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XIM 4 => XIM 4 Discussions => Hardware Compatibility => Topic started by: Serpent on 05:26 PM - 02/18/17

Title: Grifta...
Post by: Serpent on 05:26 PM - 02/18/17
Finally got mine does anyone know how to get it working on the xim ? Hardly any instructions on how to use this thing.
Title: Re: Grifta...
Post by: Serpent on 05:56 PM - 02/18/17
Realized I put this in the wrong section can someone move this to support
Title: Re: Grifta...
Post by: mist4fun on 05:58 PM - 02/18/17
You're in the right section. This is the first report on using grifta that I've seen and I've read that it should work. What does grifta say? Is there any documentation about using with it with XIM4? I ask because they mention it working with XIM4 in their ads.

You could start by updating to the latest firmware and try connecting it to other ports on XIM4.

You can find the latest firmware below. Please read the instructions on the download page.

http://xim4.com/latest
Title: Re: Grifta...
Post by: Serpent on 06:04 PM - 02/18/17
I thought the same thing I believe it would have been plug and play.  I upgraded my firmware just now.  All xim ports dont seem to recognize it.  Tried multiple wires.  Only info I could find is https://www.kickstarter.com/projects/1384390939/grifta-morphing-gamepad/posts/1785224

Title: Re: Grifta...
Post by: mist4fun on 06:26 PM - 02/18/17
Does your PC recognize it? Check in device manager and also open control panel, game controllers. Now press buttons and look for input/feedback on that controller's window.
Title: Re: Grifta...
Post by: Serpent on 10:40 PM - 02/18/17
Computer doesnt recognize it either  :(
Title: Re: Grifta...
Post by: mist4fun on 10:16 AM - 02/19/17
Thanks for checking that. Could you please send in a device log? It will tell us more about the device and could help in having support added or fixed.

Here is how to create a log: http://cloud.xim4.com/Debug/XIM4DeviceLog.pdf

Send the log to [email protected] Include 'xim4 device log' in the subject. Include the name of the device in the email and attach the log.

Title: Re: Grifta...
Post by: OBsIV on 11:41 AM - 02/19/17
I think you need to put it into a different mode by holding down a button. As I recall, it has three operating modes. Did you not include instructions about that?
Title: Re: Grifta...
Post by: Serpent on 11:52 AM - 02/19/17
i have tried it will not leave the red + green mode.  I have even tried to reset it and it will not change.
Title: Re: Grifta...
Post by: OBsIV on 02:36 PM - 02/19/17
Hmm, that's not good. I think they have it so that you can go from XInput -> DInput -> M&K mode.

When connected to your PC, does Windows see it as an Xbox 360 controller?
Title: Re: Grifta...
Post by: Serpent on 09:09 PM - 02/19/17
Pc doesnt recognize it at all.  I messaged the creator hopefully he can shed.some light
Title: Re: Grifta...
Post by: OBsIV on 12:10 PM - 02/20/17
PC isn't working? I wonder if it's a defective unit?
Title: Re: Grifta...
Post by: Serpent on 09:39 PM - 02/21/17
Working with Paul on troubleshooting I will update if we get it going.  Any idea which mode it needs for the xim ?
Title: Re: Grifta...
Post by: Conspicious on 05:58 AM - 02/28/17
Any news on getting this working?
Title: Re: Grifta...
Post by: OBsIV on 01:28 PM - 02/28/17
Mine is working. You just need to put the Grifta into DInput mode so it shows up like a joystick. It's keyboard mode works too.
Title: Re: Grifta...
Post by: Edawsiwel on 04:49 PM - 03/04/17
How is it....
Title: Re: Grifta...
Post by: OBsIV on 06:31 PM - 03/04/17
The build quality is very good. I do wish it had more buttons accessible but it is a good alternative to the Nav.
Title: Re: Grifta...
Post by: gunit2004 on 07:49 PM - 03/04/17
OBsIV,

I have noticed in Dinput mode that when I press the trigger button on the bottom it causes me to aim straight downwards to the ground, whereas keyboard mode does not have this issue and behaves like a normal button.

Do you get the same behavior from yours?

Title: Re: Grifta...
Post by: OBsIV on 10:00 AM - 03/05/17
What do you see in Manager when you press the trigger? I haven't seen that but didn't test the latest in-game (meaning wouldn't have seen if there is an issue with it actually producing right stick input).

Also, if you plug into Windows and while in DInput mode open the game controller control panel, when you press the trigger do you see 2 things happen instead of 1?
Title: Re: Grifta...
Post by: MattyAu on 10:15 PM - 03/06/17
I've just ordered one of these. Hoping the build quality is good, not a cheap alternative to the PS move when ordering to Aus...

I'm curious, is the analog stick clickable, i.e. an L3 button??
Title: Re: Grifta...
Post by: Pfeuff on 04:07 AM - 03/07/17
@OBsIV - Have you been in touch with Paul over the last couple weeks? With his lack of communication on kickstarter, and not having received the shipping survey for my GRIFTA Duo yet, I'm feeling a tad concerned. Any kind of info at this point would be very reassuring to say the least.
Title: Re: Grifta...
Post by: OBsIV on 01:43 PM - 03/07/17
@OBsIV - Have you been in touch with Paul over the last couple weeks? With his lack of communication on kickstarter, and not having received the shipping survey for my GRIFTA Duo yet, I'm feeling a tad concerned. Any kind of info at this point would be very reassuring to say the least.

I have not, sorry about that.
Title: Re: Grifta...
Post by: MattyAu on 06:06 PM - 03/08/17
I'm curious, is the analog stick clickable, i.e. an L3 button??

To answer my own question, after much research, I found a schematic of the Grifta that confirmed the Analog stick is indeed clickable.

As much as I'd prefer the analog stick and d-pad swapped, I'm looking forward to having a viable alternative to the PS Move.
Title: Re: Grifta...
Post by: piiwii on 06:46 PM - 03/08/17
Is the stick about the same distance away from neutral as the dual shock? I have bad carpel tunnel and find it a bit painful to use offset sticks for too long that's why I rely on the Nav so much but the @#$% thing is dying. Order a new battery and that only holds like 60-90 mins of charge now. Won't be long till that dies too:(
Title: Re: Grifta...
Post by: MattyAu on 04:54 PM - 03/14/17
Is the stick about the same distance away from neutral as the dual shock? I have bad carpel tunnel and find it a bit painful to use offset sticks for too long that's why I rely on the Nav so much but the @#$% thing is dying. Order a new battery and that only holds like 60-90 mins of charge now. Won't be long till that dies too:(

Sucks that no one has bothered to reply to you, I should hopefully have mine soon, will let you know when I get it.
Title: Re: Grifta...
Post by: Billd77 on 07:04 PM - 03/14/17
I just received mine. I'd say it's similar to dual shock. Honestly this thing isn't very comfortable for me. But I've been using the nav for so long that it may just take time to adjust. The grip seems too narrow, I'd like to fatten it up, already brainstorming some ideas on what to do. But again this could just be because it's different, I've been using the nav for years. But the build quality does seem pretty good, a pretty and well made device. I actually bought it for pc gaming, the keyboard mode is nice. No more fighting my pc to get the nav to work. Seems like a constant battle with drivers, xpadder, etc. So I'll probably continue to use the nav with xim on console and grifta for pc gaming.
Title: Re: Grifta...
Post by: MattyAu on 09:32 PM - 03/14/17
I just received mine.

Just received mine too. Won't comment until I get a chance to use it, but it does feel very comfortable.
Title: Re: Grifta...
Post by: Billd77 on 09:47 PM - 03/14/17
I logged about two hours with it in one sitting and it made my fingers hurt, and that's why I say the grip is too narrow. I hope it's just a matter of adjusting to it. If I need to there should be options to make the grip more comfortable. I'd prefer the stick be on top but it didn't seem to bother me.
Title: Re: Grifta...
Post by: MattyAu on 09:57 PM - 03/14/17
I logged about two hours with it in one sitting and it made my fingers hurt, and that's why I say the grip is too narrow. I hope it's just a matter of adjusting to it. If I need to there should be options to make the grip more comfortable. I'd prefer the stick be on top but it didn't seem to bother me.

Yeah, I'm keen to give it an extended run, although that may have to wait until next week, but will log an hour or so with it tonight. I recall reading the grip was made to be replaceable, so I fully expect there to be different sizing at some stage. I'd also prefer the stick placement to be like an xbox control, but holding it felt reasonably natural, though the real test is in using it.
Was the setup up difficult at all? Also, what fw are you on, I'm currently using the steady aim test FW, not sure if I should be updating to the latest gold release for it.

EDIT: Search grips in here: https://www.kickstarter.com/projects/1384390939/grifta-morphing-gamepad/comments?cursor=15998317
There were meant to be extra grips, but they haven't been included, though Paul does state that it is still part of the plan
Title: Re: Grifta...
Post by: Billd77 on 10:48 PM - 03/14/17
Sorry I wasn't clear, I haven't tried it with the XIM4 yet. I played a couple of hours of resident evil 7 on pc. And I only tested keyboard mode, but it worked flawlessly, literally plug and play. I'll test it out some more tomorrow and update here how it goes. That's good info about the grips, I'd like to have some more options. I'll report back tomorrow with how it goes, I'll try to test every scenario on both pc and XIM4.
Title: Re: Grifta...
Post by: piiwii on 02:54 AM - 03/15/17
I just received mine. I'd say it's similar to dual shock.

Interesting. ok thanks for the info.
Title: Re: Grifta...
Post by: MattyAu on 04:11 AM - 03/15/17
Well I seem to have a severe range issue with mine, have tried on Xim and every USB port on my laptop and it has to be right next to the dongle to maintain a connection. Man what a disappointment. I've emailed them to see what they can do.  :-\
Title: Re: Grifta...
Post by: Billd77 on 07:12 AM - 03/15/17
Well I seem to have a severe range issue with mine, have tried on Xim and every USB port on my laptop and it has to be right next to the dongle to maintain a connection. Man what a disappointment. I've emailed them to see what they can do.  :-\

Wow I haven't experienced that. But I do sit pretty close anyway, like 2-3 feet away. Were you having to stay closer than that?

Also I just performed some recognition tests. My pc recognizes all three modes. Keyboard acts like a keyboard and the other two modes are recognized as a game controller. But the xim4... only recognized keyboard mode. The other two modes were not recognized at all. I tried going through a few different scenarios as far as boot sequence but no luck. I was in a rush though, I work from home and was trying to test the grifta and juggle work at the same time. This afternoon I'll have more time. I'll also test some gameplay with xim this afternoon as well. Didn't have time this morning. Game play worked fine on pc yesterday, we'll see about console today.
Title: Re: Grifta...
Post by: MattyAu on 04:08 PM - 03/15/17
OBsIV,

I have noticed in Dinput mode that when I press the trigger button on the bottom it causes me to aim straight downwards to the ground, whereas keyboard mode does not have this issue and behaves like a normal button.

Do you get the same behavior from yours?

I have this exact same issue when in D-input. While looking at it in windows, it was registering as z-axis movement rather than a button press (this was last night so I'd need to check again to confirm).

Wow I haven't experienced that. But I do sit pretty close anyway, like 2-3 feet away. Were you having to stay closer than that?

Also I just performed some recognition tests. My pc recognizes all three modes. Keyboard acts like a keyboard and the other two modes are recognized as a game controller. But the xim4... only recognized keyboard mode. The other two modes were not recognized at all. I tried going through a few different scenarios as far as boot sequence but no luck. I was in a rush though, I work from home and was trying to test the grifta and juggle work at the same time. This afternoon I'll have more time. I'll also test some gameplay with xim this afternoon as well. Didn't have time this morning. Game play worked fine on pc yesterday, we'll see about console today.

I can't move it more than ~20cm/8" away from the dongle, a joke really. Tried on my Xim, laptop and PC, same result on all of them; super frustrating. Like you said, my pc picks up each different mode perfectly, but I have to hold it next to the dongle for it to work.
Worst part is, there's no forums, no troubleshooting or FAQ for it. I can't find any comments on their kickstarter page with anyone mentioning a similar issue. I've emailed them; hopefully they're reliable and can sort something out for me.
Title: Re: Grifta...
Post by: Billd77 on 03:31 PM - 03/16/17
I have this exact same issue when in D-input. While looking at it in windows, it was registering as z-axis movement rather than a button press (this was last night so I'd need to check again to confirm).

Yeah, same here. Windows sees the trigger as z-axis in both X-input and D-input. Wow this is really disappointing, hopefully it is something that can be fixed with a patch some day. If this project actually makes it.
I guess I'm lucky, it does actually work for what I wanted. I only wanted it for the keyboard mode to use for pc gaming. It will be nice to have this option for those games that won't allow simultaneous mouse and controller input. For everything else it looks like I'll still be using the ole faithful sony nav.
Title: Re: Grifta...
Post by: MattyAu on 04:05 PM - 03/16/17
Yeah, same here. Windows sees the trigger as z-axis in both X-input and D-input. Wow this is really disappointing, hopefully it is something that can be fixed with a patch some day. If this project actually makes it.
I guess I'm lucky, it does actually work for what I wanted. I only wanted it for the keyboard mode to use for pc gaming. It will be nice to have this option for those games that won't allow simultaneous mouse and controller input. For everything else it looks like I'll still be using the ole faithful sony nav.

Yeah, back to nav for me too. Have tried contacting them through various methods; website, email, facebook, kickstarter,  even a comment on one of their youtube videos, yet to receive any replies...
Title: Re: Grifta...
Post by: badbtyjorge on 02:58 PM - 03/23/17
I also hope the trigger gets some kind of support to work as a button instead of the z axis on D input mode, i dont really like how the analog stick feels in keyboard mode but thats just me, I contacted the grifta creator, i think his name is Paul, and he said he was gonna contact OBsIV to see if  there is some kind of fix.
Title: Re: Grifta...
Post by: Pfeuff on 02:45 AM - 03/28/17
http://www.youtube.com/v/yj0F_DcueNg&hd=1

Link: http://www.youtube.com/watch?v=yj0F_DcueNg

Anyone fluent in German able to translate this to English please?
Title: Re: Grifta...
Post by: MattyAu on 10:14 PM - 03/29/17
I also hope the trigger gets some kind of support to work as a button instead of the z axis on D input mode, i dont really like how the analog stick feels in keyboard mode but thats just me, I contacted the grifta creator, i think his name is Paul, and he said he was gonna contact OBsIV to see if  there is some kind of fix.

Did you end up hearing back from him?

I finally heard back and he's sending me a new wireless dongle as he believe's that is cause the lousy connection issue I'm having; 2 in 2000 apparently.
Title: Re: Grifta...
Post by: badbtyjorge on 09:16 AM - 03/30/17
No i havent heard from him, I dont know if he already let Obsiv know about it. I guess all we could is wait
Title: Re: Grifta...
Post by: MattyAu on 05:41 PM - 04/05/17
Just saw this on Amazon UK in the QA section:

Does the Grifta work on Xim 4 as advertised..
Yes. From the very beginning, we intended the Grifta to work with the XIM4 and have been in regular contact with OBsIV to make sure that there are no compatibility issues.
Grifta Morphing Gamepad  SELLER  answered on 29 Mar. 2017
https://www.amazon.co.uk/forum/-/Tx19R28Q49Y4CN3/ref=ask_dp_dpmw_al_hza?asin=B01N6TZ3XG

Does this mean the trigger issue is being looked at?

Curious to know if any others have received one and hear their thoughts on it
Title: Re: Grifta...
Post by: Hanz_get_ze on 02:01 PM - 04/10/17
http://www.youtube.com/v/yj0F_DcueNg&hd=1

Link: http://www.youtube.com/watch?v=yj0F_DcueNg

Anyone fluent in German able to translate this to English please?
He says the usual: "modular game pad, flexible, will be delivered shortly, you can separate them and use one in  key board mode (thumb stick translates into WASD), it is compatible with PC but with an adapter you can use it with console, you can use it for VR, the Antlers transform it into a VR controller, six degrees of freedom, we use a very strong Osram LED, with the right VR camera you could use it as a mouse. It was founded two years ago via kickstarter, the left side is now available we will ship the game pad in a few weeks. The advantage over a normal keyboard is that you can sit on your couch. I had the idea for it a long time a go and I got the courage to do it because there were no split controllers, now the a switch and occulus touch. The grifta is an open system, you can hack it an modify all of it."

But keep in mind that he is liar and never ever meet a deadline, not by a long shot. He shipped the LH solo units in January and we have no idea what he did in the last two months and he just announced that I am now preparing the Grifta Duo pledges for the first mass production batch. Half a year went by between the first production batch of the LH solo units and the delivery of the LH solo units.
 
I suggest to everyone who got screwed by Paul to spread the word.
Title: Re: Grifta...
Post by: Pfeuff on 04:23 PM - 04/11/17
Link: http://www.youtube.com/watch?v=yj0F_DcueNg

Anyone fluent in German able to translate this to English please?
He says the usual: "modular game pad, flexible, will be delivered shortly, you can separate them and use one in  key board mode (thumb stick translates into WASD), it is compatible with PC but with an adapter you can use it with console, you can use it for VR, the Antlers transform it into a VR controller, six degrees of freedom, we use a very strong Osram LED, with the right VR camera you could use it as a mouse. It was founded two years ago via kickstarter, the left side is now available we will ship the game pad in a few weeks. The advantage over a normal keyboard is that you can sit on your couch. I had the idea for it a long time a go and I got the courage to do it because there were no split controllers, now the a switch and occulus touch. The grifta is an open system, you can hack it an modify all of it."

But keep in mind that he is liar and never ever meet a deadline, not by a long shot. He shipped the LH solo units in January and we have no idea what he did in the last two months and he just announced that I am now preparing the Grifta Duo pledges for the first mass production batch. Half a year went by between the first production batch of the LH solo units and the delivery of the LH solo units.
 
I suggest to everyone who got screwed by Paul to spread the word.

Despite all the promises he hasn't kept to me and all other backers, I'm still going to hold my breathe a little longer and hope that my Duo reward gets sent to me soon. Waiting sucks, but it's better than not getting what I paid for in the end, and losing a lot of money of which I've invested.
Title: Re: Grifta...
Post by: A Big Ol Bully on 02:12 PM - 05/23/17
I want to bump this thread back up. I just got my Grifta and I'm also having the problem of on Dpad mode when I press the trigger it looks down. I'm also on the boat of not really liking the instant and restricted ASWD controls in Keyboard mode. That's why I wanted a stick instead of keys in the first place.
If anyone has a fix, I'd love to hear it because otherwise I'm very happy with my grifta!
Title: Re: Grifta...
Post by: OBsIV on 02:35 PM - 05/23/17
We are going to need more time to look at why DInput stick isn't working right with our latest firmware.
Title: Re: Grifta...
Post by: A Big Ol Bully on 02:58 PM - 05/23/17
So for those of us running the Steady Aim 3 variation of the Firmware, if you find a fix you'll obviously have it in your update but then we lose our steady aim 3. Will the creators of the Steady Aim Firmwares have to use your new one to update theirs, which we then would need to reload? I love what SA3 is doing for me but I really want that fix. #firstworldproblems