipsch-R-51-PM-+-subwoofer-Klipsch-R100/?1024x768/3/60/anibis/275/924/035/Yrq0GEDuJEmBZsY-sbGoCA_1.jpg)

B) If you want a Home Theater System and don't want to break the bank, check Onkyo HTS solutions, and that's pretty much it. Sometimes Yamaha also releases bundles but are rare.
(https://www.technosamrat.com/wp-content/uploads/2018/04/Onkyo-Home-Theater.jpg)

Klipsch another good quality brand, also offers HTIB but these don't come with a AVR, only the speakers.

C) if you want to build your own Home Theater System without breaking the bank, and it will be better than any HTIB of $800 USD, pretty much at the same level of a $2000 USD system for about half the price, including Dolby Atmos capability:

Get Klipsch 5.1 HTIB speakers (around $350 - 450 usd) + 2 bookshelf speakers ($99 USD - 130 USD) + AV Receiver from $350 to $500 USD, Onkyo, Denon, Yamaha, Sony (highly recommended for easy to setup) for 7.1 or more channels and dolby atmos support. These speakers are very well made, it sounds fantastic and are very affordable.
Klipsch 5.1 Reference Theater Pack - Includes a powerful subwoofer, satellite speakers for your surrounds or heights(DAtmos), and well built center speaker for vocals
(https://www.costco.com.mx/medias/sys_master/products/h20/hda/44286497161246.jpg)
Klipsch Bookshelf Speakers - use it for your front L and R speakers
(https://www.expert.nl/media/frontend/catalog/products/372550447/630x630/372550447-2121105.jpg)
7.1 AV Receiver, my recommendation:
Sony STR-DH790 or Sony STR-DN1080
(https://cdn.mos.cms.futurecdn.net/Gi4FooqA5XqiJH7tE47vwQ-1200-80.jpg.webpwQ-1200-80.jpg&f=1&nofb=1)
Both are very easy to setup, it has a great room tune/detection, Dolby Atmos, offers WiFi and Bluetooth support and eARC which is very important if you are watching streaming content from your TV and want Surround Sound on your speakers. Price around: $500 USD. Sony STR-DH790 it's a reduced version of theDN1080, it also offers Dolby Atmos but it has a weaker amplifier, is great for a small room and it can drive easily these speakers, this ones is around $350 USD.

When you go for a higher on quality on an AVR you are paying for more channels and more powerful amp, and if its possible an amp for each channel, or the option to use a separated amp. While these two AVRs are great for entry level if you want audiophile quality you need to go higher, next tear.

Hence my Top recommendation is: Sony STR-ZA1100ES (ES means Elevated Standard = Audiophile grade)
(http://sonypremiumhome.com/images/receivers/str-za1100es/product/STR-ZA1100ES_front_1-Large.png)
Best bang per your buck this one doesn't have wifi or bluetooth built in, but it compensates on sound reproduction quality and circuitry its DAC and Amplifier it has the same performance of a $2000 AVRs individual amps for each channel (7), is built like a tank, offers eARC, 4K at 60Hz all HDR, HLG, Dolby Vision processing, Dolby Atmos 5.2.2 and it has a DSP option that creates two virtual channels (surround back) so it sounds like a 7.2.2 system. You can find it from $700 USD on sale.

Yeah I know only Sony Receivers, I'm not trying to push this brand... but Sony goes the extra mile to make sure your first AVR setup turns to be a very easy and pleasant experience, what in other cases was very daunting and most likely required to hire a professional.

Marantz does have a high end AVR Receivers but are more intended for critical music listening, meaning aren't as "fun" or well tune out of the box for movies and videogames, offers DSP's(Equalizer) that can help you. Marantz AVR's goes from $1100 USD up to $3200 USD. The ZA1100ES sounds pretty similar to a $2200 USD marantz one, that's why is my value recommendation.

If you can afford Marantz, go with it you get more channels. Denon are also from the same brand than Marantz, is a cheaper version, I can't recommend those because they are know to have overheat issues. Personally, I had a bad experience with one so I don't feel comfortable to say go and buy a $1500 USD AVR that might brakes in a few months. Marantz, is worth it I own one (SR8012) loved it, sold it due moving to another place.


WARNING: HDMI 2.1 4K/120Hz
I don't recommend to spent in a $1500USD or more AVR 2020 model, currently there is a big issue with HDMI 2.1 support, is a very well known issue and it can't be fixed by a firmware update. If 4K/120Hz is a must for you... wait for 2021 or 2022 models to make your investment, VRR and Freesync Premium Pro is also very uncertain.

If you are OK with full 4K 60Hz support, get any 2018 - 2020 model. In all honesty that's what our current AAA titles can run in resolution mode. If you want 4K/120Hz for a fast phasing shooter, like CoD, my man...  you shouldn't play on a TV on the first place or using a HTS, go with gaming monitor and a good pair of cans.

D) No budget constrains capability to grown and upgrade. Get the best speakers you can afford from Klipsch, Sony, Elac, etc. Your AVR should have at least 9 channels and pre-outs so you can add an external amplifer for your speakers for better results, and dual independent subwoofer outs. Brands for your AVR: Sony ES lineup, Marantz, Yamaha Advantage lineup.

E) For those who are looking to build a dedicated Theater Room for your home, unlimited budget, then you shouldn't look at AVR's, you need to separate these, just like we do with gaming DAC and Amps, you need a dedicated DAC and a dedicated AMPs for every your channel in your system. You are not building swiming pool, is more like your own beach.

That was a lot, sorry and I appreciated the time you invest if you get here.

P.S.
What about those expensive Bose Products?.
I don't hate Bose, I'm actually consumer of their products, I own a nice set of Bose Speakers for my PC, but in all honesty you can built something better (for less money) by choosing the pieces than getting from Bose, is like Apple. :D


Thanks for this guide, Alan!

How the sound of the headphone output of a HTS compares with a dedicated DAC + AMP combo? Have you tried this?

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:42 AM - 07/06/21
Congrats K9ozzy!  :D

Definitely an endgame headphone for what you are looking for.  ;D

I enjoyed mines the time we were together, until I meet: HiFiMan Ayra  :-[, its sound-stage and sound attributes fit better for what I'm asking on a wide sound-stage musical headphone, gaming wise I think HD800S might be better.

Medium and more realistic sound-stage works better for me, like the one is generated by headphones such as: DT990 Pro and DT880 Premium.

Sennheiser HD800S magnified/artificial sound-stage has this "inverse side mirror effect" on me.
(https://media.istockphoto.com/photos/side-view-mirror-with-legend-objects-in-mirror-are-closer-picture-id139897622?k=6&m=139897622&s=170667a&w=0&h=rmwIkmhxL-AT34bmfgcZ3Lx6EjlK7o7vX_AF40Va1IE=)
Objects in the game, are farther than they appear same with AKG K712 Pro in a smaller degree. However, what make me look for something else was a random harsh and painful treble spike at 4KHz and the inconsistency of the headphone cup: sound change too much depending how they are seated on your head.

Don't get me wrong, HD800S are fantastic headphones: unique, they worth every penny.

All headphones had a "honey moon period", none is perfect. Once that phase is over... you start to see/hear its flaws, made the choice if are the right fit for your ears; which workarounds are feasible or if you can find a better option for you. That's for all headphones, my friends.

If fit is problematic... try to stretch them with a sneaker cardboard box, try different pads, headband etc.

If is its frequency response (how they sound), EQ is a resource but, this is my personal opinion, you shouldn't be in the need of EQ a $1000+ usd headphone. I'm all-in with EQ when you take a $200 - $400 headphone and fix or tweak and improve some sound traits that make them closer to a $1200+, because you are making compromises. Top tier headphone you should get what your asking and paying for, out of the box, you shouldn't need to EQ it to enjoy them, nor different pads or cables. That's just me.

Back to the HD800S, these cans were engineered specially to bring you a more immersive sound, are a physical surround gadget, that's why they are so sensible to its positioning. Added drivers were tune in a special way to recreate a spatial sound. We can see this proprietary driver tune technology in a smaller drivers like the GSP600 and GSP500 which combine with a fantastic surround binaural base processor like the GSX1000 you get something one of the best headphone simulated surround experiences on the market. Unfortunately, only for PC. With HD800S you don't need any gizmo, HD800S is true magic by itself.

Yesterday I receive from Drop: Sennheiser + Drop PC38x , I tried a little bit, run my intro audio-test: I'm pretty stoked. I know these are using the same spacial tuned drivers from GSP600/500 but man they sound so different, better different; someone at Drop is doing alchemy. Review coming.

Back again to the HD800S, so as I said... you do not need an Surround sound processor AT ALL, is like adding extra salt and oil to a tasty bacon, don't!

Wide sound-stage focus headphones like: HD800S, Ayra, LCD-4, LCD-GX, etc, to get the most of it, these need a DAC with at least one DAC chip per channel, aka DUAL CHIPSET DAC's. These are expensive above $500 and need an AMP. On K9ozzy case is all set.

K9ozzy my suggestions are:
Budget wise, incredible improved sound-stage and spacial representation:
Topping D30 Pro - $400 usd, this one uses 4 DAC chips, 2 for each channel. After AKM factory was destroyed for a fire, Topping came up with these DAC design using 4 Cirrus-Logic entry-level chips to achieve similar sound-stage of $800 DACs. Besides of its wide sound-stage, D30 Pro is accurate, analytical and detail.

Another great option and warmer (better bass) same great soundstage is:
Soncoz Flagship: SGD1.
(https://cdn.shopify.com/s/files/1/0031/0453/8673/files/4_c628a387-bad3-4485-ba4a-7b40d5a08274.jpg?v=1594672361)
It has amazing measurements for cross-talk, smooth frequency response; is a better built product than D30 Pro, it has linear power supply for each channel, which is unheard of on these price range. Dual DAC chipset uses SABRE ES9038Q2M (mid-range) - this is my top recommendation its warmer and softer DAC properties can be a better fit for an accurate, analytical and cold nature of the HD800S. Is around $400 usd.

Another one which is pretty good is the THX Monolith DAC/Amp, includes 789 Amplification, is based on Dual AKM entry level chipsets, and offers the DIRAC Sensaround, which is an amazing binaural surround processing. Unfortunately is out of production.

The Topping D70S is the best of the bunch for dual chipset design but it has a very low availability, and might be out of production as well, why? because is using Top-tier AKM DAC chipsets, as I mentioned, they are out of stock and out of production because their factory burned down to the ground... completely. MSRP was $530 now is around $650 to $1200. $650 is quite pricey but I think it worth every penny, - heck! even $800. D70S is an analytical, detail and precise, not sure how harsh can get with the HD800S of similar traits, can be improved boosted or exacerbated.

And finally, for a warmer top tier more available yet expensive option, will be something like the Denafrips Ares II which doesn't use DAC Chips... is made as the old time Hi-Fi devices base on: R-2R DAC technology. Which it has a different sound representation

And analogy is: DAC chipsets create sound are like we see digital movies... very accurate, vivid, sharp colors, like Avengers Endgame. While R-2R creates a more artistic, grainy image like you see on film movies, like Braveheart or 2001 Space Odyssey.

And that's it, I hope all these is useful :D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:51 AM - 07/06/21
How the sound of the headphone output of a HTS compares with a dedicated DAC + AMP combo? Have you tried this?
Sure, I tried... I mean when you pay for $1000 you should try everything they can get you to get the most of your money right?

However, these are not up to par... and it make sense... who will pay for a 7+ channel device to use headphones. So the manufactures they don't pay attention to it.

Like on a Marantz SR7012 its headphone dac is beaten for a dedicated $200 Chip based DAC, is similar to a $100, like Schiit Modi's, that entry level range, but with lot of noise and input impedance (bad impedance, performance leak). They actually had its own separate headphone AMP and DAC's line-up. Headphone drivers are way different to speakers, basically the noise and circuitry needed to power speaker channel is not optimal for headphones.

Actually top Audiophile AVR's don't even offer headphone outputs.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: russellkao on 09:32 PM - 07/07/21
Hi alanmcgregor

Now I'm consider for what audio device i have to invest , then have some choice on the market

1. Astro gaming Mixamp / 2. Sennheiser GSX 1200 /3. Creative sound blasterx g6 /4. Sound Blaster GC7

Do you have any experience for using those other product like Creative or Sennheiser

Actually I have not really get the point about the different between Mixamp and Gaming Dac

For me I'm the console user both have PS5 and Xbox Series using the Logitech G331 headset

and purpose only want to more clear sound could hear the footsteps
 
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 03:24 AM - 07/09/21
How the sound of the headphone output of a HTS compares with a dedicated DAC + AMP combo? Have you tried this?
Sure, I tried... I mean when you pay for $1000 you should try everything they can get you to get the most of your money right?

However, these are not up to par... and it make sense... who will pay for a 7+ channel device to use headphones. So the manufactures they don't pay attention to it.

Like on a Marantz SR7012 its headphone dac is beaten for a dedicated $200 Chip based DAC, is similar to a $100, like Schiit Modi's, that entry level range, but with lot of noise and input impedance (bad impedance, performance leak). They actually had its own separate headphone AMP and DAC's line-up. Headphone drivers are way different to speakers, basically the noise and circuitry needed to power speaker channel is not optimal for headphones.

Actually top Audiophile AVR's don't even offer headphone outputs.


Hello Alan.  I want to hear your word.  Now I have a bunch of: mixAmp tr pro gen4, shiit loki +, jds atom amp.  But I want to get more from my amplifier, so I want to buy this one, would you advise me to buy this one?  What do you think Alan is worth his money?  Or stay on the old (jds)?

Jds atom amp / iFi Zen Can,  or ZEN CAN Signature 6XX ?
 - I want something better from this, what do you recommend?  Thanks for coming.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:19 PM - 07/09/21
Do you have any experience for using those other product like Creative or Sennheiser
I have...plenty, long time user Creative Soundblaster, currently I own a Sound BlasterX G6. I use GSX1000 on my laptop.

Sennheiser in particular, I worked with a research team for its hearing aid division, long time ago. Consumer wise, I'm familiar with its gaming offerings.

Quote
Actually I have not really get the point about the different between Mixamp and Gaming Dac
MixAmp is a gaming DAC, pretty good one, with many attractive features like:
+ Chat and Gaming Audio Mix
+ Dolby Digital Surround support
+ A small parametric Equalizer, which is pretty helpful to tweak how your headphones sounds to make more audible some frequencies like footsteps. That was the original idea of this thread to share this EQ profiles for many headphones, because the A40 that came with MixAmp are pretty bad.

A DAC (Digital to Analog Converter) is an device that Converts Digital signal (101001 binary) to Analog Signal (Sound waves). For audio, the quality and performance of a DAC is represented on how accurate, resolving and recreates sound.
Every device on your life, with a Audio plug as a DAC. When is a very basic DAC(like the one where you plug your headset to the controller) the sound that produces feels very crowded, and inside in your head, audio frequencies are all mess and mix together, some absent, that's why you struggle to hear footsteps.

Some gaming DAC has "footsteps detection" or "game sense feature" which is a gizmo to highlight and make louder those frequencies, is handy and maybe all you need, but if your headset is pretty bad, by its own, to reproduce those  frequencies it won't make a big difference. So a decent headphone is pretty important, i will say it comes first, then a decent DAC.

Most gaming headphones/headsets like Logitech G331, are design to sound very bass heavy and soft treble, is called V shape, unfortunately the frequencies where the footsteps are, are in the dip of the V, you can't hear them properly they got veil by a boomy low end or harsh artificial treble.

High-end and pricey gaming headphones, are better to separate those frequencies, so you can distinguish where your friendlies are, where the enemies are coming from, explosions, enemy reloading around a corner, walking ontop of your position, etc. for above $299 usd you get that performance... or get something even better that was specifically design to hear every sound detail, an audio studio headphone for only $60

And that's why we keep encouraging everybody to get better headphones, hi-fi, studio grade or audiophile over gaming offerings, a very few are pretty good and guess why? because they are audiophile headphones rebranded as a gaming ones, audiophile pedigree.

So, get better headphones. My go-to suggestion:

Philips SHP9500 - Link (https://www.amazon.com/Philips-SHP9500S-Precision-Over-ear-Headphones/dp/B00ENMK1DW/ref=sr_1_4?crid=29V8I26BZIOP0&dchild=1&keywords=shp9500&qid=1625850321&sprefix=Shp%2Caps%2C259&sr=8-4) $80 usd

Get a V-Moda Boom mic $20 to turn it on a headset.
(https://images-na.ssl-images-amazon.com/images/I/81K74AUhrmL._AC_SL1500_.jpg)

For $100 you are getting a headset that sounds better than a most gaming headset around $200, and a fantastic headphone for music on the go.

I can't not recommend any DAC up to this point, because it won't make any money-worth difference on your G331.

But I can guarantee you the SHP9500, worth every single penny and it will give you an edge to hearing footsteps and enemies positioning.

Then... once you can/want, get a decent Hi-Fi DAC and its sound performance will be unleashed, even better, because this cans scale... better audio equiptment, more detail and resolving they are, like increasing screen resolution.



Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:12 PM - 07/09/21
Hello Alan.  I want to hear your word.  Now I have a bunch of: mixAmp tr pro gen4, shiit loki +, jds atom amp.  But I want to get more from my amplifier, so I want to buy this one, would you advise me to buy this one?  What do you think Alan is worth his money?  Or stay on the old (jds)?

Jds atom amp / iFi Zen Can,  or ZEN CAN Signature 6XX ?
 - I want something better from this, what do you recommend?  Thanks for coming.

Hey!  :)

OK, going from JDS Atom to iFi Zen CAN?, both pretty good headphone AMPs.


My current test bench setup
(https://i.imgur.com/I5Bzwp3.jpg)

again which headphones are you using?
If you need more amplification, iFi Zen CAN definitely is more powerful, than JDS Atom.

Zen CAN and Drop Zen CAN Signature are the same, the only difference: Signature bass boost is tuned specifically for the Sennheiser HD6XX headphones sold by Drop. HD6XX are HD600 with more bass, ZEN signature adds just a little bit more. The regular ZEN CAN bass boost adds more bass it can be too much for the 6XX but very subtle and nice for any other headphone.

See a headphone AMP doesn't change the sound as much as a DAC, it shouldn't technically is not as easy because a DAC does all digital processing, AMP only amplifies the analog signal, it can make it sound "warmer" (softer pleasant) or "cold" (analytical, more detail), but just a bit.

However, iFi is doing something very unique and weird on the Bass Boost and specially with its 3D, button. These are changing the sound on the analog domain, which means is very organic natural without distortion.

Bass Boost is only more punchy bass but subtle, not over done.

3D makes an holographic effect on mid-range, a way to put it on words will be:
you are hearing a song and you hear the singer very close to you, like you are the microphone and is singing in your face, press the 3D button and the singer goes 2-3 feet away, you are not a microphone on an studio anymore... you are more like seated on the 3rd row on a small room with the singer and the band in the background.

For gaming, generally footsteps are in the same frequency as vocals in music... so it is a hit or miss effect. Is great for wide soundstage games like warzone, pubg, single players... but for very chaotic battlefield environments where many things going around you, explosions, vehicles; I'm not sure.

As far I tested 3D effect does this to headphones with:
Regular mid-range performance: 3D tends to improve it.
Strong very present mid-range: 3D tends to turn it on wider sound-stage and sometimes like god voice.
Weak mid-range: 3D tends to move its position on-top of your head.

So there you go, that will be what you might get with Zen CAN over JDS Atom.

But, analyzing your audio setup what I'm seeing is someone who is not happy with its sound quality, that schiit Loki makes me think you are EQ on attempt to improve your sound.

I think you have a DT990 Pros, right? those are power-hungry headphones i can see the need for a more powerful AMP, but that MixAmp right there... is a funnel, a sound performance bottleneck for those headphones.

If you want to improve your sound and you already own Hi-Fi headphones, go for a better DAC. Something analytical and open like SMSL M100 or Topping D30 will be a killer footsteps-detection hack with DT990Pros, if you can handle high treble.

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 03:26 PM - 07/09/21
Hello Alan.  I want to hear your word.  Now I have a bunch of: mixAmp tr pro gen4, shiit loki +, jds atom amp.  But I want to get more from my amplifier, so I want to buy this one, would you advise me to buy this one?  What do you think Alan is worth his money?  Or stay on the old (jds)?

Jds atom amp / iFi Zen Can,  or ZEN CAN Signature 6XX ?
 - I want something better from this, what do you recommend?  Thanks for coming.

Hey!  :)

OK, going from JDS Atom to iFi Zen CAN?, both pretty good headphone AMPs.


My current test bench setup
(https://i.imgur.com/I5Bzwp3.jpg)

again which headphones are you using?
If you need more amplification, iFi Zen CAN definitely is more powerful, than JDS Atom.

Zen CAN and Drop Zen CAN Signature are the same, the only difference: Signature bass boost is tuned specifically for the Sennheiser HD6XX headphones sold by Drop. HD6XX are HD600 with more bass, ZEN signature adds just a little bit more. The regular ZEN CAN bass boost adds more bass it can be too much for the 6XX but very subtle and nice for any other headphone.

See a headphone AMP doesn't change the sound as much as a DAC, it shouldn't technically is not as easy because a DAC does all digital processing, AMP only amplifies the analog signal, it can make it sound "warmer" (softer pleasant) or "cold" (analytical, more detail), but just a bit.

However, iFi is doing something very unique and weird on the Bass Boost and specially with its 3D, button. These are changing the sound on the analog domain, which means is very organic natural without distortion.

Bass Boost is only more punchy bass but subtle, not over done.

3D makes an holographic effect on mid-range, a way to put it on words will be:
you are hearing a song and you hear the singer very close to you, like you are the microphone and is singing in your face, press the 3D button and the singer goes 2-3 feet away, you are not a microphone on an studio anymore... you are more like seated on the 3rd row on a small room with the singer and the band in the background.

For gaming, generally footsteps are in the same frequency as vocals in music... so it is a hit or miss effect. Is great for wide soundstage games like warzone, pubg, single players... but for very chaotic battlefield environments where many things going around you, explosions, vehicles; I'm not sure.

As far I tested 3D effect does this to headphones with:
Regular mid-range performance: 3D tends to improve it.
Strong very present mid-range: 3D tends to turn it on wider sound-stage and sometimes like god voice.
Weak mid-range: 3D tends to move its position on-top of your head.

So there you go, that will be what you might get with Zen CAN over JDS Atom.

But, analyzing your audio setup what I'm seeing is someone who is not happy with its sound quality, that schiit Loki makes me think you are EQ on attempt to improve your sound.

I think you have a DT990 Pros, right? those are power-hungry headphones i can see the need for a more powerful AMP, but that MixAmp right there... is a funnel, a sound performance bottleneck for those headphones.

If you want to improve your sound and you already own Hi-Fi headphones, go for a better DAC. Something analytical and open like SMSL M100 or Topping D30 will be a killer footsteps-detection hack with DT990Pros, if you can handle high treble.

Dt990pro - 250 .
 > iFi Zen Can,  or ZEN CAN Signature 6XX ?
 Tell me what should I choose for shooters on xbox?  which "Zen" should I choose ???

thanks for the help again.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:30 PM - 07/09/21
ifi Zen CAN.

As I said, they are the same. Signature has a softer Bass boost button suited only for HD6XX.

But use it with JDS EL DAC II, not MixAmp.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 07:01 AM - 07/10/21
ifi Zen CAN.

As I said, they are the same. Signature has a softer Bass boost button suited only for HD6XX.

But use it with JDS EL DAC II, not MixAmp.
Thank you, I wanted to hear exactly what would be better for my build and for the purpose of playing shooters.  🤝 You will always help and prompt, I am very glad that you are 🤗
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 07:11 AM - 07/10/21
Indulge me.......is there any possible way to use the Sennheiser GSX1000 with Xbox Series X?  What if I did HDMI out from [tv/samsung one source] to an [hdmi to RCA converter] then to [RCA to micro usb converter] then micro usb to GSX 1000?  Would the proper signal (digital or analog) reach the GSX 1000 to make it properly work and give me the surround sound processing?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:13 PM - 07/10/21
Indulge me.......is there any possible way to use the Sennheiser GSX1000 with Xbox Series X?  What if I did HDMI out from [tv/samsung one source] to an [hdmi to RCA converter] then to [RCA to micro usb converter] then micro usb to GSX 1000?  Would the proper signal (digital or analog) reach the GSX 1000 to make it properly work and give me the surround sound processing?
GSX1000 Input is digital only, process audio through USB; meaning besides audio signal, data signal, drivers etc goes to that cable, there is no RCA to MicroUSB adapter.

Haven't try it but my guess is:
You need:
a PC as intermediate
an capture card
a headphone Amp

1. Install GSX1000 on your PC, set as a default playback device.
2. Connect XBSX to PC capture card HDMI IN
3. PC capture card HDMI OUT to your gaming Monitor/TV. Turn everything on.
4. Open the capture utility that comes with your capture card, like elgato or OBS.
5. At windows mixer, mute the other apps sounds. Capture utility volume at 100%.
6. Connect your headphone amp RCA IN to the GSX1000 Headphone Out.
7. HD800S to the headphone amp.

You need a zero latency capture card(Internal), like elgato 4K60 Pro,
Mic should work through controller.

That's it.

Again, haven't try it but that should do the job.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 08:22 PM - 07/10/21
Indulge me.......is there any possible way to use the Sennheiser GSX1000 with Xbox Series X?  What if I did HDMI out from [tv/samsung one source] to an [hdmi to RCA converter] then to [RCA to micro usb converter] then micro usb to GSX 1000?  Would the proper signal (digital or analog) reach the GSX 1000 to make it properly work and give me the surround sound processing?
GSX1000 Input is digital only, process audio through USB; meaning besides audio signal, data signal, drivers etc goes to that cable, there is no RCA to MicroUSB adapter.

Haven't try it but my guess is:
You need:
a PC as intermediate
an capture card
a headphone Amp

1. Install GSX1000 on your PC, set as a default playback device.
2. Connect XBSX to PC capture card HDMI IN
3. PC capture card HDMI OUT to your gaming Monitor/TV. Turn everything on.
4. Open the capture utility that comes with your capture card, like elgato or OBS.
5. At windows mixer, mute the other apps sounds. Capture utility volume at 100%.
6. Connect your headphone amp RCA IN to the GSX1000 Headphone Out.
7. HD800S to the headphone amp.

You need a zero latency capture card(Internal), like elgato 4K60 Pro,
Mic should work through controller.

That's it.

Again, haven't try it but that should do the job.

Alan, what to do with 144Hz, 2.1hdmi monitors.  I ordered this one for myself .... but I have that extractor only at 60Hz, how to be in such a situation ??
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 09:12 PM - 07/10/21
Alan, what to do with 144Hz, 2.1hdmi monitors.  I ordered this one for myself .... but I have that extractor only at 60Hz, how to be in such a situation ??
Which Monitor Roman_M?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 10:30 PM - 07/10/21
Alan, what to do with 144Hz, 2.1hdmi monitors.  I ordered this one for myself .... but I have that extractor only at 60Hz, how to be in such a situation ??
Which Monitor Roman_M?

https://evedevices.com/pages/order (144,4k,2.1)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 01:03 PM - 07/11/21
Alan, I would like to ask you about something.  Look, I have a friend who would like headphones that are very similar in all respects (most of all, convenience: for streaming, and convenient streaming - for many hours).  The variant is "Audeze Mobius", but he said that they do not suit him, could you advise anything at about the same price?  Friend streams and plays games (girl).  I would be grateful, she wanted something very much that would resemble like Audeze
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:14 PM - 07/11/21
Alan, what to do with 144Hz, 2.1hdmi monitors.  I ordered this one for myself .... but I have that extractor only at 60Hz, how to be in such a situation ??
Which Monitor Roman_M?

https://evedevices.com/pages/order (144,4k,2.1)
If your HDMI Extractor is version 2.0, it will work at 1440p/(120Hz)144Hz, but no VRR or FreeSync.

- Another way to play with VRR or FreeSync support is: a headset adapter that comes with a better DAC like: Turtle Beach Headset Audio Controller Plus or Astro M80 + Headphone Amp + high impedance Hi-Fi headphones and settle with it.

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 02:08 PM - 07/11/21
Alan, what to do with 144Hz, 2.1hdmi monitors.  I ordered this one for myself .... but I have that extractor only at 60Hz, how to be in such a situation ??
Which Monitor Roman_M?

https://evedevices.com/pages/order (144,4k,2.1)
If your HDMI Extractor is version 2.0, it will work at 1440p/(120Hz)144Hz, but no VRR or FreeSync.

- Another way to play with VRR or FreeSync support is: a headset adapter that comes with a better DAC like: Turtle Beach Headset Audio Controller Plus or Astro M80 + Headphone Amp + high impedance Hi-Fi headphones and settle with it.

I have insignia, but I don't know what version it is ..
Title: games
Post by: EldesLerelave on 04:25 PM - 07/12/21
A sight for sore eyes!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 04:07 AM - 07/15/21
(https://imageup.ru/img194/thumb/img_20210715_1100073772883.jpg) (https://imageup.ru/img194/3772883/img_20210715_110007.jpg.html)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:52 AM - 07/15/21
That HDMI Audio Extractor it is ver. 2.0, 120Hz capable.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:41 PM - 07/15/21
Alan, I would like to ask you about something.  Look, I have a friend who would like headphones that are very similar in all respects (most of all, convenience: for streaming, and convenient streaming - for many hours).  The variant is "Audeze Mobius", but he said that they do not suit him, could you advise anything at about the same price?  Friend streams and plays games (girl).  I would be grateful, she wanted something very much that would resemble like Audeze
Sorry I didn't see it before.

If your friend is streaming for many hours I would took comfort first, audio performance second. Those are very heavy headphones it could be reason why didn't suit them well.

If is a girl, not trying to sound old-fashion but women took looks seriously. Fortunately there are nice looking and well performing headphones.

My top suggestion if she likes this color yellow-ish/black combo, will be the
Drop-Sennheiser PC38X.
(https://d1lss44hh2trtw.cloudfront.net/assets/editorial/2020/11/gaming-headset-holiday-guide-2020-pc38x-1.jpg)
Combined with the
Neat Worker Bee
(https://d1aeri3ty3izns.cloudfront.net/media/56/569477/1200/preview.jpg)
It will be an interesting, icebreaking and eye-catching if she does stream with a camera.
PC38X is very lightweight and comfortable, it sound performance is top-tier for its price more suited for gaming than most HD600 series headphones. And that funny looking mic, is a galaxy better than any headset and more clean and resolving than and blue yeti line. Even though Headset mic is pretty good on PC38X for streaming in my opinion a XLR mic is a must.

Other options.
Status Audio CB-1
(https://cdn.shopify.com/s/files/1/0340/7305/products/Status-Audio_CB-1_Black_Main-05.jpeg?v=1449535284)
Closed back, very lightweight and comfortable, it doesn't clamp at all; is a studio headphone very precise meant for producing music and to be wear for many many MANY hours without a hassle. Those rings accents are pretty nice and I see many streamers who paste cute decals on their sides. They are better tune and tight bass version of the very popular Audio-Technica M50X, for around only $55.

Now if she is asking for the best and no budget... I suggest the gorgeous and amazingly, godly sounding
Focal Clear
(https://headphonereview.com/wp-content/uploads/2019/07/focal-clear-6.jpg)
Hands down the best dynamic headphone money can buy.

The New SHP9600
(https://ae01.alicdn.com/kf/H680d3c31f1d9410cb2e2530b6d19063aI.jpg)

Another option out-of-the-box, if she feel comfy to wear in-ear monitors there many on the market with jewerly nice looking exterior like:
Thieaudio Legacy 3
(https://m.media-amazon.com/images/I/717gah1WRHL._AC_SL1000_.jpg)

(https://m.media-amazon.com/images/I/61hCeJuQBTL._AC_SL1500_.jpg)

Queen of Audio
(https://i0.wp.com/qoa-audio.com/wp-content/uploads/2021/01/QoA-Adonis5.jpg)
(https://i0.wp.com/qoa-audio.com/wp-content/uploads/2021/01/WechatIMG4706.jpeg?resize=1536%2C864&ssl=1)

All of them fantastic sound performing IEMs.

Hope it helps.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 02:32 PM - 07/15/21
Alan, I would like to ask you about something.  Look, I have a friend who would like headphones that are very similar in all respects (most of all, convenience: for streaming, and convenient streaming - for many hours).  The variant is "Audeze Mobius", but he said that they do not suit him, could you advise anything at about the same price?  Friend streams and plays games (girl).  I would be grateful, she wanted something very much that would resemble like Audeze
Sorry I didn't see it before.

If your friend is streaming for many hours I would took comfort first, audio performance second. Those are very heavy headphones it could be reason why didn't suit them well.

If is a girl, not trying to sound old-fashion but women took looks seriously. Fortunately there are nice looking and well performing headphones.

My top suggestion if she likes this color yellow-ish/black combo, will be the
Drop-Sennheiser PC38X.
(https://d1lss44hh2trtw.cloudfront.net/assets/editorial/2020/11/gaming-headset-holiday-guide-2020-pc38x-1.jpg)
Combined with the
Neat Worker Bee
(https://d1aeri3ty3izns.cloudfront.net/media/56/569477/1200/preview.jpg)
It will be an interesting, icebreaking and eye-catching if she does stream with a camera.
PC38X is very lightweight and comfortable, it sound performance is top-tier for its price more suited for gaming than most HD600 series headphones. And that funny looking mic, is a galaxy better than any headset and more clean and resolving than and blue yeti line. Even though Headset mic is pretty good on PC38X for streaming in my opinion a XLR mic is a must.

Other options.
Status Audio CB-1
(https://cdn.shopify.com/s/files/1/0340/7305/products/Status-Audio_CB-1_Black_Main-05.jpeg?v=1449535284)
Closed back, very lightweight and comfortable, it doesn't clap at all; is a studio headphone very precise meant for producing music and to be ware for many many MANY hours without a hassle. Those rings accents are pretty nice and I see many streamers who paste cute decals on their sides. They are better tune and tight bass version of the very popular Audio-Technica M50X, for around only $55.

Now if she is asking for the best and no budget... I suggest the gorgeous and amazingly, godly sounding
Focal Clear
(https://headphonereview.com/wp-content/uploads/2019/07/focal-clear-6.jpg)
Hands down the best dynamic headphone money can buy.

The New SHP9600
(https://ae01.alicdn.com/kf/H680d3c31f1d9410cb2e2530b6d19063aI.jpg)

Another option out-of-the-box, if she feel comfy to wear in-ear monitors there many on the market with jewerly nice looking exterior like:
Thieaudio Legacy 3
(https://m.media-amazon.com/images/I/717gah1WRHL._AC_SL1000_.jpg)

(https://m.media-amazon.com/images/I/61hCeJuQBTL._AC_SL1500_.jpg)

Queen of Audio
(https://i0.wp.com/qoa-audio.com/wp-content/uploads/2021/01/QoA-Adonis5.jpg)
(https://i0.wp.com/qoa-audio.com/wp-content/uploads/2021/01/WechatIMG4706.jpeg?resize=1536%2C864&ssl=1)

All of them fantastic sound performing IEMs.

Hope it helps.

Thank you Alan, you will always answer and help people!  You are the best simply 🤝, let me thank you and throw off a couple of bucks, you help people a lot here 👏.  You do not mind ?  Give me your number, I will transfer money to you from the bottom of my heart.  😊
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 03:20 PM - 07/15/21
That HDMI Audio Extractor it is ver. 2.0, 120Hz capable.

thank you very much, now I'm calm 😊
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 07:27 AM - 07/16/21
I'm confused on setting up the Topping D70s for audio and chat on my xbox series x.  The audio source (game audio) is not coming from the controller is it?  I understand that for chat I'll have to integrate my controller into the chain with the Turtle Beach adapter, but surely I would still be sourcing game audio through optical or hdmi or something right.  Wouldn't the controller be a major bottleneck in audio quality?  I'm just staring at the pics of the back of the D70s and I'm confused. Thank you
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 10:04 AM - 07/16/21
Thank you Alan, you will always answer and help people!  You are the best simply 🤝, let me thank you and throw off a couple of bucks, you help people a lot here 👏.  You do not mind ?  Give me your number, I will transfer money to you from the bottom of my heart.  😊

Thanks to you Roman_M, Hi-Fi audio can be very daunting and confusing because money doesn't correlate audio quality in most cases, and as gamers we get flooded for gaming market devices that are just not up to par for what you are paying for, also is not about spending a small fortune to get great results, get the best what we have at hand. Being a facilitator of this knowledge and host for this small gaming audio community is a privilege.

I appreciate you, thanks for allow me to support you on your audio journey.

Thanks for you offering, if you want to invite me a coffe here is my tip jar:
(https://i.imgur.com/mHdUbtG.png) (https://www.paypal.me/gregmora)
- Thank you!.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:13 PM - 07/16/21
I'm confused on setting up the Topping D70s for audio and chat on my xbox series x.  The audio source (game audio) is not coming from the controller is it?  I understand that for chat I'll have to integrate my controller into the chain with the Turtle Beach adapter, but surely I would still be sourcing game audio through optical or hdmi or something right.  Wouldn't the controller be a major bottleneck in audio quality?  I'm just staring at the pics of the back of the D70s and I'm confused. Thank you
You can set both game and chat audio output to headphones on XBSX Settings.

Turtle Beach adapter is a substantial better DAC than the one on the controller.

Now, if you are using Hi-Fi power hungry headphones the next item in the chain is a Headphone Amplifier which receives analog signals as input, processed (can improve it) and outputting to the headphones. This is one option to keep VRR and [email protected] support.

The best option, sound performance wise, is by using a Hi-Res DAC (D70S in that case) fed by a digital input.

For XBSX Optical SPDIF is the only option, due the lack of this output, we need a HDMI Audio Extractor to get SPDIF out that goes on the SPDIF In of a  Hi-Res DAC. However, current audio extractors are [email protected] no VRR support so there is that caveat.

Headphone Amps can and should receive Analog Inputs (3.5mm, RCA, XLR, etc) to perform.

DAC should receive digital, clean and raw as possible to perform at its best. That's its job turn: digital (10101) in analog signal (sound waves), hence its digital input options like: SPDIF, HDMI-Audio, AES, USB or IIS-LVDS this one in particular communicates directly at hardware level to the DAC chipset is the best way to connect a DAC, it needs a very special dedicated interface, in form of a PC Card with a cable that looks like HDMI connector but is not.

Some DAC's offers an analog Input mostly are pass-through only. A very few had a dedicated ADC (analog-to-digital converter) that turn that analog signal to binary to be processed for the DAC chipset, so you can use EQ or DSP effects... but a limitation of this technology is you always loose quality, detail and resolution when doing the conversion.

Analogy: our DAC is a concert pianist,
Digital input version is pianist using the sheet music score to play the piece.
Analog version will be: pianist trying to play the piece after by memory after hearing it once. Some notes are going to be wrong or missed.

 ;)

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 02:48 PM - 07/16/21
Thanks Alan but I'm just trying to figure out how to use the Topping D70s, Drop AAA THX 789, and have chat.  I've always had the astro mixamp in my chain along with my 789 Amp and Sennheiser HD800s, but now I'm dropping the astro mixamp and I have decided to go with the Topping D70s.  I bought the Turtle Beach Audio Controller Adapter Plus cause without the mixamp I was under the impression I would have to use chat through my controller (that'll be connected to my Apex).  I need to know where the chat cables work into the dac or Amp and how.  I'd be running SPDIF from my extractor to D70S.  I get lost after that
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 04:11 PM - 07/16/21
Thank you Alan, you will always answer and help people!  You are the best simply 🤝, let me thank you and throw off a couple of bucks, you help people a lot here 👏.  You do not mind ?  Give me your number, I will transfer money to you from the bottom of my heart.  😊

Thanks to you Roman_M, Hi-Fi audio can be very daunting and confusing because money doesn't correlate audio quality in most cases, and as gamers we get flooded for gaming market devices that are just not up to par for what you are paying for, also is not about spending a small fortune to get great results, get the best what we have at hand. Being a facilitator of this knowledge and host for this small gaming audio community is a privilege.

I appreciate you, thanks for allow me to support you on your audio journey.

Thanks for you offering, if you want to invite me a coffe here is my tip jar:
(https://i.imgur.com/mHdUbtG.png) (https://www.paypal.me/gregmora)
- Thank you!.


check 😊
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:55 PM - 07/16/21
Thank you Alan, you will always answer and help people!  You are the best simply 🤝, let me thank you and throw off a couple of bucks, you help people a lot here 👏.  You do not mind ?  Give me your number, I will transfer money to you from the bottom of my heart.  😊

Thanks to you Roman_M, Hi-Fi audio can be very daunting and confusing because money doesn't correlate audio quality in most cases, and as gamers we get flooded for gaming market devices that are just not up to par for what you are paying for, also is not about spending a small fortune to get great results, get the best what we have at hand. Being a facilitator of this knowledge and host for this small gaming audio community is a privilege.

I appreciate you, thanks for allow me to support you on your audio journey.

Thanks for you offering, if you want to invite me a coffe here is my tip jar:
(https://i.imgur.com/mHdUbtG.png) (https://www.paypal.me/gregmora)
- Thank you!.


check 😊

Thank you! much appreciated  :D ;D
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 09:38 PM - 07/16/21
A current question is:
How can I replicate a MixAmp's Chat Audio Mix Game Audio?.


Requirements:
Y headphone mic splitter.
2 x 3.5mm male-to-male extensions.
Gaming Monitor with a headphone output.
Little Bear MC5 Mixer (https://www.amazon.com/Portable-Channel-Audio-Passive-Recording/dp/B07Y2RYHFF/ref=sr_1_2?dchild=1&keywords=little+bear+mixer&qid=1626491427&sr=8-2) ($30 USD)
(https://images-na.ssl-images-amazon.com/images/I/61lNw1MvUgL._AC_SL1200_.jpg)

Headphone Amp (https://www.amazon.com/Headphone-Amplifier-Dual-Output-Boost%EF%BC%8CHeadphone-iPad%EF%BC%8CMP3%EF%BC%8CMP4/dp/B07WDXDNM1/ref=sr_1_16?dchild=1&keywords=headphone+amp&qid=1626492533&sr=8-16&isTryState=0) (from $22 USD)
(https://images-na.ssl-images-amazon.com/images/I/61m1D7uOQoL._AC_SL1500_.jpg)

XBox Series S/X: Make sure you set headset Chat Mix to Chat only.

1. Connect a 3.5mm extension on your monitor headphone output and the other end to the MC5 input 1.
2. Connect Y headphone mic splitter on your console controller, next a 3.5mm extension on the green headphone out to the MC5 input 2. Mic to pink input.
3. At the LB MC5 output connect a Headphone Amp Analog input
4. Connect Headphones on your Headphone Amp output.

Results
Now you can use the knob levels to mix and balance Game Audio - that comes from your Monitor Headphone out
with
Chat Audio, that comes from your controller.

A headphone amp is required because MC5 only mixes signal to an analog output, at pretty low volume. I suggest that headphone amp because is cheap and does the job, but you can use a more powerful and better headphone amp, for better audio quality.

There you go, now you can silent your noisy teammates when the game is too sweaty or
silent game audio to just chat with your friends and chill on the game or
You can connect your phone or tab to another MC5 input (3) and hear music or your favorite podcast while playing and chatting with your friends.
- That spare 4th input can be use to connect your PC and hear notifications while streaming.

Pretty much, you build yourself a MixAmp knob mixer on steroids for only $52 USD vs MixAmp - $250 usd  ;) 8)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 02:02 AM - 07/17/21
A current question is:
How can I replicate a MixAmp's Chat Audio Mix Game Audio?.


Requirements:
Y headphone mic splitter.
2 x 3.5mm male-to-male extensions.
Gaming Monitor with a headphone output.
Little Bear MC5 Mixer (https://www.amazon.com/Portable-Channel-Audio-Passive-Recording/dp/B07Y2RYHFF/ref=sr_1_2?dchild=1&keywords=little+bear+mixer&qid=1626491427&sr=8-2) ($30 USD)
(https://images-na.ssl-images-amazon.com/images/I/61lNw1MvUgL._AC_SL1200_.jpg)

Headphone Amp (https://www.amazon.com/Headphone-Amplifier-Dual-Output-Boost%EF%BC%8CHeadphone-iPad%EF%BC%8CMP3%EF%BC%8CMP4/dp/B07WDXDNM1/ref=sr_1_16?dchild=1&keywords=headphone+amp&qid=1626492533&sr=8-16&isTryState=0) (from $22 USD)
(https://images-na.ssl-images-amazon.com/images/I/61m1D7uOQoL._AC_SL1500_.jpg)

XBox Series S/X: Make sure you set headset Chat Mix to Chat only.

1. Connect a 3.5mm extension on your monitor headphone output and the other end to the MC5 input 1.
2. Connect Y headphone mic splitter on your console controller, next a 3.5mm extension on the green headphone out to the MC5 input 2. Mic to pink input.
3. At the LB MC5 output connect a Headphone Amp Analog input
4. Connect Headphones on your Headphone Amp output.

Results
Now you can use the knob levels to mix and balance Game Audio - that comes from your Monitor Headphone out
with
Chat Audio, that comes from your controller.

A headphone amp is required because MC5 only mixes signal to an analog output, at pretty low volume. I suggest that headphone amp because is cheap and does the job, but you can use a more powerful and better headphone amp, for better audio quality.

There you go, now you can silent your noisy teammates when the game is too sweaty or
silent game audio to just chat with your friends and chill on the game or
You can connect your phone or tab to another MC5 input (3) and hear music or your favorite podcast while playing and chatting with your friends.
- That spare 4th input can be use to connect your PC and hear notifications while streaming.

Pretty much, you build yourself a MixAmp knob mixer on steroids for only $52 USD vs MixAmp - $250 usd  ;) 8)

Alan, can I add this to my assembly?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 04:29 AM - 07/17/21
I thought that's what the Turtle Beach controller Headset adapter plus is for? The little bear mc5 is only 3.5.  The Topping D70s and my Drop 789 both have XLR balanced in and outputs, so am I just losing those?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:33 AM - 07/17/21
Alan, can I add this to my assembly?
OK, putting MixAmp at side... you already have chat/mix functionality on it.
Embrace wire mess... this is going to be a bumpy ride.

This is what I will do with your gear to incorporate Little Bear MC5 Mixer on the chain.

Let's get Game Audio the right way...
HDMI cable from your console → HDMI Audio Extractor [HDMI In]
HDMI Audio Extractor [HDMI Out]  → Monitor [HDMI In]
SPDIF cable → HDMI Audio Extractor [SPDIF Out]
SPDIF cable → JDS EL DAC II [SPDIF In]
RCA male-to-male extension → JDS EL DAC II [RCA Out]
RCA male-to-male extension → Schiit Loki [RCA In]
"Y" RCA to 3.5mm cable [RCA males] → Schiit Loki [RCA Out]
"Y" RCA to 3.5mm cable [3.5mm male] → Little Bear [Input 1]


Now chat audio...
"Y" Headphone/Mic Splitter [3.5mm 4 pole] → Console Controller [3.5mm 4 pole]
Mic  → "Y" Headphone/Mic Splitter [Mic In]
3.5mm extension → Headphone/Mic Splitter [Headphone Out]
3.5mm extension → Little Bear [Input 2]

... Optionally, you can add another playback device to the rest of the Little Bear Inputs: phone, tablet, PC, etc.


Finishing...
Little Bear [Main Output] → 3.5 mm male-to-male extension
3.5 mm male-to-male extension  → iFi Zen CAN Amp [3.5mm Input]
Headphones → iFi Zen CAN Amp [Headphone Output]

*Make sure Little Bear Main Output is at 100%*

The Outcome/Functionality
This way, you can EQ your game audio with Schiit Loki to your liking,
that signal get mixed with party chat audio or background music from a player or your phone etc.
Use MC5 Knobs to find the best level mix for each audio source.
Main output volume is controlled by Zen CAN volume knob
.

This is a MixAmp monster, like a monster truck  ;D.
HiRes Audio, Hi-Fi and multiple Audio Inputs fully controllable,
in a small matchbox size Mixer for $30 USD
(https://bigamartusax.s3-accelerate.amazonaws.com/2020/06/61lNw1MvUgL._AC_SL1200_-555x702.jpg)

That gives you a $400USD full studio mixer functionality.
(https://c1.zzounds.com/media/productmedia/fit,2018by3200/quality,85/studiolive-front_1-1-2009-0b2b067a1e5a5bd2aa3ccb36eea2d4be.jpg)

 ;D 8)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:54 AM - 07/17/21
Needless to say, with the iFi Zen CAN xBass and 3D functions, you can change your audio for immersive (3D) or fun (XBass) with a push of a button, that's awesome... no drivers and glitchy software at all.

Heck I will try this myself but... I can't handle cable mess man and my workspace is pretty limited,
Mayflower Arc MK2 via USB and one cable to my Hi-Fi headset and that's good enough for me :P
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 12:07 PM - 07/17/21
Alan, can I add this to my assembly?
OK, putting MixAmp at side... you already have chat/mix functionality on it.
Embrace wire mess... this is going to be a bumpy ride.

This is what I will do with your gear to incorporate Little Bear MC5 Mixer on the chain.

Let's get Game Audio the right way...
HDMI cable from your console → HDMI Audio Extractor [HDMI In]
HDMI Audio Extractor [HDMI Out]  → Monitor [HDMI In]
SPDIF cable → HDMI Audio Extractor [SPDIF Out]
SPDIF cable → JDS EL DAC II [SPDIF In]
RCA male-to-male extension → JDS EL DAC II [RCA Out]
RCA male-to-male extension → Schiit Loki [RCA In]
"Y" RCA to 3.5mm cable [RCA males] → Schiit Loki [RCA Out]
"Y" RCA to 3.5mm cable [3.5mm male] → Little Bear [Input 1]


Now chat audio...
"Y" Headphone/Mic Splitter [3.5mm 4 pole] → Console Controller [3.5mm 4 pole]
Mic  → "Y" Headphone/Mic Splitter [Mic In]
3.5mm extension → Headphone/Mic Splitter [Headphone Out]
3.5mm extension → Little Bear [Input 2]

... Optionally, you can add another playback device to the rest of the Little Bear Inputs: phone, tablet, PC, etc.


Finishing...
Little Bear [Main Output] → 3.5 mm male-to-male extension
3.5 mm male-to-male extension  → iFi Zen CAN Amp [3.5mm Input]
Headphones → iFi Zen CAN Amp [Headphone Output]

*Make sure Little Bear Main Output is at 100%*

The Outcome/Functionality
This way, you can EQ your game audio with Schiit Loki to your liking,
that signal get mixed with party chat audio or background music from a player or your phone etc.
Use MC5 Knobs to find the best level mix for each audio source.
Main output volume is controlled by Zen CAN volume knob
.

This is a MixAmp monster, like a monster truck  ;D.
HiRes Audio, Hi-Fi and multiple Audio Inputs fully controllable,
in a small matchbox size Mixer for $30 USD
(https://bigamartusax.s3-accelerate.amazonaws.com/2020/06/61lNw1MvUgL._AC_SL1200_-555x702.jpg)

That gives you a $400USD full studio mixer functionality.
(https://c1.zzounds.com/media/productmedia/fit,2018by3200/quality,85/studiolive-front_1-1-2009-0b2b067a1e5a5bd2aa3ccb36eea2d4be.jpg)

 ;D 8)

according to your lessons, I still can't stop, I want more all the time ... more ... and more)))))
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 12:10 PM - 07/17/21
Needless to say, with the iFi Zen CAN xBass and 3D functions, you can change your audio for immersive (3D) or fun (XBass) with a push of a button, that's awesome... no drivers and glitchy software at all.

Heck I will try this myself but... I can't handle cable mess man and my workspace is pretty limited,
Mayflower Arc MK2 via USB and one cable to my Hi-Fi headset and that's good enough for me :P



how can I further improve my assembly in signature (signature of my profile)?  I posted there everything that I bought thanks to you (:
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:56 PM - 07/17/21
I thought that's what the Turtle Beach controller Headset adapter plus is for? The little bear mc5 is only 3.5.  The Topping D70s and my Drop 789 both have XLR balanced in and outputs, so am I just losing those?
Turtle Beach Headset adapter, comes with its own DAC which gives you a button for footsteps detection, slightly better volume and buttons to Mix Chat/Game audio mix from the controller.

With a "Y" audio splitter you get none of it.  :)

"Going through the controller path" Method.
As far I know this and the MixAmp M80 and M60? might be the only way to get a decent DAC on Xbox Series S/X, without loosing VRR and [email protected] support

I hear some rumors about Astro is working on a firmware to make last gen MixAmp fully capable via USB on XB Series X/S, yes it does work USB only but not full Dolby decode support. SPDIF In will be useless. _Fingers crossed:

Oh forgot to mention, here is a lot of Xbox Headset Adapters that looks like the Official from Microsoft, but they are not... are chinese knockoffs... I don't trust on those, haven't tried it hence can't recommend it.

MixAmp M80 might be a good option if you want to keep using EQ profiles shared on this thread.

I choosed Turtle Beach Headset Controller Plus, because:
is 100% XIM compatible and affordable ($20 USD)
On the XBSXS controller has limited functionality (mixer is fixed) but it works 100% with XBox One Controller which I'm using anyways to get 100% functionality with XIM and Titan Two.  8)

Now K9ozzy BTW did you get the Topping D70S? - heheh I mean if you did CONGRATS! is the PERFECT ENDGAME DAC for Gaming, and music... and movies... and music production/editing... and...  ::) everything hehe

OK back to the subject.
Topping D70s XLR Balanced Outs should go to DropTHX 789 XLR balanced In, that's how you stack them together in a Balanced scheme, right?,

What you get with from a balanced Scheme?... well, zero noise floor, better and stronger amplification hence more detail in your sound. However your DAC, Amp and Headphones wired has to be connected in using a Balanced wiring, yes no plug adapters on your headphone out.

Drop THX 789, is "not fully balanced" - accordly its creators, but for its performance you won't even missing a thing really,

Now going fully balanced... implies on getting third party well built cables, that might implies spending $150+ USD for a difference that it is noticeable but is not day an night noticeable, like your girlfriend with a better haircut, vs breast implants; LOL sorry can't help this analogies.

I don't know how convenient it is to make that investment, I think is only worthy if all your items are fully balanced. That's why I like iFi Zen CAN over my THX (sold it), it is fully balanced through-n-through and does have balanced outputs for monitors tsss for $120, uff... can't missed it. I found that weird 4.4.mm pentacon to XLR balanced cable, my HD660S came with a balanced 4.4mm pentacon cable, i can tell the difference vs non-balanced scheme definitely, is not a breast implants more like nice new haircut with a sexy outfit. OK I'll stop!

Putting all that a side, the main reason I choose Zen CAN over THX was is sound amplification... is a bit warm and I really like is more lively sound that produces... than the linear analytic flavor of the THX. My desktop DAC is already too revealing and analytic, is not a good synergy with the Amp.

Be aware if you are pairing or thinking of pairing D70S with Drop THX789 and on top a HD800S with its treble spikes, that combo sounds a katana like sharp.

If you allow me to make a suggestion, keeping the THX789 I will go for a Soncoz SGD1 instead of D70S. That one as dual DAC's like D70S nice sound-stage but uses the ESS Sabre ES9038Q2M warmer chips, which does have a lot of detail but the soft and sweet, IMO that's a better combo for THX789.

Is a softer version of the D70S with a bit narrower sound-stage and minus $150. Very well built, actually comes with two linear power supplies, and that's pretty awesome.

sound-stage implies sharp, open and treble sharp nature finding a DAC that delivers wide sound-stage with controlled and softer edges on the treble is weird... only high end... SGD1 does that. Another option, a bit more warmer will be Gustard X16 DAC.

Now if you can try it, and returned without an issues (I can't)
Definitely try Topping D70S first.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:53 PM - 07/17/21
how can I further improve my assembly in signature (signature of my profile)?  I posted there everything that I bought thanks to you (:

Hehehe OMG that such a responsibility... is a very nice side hobby.  ;D

it can be a very deeeeep and slippery rabbit hole.  :-X

Please tell me you use your awesome audio gear to listen music on Tidal or something else man, get the most of your arsenal.

I think you are pretty much set man,

Maybe if you got bored of DT990 and still want a good musical and gaming headphone, I will say try Drop Sennheiser PC38X is great choice; they are more gentle with your ears with a great sound-stage and sound positioning, are not better than DT990 or worse, just different. Musically? definitely pleasant; right there vs high end headphones not even exaggerating. 8)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 01:58 PM - 07/17/21
how can I further improve my assembly in signature (signature of my profile)?  I posted there everything that I bought thanks to you (:

Hehehe OMG that such a responsibility... is a very nice side hobby.  ;D

it can be a very deeeeep and slippery rabbit hole.  :-X

Please tell me you use your awesome audio gear to listen music on Tidal or something else man, get the most of your arsenal.

I think you are pretty much set man,

Maybe if you got bored of DT990 and still want a good musical and gaming headphone, I will say try Drop Sennheiser PC38X is great choice; they are more gentle with your ears with a great sound-stage and sound positioning, are not better than DT990 or worse, just different. Musically? definitely pleasant; right there vs high end headphones not even exaggerating. 8)



Thank you Alan for another piece of advice, you will always help us, I am very glad that we have you 😊.  If there is anything else interesting for the xbox series X, I will buy this (an amplifier, sound card, or some other remote control, I always want more, thanks for the headphone advice (: I'm waiting for another article from you, I really appreciate you.  I will thank you later $
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 04:19 PM - 07/17/21
Thanks Alan.  Yeah I ordered D70s and it'll be hear Monday.  I'm gonna test drive the IFI Zen Can too.  I was worried about the possibility of the sharpness of my current setup withe 789 and HD800S.  So I guess there is no way to get fully balanced signal start to finish with the ifi zen can and incorporate game chat?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 04:27 PM - 07/17/21
Thanks Alan.  Yeah I ordered D70s and it'll be hear Monday.  I'm gonna test drive the IFI Zen Can too.  I was worried about the possibility of the sharpness of my current setup withe 789 and HD800S.  So I guess there is no way to get fully balanced signal start to finish with the ifi zen can and incorporate game chat?


D70s - for xbox series X?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 05:59 PM - 07/17/21
Thanks Alan.  Yeah I ordered D70s and it'll be hear Monday.  I'm gonna test drive the IFI Zen Can too.  I was worried about the possibility of the sharpness of my current setup withe 789 and HD800S.  So I guess there is no way to get fully balanced signal start to finish with the ifi zen can and incorporate game chat?
Awesome! with Zen CAN + HD800S that must be a magnificent sound-stage experience.

You might need this: hard-to-find Male 4.4mm to Female XLR balanced cable - Link (http://balaced) is the one I got.  ;)
(https://images-na.ssl-images-amazon.com/images/I/51IPazcol9L._AC_SL1000_.jpg)

Quote
"So I guess there is no way to get fully balanced signal start to finish with the ifi zen can and incorporate game chat?"
No, because for that we need a balance DAC for chat audio, and we barely have a single ended decent one (TB Headset Adapter) and a balanced Mixer.

Let me set this clear, Balanced doesn't implies better sound specially, you can perceive any if
1. your audio signal is equal or below 48KHz (gaming)
2. your headphones are equal or below 300Ohms,

Only by running 600Ohms headphones with above 96KHz recordings you start to pick up the differences between frequencies, mostly balanced tends to benefit mid-range to treble.

Balanced was created to eliminate noise floor (background hiss) period. 35 years ago noisy audio was an issue to beat on consume audio Hi-Fi. Back then electronics (single ended) couldn't handle and remove it properly. Studios use very hard to drive (high impedance) headphones as a way to mitigate noise floor, because harder to drive headphones equals less audible noise floor. Hence very powerful audio interfaces to feed those headphones, but these introduce another issue: high electromagnetic interference.

Balanced audio circuitry was the engineering solution to mitigate both: noise floor and electromagnetic interference.

Now...technology has come a long way since. If we told an audio engineer from that era, that now have 21Ohms impedance headphones he couldn't believe it, same for a computer scientist used to work on room sized computer, when they see our phone which is light years more powerful than that.

Same with audio interfaces, technology has advance big leaps and current hi-fi audio has eliminated noise floor substantially on single ended devices. Like the 789 there are versions single ended only with same low noise performance, heck even on a dongle!.

So, balanced has turned Hi-Fi nowadays more like a "marketing trait" it is more efficient but current single ended electronics are catching up. The only way you may listen noise floor is if you are using very efficient 21Ohms on a Maxed Out volume at +12dBa (high gain), and no music or sound present... who does that?

You are not missing a thing on gaming because our headphones are 80Ohms - 300Ohms and our audio source is not that detail.

Is not the same Hi-Res music, specially if the recording has been improved to run at higher bitrate and resolution, is not a sublimal experience either, you might hear details that you never pick up before on your favorite music and that's why you mainly are paying for on audiophile gear.

And there is the controversy that... digital domain is not as good as analog turnable recordings, which I think is not but that doesn't implies something is better than other both has its own traits to enjoy IMO. Man, I like to hear Lo-Fi recordings on my Hi-Fi gear because is relaxing LOL! there is studies that says white and pink noise is good for your brain health and helps to sleep.

So we don't need a balanced chat audio, to hear our teammates gas station microphones right? ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 06:16 PM - 07/17/21
Thanks Alan.  Yeah I ordered D70s and it'll be hear Monday.  I'm gonna test drive the IFI Zen Can too.  I was worried about the possibility of the sharpness of my current setup withe 789 and HD800S.  So I guess there is no way to get fully balanced signal start to finish with the ifi zen can and incorporate game chat?


D70s - for xbox series X?

One word: GODLY.

Like playing on a 8K TV.
While your video signal is 720p :P LOL, OK 1080p... maybe.

Is overdoing it, overkill, etc, don't get me wrong D70S is S U B L I M E,
But if you pick a $200 usd DAC and compare it to a $650 it will be pretty hard to notice the difference, and if there is... is not a $450 difference, the limit is not the DAC... is the quality of the signal and how is recorded.

So balanced doesn't implies better sound, guarantees less noise which can help to use high volume to pick up more subtle details on a good recorded high resolution audio source. A more expensive DAC doesn't guaranties to fix or improve a sound source, in fact at this point highlight its flaws.


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 10:20 PM - 07/17/21
Once again Thanks Alan!  Diminishing returns I do understand.  Yes I like the detail, I'm more after the Soundstage and imaging.  After reading all your suggestions I decided to go with the Topping D70s.  Monoprice Monolith Thx Dac/Amp combo was a close 2nd.  I'm gonna pair the D70s with the Zen Can and if I don't like it, I'll send the Zen Can back.  I have a feeling ill love it tho.  If not I still have my Drop 789 which I love.  Then paired with my Sennheiser HD800s
  This has been an adventure with the goal of finding my end game absolute overkill audiophile gaming setup.  I think it could be among the items coming in the next few days 🤞.  Thank you Alan and Roman
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 10:24 PM - 07/17/21
Oh and yes the 4.4 pentaconn adapter cables are difficult to find.  I never would have realized I already had one for my Sennheiser HD800s if you wouldn't have mentioned it lol.  I'll have to run "RCA in" to the IFI Zen Can until I get some cables in. 
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 03:02 AM - 07/18/21
Once again Thanks Alan!  Diminishing returns I do understand.  Yes I like the detail, I'm more after the Soundstage and imaging.  After reading all your suggestions I decided to go with the Topping D70s.  Monoprice Monolith Thx Dac/Amp combo was a close 2nd.  I'm gonna pair the D70s with the Zen Can and if I don't like it, I'll send the Zen Can back.  I have a feeling ill love it tho.  If not I still have my Drop 789 which I love.  Then paired with my Sennheiser HD800s
  This has been an adventure with the goal of finding my end game absolute overkill audiophile gaming setup.  I think it could be among the items coming in the next few days 🤞.  Thank you Alan and Roman

we will wait when they bring you iFi, then you will need to do a test :) And then we'll see
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 03:04 AM - 07/18/21
Oh and yes the 4.4 pentaconn adapter cables are difficult to find.  I never would have realized I already had one for my Sennheiser HD800s if you wouldn't have mentioned it lol.  I'll have to run "RCA in" to the IFI Zen Can until I get some cables in.

I have everything intertwined through rca, from loki+.  since you had it mixAmp / loki / amp.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 12:41 PM - 07/18/21
What are dual female XLR to 4.4mm pentaconn male so hard to find? 
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 01:05 PM - 07/18/21
Mainly because pentaconn 4.4 is "new".

Only Sennheiser has push this standard on its professional audio equipment.

XLR is cheaper to manufacture, it has long time in the market it is very solid and wear resistant.

IMO most equipment with XLR balanced circuity has no need to be smaller factor, actually helps to dissipate heat and room for noise electrical isolation is always welcome. When a device uses pentaconn connector it must be very well design and top notch manufactured.

Once you have iFi Zen Can on your hands and feel its build with fine metal and aluminum materials and hefty weight in a very tight smaller unit, you will know... this unit is very well put together, outside and inside is using ceramic capacitors and panasonic ones only used on very high end devices.

I would love to see Roman_M reaction holding the Zen CAN vs JDS Atom Amp plastic build, shocking right?  ;D ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:35 PM - 07/18/21
Find out How Effective is your Audio for Gaming
(https://img.gurugamer.com/resize/1200x-/2020/11/21/pubg-mobile-sound-guide-7668.jpg)

So, you got a new pair of headphones or nice DAC, Amp, the newest MixAmp, Audio dongle or Gaming Wireless headset etc, and want to know how really effective is for gaming on:
+ Localize sound sources (directional imaging),
+ Footsteps detection (midrange and treble performance)
+ Immersive "surround" performance (wide sound-stage) or not (narrow sound-stage)

Why good audio is important on Gaming.
As gamers we put attention on audio due the fact: human brain reacts 3x faster to sound than visuals (https://file.scirp.org/pdf/NM20100100001_38982209.pdf) is not only for good audio quality, we want all the advantage we can get, right?. Good positional audio is a legit wall-hack.

While testing on your favorite game is recommended, can be very inconsistent; is always good to have a generic test as a frame of reference.

Below, I have compiled some demos that will test the performance of your audio gear for gaming.  8)

Quote
TIP: For this demo, close your eyes and open it after the sound is fading away.
Imaging Directional Accuracy: - Link (https://youtu.be/tezCWPLwu3Q?t=276)
(https://www.hebergementwebs.com/image/16/163e1aa4e8d2b00c53845001753f5541.jpg/airpods-pro-apple's-promising-technology-to-virtualize-dolby-atmosairpods-pro-apple-s-promising-technology-to-virtualize-dolby-atmos-0.jpg)
How accurate your audio is to ping point sound-sources, how good you can hear your enemies position: front, behind, at 45°, 360° and distance.

Quote
Put "Surround 7.1" to test, play it with and without surround. Realize how well you can do without it and the advantage of stereo imaging specially on competitive gaming.  ;)

High and Low Height Changes: - Link (https://youtu.be/tezCWPLwu3Q?t=580)
(https://cdn57.androidauthority.net/wp-content/uploads/2018/01/Dolby-Atmos-video.jpg)
How dead-on you hear sound cues above and below of your position.
* only very good headphones/DAC/amps perform well.


Sound-stage and Layering: - Link (https://www.youtube.com/watch?v=N_vVU43Kz_w)
(https://generacionxbox.com/wp-content/uploads/2017/11/Windows-Sonic-y-Dolby-Atmos-generacion-xbox-940x528.jpg.webp)
This test shows your audio gear ability to handle high and low sounds, positions and very crowded scenarios like in the middle of a battlefield with many things going on around you, yet how well you can distinguish and track each of it (layering)
- only TOP headphones/DAC/amps performs well, your visual guide will match with what you are tracking by hearing.

On not up to par audio gear everything sounds mess up, mixed and clamp, pretty hard to distingish. On artificial audio positional doesn't match with visuals indicators.
.

That's it!,  ;D I hope you find this article/guide helpful. Please leave a like on the videos, their creators deserved it.

Have a Blast!  ;D 8)

Plus clip:
Check this gameplay audio (https://www.youtube.com/watch?v=oYB9XXcE_SE) from Squad very realistic recordings, to appreciate or audio gaming fidelity ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 02:23 AM - 07/19/21

I would love to see Roman_M reaction holding the Zen CAN vs JDS Atom Amp plastic build, shocking right?  ;D ;)

Of course .. But what can I say, when you pick up the iFi zen, you immediately feel a heavy object in your hand, metal, reliable and strong.  And not a jds amp platytic box ... You immediately understand what is what :)

*If it were not for Alan, I would not have found out about iFi Zen ... Thank you very much, I have gingerbread for tea, or coffee (;
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 12:43 PM - 07/19/21
The Topping D70s and Zen Can should be hear any minute so im pretty excited.

       Is there anyway to do away with static.  Not constant audio static, but it's static I only get when I stand up to go to the TV.  I'll hear pops coming thru the headphones, and sometimes it'll cause the sound to go out for a few seconds.  I'm sure it's either me causing it or the cables shuffling. Anyway to stop it. 

Also if my Drop 789 has the gain knob in the 3rd position, my sound will go out every so often even when I'm not doing anything.  I dont need the 3rd position, but the more I learn about this stuff you know
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:54 PM - 07/19/21
The Topping D70s and Zen Can should be hear any minute so im pretty excited.

       Is there anyway to do away with static.  Not constant audio static, but it's static I only get when I stand up to go to the TV.  I'll hear pops coming thru the headphones, and sometimes it'll cause the sound to go out for a few seconds.  I'm sure it's either me causing it or the cables shuffling. Anyway to stop it. 

Also if my Drop 789 has the gain knob in the 3rd position, my sound will go out every so often even when I'm not doing anything.  I dont need the 3rd position, but the more I learn about this stuff you know
Awesome!, looking forward to read your first impressions!.

That's weird, not sure if can be related with your audio, with static can be anything really: your shoes, carpet (if any), air quality or lack of, dry environment are prone to static shocks.

If it was your audio gear, when touching it and feeling an electric hum to the touch... maybe your has hasn't proper ground. Wires can't and shouldn't produce a static current, for it should be very very thick and with breaded with cloth, still very unlikely.

Also when you get to the high end audio... your have to make sure your have set a proper power delivery from wall, good regulator with an insulator, proper ground and a power conditioner is a must. Even though Topping D70S comes with its linear power supply built in, to eliminate dirty electric power and EMI noise from other devices, a power conditioner should be on your shopping list.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 05:45 PM - 07/19/21
So little bear will be here tomorrow.  But......I've been trying to get chat to work using D70s and Drop 789. I've tried controller, astro mixamp, and the Turtle Beach  controller adapter thingy.  Everyone one of those hijacks the signal and completely removes the D70s from the equation.  I was trying both D70s and whichever chat method on a Splitter into my loki or Amp.  everytime I do it I can basically unplug the D70s and nothing will change in the audio proving I'm getting both game and chat thru my controller or the mixamp.  Will the Little Bear MC5 fix this.  I just want chat from those sources and no game audio. I want all my game audio from my D70S.  The puzzle has become more complex
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 07:26 PM - 07/19/21
    As it stands now. The clear winner is Astro mixamp > Schiit Loki > IFI Zen Can > Sennheiser HD800s.  When going after an overpriced overkill console audiophile setup wanting the absolute best audio possible......if you want the ability to chat......ease of use is an absolute factor. I was willing to throw all kinds of money (and have) at this quest to find the absolute best and I've learned a lot along the way. Most I learned from AlanMcGregor, and most of this he's already said.....repeatedly. If you want to start using wired non-gaming headphones which just about any headphones are better than gaming headphones in my book . Then expect more wires. You want to add Schiit Loki Equalizer to the setup so you can fine tune the sound, so you can hear that dude creeping 40 yards off....more wires.
  But if you want to do away with the Astro Mixamp and get a real Dac to really up the ante...and you still want to be able to chat......add a ton more wires even still and throw in some frustration, and throw out ease of use.  Forget holding your controller and not having multiple tripping hazards all over the place. It's just a hassle and where I found my limit.  Got an expensive Dac and the diminishing returns along with the added complexity and frustrations, was were I drew the line. 

However,  with AlanMcGregor's recommendation of the IFI Zen Can, I haven't lost a thing, my audio is better than ever, and I still have the ease of using the Astro Mixamp.

The Topping D70s dac I bought to replace the astro mixamp is going back.  Yes it sounds great....but not so much with the HD800s's. Plus running anything other than the astro mixamp is a major PITA, annoying, cable nightmare.  I'm gonna break down what I was running before and what I'm running now.

Before:
Xbox Series X > HDMI cable > HDMI audio extractor > Optical/SPDIF cable > Astro Mixamp > TRRS CTIA 3.5mm Headset Adapter:

Headphone adapter 🎧 out > 3.5mm to RCA Adapter cable >  Schiit Loki > Drop THX AAA 789 Amp > Sennheiser HD800s

Headphone adapter 🎤 out > Mod mic attached to Sennheiser HD800s

I was running Dolby Atmos "on" thru Xbox sound settings
Dolby Digital "on" on the mixamp
Custom EQ profile by Emperor Potara made for the Sennheiser HD800s
_______________________________________________________________________

Now:
Xbox Series X > HDMI cable > HDMI audio extractor > Optical/SPDIF cable > Astro Mixamp > TRRS CTIA 3.5mm Headset Adapter:

Headphone adapter 🎧 out > 3.5mm to RCA Adapter cable >  Schiit Loki > RCA cables > IFI ZEN CAN > 4.4mm Pentaconn out > Sennheiser HD800s

Headphone adapter 🎤 out > Mod mic attached to Sennheiser HD800s

Xbox audio settings:     Headset Format = Stereo Uncompressed
                                          HDMI Audio = Stereo Uncompressed

Astro Mixamp: Dolby Digital "Off"
Custom EQ profile by Emperor Potara made for the Sennheiser HD800s

IFI ZEN Can: Gain Level 1
                       3D mode "On"
                       Xbass mode "Off" 
_____________________________________________________________________

Thoughts:
      I have to say Alan hit this IFI Zen Can setup out of the park!  I've done away with all the heavy processing (Dolby Atmos & Dolby Digital), and turned on the 3D mode on the IFI Zen Can instead, and everything sounds cleaner.   The soundstage, imaging,  and positional cues are all better.......a lot better.   The 3D mode on the Zen Can is the difference maker.  It doesn't involve digital signal processing (DSP). Instead it seems to me it introduces some subtle crosstalk to create the surround sound effect and does it really well.  I'm very impressed with the IFI Zen Can and really thought I wouldn't be.  It's a keeper, and the setup I'll be running for a long time.

Thanks again AlanMcGregor!
                       

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Rockyruption on 05:14 AM - 07/20/21
Wow...40 pages of enthralling confusion here.  I'm in awe of this post,  and totally in awe of AMs passion and knowledge on the subject... I'm a complete sound noob and play currently using a hyperx cloud alpha headset, which I've had for a few years. It was cheap and does the job fine. I'm competitive, but I just want more...I was hoping to come to this post and just be reaffirmed that I should upgrade to a40s and mixamp and I would have left happily to purchase my new toys.  Sadly,  I'm more confused now,  as I've watched so many videos saying that gaming headsets are rubbish as they don't give true sound,  yet just as many videos saying that they are the best for gaming as the 'fake' digital surround is where you get your directional queues from, and although non gaming headphones will give you truer sound, you struggle to determine which direction its coming from.
I really just want to buy something at the a40 price tag that gives me the best sound,  where I'm able to pinpoint locations and footsteps and other queues, but I don't want to spend 6 months researching best headphones and dacs and amps. Can you recommend a good set-up at this price range,  or do I just bite the bullet and go for the easy store bought a40 option?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 07:02 AM - 07/20/21
Wow...40 pages of enthralling confusion here.  I'm in awe of this post,  and totally in awe of AMs passion and knowledge on the subject... I'm a complete sound noob and play currently using a hyperx cloud alpha headset, which I've had for a few years. It was cheap and does the job fine. I'm competitive, but I just want more...I was hoping to come to this post and just be reaffirmed that I should upgrade to a40s and mixamp and I would have left happily to purchase my new toys.  Sadly,  I'm more confused now,  as I've watched so many videos saying that gaming headsets are rubbish as they don't give true sound,  yet just as many videos saying that they are the best for gaming as the 'fake' digital surround is where you get your directional queues from, and although non gaming headphones will give you truer sound, you struggle to determine which direction its coming from.
I really just want to buy something at the a40 price tag that gives me the best sound,  where I'm able to pinpoint locations and footsteps and other queues, but I don't want to spend 6 months researching best headphones and dacs and amps. Can you recommend a good set-up at this price range,  or do I just bite the bullet and go for the easy store bought a40 option?

I do think gaming headphones are getting better, but non gaming types will always be better.  Your directional sound comes from the Dac or or the chips in your headphones that process the sound.  Gaming headsets do not do this better.  You could make a pair of earbuds give you great positional cues if you run them right.  All you need to know is whether you want wired or wireless headphones and how much do you want to spend.  There's a lot more you can do with wired headphones and options.  I'm a tinkerer so I'm always tweaking the sound with my equalizer to maximize the footsteps I can hear.  Let me break this down:

Let's say your budget is $300
If you want a wireless headset, you get a headset, plus they have to include a mic, the technology that involves, the technology needed for the Bluetooth or whatever connectivity it uses, plus the technology inside them that processes the signal and produces their sound and/or effects.

$300 wired headphones - you get headphones that most of the budget went into the quality of the sound.  Although you may have to provide a mic, and in a lot of cases an Astro Mixamp or Dac to process the signal and possibly even a headphone amp if they require alot of power.  This is the rabbit hole option, but the sound is much much better.  I changed from wireless probably close to 10 or so years ago and I'll never go back for gaming.

There is a reason most streamers and pros have wired headsets, and those that do use wireless, often are using "IEMs"(inner ear modules) (you know the things you see singers wearing on stage).  They wear the IEMs under the wireless headphones. The wireless headphones are not on and they do this to help drowned out crowd noise, and the wireless headphone sponsor still gets to push his product. 

I personally recommend an astro mixamp and some headphones that it can drive without needing an Amp.  I feel that's the "next" step for someone wanting more.  The Astro Mixamp will allow you to play with all the equalizer settings (fine tune footsteps), and the Dolby Digital surround sound processing effects.  Plus you'll be able to adjust chat and game volume on the fly.  You'll just have to also pick out a headset that comes with a mic, or by a mod mic to attach to it.

What's your budget?  Alanmcgregor can make some great recommendations.

Hope I helped atleast a little.  Good luck
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Rockyruption on 03:37 PM - 07/20/21
Wow...40 pages of enthralling confusion here.  I'm in awe of this post,  and totally in awe of AMs passion and knowledge on the subject... I'm a complete sound noob and play currently using a hyperx cloud alpha headset, which I've had for a few years. It was cheap and does the job fine. I'm competitive, but I just want more...I was hoping to come to this post and just be reaffirmed that I should upgrade to a40s and mixamp and I would have left happily to purchase my new toys.  Sadly,  I'm more confused now,  as I've watched so many videos saying that gaming headsets are rubbish as they don't give true sound,  yet just as many videos saying that they are the best for gaming as the 'fake' digital surround is where you get your directional queues from, and although non gaming headphones will give you truer sound, you struggle to determine which direction its coming from.
I really just want to buy something at the a40 price tag that gives me the best sound,  where I'm able to pinpoint locations and footsteps and other queues, but I don't want to spend 6 months researching best headphones and dacs and amps. Can you recommend a good set-up at this price range,  or do I just bite the bullet and go for the easy store bought a40 option?

I do think gaming headphones are getting better, but non gaming types will always be better.  Your directional sound comes from the Dac or or the chips in your headphones that process the sound.  Gaming headsets do not do this better.  You could make a pair of earbuds give you great positional cues if you run them right.  All you need to know is whether you want wired or wireless headphones and how much do you want to spend.  There's a lot more you can do with wired headphones and options.  I'm a tinkerer so I'm always tweaking the sound with my equalizer to maximize the footsteps I can hear.  Let me break this down:

Let's say your budget is $300
If you want a wireless headset, you get a headset, plus they have to include a mic, the technology that involves, the technology needed for the Bluetooth or whatever connectivity it uses, plus the technology inside them that processes the signal and produces their sound and/or effects.

$300 wired headphones - you get headphones that most of the budget went into the quality of the sound.  Although you may have to provide a mic, and in a lot of cases an Astro Mixamp or Dac to process the signal and possibly even a headphone amp if they require alot of power.  This is the rabbit hole option, but the sound is much much better.  I changed from wireless probably close to 10 or so years ago and I'll never go back for gaming.

There is a reason most streamers and pros have wired headsets, and those that do use wireless, often are using "IEMs"(inner ear modules) (you know the things you see singers wearing on stage).  They wear the IEMs under the wireless headphones. The wireless headphones are not on and they do this to help drowned out crowd noise, and the wireless headphone sponsor still gets to push his product. 

I personally recommend an astro mixamp and some headphones that it can drive without needing an Amp.  I feel that's the "next" step for someone wanting more.  The Astro Mixamp will allow you to play with all the equalizer settings (fine tune footsteps), and the Dolby Digital surround sound processing effects.  Plus you'll be able to adjust chat and game volume on the fly.  You'll just have to also pick out a headset that comes with a mic, or by a mod mic to attach to it.

What's your budget?  Alanmcgregor can make some great recommendations.

Hope I helped atleast a little.  Good luck

Thanks K9ozzy.... great info here... I'm definitely only interested in wired headsets which makes things hard, as 90% of videos on yt are for wireless options.  I'm in Australia where the price of everything is literally doubled,  so budget would hopefully be around $400 Australian. Looks like the mixamp by itself is around $280 here so it wouldn't leave much for a good set of headphones... maybe I need to bump the budget up to $500
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Walle90 on 02:24 AM - 07/21/21
Is it possible to buy this HDMI Splitter https://www.hdtvsupply.com/8k-1x2-hdmi-splitter.html and connect a HDMI 2.0B Audio extractor to one output and the monitor to the other output? (1440p 120hz) want to keep the VRR 8) Am I able to accomplish that with this HDMI splitter?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:26 PM - 07/21/21
Hi Rockyruption!, thanks for your comments.

Well, thread started as stop to share MixAmp EQs and grew out of proportion, didn't knew were many XIM gamers ready to go to the next level on audio fidelity and many more already in the journey; glad that we can help you out.

All right, short version:
- MixAmp, great all-in-all device. If you like surround sound for immersion and team chat is a must, definitely is a great choice.

- A40's its headset: not good enough. If you buy an entry level Hi-Fi headphone (SHP9500) your sound quality and experience it will improve drastically, but MixAmp DAC/Amp comes tuned to work with A40's headset is a symbiotic relationship, in order to make those Hi-Fi headphones sound its best you need tune MixAmp for it.

Hence Emperor Potara Discord where you can find many EQ tunes for different headphones. Yes, he has one already for your HyperX Cloud Alphas.  :)

By the way, HyperX Cloud Alphas are not a normal gaming headset, those had Hi-Fi Pedigree. HyperX was savy enough and what the did is they took a entry level Hi-Fi very good performer:
Takstar Pro 80 Headphone
(https://ae01.alicdn.com/kf/HTB1COckHVXXXXavXFXXq6xXFXXXv/Takstar-Pro-80-Prefect-HI-FI-Headset-Pro-80-Professional-Monitor-Headphones-Pro-80-Audio-DJ.jpg)

and turn it on a Headset, now its headsets is one of their best on gaming, Cooler Master follow the path did same with MH751 also pretty good.

So you did it right, those had good fun bass and present middles.

However... for competitive gaming: sound whoring, hearing footsteps, figure enemy position etc. you can do better.  For that, we ask to a headphone is to have: crystal clear treble, distinguishable high mid-range and very precise sound imaging.

Cloud Alphas are not like that, we can make them sound like that using EQ through MixAmp or Schiit Loki or Rolls EQ570,

or...

You can pick up a headphone that sounds like that, like Philips SHP9500, Status Audio CB-1 (Closed back) or if your budget allows it, the sub-marine radar footsteps detector: Beyerdynamic DT990 Pro $280 best on its class, up to par vs $1500 cans.

My suggestion if you are on a budget, search on second hand market, open box etc, warehouse deals, etc, you can find these on a good price, the thing is... they are so crystal clear and sharp that many people (used to bass and soft headphones) dislike them and sell it.

However, these 250Ohms headphones requires a good headphone amp you can find a decent one from $100 USD:
Topping L30
Schitt Magni 3
JDS Atom
Liquid Spark
and for $50+ our new favorite: iFi Zen CAN.

Then you need a microphone: ModMic Uni, Audio Technica ATGM2. And you are set.

So, here are the paths:
A) Get a MixAmp DAC/Amp (buy the unit only save some money) try EQ for your alphas.

A+) Get MixAmp + SHP9500 + ModMic/ATGM2 Uni try its EQ's

B) Get DT990 Pro + 100 Headphone Amp + ModMic/ATGM2.

A+ is pretty good already, gives you footsteps, surround, chat mix.

B is in another level, you lose surround, which you don't need for competitive gaming, normal chat audio but you no only a headphone... a freaking weapon to detect enemies positioning and footsteps accurately, so good that it can makes you think you are on a unfair advantage.... and you are, maybe more than having a XIM.

B) require higher budget yes, but from experience I can tell you by pay for the best fail-proof, you are saving over buying many cheap ones and not getting quite there.

As you can see there isn't a DAC on the chain or something to manipulate frequencies... you can wait for that upgrade it will be worthy, but DT990pros sound signature is a unbeatable footsteps detector.

There is another variant Beyerdynamics TYGR 300 R, these are a more tame DT990pros actually same effective imaging  but its treble is more soft and gentle, you can wear them for longer time... DT990 pros while are good can hurt its brightness.

Beyerdynamics TYGR 300 R are cheaper $200 USD but harder to find. If you can get them, take them over the DT990 Pros.

Hope it helps!

Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 04:31 PM - 07/21/21
Is it possible to buy this HDMI Splitter https://www.hdtvsupply.com/8k-1x2-hdmi-splitter.html and connect a HDMI 2.0B Audio extractor to one output and the monitor to the other output? (1440p 120hz) want to keep the VRR 8) Am I able to accomplish that with this HDMI splitter?

Walle90, welcome!  :)

It won't work, unfortunately the HDMI 2.0b Audio Extractor will no bring VRR support.

Is very confusing now, as far I knew VRR Support was exclusive on HDMI 2.1. Then I tried Dell S2721DGF (HDMI 2.0b) and I got VRR on my XBSX via HDMI 2.0b cable.

A few weeks ago I receive: LG27GP850, try it: no VRR support, even though the monitor supports it. I was using the HDMI 2.0b cable from Dells monitor, switch it for HDMI2.1 cable from XBSX and VRR was back.

So, in the future for any HDMI switcher, splitter, extractor I will check that VRR support is mention and not assume that comes with the HDMI version.

Workaround for your question, use a HDMI splitter 2.0b. At the moment, in order to keep VRR, use a DAC that goes through the controller like Turtle Beach Headset Controller Plus, Astro M80 and pair it with a good headphone amp if your headphones need it.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Rockyruption on 08:40 PM - 07/21/21
Hi Rockyruption!, thanks for your comments.

Well, thread started as stop to share MixAmp EQs and grew out of proportion, didn't knew were many XIM gamers ready to go to the next level on audio fidelity and many more already in the journey; glad that we can help you out.

All right, short version:
- MixAmp, great all-in-all device. If you like surround sound for immersion and team chat is a must, definitely is a great choice.

- A40's its headset: not good enough. If you buy an entry level Hi-Fi headphone (SHP9500) your sound quality and experience it will improve drastically, but MixAmp DAC/Amp comes tuned to work with A40's headset is a symbiotic relationship, in order to make those Hi-Fi headphones sound its best you need tune MixAmp for it.

Hence Emperor Potara Discord where you can find many EQ tunes for different headphones. Yes, he has one already for your HyperX Cloud Alphas.  :)

By the way, HyperX Cloud Alphas are not a normal gaming headset, those had Hi-Fi Pedigree. HyperX was savy enough and what the did is they took a entry level Hi-Fi very good performer:
Takstar Pro 80 Headphone
(https://ae01.alicdn.com/kf/HTB1COckHVXXXXavXFXXq6xXFXXXv/Takstar-Pro-80-Prefect-HI-FI-Headset-Pro-80-Professional-Monitor-Headphones-Pro-80-Audio-DJ.jpg)

and turn it on a Headset, now its headsets is one of their best on gaming, Cooler Master follow the path did same with MH751 also pretty good.

So you did it right, those had good fun bass and present middles.

However... for competitive gaming: sound whoring, hearing footsteps, figure enemy position etc. you can do better.  For that, we ask to a headphone is to have: crystal clear treble, distinguishable high mid-range and very precise sound imaging.

Cloud Alphas are not like that, we can make them sound like that using EQ through MixAmp or Schiit Loki or Rolls EQ570,

or...

You can pick up a headphone that sounds like that, like Philips SHP9500, Status Audio CB-1 (Closed back) or if your budget allows it, the sub-marine radar footsteps detector: Beyerdynamic DT990 Pro $280 best on its class, up to par vs $1500 cans.

My suggestion if you are on a budget, search on second hand market, open box etc, warehouse deals, etc, you can find these on a good price, the thing is... they are so crystal clear and sharp that many people (used to bass and soft headphones) dislike them and sell it.

However, these 250Ohms headphones requires a good headphone amp you can find a decent one from $100 USD:
Topping L30
Schitt Magni 3
JDS Atom
Liquid Spark
and for $50+ our new favorite: iFi Zen CAN.

Then you need a microphone: ModMic Uni, Audio Technica ATGM2. And you are set.

So, here are the paths:
A) Get a MixAmp DAC/Amp (buy the unit only save some money) try EQ for your alphas.

A+) Get MixAmp + SHP9500 + ModMic/ATGM2 Uni try its EQ's

B) Get DT990 Pro + 100 Headphone Amp + ModMic/ATGM2.

A+ is pretty good already, gives you footsteps, surround, chat mix.

B is in another level, you lose surround, which you don't need for competitive gaming, normal chat audio but you no only a headphone... a freaking weapon to detect enemies positioning and footsteps accurately, so good that it can makes you think you are on a unfair advantage.... and you are, maybe more than having a XIM.

B) require higher budget yes, but from experience I can tell you by pay for the best fail-proof, you are saving over buying many cheap ones and not getting quite there.

As you can see there isn't a DAC on the chain or something to manipulate frequencies... you can wait for that upgrade it will be worthy, but DT990pros sound signature is a unbeatable footsteps detector.

There is another variant Beyerdynamics TYGR 300 R, these are a more tame DT990pros actually same effective imaging  but its treble is more soft and gentle, you can wear them for longer time... DT990 pros while are good can hurt its brightness.

Beyerdynamics TYGR 300 R are cheaper $200 USD but harder to find. If you can get them, take them over the DT990 Pros.

Hope it helps!

Wow - you are a true legend and a gentleman! Thank you for the amazing response. I'll be sure to shout you a brew if ever the stars align right, and I get a chance to thank you in person.

You've given some great options here - exactly what I was after! Just bought a new monitor today (Dell S2721DGF) to try 120Hz gaming on the series X for the first time. Next fortnight, I'll look at the audio options, but I think I'll jump straight into option B above. I'll give an update here once I have it all...can not wait!

Thank you again!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:31 AM - 07/22/21
Awesome, that's a great monitor top class for XBSX. Its headphone out (down left corner) is pretty clean you can connect a headphone amp there.

OK, let's us know how well are you doing.

Have fun!
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 12:45 AM - 07/22/21
Shiit loki + gets very hot, I was really excited for the first time ... I thought what happened, why this box is so hot, you can't directly touch it))))) it's true.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:05 AM - 07/22/21
Shiit loki + gets very hot, I was really excited for the first time ... I thought what happened, why this box is so hot, you can't directly touch it))))) it's true.
Do you have it on direct contact with iFi Zen CAN? because that one is a Class A Amp it gets really hot (that's the nature of the beast).

I use a Aluminum tray shelf to stack it in my audio gear, helps for heat dissipation but it gets warmer.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 02:42 PM - 07/22/21
Shiit loki + gets very hot, I was really excited for the first time ... I thought what happened, why this box is so hot, you can't directly touch it))))) it's true.
Do you have it on direct contact with iFi Zen CAN? because that one is a Class A Amp it gets really hot (that's the nature of the beast).

I use a Aluminum tray shelf to stack it in my audio gear, helps for heat dissipation but it gets warmer.

no, when even before buying iFi, I used jds atom.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 11:30 PM - 07/22/21
(https://imageup.ru/img176/thumb/lokius-silver-top-19203775909.jpg) (https://imageup.ru/img176/3775909/lokius-silver-top-1920.jpg.html)(https://imageup.ru/img128/thumb/lokius-back-19203775910.jpg) (https://imageup.ru/img128/3775910/lokius-back-1920.jpg.html)

A new loki has been released, with additional, two frequency regulators.  But the little "mini loki +" is enough for me
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 12:43 PM - 07/23/21
Are Hart audio cables any good
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:36 AM - 07/24/21
(https://imageup.ru/img176/thumb/lokius-silver-top-19203775909.jpg) (https://imageup.ru/img176/3775909/lokius-silver-top-1920.jpg.html)(https://imageup.ru/img128/thumb/lokius-back-19203775910.jpg) (https://imageup.ru/img128/3775910/lokius-back-1920.jpg.html)

A new loki has been released, with additional, two frequency regulators.  But the little "mini loki +" is enough for me
Is meant for a different tier setup, an EQ with balanced In/Out.

10 Band Equalizer seems a better fit. Hardware knob equalizers are practical; Parametric Equalizers are much more powerful and versatile, would love one on a stack-able device ready to setup on-the-fly from a phone/table on this price range.

In fact, MixAmp's 5 band parametric equalizer is way better than a 5/6 bands knob one.

Are Hart audio cables any good
I haven't tried it. Seems well built but, there is no info on its materials and construction or performance charts.

About Cables
In summary, cables does make a difference but is not worth to spent a small fortune on it if your gear is not up to par. Always just choose the ones that doesn't bottleneck or hinders sound quality (muddy bass, shrill treble).

$20 to 40 USD, OCC, silver plated, sturdy metal connectors, above 22AWG and very good shielding, are the sweet spot for devices from $100USD to $1000USD.

You can go ahead and get a $60 or $200 USD cables for $700+ USD gear it will make a small difference but you are most certain you are getting the best performance on you high tier equipment.

Using on a $60-$200 quality cables on $100-$700 equipment you won't tell a difference from the $20 to $60 ones, diminish returns.

For headphones, is a bit more controversial it supposed the cable that comes with your headphone is certified that it won't hinder its product performance (true for Sennheiser, Beyerdynamic), you might require a third party due comfort, aesthetic, size or plugs.

For USB, silver coated, best than average shielded cables do make a very noticeable difference.

Hart seems pretty well put together, tho... check their warranty offering ,

I'm a wild man... got my cables without warranty hand-made built by chinese fellas, from Alli-express, which shipments had a 60% possibility to no arrive to Mexico ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 09:49 PM - 07/24/21
Alan you do not know anything about the new MixАmp?  Does the Company plan to release a more powerful, productive mixАmp?  Make a replacement pro.  ?  What do you think about it?  and what other options could there be, what to expect ... Or not to expect from Astro?
 I would like to be the first to hear from you about the news.  You are our "sound idol" :)
 🤗
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Brooker88 on 07:47 AM - 07/25/21
Hi Alan I've heard your the man to come to regarding audio! So here I am, currently I'm playing on a PS5 with Astro A40s TR + mixamp and HDMI splitter from Astro.

I'm going to move on over to Xbox series x once I can get a hold of 1 at RRP.

What sort of setup would you suggest I get? Ideally I want something that sounds good & has good EQ that I can use a good footstep config with. I only play PvP games so footsteps is very important. Price wise I'd be looking at something around £200-250. Was reading posts about loosing VRR with some splitters, I want VRR to work

I also use a avermedia live gamer ultra as I stream every now n then so hopefully nothing will conflict.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 09:36 AM - 07/25/21
Hi Alan I've heard your the man to come to regarding audio! So here I am, currently I'm playing on a PS5 with Astro A40s TR + mixamp and HDMI splitter from Astro.

I'm going to move on over to Xbox series x once I can get a hold of 1 at RRP.

What sort of setup would you suggest I get? Ideally I want something that sounds good & has good EQ that I can use a good footstep config with. I only play PvP games so footsteps is very important. Price wise I'd be looking at something around £200-250. Was reading posts about loosing VRR with some splitters, I want VRR to work

I also use a avermedia live gamer ultra as I stream every now n then so hopefully nothing will conflict.
Hello, Alan is a very smart young man, who can help you!  He also helped me in the assembly for the Xbox series X, I like you play shooters, at the moment I play: pubg, (then I plan to move to the new battlefield 2042), and then it will be seen 😊).  Personally, my setup is the same as in my signature on this forum (right now I use: Mix Amp pro, tr / hdmi audio extractor / shiit loki mini + / iFi Zen Can) I have headphones from bayerdynamic dt 990 pro, microphone from Audio-Technica  ATGm -2.  this is probably the maximum for me =) everything I wanted, I got.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 10:39 AM - 07/25/21
I also vote for:

Astro Mixamp > Schiit Loki > IFI Zen Can > Your Headphones
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 02:28 PM - 07/25/21
Alan you do not know anything about the new MixАmp? 
No idea  ???

They release MixAmp Pro (horizontal design) makeover a few years ago. I though they might release something due new consoles dropped SPDIF.

IMO for the electronics they used, everything can be done in small factor and cheaper to make (more profit) format like the Astro M80.

They look settle with that as a solution for XBox Series X/S. My guess: if they release a M80 for PS5 it confirms they are abandon the desktop device MixAmp as we know and loved, on which they have been drifting away subtlety since Logitech's acquisition.

A new MixAmp is very unlikely, the market is very volatile, fabrication and distribution channels are in very bad shape due COVID.

Now, Astro/Logitech haven't pay any license for Dolby Atmos hardware decoding on its devices, which is very appealing to consumer market. That will be a killer feature on a new MixAmp, stepping up from Dolby Digital. Powerful and transparent amplification will be another desire trait but these involve more expensive electronics dev and implementation, on which the average gamer can't afford that easy, we are not an average gamer right?  ;) 8)


 
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 03:52 PM - 07/25/21
Alan you do not know anything about the new MixАmp? 
No idea  ???

They release MixAmp Pro (horizontal design) makeover a few years ago. I though they might release something due new consoles dropped SPDIF.

IMO for the electronics they used, everything can be done in small factor and cheaper to make (more profit) format like the Astro M80.

They look settle with that as a solution for XBox Series X/S. My guess: if they release a M80 for PS5 it confirms they are abandon the desktop device MixAmp as we know and loved, on which they have been drifting away subtlety since Logitech's acquisition.

A new MixAmp is very unlikely, the market is very volatile, fabrication and distribution channels are in very bad shape due COVID.

Now, Astro/Logitech haven't pay any license for Dolby Atmos hardware decoding on its devices, which is very appealing to consumer market. That will be a killer feature on a new MixAmp, stepping up from Dolby Digital. Powerful and transparent amplification will be another desire trait but these involve more expensive electronics dev and implementation, on which the average gamer can't afford that easy, we are not an average gamer right?  ;) 8)

of course not, we only want the best 🤗
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Brooker88 on 04:46 PM - 07/25/21
Hi Alan I've heard your the man to come to regarding audio! So here I am, currently I'm playing on a PS5 with Astro A40s TR + mixamp and HDMI splitter from Astro.

I'm going to move on over to Xbox series x once I can get a hold of 1 at RRP.

What sort of setup would you suggest I get? Ideally I want something that sounds good & has good EQ that I can use a good footstep config with. I only play PvP games so footsteps is very important. Price wise I'd be looking at something around £200-250. Was reading posts about loosing VRR with some splitters, I want VRR to work

I also use a avermedia live gamer ultra as I stream every now n then so hopefully nothing will conflict.
Hello, Alan is a very smart young man, who can help you!  He also helped me in the assembly for the Xbox series X, I like you play shooters, at the moment I play: pubg, (then I plan to move to the new battlefield 2042), and then it will be seen 😊).  Personally, my setup is the same as in my signature on this forum (right now I use: Mix Amp pro, tr / hdmi audio extractor / shiit loki mini + / iFi Zen Can) I have headphones from bayerdynamic dt 990 pro, microphone from Audio-Technica  ATGm -2.  this is probably the maximum for me =) everything I wanted, I got.

Thank you for the response, in which order are these devices plugged in? Also does vrr & 120hz at 1080p/1440p work?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 07:03 PM - 07/25/21
Hi Alan I've heard your the man to come to regarding audio! So here I am, currently I'm playing on a PS5 with Astro A40s TR + mixamp and HDMI splitter from Astro.

I'm going to move on over to Xbox series x once I can get a hold of 1 at RRP.

What sort of setup would you suggest I get? Ideally I want something that sounds good & has good EQ that I can use a good footstep config with. I only play PvP games so footsteps is very important. Price wise I'd be looking at something around £200-250. Was reading posts about loosing VRR with some splitters, I want VRR to work

I also use a avermedia live gamer ultra as I stream every now n then so hopefully nothing will conflict.

Welcome Brooker88!  :), thanks for your comments; glad I can help.

£250 a tight budget, let's see.

Setup A:
Headphones: SHP9500 £80 (*£57 on Aliexpress)
Mic: Mod Mic Uni £40
DAC: Astro M80 £60
Total: *£157 - £180

What you get: Great sounding, better than A40 for sure; EQ capability you can find Emperor Potara MixAmp EQ for SHP9500, for competitive gaming - footstep detection, music/movies and natural listening. Chat Mix and, solid mic performance, I prefer this over V-Moda usually paired with SHP9500, because you can use it with any headphone or amp in the future.

By going through the controller you keep VRR 120Hz at 1440p or 4K. Those headphones are easy to drive no headphone amp required.

Setup B:
Headphones: Sennheiser HD560S £140
Mic: Mod Mic Uni £40
DAC: Turtle Beach Headset Controller Plus £24
Headphone Amp:
Topping L30: £150
or
Monolith Liquid Spark: £115

Total, about: £315 - 350

What you get: Wider and more precise sound-stage than above, you can hear clearly more sounds around you and more precisely its distance. Excellent foot detection, H560S by themselves are pretty good to highlight these but in case you want more, enable the footsteps detection button on the Turtle Beach Controller, don't think you need but yeah. Sounds above and below are more distinguishable, less fatiguing recommended for Battle royale or frenetic FPS like CoD and Battlefield with many things happen around you.

Same you keep VRR support, 120Hz on 1440p or 4K.

Notice: Turtle Beach Controller is the cheapest option as a DAC, requires XBox One controller to work properly on Series X/S. Stretching the budget Astro M80 will be a best fit for what you are asking for.

However both DAC's doesn't have power to drive HD560S good entry level headphone amp is required. Monolith is pretty good you can find it easily, Schiit Magni 3 or JDS Atom are choices don't know if price gets elevated due imports.

Topping L30 has wider distribution is the best AMP on that price range, but there is a issue ongoing that first batch blow headphones/ears on many customers. Ahoshida Audio they sell new models with the issue fixed. iFi Zen CAN is better than Topping, has no issues, but is more expensive maybe you find it on better price because is British made.

Setting Up
You need a Y headphone and Mic female to male 3.5mm TRRS adapter.
*MAKE SURE: Enable Audio Support on XIM, at the XIM Manager*

Setup A
Astro M80 ⇒ Xbox Controller
Y Headphone/Mic adapter [3.5mm male] ⇒ Astro M80 [3.5mm TRRS In]
ModMic Uni [3.5mm male] ⇒ Y adapter Mic In
SHP9500 ⇒ Y adapter Headphone Out

Setup B
TB Headset Controller Plus ⇒ Xbox One Controller
Y Headphone/Mic adapter 3.5mm TRSS male ⇒ TB Headset Controller Plus 3.5mm in.
ModMic Uni [3.5mm male] ⇒ Y adapter Mic In
Y Adapter RCA to 3.5mm [3.5mm male] ⇒ Y adapter Headphone Out
Y Adapter RCA males ⇒ Headphone Amp RCA In
HD560S ⇒  Headphone Amp - Headphone Out.

Hope it helps!  8) ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 07:31 PM - 07/25/21
Forgot to mention, in case you kept PS5 and MixAmp SHP9500 or HD560S (+ Headphone Amp) will work with it, too.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 11:58 PM - 07/25/21
Hi Alan I've heard your the man to come to regarding audio! So here I am, currently I'm playing on a PS5 with Astro A40s TR + mixamp and HDMI splitter from Astro.

I'm going to move on over to Xbox series x once I can get a hold of 1 at RRP.

What sort of setup would you suggest I get? Ideally I want something that sounds good & has good EQ that I can use a good footstep config with. I only play PvP games so footsteps is very important. Price wise I'd be looking at something around £200-250. Was reading posts about loosing VRR with some splitters, I want VRR to work

I also use a avermedia live gamer ultra as I stream every now n then so hopefully nothing will conflict.
Hello, Alan is a very smart young man, who can help you!  He also helped me in the assembly for the Xbox series X, I like you play shooters, at the moment I play: pubg, (then I plan to move to the new battlefield 2042), and then it will be seen 😊).  Personally, my setup is the same as in my signature on this forum (right now I use: Mix Amp pro, tr / hdmi audio extractor / shiit loki mini + / iFi Zen Can) I have headphones from bayerdynamic dt 990 pro, microphone from Audio-Technica  ATGm -2.  this is probably the maximum for me =) everything I wanted, I got.

Thank you for the response, in which order are these devices plugged in? Also does vrr & 120hz at 1080p/1440p work?

Now I cannot answer this, as soon as there is an opportunity, I will write to you.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 04:54 AM - 07/26/21
Alan, I have a 144 hertz monitor with hdmi 2.1 on the way.  Please advise the hdmi 2.1 cable (from the extractor to the monitor) from the Xbox to the extractor, I have a standard 2.1, which was included in the xbox Series X package.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Brooker88 on 07:44 AM - 07/26/21
Thank you so much for the reply Alan, much appreciated.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:35 AM - 07/26/21
Alan, I have a 144 hertz monitor with hdmi 2.1 on the way.  Please advise the hdmi 2.1 cable (from the extractor to the monitor) from the Xbox to the extractor, I have a standard 2.1, which was included in the xbox Series X package.
Wait for the Monitor, should come with a proper HDMI 2.1 cable.  :)

Thank you so much for the reply Alan, much appreciated.
No problem  ;)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 11:52 AM - 07/26/21
Alan, I have a 144 hertz monitor with hdmi 2.1 on the way.  Please advise the hdmi 2.1 cable (from the extractor to the monitor) from the Xbox to the extractor, I have a standard 2.1, which was included in the xbox Series X package.
Wait for the Monitor, should come with a proper HDMI 2.1 cable.  :)

Thank you, I hope he will be there 😊
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 12:29 PM - 07/26/21
Maybe if you download the product manual, you can see what is in the bundle, or at its website.

I mean, if you are paying for a monitor and no HDMI cable comes with... that's talks pretty bad of its brand.
Where else they cut corners that can potentially hinder customer experience? - just sayin'.  ???
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 06:42 AM - 07/28/21
That new Schiit Lokius's 5th band is for 6khz 😉
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 07:29 AM - 07/28/21
That new Schiit Lokius's 5th band is for 6khz 😉

Would you like to test it?
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 11:33 AM - 07/28/21
Actually you can buy the Dolby Atmos Access and use its 10 band EQ, that makes Loki unnecessary.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 09:27 PM - 07/28/21
Holy guacamole, hehe see? this is why is important to participate on the thread.

A fellow XIM gamer through a private question, made me remind something that completely overlook.

There is an alternative Using a Hi-Fi DAC on XBox Series X/S with VRR 120Hz support.

You need a Analog-To-Digital Converter, just the one we used for bring SPDIF to PS3 slim.
I had one on a turntable (play vinyl records).

https://www.amazon.com/gp/product/B00ATNWBZU/
(https://images-na.ssl-images-amazon.com/images/I/71McfRkqNPL._AC_SL1500_.jpg)
+
Y RCA to 3.5mm cable.

Setting up
Y Headphone/Mic adapter[3.5mm TRRS male] ⇒ Xbox Controller[3.5mm In]
Y RCA-to-3.5mm[3.5mm male] ⇒ Y Headphone/Mic adapter[Headphone Out]
Y RCA-to-3.5mm[RCA L/R males] ⇒ Analog-to-Digital Converter [RCA L/R Inputs]
Analog-to-Digital Converter 5V USB plug to your console for power.
Analog-to-Digital Converter [SPDIF Out]  ⇒ DAC Optical/SPDIF Toslink Input


Make sure you set your console audio to Headset.
Party Chat Output = Headset
Speaker Audio = Stereo Uncompressed (bitstream 5.1/7.1 audio are not supported)
Headset format = Windows Sonic

Now we can use a resolving Hi-Fi DAC with SPDIF Input like SMSL M100 MK2, Schiit Modi 3, Mayflower ARC, JDS El DAC, etc. because audio goes through the controller VRR, 120Hz 1440p/4K will be available.

;D 8)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 08:57 AM - 07/29/21
Actually you can buy the Dolby Atmos Access and use its 10 band EQ, that makes Loki unnecessary.

Yeah but there's something about having dials, being able to reach over and make adjustments on the fly in game hearing the adjustments as I do it, and not having to go thru some menus and trying to hear the difference when I go back into the game.  Plus I just love it. I think it's cool. There are definitely more effective alternatives out there
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 10:24 AM - 07/29/21
Holy guacamole, hehe see? this is why is important to participate on the thread.

A fellow XIM gamer through a private question, made me remind something that completely overlook.

There is an alternative Using a Hi-Fi DAC on XBox Series X/S with VRR 120Hz support.

You need a Analog-To-Digital Converter, just the one we used for bring SPDIF to PS3 slim.
I had one on a turntable (play vinyl records).

https://www.amazon.com/gp/product/B00ATNWBZU/
(https://images-na.ssl-images-amazon.com/images/I/71McfRkqNPL._AC_SL1500_.jpg)
+
Y RCA to 3.5mm cable.

Setting up
Y Headphone/Mic adapter[3.5mm TRRS male] ⇒ Xbox Controller[3.5mm In]
Y RCA-to-3.5mm[3.5mm male] ⇒ Y Headphone/Mic adapter[Headphone Out]
Y RCA-to-3.5mm[RCA L/R males] ⇒ Analog-to-Digital Converter [RCA L/R Inputs]
Analog-to-Digital Converter 5V USB plug to your console for power.
Analog-to-Digital Converter [SPDIF Out]  ⇒ DAC Optical/SPDIF Toslink Input


Make sure you set your console audio to Headset.
Party Chat Output = Headset
Speaker Audio = Stereo Uncompressed (bitstream 5.1/7.1 audio are not supported)
Headset format = Windows Sonic

Now we can use a resolving Hi-Fi DAC with SPDIF Input like SMSL M100 MK2, Schiit Modi 3, Mayflower ARC, JDS El DAC, etc. because audio goes through the controller VRR, 120Hz 1440p/4K will be available.

;D 8)

Great Alan, but what is the best DAC to choose with this connection method (in order for the chat to work) under the Xbox Series X?  So that you can advise "the best choice".  (** DAC ????? / LOKI / IFI ZEN)?

** - Jds ell dac 2 & topping D70s ?  🤔**


hdmi Audio extractor, we won't be using it anymore, right?


Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 10:29 AM - 07/29/21
Holy guacamole, hehe see? this is why is important to participate on the thread.

A fellow XIM gamer through a private question, made me remind something that completely overlook.

There is an alternative Using a Hi-Fi DAC on XBox Series X/S with VRR 120Hz support.

You need a Analog-To-Digital Converter, just the one we used for bring SPDIF to PS3 slim.
I had one on a turntable (play vinyl records).

https://www.amazon.com/gp/product/B00ATNWBZU/
(https://images-na.ssl-images-amazon.com/images/I/71McfRkqNPL._AC_SL1500_.jpg)
+
Y RCA to 3.5mm cable.

Setting up
Y Headphone/Mic adapter[3.5mm TRRS male] ⇒ Xbox Controller[3.5mm In]
Y RCA-to-3.5mm[3.5mm male] ⇒ Y Headphone/Mic adapter[Headphone Out]
Y RCA-to-3.5mm[RCA L/R males] ⇒ Analog-to-Digital Converter [RCA L/R Inputs]
Analog-to-Digital Converter 5V USB plug to your console for power.
Analog-to-Digital Converter [SPDIF Out]  ⇒ DAC Optical/SPDIF Toslink Input


Make sure you set your console audio to Headset.
Party Chat Output = Headset
Speaker Audio = Stereo Uncompressed (bitstream 5.1/7.1 audio are not supported)
Headset format = Windows Sonic

Now we can use a resolving Hi-Fi DAC with SPDIF Input like SMSL M100 MK2, Schiit Modi 3, Mayflower ARC, JDS El DAC, etc. because audio goes through the controller VRR, 120Hz 1440p/4K will be available.

;D 8)

So this will fix the whole controller overriding the "standalone Dac / Topping D70s " issue? 

How would you adjust chat/game audio mix? In the Xbox menu I'm guessing.

Why Windows Sonic?

If we are converting the audio coming from the controller back to digital for our Dac (Example: Topping D70s)to convert...is there any reason we couldn't use the Turtle Beach Headset Audio Controller Adapter Plus to adjust chat/game audio?

This eliminates the need for an audio extractor and Optical/SPDIF cable coming from the xbox? tThat means no direct audio source from xbox right? It'll all go thru controller?

Since the source audio is coming from the controller, would it be of any less quality?
 
If this allows people to effectively use their own Dacs, I believe we are beginning to find the end of the Xbox Audio Rabbit Hole 🤣.  Where there's a will, there's a way.
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: Roman_M on 10:32 AM - 07/29/21
Holy guacamole, hehe see? this is why is important to participate on the thread.

A fellow XIM gamer through a private question, made me remind something that completely overlook.

There is an alternative Using a Hi-Fi DAC on XBox Series X/S with VRR 120Hz support.

You need a Analog-To-Digital Converter, just the one we used for bring SPDIF to PS3 slim.
I had one on a turntable (play vinyl records).

https://www.amazon.com/gp/product/B00ATNWBZU/
(https://images-na.ssl-images-amazon.com/images/I/71McfRkqNPL._AC_SL1500_.jpg)
+
Y RCA to 3.5mm cable.

Setting up
Y Headphone/Mic adapter[3.5mm TRRS male] ⇒ Xbox Controller[3.5mm In]
Y RCA-to-3.5mm[3.5mm male] ⇒ Y Headphone/Mic adapter[Headphone Out]
Y RCA-to-3.5mm[RCA L/R males] ⇒ Analog-to-Digital Converter [RCA L/R Inputs]
Analog-to-Digital Converter 5V USB plug to your console for power.
Analog-to-Digital Converter [SPDIF Out]  ⇒ DAC Optical/SPDIF Toslink Input


Make sure you set your console audio to Headset.
Party Chat Output = Headset
Speaker Audio = Stereo Uncompressed (bitstream 5.1/7.1 audio are not supported)
Headset format = Windows Sonic

Now we can use a resolving Hi-Fi DAC with SPDIF Input like SMSL M100 MK2, Schiit Modi 3, Mayflower ARC, JDS El DAC, etc. because audio goes through the controller VRR, 120Hz 1440p/4K will be available.

;D 8)

So this will fix the whole controller overriding the "standalone Dac / Topping D70s " issue? 

How would you adjust chat/game audio mix? In the Xbox menu I'm guessing.

Why Windows Sonic?

If we are converting the audio coming from the controller back to digital for our Dac (Example: Topping D70s)to convert...is there any reason we couldn't use the Turtle Beach Headset Audio Controller Adapter Plus to adjust chat/game audio?

This eliminates the need for an audio extractor and Optical/SPDIF cable coming from the xbox? tThat means no direct audio source from xbox right? It'll all go thru controller?

Since the source audio is coming from the controller, would it be of any less quality?
 
If this allows people to effectively use their own Dacs, I believe we are beginning to find the end of the Xbox Audio Rabbit Hole 🤣.  Where there's a will, there's a way.

I have the same question, very interesting.  🤔
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:03 PM - 07/29/21
Quote
Great Alan, but what is the best DAC to choose with this connection method (in order for the chat to work) under the Xbox Series X?  So that you can advise "the best choice".  (** DAC ????? / LOKI / IFI ZEN)?

** - Jds ell dac 2 & topping D70s ?  🤔**


hdmi Audio extractor, we won't be using it anymore, right?

Exactly, HDMI Audio Extractor is no needed.

Best DAC?, any Hi-Fi DAC is better than controller audio output.

Quote
Why Windows Sonic?
Outputs PCM Uncompressed Stereo, format required to run a Hi-Fi DAC's.

Quote
If we are converting the audio coming from the controller back to digital for our Dac (Example: Topping D70s)to convert...is there any reason we couldn't use the Turtle Beach Headset Audio Controller Adapter Plus to adjust chat/game audio?
Yes, you can use Turtle Beach Headset Audio Controller to adjust chat/game audio. I didn't mention because is not required. ;)

Quote
Since the source audio is coming from the controller, would it be of any less quality?
It depends on the ADC chip performance, many electronics has one: phone microphones, mics, DAC's with analog In, radios, etc.

The one on that specific converter is fitted for output sampling rate at 48 KHz uncompressed LPCM 2-channel, which is gaming console lossless default format.

Cheap ADC's introduce noise issues. I haven't try this Portta converter, however is the only one who asserts noise issue and treats it -I ordered one to try out, it is a reliable brand tho.  ;)

Regardless, I recommend power this converter with a low noise power supply, like an old genuine iPad charger.

(https://macblowouts.com/wp-content/uploads/2016/10/57930998_7c33f544-2a74-4ca1-9f3e-031b71710e50.jpg).
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: AMG on 03:10 PM - 07/29/21
I have a 12 years old Analog-To-Digital Converter which I use with my turntable and as a Burn-In station, doesn't have noise issues but I doubt you can find it.

I can't try it on my console at the moment, is on its day 2 of 3 Burn-in a DAC + Amp + Headphone :)
Title: Re: [Gaming Audio] Astro MixAmp presets + Best Audio Gear Guide + Headphone Reviews
Post by: K9ozzy on 05:50 PM - 07/29/21
Quote
Great Alan, but what is the best DAC to choose with this connection method (in order for the chat to work) under the Xbox Series X?  So that you can advise "the best choice".  (** DAC ????? / LOKI / IFI ZEN)?

** - Jds ell dac 2 & topping D70s ?  🤔**


hdmi Audio extractor, we won't be using it anymore, right?

Exactly, HDMI Audio Extractor is no needed.

Best DAC?, any Hi-Fi DAC is better than controller audio output.

Quote
Why Windows Sonic?
Outputs PCM Uncompressed Stereo, format required to run a Hi-Fi DAC's.

Quote
If we are converting the audio coming from the controller back to digital for our Dac (Example: Topping D70s)to convert...is there any reason we couldn't use the Turtle Beach Headset Audio Controller Adapter Plus to adjust chat/game audio?
Yes, you can use Turtle Beach Headset Audio Controller to adjust chat/game audio. I didn't mention because is not required. ;)

Quote
Since the source audio is coming from the controller, would it be of any less quality?
It depends on the ADC chip performance, many electronics has one: phone microphones, mics, DAC's with analog In, radios, etc.

The one on that specific converter is fitted for output sampling rate at 48 KHz uncompressed LPCM 2-channel, which is gaming console lossless default format.

Cheap ADC's introduce noise issues. I haven't try this Portta converter, however is the only one who asserts noise issue and treats it -I ordered one to try out, it is a reliable brand tho.  ;)

Regardless, I recommend power this converter with a low noise power supply, like an old genuine iPad charger.

(https://macblowouts.com/wp-content/uploads/2016/10/57930998_7c33f544-2a74-4ca1-9f3e-031b71710e50.jpg).