XIM Community

XIM 4 => Hardware Compatibility => Topic started by: El1miNate_ on 02:19 AM - 12/12/17

Title: Xim4 + rapid fire controller
Post by: El1miNate_ on 02:19 AM - 12/12/17
Hi !

I have a question, if i buy a rapid fire controller, did she work with the xim4? Rapid fire function with le left click for fire ?

Thanks !
Title: Re: Xim4 + rapid fire controller
Post by: antithesis on 08:21 AM - 12/12/17
No it won't work. If you want rapid-fire, get a Titan One or Titan Two. Connecting the Xim4 to a Titan allows you to use rapid-fire mods (and lots more) and it'll be cheaper and a crapload more functional & versatile than a rapid-fire modded controller.
Title: Re: Xim4 + rapid fire controller
Post by: El1miNate_ on 09:02 AM - 12/12/17
Okay thanks !

But with the titan or cronusmax there is latency no?

Sorry for my bad english
Title: Re: Xim4 + rapid fire controller
Post by: alanmcgregor on 02:44 PM - 12/12/17
Yup adds more lag, but nothing that can hinder your gaming experience is not noticeable, so for a casual gaming is OK.
For competitive or serious gaming is another thing, and you should not be using rapidfire in a competitive scenario.

Another way to get rapid-fire without adding lag to your input.

Title: Re: Xim4 + rapid fire controller
Post by: antithesis on 03:04 PM - 12/12/17
Any additional lag is negligible. Titans and CMs can be set to poll at 1ms.
Title: Re: Xim4 + rapid fire controller
Post by: El1miNate_ on 02:06 AM - 12/13/17
Okay ! Thanks!

I purchase a t1. I will see.

Title: Re: Xim4 + rapid fire controller
Post by: ceebs on 05:56 AM - 12/13/17
Hi !

I have a question, if i buy a rapid fire controller, did she work with the xim4? Rapid fire function with le left click for fire ?

Thanks !

Do you not think that utilizing rapid fire via a script is cheating though?
Title: Re: Xim4 + rapid fire controller
Post by: antithesis on 06:56 AM - 12/13/17
Rapid-fire is a misnomer - you can't fire a weapon faster using a typical rapid-fire mod. It's auto-fire, which simply means you hold the button to fire it instead of mashing.

That's only advantageous on semi-auto weapons with a predictable fire-rate and recoil pattern, such as Scout rifles in Destiny, but it's crap on things like Hand Cannons.

I use auto-fire to save my equipment and my fingers from the rigors of mashing. I'm no spring chicken and periodically experience bursitis in my joints, so it's a quality of life thing. I tend to run automatic weapons regardless, so it's rarely utilised.

If you use a jitter mod, that's definitely in the realm of rapid-firing faster than a game engine allows, usually by exploiting a reload or weapon swap animation. I don't use and don't recommend using exploits, there's no point risking an account or console ban.