XIM Community
XIM 4 => XIM 4 Discussions => Hardware Compatibility => Topic started by: etb on 07:28 AM - 04/21/17
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Currently I cannot use d-input mode with the grifta as it binds the left trigger to the right stick. I believe x-input mode would work if the xim4 could recognize it as a third party xbox 360 controller, but it doesn't register at all. When connected in x-input(green) mode all I see is a blank box like nothing is connected in the xim manager.
How do I get the xim4 to detect the grifta in x-input mode or how do I remap the left trigger away from the right stick in d-input mode?
Download the XIM4Dump for Grifta in X-Input mode: http://evilteddybear.org/xim4dumped.zip (http://evilteddybear.org/xim4dumped.zip)
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bump?
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Are you using our latest build?: http://xim4.com/latest
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Are you using our latest build?: http://xim4.com/latest
OBsIV I think he means the issue in D-input mode where pressing the trigger button causes you to look downwards as though you were pressing the analog stick down. This was mentioned in the other Grifta thread and basically Paul from Grifta has been saying that he would be in contact with you to try and fix the issue?
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Yes I am using 20170103 and while in x-input mode on the grifta the xim4 does not detect the controller.
No I am not talking about paul fixing d-input mode with the xim team.
When plugged into a windows 10 PC the grifta in x-input mode has the trigger mapped correctly.
Adding the x-input mode on the grifta as an alias third party xbox controller for the xim4 should fix it.
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Ok we will look. What I don't understand is DInput worked before. I wonder if something changed Grifta-side in this retail units.
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Awesome, Thank You.
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Ok we will look. What I don't understand is DInput worked before. I wonder if something changed Grifta-side in this retail units.
I think there is some confusion.
D-input and keyboard mode both work with XIM4. It's just that when you are in D-input mode, the trigger button is not functioning as a button press but rather as downwards Y-axis joystick movement (so you press the trigger and your character on screen just aims directly down at the ground). So D-input mode is working but it causes the trigger button to be pretty much useless.
This trigger button functions fine on keyboard mode. Only reason I would prefer using D-input mode over the keyboard mode is that the joystick in D-input mode is sensitive to how much you are pressing the joystick in a certain direction. In keyboard mode, pushing the joystick in any direction results in a full movement in that direction (just as it would pressing WASD keys on a keyboard) which makes using a analog joystick kind of useless.
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no confusion. x-input mode does not work at all. in addition to the trigger on d-input mode being bound to mouse move down. if x-input is supported the trigger is bound to the correct input (tested in windows 10)
While in keyboard only mode, the analog thumbstick functions the same as a simple 4way pad which is VERY limited movement.
this shows the correct bindings for each input type
(http://evilteddybear.org/inputs.jpg)
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XInput is 360 controller emulation. It won't work (as cross console) if it's not 100% compatible.
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that explains why this adapter fixes the issue with x-input http://www.mayflash.com/Products/XBOXXBOX360/XB018.html
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Ok we will look. What I don't understand is DInput worked before. I wonder if something changed Grifta-side in this retail units.
I had a faulty unit due to range issue (suspected faulty wireless dongle which is being replaced), but the Dinput issue was one that occurred for me also. Would be good to get it sorted as the Grifta does have some promise.
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... Would be good to get it sorted as the Grifta does have some promise.
Hmmm, Paul's track record with promises on Kickstarter leads me to think otherwise...
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any updates?
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any updates?
bump
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Updates about XInput?
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Just any updates on any grifta mode working with the analog stick mode on the xim4
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Just any updates on any grifta mode working with the analog stick mode on the xim4
Updates about XInput?
Dinput I believe? The trigger issue.
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Yes
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I'm assuming keyboard mode works without issue, is that correct? Does Windows see Grifta 100% correctly in DInput mode in the USB controller control panel applet?
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I'm assuming keyboard mode works without issue, is that correct? Does Windows see Grifta 100% correctly in DInput mode in the USB controller control panel applet?
From what I understand, keyboard mode does works as expected. In dinput mode, a trigger pull would result in your view looking down (ie. pulling your right joystick down on the controller), and you could not assign any buttons to in in the Xim manager. They appeared to come up correctly in windows, but I never actually got around to testing any games with it.
I'm still waiting on a replacement dongle...
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you lose the analog stick in keyboard mode, d-input looks down on trigger pull, and x-input isn't detected.
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fyi others with the trigger issue. As a temporary workaround, I'm using the adapter shown below in xbox one mode while the grifta is in x-input mode and everything is working including the analog stick and trigger.
https://www.amazon.com/MAYFLASH-Universal-Adapter-Ultimate-Xbox360/dp/B017THD64I (https://www.amazon.com/MAYFLASH-Universal-Adapter-Ultimate-Xbox360/dp/B017THD64I)
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you lose the analog stick in keyboard mode, d-input looks down on trigger pull, and x-input isn't detected.
curiously, what FW version are you on etb?
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you lose the analog stick in keyboard mode, d-input looks down on trigger pull, and x-input isn't detected.
curiously, what FW version are you on etb?
20170103
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you lose the analog stick in keyboard mode, d-input looks down on trigger pull, and x-input isn't detected.
Just want to BUMP, I have the same issue. I stopped using the Grifta for Overwatch but it's still doable on Call of Duty on Keyboard Mode but @#$% it'd be nice to have the other modes work and use the Grifta on OW. I need that finite movement right now, I know on PC Tracer can only BLI.....NK one of 8 directions but I'd like all 50 (making up that number) that a true Analog Stick should allow. Sticking with the NAV but can't wait for the Grifta to work right.
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For any one suffering the range/disconnection issue similar to mine, I received a reply from Paul:
the good news is its probably not the dongle it most likely the battery which is not a problem because you can attach new unit without soldering
i got a blinking grifta back yesterday and found out the onboard power management sleep function is very sensitive to battery quality
so i will send a new battery and a spare dongle out in one week when i get a batch of batteries from china
I also asked him about the dinput issue, but he did not address it in his reply unfortunately.
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Umm... how exactly are you communicating with him?
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I always email [email protected] and cc [email protected]
Sometimes he replies, other times I'm ignored.
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Is there even a software for this? I have it but haven't touched it because it didn't come with instruction of some sort.
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Is there even a software for this? I have it but haven't touched it because it didn't come with instruction of some sort.
They claim on their website that the team here at Xim will "provide the Grifta with drivers and support on launch!"
So I guess Paul is expecting these guys to fix the issue. I'm not sure it can be fixed until we have software that even accesses the internal settings and from what it sounds like Grifta is kind of hoping Xim will do it? This is all piecing things together but the team at Grifta has been pretty quiet. Who sells a product and doesn't even have a forum to discuss it? I'm pretty sure my table cleaner has a forum.
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Is there even a software for this? I have it but haven't touched it because it didn't come with instruction of some sort.
They claim on their website that the team here at Xim will "provide the Grifta with drivers and support on launch!"
So I guess Paul is expecting these guys to fix the issue. I'm not sure it can be fixed until we have software that even accesses the internal settings and from what it sounds like Grifta is kind of hoping Xim will do it? This is all piecing things together but the team at Grifta has been pretty quiet. Who sells a product and doesn't even have a forum to discuess it? I'm pretty sure my table cleaner has a forum.
Well trigger fore sure doesn't work. Hoping they fond a fix.
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Would like to here from OBSIV regarding this issue. Amazon has the Grifta for $35 and a bunch of us on discord jumped on this deal. Now we're SOL because of the issues that come with it, even after it was said to "Work with XIM4". Amazing device but I feel like it needs a firmware update or some kind of update either from their side or the xim4 side. I'm experiencing the same thing OP has expressed and also the analog stick is more of a 4 way directional stick instead of an actual analog joystick. Trigger button doesn't work and some buttons take a second to respond. Right now it's really bugged.
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Write reviews on Amazon and make review videos of the grifta on YouTube. That'll get the issue fixed quick!
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I'm in the same boat. Picked up the Grifta on Amazon, and I love how it feels in my hand, but I'm struggling getting it working with XIM. It seems to work in the HID Keyboard mode (red LED), but the joystick is clearly acting as a purely 4-way switch. This is most apparent in the menus, where you can only move the cursor in straight lines or diagonally at a 45 degree angle. I've gone back to the PS Nav for now, but I prefer the feel of the Grifta, so I hope the issue can be sorted out so it works properly in the modes that enable the analog joystick.
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Yeah I went back to the PS move for Overwatch, actually ordered a replacement cause I have cut off the top of my stick from usage by the 2 plastics rubbing, has anyone else done that yet?
I do use the grift on Call of Duty in keyboard mode because the finite movements aren't as necessary however I really wish I could use the d-pad as intended. Such a disappointment after 2 years. Holding out hope.
I convinced four friends to buy it as well and three of them are now on Craigslist. That has to be terrible for the grifta brand. I'm a real estate agent and as a business owner I can tell you the image of your brand is about 95% of its value.
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Nothing? Really?
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@OBSIV can we please get an update for this?
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Sorry everyone, all the feedback we got during development (i.e. "its working") was with it in keyboard mode. If the stick isn't working correctly as a DirectInput device that means we are going to have to actually write a custom driver for it which isn't a trivial thing to do. We have a lot of very high priority things on our plate right now so this isn't going to be a quick thing.
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Sorry everyone, all the feedback we got during development (i.e. "its working") was with it in keyboard mode. If the stick isn't working correctly as a DirectInput device that means we are going to have to actually write a custom driver for it which isn't a trivial thing to do. We have a lot of very high priority things on our plate right now so this isn't going to be a quick thing.
Bummer, looks like I'll be returning the grifta.
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For any one suffering the range/disconnection issue similar to mine, I received a reply from Paul:
the good news is its probably not the dongle it most likely the battery which is not a problem because you can attach new unit without soldering
i got a blinking grifta back yesterday and found out the onboard power management sleep function is very sensitive to battery quality
so i will send a new battery and a spare dongle out in one week when i get a batch of batteries from china
I also asked him about the dinput issue, but he did not address it in his reply unfortunately.
In follow up to my range issue, Paul mailed me a new battery and dongle and the Grifta is now fully functional (3 and 1/2 months after purchasing it).
I once again mentioned the DInput issue to him, but I only just sent him an email, so will update if I hear back about it.
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Sorry everyone, all the feedback we got during development (i.e. "its working") was with it in keyboard mode. If the stick isn't working correctly as a DirectInput device that means we are going to have to actually write a custom driver for it which isn't a trivial thing to do. We have a lot of very high priority things on our plate right now so this isn't going to be a quick thing.
Just to clarify, the stick works in in DInput mode, it's the trigger that isn't working. In an FPS game, pulling the trigger causes the screen to look down, as though you are pulling down on the right analogue stick and you are not able to map it in the Xim manager.
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Does the trigger work correctly in Windows when viewing it in the game controller control panel while in DInput mode?
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Does the trigger work correctly in Windows when viewing it in the game controller control panel while in DInput mode?
Last time I tried it in windows it was registering as z-axis movement rather than a button press. That was a couple months ago, so I'll give it another go when I'm home next and report back.
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Does the trigger work correctly in Windows when viewing it in the game controller control panel while in DInput mode?
Following is a link to a couple pictures of WIndows Gamepad properties, before and during pulling the trigger. http://imgur.com/a/p2hO5
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Ok, thank you for running and capturing the result of that test.
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Just some feedback about the Grifta's current state of use; I trialed it in Keyboard mode over the weekend, it took me less than 10 minutes to give up on it; if I want movement like that, I'd use a KB. The Grifta requires DInput to be a viable alternative to the PS Move.
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I've been watching this. I just noticed the grifta website shows a new firmware dated July 11 2017. Has anyone tried it yet? It claims to "solve d-input conflict".
I'm wanting to get one, but waiting to see if it can work as expected.
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I've been watching this. I just noticed the grifta website shows a new firmware dated July 11 2017. Has anyone tried it yet? It claims to "solve d-input conflict".
I'm wanting to get one, but waiting to see if it can work as expected.
I was just coming here to bump the thread. Thanks for the heads up, I'll test it right now!
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OK it works!
A Few things,
You want to be in X-Input mode (red)
You need to use the Dongle to update NOT A USB CABLE!
You need to reconfig your buttons (Don't forget ADS)
Read the PDF!
Enjoy!
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Well, it was Grifta what was fixed, not us. :)
So you put it into X-input mode to use with XIM4 (not D-input)?
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Well, it was Grifta what was fixed, not us. :)
So you put it into X-input mode to use with XIM4 (not D-input)?
Yes it does not appear as though they were able to fix the trigger looking down issue on the d-input but now the dpad moves perfectly under the x-input. What is odd is it also provides ASWD keys when you use it as well, it's almost like it's both modes together
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Ok as long as they emulate an Xbox 360 controller correctly then XIM4 will see it as a cross over controller and surface it as a joystick (which it seems like they are doing now).
Although I thought that was one of things that was fixed -- the fact that Grifta is showing up as more than 1 type of device at once.
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Wow, fantastic news. I noticed the grifta is no longer for sale on Amazon UK, was starting to wonder if Paul had up and done a runner. Will update mine tonight and maybe I can finally start using it.
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So we have true analogue movement now??
I was on the verge of selling mine.
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Hmmm, I did the update successfully and I noticed no difference, all modes for me were as before. :o
Will try again later.
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Are you sure you tried x-Input or whatever the 360 one is?
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Are you sure you tried x-Input or whatever the 360 one is?
I'm back at work now and didn't have too much time to test, but the HIDKeyboard worked as before, I didn't get in game to actually test movement, but I'm pretty sure it's still digital movement. I'm a bit hazy with details as I was in a rush, but I believe joystick movement worked with Xinput, but button presses didn't register, and Dinput did not register a trigger pull as a button still.
Modes:
https://static1.squarespace.com/static/54994460e4b015fce7faf504/t/58ec9386ebbd1a18bde2b75d/1491899272188/grifta+instructions+1.JPG?format=1500w (https://static1.squarespace.com/static/54994460e4b015fce7faf504/t/58ec9386ebbd1a18bde2b75d/1491899272188/grifta+instructions+1.JPG?format=1500w)
I'll endeavor to do some proper testing when I get home later.
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OK it works!
A Few things,
You want to be in X-Input mode (red)
You need to use the Dongle to update NOT A USB CABLE!
You need to reconfig your buttons (Don't forget ADS)
Read the PDF!
Enjoy!
Unfortunately red is the HID Keyboard mode, not Xinput, and HID Keyboard mode always worked. While it does feel better than it did before, it is not analogue movement; tested and confirmed. Dinput trigger still looks down and Xinput doesn't work at all. :(
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OK it works!
A Few things,
You want to be in X-Input mode (red)
You need to use the Dongle to update NOT A USB CABLE!
You need to reconfig your buttons (Don't forget ADS)
Read the PDF!
Enjoy!
Unfortunately red is the HID Keyboard mode, not Xinput, and HID Keyboard mode always worked. While it does feel better than it did before, it is not analogue movement; tested and confirmed. Dinput trigger still looks down and Xinput doesn't work at all. :(
You're right somehow I got the colors mixed up. Don't know how I did that since the support and documentation lays everything out so well ;)
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There is a new version of the Grifta firmware which should resolve all the issues with the XIM4
you can download it at the playgrifta website
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There is a new version of the Grifta firmware which should resolve all the issues with the XIM4
you can download it at the playgrifta website
Tried the update twice (the latest one) but a trigger pull still results in my screen looking down on Dinput.
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Does X-input work when using it with a CM / T1?
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Well, it was Grifta what was fixed, not us. :)
Not looking that way unfortunately, the FW update did nothing to improve DInput usability for Xim. Per a follow up email received from Paul; 'Xim will re-add d-input support in a month or two'.
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Not looking that way unfortunately, the FW update did nothing to improve DInput usability for Xim. Per a follow up email received from Paul; 'Xim will re-add d-input support in a month or two'.
You should tell him to hurry up with the Duo pledges while he's at it... the kickstarter backers are all up in arms right now.
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I want to bump this thread up again.
Any news on this at all?
I'm using the 'updated' grifta and it's playable on COD:IW but seemingly not on anything else (if you want true radical movement)
I fear that once I move on from COD, the grifta will go in the drawer with my Xbox360 controllers.
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Yeah I'm going to sell mine. I'm using an XB1 / Wii U Pro controller instead. It does the job!
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Yeah I'm going to sell mine. I'm using an XB1 / Wii U Pro controller instead. It does the job!
Any benefit of the Wii U Pro vs an XBox One controller?
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Yeah I'm going to sell mine. I'm using an XB1 / Wii U Pro controller instead. It does the job!
Any benefit of the Wii U Pro vs an XBox One controller?
Yup:
1) digital triggers - even with trigger locks on an Elite controller there is still quite a lot of travel. Having purely digital triggers means ADS is instant, feels so @#$% good.
2) max spin radius is smaller, so it's easier to do rapid left / right peeks. The Switch Pro controller has the same spin radius as the XB1 pad so in a way the Wii U Pro is better than Switch Pro.
Now I don't hold mine like a regular controller - it's not comfortable for long periods of play. I rest mine with the middle bottom part on my lap (https://imgur.com/a/4zzte), and the Wii U Pro has some further advantages for this:
3) The triggers have plastic under them to prevent them from scraping up against my lap when I pull them. The XB1's triggers touch my lap which adds friction. Switch Pro has the same problem too.
4) the base is wider and flatter than the XB1 pad so it fits more comfortably on my leg.
I've tested pretty much every controller under the sun and this plays the best IMO.
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Wow piiwii,
Thanks for the detailed and thorough response. I'll have to find one and try it out. After disappointments with the current one handed solutions, I've been thinking about trying a standard controller with one hand next. I'm on PS4 and the DS4 thumbstick location isn't ideal for one hand. I was going to try an xbox one controller, but based on your notes, I'll try the Wii U Pro. I'd love to see the Grifta working properly, but ideally it should have had the thumbstick and digital pad swapped as I find that more comfortable when using one hand.
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A few caveats though:
Because the Wii U Pro controller isn't supported by XIM you need a Titan Two.
And because the T2 sits downstream of the XIM you won't be able to use ADS profiles, so it's only good for games that don't have a separate ADS mechanic like Rainbow Six Siege, not COD.
If you don't play Siege or a game without a different mechanic, I would recommend the XB1 pad, and buy one of these bad boys:
http://geeknifty.com/index.php/reviews/item/716-new-accessories-unveiled-for-xbox-one-ps4-and-vr
You can buy them on Amazon for about $15-25. It only stops the triggers about half way but they're better than nothing.
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*UPDATED*
If you want the grifta to work in analog mode with proper trigger pulls with the xim4/apex right now, order this Mayflash Magic-NS Wireless Controller Adapter for Nintendo Switch & PC (https://www.amazon.com/Magic-Ns-Wireless-Controller-Adapter-Nintendo-Switch/dp/B079B5KHWQ) for around $20 from amazon
1) set the magic-ns adapter to d-input mode once plugged into the xim4/apex.
2) set the grifta to x-input mode (green) and plug the grifta dongle into the magic-ns adapter.
Configure buttons in the xim4 and enjoy.