@OBsIV - Have you been in touch with Paul over the last couple weeks? With his lack of communication on kickstarter, and not having received the shipping survey for my GRIFTA Duo yet, I'm feeling a tad concerned. Any kind of info at this point would be very reassuring to say the least.
I'm curious, is the analog stick clickable, i.e. an L3 button??
Is the stick about the same distance away from neutral as the dual shock? I have bad carpel tunnel and find it a bit painful to use offset sticks for too long that's why I rely on the Nav so much but the @#$% thing is dying. Order a new battery and that only holds like 60-90 mins of charge now. Won't be long till that dies too:(
I just received mine.
I logged about two hours with it in one sitting and it made my fingers hurt, and that's why I say the grip is too narrow. I hope it's just a matter of adjusting to it. If I need to there should be options to make the grip more comfortable. I'd prefer the stick be on top but it didn't seem to bother me.
I just received mine. I'd say it's similar to dual shock.
Well I seem to have a severe range issue with mine, have tried on Xim and every USB port on my laptop and it has to be right next to the dongle to maintain a connection. Man what a disappointment. I've emailed them to see what they can do. :-\
OBsIV,
I have noticed in Dinput mode that when I press the trigger button on the bottom it causes me to aim straight downwards to the ground, whereas keyboard mode does not have this issue and behaves like a normal button.
Do you get the same behavior from yours?
Wow I haven't experienced that. But I do sit pretty close anyway, like 2-3 feet away. Were you having to stay closer than that?
Also I just performed some recognition tests. My pc recognizes all three modes. Keyboard acts like a keyboard and the other two modes are recognized as a game controller. But the xim4... only recognized keyboard mode. The other two modes were not recognized at all. I tried going through a few different scenarios as far as boot sequence but no luck. I was in a rush though, I work from home and was trying to test the grifta and juggle work at the same time. This afternoon I'll have more time. I'll also test some gameplay with xim this afternoon as well. Didn't have time this morning. Game play worked fine on pc yesterday, we'll see about console today.
I have this exact same issue when in D-input. While looking at it in windows, it was registering as z-axis movement rather than a button press (this was last night so I'd need to check again to confirm).
Yeah, same here. Windows sees the trigger as z-axis in both X-input and D-input. Wow this is really disappointing, hopefully it is something that can be fixed with a patch some day. If this project actually makes it.
I guess I'm lucky, it does actually work for what I wanted. I only wanted it for the keyboard mode to use for pc gaming. It will be nice to have this option for those games that won't allow simultaneous mouse and controller input. For everything else it looks like I'll still be using the ole faithful sony nav.
I also hope the trigger gets some kind of support to work as a button instead of the z axis on D input mode, i dont really like how the analog stick feels in keyboard mode but thats just me, I contacted the grifta creator, i think his name is Paul, and he said he was gonna contact OBsIV to see if there is some kind of fix.
He says the usual: "modular game pad, flexible, will be delivered shortly, you can separate them and use one in key board mode (thumb stick translates into WASD), it is compatible with PC but with an adapter you can use it with console, you can use it for VR, the Antlers transform it into a VR controller, six degrees of freedom, we use a very strong Osram LED, with the right VR camera you could use it as a mouse. It was founded two years ago via kickstarter, the left side is now available we will ship the game pad in a few weeks. The advantage over a normal keyboard is that you can sit on your couch. I had the idea for it a long time a go and I got the courage to do it because there were no split controllers, now the a switch and occulus touch. The grifta is an open system, you can hack it an modify all of it."http://www.youtube.com/v/yj0F_DcueNg&hd=1
Link: http://www.youtube.com/watch?v=yj0F_DcueNg
Anyone fluent in German able to translate this to English please?
He says the usual: "modular game pad, flexible, will be delivered shortly, you can separate them and use one in key board mode (thumb stick translates into WASD), it is compatible with PC but with an adapter you can use it with console, you can use it for VR, the Antlers transform it into a VR controller, six degrees of freedom, we use a very strong Osram LED, with the right VR camera you could use it as a mouse. It was founded two years ago via kickstarter, the left side is now available we will ship the game pad in a few weeks. The advantage over a normal keyboard is that you can sit on your couch. I had the idea for it a long time a go and I got the courage to do it because there were no split controllers, now the a switch and occulus touch. The grifta is an open system, you can hack it an modify all of it."Link: http://www.youtube.com/watch?v=yj0F_DcueNg
Anyone fluent in German able to translate this to English please?
But keep in mind that he is liar and never ever meet a deadline, not by a long shot. He shipped the LH solo units in January and we have no idea what he did in the last two months and he just announced that I am now preparing the Grifta Duo pledges for the first mass production batch. Half a year went by between the first production batch of the LH solo units and the delivery of the LH solo units.
I suggest to everyone who got screwed by Paul to spread the word.