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General Category => Tutorials => Topic started by: toysrme on 06:54 PM - 06/29/10

Title: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: toysrme on 06:54 PM - 06/29/10
THIS is all you need to know about fixing acceleration. Im just gunna paraphrase it. (http://donewmouseaccel.blogspot.com/2010/04/markc-mouse-acceleration-fix-builder.html)

Download Here (http://www.filefront.com/16520589/MarkC_Windows7+Vista+XP_MouseFix_Builder.zip)


First off, if you have EVER applied a mouse acceleration fix, IT IS NOT WORKING!!! For it to be working Enhance Pointer Precision MUST BE ENABLED. ALL of the fixes are based on EPP being enabled & your mouse speed MUST be 6/11 (middle).
ROTFLMAO!
I knew something was up 6+months ago when I started liking certain setups with EPP enabled. Things just seemed better. Just didn't know what.
Also, because there are several things in the formula that affect how much acceleration is applied to your setup. All the fixes avalible are generic.
Desktop Text Display Size (DPI %)
Mouse slider setting
Monitor refresh rate HTZ
Anywho. Just run the .vbs script & answer the quesitons. It'll make a reg file for you. Enable EPP & reboot = Done. B/C everyone IS playing with acceleration, you will have a change!
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: glenn37216 on 07:30 PM - 06/29/10
 This indeed does work. I've been using this method since I first got Vista 64. "Enhance Pointer Precision" is Microsoft's mouse acceleration and it must be "on" for reg fixes to work .  ;)
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: PhilAshio on 08:51 PM - 06/29/10
What if you're using a third party driver like razors? I tried using EPP before but it just makes the mouse feel heavy. Like it added deceleration instead of getting rid of acceleration.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: toysrme on 09:06 PM - 06/29/10
probably had negative acceleration to start with. very few mice are even
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Drow Elf Drizzt on 10:47 PM - 06/29/10
Mark Cranness said...

    > doesn't work 1:1 in COD MW2.. idk why..




this is the guy that wrote the script for it.....sorry MW2 players
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: toysrme on 11:08 PM - 06/29/10
remember PC had different curves that got patched out early after release from people complaining about how bad the PC response was
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: roads on 01:49 AM - 06/30/10
Thanks for this, so you choose EPP=ON and the DPI to 500 or 1000 as the mouse is set in the questions?
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: toysrme on 02:34 AM - 06/30/10
EPP=ON
DPI = DPI of the default font size in windows
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: roads on 03:46 AM - 06/30/10
Thank you, where do I see the font size in XP (isnt that 96?), I am on MAC if the question sounds disturbing only using XP for the XIM.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: ryan123 on 05:29 AM - 06/30/10
you sure? there's no/barely any accel for me and i have the fix without the epp checked
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: roads on 12:53 PM - 06/30/10
This is definitively the true non acell setting. Quite weird feeling playing at first but more accurate on large turns. Had to increase the sensitivity by 500 in BFBC2 which of course means I had to give it .1 more smoothness. This may be a bit how the XIM3 will feel I assume.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Ub3rn00ber on 01:18 PM - 06/30/10
I didn't realize people were struggling with this problem, toys.  I actually figured this out about a year ago or so when I was messing around with different mouse settings both in windows and with setpoint to see how they acted differently.  I must have never posted about it here.  I dunno...yeah...EPP has to be on for the thing to work right.  But, with EPP off and with EPP on with fix installed, I didn't notice very much, if any, change in game once sensitivity setting and / or dpi was compensated for.  Still felt the same to me overall. 

On MW2 on the PC, I've noticed since it came out that the mouse felt weird.  There is also no way to open a console to manually type in your incremental adjustments that you might like.  You have to use the stupid slider which is highly innaccurate. 
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Ub3rn00ber on 10:25 PM - 06/30/10
the script doens't even work for me...after entering the dpi, I get a script error...line 127, character 3.  Dunno...
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: roads on 10:33 PM - 06/30/10
Dont bother, you have it working for a year now anyways. On XP it works, generates the reg key and even pops it into the reg by itself. The loss of acceleration feels really strange at first, the movement of the mouse is now exactly proportional to the pointer movement on the screen, funny I did not notice the acceleration.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Ub3rn00ber on 10:34 PM - 06/30/10
i thought i would try the script to see if i noticed any difference...it tells me "invalid use of null".   So whatever that means...
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Hitman on 10:38 PM - 06/30/10
Man, my frickin sensitivity feels like it halfed after this, used to do everything @ 1600dpi, 500hz, now I had to up it all the way to 2400dpi, and it still feels sluggish. Never felt my config feel this accurate with quick drags though, nice job toys, sure this will help many people, including myself with the misconception that disabling the ehp, disables acceleration.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: roads on 10:38 PM - 06/30/10
What OS Ueber?

Yeah the sensitivity has to be set higher if you want to keep turn speed as no accel and yeah that’s what I say, higher sensitivity and it gets jittery. They say its about the config, if its good you can set it as high as you like. So for a high sensi player I have to now set it even higher and that’s bad but worth the 1:1 translation.

Edit don't set your mouse dpi higher, use the sensitivity setting.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: toysrme on 10:57 PM - 06/30/10
probably need to raise your translation value some.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Hitman on 01:59 AM - 07/01/10
What OS Ueber?

Yeah the sensitivity has to be set higher if you want to keep turn speed as no accel and yeah that’s what I say, higher sensitivity and it gets jittery. They say its about the config, if its good you can set it as high as you like. So for a high sensi player I have to now set it even higher and that’s bad but worth the 1:1 translation.

Edit don't set your mouse dpi higher, use the sensitivity setting.

Quote from: Hitman
everything @ 1600dpi

How is changing my xim sensitivity going to solve my sluggishness at the desktop...
Appreciate suggestions if they are insightful, and helpful. This does not fall under that criteria.
: /

Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: roads on 03:24 AM - 07/01/10
Yeah.. sorry about that. Enable pointer precision only when playing. As Toys said this only works on pointer precision enabled you acceleration should be nice for Desktop work when OFF. Maybe you have to log off for that. Buying a XIM3 will also solve the problem. I now feel insightful, helpful and sarcastic.  :-\
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Ub3rn00ber on 06:00 AM - 07/01/10
I'm using Windows XP.  I thought maybe this VBS not working had something to do with .NET so I updated it...still same error.  Won't run.  Blah...the curve values in my registry are already what this program says they should be.  I don't know where to set that other jazz or if it makes custom curve values based on your settings...I dunno. 
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: roads on 07:21 AM - 07/01/10
Here is what it produces at 96 dpi, and as Toys suggested on XP for me.

Code: [Select]
Windows Registry Editor Version 5.00

[HKEY_CURRENT_USER\Control Panel\Mouse]

"MouseSensitivity"="10"
"SmoothMouseXCurve"=hex:\
00,00,00,00,00,00,00,00,\
00,00,0A,00,00,00,00,00,\
00,00,14,00,00,00,00,00,\
00,00,1E,00,00,00,00,00,\
00,00,28,00,00,00,00,00
"SmoothMouseYCurve"=hex:\
00,00,00,00,00,00,00,00,\
00,00,38,00,00,00,00,00,\
00,00,70,00,00,00,00,00,\
00,00,A8,00,00,00,00,00,\
00,00,E0,00,00,00,00,00
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: mikael on 10:48 AM - 07/01/10
hey uber i got the same error here on my laptop.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: AP on 11:21 AM - 07/01/10
Right I tryed this and it didnt seem to stop it at all for me :S

I on windows 7

but it did make me have a look at my drives etc, and I thought I would just try useing my g9x drives for Accelleration and telling it to turn it off...... and bingo sorted.....

feels abit strange now ..... but I just went 32-2 on WAW in HQ so it seems to be working ..... ( just didnt have my bloody HD-PVR on as normaly first game of the night blows .... Slaps head )
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: slayersteve on 01:11 PM - 07/01/10
getting same null error as uber.
any insight on this yet?
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: mikael on 01:22 PM - 07/01/10
Well me too. I only get it on my laptop though, on my desktop which has xp pro works fine. I think we are missing some kind of registry file or something.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Ub3rn00ber on 02:25 PM - 07/01/10
maybe the entries are already what they're supposed to be and so it looks for what it needs to change and finds nothing?  I dunno....my reg settings are different from what roads posted though.  So uhhhh...I dunno.

HEY TOYS!!!!   Should I be using os drivers for my g9 or no?  And what settings in the software?  On accel or no?  Whatido?
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: mikael on 02:31 PM - 07/01/10
Ub3r, why dont you try that little program that comes with the markc fix that test your mouse movements? because maybe u r right maybe ur settings are already the way they should be but that proggy will tell you if you mouse movements are already one to one.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: toysrme on 05:26 PM - 07/01/10
yes uber, use the OS drivers on your G9.
(the program just spits out a registry file. doesn't change anything, you have to apply the registry file)
if your computer wont run the visual basic script then try the command promt file. .CMD
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Ub3rn00ber on 09:51 PM - 07/01/10
yes uber, use the OS drivers on your G9.
(the program just spits out a registry file. doesn't change anything, you have to apply the registry file)
if your computer wont run the visual basic script then try the command promt file. .CMD

I tried the cmd file first.  Didn't work.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: slayersteve on 10:16 PM - 07/01/10
ditto on CMD file. same error, no doubt because it calls the VB script...
anyway, it's having problems reading our refresh rate for some reason uber.
go to line 124 of the vb script and just hard code it to whatever your monitor refresh rate is - in my case I use my TV so I change that line from

RefreshRate = videoController.CurrentRefreshRate
to
RefreshRate = 60

once I did that I was able to execute the script without issue. I've saved and imported my reg file and I'm about to reboot... wish me luck! :)
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: roads on 10:22 PM - 07/01/10
Why not try my reg settings? I doubt there are other values used than the questions asked. Should work setting the speed slider to middle and precision pointer on if you have not changed the 96 DPI.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: komrad on 10:19 AM - 07/02/10
i'm pretty sure if you uncheck "Use native OS mouse drivers" in SetPoint, and have acceleration set to 0, you'll have 1-1 movement. Atleast that's what SetPoint says in the program.

With the mouse recorder though, the only time I don't get a 1-1 is when I have the mouse touching the edge of the screen. Everyone else getting that too or just me?
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Ub3rn00ber on 12:25 PM - 07/02/10
ditto on CMD file. same error, no doubt because it calls the VB script...
anyway, it's having problems reading our refresh rate for some reason uber.
go to line 124 of the vb script and just hard code it to whatever your monitor refresh rate is - in my case I use my TV so I change that line from

RefreshRate = videoController.CurrentRefreshRate
to
RefreshRate = 60

once I did that I was able to execute the script without issue. I've saved and imported my reg file and I'm about to reboot... wish me luck! :)

This also worked for me.  Thanks for figuring this out.  That's why I rely on smart folk.  I  haven't tested it out yet since it was like midnight when I did this.  I only got about 3 hours of sleep as it was. 
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: mikael on 01:40 PM - 07/02/10
i'm pretty sure if you uncheck "Use native OS mouse drivers" in SetPoint, and have acceleration set to 0, you'll have 1-1 movement. Atleast that's what SetPoint says in the program.

With the mouse recorder though, the only time I don't get a 1-1 is when I have the mouse touching the edge of the screen. Everyone else getting that too or just me?

same for me too
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: slayersteve on 03:22 PM - 07/02/10
ditto that... is everyone on an actual monitor or a TV? I'm on a TV, wondering if that may have something to do with it and the 1:1 test program just can't handle the "odd" resolution or something???
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: toysrme on 05:38 PM - 07/02/10
not sure about currently, but in the past even Logitech stated on their forums that you should not use Logitech's mouse driver b/c something in it was buggy. i never noticed a problem when I use to play around with it, but i went back to just letting windows handle it.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: roads on 10:46 PM - 07/02/10
I suddenly loose focus of the XIM software when getting to the edges, could be some other @#$% though.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Ub3rn00ber on 02:30 PM - 07/03/10
every time i reboot, EPP is disabled in control panel.  What gives.....
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: toysrme on 08:24 PM - 07/03/10
somebody needs a format
<points @ uber> LoL!
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: mist4fun on 08:44 PM - 07/03/10
(http://www.adrants.com/images/geeksquad.png)
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Tonester on 09:56 AM - 07/04/10
Win7 64bit.  Worked like a charm!  Thanks.

EPP keeps turning off when I reboot or log off as well.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Tonester on 09:59 AM - 07/04/10
Also, I turned EPP on when originally doing it but I just leave it off now and it still works.  That little program that comes with it will flash red if EPP is turned on.  Out of curiosity, I disabled EPP and ran program and it is still 1-to-1 with EPP off but now it doesn't flash red.  And even when it did flash red, it was 1-to-1... it was just the EPP on/off part that was red.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: mikael on 06:45 PM - 07/04/10
I noticed the same thing tonester
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: LordRupertEverton on 12:10 PM - 07/05/10
When I enable EPP, I get some awful zig zag motions when I try to move the mouse in a straight diagonal line. How can that be a good thing?
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: brick38 on 11:08 PM - 07/05/10
yeah my epp would uncheck as well after reboot.
So I just used roads reg file and it works like a charm.
Thanks roads
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: roads on 03:37 AM - 07/06/10
your welcome
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: MindControlZombies on 11:11 AM - 07/06/10
right dunno what to do now if i run the old default phil brown config at sens 29.5 feels heavy an slower gunning i put it to 30.5 feels bit faster than the old1 an controls well) to 32.5 still moves an guns good but noob tubing is lame
the higher the sens the more wierd it feels anyone else with a death adder an this problem?
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: paradox on 11:31 PM - 09/25/10
Is there an updated link for this fix?
The current one does not work.

Thanks!

***EDIT***
The link works now.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: roads on 11:48 PM - 09/25/10
For XP do this, dunno if its working on windows 7
Code: [Select]
Windows Registry Editor Version 5.00

[HKEY_CURRENT_USER\Control Panel\Mouse]

"MouseSensitivity"="10"
"SmoothMouseXCurve"=hex:\
00,00,00,00,00,00,00,00,\
00,00,0A,00,00,00,00,00,\
00,00,14,00,00,00,00,00,\
00,00,1E,00,00,00,00,00,\
00,00,28,00,00,00,00,00
"SmoothMouseYCurve"=hex:\
00,00,00,00,00,00,00,00,\
00,00,38,00,00,00,00,00,\
00,00,70,00,00,00,00,00,\
00,00,A8,00,00,00,00,00,\
00,00,E0,00,00,00,00,00

I have set up a new machine and used this and it works as well as confirmed by others.
Open textedit, paste it and save it as imustdoubleclickthis.reg . Say yes and reboot.
Or go to [HKEY_CURRENT_USER\Control Panel\Mouse] with regedit yourself and edit manually.

 
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: betamax on 01:12 PM - 10/01/10
Guys.  All this does is make EPP=ON behave the same as EPP=OFF.

The problem is that some game will turn EPP on when running.  By redefining EPP to behave the same way as if it were off, you are essentially working around this issue.

The XIM software doesn't turn EPP on, so leaving it off gives you linear motion.  You only need this fix if you are running games that enable EPP.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: basketcase368 on 11:45 AM - 10/02/10
Guys.  All this does is make EPP=ON behave the same as EPP=OFF.

The problem is that some game will turn EPP on when running.  By redefining EPP to behave the same way as if it were off, you are essentially working around this issue.

The XIM software doesn't turn EPP on, so leaving it off gives you linear motion.  You only need this fix if you are running games that enable EPP.

Ok soooo i dont get it...people want no mouse acceleration when using the XIM correct? So they go and try to find a mouse fix that disables mouse accel while have EPP enabled correct? If the XIM software doesnt re-enable EPP after it has been disabled, why are ppl using mouse fixes. Wouldnt they get the same results if they just turned EPP off with out using a mouse fix? I mean your going to end up with no mouse accel either way no?

From my experience (which isnt much as i just got my XIM2 yesterday), the XIM software doesnt  turn on EPP while running as you have mentioned betamax. I dont see how an xbox game will re-enable EPP either (i assume when you are talking about games that enable EPP you are referring to pc games because ive had experience with that happening).

I guess my overarching question is, why dont you just turn off EPP and forget the fix? What are people trying to accomplish trying to have both EPP enabled and a mouse fix running? Im just confused  ??? lol
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: betamax on 02:35 PM - 10/02/10
Yes people are confused.  But also I think some people here also play PC games.

If you read the manual, it explains how it works.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: millaren on 06:34 PM - 10/07/10
try this link : http://www.filefront.com/17183560/MarkC_Windows7VistaXP_MouseFix_Builder_1.4.zip/

if that does not work try searching "MarkC_Windows7VistaXP_MouseFix_Builder_1.4.zip" on google it will pop up, also here the main source http://donewmouseaccel.blogspot.com/2010/04/markc-mouse-acceleration-fix-builder.html
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Threewheels on 08:01 PM - 10/07/10
Guys.  All this does is make EPP=ON behave the same as EPP=OFF.

The problem is that some game will turn EPP on when running.  By redefining EPP to behave the same way as if it were off, you are essentially working around this issue.

The XIM software doesn't turn EPP on, so leaving it off gives you linear motion.  You only need this fix if you are running games that enable EPP.

yeah, that's how Mark C explains how the fix works.  Some games take control of mouse acceleration when they go full-screen, and will turn it on, even if you have it set to off in the control panel. I also noticed that when I switched from xp to windows 7, mouse control felt much different, even though I was playing the same game (UT2004).  I could immediately tell something was wrong, and checked my mouse settings.  EPP was not checked, but it was definitely happening in the game.  At first, I used the logitec mouse drivers to turn it off.  Then I found one of the mouse fixes and applied that, and it also worked.

this doesn't happen with the xim though, and I've tested it in both XP and windows 7.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Ub3rn00ber on 09:40 AM - 10/08/10
And what do you mean "WE" are all wrong?  We were just listening to what you said before and you sounded like you knew what you were talking about.  Turns out  you were talking out of your @#$% the whole time.  Shame on us.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: pete on 09:25 AM - 10/20/10
How do you turn on epp in xp? I have never even heard of this.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: roads on 10:32 AM - 10/20/10
Second or third tab in mouse configuration check box under acceleration I think. Dont have windows open but you'll find it.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Madvillan on 01:04 PM - 10/21/10
I found this thread weird, because I was always told to turn off epp..For me it seems to work better that way, my mouse is just too fast when I try with epp on
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Threewheels on 01:45 PM - 10/21/10
I found this thread weird, because I was always told to turn off epp..For me it seems to work better that way, my mouse is just too fast when I try with epp on

you do want it "off".  This thread is regarding the various "mouse fix" patches, that alter mouse movement so that EPP "on" behaves the same way as it does when it's "off".  So there is zero acceleration, regardless if EPP is checked or not.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Madvillan on 07:19 PM - 10/22/10
ohhK Thanks for clearing that up for me
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: rtmoose on 11:41 AM - 11/24/10
i dont play any games on my laptop i only play ps3 now, do i need to bother with this.. i go 4/5:1 in every game of COD i play.. is there a point?
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: zariaman on 01:26 PM - 11/24/10
I think the ONLY way to tell is to run the MouseMovementRecorder.exe while running xim.exe and see if moment is 1:1.  Does everyone agree on this; because I think there is a lot of confusion from this guys blog.


I copied the text bellow from the "Windows Mouse Things" blog.  I don't think it is clear at all.
- To test he says to turn it ON, from NOTE: "normally should be OFF"
- "If you have it OFF it does not work", so having it ON is when the fix works.
_ last sentence "Turn it off when you are done testing." this means to me that OFF makes it work.

I think the ONLY way to tell is to run the MouseMovementRecorder.exe while running xim.exe and see if moment is 1:1.  Does everyone agree on this?



http://donewmouseaccel.blogspot.com/2010/04/markc-mouse-acceleration-fix-builder.html
How do you know the fix is working?
You can test if it is working by temporarily turning on the 'Enhance pointer precision' feature and see how the mouse responds.
(NOTE: Only turn 'Enhance pointer precision' on for testing: it should normally be set OFF.)

If you have 'Enhance pointer precision' OFF, then the fix will not be active (but it will be waiting to be activated when needed).
Just as some games turn it on when you don't want them to, we can turn it on manually to test that the fix is working properly.

Go to Control Panel, and select Hardware and Sound, then click Mouse. Select 'Pointer options' and check-ON/enable the 'Enhance pointer precision' option.

See how the mouse responds.

If you want, you can run the MouseMovementRecorder.exe program that is included in the ZIP file to see that the mouse and pointer movements are 1-to-1 and always the same (or are whatever custom scaling you entered).
(The numbers in the MOUSE MOVEMENT column should be the same as the numbers in the POINTER MOVEMENT column. Any differences will appear in green or red.
If you do sometimes see differences, also test with 'Enhance pointer precision' OFF, in case the problem is with Windows or MouseMovementRecorder.exe rather than a problem with the fix.)
(NOTE: While running a game, you may see many red and green lines.
Games that need a fix usually frequently re-position the pointer and this confuses MouseMovementRecorder.exe but DOES NOT mean acceleration.
See http://www.esreality.com/?a=post&id=1846538#pid1927879 - scroll to 'Comment #271'.)

Turn the 'Enhance pointer precision' option OFF when you have finished testing.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: SecondSight on 05:32 PM - 12/26/10
"WE ARE ALL WRONG"

haha yeaahhhhhh, all the fix does it make it so EPP ON acts like EPP OFF.

If you roll with EPP OFF you will still get no acceleration even mouse recorder shows that.

All the fix is for games that enable acceleration in  the game.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Emanuel on 02:44 AM - 01/12/11
Iīm sorry but I canīt notice difference at all from EPP on to EPP off. It works great either way, sometimes people just seem to complicate things :)
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Threewheels on 12:30 PM - 01/12/11
Iīm sorry but I canīt notice difference at all from EPP on to EPP off. It works great either way, sometimes people just seem to complicate things :)

That means the fix is working perfectly.   

All the fix does is change EPP "on" so that it acts like EPP "off".   SOME games turn EPP on when they launch.  XIM does not do this though, so this fix is really only for people who game on their PC.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: Emanuel on 11:05 AM - 01/13/11
I didnīt apply any fix. My EPP is on by default with windows and when I change it to off I canīt nottice any difference with XIm (of course I notice a difference in windows).
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: MarktheC on 07:00 AM - 06/15/11
ditto on CMD file. same error, no doubt because it calls the VB script...

Sorry for the necro-post...

I've fixed the refresh rate bug in the current Fix Builder.
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: MarktheC on 07:05 AM - 06/15/11
every time i reboot, EPP is disabled in control panel.  What gives.....

Sorry again for the necro-post...

Do you use Razer mouse drivers?
If so, see here: http://razerblueprints.net/index.php/component/option,com_smf/Itemid,99/topic,8425.msg70055/#msg70055 (http://razerblueprints.net/index.php/component/option,com_smf/Itemid,99/topic,8425.msg70055/#msg70055)
(scroll down to my post at the bottom.)
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: GenericIV on 08:36 AM - 06/27/11
I think the ONLY way to tell is to run the MouseMovementRecorder.exe while running xim.exe and see if moment is 1:1.  Does everyone agree on this; because I think there is a lot of confusion from this guys blog.


I copied the text bellow from the "Windows Mouse Things" blog.  I don't think it is clear at all.
- To test he says to turn it ON, from NOTE: "normally should be OFF"
- "If you have it OFF it does not work", so having it ON is when the fix works.
_ last sentence "Turn it off when you are done testing." this means to me that OFF makes it work.

I think the ONLY way to tell is to run the MouseMovementRecorder.exe while running xim.exe and see if moment is 1:1.  Does everyone agree on this?



http://donewmouseaccel.blogspot.com/2010/04/markc-mouse-acceleration-fix-builder.html
How do you know the fix is working?
You can test if it is working by temporarily turning on the 'Enhance pointer precision' feature and see how the mouse responds.
(NOTE: Only turn 'Enhance pointer precision' on for testing: it should normally be set OFF.)

If you have 'Enhance pointer precision' OFF, then the fix will not be active (but it will be waiting to be activated when needed).
Just as some games turn it on when you don't want them to, we can turn it on manually to test that the fix is working properly.

Go to Control Panel, and select Hardware and Sound, then click Mouse. Select 'Pointer options' and check-ON/enable the 'Enhance pointer precision' option.

See how the mouse responds.

If you want, you can run the MouseMovementRecorder.exe program that is included in the ZIP file to see that the mouse and pointer movements are 1-to-1 and always the same (or are whatever custom scaling you entered).
(The numbers in the MOUSE MOVEMENT column should be the same as the numbers in the POINTER MOVEMENT column. Any differences will appear in green or red.
If you do sometimes see differences, also test with 'Enhance pointer precision' OFF, in case the problem is with Windows or MouseMovementRecorder.exe rather than a problem with the fix.)
(NOTE: While running a game, you may see many red and green lines.
Games that need a fix usually frequently re-position the pointer and this confuses MouseMovementRecorder.exe but DOES NOT mean acceleration.
See http://www.esreality.com/?a=post&id=1846538#pid1927879 - scroll to 'Comment #271'.)

Turn the 'Enhance pointer precision' option OFF when you have finished testing.




Where are you suppose to save the file
Title: Re: ALL READ: Mouse Accelleration Fix, WE ARE ALL WRONG
Post by: MarktheC on 03:55 PM - 06/27/11
Where are you suppose to save the file

Anywhere you want.  "My Documents" works.