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General Category => Tutorials => Topic started by: roads on 11:57 AM - 12/27/10

Title: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:57 AM - 12/27/10
The Mod has been modified by user ideas so the latest easiest way is:




I strongly recommend the N52te over the Razer Nostromo. The N52te is cheaper, works without drivers so will work fine with the XIM3 even special stuff. The Razer Nostromo will not!!!


(http://img233.imageshack.us/img233/2241/cimg0497s.jpg)

(http://img291.imageshack.us/img291/604/cimg0496t.jpg)

(http://img696.imageshack.us/img696/994/cimg0498.jpg)

(http://img511.imageshack.us/img511/937/cimg0464.jpg)

Video with analog stick:

moving the stick
http://www.youtube.com/watch?v=_HLE_llcyIE

ingame walk
http://www.youtube.com/watch?v=cHMLbhHGH7o

Pengs quickscoping
http://www.youtube.com/watch?v=9VNG-UMwry4

The Borg Pedals in white socks:
http://www.youtube.com/watch?v=vheRHy1ReKA

Do it at own risk I donīt take responsibility for your hardware.

First I will answer some questions:
Q:What must I be able to do?
A: You must be able to unscrew some screws and rescrew them when done, solder a wire to a soldering point, drill holes and dremel down some plastic. Thatís about all. You need an IQ of 50 to open a banana so an IQ of 80 should be enough.

Q: What is this good for?
This controller mod allows to duplicate the right or left thumbstick of the authentication controller to another device that doesn't have one like the Belkin N52te or the Razer Nostromo. This is a very useful in combination with a xim3. 

Q: Can I still use my controller?
A: The right or left thumbstick is gone the rest works as before

Q: Why not use a G13?
A: The N52te can do a lot more than the G13 with the XIM3, the Nostromo can not its as dead as the G13 with the XIM3 concerning "magic".

Q: Why not use the XIM2 and  a G13 on the XIM3 and it can do the same as the N52te?
A: No way will I run a PC and A XIM2 alongside a XIM3. I could strangle myself in cables or get nuts configuring.

Q: I am a WASD player do I need this?
A: NO!

Q: Why not the left stick?
A: The left stick is possible but you have to desolder the left trigger. As most games have a lefty setting the right stick will do fine. And a slight benefit, programmers tend to forget capping the autofire on the lefty setting. If you still want a left stick mod check in the replies.

Q: I cant make it as ugly as you did?
A: Very funny

Needed tools:
Everything is available at Conrad.de for German readers

Soldering iron, I used 15W point tip / soldering tin, Kolophonium is nice. It has to be clean and well working.
Dremel drill
Screwdrivers
hot glue, (epoxy not needed imho)

Needed parts:

8-wire radio cable 100cm is tested working
2x 18mm M2 screws with female screws, 1x 14 or 16mm screw
Breakboard with single solderings
Potentiometer Joystick and fitting mushroom stick cap with downpress button 10K Ohm

(http://www.conrad.de/medias/global/ce/4000_4999/4200/4250/4256/425637_BB_00_FB.EPS_250.jpg)

The two orange boxes are the potentiometers and the left box is the push down button. So three feet each for the potentiometers and four for the pushdown. 4 feet holding the chassis. Buying a 6cord cable with a non pushdown stick would also be possible.

Step by Step:

- Open the controller, unsolder the potentiometer of the fire button and remove fire button, open the joysticks potentiometers and remove the drums, scratch the traces in the drums. Solder 8 wires to the stick for example Network cable (recommended length 1.5m).  Solder the fire button back, Potentiometer has to slip in no pressure or you will damage the PCB of the controller.

(http://img39.imageshack.us/img39/6839/cimg0257eh.jpg)

(http://img28.imageshack.us/img28/8779/cimg0252w.jpg)

(http://img193.imageshack.us/img193/46/cimg0253q.jpg)

(http://img153.imageshack.us/img153/2175/cimg0254s.jpg)

(http://img707.imageshack.us/img707/6667/cimg0515p.jpg)

(http://img153.imageshack.us/img153/383/cimg0516y.jpg)

-  Fix a Joystick to a breakboard slightly bigger than it. Solder the wires to the 8 contacts. Test, if there is movement you have bad soldering.

(http://img708.imageshack.us/img708/971/cimg0300b.jpg)

(http://img411.imageshack.us/img411/9485/cimg0275rd.jpg)

- Remove the side of the N52te by removing the one screw below the D-pad under the rubber-pad. Cut the D-pad cable. Remove the screw that holds the two parts together, remove the D-pad. Dremel away the L-shaped platics between the four screw-legs. enlarge the hole for the stick by removing the small plastic dome for more joystick movement. Place the joystick-breakboard you built between four legs. One potentiometer up the other one to the left. Turn slightly left for perfect fit. Drill four holes in breakboard above the screw poles and fix it with M2 screws.

(http://img841.imageshack.us/img841/9291/cimg0299l.jpg)

(http://img515.imageshack.us/img515/7474/cimg0304q.jpg)

- Close the controller and the N52te.




Optional: Pedals


Additional stuff you need:

- 6 light switches that are used in bathrooms they are closed and water resistant. Mine had nice clamps so solder-less there. Double clamps allowed me to bring the red wire from switch to switch)
- 2,3,4,5cm M4 screws with plates and female screws. You need several lengths as you dont know what will fit the housing of the switches.
- 5m nice looking thick and soft 6 wire cable (wires should be at least 0.5mm)
- 1m 2x20 mm aluminium rod
- metal saw to cut the rod
- A drill to drill holes into the Aluminium plate start as small as possible and make the hole larger each step up to M4.
- shrink tubes for the cables between the switches.
- connector 6 pole you really want to make this detachable or you will transport an Octopus from place to place.
- Foot rest to mount the thing. I bought a Fellowes FuŖstŁtze Microban 8035001, dunno if its good yet.


6 Buttons are lost by the mod above and there is really not an inch where you can put an additional D-Pad# + the one button above. I got the idea from the Geekhack  forum, they did some footcontrols and the handicapped thread here in the forum. What I dont like is to move the foot or fingers, I think itís a great advantage of gamepads that you can have them in place all the time and not risk missing a key and taking the keyswitch delay.
I am not opening a new thread for this as its fast and easy. The 6 wire ribbon you have cut, attack a 6 wire cable to it bring it out of the N52te and attach 5 pedals to it. AS you can see I have no heatpistol so matches had to do. The pedals in my case are switches that are mounted on wall not in the wall so they have a closed case.

The coding of the cables is easy. Each of the 5 wires is connected to the red 6th wire.

Red wire+ 1- 4th wire (far away from red other side) = D-Pad
Red wire + 5th wire (next to red) is the button above the D-pad

x      x     x     x    x     x(red)
°       °     °     °     ° ----°   Key above d-pad
°       °     °     °----------° D-pad left   
°       °     °---------------° D-pad right
°       °--------------------° D-pad down
°--------------------------° D-pad up

I suggest you make it detachable its enough the controller and the N52te are always together.

(http://img227.imageshack.us/img227/8586/cimg0438j.jpg) 


(http://img23.imageshack.us/img23/2541/cimg0441dv.jpg)

 
(http://img831.imageshack.us/img831/1342/cimg0439c.jpg)

Buy a 1m 20x2mm aluminium rod. The rod can just be bent by hand but will retain its form and be quite strong. Bend it lower, half as high, as I did or you will have to lift your foothead high to press the button.

(http://img35.imageshack.us/img35/1245/cimg0440o.jpg) 

(http://img201.imageshack.us/img201/8943/cimg0451i.jpg)

(http://img694.imageshack.us/img694/5057/cimg0452v.jpg)

Cables could be mounted below the footplate but I liked the Borgstyle.

(http://img196.imageshack.us/img196/9522/cimg0453gt.jpg)

(http://img528.imageshack.us/img528/4622/cimg0456j.jpg)

(http://img268.imageshack.us/img268/9324/cimg0458c.jpg)

(http://img96.imageshack.us/img96/1456/cimg0460j.jpg)

(http://img135.imageshack.us/img135/9209/cimg0459y.jpg)

(http://img511.imageshack.us/img511/937/cimg0464.jpg)
Title: Re: Tutorial: Right thumbstick duplication to other device
Post by: roads on 08:19 AM - 12/29/10
Updated and its done, man Belkin/Razer could have spared me a couple of hours of work by simply making this an analoge stick. Idiots...
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: mist4fun on 02:22 PM - 12/29/10
Great tutorial, maybe photoshop that green wire? :) How does it feel? I know it wasn't ergonomically designed for an analog stick and I'm curious to know if it feels natural.
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: roads on 03:15 PM - 12/29/10
Thank Mist, the green wire must stay I had to rewire it completely because of that touch with the hot solder iron. It feels really good. First I was shocked as the thumbpoint did not lie on the stick but almost the joint and I thought you cant change the position of the handpiece. But you can and now the stick lies perfectly where it should. The picture with my hand is the smaller hand setting. I have glove size 7.5 and I need the bigger setting. Your finger tips fall on the second row then, which is fine as you can use the first line for start back etc. . Itís a bit different from the G13 as the stick there is aligned to the front and just tilted a bit. The Nostromo has the stick in line of the thumb. You could change that but you would loose the plastic poles that help fix the stick in place. Btw itís a lucky fit, there is not even a millimeter more room in there, was quite thrilling. I am quite sad you cant piggy back the stick, I tried but no luck.
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: roads on 01:49 AM - 12/31/10
Update: Added a plastic piece that is to be dremeled away on the controller that is very likely the cause of 401 errors on the XIM2 and why Mist is telling people to loosen screws.It can damage your mod if you do not remove it! Its in "Step 4".
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: mist4fun on 02:57 AM - 12/31/10
It really is an unfortunate oversight that I wish that we (the community) had caught on to sooner. I've seen too many defective units from that little piece of plastic. It's a shame we only found out about it right before xim2 was discontinued. Your tutorial is looking good, any luck on finding out what that part is named?
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: roads on 08:27 AM - 12/31/10
Unfortunatedly not, I still have problems finding a place for the four mini buttons as D-pads (mini button like my Move extra button mod).  I am about to upload a video how the stick moves and a right stick mod. Its quite a pain compared to the right side though.
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: roads on 12:39 AM - 01/02/11
Updated that the Razer Nostromo is a big piece of useless junk.
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: tweak on 02:00 PM - 01/06/11
Holy @#$%, this is awesome.
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: roads on 04:32 PM - 01/06/11
Seems you like it LOL
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: roads on 05:38 AM - 01/08/11
Added another video in the first post in use.
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: roads on 06:32 AM - 01/14/11
I was asked if I would do the mod for someone and I will not, I don't have the time to do so and you cant pay my working hour.
If there is anyone who will do this for other forum members, I guess it should be worth 50$ + shipping + material cost (N52+controller).
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: THX1138 on 08:35 PM - 01/14/11
have you tried just removing the dpad on the nostromo and adding the thumbstick from an xbox?  maybe connecting the thumbstick to the corresponding connections on the nostromo circuit board?
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: roads on 10:57 PM - 01/14/11
No, as I am quite sure that would not work. A d-pad is just a connection made digitally and a thumbstick are potentiometers giving out different numbers of k-ohm at every position. That would be the nicest way indeed but you would need an electronics engineer to connect it to usb and obsiv driving it with the XIM3.
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: AP on 02:14 PM - 01/17/11
Right first off a big "THANK YOU" too roads for A) coming up with this mod and B) kindly giving me his prototype Build model.
Plz Dont ask him to make you one, he is a very busy man and wont be able to make you one.
I was just very lucky in that he was making him self a rebuild and offered me his first atempt at it.
Which works perfectly.

All I can really say is that the mod works like a charm, currently we cant use full analog movement because for somereason we just cant get xbox controller to send the right commands to xemulate or to the xim programe either. ( if anyone knows how we can get a xbox left stick to work plz let me or roads know, would love to get it full analog on the xim2, atm it just sends down and right on full all the time :S )
It will ofcause be full analog on the xim 3 becase the stick works fine when pluged directly in to the xbox.

We are currently useing xpadder to get the movement commands to the xim2's which works fine for now.
But its fully on or fully off like keystrokes atm.

I have been looking for someway of bridging the gap between pc and console controls for some time.
the g13 never looked like it would do the trick for me, and when I tryed it in the shops it just didnt feel right, the thumb stick wasnt placed right at all. The n52te did look to be a good choice and I did buy one but after playing with it for a few hours I didnt see any point in it over a keyboard.  Plus the key that is ment as a kind of space bar was just out of reach for my thumb.
When I saw roads mod I knew it was what I was after.

With your thumb on the stick your fingers rest nicely on the keys, maybe not in the standard spots but none the less you have more than enough keys in reach to forfill the needed amount.
This is my current layout with the rest of the controls on my g9x

(http://i53.tinypic.com/4grnyo.jpg)

I have put about 3 hours playtime in to it and I am begining to get used to it, At first its a real brain killer.
Going from not even having to think about what your doing to having to concentrate on every keypress feels like a right drag.

Q:: Will I be useing it over WASD
A:: Yes, WASD works, but letting 1 finger or thumb in this case do the work that normaly takes 3 ?? thats a real bouns, and any loss in speed etc is negliable in my opion. And remember when PC games first came out there was no analog thumb sticks in use( that I know of), just because you used something for years and years doesnt make it the best way to do it!.

Q:: Any problems aside from analog surport on the xim2
A:: Only 1, and its no biggy, I having to get some better grippy footpads as the standard ones slide abit.
But thats it.

If you have the abilty to make this mod, and like the idea of a thumb stick, then make it! you wont be sorry. It is way and above any other analog stick controller/comand unit that I know of.
And I have tryed Both the g13 and sony playstation Nav controller the 2 current popular choices.

Sorry about the massive block of text :D
I will be talking about it in my next vid ( will modifiy it on to here when I post it )
Title: Re: Tutorial: Right thumbstick transplant to other device
Post by: roads on 03:35 PM - 01/17/11
I am flattered Peng, you only got it for babysitting me on MW2 LOL

Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: roads on 03:44 PM - 01/17/11
Quote
I having to get some better grippy footpads as the standard ones slide abit.
But thats it.

Put a $1 mousepad under it? They so much don't glide, will hold perfectly.
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: AP on 03:51 PM - 01/17/11
Nice idea.
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: roads on 11:43 PM - 01/17/11
Added Pengs quickscoping video to the first post.
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: Markie_X on 01:25 AM - 01/18/11
Very interesting Roads, great job in explaining it all.
Sadly in the iq department i'm subpar ;D, so could you help me
out with the part number (Conrad) for the joystick you used?

Currently (a year or so) i'm using the G13 but the ergonomics
are left to be desired, i'm no elektro wiz but your clear explanation
gives me enough courage to give it a try > in the worst case i end up with a tin controller  :)

Maybe a stupid question but is it not possible to leave the MS controller in its original state
and solder the new joystick wire parallel to the ten existing pins/connections in the controller?

Thank you for your time and effort.
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: roads on 04:42 AM - 01/18/11
No sadly you cant leave the stick in place, I tried that and movement slows down as you add the resistances of the potentiometers. If you are unsure go with the left stick first the right one is much harder because of the fire button.
I cant point you to the right number of the Joystick for Conrad. I went there and they showed me all kinds they had even if I had numbers. It has to have a metal stick not plastic, it has to be 10KOhm and it has to have the little side house for the push down. Test the mushroom fit there, the plastic one does not fit the metal pin.
Oh and I am no electro wiz myself I just happen to have nice ideas and I can solder two points together quite OK.
Get "Radiolot" at Conrad and a desolderer that looks like a big syringe. Its better to use an old controller the new ones have worse quality. I lost a contact point but was able to fix it. Only took me an hour.
 
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: Markie_X on 04:57 AM - 01/18/11
As i read your reply i seems you have a ''Conrad'' you can visit, here in Holland it's all online.
They have 3 types that apply, i order them all as they don't cost much.
Thx for the tips on the tin and syringe, i'm going out now to see if i can find a Nostromo ''old type''.
I'll update when finished, thanks again  :)
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: roads on 07:08 AM - 01/18/11
No you need the controller old type, its almost impossible to wreck the Nostromo itís the XBOX controller. The one with the silver X between back and start is worse than the older ones.

Give me links to the three types and I tell you which one
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: chdude3 on 08:55 AM - 01/18/11
Updated and its done, man Belkin/Razer could have spared me a couple of hours of work by simply making this an analoge stick. Idiots...
Nice tutorial, man.  I wondered how exactly you'd done it, but you essentially transplanted the stick from the controller to the Nostromo.  Simple, clever and effective!

Being a WASD (or rather ESDF) player the n52TE is a perfect fit for me as-is, but I understand your sentiment.  What might have been nice is if Belkin had given the option - make it an analog stick, but give it a setting so it could be used as a d-pad as well.

I'll have to bear this mod in mind if it doesn't work out for me trying WASD.
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: SILENT TRIGGER on 10:38 AM - 01/18/11
roads can I use your analog stick mod also with  the xim2 controller?
then I connect the analogstick from the n52te to the xim2 controller.
so I have full analog support with xim2 and with xim3. (at xim3 i can also use the xim2 controller)
which needs to go, right?
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: roads on 11:11 AM - 01/18/11
Updated and its done, man Belkin/Razer could have spared me a couple of hours of work by simply making this an analoge stick. Idiots...
Nice tutorial, man.  I wondered how exactly you'd done it, but you essentially transplanted the stick from the controller to the Nostromo.  Simple, clever and effective!

Being a WASD (or rather ESDF) player the n52TE is a perfect fit for me as-is, but I understand your sentiment.  What might have been nice is if Belkin had given the option - make it an analog stick, but give it a setting so it could be used as a d-pad as well.

I'll have to bear this mod in mind if it doesn't work out for me trying WASD.

You may like the cherry mod of your N52te though as WASD, I opened a new thread and I am adding pictures as it evolves.

Silent I don't get your question, sorry. Ask me in German via pm.
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: AP on 11:50 AM - 01/18/11
He wants to know if he can used a XIM2 modded controller as the the controller to take the stick out and put it in the n52te and still use it as a xim2 at the same time, so that he could get full analog.
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: Markie_X on 12:53 PM - 01/18/11
No you need the controller old type, its almost impossible to wreck the Nostromo it’s the XBOX controller. The one with the silver X between back and start is worse than the older ones.

Give me links to the three types and I tell you which one

Here is the link to the Conrad page > Link (http://www1.conrad.nl/scripts/wgate/zcop_nl3/~flNlc3Npb249UDkwX05MX0IyQzpDX0FHQVRFMTI6MDAwMC4wMDgxLmM5MjJkZDFmJn5odHRwX2NvbnRlbnRfY2hhcnNldD1pc28tODg1OS0xJn5TdGF0ZT0yMjczMjgxMTc4====?~template=PCAT_AREA_S_BROWSE&mfhelp=&p_selected_area=%24ROOT&p_selected_area_fh=&perform_special_action=&glb_user_js=Y&shop=NL2&vgl_artikel_in_index=&product_show_id=&p_page_to_display=DirektSearch&~cookies=1&zhmmh_lfo=&zhmmh_area_kz=&s_haupt_kategorie=&p_searchstring=Potentiometer+Joystick+&p_searchstring_artnr=&p_searchstring_manufac_artnr=&p_search_category=alle&fh_directcall=&r3_matn=&insert_kz=&gvlon=&area_s_url=&brand=&amount=&new_item_quantity=&area_url=&direkt_aufriss_area=&p_countdown=&p_80=&p_80_category=&p_80_article=&p_next_template_after_login=&mindestbestellwert=&login=&password=&bpemail=&bpid=&url=&show_wk=&use_search=3&p_back_template=&template=&kat_save=&updatestr=&vgl_artikel_in_vgl=&titel=&darsteller=&regisseur=&anbieter=&genre=&fsk=&jahr=&jahr2=&dvd_error=X&dvd_empty_error=X&dvd_year_error=&call_dvd=&kna_news=&p_status_scenario=&documentselector=&aktiv=&gewinnspiel=&p_load_area=$ROOT&p_artikelbilder_mode=&p_sortopt=&page=&p_catalog_max_results=20)
The site sometimes acts strange (cookies) ifso please use
Conrad.nl with ''Potentiometer Joystick" in the searchfield.

This afternoon i bought a new wired MS controller, this seems to be problematic?
Any tips or should i go on the lookout for an old style controller?

No Nostromo was to be found, i'll be ordering one online > hopefully they ship as
advertised and i don't end up with it's Razer buddy  :)

Thx for your time Roads
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: roads on 04:09 PM - 01/18/11
He wants to know if he can used a XIM2 modded controller as the the controller to take the stick out and put it in the n52te and still use it as a xim2 at the same time, so that he could get full analog.

Oh I see, no way would I go under the piggy backed XIM2. You don't have room for anything in there and you don't want to destroy a device that is not even available anymore.
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: roads on 04:19 PM - 01/18/11
Yeah the three seem to be the same, cant find a difference, as long as they are 10KOhm they will work. I cant tell you which mushrooms fit.
No the new controller is OK just take your time when unsoldering remove as much solder as possible. As I said I lost a soldering point and had to repair.

This is the N52te

http://www.amazon.de/Belkin-F8GFPC200ea-n52te-Nostromo-Speedpad/dp/B0010YL6ZS/ref=sr_1_1?ie=UTF8&qid=1295388981&sr=8-1

Just ask if you have a question.

Good luck :)

Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: Markie_X on 06:34 PM - 01/18/11
Thanks for the link, i ordered one earlier this evening  :)

The diffence between the Conrad Joysticks is the following;
 22,6 x 16,7 x 18,2 mm
 25.3 x 20.3 x 19.5 mm
 25,3 x 20,3 x 19,4 mm
All of them state Xbox compatible, any idea if i should go for the big or small one?
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: roads on 11:21 PM - 01/18/11
Interesting, go with the smallest one, you want as small movements as possible although I doubt you would notice and the fit in the N52te is really tight on the millimeter. I cant say which I have but a millimeter less wont hurt.
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: chdude3 on 09:56 AM - 01/19/11
You may like the cherry mod of your N52te though as WASD, I opened a new thread and I am adding pictures as it evolves.
Danke, I'll check it out.  I'm handy enough with modding (especially soldering) so I've got to decide whether the effort will make the end product worth it.
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: Markie_X on 12:47 PM - 01/19/11
The ''10-wire radio cable'' is this the same thickness as telephone cable?
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: roads on 01:41 PM - 01/19/11
Try to get the thinnest softest cable that has 10 wires. I did not find anything softer and thinner. Mine is about 3-4 mm thick.
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: roads on 01:09 AM - 01/20/11
Another tip: The top plate where you attach the joystick to, if you drill away the L forms inside the four pillars that held screws without damaging the pillars, then you can screw four M2 screws to hold the break board rock solid in place and you dont have to drill the top to the outside. The joystick only fits if you turn it about 10-20į to the left so the corners are between the pillars. You still have a perfect movement with the thumb even if rotated slightly to the left (I do not recommend turning it to the right that would also be possible. The 16mm m2 screws you may have to cut with a plier to make them shoerter. Tight fit for the M2s and really rock solid no glue necessary. So place the joystick with pcb completely central (check the top) and then drill the 4 holes in the breakboard over the pillars. The M2 screws then go very tight beside the Potentiometers but do not hinder them moving (make sure). Hope you get this description.
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: Od1n on 06:02 PM - 01/22/11
good job, really

very detailed and commentated

roads please make sure that the host of the pictures wont delete them anytime soon as there might be some future people in here who will find some empty pictures then

about the mod:
please dont tell me that this was your xim2 unit :P
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: mikael on 10:26 PM - 01/22/11
Hey roads how much would you ask for doing this mod for me?
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod
Post by: roads on 11:10 PM - 01/22/11
Quote
about the mod:
please dont tell me that this was your xim2 unit

Of course not would not touch that holy item and there is no room in there because of the XIM.

Hey roads how much would you ask for doing this mod for me?

I will not make this mod for others Mikael as I have fun making a mod and see if it works for myself but its not fun making them for money. The amount of money I would sit down for several hours and do the mod again would be a ripoff for you. I however happen to have all you need here once for this mod and the cherry key mod if you would like to try yourself. PM me. 
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod + pedals
Post by: roads on 10:57 AM - 02/03/11
First post, pedal support added. :D
Title: Re: Tutorial: Right thumbstick transplant to other device N52te Mod + pedals
Post by: roads on 04:47 PM - 02/05/11
Added some pictures of the borg style pedal switches. Waiting for the footrest to mount it.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: AP on 04:09 AM - 02/06/11
dam roads... your taking it to a hole new lvl man !!!
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 04:55 AM - 02/06/11
Yeah trying to get most out of that device and objective is to keep fingers in place the whole time playing. I did not like those 6 buttons lost. A mod must try to conserve full functionality imho. Its very easy btw, you can do it easily. And as you can do woodwork well you dont even need a footrest as I do. I will add needed parts right away.

needed parts/tools added
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: AP on 09:22 AM - 02/06/11
i couldnt use it anyway. I have my feet up all the time when at my pc/xbox. on my racing pedal box :D see my set up vid on youtube:D
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 02:53 PM - 02/07/11
The footrest came and I finished the pedals. The footrest is quite crappy but the pedals are well mountable and it looks quite good so it does the job. Also added a video of the pedals in action first post at the beginning, pics at the end.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 05:46 AM - 02/13/11
Second Prototype on sale in community market this one is exactly like ArcticPengs but has Cherry keys and a connector for external D-pad like the pedals. Not selling the Pedals yet.

http://www.xim3.com/community/index.php?topic=9337.0
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Leto on 12:06 PM - 02/13/11
If you going to do this mod again you could get away with a 6 or 8 wire cord for the analog stick.

It looks like only 2 of the 4 terminals on the thumb stick pushbutton are needed, and the analog potentiometers appear to share the same hot and ground.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 12:13 PM - 02/13/11
Thats exactly why i want to do it again and that can be made 8pin detachable.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: AP on 05:27 PM - 02/13/11
Lolz your full on with this init ya roads :D will you ever be happy with it hehe
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:38 PM - 02/13/11
Oh I am quite done now, the lost 5 buttons are used and mapped and if the controller is detachable then I am out of ideas for it lol. Its true I could still use yours, upgrades are minimal but still interesting. I told the sheep to ask you if its really worth to get one and you completely seem to be happy. Thatís good so you as a hardcore WASD player is converted to analogue thumb - awesome :D
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: AP on 04:19 AM - 02/14/11
:D I would say i am now at about 95% of the speed I was with wasd.
The learning cerve was pritty harsh.

But I think I finaly Have a keyset up that works for me.

Its pritty much as I posted before, but I have swoped Reload and knifing. Works much better for panic knifing etc.

So reload is now on my thumb button and knife is on 09 on the belkin so second finger middle row.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 05:20 AM - 02/14/11
I saw your config and its pretty much hopping around the whole keyboard of the N52te-roads . For people not as beast as Peng with the keaboard I really recommend to find a nice config that has your fingers rest on 4 keys and the thumb on the stick. Do not use the push down of the mushroom, its too much force needed (the mod can take it though), and don't use the button below the stick. Maybe your left index can hop to the right but dont do more. Your brain will have enough to do with those four fingers. I really tried and thought alot about a good config using most used fingers and commands and command combinations. Alot of combinations for crouch/run/jump/shoot/ADS do not work well. Check the configuration pictures it will give you some ideas.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Leto on 11:27 AM - 02/14/11
Does the xim3 allow having 3 components active at the same time? (keyboard + mouse + Joystick)

If it does i might try doing this mod with a PS3 nav controller now that the n52te will be reclassified as a keyboard in the next firmware update.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:41 AM - 02/14/11
You did not get the special idea of this mod did you? Where does the Joystick come from I transplant? Hmm? You can answer yourself why the Nav controller joystick will not work.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Leto on 02:07 PM - 02/14/11
You did not get the special idea of this mod did you?
Apparently not.

The joystick would come from the PS3 nav controller.
N52te and PS3 controller would both be connected to the Xim3 with a USB hub. (assuming the Xim will recognize them both)
Joystick from the PS3 would be moved to the n52te in the same fashion as in your mod.
This would leave the Xbox controller unmoded so it would still be usable for killstreaks and vehicles.

Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 02:30 PM - 02/14/11
My mod takes the stick of the authentication controller that is just lying around you can not connect the Nav and the N52te at once so you cant take the Navs stick. Even if it would work why the hell would you like to connect a fourth device when its the same pain in the aass to desolder the thumbstick from any device. And no you cant leave it in place.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Leto on 09:47 PM - 02/14/11
Looks like maybe they can both be connected.

http://www.xim3.com/community/index.php?topic=8024.msg95985#msg95985

The reasons would be;
The nav controllers PCB might be easier to hide inside the n52te than the Xbox controllers was.
Also many might want to keep the Xbox controller intact to control vehicles, kill-streaks, etc. or want to us a Razer onza as the auth. controller without removing the analog stick.

But since you seem to have a bad attitude about it, I'll leave you to continue double wiring DPST switches and wondering why two 10K potentiometers in parallel don't work.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:29 PM - 02/14/11
I had a bad day yesterday thinking your some smartass just not getting it, I am sorry about that.
I do dislike the hub idea as I am allergic to cable salad and additional devices but you are right the navs pcb could be a fit.  Its however no easy one and for sure only with dremeling work on the N52te, theres not much room in there. Might be better and easier to have the NAV housing and PCB dangling on the cable outside the N52te. The Nav should work without battery I guess? Keep in mind also, that to start the NAV you have to press the Sony button. At least its so on the PC so you will need to map that on the N52te somewhere.
About the Potentiometers in parallel I really thought it would work as two 5k resistors also do on the pcb, the double wiring of the DPST is a bit stupid realized that later but I had the 10 wire cable anyway. I am no EE after all and wish someone else would have made himself the work. I do this by collecting information on the net. In fact my tutorials are the few on the net, beginners can use and get somewhere. I am sure there are people who can do it better than me, they just dont do the things we need.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:55 PM - 02/14/11
Corrected tutorial to 8 wire cable and only two pins to connect for push down stick.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: mist4fun on 03:06 AM - 02/15/11
You should consider adding a final pic to the top of your mod threads. The videos are a nice touch, but a quick pic would be great. It's sort of a pain scrolling through so many high resolution pictures to get to the final pics.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 03:24 AM - 02/15/11
Can do that. If I do teh mod again Ill do new pics as some faults were corrected and the pics are from the crappy Razer clone.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 12:30 PM - 02/15/11
Added pictures at front as requested by Mist.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: AP on 01:45 PM - 02/15/11
I loving it with the black controller bud, very cool. :D
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 01:52 PM - 02/15/11
Yeah looks neat in black but yours had better quality the new controller pcbs are cheaper.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: AP on 02:20 PM - 02/15/11
I love mine. works a treat. Just need my dam xim3 now :S
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Leto on 05:54 PM - 02/15/11
I had a bad day yesterday thinking your some smartass just not getting it, I am sorry about that.
I do dislike the hub idea as I am allergic to cable salad and additional devices but you are right the navs pcb could be a fit.  Its however no easy one and for sure only with dremeling work on the N52te, theres not much room in there. Might be better and easier to have the NAV housing and PCB dangling on the cable outside the N52te. The Nav should work without battery I guess? Keep in mind also, that to start the NAV you have to press the Sony button. At least its so on the PC so you will need to map that on the N52te somewhere.
About the Potentiometers in parallel I really thought it would work as two 5k resistors also do on the pcb, the double wiring of the DPST is a bit stupid realized that later but I had the 10 wire cable anyway. I am no EE after all and wish someone else would have made himself the work. I do this by collecting information on the net. In fact my tutorials are the few on the net, beginners can use and get somewhere. I am sure there are people who can do it better than me, they just dont do the things we need.

Not a problem, apology accepted.

I agree using a hub isnít a great solution either and Razer really @#$% up what could have been a nearly perfect device.

I was only giving ideas since you seem to be repeating this mod with improvements every time. I donít have a nav controller or a Xim3 yet to experiment on yet, so I'm not sure if I will attempt modding a PS3 controller or if i will do it the way you did with the auth. controller.

My electronics is pretty rusty but,
The problem with the analog sticks in parallel is that having resisters in parallel alter the circuit resistance.  Rt = (R1 x R2) / (R1 + R2)

So the overall resistance was changed from 10K to 5K between pins 1 & 3

(Pin 1) - 2.5k - (Pin 2) - 2.5k - (Pin 3) with both sticks at center.

(Pin 1) Ė 0.0k - (Pin 2) - 3.3k - (Pin 3) with one stick center and one full left or right.

So the dynamic range when using only one of the two sticks in parallel is now 0 to 3.3k instead of 0-10k

Iím not an expert on the workings of the Xbox controller, so I donít know how the xbox controller interprets this information.
So Iím not sure what to do about it yet.

How did the analog sticks react when they were wired in parallel?
Start off drifting about half speed in one direction right from the start?
Or would it still stay centered but didnít have full control in one or both directions?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:17 PM - 02/15/11
K get your math, there was no drift but maximal movement was halfed, you were hust walking and as I remember correctly not even in all directions so it was some bordering thing there. I dont remember honestly could be a drift also between xy would be logical. What about the cable length? It would be great to make it longer but I fear adding up too much resistance and having some speed loss walking  not even noticing it.
But you hit the bullseye the best would be a fully working controller. So we need to reduce the zero resistance from 10K to 5K in every direction when 0 but have a range of 5k to 10K when moving. Now how to achieve this??
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 01:42 AM - 02/16/11
are there potentiometers that move from 0 to 5k (5k are already there from the stick in the controller)  in two directions instead 5K to 10K. I think that woudl solve the problem? No desoldering would be needed of the controller stick and the mod could be made kindergarden playtime nationwide.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 03:12 AM - 02/16/11
I think I have a good idea here. The potentiometers we use are 0-10000K but they start at 5000* not zero so they can be turned in both directions. If we replace them with two that start at 0 and both are turned by the joystick then we would have what we want. Turning 0 to begative is still 0 and turning more than 10000 does not matter either.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 03:47 AM - 02/16/11
Here is a potentiometer open, is there anything we can do to this bitsch to make it report from 0-5000+ K?

(http://img137.imageshack.us/img137/9317/cimg0499b.jpg)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Leto on 08:20 AM - 02/16/11
Actually, they are 10K between pins 1 and 3, the middle pin (pin 2) looks to be adjustable from around 0.7k to about 10k.

Seems like its being used as a voltage divider.
Replacing them with 20K pots  MIGHT work, but I think it might also give you full speed in one direction, and only about 1/3rd speed in the other direction.
Going to have to look into it more to make sure I understand how its working.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 09:22 AM - 02/16/11
with 20k pots you have 10k between pin 1 and 2 as 2 and 3. Above 5k the crosshair starts moving. In the deadzone there must be 0K on the second stick. No?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Leto on 12:35 PM - 02/16/11
No that's the problem with having two Potentiometers wire in parallel.

If you measure each Potentiometer individually.
they will each read:
(1) -5k- (2) -5k- (3)

But when they are wired together.
(1) -5k- (2) -5k- (3)
(1) -5k- (2) -5k- (3)

With pins (1,1) & (2,2) & (3,3) soldered together.

It will read actually only 2.5k between (1) and (2) / (2) and (3). (when the sticks are both centered)

(1)          (2)          (3)
  |  -2.5k-  |  -2.5k-  |
(1)          (2)          (3)

I don't think the actual resistance is the big problem. I'm assuming the Xbox controller is just looking at it as a variable voltage divider. ( looking for the voltage drop from pin 1 & 2 to be 50% of the total voltage drop of between 1 & 3. to read stick center)
The problem is getting the dynamic range to be large enough & balanced enough to get full speed in both directions.

I will look into it after work today. But its starting to seem like it will be too much of a pain in the @#$% to make both sticks work correctly.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: AP on 12:49 PM - 02/16/11
I know your both speaking english but I dont understand a word of it :D

If it anything I need to know about roads ? Ie is this gona effect mine ??
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 01:13 PM - 02/16/11
Ah OK I see. I got my XIM3 and I don't know your Setup, but for me I want the controller as far away as possible. I was really astonished but the cables are a mess, no really there are too many of them (takes too long to number them). The main thing making a big knot on the whole thing is the wire from  the Mixamp or whatever to the controller. So getting the XIM3, the controller, the Mixamp  away from the sofa is important imo. What I want to say I cant really pick up the controller because of the mic cable. So the parallel sticks are not so important really. It would just make it easier for people to build.

How long do you think the cable from the N52te to the controller can be until it makes some difference? Can it be 2 or even 3 meters?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Leto on 02:12 PM - 02/16/11
yes 2 or 3 meter should be fine.
I don't know how much current the controller analog is drawing but it must be very little.
Cord distance within reason shouldn't effect the analog signal unless you are using extremely small wire.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:58 PM - 02/16/11
An idea if we cant parallel the stick to make this mod easier. The pain in the @#$% is to remove the stick. What about leaving the stick in place, snatching the potentiometers open and removing the spindle/drum. You would still have to mess around with the fire button and fit the buttons under it but not desolder that beast.

(http://img39.imageshack.us/img39/6839/cimg0257eh.jpg)


btw gameplay with the modded N52te is awesome, its really a perfect device to play with. The hand lies on it like a charm, not comparable to the uncomfy G13 or the three finger use of the Sony Nav nunchuck.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Leto on 07:14 AM - 02/17/11
Yes that would work, Also cut the trace between 1 and 3 on the potentiometers as shown here:

http://i50.photobucket.com/albums/f320/RDCXBG/CutPOT005.jpg
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 09:52 AM - 02/17/11
Great nice pic!

Recabled the mod 8 wire the two pins that do the mushroom down are the ones that are nearest to the border of the pcb. I confirm a 3.5m cable (same length as controller cable is working) I have several solderings there as I made it detachable. Will post pics later. So now I can move the controller away from me to the mixamp.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 01:18 PM - 02/17/11
(http://img190.imageshack.us/img190/3061/cimg0501u.jpg)

(http://img155.imageshack.us/img155/2020/cimg0502a.jpg)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: AP on 03:39 PM - 02/17/11
You know I am astonished you didnt use the keys on your mod to spell your name :D

ROADS in the middle would have been epic :D  or PePe :D
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:45 PM - 02/17/11
Of course my narciss brain thought of that Peng, but the keyheights and inclinations are too different from row to row.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 08:27 PM - 02/20/11
Corrected tutorial to 8 wire cable and only two pins to connect for push down stick.

Can you update the wiring images?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:45 PM - 02/20/11
No, sorry dont have pics and wont take off the fire button for this. Its just the same just take the two pins of the four pushdown pins that are nearest to the edge. Thatís all. If I do the mod again Ill redo all of em but I am not sure I will.

Be sure to post if the non desolder version works with the drum taken out of the potentiometers and the line cut.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 01:42 AM - 02/21/11
For anyone looking at this and wanting to do it.  It isn't all that difficult, the hardest part they mentioned is removing the stick from the controller which isn't hard with Desolder.  I practiced on a xbox1 controller and also now have the stick i'll be using on the n52te.  The breadboard I got is too small but I have everything ready to go beyond this and some screws.  :)

If you have any soldering experience you'll be fine.  If you don't this might not be for you.

Total Time spent: 15 minutes
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 03:04 AM - 02/21/11
Another great  idea from ABC123  besides the training on some other victim, is to use a 3m Network elongation cable, you hava a female and amale that serve as connectors and it has enough wires for the mod. I want to see pics ABC. Awesome idea really!

KEEP IN MIND DESOLDERING OF THE STICK  IS NOT NECESSARY ANYMORE!
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 03:36 AM - 02/21/11
Be sure to describe its pure legendary awesomeness and its superiority to other badly designed devices after trying it! :D
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: chaosticbunny on 11:04 AM - 02/24/11
lol,

(http://i.imgur.com/Ibm8H.jpg)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 03:16 PM - 02/24/11
:) are you signing up as testperson?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 08:35 AM - 02/27/11
(http://img707.imageshack.us/img707/6667/cimg0515p.jpg)

(http://img153.imageshack.us/img153/383/cimg0516y.jpg)


I had to redo the Joystick part for Arctic Peng he has a -006 controller from me and it is reported not working right from some people on the forum. Hell knows, I will be able to say more when I get it back. So I can confirm my idea to leave the stick in place and just remove the drums was successful  thanks to Leto saying to cut the one trace (there was only one Leto). You can see yourself on the picture. There you see the updated 8-wire soldering. You do have to remove the fire button potentiometer and put it back again there is no way around that. Be sure to desolder well even when removed as the most dangerous part is when you put it back as you press against the solderplate on the pcb. As you do not remove the joystick there is even less room in there for the cables so it may, yes, take ten times to put the controller together again. One advice, the cables coming in, hotglue them down to the base of the start button or they will interfere with it. So right now its done in half an hour if you are good.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 01:39 AM - 03/02/11
THIS IS IMPORTANT, THE BIGGEST RISK TO YOUR CONTROLLER PCB IS NOT THE DESOLDERING BUT THE RESOLDERING OF THE TRIGGER 3-LEGGED POTENTIOMETER. YOU HAVE TO BE ABLE TO SLIDE IT IN WITHOUT PRESSURE, SO DESOLDER ANYTHING FROM THE PINS AND THE HOLES! IF YOU DONT, YOU LIFT THE SOLDERING PLATE FROM THE PCB WHEN PUTTING IT BACK IN AND IT CAN BE DAMAGED!
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: sebastian9 on 03:21 AM - 03/02/11
I haven't looked through the thread to see if your question was answered roads, but that piece you're referring to is called a "ribbon connector" or an "amp-latch connector". Good luck.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 01:58 AM - 03/10/11
I finally had time to work on this again.  Unfortunately my remote joystick appears to always be going right.  On the xbox menu.  I'm heading to bed but anyone have any ideas?  I'm using a xbox1 pedometer as my remote joystick.  Up and Down both work perfect.

I can take pictures if needed.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 03:59 AM - 03/10/11
Cable could be too long (stay below 2m) and recheck the cable contacts and that you wired them the same. Sounds to me like you reversed all or some cables or two cables touch each other.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 08:46 AM - 03/10/11
Cable could be too long (stay below 2m) and recheck the cable contacts and that you wired them the same. Sounds to me like you reversed all or some cables or two cables touch each other.

I'll take some images when I get home.  I've rewired it 3 times, nothing is touching.  The 3 pedometer wires might be crossed, (they are identical from pedometer to pedometer but the xbox1 controllers are sideways not up and down when referring to the push button. 

Thanks for the reply, i'll take some pictures or make a video.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 09:28 AM - 03/10/11
The potentiometer cables do not cross.

       
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 04:11 PM - 03/10/11
Hey is the xbox 1 controller potentiometer joystick 10k??
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 05:18 PM - 03/10/11
Hey is the xbox 1 controller potentiometer joystick 10k??

hey dude.  I went ahead and removed all the wires and then just soldered the xbox 1 joystick on...it appears to be working.

heere is the issue: http://www.youtube.com/watch?v=IPbFlmuTtYs (http://www.youtube.com/watch?v=IPbFlmuTtYs)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 10:15 PM - 03/10/11
Added Video with issue.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 12:44 AM - 03/11/11
OK so you have very thick cables there and you heated up the soldering points a lot they are dark brown the pcb is quite toasted. You can try thinner and for testing a very short cable, rip appart a Network cable for example. I think this will not solve the problem. I think you damaged the contact plates and if you just move the whole thing a bit its disconnected. The right left movement is done by the upper potentiometer and the forward back with the left potentiometer if you look from above.
Resolder the stick, get a new controller and do not desolder the joystick from the controller pcb but just remove the drums and cut the line in the potentiometer box as I showed.
If it starts moving it means the 5k resistance is gone in one direction so the middle pin has no 5k resistance to the side pin.
Try other wires if that is not working you damaged the controller pcb. If you resolder the joystick the plate seems to have contact again .

For example Arctics controller pulled the trigger all the time. Same issue, I seem to have damaged the contact point when resoldering, I was lifting the contact plate as I did not desolder it enough. I was able to solder a bridge to the pcb but it was not stable enough so we took another controller. The new controllers with the shiny X are worse in quality sadly.

SO to sum up I think the problem is a PCB board contact.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 12:53 AM - 03/11/11
I just saw in the video that you stuck the cables through the pcb holes and soldered them then. Imagine a plate with a hole in them. There is much more contact if you solder on the plate as if you solder at the hole rim. Try to solder like I did in the pictures. If it works you may have to hotglue after you set back the trigger plastic.

Your problem is definitely at the PCB contact.

    !  !  !
    x x x
  x
  x
  x
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 12:56 AM - 03/11/11
You can also add me on Live if you want to talk.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 01:20 AM - 03/11/11
The brown is flux, not pcb burn marks.  Going through the pcb board created a fine join according to the multi-meter.  It appears to be the pedometer.  fried request added.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 03:08 AM - 03/11/11
K I guess you went to bed talk to you later. If itís the joystick itís the best case. Wheres the joystick you desoldered?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 02:25 PM - 03/13/11
Completely working and awesome with cat5e cable.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: AP on 03:21 PM - 03/13/11
Nice, glad another person has one of these. Good init :D
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 03:54 PM - 03/13/11
LOL nice ABC, you will love it. The glue is to be inside the devices :D. Thatís a dirty mod man but I see you only have to have it working and not taking it to the beauty contest. Did you have fun putting the controller together?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 04:50 PM - 03/13/11
LOL nice ABC, you will love it. The glue is to be inside the devices :D. Thatís a dirty mod man but I see you only have to have it working and not taking it to the beauty contest. Did you have fun putting the controller together?


LOL i just dremeled the trigger underside and the controller top.  easy mode took 20 minutes.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: czwecker on 06:51 PM - 03/25/11
man im confused, half the peeps say its worse , other half say its better than belkin..
For me. newbie with a xim3, only playing fps (g500) and I ordered a nostromo...why again is it trash or that doesnt apply for my use ?

thx alot!

Updated that the Razer Nostromo is a big piece of useless junk.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: czwecker on 07:15 PM - 03/25/11
which version of the n52te is that, i can only find this one: http://www.amazon.de/Belkin-F8GFPC200ea-n52te-Nostromo-Speedpad/dp/B0010YL6ZS/ref=pd_rhf_p_t_2
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:25 PM - 03/25/11
Thatís the good one, if its Razer its crap if itís a Belkin you are fine. If you ordered the Razer one, send it back unopened.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 01:26 AM - 03/28/11
First post decluttered now easy non stick desolder way.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: czwecker on 05:40 AM - 03/28/11
hum, to me they look identical, they both look the same and both look different than the belkin one shown in this thread...

Thatís the good one, if its Razer its crap if itís a Belkin you are fine. If you ordered the Razer one, send it back unopened.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:11 PM - 03/28/11
hum, to me they look identical, they both look the same and both look different than the belkin one shown in this thread...

Thatís the good one, if its Razer its crap if itís a Belkin you are fine. If you ordered the Razer one, send it back unopened.

You will be very disappointed if you buy the Razer Nostromo. The Razer device is not saving anything to memory on the device so you cant even change a profile when attached to the XIM3. It needs windows to use macros and settings. We dont have that on the XIM3. I opened both, while looking same the inside is different.  The Belkin N52te works without operating system everything is stored on the device making it unique for the XIM3.
The Belkin one in this thread is modded thatís what the thread is about and that is why it looks different.
But hey I don't care what you do go buy a Razer nostromo if you like.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: czwecker on 11:26 PM - 03/28/11
hum, to me they look identical, they both look the same and both look different than the belkin one shown in this thread...

Thatís the good one, if its Razer its crap if itís a Belkin you are fine. If you ordered the Razer one, send it back unopened.

You will be very disappointed if you buy the Razer Nostromo. The Razer device is not saving anything to memory on the device so you cant even change a profile when attached to the XIM3. It needs windows to use macros and settings. We dont have that on the XIM3. I opened both, while looking same the inside is different.  The Belkin N52te works without operating system everything is stored on the device making it unique for the XIM3.
The Belkin one in this thread is modded thatís what the thread is about and that is why it looks different.
But hey I don't care what you do go buy a Razer nostromo if you like.

ok now I think i know, its because you modded the keyboard :-)  thats why it looked so different to me.
I just want to male sure if I get the one called "Belkin N52te Nostromo"  with "Nostromo" in the name and it looks the same as the Razer Nostromo (only the logo different) that THAT is still the good one to get.

thx alot!
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:41 PM - 03/28/11
Yeah and hurry they vanish from the market. If you plan to mod it get a new one and snipe a used one as backup on Ebay.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: czwecker on 11:54 PM - 03/28/11
ok! i just got one, dont plan on modding it (yet) but better safe than sorry. The keyboard mod is more interesting to me cause im a wasd guy.

thx for your comments!

cheers

Yeah and hurry they vanish from the market. If you plan to mod it get a new one and snipe a used one as backup on Ebay.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 01:58 AM - 03/29/11
For the keyboard mod you really need good equipment as soldering is very delicate. Get an Ersa 15-25W soldering Iron, a gluematic 3002 hotgluepistol from amazon , Kolophonium (dip before each solering), Radiolot and 0.25 wire from Conrad elektronics as you are in Germany. Build Time 5 hours. You can have 14 Cherry keys for 10 euro incl. postage from me. Dont start if you dont have a Dremel.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: toon on 04:34 AM - 03/30/11
I did a mod too  ;D
Not as sophisticated like a Roads mod but VERY useful too me.
Look at the space button.
I found it way too low for comfortable use so i glued two smaller keys on it.
(https://lh5.googleusercontent.com/_tTUOD3kCnjc/TZMFKx3aqSI/AAAAAAAAAII/pq42uk8X-Vw/IMG_0465.JPG)

Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: czwecker on 04:46 AM - 03/30/11
i see only one key ?

I did a mod too  ;D
Not as sophisticated like a Roads mod but VERY useful too me.
Look at the space button.
I found it way too low for comfortable use so i glued two smaller keys on it.
(https://lh5.googleusercontent.com/_tTUOD3kCnjc/TZMFKx3aqSI/AAAAAAAAAII/pq42uk8X-Vw/IMG_0465.JPG)


Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: toon on 05:07 AM - 03/30/11
Take a closer look  ;)
(https://lh5.googleusercontent.com/_tTUOD3kCnjc/TZMFKzbq7YI/AAAAAAAAAIQ/AO1a40YKXaU/IMG_0467.JPG)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 08:59 AM - 03/30/11
:D how many working hours?  This would not work with the analog as you would touch the key if you move right and back.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: toon on 11:31 AM - 03/30/11
It took me a devastating 15 min to pull this off.
I tried a couple of buttons and some were to big or angled the wrong way.
These two i used so the pressure point is in the middle of the original key below (wich is very wobbly) so it doesn't fail to register.

needless to say i was exhausted the rest of the day.......
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 02:06 PM - 03/30/11
You can attach a cherry switch after scratching the contacts like in my tutorial. But if it works like this it s OK I guess.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 07:53 AM - 04/02/11
I have another N52te modded with cherry keys and analogue Joystick 100Ä+postage (no controller attached). PM if interested.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:55 PM - 04/04/11
The mod is sold, he will enjoy this perfect little device as we all do who have it.

SilentTrigger has just destroyed a controller and I too have one in my drawer that has a damaged Trigger even being very cautious.
The biggest Problem is desoldering and resoldering for the cheap controller PCB. Next time I will try to remove the plastic of the left Trigger without removing the trigger potentiometer. The plastic has to be cut for this and hotglued later.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: n5k on 04:55 AM - 04/05/11
yes thx roads, looking forward to trying the sucker out, already took my gf's key to my flat away  8)

PS.: changed my nick - dont wonder
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 05:19 AM - 04/05/11
Its going out today and you wont give the key back.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 02:24 AM - 04/06/11
I tried to cut the plastic of the trigger so you dont need to desolder the trigger potentiometer. It does work but if you hotglue the front part back it will not get to its original position because of the cables lifting it. The fire button will be jammed if you close the controller tight. Seems desoldering the Trigger is a must even if dangerous for the controller.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: SILENT TRIGGER on 07:35 AM - 04/07/11
here you can buy my moded n52te.
http://www.xim3.com/community/index.php?topic=12572.0
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: SILENT TRIGGER on 11:03 AM - 04/07/11
here comes the mod to use the button over the analogstick:

you need a litle piece from the d-pad pcb. (see pictures)
the two solderpoints from the left are th needed to use the button.
here you can soldering a little plug on it
on the harness from the n52te you connect the red cable und the left next to it. (see pictures)

now the button over the stick is working with the analog-stick mod :)

(http://www.pictureupload.de/originals/4544/040411024114_sonstige_knopf4.jpg)

(http://www.pictureupload.de/originals/4544/040411024116_sonstige_knopf1.jpg)

(http://www.pictureupload.de/originals/4544/040411024115_sonstige_knopf2.jpg)

(http://www.pictureupload.de/originals/4544/040411024115_sonstige_knopf3.jpg)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:10 AM - 04/07/11
Nice! If someone needs that button, this is the way to do it for sure.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: SILENT TRIGGER on 11:16 AM - 04/07/11
yea, and this is just the beginning
tomorrow comes the mod to use this button as self-destroy-button :)

than i will push it and go back to my sony dildo^^ ;)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: n5k on 12:22 PM - 04/07/11
ah and I thought that button works per default with the Analog Stick mod - doh!
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: SILENT TRIGGER on 12:53 PM - 04/07/11
ah and I thought that button works per default with the Analog Stick mod - doh!
nope
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 01:03 PM - 04/07/11
ah and I thought that button works per default with the Analog Stick mod - doh!

Now it does
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Flamemonkey on 10:14 AM - 04/09/11
Hey Roads, you should TOTALLY see if you can find a way to make the n52te wireless. Apparently there are wireless USB hubs, maybe one of those would work satisfactorily?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Flamemonkey on 10:18 AM - 04/09/11
Actually now that I think about it it'd then have to be either battery powered or plugged into a wall... Derp.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:46 AM - 04/09/11
The idea is nice but there are cables running anyway. The other thing is I cant :)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Flamemonkey on 10:49 AM - 04/09/11
Well I was thinking of some goofy @#$% way to make the n52te sit taller to house the transmitter or something, but yeah prolly wouldn't work. @#$% battery!

Guess I'll have to look into the controller mod that strips it of the shell.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 11:06 AM - 04/09/11
You could if you built a micro controller with a bluetooth breakout board, then it would work.

Arduino +1
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Flamemonkey on 11:09 AM - 04/09/11
But then how would you power the device... T-T

The absolute best thing in this universe would be some wireless dongle with a battery slot... Like you have a dongle in the XIM3/hub, then a dongle type deal to plug the n52te into, with recharging and a battery. THEN we could do this. But. D;
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 12:47 PM - 04/09/11
But then how would you power the device... T-T

The absolute best thing in this universe would be some wireless dongle with a battery slot... Like you have a dongle in the XIM3/hub, then a dongle type deal to plug the n52te into, with recharging and a battery. THEN we could do this. But. D;

correct, the arduino can be powered with batteries and then it has 5v output which is what the n52te uses.  This would work perfectly.  You can even make the receiver, you'll need a standard usb converter.  And the XIM3 will just see a n52te because it is just pass through.  :)  I can link you to some tutorials if you really want to do this.  It will cost about 200
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Flamemonkey on 12:58 PM - 04/09/11
$200? @#$% I was expecting something more around $60 or so. X_x But if it was cheaper! That would be worth it.

When you said Arduino +1 I assumed that was one of your internet psuedonyms.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 03:00 PM - 04/09/11
Not worth it until just one cable runs from xbox to the sofa.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Mamba on 04:04 AM - 04/10/11
I'm trying to get all the pieces I need for this mod, and roads told me best place to look since I'm in the US is mouser.com, my question is does anyone know the part numbers for any of the pieces that are needed for the mod(breakboard, potentiometer, radio cable).

I put the keywords into the site and it gives me a number of pieces to choose from and I don't know which ones are correct. So if anyone has the part numbers, or could check the site and let me know which are the exact pieces I need, that would be a great help. Thanks.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Flamemonkey on 10:11 AM - 04/10/11
Well roads way I see it with wireless n52te and G700, you'd have your XIM3 on a little stand to tip it more at a straight up angle (To see it), and then the xbox controller would just sit by it. But that's just me.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:22 AM - 04/10/11
K I see what you mean. Dont know how to do, sorry. With a Mixamp 5.1  you would be wireless completely. I would be afraid about the wireless lag on both devices.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Flamemonkey on 10:26 AM - 04/10/11
Well the G700 has no lag, the only *issue* would be the n52te, but from what I've seen on Xbox games you don't necessarily need super antilag on your keyboard (I'm no better with a 1000mhz keyboard than with a crappy one), so I do think that a wireless dongle on that wouldn't be too bad.
As for the headset, I don't know. But I doubt it's anywhere near as good as the G700's wireless, since it has to send full blown audio instead of a "HEY GUYS GOING LEFT 40 PIX KTHX".
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:33 AM - 04/10/11
I had the mixamp 5.8 here and it is in no way worse than the wired mixamp. I heard no difference at all. I sold it only because I did not want to use this filled with batteries.

(http://www.jagdfieber.com/out/pictures/1/jzpg-0009-pb-1_p1.jpg)

Oh and another problem, the mixamp 5.8 has its mic in on the satellite yo you need the wireless headset mod also. The voltage problem is not solved there.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Mamba on 10:59 AM - 04/13/11
Has anybody tested this controller yet with the xim3?

I read in another thread that someone's wired gamestop brand 360 controller worked with the xim3 so you really never know.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:02 AM - 04/13/11
Test it Mamba from Amazon and send it back if its no good. Would be much easier than the dangerous resolder of the trigger button.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:11 AM - 04/13/11
(http://www.ohgizmo.com/wp-content/uploads/2008/02/Cyborg_Rumble1.jpg)

The question is how to connect to those small pins without opening either the controller or the satellite
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Mamba on 11:24 AM - 04/13/11
Test it Mamba from Amazon and send it back if its no good. Would be much easier than the dangerous resolder of the trigger button.

I would but amazon is out of stock. Gotta find somewhere else that has it, they are hard to find.

Also need an xim3 first. I'll try it if I don't do the original mod by the time I get my xim3.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Flamemonkey on 12:07 AM - 04/17/11
I do believe that to be the wrong one. There's two of them -- one that works on 360/PC (As a 360 controller), and one that works on PS3/PC (As a generic controller). You have the generic controller that wouldn't be able to be used as the authentication controller.

Sadly, I also have the PC/S3 version.

If anyone thinks it would help, there's always the option of buying two, then using the footplate of one sattelite to start the cable off. The controllers are what, $20 when you can find them? I imagine the sattelite is the same between the two models. I'll compare pics to mine to check pin count.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Flamemonkey on 12:15 AM - 04/17/11
Actually crap. The pins are directly on the PCB of the satellite, so I don't think that would work. D: With some ultra soldering, I'm sure SOMEONE could detach the pins, but I dunno. If anyone is interested in having this controller (Sorry it's the PC version, again satellite should be same), I'll sell it to em through Ebay.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 12:26 AM - 04/17/11
Can you post pictures of the open satelite?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Flamemonkey on 09:07 PM - 04/17/11
Hrm I've got it open (stick top makes it slightly obstructed), but now my phone is being retarded in the camera department... I'll have this in a few though.

(http://i151.photobucket.com/albums/s156/Flamemonkey01/photobucket-105605-1303096486034.jpg)

(http://i151.photobucket.com/albums/s156/Flamemonkey01/photobucket-100903-1303096435158.jpg)
Again if this looks workable lemme know and I'll sell the controller.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:27 PM - 04/17/11
Wow, this makes it super simple, you do not have to desolder/resolder  anything. Same porcedure as on the original controller. Disable the protentiometer drums and solder a cable with joystick to it.
Alternative 1: desolder the Joystick and use it in the N52te
Alternative 2: cut the board at the yellow line, use the board and joystick part to fix it in the N52te with 4 small drillholes and connect it to the d-pad part of the PCB. This one is risky, would have to try but you have just every material there you need. You just need 4 M2 screws and an 8 wire cable. LOL

Now someone just try out this controller working with the XIM3 please.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:30 PM - 04/17/11
Flame you can make the mod with this and just buy a XBOX saitek and have it fully working by swapping the satellites.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Flamemonkey on 10:42 PM - 04/17/11
I'm personally not seeing where that ends up being super simple. How are you going to get that wire to connect with the controller without soldering anything? It makes it a lot easier, yes, but not piss easy. The pins are connected as it is mainly by the satellite being locked in, and the pins are like, ultra tiny to the max.

Maybe I'm just thinking about it wrong. Oh well, I don't care about the n52 having analog, so if anyone wants this for the extra satellite (It will NOT fucntion as the authentication controller), lemme know.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:54 PM - 04/17/11
Yeah soldering to the pins would be hard but disabling the joystick on the satelite and soldering 8 wires to the large joystick soldering points is super easy. The hard part on the original controller is resoldering the joystick. Well its hard not to damage the board. If this works with the XIM3 this is highly recommended and also cheaper.

Flame you should try the analog, some good players converted to it and loving it.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Flamemonkey on 11:25 PM - 04/17/11
Tried it, hated it. Just something about it. That and I'm hardwired for my Dpad to be used as the killstreaks and such, identical to how 360 typically uses it. I haven't always had a good gaming computer, and Dpad for weapons has always made sense to me. ;D
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 11:06 AM - 04/19/11
I use scroll up, down, left, right as my D-pad.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Flamemonkey on 03:24 PM - 04/19/11
Mine are set to the arrow keys, if that's what you mean. I just go in and remap @#$% to the arrow keys in my games.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: thekeeper on 01:35 PM - 05/04/11
I bought a Razer Nostromo, sadly I couldn't find a belkin N52te here in Italy.

Well, it is good, but playing with the digital stick is horrible, my thumb always slip away from it. I'm going to do the mod, hoping to be skilled enough to do it .

I looked for the saitek pad, but I think I'll try now with a pad that I own (To take the analogue), then I'll buy the saitek if I find problems....

Wish me good luck, I'll ask for help if I need it :)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: thekeeper on 08:07 AM - 05/11/11
(http://img707.imageshack.us/img707/6667/cimg0515p.jpg)

Roads, regarding these solder points, I have a question about the stick button:

It has 4 pin, but I see that you've soldered only two with wires (purple and brown wires). Is ok only these 2?
And at the stick on the N52te have I to solder the exact same points of the button, so the 2 pin nearer to the up potentiometer?

Thank you :)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 08:36 AM - 05/11/11
Yes exactly as you say, its logical, no?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: thekeeper on 09:18 AM - 05/11/11
Yes exactly as you say, its logical, no?

Thanks, you're right it's logical, I like to be 200% sure before doing things
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:55 AM - 08/25/11
bump
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Winnnie on 11:12 AM - 08/25/11
Lol, was that a quick bump in my direction!  :D

Nice mod buddy.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:19 AM - 08/25/11
Thanks! Feel free to ask if you get stuck.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 08:02 AM - 09/05/11
Very good Test Noobs! Thank you!
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Od1n on 09:34 AM - 09/05/11
keyboard > n52te whatever mod anyday silent... ;)

the whole ergonomic stuff of that n52te would distract me far to much, a real keyboard is where its at :)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Winnnie on 09:35 AM - 09/05/11
OMG. Now that is impressive!
Nice one mate.

Really need to buck up my ideas and get this done.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 09:47 AM - 09/05/11
Good job buddy! Now the Cherry mod and you are done!
Od1n, you must play it to believe :)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Au1d Yin on 09:55 AM - 03/05/12
roads.... I now have everything I need to do the Analogue stick mod and I'm about to start, so if you don't mind I have a  question for you?
 
When you scratch the drums it completely disables the joystick in the controller ?
I'm asking this because there has been some discussion in this thread about joysticks working in parallel, which will not work as far as I can make out , but I thought I'd ask to be sure
 
So if the stick IS disabled I think i'll just  ...( carefully).. take out the whole joystick assembly and replace the trigger mechanism, and have more room for the cables..... it is the left stick i'll be doing.
 
ps ... that will be you in the top three in the tutorial hit parade ... lol
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Od1n on 10:09 AM - 03/05/12
Good job buddy! Now the Cherry mod and you are done!
Od1n, you must play it to believe :)

hehe im playing with a cherry red keyboard, i do believe ;)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:40 AM - 03/05/12
Parallel wont work at least not easily. You would have to insert a switch somewhere, not easy.
Yes the stick on the controller is disabled. There can only be one at my noob level.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Au1d Yin on 11:20 AM - 03/21/12
Well I've managed to get it done    ;D  .....almost ..(still to relocate the D pad and button )
Haven't played about with it much yet but it works really well ! ... (100% in the slow turn checker)
Still keep trying to press WASD though lol !
 
(http://img36.imageshack.us/img36/3509/20120320194943.jpg)
 
Spot the deliberate mistake ... where I melted the wire insulation with the soldering iron...lol!!
(http://img207.imageshack.us/img207/3594/20120321123626.jpg)
 
 
(http://img705.imageshack.us/img705/2041/20120321125725.jpg)
 
Could have got it done sooner... but I ordered a male/female 8 pin Din lead that I was going to cut to attach to the controller and  the Belkin, but the wires were crap, so I ended up having to solder my own Din plugs with Cat5e cable.
Thinking about trying to get the D pad and switch into the little space between the keys and the wrist rest, using a bit of  ABS plastic  :-\
 
Once again roads thanks for the work you put into the tutorials.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 04:16 PM - 03/21/12
Your welcome and enjoy the mod. Lol on the deliberate cable burn!
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 04:17 PM - 03/21/12
Btw id still like to see both sticks work at the same time.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Au1d Yin on 05:49 AM - 04/06/12
Well I have been playing with this for a couple of weeks now and I have to say that I absolutely LOVE using the stick instead of WASD. I  tried the mod really to see if  I could manage to do it, but I had my doubts about whether I would like using Analogue instead of WASD  ..... for me now it's no contest, the stick together with a mouse is the perfect combination!  :)
 
Have now got my D pad wires connected up.
 
(http://img826.imageshack.us/img826/893/p1010188l.jpg)
 
Don't think I'll use the red switches much, but the two blacks and the green switch are great for the controller Start/Back/Guide buttons ... I never hit them accidentally now. I tried to use ABS plastic to hold them, but it ended up being easier to do with MDF board.
 
Dremel cut out for wires.
(http://img84.imageshack.us/img84/6167/20120405101758.jpg)
 
 
Switch holder.
(http://img269.imageshack.us/img269/1884/20120405103034.jpg)
 
The mod finished ...
(http://img593.imageshack.us/img593/3875/p1010189ox.jpg)
 
 
I sat the Belkin on a board  and screwed the clay hand rest to it because of the switch I put in.
If anyone wants to try making their own hand rest ... it's really easy ... the clay takes the shape of the Belkin and you can add more clay to it to fit your hand. Once it dries it just lifts off and the underside has the shape of the Belkin and it just slots into the grooves when you put it back on again
(http://img35.imageshack.us/img35/9149/p1010185sv.jpg)
 
 
Cover with clingfilm.
(http://img52.imageshack.us/img52/1966/p1010187d.jpg)
 
 
The only drawback is the drying time ...  but I just played some Forza till it dried out lol !
 
Once more ... thanks roads , I'm loving the mod ..  ;D
 
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Au1d Yin on 01:59 AM - 04/07/12
roads, I forgot to mention the reason I didn't do your pedal mod ... my feet are HUGE ... size 14 (because of the extra width) .
Nobody  would race me in the swimming pool when I was a kid .. said I had flippers LOL !!
 
So sadly not enough room under the desk for both pedals and big feet  :(
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: possante87 on 08:13 PM - 05/20/12
hi. i have i question.
 if i do the analog stick mod ( with a xbox360 stick) the analog will work like the one on Logitech G13?
 i will use the belkin to play GW2 and the main reason to buy a gadget like this is to use the stick insteas WASD to move. how work the mod analog stick on belkin? will do diagonal or only go forward and sides not diagonal?
the stick mod is easy to do like on logitech G13 or is hard and need some special tools?
thanks
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 02:48 AM - 05/21/12
Possante you can easily try how the stick works. Take the controller in the left hand and mouse in the right. Thatís is exactly how it will work. I think you did not understand that the controllerstick is simply transplanted. Everything is listed you need. You need medium soldering skills.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 06:27 AM - 05/24/12
Time to do this on the PS3, where is my soldering iron?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 12:39 PM - 05/24/12
Super easy for PS3 no further explanation needed. Heres a guy making rocket science out of disassembly but you can see there is nothing restricting the soldering of the wires you dont need to desolder the potentiometer just destroy it as explained, cable out between the sticks, done. 10 Minute Job.

http://www.youtube.com/v/ximxvLSxxYE&hd=1
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:54 AM - 05/25/12
PS3: You must go in the top plastic piece (where the pcb is fixed) not the bottom, there is no room for the cable there because of the battery and the controller does not seem to work without the battery not even on USB you would need to replace it with a resistor.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 03:58 AM - 05/26/12
PS3: Tried it and on the dashboard the movement is a slower on some positions with the 10K Potentiometer that I use for the Xbox. I have to it the spot exactly, this is not necessary on the controller.  Playing Uncharted 3 feels normal however. Could be the dashboard only or the cable is too long I am on 1.5m now and that may be it. Had too slow movevents in only some directions with soldering errors. Will shorten the cable and see with FPS games when the Egde is here.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 04:58 AM - 05/26/12
PS3: It was the cable length and a connector that added some Ohm I guess was too lazy to measure and reopen the controller. So everything runs fine now, no other potentiometer stick needed. So here it is the first

PS3 N52te Red Cherry for XIME Mod.


(http://img405.imageshack.us/img405/6775/img0295bs.jpg)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: THE-MARAVINGY on 07:23 AM - 05/29/12
PS3: It was the cable length and a connector that added some Ohm I guess was too lazy to measure and reopen the controller. So everything runs fine now, no other potentiometer stick needed. So here it is the first

PS3 N52te Red Cherry for XIME Mod.


(http://img405.imageshack.us/img405/6775/img0295bs.jpg)

That is just insane quality Roads you are the man, where can I get one of those or have I got to build it myself.
I do have 2 slightly broken ps3 controllers that got broken in a rage of anger probably because I got owned by another XIMER lol before I had a Xim3.
At first I was using the nav controller, then jumped in a got the razor nostromo can it be done with this or do I still need the N52e.
I hate the little joystick on the nostromo it just doesn't stick out far enough for me or even seem smooth in opperation, plus when sweaty my thumb just keeps slipping off it has no grip to it what so ever.
Plus the hand rest is just to small for my oversized hands, so that clay molding great gonna give that a whirl.
So before I start stripping things down, will the thumb stick from one of my old controllers fit into the housing of the current nostromo joystick or is there going to need to be some serious modification of the housing and surrounding plastics.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 07:34 AM - 05/29/12
No there is not much modification needed but a Dremel comes quite handy to remove aome minor plastic parts and drill holes. You will have to do it yourself, consider it as learning how to solder. If you have two broken controllers thatís perfect to salvage the controllers and desoldering is quite a pain when you have to desolder several legs. Read the first post for what you need. I am here if you need help. Try to get the N52te if you find one even used. The Nostromo has the same housing but no macros and some lag issues reported (fubar-ed by Razer)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: THE-MARAVINGY on 07:52 AM - 05/29/12
No there is not much modification needed but a Dremel comes quite handy to remove aome minor plastic parts and drill holes. You will have to do it yourself, consider it as learning how to solder. If you have two broken controllers thatís perfect to salvage the controllers and desoldering is quite a pain when you have to desolder several legs. Read the first post for what you need. I am here if you need help. Try to get the N52te if you find one even used. The Nostromo has the same housing but no macros and some lag issues reported (fubar-ed by Razer)

Cheers Roads I'll give it a whirl.
Ok at drilling holes and soldering due to teenage years spent tinkering with RC cars,planes,an copters.
Lag issues with the Razer thats why I haven't been doing so well.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 07:57 AM - 05/29/12
Then its easy going for you just remember to drill the upper plastic of the dualshock the lower is very inviting but no room there. Do the Stick mod first and if you like it the Cherry mod is really cool!
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: willthetech on 09:15 AM - 07/31/12
I am going to try this but the N52te is now more expensive than the razer...looking at the belkin site it says powered by synapse from razer...are they the same now?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:20 AM - 07/31/12
No don't think so, razer just did the win xp software back then. The n52te is still better.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 03:57 PM - 08/12/12
I have a modded PS3 controller PM if needed, as I sold my PS3.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 01:39 AM - 08/16/12
Seems there are more than one Dualshock controller version out there. Maras controller has a 4 pin joystick. I cant tell where to buy those joysticks. Only option would be to seolder it and transplant it that way.
There are cheap copies out there of the PS3 controllers with a blue battery, 6 screws instead 5, Leds being not level.
We both have controllers that are clearly not copies and still we have different pcbs and joysticks.
here you see a lot posted with 4 pin potentiometer drums and 3. So thatís not what tells if itís a copy or not.


https://www.google.de/search?q=dualshock+pcb+versions&hl=de&client=firefox-a&hs=jnY&rls=org.mozilla:de:official&prmd=imvnsfd&tbm=isch&tbo=u&source=univ&sa=X&ei=434sUPjuNqnT4QS2pIHwDw&ved=0CHAQsAQ&biw=981&bih=941
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: unworldlymike on 03:58 PM - 03/02/13
For sale today is my most recent project. The Razor Nostromo with Xbox joystick for movement!

All buttons on the Nostromo work except for the D-Pad that has been replaced with an Xbox joystick. Just the same, all buttons on the controller are functioning including the left push button on the joystick that has been transplanted. The Nostromo back-lighting can be turned on or off and the the controller works perfectly with my Astro mic. The wire(CAT5e) that connects the two devices IS REMOVABLE allowing for fast and easy storage. All items are 1 owner items, I bought them all new.

(http://i795.photobucket.com/albums/yy233/unworldlymike/68CE4BFA-04FA-406B-9BC9-5D7DD7F6148B-1711-0000046D719331E8_zpse6573b96.jpg)

(http://i795.photobucket.com/albums/yy233/unworldlymike/FB8DBE19-80AC-467B-8153-2FE7D882DCE9-1711-0000046D8B44DEF5_zps2a533d55.jpg)

(http://i795.photobucket.com/albums/yy233/unworldlymike/9611B882-8F47-41DA-970E-6F672FD1D622-1711-0000046D83065BB3_zps5e1d4711.jpg)

(http://i795.photobucket.com/albums/yy233/unworldlymike/7653CB9D-E206-4620-8E3A-FBDE995C4882-1711-0000046D7A0AE015_zps9e250079.jpg)

All this for only $65! Won't last long so hurry!
Shipping options and prices vary, contact me for more info. [email protected]
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: joyman on 09:04 AM - 04/17/13
Hi every one,i finally got an used, but in good shape n52te,
^roads^: i have:
1*ps2 controller,but only the PCB,(with just the joysticks soldered,and the connection data cable too)
2*usb ps2 replica controller(new)
3*soldering pen.
4*phone cable.

*questions:
*can i cut ps2 pcb(with soldered joystick) for attach it to n52te?
*does usb ps2 controller replica,needs to be usb conected too,so n52te and ps2 usb controller Both need to be conected(i`ve seen pictures of ps3 controller with no cable,just the cable to n52te)?
*can i use the ps2 pcb data  cable for ps2 replica to n52te soldering?

so correct me if im wrong:

pc usb<------replica usb ps2controller>------(ps2 data cable)------->cutted PS2 pcb---->n52te---usb pc
im really exited to make this!! its for PC.
Thanks

Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 09:16 AM - 04/17/13


*questions:
*can i cut ps2 pcb(with soldered joystick) for attach it to n52te?

yes that should work but you kill the controller.

*does usb ps2 controller replica,needs to be usb conected too,so n52te and ps2 usb controller Both need to be conected(i`ve seen pictures of ps3 controller with no cable,just the cable to n52te)?

no the above cut ps2 pcb just connects to the controller. The connection just got 50cm longer.

*can i use the ps2 pcb data  cable for ps2 replica to n52te soldering?

no it has to have 8 wires. Use a Network cable

Quote
pc usb<------replica usb ps2controller>------(ps2 data cable)------->cutted PS2 pcb---->n52te---usb pc


I think you dont fully get it I am missing the controller in the above. A stick connected to the PC does nothing. Connected to the PC there is  M$ controller and the N52te. They work independent. What you do is simply move the left thumbstick of the controller to the N52te.
To test you could just hold the M$ controller to the N52te and move the left stick with the thumb. Not really comfy but that is all that is happening.

Also check the W11ce mod might be easier for you.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: joyman on 10:35 AM - 04/17/13
Thanks,
so both playstation2 replica usb controller,and n52te MUST be conected to pc usb,right?
*do you you think is better to desoldering stick from old PS2 controller and soldering to a Breakboard with single solderings instead of cutting(i just have the pcb the other pieces were disposed)?
*how do i disable PS2 replica stick,for soldering from n52te stick?


*this is the exact ps2 board i got,can it be cutted?
(http://www.slagcoin.com/joystick/pcb_diagrams/ps2_diagram2.jpg)

Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 01:14 PM - 04/17/13
No, look I dont know if a PS2 is even recognized by windows and the games. I can only tell you this works with

MS Controller on PC
N52te on PC 

you have to understand the principle of the mod. The controller stick is disabled or taken out on the controller that is attached to the PC. It now needs a stick, right? Right so we put one in the N52te and connect it to the controller that misses one.

So if PS2 works on PC, which I dont know you need two controllers. One you kill to get the stick for N52te and one you disable the stick.

The above picture cut out the stick around the white boxes on the green pcb (and throw away that controller or keep it for spare parts).  Buy an Xbox controller.

BUT AS I SAID IT MIGHT BE EASIER WITH WIICES METHOD!!!!!
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: joyman on 01:39 PM - 04/17/13
Thanks for take time for reading me,like i said i have TWO controls, one pcb from damaged ps2 controller(for stick) and another one is a pc USB ps2 replica one(can be detected by pc ,of course.)
i understand the point now.
will try the another method.
thanks again.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 01:53 PM - 04/17/13
if you can play on PC with a PS2 controller then you are good to go, sure. The stick on the N52te is only an elongation of the controller stick, nothing more. W11ce uses an arduino instead of the controller. Some games dont like it though.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: joyman on 02:23 PM - 04/17/13
I like teensy arduino idea,but ill do it with controller,i will use xpadder software for mapping so i can asign WASD to any game i want with n52te attached stick, hope you can lead me.
and thanks again.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 02:34 PM - 04/17/13
careful xpadder makes 8 way only same as pinnacle game something. You are doing this for analog no?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: joyman on 02:46 PM - 04/17/13
*Let me explain you something,
i play pc games,FPS most,but i dont like keyboard,so i began with a ps2 PC replica USB controller for WASD,and mouse for the rest,it was really ok for me about movement concern,very few options for other keys,so i decided to go N52TE,but i want to keep joystick movement,always used xppader for mapping and asigned WASD to controller`s analog stick... am i wrong? do i have more moving options with teensy?
just want to learn and do.
thanks.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: W11cE on 04:01 PM - 04/17/13
Weird... I havent posted to this tutorial before.

Anyway. If you want to use that ps2 replica controller for this mod, then this is how setup would work:
Joystick: You would use this as before.
Keys: Use N52te software. No need for xpadder or other extra stuff here.

And how to do it: Pretty much the same way as with xbox 360 controller in this tutorial.
-Desolder joystick from ps2 replica
-Mount it in N52te
-Rewire it with 8-wire cable
-Should work now

You really dont need that broken ps2 controller, because you have to desolder joystick from ps2 replica pcb anyway. Might as well use it then. And why you have to desolder it: Because that joystick on pcb would interference with our additional joystick.

But my teensy mod would be easiest to do this. Sorry that there is not tutorial for this yet. I am really busy right now. Im hoping i can get proper tutorial done for this in may/june.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:12 PM - 04/17/13
Yes but you need some pcb or breadboard to fix it so you could just cut out the broken one. The joystick on the replica does not interfere as you disable the potentiometer drums and put it to rest.
Xpadder does not allow analog. This means 8 way instead of 1024 and no run/walk with the stick. So for analog its either use a Microsoft controller or the W11ce arduino method. PC games still like the controller more but I have a weird glitch lately that gives a 500ms lag when switching from walk to mouselook. Could be my system dont know. Best is to have both M$ controller and the "W11ce device".

oh btw W11ce Orbweaver stealth is coming today, hope it has red cherries. It goes back if not black or red.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: joyman on 08:38 AM - 04/18/13
W11ce~ Roads,thanks both.
maybe in wrong but if want to use stick for WASD,is WASD only 4 way?if xppader does 8 way,how can i even use 8way if WASD is only 4way?...
in other side of the news....compared 360 analog stick and ps2 analog stick and they look same to me(maybe wrong).
*my plan is to use road`s tutorial,meanwhile teensy 3.0 gets home 10-15 days maybe (im outside U.S)
having great time learning from you.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 09:32 AM - 04/18/13
If you want to use the stick 8 way then go and buy an Orbweaver. Itís a nice device for that. It is unmoddable for an analog stick btw as I cant open the thumb part without damaging it. Maybe when there is a disassembly on the net but I cant.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: ak-xs on 01:39 AM - 04/19/13
I cant open the thumb part without damaging it. Maybe when there is a disassembly on the net but I cant.

all degrees of shocking!

and finally i remembered what i wanted to ask you, it was about that.


Weird... I havent posted to this tutorial before.

Ikr?!
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 04:22 AM - 04/19/13
yeah sucks after all visible screws are removed the thing wont open.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: W11cE on 05:52 AM - 04/19/13
roads 1: How long before W11ce will be added to wikipedia? You seem to use it a lot lately.
roads 2: For 360 controller 65536 positions and for others i think only 256, not 1024. um, just wanted to point that out.
joyman: Have you tried motioninjoy with that controller?
roads 3: Why you dont try other methods to open it? Dremel and other stuff...

And last:

Last post by roads
in Re: Tutorial: N52te Anal...
on Today at 11:22:05

Am i the only one that sees something funny with this?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 06:06 AM - 04/19/13
1 do something stupid
2 OK  :)
3 if it would have been easy to open I would have modded it. If its pita I have no fun doing it. Really a strange construction.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 03:47 AM - 10/20/13
Just want to say i've been using this thing for multiple years now...I love you roads!  Now I just need to get a new joystick and resolder.  Because i'm having a constant forward left movement :(
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 03:59 AM - 10/20/13
Check cable length and the contacts then, maybe resolder them. I doubt itís the Stick. Oh and I love you too :)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: W11cE on 11:51 AM - 10/20/13
1 wire is propably disconnected. This has happened to me 2 times. Just open it and check that all wires are connected.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 09:15 AM - 11/14/13
roads can you send me the original pics? i'll put them on my s3 and give you links so this can be preserved.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 09:24 AM - 11/14/13
Dont have them any more sorry.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 09:49 AM - 11/14/13
Dont have them any more sorry.

That is a shame.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 10:25 AM - 11/14/13
Dont have them any more sorry.

I was actually able to recover 80% of your original tutorial's images.  Would you like links?

Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: PS3_UK on 04:38 PM - 12/01/13
I'm using a G13 at the moment but don't like the ergonomics of it.

If I do this mod can I make the XIM Edge recognise the N52te as an analog joystick in the same way that it recognises the G13? So just use it as an analog joystick (with keys) but slightly more comfortable than the G13...
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: ak-xs on 06:29 PM - 12/01/13
I'm using a G13 at the moment but don't like the ergonomics of it.

If I do this mod can I make the XIM Edge recognise the N52te as an analog joystick in the same way that it recognises the G13? So just use it as an analog joystick (with keys) but slightly more comfortable than the G13...

there are 2 ways:

you connect the n52te to the controller and mod the analog stick into the n52te. - this was the 1st way created.

you mod a analog stick into the n52te and connect it to a teensy (it's a small arduino board) and the teensy to the XIM.



the 2nd is the best way and there is another thread for it. you can also apply the 2nd method for the orbweaver and there's also a thread for that. your choice.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:16 PM - 12/01/13
Yes you can, you just need a Tennsy 3.0 and flash W11ces code on it. The XIM will recognize the Joystick. You of course need a hub to connect 4 devices (joystick is a separate device). I dont recommend transplanting a stik from a controller, its obsolete now.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 02:08 PM - 12/02/13
yeah what they said! ;P
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: PS3_UK on 02:21 PM - 12/02/13
Thanks for the replies.

Next question. Will anyone do this for me and, if so, how much would you charge? (I know roads won't!) I'll supply an N52te.

Don't have time to do all this and will almost certainly mess something up. Yes, I know the required IQ was estimated at 80 but mine is 79. :)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: ak-xs on 02:26 PM - 12/02/13
it's not just IQ, som steps i can manage just fine if i drop the lazy act but soldering and desoldering is a PITA for me as i have really shaky hands. this kind of work is always hard for me even if i've done things of similar caliber
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 11:54 AM - 12/03/13
Thanks for the replies.

Next question. Will anyone do this for me and, if so, how much would you charge? (I know roads won't!) I'll supply an N52te.

Don't have time to do all this and will almost certainly mess something up. Yes, I know the required IQ was estimated at 80 but mine is 79. :)

Which part of the mod are you wanting?
Cherry MX Reds?
Joystick connected to xbox controller?
Joystick connected to a teensy?
6 Foot Pedals?

And it isn't roads won't do it for you...he lives in Germany...

I live in Louisville, KY have a weller digital soldering station (http://www.amazon.com/Weller-WESD51-Digital-Soldering-Station/dp/B000ARU9PO) and a Computer Engineering and Computer Science Degree....

Parts wise you are looking at more than just a nt52e...

You'll need cherry reds if you want that mod or the $$ equivalent...
You'll need a joystick and a teensy or a joystick and an xbox 360 wired controller that works with XIM.
You'll need the foot pedals...
You'll be paying for the above, shipping, time, and materials...

Materials needed include:
Wire (Cat6 stranded works well) (couple bucks)
Solder ($0 cost)
Desolder plunger or Desolder braid ($0 cost)
Time ($$$)
Joystick ($10 from Radioshack) or taken from an xbox1 or xbox 360 broken controller.
Xbox 360 wired controller ($60/optional) compatible with XIM
Teensy 3.0 ($20-30/optional)
Cherry Reds ($1-3 a piece)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: PS3_UK on 02:32 PM - 12/03/13
Joystick connected to a teensy. Cherry MX Reds on all the keys.

I can send you an N52te plus a Fragnstein analog controller to get the joystick from: http://www.playstationlifestyle.net/2009/09/11/ps3-review-fragnstein/

What is the 'all in' cost assuming I ship you the above?

Stupid question - is it a given that this would work on XIM4 when it comes out?

I live in the UK, btw. Germany is actually closer to me than the US.
Title: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 02:45 PM - 12/03/13
I dont do these jobs sorry. Need my time for the Xim beta.
They will work on the xim4 yes quite sure.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: ak-xs on 02:47 PM - 12/03/13
Stupid question - is it a given that this would work on XIM4 when it comes out?

I live in the UK, btw. Germany is actually closer to me than the US.

well if we are going the honest route, it most likely will because teensy if all else fails can "impersonate" another device. meaning your teensy would show up to the XIM4 as a device supported with a joystick.

we can never be sure until we test though,one just never knows
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 03:18 PM - 12/03/13
Joystick connected to a teensy. Cherry MX Reds on all the keys.

I can send you an N52te plus a Fragnstein analog controller to get the joystick from: http://www.playstationlifestyle.net/2009/09/11/ps3-review-fragnstein/

What is the 'all in' cost assuming I ship you the above?

Stupid question - is it a given that this would work on XIM4 when it comes out?

I live in the UK, btw. Germany is actually closer to me than the US.

* 15 Cherry MX caps and springs = $22.5 + shipping, from the rabbit if he still has 15
* Teensy (https://www.sparkfun.com/products/11780) = $19.95 + shipping, from sparkfun
* Return Shipping Cost
* Joystick removal would be time
* Belkin n52te mod would be time
* Micro-USB cable would be needed to connect teensy to XIM
* USB HUB would be needed to connect teensy to XIM

You are looking at around $57.50 total, for parts and part shipping.
Return shipping would be equal to first shipment.

You are looking at about 3-4 hours of mod time.  So depending on who you get to do it will cost different amounts.

I'm moving from this mod method to the Orbweaver...To be honest i'm tired of the joystick.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 03:33 PM - 12/03/13
I still have a bunch of reds.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 03:36 PM - 12/03/13
I still have a bunch of reds.

what''d you buy that had so many reds?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 03:45 PM - 12/03/13
A full sized cooler master keyboard.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 03:48 PM - 12/03/13
A full sized cooler master keyboard.

Glares at you...I thought about it...but a fullsized keyboard is $120ish and i get like 120 keys so it just wasn't worth it when i only needed 40...and i found a rabbit who gave me good luck :)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 03:51 PM - 12/03/13
Well I got lucky there.  I got it from Ebay.  It was advertised as "broken".  Got it for $50.  The "brokenness" was some minor cosmetic damage to the plastic case.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:36 PM - 12/03/13
Yeah very lucky  LOL
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 05:25 AM - 12/10/13
The orbweaver destroys this...even with digital movement instead of analog...going to just sell mine when I move to the XBONE...

Xbox 360
XIM3
Belkin n52te
Some mouse i didn't love
Xbox control solder to belkin :)

Side note stranded CAT5/CAT5e/CAT6 cable works 100% on this :)
Title: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 06:02 AM - 12/10/13
I agree but the N52te has onboard mem and profile switching the Orbveawer does not.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 06:07 AM - 12/10/13
I agree but the N52te has onboard mem and profile switching the Orbveawer does not.

are you sure? I didn't check yet, because i'm...lazy :)  XIM3 has profiles anyways.  And my mouse does macros and profiles don't need more buttons than that.  just need to fix that noisy dpad
Title: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 06:12 AM - 12/10/13
When Obsiv decided the Edge without switchers the profiles came handy. But sure not so important.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 09:24 AM - 01/06/14
You still advocate one of those sticks in your tutorial?  Or would a PSP joystick worky?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 09:27 AM - 01/06/14
The PSP stick is crap yes its still the stick to go if you want to go analogue.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 09:35 AM - 01/06/14
Ok, found some 360 controller sticks on ebay.  Shouldn't be a problem.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 10:01 AM - 01/06/14
Ok, found some 360 controller sticks on ebay.  Shouldn't be a problem.

i just steal them from Xbox1 controllers :)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 10:16 AM - 01/06/14
Har har, this is true.  I do have an Xbone controller just sitting there doing nothing.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 10:29 AM - 01/06/14
Har har, this is true.  I do have an Xbone controller just sitting there doing nothing.

no no...Xbox1 not Xbone/Xbox one...the original xbox
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 10:44 AM - 01/06/14
Oh... that thing.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 11:02 AM - 01/06/14
Oh... that thing.

that was a good joke though :)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: ak-xs on 04:36 PM - 01/06/14
You still advocate one of those sticks in your tutorial?  Or would a PSP joystick worky?
tuff get a vita stick. you will thank me. dunno how to get the thing working, but W11cE does..
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: W11cE on 06:19 PM - 01/06/14
tuff get a vita stick. you will thank me. dunno how to get the thing working, but W11cE does..
Really? Thats new info for me.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: R3MiX on 01:15 AM - 01/07/14
Can yall post pics of your mods?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 02:38 AM - 01/07/14
tuff get a vita stick. you will thank me. dunno how to get the thing working, but W11cE does..
Really? Thats new info for me.
^^this
W11ce posted how to wire it will be the same as the PSP stick but its untested. Yeah get it and test it and then tell us :D
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: ak-xs on 03:21 AM - 01/07/14
tuff get a vita stick. you will thank me. dunno how to get the thing working, but W11cE does..
Really? Thats new info for me.

don't do this to people man (LOL), that's mean. may be just in theory but i'm sure you know how to do it.. let tuff bring us the practical knowledge  ;D

they cost like 15Ä/$15, and people can resell/return should anything go wrong.. worth a try because they are a lot better than the PSP sticks and i think for the purpose of the mod even better than normal controller sticks
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 04:47 AM - 01/07/14
Sure its something to test, just dont recommend it if untested. I still say do the Orbweaver cherry key mod and use its stick with walk mode, if Obsiv likes the idea, it will be quite nice to use.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 08:41 AM - 01/07/14
I won't use the Vita stick.  The guy who this mod is for wants the bigger 360 style stick.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 08:49 AM - 01/07/14
I still say make him the Orb but no one ever listens to me anyway :D
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 10:18 AM - 01/07/14
I still say make him the Orb but no one ever listens to me anyway :D

this
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: R3MiX on 12:05 PM - 01/07/14
I still say make him the Orb but no one ever lisorbweaver anyway :D

Roads  what makes the Orb such a go to for you? Im the guy tuff is gonna mod the N52te for. I was really considering the orbweaver but I kinda took step back and looked at what was best for my preference. A modded keypad to my preference ( MX cherry + thumbstick + colored matching key caps and thumbstick + onboard memory + macros + profile switcher + and most of all price point).
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 12:52 PM - 01/07/14
I was the biggest fan of the N52te but the Orb is better. You just have to mod them to red cherries and you should make Tuff change them to red. The Thumbstick I like more and more. If we can convince Obsiv to make a walk mode its near perfect with a switcher. Left-right movement is much faster as with that digital stick. The movement of the analogue is much too long. It clicks a bit but so do the cherries and we love them. Onboard mem, no you dont need it with the XIM switchers. Macros, no you dont need them, not on the KB, not really if you are honest. You will not want to connect to the PC to configure the N52te when the XIM4 is completely PC free now. Profile switcher, no its in the XIM as I said. Price point, yeah for the N52te you need a Teensy 25$ and a hub. Yeah the Orbweaver is more expensive but it just works on the XIM and its much higher build quality and adjustable to your hand + a row more keys. I was running out of keys quickly with games like Skyrim. I have both here N52te analogue and the Orb both red cherries and I use the Orb.

PS Orb runs on PC and XIM without problems. The N52te analogue is a pain to configure on PC (the analogue part).
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: R3MiX on 01:22 PM - 01/07/14
I was the biggest fan of the N52te but the Orb is better. You just have to mod them to red cherries and you should make Tuff change them to red. The Thumbstick I like more and more. If we can convince Obsiv to make a walk mode its near perfect with a switcher. Left-right movement is much faster as with that digital stick. The movement of the analogue is much too long. It clicks a bit but so do the cherries and we love them. Onboard mem, no you dont need it with the XIM switchers. Macros, no you dont need them, not on the KB, not really if you are honest. You will not want to connect to the PC to configure the N52te when the XIM4 is completely PC free now. Profile switcher, no its in the XIM as I said. Price point, yeah for the N52te you need a Teensy 25$ and a hub. Yeah the Orbweaver is more expensive but it just works on the XIM and its much higher build quality and adjustable to your hand + a row more keys. I was running out of keys quickly with games like Skyrim. I have both here N52te analogue and the Orb both red cherries and I use the Orb.

PS Orb runs on PC and XIM without problems. The N52te analogue is a pain to configure on PC (the analogue part).

@#$% after reading this your making me wanna get the Orb. Sucks that I already won the N52te on ebay. The only thing that kept me from getting the Orb was that I read reviews that the Dpad wasnt really good for directional movement.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 01:24 PM - 01/07/14
If you want the Orb you can always just sell the n52te.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 01:32 PM - 01/07/14
How much did you pay for the N52te? If its not much just keep it. I still have one new and packed on my shelf. Its very moddable and who knows what it will be good for. The Orb you hardly mod. New cherry keys yes other Joystick ahhh no, not really. The Dpad is good for movement. If that vita stick is good we can just glue it on the orb with a Teensy like I showed in the orb tutorial, which is not really a tutorial.
If you mod the orb you will loose the leds, itís a pain to salvage them you cant do that to tuff. Its better for the XIM anyways and I never understood why I need light on those devices.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 01:54 PM - 01/07/14
ooooo goody goody.  Seems I might be getting my mitts on an Orb without having to spend any dough.  Will be a sad day when it's finished and I gotta mail it off.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: ak-xs on 03:50 PM - 01/07/14
ooooo goody goody.  Seems I might be getting my mitts on an Orb without having to spend any dough.  Will be a sad day when it's finished and I gotta mail it off.

like opening the xmas present you wanted, for someone else
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: R3MiX on 04:34 PM - 01/07/14
ooooo goody goody.  Seems I might be getting my mitts on an Orb without having to spend any dough.  Will be a sad day when it's finished and I gotta mail it off.

like opening the xmas present you wanted, for someone else

LOL.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Au1d Yin on 04:56 AM - 01/08/14
The Orbweaver Stealth has cherry browns ... have you used them before? If you happened to like them then you could use the Orbweaver straight out of the box without having to mod it.
 
I can hear roads running to the keyboard shouting REDS!!!  :) ... at the end of the day it is all personal preference ... I've never used red switches and I would probably like them but browns are ok for me.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 05:14 AM - 01/08/14
Yes I tried the Stealth so both Orbs and no its not personal preference. Its like you would not use a controller joystick that has a resistance you have to pass each time.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: R3MiX on 07:52 AM - 01/08/14
The Orbweaver Stealth has cherry browns ... have you used them before? If you happened to like them then you could use the Orbweaver straight out of the box without having to mod it.
 
I can hear roads running to the keyboard shouting REDS!!!  :) ... at the end of the day it is all personal preference ... I've never used red switches and I would probably like them but browns are ok for me.

Can't seem to find those in the interwebs. Its out of stock at the razer website. Online shops have the orb but doesnt specify if its stealth. There basically the same price too.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Au1d Yin on 07:53 AM - 01/08/14
Yes I tried the Stealth so both Orbs and no its not personal preference. Its like you would not use a controller joystick that has a resistance you have to pass each time.

Misunderstanding I think roads  ... It was meant for XIVIV who has been asking about Keypads, if  he got the Orbweaver Stealth he might find the browns are ok for his personal preference /  it would save having to mod it
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 08:01 AM - 01/08/14
I understand but if he will try reds he will stay with them. He can for sure try if the Orb thumbstick is to his liking.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Au1d Yin on 08:04 AM - 01/08/14
The Orbweaver Stealth has cherry browns ... have you used them before? If you happened to like them then you could use the Orbweaver straight out of the box without having to mod it.
 
I can hear roads running to the keyboard shouting REDS!!!  :) ... at the end of the day it is all personal preference ... I've never used red switches and I would probably like them but browns are ok for me.

Can't seem to find those in the interwebs. Its out of stock at the razer website. Online shops have the orb but doesnt specify if its stealth. There basically the same price too.

Haven't checked the Razer site recently but when I bought the Stealth a few months ago I had to do a pre-order from the Razer website (didn't take too long)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 08:30 AM - 01/08/14
At first I thought roads was being a wee bit persnickity in regards to his keyswitch snobbery.  Since I've tried both though I do find the reds to be superior to browns.  Not that browns are horrible, reds are just betterer.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: R3MiX on 10:31 AM - 01/08/14
Tuff, I may go with the reds when I get the orb in this thursday. I ordered one off newegg for $79.99. Im gonna give a go for a couple hours and see from there which direction I wanna go. I'll let you know.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 10:36 AM - 01/08/14
Yeappers bud.  You may end up liking the browns just fine.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:52 AM - 01/08/14
Quote
You may end up liking the browns just fine.

(http://www7.pic-upload.de/08.01.14/lajctsdwpvo.jpg)

lol
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 10:54 AM - 01/08/14
Meh roads.  The more I type on this Das with the browns the more I like them.  I don't think I would like them for gaming as much, but they are just fine for typing.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 10:56 AM - 01/08/14
We are not talking about typing reds are horrible for typing, I mistype a lot with them.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: R3MiX on 10:59 AM - 01/08/14
Yeappers bud.  You may end up liking the browns just fine.

Browns? I read somewhere that they are blues. I think it was here on another thread.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:09 AM - 01/08/14
The stealth has browns dont get it, Tuff has a pile of reds.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 11:25 AM - 01/08/14
Oh, I thought you got an Orb Stealth... nevermind then.  The regular Orb has blues.  Maybe you'll like blues.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:52 AM - 01/08/14
They both suck for gaming wish stupid Razer would have made a red one.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: ak-xs on 01:22 PM - 01/08/14
At first I thought roads was being a wee bit persnickity in regards to his keyswitch snobbery.  Since I've tried both though I do find the reds to be superior to browns.  Not that browns are horrible, reds are just betterer.

on gaming circles online the unanimous opinion is for gaming -> reds or blacks.


@XIVIV:

try the blacks too if you really want to find your most loved cherrys. they are not too different from reds, but in general people think reds are the uncontested kings for gaming. blues are among the best for typing which is why Razer's decision is so baffling.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 02:22 PM - 01/08/14
no one likes blues for gaming...
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 02:39 PM - 01/08/14
reds and blacks are not so easy to distinguish, very similar. Blacks for typing reds for gaming.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: R3MiX on 05:40 PM - 01/08/14
FML! I just got an email from newegg saying the item I purchased is out of stock!
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 12:03 AM - 01/09/14
FML! I just got an email from newegg saying the item I purchased is out of stock!

they should fix it for you unless it was via a 3rd party i love newegg.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: R3MiX on 12:39 AM - 01/09/14
FML! I just got an email from newegg saying the item I purchased is out of stock!

they should fix it for you unless it was via a 3rd party i love newegg.

Its really out of stock. It was an open box orbweaver. They had it in stock when I placed the order last night but this afternoon I received and email saying my order was cancelled because they no longer have it in stock. I contacted them via chat. They apologized and offered to give me a $10 gift card,but I would only get it after I purchase a new one. I was like whuaaat? So Im SOL right now.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 11:48 AM - 01/09/14
http://www.ebay.com/itm/Razer-Orbweaver-Mechanical-Gaming-Keypad-/331102074251?pt=PCA_Mice_Trackballs&hash=item4d1738b58b

go win it!
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: R3MiX on 12:03 PM - 01/09/14
Its ok. Saw this and jumped on it right quick like a whore on strippers pole!

http://www.ebay.com/itm/221343376296?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1439.l2649
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: tuffrabit on 12:13 PM - 01/09/14
Oh cool you landed a Stealth.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: R3MiX on 08:16 AM - 01/14/14
So I got stealth and after a few nauseous hours of trying to bind the dpad correctly (thanks to roads for helping me out) my only gripe about it is the dpad itself. Its a lil to low for me. I'm more accustomed to the higher thumbstick like the mod I did on the G13. I know it takes some time to get use too but geez to move forward you have to move the stick right. All directional movement has moved right because of the way the dpad  was placed.  The keys are awesome but I think reds will even be much better.  I'm thinking of doing a very easy add on mod on the dpad and I was looking at maybe adding on something like FPS freek or maybe glue on a xbox thumbstick. What do you guys think?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 08:48 AM - 01/14/14
Told you you need some time to get used to the thumb thing.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: R3MiX on 06:58 PM - 01/14/14
So I wanted the stick to be a lil higher so this is what I did.

(http://i155.photobucket.com/albums/s318/biggerisbetter4u/20140114_192704_zps4772dd17.jpg) (http://s155.photobucket.com/user/biggerisbetter4u/media/20140114_192704_zps4772dd17.jpg.html)
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Au1d Yin on 11:00 AM - 07/31/14
Apologies for dragging this up again  :-[
 
Ok so I did this mod a while ago and it's now sitting in a drawer doing nothing while I use my Orbweaver.
 
this was my mod  http://xim4.com/community/index.php?topic=7745.180 (http://xim4.com/community/index.php?topic=7745.180)
 
The joystick on the N52te is obviously still connected to the xbox controller ... my question now for anyone that can help me is ... would it be fairly simple to cut the wires and use teensy/arduino with the N52te to use the joystick without the controller and using a usb hub for both.
 
I've followed all the other member projects with interest but I confess I don't have a clue about teensy ... I'm ok with making things and following instructions but those teensy scripts give me a headache lol.
 
I don't want to mod my Orbweaver  ... I would just like to have a go at the N52te and try to get the joystick working as a first time teensy project ... so if anyone could give me a "really simple" wiring explanation it would be much appreciated  :)
 
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: abc123 on 11:11 AM - 07/31/14
Apologies for dragging this up again  :-[
 
Ok so I did this mod a while ago and it's now sitting in a drawer doing nothing while I use my Orbweaver.
 
this was my mod  http://xim4.com/community/index.php?topic=7745.180 (http://xim4.com/community/index.php?topic=7745.180)
 
The joystick on the N52te is obviously still connected to the xbox controller ... my question now for anyone that can help me is ... would it be fairly simple to cut the wires and use teensy/arduino with the N52te to use the joystick without the controller and using a usb hub for both.
 
I've followed all the other member projects with interest but I confess I don't have a clue about teensy ... I'm ok with making things and following instructions but those teensy scripts give me a headache lol.
 
I don't want to mod my Orbweaver  ... I would just like to have a go at the N52te and try to get the joystick working as a first time teensy project ... so if anyone could give me a "really simple" wiring explanation it would be much appreciated  :)
 

yup but you'd need to likely open the controller so you know which wire is connected to which spot on the analog stick, but from there it is quite simple
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 11:13 AM - 07/31/14
I made a tutorial in the member projects area and it really simple to connect with the knowledge you have if you use Cherry keys. Cant help you with the membranes if you use them. Ill help you in that thread if you need any. Should be quite noob friendly.
 
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Au1d Yin on 11:36 AM - 07/31/14
Yeah I did the full mod ... cherries and analogue stick.
 
I don't want to connect the keys to teensy ... just the joystick on it's own ... I'll try and find more information in the teensy threads or maybe find a "teensy for dummies" guide ... I'm lost with that stuff  ... those little red letters scare me lol!!
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: W11cE on 12:04 PM - 07/31/14
What worries you? Wiring or the code? Or both?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 12:57 PM - 07/31/14
Then don't wire the keys use just joystick code with W11ce VER2. Its in that thread.
Buy teensy and wire joystick. Thatís about all.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Au1d Yin on 01:52 PM - 07/31/14
 
What worries you? Wiring or the code? Or both?

Well I'll be ok with the wiring once I find out where they go :-[
 
The code is what confuses me .. there are new updates in various forum threads and I'm unsure which version to use ... plus I don't have a clue about how to input code. I just wanted to have an attempt at it to see if I could do it.
 
I had already done all the wiring from the controller to the N52te ... so now when I cut these wires I need to find out where they go from the joystick to the the teensy.
 
I'll dig through the various threads and see what I can learn  ...  :)
 
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Au1d Yin on 01:59 PM - 07/31/14
Then don't wire the keys use just joystick code with W11ce VER2. Its in that thread.
Buy teensy and wire joystick. Thatís about all.

Is that the W11cE  "tut : teensy 3.00 as a hid device on xim3" thread roads ?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 02:32 PM - 07/31/14
No the one you need is N52te Orbweaver internals replacement.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: MicroStyle on 05:11 AM - 05/09/18
Hey, the pics dont work anymore. IĎve freshly aquired a n52te and been looking forward to mod an analog stick to it.

Can you update the image links?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: TedRoc07 on 08:48 AM - 05/09/18
Sorry, I don't have any info on the Mod. Any chance your user name in reference to MarcoStyle the YT content creator?
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Grizz on 06:58 AM - 02/19/19
Hey, the pics dont work anymore. IĎve freshly aquired a n52te and been looking forward to mod an analog stick to it.

Can you update the image links?

It'd be awesome if you could update the image links. I've got an N52te a couple weeks ago and have been looking for exactly this.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: roads on 07:38 AM - 02/19/19
Sorry pics are lost get an Azeron.
Title: Re: Tutorial: N52te Analog Stick Mod + 6 Button Pedals Footrest (no buttons lost)
Post by: Grizz on 09:16 AM - 02/19/19
Sorry pics are lost get an Azeron.

I'm mainly interested in the N52te, especially after seeing how much work you guys put into it. I'd just really appreciate a little help.

If need be I don't mind paying someone for their time to help guide me through it really quick.