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General Category => Tutorials => Topic started by: mjfame on 09:45 PM - 05/08/18

Title: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: mjfame on 09:45 PM - 05/08/18
Please, refrain from directly quoting this post in its entirety as it is rather lengthy. Thanks.

2 very different methods for building a config with recommended settings and explanation. Purist focuses on the best setup to get the most out of your hardware by utilizing the standardized and widely accepted config building model. This method is the Extreme version which is essentially Purist + enhancements. Still uses the 800DPI / 1,000Hz from the to lay the foundation.

Recommendation for the Purist (if you simply aren't comfortable going all out then follow the link for the basics):
http://community.xim.tech/index.php?topic=66177.0

most mice true native is nearly 800DPI (above 700DPI but below 800DPI). my mouse is equipped the PMW3366 sensor which uses a 40x40 array. 800DPI is true native and will track the absolute best (i determined this on my own using extensively thorough testing methodology the very first day that i acquired a device that was equipped with this sensor.. this was before i even learned the exact specifications of the sensor itself. so i am actually basing this statement off of those results. the specifications just so happen to confirm my findings to be correct and that's reassuring.)

set your mouse for 800DPI and 1,000Hz.

but XIM with 800DPI @1,000hz is typically a no go right?

wrong.


So use 800DPI to receive the best possible sensor accuracy & responsiveness out of your mouse. Poll at 1,000Hz for high frequency tracking updates and the lowe-latency smoothing compatibility.
(Use 800DPI to provide your XIM with the clearest / highest quality sensor tracking data to work with and also for the shortest possible processing delay then let the XIM handle the scaling multipliers , interpolation etc. It is better this way. I have provided a detailed explanation as to why on the Purist thread topic.)

Set your sens to 500 (max) for HIP and for ADS.
(This is not a typo this should remain at maximum for all configs.)

Synchronize : OFF

At this point this is going to result in large amounts of pixel skipping at only 800DPI with 1,000Hz which is a good thing because it will ensure that we do not have a negative acceleration problem. 

now mask that pixel skipping with maximum smoothing of 20 for HIP and ADS.

(20 isn't the be all end all but this is the recommended starting value. In most cases the final value will be 10+ depending on built-in smoothing of game's aiming model.)

then use the Ballistic Editor to adjust sensitivity.
(Disabling Sync while outputting 1,000Hz plus the hidden pixel skipping will completely negate the added delay from the smoothing once the ballistic sensitivity is dialed in properly.)

Sample various ballistic values by testing slow, med and fast swipes and also swipe hard in one direction then immediately swipe the opposite direction. Take notice of how closely the mouse relates to your free-aim swipes and make every attempt to adjust the ballistic until you feel virtually zero delay from start and when abruptly halting your arm movements. There is indeed a ballistic value that will feel 1:1 without delay. Test your new value on a few opponents. If overshooting the aim-assist bubble then lower the sens by raising the ballistic value 1 notch at a time to the right or perform the opposite if you feel that targeting requires a slight boost into the bubble. When it's right you will undoubtedly know it.


For 60FPS Titles: begin with a 60% Ballistic Value (slide up to 100% at the 60% notch)
if you need faster then clear ballistic and use 58 or lower. if you need slower clear ballistic and use 62 or higher.

For 30FPS Titles: begin with a 30% Ballistic Value (slide up to 100% at the 30% notch)
if you need faster then clear ballistic and use 28 or lower. if you need slower clear ballistic and use 32 or higher.


The way that this config handles the translation is very different from the standard way. For this reason I recommend that everyone begins fresh with this exact setup and completely disregards conversion of sensitivity from older configs. Above avg sensitivities have proven to be optimal and they function properly (way better than they would using the standard method). Also, the ballistic sensitivity tuning process will be much quicker and easier than you are used to.


drastically improved overall aiming & player targeting should be immediately noticeable.
this is the cleanest player targeting i have ever experienced while using a mouse on console. negative side-effects are now a thing of the past. enjoy yourselves.



by the way.. i've noticed many users having issues with fortnite battle royal so i booted it up today for the very first time since purchasing a xim device and i had zero issues with player targeting from the very first engagement. i never expected any problems because configs built using this method completely eliminate common negative acceleration issues.

(https://i.imgur.com/G5aTfAU.png)

Summary:

DPI : 800
Poling Rate : 1,000Hz
Sensitivity : 500 (MAX)
Smoothing : 20 (MAX)
Synchronize : OFF
Adjust Sensitivity via the Ballistic Editor


(https://i.imgur.com/3K0hCMK.png)

60% Neutral Ballistic (for 60FPS titles)

Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAABTQKbA+gFNQaDB9AJHQprC7gNBQ5TD6AQ7RI7E4gU1RYjF3AYvRoLG1gcpR3zH0AgjSHbIygkdSXDpxAnECcQJxAnECcQJxAnECcQJxAnECcQJxAnECcQJxAnECcQJxAnECcQ:X5BC
<<< XIM APEX END COPY <<<


30% Neutral Ballistic (for 30FPS titles)

Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAACmwU1B9AKaw0FD6ASOxTVF3AaCxylH0Ah2yR1pxAnECcQJxAnECcQJxAnECcQJxAnECcQJxAnECcQJxAnECcQJxAnECcQJxAnECcQJxAnECcQJxAnECcQJxAnECcQJxAnECcQ:X5BC
<<< XIM APEX END COPY <<<


(https://i.imgur.com/avdolBm.png)

Testing Equipment:

XIM APEX // BETA : 20180402

Xbox One X // BenQ RL2455HM // Logitech G Pro (modified with with CeeSA paracord & Hotline mouse feet) // Zowie Mouse Bungee // Cooler Master Swift-RX cloth pad.





I could have sworn you recently started yet another thread on this very same subject where you recommended 800dpi @ 1000hz polling but with sync set to off, and both smoothing and sensitivity set to their maximums, using a ballistic curve to alter the sensitivity.

Whats it to be?  You seem to come up with something new on a daily basis, making grand promises that it's perfect, and yet you clearly aren't satisfied with it, otherwise why keep altering it.  I have no doubts that you spend a lot of time testing your theories, but they seem to change on a daily basis!



I sure did however I am making attempts to offer the best method with explanation for getting the most out of the standardized method so that there is an offering to suit a variety of user preferences. Not everyone is comfortable enough to venture into the extreme. I get that. I also believe that anyone who refuses to venture into the extreme is cheating themselves out of something pretty special.

My R&D period with XIM APEX began from the very first day of ownership. It lasted roughly 10wks and has been over with since a few days prior to sharing "Perfect Match". No new R&D went into the Purist offering because it is already being used to lay the foundation for the Extreme variant. (800DPI / 1,000Hz)

So additionally you have the Purist offering which clearly was an afterthought but I figured why not share the stripped down model for those who will remain configuring that way. If you're going to stick to the basics then you might as well have the information to help you get the most out of it.

Bits and pieces (precursors) were shared as progress was made in order to let everyone in on it but nothing new is on the horizon. These last two topics are final and these two setups are about as good as it gets for the Purist and for the Extremist. 

For what it's worth I only use 800DPI / 1000Hz for every game. I use the traditional method with my recommended Purist settings for very few titles and for most others I use the Extreme approach. And once I get around to playing those select games that are still using the basic version they will be converted to Extreme which imo is the superior method.

Either way you can't go wrong however the extreme model already matches up better before even beginning to tune the sensitivity via the ballistic editor. This means that it will provide a much greater threshold of refinement and while spending less time doing so.
Title: [APEX] EXTREME-Perfect Match-02-ADVANCED (FINAL)-XBOX Sample Ballistics+Feedback
Post by: mjfame on 03:44 AM - 05/09/18
Please, refrain from directly quoting this post in its entirety as it is rather lengthy. Thanks.

DPI : 800
Poling Rate : 1,000Hz
Sensitivity : 500 (MAX)
Smoothing : 20 (MAX)
Synchronize : OFF
Adjust Sensitivity via the Ballistic Editor


In order to help get you up and running I have provided a few of my personal Ballistic Values. You could also disable aim-assist in games that allow you to and targeting should still feel incredible. I will continue to update this section as I see fit.:


Halo 1 (MCC): Hip-60

Halo 2 (MCC): Hip-60

Halo 3 (MCC): Hip-60

Halo 4 (MCC): Hip-60

Halo 2 Anniversary: Hip-60

Halo 5: Hip-60

30FPS Halo titles (X360): Hip-30

PvZ GW2: Smooth=10 // AA 'HEAVY'=Hip-60 / ADS-60 | AA 'LIGHT'=Hip-62 / ADS-62 | AA 'OFF'=Hip-64 / ADS-64

WWII: Hip-60 / ADS-76

Fortnite BR: Hip-60 / ADS-76

BF1: 60 to 64 - Full sample config is available below in the Q&A section.


(this is how sensitivity adjustments must be addressed -via the Ballistic Editor. it's fairly quick and simple. it only takes a few minutes to figure out the correct value. even if your value is way off your aim will probably still feel way better than it did while using your old config simply due to the way this config utilizes your mouse input. the process of dialing in your config is tedious no longer and this should be an obvious indicator that there's something very special going on under the hood. there's a much more technical explanation of what exactly is going on and why it works the way that it does but there's no need to get into the specifics. what matters is that i completely understand it. if there's a way to improve upon it i will figure it out. if and when this happens you will be notified. i would never withhold that information from any of you.)




Take my money. Very good Setup

Glad that you are enjoying it.



Feels like a pc 😕
Man this is amazing!
My aim is completely accurate!
Headshots become more easier. I'm serious guys :)

I don't know if I'm lucky with my shots or it is true thats this settings are completely good.

I tried this settings with Fortnite and battlefield 4 both were 100% perfect 👌🏻

The only problem is that there is no aim assist, however, I'm ok with that 🤷🏻‍♂️

Thank you man

Deserve a sticky 👌🏻


Thanks for sharing your experience. The aim-assist is in fact helping and it is still completely tuneable by adjusting the ballistic sensitivity. what you have described is the resulting behavior of perfect matching value that allows the config to mimic analog behavior so well that the result is seamless. so it's buttery smooth all around now and with the superior control of a mouse and finally without the muscle-memory interruption which is what I have been working toward achieving for some time now -loooonnnnnnnng before XIM APEX ownership however XIM definitely helped to expedite the process due to its superiority and it will only get better when a future XIM product offers a 100-step Ballistic Editor. I'm ecstatic over this triumph and pleased to be able to share it with the world. Have fun out there.


jfame, are you saying to run your mouse dpi at 800 dpi?

Correct.  ;) Here's an excerpt containing my explanation taken from the the Purist thread. (basic-version)

We will be using true-native DPI of the mouse sensor (or as close as possible). This will ensure that the mouse will output user input as accurately as it is capable of tracking. DO NOT fall prey to the marketing that modern sensors are native across all DPI steps. This is false. Every sensor's true CPI (counts per inch) capability can be determined by its array which will always reflect the true-native DPI of the hardware. Anything above that means that the mouse firmware must add counts and estimate user-input. The mouse sensor is a camera that rapidly takes snapshots in order to track it's positioning.

Modern devices with 'flawless' sensors are being marketed as native across all steps due to the inaccuracies at extreme DPI levels being much lower than they once were. (say, for example 12kDPI tracking accuracy of 94%). This may not sound like much but there is a real-world performance difference that I am able to detect and you should be able to as well. I own a Logitech G Pro which is one of if not the snappiest mice at max DPI that is on the market and 800DPI still performs better each and every time I flip back to it. It's noticeably more responsive and much more accurate. It is enough to make a huge different while playing multiplayer shooters. Especially ones with longer time-to-kill and heavier aim-assist. In general it is simply more reliable overall.

Spend a moment to think about the way a digital camera photo looks when taken without zoom. It's clear and artifact-free. A zoomed photo will look slightly blurrier but not very noticeable if the zoom falls within the hardware's optical zoom range. Beyond that is the digital zoom area where photos will begin to look noticeably murky and pixelated. For the instant gratification aficionado, open an image using any photo viewer and zoom in slowly. Pay attention to how the photo loses detail as you scale it beyond its native size.

The same holds true for the technology that your mouse uses to track user-input. By comparison the optical range for the newer gaming mouse sensors typically would be above 800DPI up to 3200DPI and the digital would be 3200+. On top of that the increased counts add latency. Micromovements suffer greatly due to the additional latency and inaccuracy. This is the main cause of negative acceleration and by now I feel that most of us understand that negative acceleration makes aim-assist much tougher to deal with.


800 is plenty of DPI if you are mindful of the way to use it properly with XIM. Contrary to what others may believe, lower DPI will not make aim-assist more pronounced in fact it will make it easier to work with due to the fact that the mouse is translating with less haste and greater overall accuracy. Use 800DPI in order to feed your XIM with the cleanest possible user-input and let the XIM handle the multiplier, instead. It's better this way due to the XIM receiving a higher quality mouse output to work with and with less delay in between. Why raise the mouse multiplier when the XIM handles this anyway? All your doing is adding latency and degrading quality of the data from the mouse before XIM even receives it then the XIM also has to process delayed and degraded received data before it reaches the gaming platform. The XIM output can't be any more accurate than the data it has been provided with to work with and it can't output it any faster than how long it takes to receive it.  Think about that.. Personally, I would rather the XIM receive the cleanest possible data in shortest amount of time to work its magic on.


Could u take a screen shot of what u mean by slide up to 100 from the 50 notch. Am I editing the x or the y axis. Im confused. Ty

Updated thread with screenshots and a code for the recommended starting ballistic.


Also what polling rate do u recommend on this set up. Thanks

Eight Hundred (800) DPI  //  One Thousand (1,000) Hz


Tried this in bf1, not bad to be fair, and easy to get the sens matched with my other profiles. Can't really tell the difference between using the mouse at 12k vs 800dpi in relation to movement.  I ended up switching back to my 12k setup though as I was noticing the jitter (not that it was overly bad) more with these settings, but I'm sure with a bit of tweaking it could work very well.

there shouldn't be ANY noticeable jitter or negative acceleration at all if you configured exactly as specified. This isn't a simple sensitivity adjustment there's much more to it than that but you're entitled to do as you please. thanks for your feedback.

Update: Just tested the XB1 version BF1 and it felt amazing. Best that it has ever felt. Smooth / jitter-free, responsive and Aim-Assist worked perfectly as it would with an analog. BF1 aiming has always felt a bit gritty to me prior to using this new format but now it is buttery smooth and everything feels perfect under these settings. I never expected anything less. Analog behavior is quite jumpy under the thumb which means that there is also quite a bit of pixel skipping occuring natively with controller and being masked by smoothing. This config is more properly mimicking this on the XIM side but it is essential to use the exact same combination of DPI, Polling Rate with 500 sense & 20 smoothing. If anyone is using a mouse that can't output 1,000Hz and is say only capable of 500Hz then they won't be able to enjoy the full benefits of this config but will be able to modify it to work for them to some degree. I would assume that they could run 1,600DPI with 10 smoothing @500Hz but it won't perform as well so I recommend upgrading to one capable of 1,000Hz.. More specifically, The Logitech G-Pro.. I am using the new config method settings with FoV set to 90 , uniform Soldier Aiming Enabled and Coefficient set for 178 Take notice that If playing on the default FoV you should use the default coefficient of 133.






Here's a code with my original BF1 config with the sensitivity and recommended staring ballistic of 60. With a mouse, I have always played BF1 with Uniform Soldier Aiming enabled and with ADS translator disabled because it has always performed the best for me so that is the way that I left it but I did adjust the sens and applied the ballistic for ADS for anyone who prefers to enable it (it probably actually works properly under these settings but to me it makes more sense to use the config the way it has been used for mouse-play). I play XB1 elite controller with 2 paddles in left hand so you will likely need to reconfigure the button layout.

BF1 (XB1) - 800 DPI // 1,000Hz // Synchronize: DISABLED
ADS Disabled for use with Uniform Soldier Aiming Enabled // Default FoV = Default Coefficient (133) ; 90 FoV = 178 Coefficient.
Code: [Select]
>>> XIM APEX [Battlefield 1] START COPY >>>
X5C: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:X5C
<<< XIM APEX END COPY <<<





Thanks I actually really like this for shotguns in Fortnite was hitting crazy mid air shots. I do find the snipers very hard to use with it however

i believe that you were hitting those crazy shots. this config essentially gives you perfect analog-to-mouse conversion that is just as smooth & responsive resulting in seamless overall aiming and therefore should not disrupt muscle memory at all. the snipes probably feel off to you because of the responsiveness. i prefer a couple of extra ms delay for to add a trace of prediction to my snipe swipes as well. adjust your ads ballistic to a slightly higher value which will slow down your aim.
Title: Re: [XIM APEX] Perfect Mouse Configuration (FINAL)
Post by: Hazy on 06:20 AM - 05/09/18
Take my money. Very good Setup
Title: Re: [XIM APEX] Perfect Mouse Configuration (FINAL)
Post by: d1sable on 11:43 AM - 05/09/18
Could u take a screen shot of what u mean by slide up to 100 from the 50 notch. Am I editing the x or the y axis. Im confused. Ty
Title: Re: [XIM APEX] Perfect Mouse Configuration (FINAL)
Post by: d1sable on 12:14 PM - 05/09/18
Also what polling rate do u recommend on this set up. Thanks
Title: Re: [XIM APEX] Perfect Mouse Configuration (FINAL)
Post by: dan_94 on 02:24 PM - 05/09/18
Could u take a screen shot of what u mean by slide up to 100 from the 50 notch. Am I editing the x or the y axis. Im confused. Ty

There is no X or Y axis. The line on the bottom is your X input and the line on the right ist the X output. Y Axis is configured as same as X or by multiplying it (which you can find right underneath the button where you can adjust the smoothness).

What he means with `go to 50 notch and turn it to 100 ` is, that you should write 50 in the bottom line and turn the line on  the right to 100. You will notice that the 50 will change to 100 which means that the sensitivity is doubled. You will also see that the graphic will change and the linear function will be a lot steeper.

As result what he want you to understand is that you should change your sensitivity by changing the linear function instead of the sensitivity (what he max out to 500).

Title: Re: [XIM APEX] Perfect Mouse Configuration (FINAL)
Post by: lmulli on 03:43 PM - 05/09/18
Tried this in bf1, not bad to be fair, and easy to get the sens matched with my other profiles. Can't really tell the difference between using the mouse at 12k vs 800dpi in relation to movement.  I ended up switching back to my 12k setup though as I was noticing the jitter (not that it was overly bad) more with these settings, but I'm sure with a bit of tweaking it could work very well.
Title: Re: [XIM APEX] Perfect Mouse Configuration (FINAL)
Post by: d1sable on 04:29 PM - 05/09/18
Thanks I actually really like this for shotguns in Fortnite was hitting crazy mid air shots. I do find the snipers very hard to use with it however
Title: Re: [XIM APEX] Perfect Mouse Configuration (FINAL)
Post by: mjfame on 06:15 PM - 05/09/18
Post #2 has been updated with responses to everyone who has contributed to this topic.
Title: Re: [XIM APEX] Perfect Mouse Configuration (FINAL)
Post by: mjfame on 12:57 AM - 05/10/18
Could u take a screen shot of what u mean by slide up to 100 from the 50 notch. Am I editing the x or the y axis. Im confused. Ty

There is no X or Y axis. The line on the bottom is your X input and the line on the right ist the X output. Y Axis is configured as same as X or by multiplying it (which you can find right underneath the button where you can adjust the smoothness).

What he means with `go to 50 notch and turn it to 100 ` is, that you should write 50 in the bottom line and turn the line on  the right to 100. You will notice that the 50 will change to 100 which means that the sensitivity is doubled. You will also see that the graphic will change and the linear function will be a lot steeper.

As result what he want you to understand is that you should change your sensitivity by changing the linear function instead of the sensitivity (what he max out to 500).


wow what a great 1st post.  ;D thanks.
Title: Re: [APEX] Perfect Match Mouse Configuration (FINAL)
Post by: GitGud on 01:17 AM - 05/10/18
The thing is when adding smoothing you are adding latency. It defies the whole point of running 1000hz when you got 20 smoothing. You might as well use 125hz. Also when you introduce smoothing the aim gets a "floaty" feeling. Not sure how to explain it. Now a lot of modern mice can track accurately past 800DPI. My mouse is perfectly accurate up to 3500DPI, after that point "advanced jitter reduction" gets kicked in. I think all the 3360 sensors are accurate up to 2000DPI. So I don't see any reason using 800DPI. Have you tried it higher maybe 2000DPI? Just my 2 cents.
Title: Re: [APEX] Perfect Match Mouse Configuration (FINAL)
Post by: ceebs on 08:04 AM - 05/10/18
The thing is when adding smoothing you are adding latency interpolation.
I agree with your point in general though.

Not going to piss on your parade this time MJ. I've made my thoughts on your philosophy known before. This thread hasn't changed them.
Title: Re: [APEX] Perfect Match Mouse Configuration (FINAL)
Post by: mjfame on 08:27 AM - 05/10/18
I understand what you mean but it won't feel floaty by configuring in this manner due to the 1,000 Hz and by properly adjusting the ballistic portion.

I'm not a fan of the higher latency floaty feeling either which is one of the reasons why this is not recommended at 500Hz or less.

you are also increasing tracking accuracy through the reduction of interpolation and latency from the mouse by running it at 800DPI.

There is also pixel shipping being masked by the smoothing which is negating latency.

I know that the pixel skipping and smoothing seems ridiculous because we don't want this natively on PC but it makes perfect sense for console gaming with aim assist. it's already there when playing with a controller natively and I have found it to be important to make attempts to replicate that behavior with the mouse for a more seamless experience without many of the common issues.

Now I'm not twisting anyone's arm but I'm sure that this is going to be of use for users who seek solutions to some of those negatives.

At the very least this is a very user-friendly method for handling the conversion.


yes i have shared some of the discoveries which were precursors to this however there's also much more to this than what has been shared by me previously. it took an incredible amount of research and discovery of many individual settings and the behavior to ultimately get it there. so this is basically a combination of many things used in a very specific formula creating a synergy that would not be possible otherwise. there is an exact science to this method with the only variable being the ballistic value.

that is the best way that I can describe it.  all I can say is that if you haven't tried this for yourself using these exact settings for your mouse and xim you should because I have a feeling that you might be pleasantly surprised by the outcome.

Title: Re: [APEX] Perfect Match Mouse Configuration (FINAL)
Post by: DeezMas on 10:43 AM - 05/11/18
I tried this on Fortnite but had quite some trouble.

I have some questions. Do you set your settings on the max? The fortnite sensitivity can go from 1 - 10 on both the x and y axis, which one do you pick? also, which ads settings do you use? 100?.


It was very hard to track players and I would always fall behind and then "over aim" which made me overall inaccurate. It was hard to aim in shotgun fights as well. Now, I'm not saying that this method does not work, but all I'm saying is that I couldn't get it to work and I'm not sure what I did wrong. I tried to change the ballistic curve to help out my sensitivity, but nothing worked. Then i tried to change the ads settings but neither did that work.

Can you help me out?
Title: Re: [APEX] Perfect Match Mouse Configuration (FINAL)
Post by: mjfame on 04:52 AM - 05/15/18
I tried this on Fortnite but had quite some trouble.

I have some questions. Do you set your settings on the max? The fortnite sensitivity can go from 1 - 10 on both the x and y axis, which one do you pick? also, which ads settings do you use? 100?.


It was very hard to track players and I would always fall behind and then "over aim" which made me overall inaccurate. It was hard to aim in shotgun fights as well. Now, I'm not saying that this method does not work, but all I'm saying is that I couldn't get it to work and I'm not sure what I did wrong. I tried to change the ballistic curve to help out my sensitivity, but nothing worked. Then i tried to change the ads settings but neither did that work.

Can you help me out?

treat this topic as an afterthought..


first give this a try http://community.xim.tech/index.php?topic=66177.0

tbh that should be enough but if it isn't then return to this topic and test out the more extreme.
Title: Re: [APEX] Perfect Match Mouse Configuration (FINAL)
Post by: slickrick on 10:55 AM - 05/15/18
I understand what you mean but it won't feel floaty by configuring in this manner due to the 1,000 Hz and by properly adjusting the ballistic portion.

I'm not a fan of the higher latency floaty feeling either which is one of the reasons why this is not recommended at 500Hz or less.

you are also increasing tracking accuracy through the reduction of interpolation and latency from the mouse by running it at 800DPI.

There is also pixel shipping being masked by the smoothing which is negating latency.

I know that the pixel skipping and smoothing seems ridiculous because we don't want this natively on PC but it makes perfect sense for console gaming with aim assist. it's already there when playing with a controller natively and I have found it to be important to make attempts to replicate that behavior with the mouse for a more seamless experience without many of the common issues.

Now I'm not twisting anyone's arm but I'm sure that this is going to be of use for users who seek solutions to some of those negatives.

At the very least this is a very user-friendly method for handling the conversion.


yes i have shared some of the discoveries which were precursors to this however there's also much more to this than what has been shared by me previously. it took an incredible amount of research and discovery of many individual settings and the behavior to ultimately get it there. so this is basically a combination of many things used in a very specific formula creating a synergy that would not be possible otherwise. there is an exact science to this method with the only variable being the ballistic value.

that is the best way that I can describe it.  all I can say is that if you haven't tried this for yourself using these exact settings for your mouse and xim you should because I have a feeling that you might be pleasantly surprised by the outcome.
jfame, are you saying to run your mouse dpi at 800 dpi?
Title: Re: [APEX] Perfect Match EXTREME (FINAL)
Post by: Sl3vin on 11:00 AM - 05/15/18
Sorry for the question but where can i adjust sensivity? Polling, dpi, hip, ads, curve is no Problem but sensivity?
Title: Re: [APEX] Perfect Match EXTREME (FINAL)
Post by: Die_Hard on 02:35 PM - 05/16/18
Feels like a pc 😕
Man this is amazing!
My aim is completely accurate!
Headshots become more easier. I'm serious guys :)

I don't know if I'm lucky with my shots or it is true thats this settings are completely good.

I tried this settings with Fortnite and battlefield 4 both were 100% perfect 👌🏻

The only problem is that there is no aim assist, however, I'm ok with that 🤷🏻‍♂️

Thank you man

And sorry for my bad English
Title: Re: [APEX] Perfect Match EXTREME (FINAL)
Post by: Die_Hard on 02:36 PM - 05/16/18
Deserve a sticky 👌🏻
Title: Re: [APEX] Perfect Match EXTREME (FINAL)
Post by: mjfame on 06:02 AM - 05/17/18
jfame, are you saying to run your mouse dpi at 800 dpi?

Correct.  ;) Here's an excerpt from the the Purist thread. (basic-version)

We will be using true-native DPI of the mouse sensor (or as close as possible). This will ensure that the mouse will output user input as accurately as it is capable of tracking. DO NOT fall prey to the marketing that modern sensors are native across all DPI steps. This is false. Every sensor's true CPI (counts per inch) capability can be determined by its array which will always reflect the true-native DPI of the hardware. Anything above that means that the mouse firmware must add counts and estimate user-input. The mouse sensor is a camera that rapidly takes snapshots in order to track it's positioning.

Modern devices with 'flawless' sensors are being marketed as native across all steps due to the inaccuracies at extreme DPI levels being much lower than they once were. (say, for example 12kDPI tracking accuracy of 94%). This may not sound like much but there is a real-world performance difference that I am able to detect and you should be able to as well. I own a Logitech G Pro which is one of if not the snappiest mice at max DPI that is on the market and 800DPI still performs better each and every time I flip back to it. It's noticeably more responsive and much more accurate. It is enough to make a huge different while playing multiplayer shooters. Especially ones with longer time-to-kill and heavier aim-assist. In general it is simply more reliable overall.

Spend a moment to think about the way a digital camera photo looks when taken without zoom. It's clear and artifact-free. A zoomed photo will look slightly blurrier but not very noticeable if the zoom falls within the hardware's optical zoom range. Beyond that is the digital zoom area where photos will begin to look noticeably murky and pixelated. For the instant gratification aficionado, open an image using any photo viewer and zoom in slowly. Pay attention to how the photo loses detail as you scale it beyond its native size.

The same holds true for the technology that your mouse uses to track user-input. By comparison the optical range for the newer gaming mouse sensors typically would be above 800DPI up to 3200DPI and the digital would be 3200+. On top of that the increased counts add latency. Micromovements suffer greatly due to the additional latency and inaccuracy. This is the main cause of negative acceleration and by now I feel that most of us understand that negative acceleration makes aim-assist much tougher to deal with.


800 is plenty of DPI if you are mindful of the way to use it properly with XIM. Contrary to what others may believe, lower DPI will not make aim-assist more pronounced in fact it will make it easier to work with due to the fact that the mouse is translating with less haste and greater overall accuracy. Use 800DPI in order to feed your XIM with the cleanest possible user-input and let the XIM handle the multiplier, instead. It's better this way due to the XIM receiving a higher quality mouse output to work with and with less delay in between. Why raise the mouse multiplier when the XIM handles this anyway? All your doing is adding latency and degrading quality of the data from the mouse before XIM even receives it then the XIM also has to process delayed and degraded received data before it reaches the gaming platform. The XIM output can't be any more accurate than the data it has been provided with to work with and it can't output it any faster than how long it takes to receive it.  Think about that.. Personally, I would rather the XIM receive the cleanest possible data in shortest amount of time to work its magic on.




Feels like a pc 😕
Man this is amazing!
My aim is completely accurate!
Headshots become more easier. I'm serious guys :)

I don't know if I'm lucky with my shots or it is true thats this settings are completely good.

I tried this settings with Fortnite and battlefield 4 both were 100% perfect 👌🏻

The only problem is that there is no aim assist, however, I'm ok with that 🤷🏻‍♂️

Thank you man

Deserve a sticky 👌🏻


Thanks for sharing your experience. The aim-assist is in fact helping and it is still completely tuneable by adjusting the ballistic sensitivity. what you have described is the resulting behavior of perfect matching value that allows the config to mimic analog behavior so well that the result is seamless. so it's buttery smooth all around now and with the superior control of a mouse and finally without the muscle-memory interruption which is what I have been working toward achieving for some time now -loooonnnnnnnng before XIM APEX ownership however XIM definitely helped to expedite the process due to its superiority and it will only get better when a future XIM product offers a 100-step Ballistic Editor. I'm ecstatic over this triumph and pleased to be able to share it with the world. Have fun out there.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: MicroStyle on 02:59 PM - 05/17/18
I am new to the XIM and tried the EXTREME for a couple of rounds. Really nice so far.
I am not dĎaccord with your argumentation about 800dpi=best. Rocketjumpninja tested 100 mice and after his conclusion 1600-3600 is the best dpi for modern mice.

After some internet studies I think: at >800dpi the mice controller starts to correct and this work really nice till <3600dpi. At this point the correction will make more mistakes and the benefit from the higher dpi fade.

Thats why I copied your BF1 setting and tried to tweak it for 1600dpi. Its my first time working with the ballistic curve. A youtube tutorial would be nice 😄. I am not sure if your EXPERT settings are applyable to 3200dpi.


By the way: I tried to play with Elite Controller in left hand. Man, thats really uncomfortable! Dont know how you can play like this. 1,5h was enough for me. But analog movement with mouse aiming really rocks hard! 👍
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: NotTodayBuddy165 on 09:06 AM - 05/18/18
Anything for 800dpi mouse? :'( just for now.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: joetomic on 11:26 AM - 05/18/18
Anyone try this on pubg?  Thoughts?
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: MicroStyle on 05:11 PM - 05/18/18
Played this with Rainbow Six Siege today. First time RSS so no comparison with another setting. It worked really well. After gaming I realized, that my mouse was set to 3200dpi. No problem using this setting with 3200dpi/1000hz and ~85 sens in the ballistic curve.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: mjfame on 01:53 AM - 05/19/18
I am new to the XIM and tried the EXTREME for a couple of rounds. Really nice so far.
I am not dĎaccord with your argumentation about 800dpi=best. Rocketjumpninja tested 100 mice and after his conclusion 1600-3600 is the best dpi for modern mice.

After some internet studies I think: at >800dpi the mice controller starts to correct and this work really nice till <3600dpi. At this point the correction will make more mistakes and the benefit from the higher dpi fade.

Thats why I copied your BF1 setting and tried to tweak it for 1600dpi. Its my first time working with the ballistic curve. A youtube tutorial would be nice . I am not sure if your EXPERT settings are applyable to 3200dpi.


By the way: I tried to play with Elite Controller in left hand. Man, thats really uncomfortable! Dont know how you can play like this. 1,5h was enough for me. But analog movement with mouse aiming really rocks hard!


i know all about RocketJumpNinja. great reviewer but 800 is going to either be perfect native CPI or closest value to it for most modern gaming mice. Nothing is above 800CPI at the hardware level as of today. so 800 will send the most accurate capture with the lowest possible delay to your xim. a bit of interpolation is beneficial for seamless player targeting interaction but ideally you only want the xim to handle the interpolation. it's most important that you minimize or eliminate it from the mouse so xim has higher quality data to work off of and so the xim recieves it with less haste.

you definitely want 800DPI with 500sens and smoothing somewhere between 10-20 plus preferred ballistic value for extreme. just a straight ballistic to 100 from the desired value. i shared some screenshots with captions and a couple sample ballistics that you can copy and paste to see it for yourself to understand it more clearly.


idk i guess im just used to it. i use both left paddles but to keep the weight down i open controller and remove all 4 rumble motors and i play wired.  well i actually have been removing rumbles since x360 days long before using a mouse because i dont use rumble. i also remove the right paddles and the removable right thumbstick cap since i am not using them anyway.

my gaming setup makes it comfortable for me   

you could also mount the controller so that it is supported at the proper angle then all you would need to do is gently align your grip around it.

i have separate elite controller profiles created to switch to the onboard memory when necessary. for each top left is always jump and the other is mapped to either B X Y , right stick click or RB.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: ceebs on 05:34 AM - 05/20/18
So, not wanting to be a pitchfork wielding hater (and in the interests of science), I tried out your settings for around five hours today, constantly switching between yours and mine.

Call of Duty: Infinite Warfare
Swiftpoint Z (Pixart PMW3360 Variant sensor)
CM Strorm Swift RX
Apex at1000Hz

Your Extreme settings:


My normal settings:


And my conclusion: they felt identical. No better or worse than each other.

Just thought that you'd like to know.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: GmanBadger on 11:16 AM - 05/21/18
mind
is
officially
blown
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: ceebs on 03:50 PM - 05/21/18
mind
is
officially
blown
;)
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: HardBodyKarate on 05:11 PM - 05/25/18
Fortnite:
This worked for me originally and it was fantastic. I was hitting every pump shot. However now when i move my mouse the xim is flashing telling me I’m at max turn speed and the game becomes choppy to turn.

How do I fix this?

I’ve followed all your steps approriatly
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: rcrnt on 09:00 PM - 05/27/18
Curious as to what your fortnite in-game settings are. Could you please share them?
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: elementcs13 on 08:59 AM - 06/01/18
I tried to slow down my sensitivity via ballistics, but 60% to 100% feels too fast. What am i doing wrong?

Sens is at 500, 800dpi, 20 smoothing, sync is off...

Edit: Just reset everything and its working. Feels great... Kinda weird, its like it knows me. I didnt even make any adjustments and it feels good.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: d1sable on 02:20 AM - 06/15/18
I revisited this recently on Fortnite due to the fact snipers are broken now (which was my main issue using this config before as I felt my snipe was off).

Honestly think it is the best config for shotgun fights I have ever used -I actually struggle to miss lol

I would recommend anyone struggling at close combat to give it a go.

Nice job dude
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Die_Hard on 09:47 PM - 06/18/18
I revisited this recently on Fortnite due to the fact snipers are broken now (which was my main issue using this config before as I felt my snipe was off).

Honestly think it is the best config for shotgun fights I have ever used -I actually struggle to miss lol

I would recommend anyone struggling at close combat to give it a go.

Nice job dude


I tried this before three weeks maybe. Yes this is true shotgunning with this config is really awesome you canít miss.

But I am struggling with aim assist, can you feel the aim assist?


Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Pourus on 05:18 AM - 06/24/18
If I am looking for the least amount of aim assist possible, are these the settings for me?
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: GitGud on 05:27 AM - 06/24/18
If I am looking for the least amount of aim assist possible, are these the settings for me?

For least aim assist you want 1000hz 12k DPI  sync off
I personally use 1000hz 3.2k DPI sync common
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Pourus on 02:40 AM - 06/25/18
After testing this I've found that the turn cap feels lower.

Is the turn cap lower due to the ballistic curve?
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: PingThing on 03:39 AM - 06/25/18
After a few lines all I heard was "blah, blah blah' , how can anyone write so much about nothing.... I haven't heard this much waffle since 'TuT curve guy',.    Then I realised it was TUT curve guy.....just multiply by ten in the curve and then divide by ten in the manager, which errm brings you back where you started...tada......  However this one seams to be turn down your DPI then multiply your sensitivity via a curve and add lashings of smoothing to hide  the interpolation that is caused by the low DPI.....All snake oil, nothing to see here people, move along..
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Die_Hard on 04:12 AM - 06/25/18
After a few lines all I heard was "blah, blah blah' , how can anyone write so much about nothing.... I haven't heard this much waffle since 'TuT curve guy',.    Then I realised it was TUT curve guy.....just multiply by ten in the curve and then divide by ten in the manager, which errm brings you back where you started...tada......  However this one seams to be turn down your DPI then multiply your sensitivity via a curve and add lashings of smoothing to hide  the interpolation that is caused by the low DPI.....All snake oil, nothing to see here people, move along..

why it is efficient??????????????
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: PingThing on 04:27 AM - 06/25/18
Apex is a fine piece of kit( and so still is xim4, rip)....it'll compensate for a lot of different settings,,,,people need to trust the Devs vanilla ST,. Choose any sensitivity above say  for arguments sake 3000dpi, choose any sync setting ( dependant on mouse) that DOESN'T require smoothing, leave the ballistic editor alone, adjust your sensitivity in the manager and enjoy your game.......once you start messing around to solve a problem, you only introduce another problem somewhere else, may it be , tracking or judder or turn speed or acceleration... Take your pick,.    So trust the Devs and stay vanilla, if it feels like crap, it's the game, not the Apex.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: GitGud on 10:52 AM - 06/25/18
Apex is a fine piece of kit( and so still is xim4, rip)....it'll compensate for a lot of different settings,,,,people need to trust the Devs vanilla ST,. Choose any sensitivity above say  for arguments sake 3000dpi, choose any sync setting ( dependant on mouse) that DOESN'T require smoothing, leave the ballistic editor alone, adjust your sensitivity in the manager and enjoy your game.......once you start messing around to solve a problem, you only introduce another problem somewhere else, may it be , tracking or judder or turn speed or acceleration... Take your pick,.    So trust the Devs and stay vanilla, if it feels like crap, it's the game, not the Apex.

Well said. Couldn't agree more.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Vitas on 03:10 PM - 06/25/18
Can you try and work something out on destiny? I tried but it's too difficult
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: camron on 02:31 AM - 06/26/18
Hi all, does anyone know if mjfame's settings work on the XIM4 as well?
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Pourus on 02:42 AM - 06/26/18
Hi all, does anyone know if mjfame's settings work on the XIM4 as well?

No it does not, as XIM4 polls at 125hz.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Invictus on 07:38 AM - 06/26/18
Well, what about a mouse like the Zowie EC2-A. I've been trying to find out what it's native DPI is but after like an hour of research everybody says that every DPI setting is native for that mouse (it has 400-3200 DPI). So would it even make a difference to to lower it to 800 for this particular mouse ?
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: joetomic on 12:04 PM - 06/26/18
Apex is a fine piece of kit( and so still is xim4, rip)....it'll compensate for a lot of different settings,,,,people need to trust the Devs vanilla ST,. Choose any sensitivity above say  for arguments sake 3000dpi, choose any sync setting ( dependant on mouse) that DOESN'T require smoothing, leave the ballistic editor alone, adjust your sensitivity in the manager and enjoy your game.......once you start messing around to solve a problem, you only introduce another problem somewhere else, may it be , tracking or judder or turn speed or acceleration... Take your pick,.    So trust the Devs and stay vanilla, if it feels like crap, it's the game, not the Apex.



Well said. Couldn't agree more.

So, would you recommend removing the ballistic curve you include in your Pubg setup?
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: frogstomper on 12:01 AM - 06/27/18

now mask that pixel skipping with maximum smoothing of 20 for HIP and ADS.[/b]
(20 isn't the be all end all but this is the recommended starting value. In most cases the final value will be 10+ depending on built-in smoothing of game's aiming model.)

then use the Ballistic Editor to adjust sensitivity.
(Disabling Sync while outputting 1,000Hz plus the hidden pixel skipping will completely negate the added delay from the smoothing once the ballistic sensitivity is dialed in properly.)


mjfame, I noticed in your 'Purist' settings that you mentioned Halo5. Could you possibly share the final Halo5 settings that you're using? Are you still using the Purist settings, or did you set up the Advanced settings? What smoothing setting did you end up using? Are you using different ballistic settings for HIP & ADS in Halo5?
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Deazly on 11:25 AM - 06/27/18
Hello Mjfame. I'm trying the extreme setup and it works very well. I want to use AA but I'm very close to disabling it for sake or motor learning; you seem to seek similar improvements.

So I have it all setup as you stated and I'm playing Fortnite. Here is my question:

The sense is so high that when using the ballistic curve for adjustments, my HIP BC is at default 1:1. Any higher and it's too fast for me. My ADS is even lower! I have it under default. For ADS from default curve, I slide all the way right and then DROP it to 80.

So my ADS max turn speed is 80. Is this ok?

Would it be better to lower sense from 500 to half, 250, then use the BC to speed back up?

Also can you comment on smoothing lower than 20? How would I know if my smoothing would be better at 10,15 or 20. I use 20 now.

Amazing setup. Working shockingly well!!!
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: cyraxro on 07:55 AM - 07/04/18
Hi,

Wanted to share my feedback for this.

So I've tested two setups in Battlefield 1.
1. EXTREME - [email protected] - Off - 500/500 - Ballistics set to 54 for [email protected] cm
2. [email protected] - Default - HIP/ADS custom so I can do 360 in 40 cm

I've joined an empty server and tried to follow edges with my aim and the second config feels way better.
I manage to draw edges more smooth compared to first config. First config seems like it had some lag and it was not smooth at all.

Not sure if i am missing something.

Thanks for putting time in getting this tutorial done.

--
Update-1: Forgot to mention hardware. Logitech G Pro on Cloth pad.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Leotigano on 11:40 PM - 07/25/18
Hi,

Wanted to share my feedback for this.

So I've tested two setups in Battlefield 1.
1. EXTREME - [email protected] - Off - 500/500 - Ballistics set to 54 for [email protected] cm
2. [email protected] - Default - HIP/ADS custom so I can do 360 in 40 cm

I've joined an empty server and tried to follow edges with my aim and the second config feels way better.
I manage to draw edges more smooth compared to first config. First config seems like it had some lag and it was not smooth at all.

Not sure if i am missing something.

Thanks for putting time in getting this tutorial done.

--
Update-1: Forgot to mention hardware. Logitech G Pro on Cloth pad.

A little too late here. But just wondering if you have tried using Common instead of Default sync. (and if you still using this settings after all patches released)

Thanks
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Excite123 on 11:40 PM - 07/26/18
It feels so good on hip.

I just have a question... is there a way to keep having the extreme aim assist the game has? like i literally have none right now
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: sbfx on 08:20 PM - 08/06/18
Hi there,

I recommend a bare bones copy-paste config with all your recommended settings :)
It'll help with getting everything set up quickly.  Just the bare bones, then users can tweak the settings after.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: wat on 06:05 PM - 08/08/18
so what does one do if their mouse polling rate is unchangeable. i have a final mouse and it is 500hz. and no i havent adjusted it with third party stuff like others have. i probably wont unless someone can vouch that its definitely worth it.

would i just make the max sens of 500 to 250? and use the remaining settings as suggested? thanks.


EDIT: so far just halving the 500 sens to 250 seems to be the way to go, feels good, i tried your settings at 1000hz on my ec1-a and its quite similar if not exactly the same. will run this until mjfame says otherwise lol. thanks.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: baadnewz on 12:43 AM - 09/07/18
The settings look great on paper. They feel good too. But only when I am using 3200 dpi. Instead of using 800 dpi 500 sens,I use 3200 dpi,125 sens. If i use 800 dpi, I get jitter/stutter on my mouse. I use a LOGITECH G502. I don't understand why,I just get jitter. So instead, I am using 3200 dpi,125 sens and then i adjust my ballistic curve.Only tried Black Ops 3. Can't wait to try other games too.
If you have any suggestions on how can I escape jitter at 800 dpi, please tell me. I am using 20 smoothing already,so incresing smoothing is not a solution.Thank you guys.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: baadnewz on 01:02 AM - 09/07/18
If i remove or decrease the smoothing while on 800 dpi,the jitter becomes stronger. Are you saying to remove smoothing while using this configuration at 3200 dpi? Because I don't get jitter with this configuration at 3200 dpi. I only get hitter at 800 dpi. I need a solution for the extreme config at 800 dpi. And removing smoothing is not the solution because the jitter becomes more obvious.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: N1TRO on 08:44 PM - 09/25/18
Seems to me the only reason anyone would use 400 or 800dpi is if they are used to it from pc and like the feeling of the jitter so if you like 800dpi on pc and the minimal jitter give it a go if you like the smoothest movements possible 2500dpi plus is far better
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Gamer4life on 09:38 PM - 10/30/18
Hello MJfame, would these settings be applicable to Pubg as well. And if they are would you recommend the 30% curve or 60% curve. Just looking to play with some new settings. Thanks for sharing your configs.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: joetomic on 05:21 AM - 11/02/18
Hello MJfame, would these settings be applicable to Pubg as well. And if they are would you recommend the 30% curve or 60% curve. Just looking to play with some new settings. Thanks for sharing your configs.

In my experience, this setup works better than any other on this forum for pubg. No curves needed.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Reushine on 08:09 PM - 11/03/18
My crosshair is stuck on screen , the set up i do prefer honestly . I dont know why its happening. Crosshair moves freely horizontally but doesnít move an inch vertically . I am playing destiny at the moment. Did all as u had instructed
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: joetomic on 07:19 AM - 11/04/18
Hello MJfame, would these settings be applicable to Pubg as well. And if they are would you recommend the 30% curve or 60% curve. Just looking to play with some new settings. Thanks for sharing your configs.

I use this setup on Pubg.  IMO, it works very well.  I don't use curves, smoothing at 20 and sensitivities just below 500.  Pubg doesn't have aim-assist so the curve isn't necessary.  There is a curve for the acceleration which I haven't played with yet.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Gamer4life on 07:28 PM - 11/06/18
Hello MJfame, would these settings be applicable to Pubg as well. And if they are would you recommend the 30% curve or 60% curve. Just looking to play with some new settings. Thanks for sharing your configs.

I use this setup on Pubg.  IMO, it works very well.  I don't use curves, smoothing at 20 and sensitivities just below 500.  Pubg doesn't have aim-assist so the curve isn't necessary.  There is a curve for the acceleration which I haven't played with yet.

Thanks for your feedback Joe.
Title: Re: [APEX] Perfect Match EXTREME (FINAL)
Post by: JamIsJam on 09:18 AM - 11/10/18
Quote
Thanks for sharing your experience. The aim-assist is in fact helping and it is still completely tuneable by adjusting the ballistic sensitivity. what you have described is the resulting behavior of perfect matching value that allows the config to mimic analog behavior so well that the result is seamless. so it's buttery smooth all around now and with the superior control of a mouse and finally without the muscle-memory interruption which is what I have been working toward achieving for some time now -loooonnnnnnnng before XIM APEX ownership however XIM definitely helped to expedite the process due to its superiority and it will only get better when a future XIM product offers a 100-step Ballistic Editor. I'm ecstatic over this triumph and pleased to be able to share it with the world. Have fun out there.

How would you increase the aim-assist by adjusting the ballistic sensitivity for Fortnite? How would you edit the graph? :)
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: GunzBlazed on 07:51 PM - 11/10/18
Has anyone else tried this setup in PUBG? I get ADS from 2x and up but works perfectly for all other games.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: JamIsJam on 10:45 PM - 11/16/18
Since the new update (20181109) to XIM Apex, I find that my Aim Assist has completely gone. This setup was the only way I could get my XIM Apex to work with my mouse without stuttering. Any updates on how to configure this build especially with the new steady aim, boost, and Simulate Analog Behaviour settings? I much prefer having 800DPI / 1,000Hz. Thanks!
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Jericho on 12:32 AM - 11/19/18
Hello, I am very interested in trying this out. But I have a few questions. I have been searching for settings that made it as much like pc. Would you say these settings would be close? Thank you and I think you did a great job on explaining everything
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: ValkyrieSins on 02:22 AM - 01/18/19
Came across this today and I have to say, this feels smooth in every single game I have tried (BO4, WW2, PubG, Siege, Fortnite). There is no delay, jitter, latency, or lost pixels I can notice, and that is translating to my games, finding myself getting a lot more kills because for me this feels really close to what I had on PC.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Newtype079 on 02:00 PM - 01/26/19
Might have to try joetomics settings for Seige but from my experience this setup would be better on games that dont have a lot of AA as it tends to hender on games like BF, etc. Ill be trying joetomics settings for R6 Seige and maybe an edit in this post of my results.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: digital blasphemy on 09:34 PM - 03/03/19
Mjfame. Thank you for sharing this. I have tried hunndreds of settings curves etc. Then I remembered This setup. This works so well. I'm playing D2 , this morning I went on a 30 streak. And I'm top 200 in supremacy. It feels very snappy and free. Crisp shooting. I'm using 10 smoothing with 38 % curve. 800 dpi on g502. And 1000dpi with g502 hero.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: fst_si on 07:05 PM - 03/09/19
Mjfame. Thank you for sharing this. I have tried hunndreds of settings curves etc. Then I remembered This setup. This works so well. I'm playing D2 , this morning I went on a 30 streak. And I'm top 200 in supremacy. It feels very snappy and free. Crisp shooting. I'm using 10 smoothing with 38 % curve. 800 dpi on g502. And 1000dpi with g502 hero.

I've struggled to find a good balance in D2, sounds like you could be onto a winner. Any chance you could copy your setup?
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: undazpoon on 07:54 PM - 03/13/19
Mjfame. Thank you for sharing this. I have tried hunndreds of settings curves etc. Then I remembered This setup. This works so well. I'm playing D2 , this morning I went on a 30 streak. And I'm top 200 in supremacy. It feels very snappy and free. Crisp shooting. I'm using 10 smoothing with 38 % curve. 800 dpi on g502. And 1000dpi with g502 hero.

I'm curious too. Can your share your D2 settings(Sync, ADS settings, etc. ...)? Thanks.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Muramasa on 08:03 AM - 03/17/19
This setting is GOOD!
Thank you!
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: AahTist on 12:30 AM - 03/26/19
what if I wanted to slow the sensitivity down would I go -30% or -60% ??
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: undazpoon on 08:18 PM - 03/28/19
what if I wanted to slow the sensitivity down would I go -30% or -60% ??

-60
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Aries97 on 11:30 PM - 05/07/19
Hello, the config works really well, i was using a config made by me for cod but this one has more potential, but on black ops 4 im struggling with the AA bubble and losing easy gun fights :(, how can i try to solve this? (Logitech g502 800dpi 1000hz with 60fps ballistic curve only for the HIP aim)
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: IPlay on 02:22 PM - 05/10/19
I'm new to xim and want to try this, how do I set DPI for my mouse? Also, do you aim with whole arm movements or wrist movements? I read whole arm is better but feels really awkward but wouldn't mind other opinions before I get muscle memory from wrist that will be hard to change later.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: H4NDGREN4DE on 05:50 PM - 05/10/19
I'm new to xim and want to try this, how do I set DPI for my mouse? Also, do you aim with whole arm movements or wrist movements? I read whole arm is better but feels really awkward but wouldn't mind other opinions before I get muscle memory from wrist that will be hard to change later.

You can set DPI on your mouse by downloading the mouses PC software and making dpi adjustments through the pc software, then saving them to the mouse.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: wnb on 06:13 PM - 06/07/19
Hey if its to quick at base bc default should i dial sens on xim app down ?
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: baum2k on 07:24 AM - 06/08/19
Dude! Tried your setting yesterday in R6 Siege. My shots were never so accurate! Appreciate your sharing!
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: sss802 on 09:30 AM - 06/08/19
what ballistic you use for apex legend?
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Bb4life1991 on 01:36 AM - 07/25/19
So mjfame still alive or??? Is he just ghost now? Cause im confused how itd even possible to do this in fortnite even setting curve as high as possible on sync off and 500 sense its way to fast
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: JERALD on 04:12 AM - 07/25/19
Decent, need to accomplish something like this with mine.
Title: Re: [XIM APEX] Perfect Mouse Configuration (FINAL)
Post by: jeisonfonseca on 06:08 AM - 08/22/19
would have as you pass this setting or the current you use to manage 20190719, would be very grateful and congratulations you play too much battlefild v
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: DaTz on 09:27 PM - 08/25/19
Just started playing apex again (tried it when it came out but thought it was a bullet sponge simulator) with using these settings I feel like a god on xbox lol I barely miss and destroy kids.. been playing ranked and moving up the ranks not sure what I am at the moment tho.. fun :)
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Grift3 on 05:56 PM - 08/29/19
ARE YOU FREAKING KIDDING ME!!!!!!

Ok, I've been a long time lurker to these forums over the years and user of the Xim 4 and Xim Apex as soon as it was available...

In all this time I never took time to register on forums because I really had nothing to contribute or ask..

I've used/tried COUNTLESS setups and ballistic curves trying to find the prefect feel for me and to mimic mouse and k/b as closely as possible.

Some have done better than others but none ever felt like I was truly on PC.


THIS SETUP IS AMAZING!!!!   I've just set it up and briefly tried it but the feel is sooo close to PC that I'm simply blown away.   

This is how it should feel while using on a console and what I've always been looking for.   

Just wanted to thank you for the research and time you put into figuring this out.   

I'll report back once I get to finely tune it and play extensively but wow, just wow!!!
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: LukeyOneShot on 11:36 AM - 09/17/19
Should i turn off aim assist in game with bo4 for this mjfame setup ?
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Od1n on 09:18 PM - 09/17/19
keep it on, the config works very well with the aim assist! :)
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: l.yashodhan on 07:59 AM - 09/18/19
Hi MJFame
The config surely works no doubt and aim assist is too good
But with 60 yhe sensitivity feels too much slower...dnt know why..
Then i shifted to 20 on bottom axis then 100 on right for ballistic curve and thats feels perfect for me..but my question is does this make aim assist low if i use 20 instead of 60 for ballistic curve? Rest all settings are same as u put here
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Ergu on 08:16 AM - 09/18/19
What happen if i reduce x and y asixes to keep 500 sensitivity and reduce sens in this way?
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Wx on 02:09 PM - 09/18/19
Iím not sure what Iím doing wrong, Iíve set all my settings to whatís in the OP, but there is so much pixel skipping no matter how much I lower or higher the ballistic curve. Itís unusable.

Does anyone have a video of how to set this up, I must be missing something. Or is this not specifically great for pixel tracking?

Iím trying it on Apex Legends.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Gamer4life on 04:26 PM - 09/18/19
Iím not sure what Iím doing wrong, Iíve set all my settings to whatís in the OP, but there is so much pixel skipping no matter how much I lower or higher the ballistic curve. Itís unusable.

Does anyone have a video of how to set this up, I must be missing something. Or is this not specifically great for pixel tracking?

Iím trying it on Apex Legends.

Did you set smoothing to 20 on both Hip and ads
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Wx on 04:37 AM - 09/19/19
Iím not sure what Iím doing wrong, Iíve set all my settings to whatís in the OP, but there is so much pixel skipping no matter how much I lower or higher the ballistic curve. Itís unusable.

Does anyone have a video of how to set this up, I must be missing something. Or is this not specifically great for pixel tracking?

Iím trying it on Apex Legends.

Did you set smoothing to 20 on both Hip and ads
Yeh. Both on 20, it just doesnít move pixel by pixel. Itís more like 4 pixels each movement.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: chimerajr on 08:10 PM - 09/19/19

Iím not sure what Iím doing wrong, Iíve set all my settings to whatís in the OP, but there is so much pixel skipping no matter how much I lower or higher the ballistic curve. Itís unusable.

Does anyone have a video of how to set this up, I must be missing something. Or is this not specifically great for pixel tracking?

Iím trying it on Apex Legends.

https://youtu.be/GXHKx9CxH-U
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Opioids on 11:07 AM - 10/04/19
Even at 700 dpi with no curve adjustment the speed is way too fast for an arm Aimer like me anyone else running into this issue? Had to change the hip from 500 to around 350 but now Iím getting some stuttering.
Title: Re: [APEX] EXTREME - Perfect Match -02- ADVANCED (FINAL)
Post by: Sequ3l on 11:50 AM - 10/27/19
Thx MJ

This setup is just so @#$% perfect and I just can't play without using it in all my shooter games.

If you have not tryet this setup yet then do it, it's perfection