XIM Community
XIM APEX => Game Support => Topic started by: Zombieguy on 07:49 AM - 11/20/16
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I've started a new thread as editing the old 1 will just make everything confusing.
Keep in mind that my setup is how I like it and not how it should be so this will not cater to everyone.
My new setup mixed with my old setup makes the game feel the way it should be.
I can side track/lead enemy players with no resistance and snapping to my targets is spot on.
A brief description on what this setup does. This setup is for low to med Sensitive players.
This setup is to maintain muscle memory switching from HIP to ADS. The distance movement in HIP and ADS will be the same so when you switch to ADS you maintain the same sensitivity (Kind of). With everything combined switching to ADS is fluid and you maintain control when your trying to aim.
Use
4000 dpi if you use a soft pad
12000 dpi if you use a hard pad
In game settings
Anything to do with the soldier: All sensitivities at 100% regardless the zoom settings.
USA: ON
Coefficient 133%
Auto Rotation: OFF
AIM Slowdown: OFF - Check out RML's Aim Assist ON settings at the bottom of this post.
With this setup I have AA off as it messes up my aiming. You just lose the ability to find people hiding.
XIM setttings:
**This is important** for this to work. HIP and ADS must have the same Sensitivity for this to work the way it is intended.
Step 1: Use the HIP translator in the ADS as you see in the picture below.
Step 2: Use this curve in the HIP - This curve is from my other thread.
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAsWIjBBVGyHpcjIyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<
Step 3: The ADS curve is default, yes that's right, default.
(http://i.imgur.com/zMzleTY.png)
Step 4: The best way to adjust your sensitivity is to adjust your ADS first. Once you find your sweet spot put the same number VALUE into the HIP. Having different numbers breaks this setup.
It will take a few rounds to adjust but you will notice right away with what is going on.
RML'S Auto Aim Curve Settings
RML Quote\
Depending on what weapons you're using you may need a slight AA curve. I'm currently using the curve below for everything except Snipers with scopes. I don't use any curve for ADS with scopes. I use Zombies curve for Hip. IMO, the reason this is the "Go To" setup is because your velocity doesn't change at all between Hip turning and ADS turning. This makes aiming feel more accurate and allows for better muscle memory. 9 times out of 10 I'm ADSing right on the target. Before it was probably 6 or 7 out of 10. When you ADS on a target AA is your friend. I just wish all games offered this level of aiming customization.
I'm currently running Sens at 24 Hip and 24 ADS @ 4000 Dpi.
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ABEbJS85Q05YYmx2gIuVn6mzvcjI:X4MB
<<< XIM4 END PASTE <<<
(http://i.imgur.com/nUZCIJs.png)
Additional INFO on what is happening with USA ON and what my setup is doing.
With USA on it maintains the the HIP sensitivity into ADS, what you will notice the longer you stay in ADS it will slow down a bit as it switches from the HIP ingame Mechanic to the ADS mechanic. So if you're using 15/15 sens, after a second or 2 the sensitivity will be 15/12. That is what USA does.
Now the reasoning for using the HIP in the ADS ( I can't confirm as this is speculation) is when you go from HIP to ADS with USA on, the ADS has to use the HIP mechanic from the game in order to maintain equal sensitivity. Now when you right click the mouse to ADS, the XIM is using the ADS translator over the HIP translator causing all these weird issues. So if you use the HIP Translator in the ADS when using USA on, Problem solved as your not using the ADS translator over top of the HIP translator at the same time.
If you plan on hanging out in ADS all the time the look mechanic might feel a bit boxy as your using the HIP translator over the ADS in game mechanic. So when making your shots try and make them within a 1 second when switching to ADS so you have 1:1. Because remember, the game is using the HIP mechanic for that brief 1-2 seconds while in ADS when you have USA to maintain that equal sensitivity.
If your coefficient is 133% that translates to 1.3 seconds of equal sensitivity. 150% translates to 1.5 seconds and so on.
I would recommend that your HIP and ADS has the same sensitivity value for example 10/10.
If you have it 10/12 what happens is the XIM is over writing the HIP 10 sensitivity with 12 ADS making it more sensitive when switching to ADS and losing equal sensitivity that USA is trying to do going from HIP to ADS. This will cause it to act weird.
This is what it seems to be with vigorous testing that consumed me for hours:)
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Niiice.
Trying this later today. Thanks again for taking the time!! :)
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Oh i am so excited to try it when i leave work. ;D
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Can some one tell me how I copy the code into my xim4 do I need to have my pc to do it or can I use my phone.i have no idea what to do.it may be down to my old age
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Can some one tell me how I copy the code into my xim4 do I need to have my pc to do it or can I use my phone.i have no idea what to do.it may be down to my old age
Select and copy the code from here, then go into your XIM APP and click this and save.
(http://i.imgur.com/E51K3e8.png)
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RML approved with or without AA on. You will need an ADS curve with AA on though for everything thats not scoped.
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RML approved with or without AA on. You will need an ADS curve with AA on though for everything thats not scoped.
Yes you are right.
My K/D average went up .5 and my SPM average went up 230 in just a few days.
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can you use code select for your curve, makes it easy to copy from a phone.
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Thank you for that, Done and Done.
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Cool, I'll give your curve a try. Thanks
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The for the Config! I will try this later :) Which curve would you use for ads with auto aim?
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wait there is a Battle field 1 translator? All my manager has is BF 4.
I thought this setup was the latest and greatest?
manager 4.00.20160405
Firmware 4.00.20160624
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The phone app should auto update so it should be there.
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The phone app should auto update so it should be there.
Sure does. thanks. wish the PC app did that as well.
IS there a newer version for the PC that has BF 1 included? and also has the re-purposed steady aim?
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Trying this setup now, I was just using my mouse at 4000 DPI because having it set to 12000 DPI was never a good mix for me. having this low a sensitivity and still being able to make a full turn has me a bit worried but going to try it out, thanks for the post.
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Just to make sure that I have you correct:
Soldier Sens 100%
Zoom Sens 100%
Not the recommended 200%?
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Yep krafty 100 ;) just been testing this on a soft pad at 4000dpi in a empty server felt good
od1n said use 4000dpi on soft pads 12k dpi on hard pads
I got 3 hard pads to try at 12k dpi goner try 1 or 2 now
hopefully ile get a half hour of using it in against other players too 8)
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Trying this setup now, I was just using my mouse at 4000 DPI because having it set to 12000 DPI was never a good mix for me. having this low a sensitivity and still being able to make a full turn has me a bit worried but going to try it out, thanks for the post.
I use 4k dpi still, hard pad and all, sensitivity is set at 18.50 HIP and ADS works Fabulous!
@ Krafty - that's correct.
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Looking forwarded to trying this out! Thanks Zombie!
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Zombieguy you are best ;D Thank you very much from russia.
Me and my friends only uses your curves.
Only with your settings, i can use muscle memory and do like these shots:
https://www.youtube.com/watch?v=xTX7INzqIAg
P.S: I use 8200DPI (g700s), softpad and 10HIP/ADS
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Your welcome, I glad this is working for you.
This setup is not for everyone.
It's awesome that we have others here as well putting the time in so everyone gets covered in a setup.
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I just tried your setup.
Honestly man, 3.5 sens even with 12k DPI, I don't understand how you play with this, my character BARELY turns with this low sens..
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I just tried your setup.
Honestly man, 3.5 sens even with 12k DPI, I don't understand how you play with this, my character BARELY turns with this low sens..
I can do a 180 on my 13" pad in ADS and 2 in HIP. You don't have use my sensitivity. You can use yours. You can use what ever you want it to be.
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I just realized that I was not using the setup properly last night...
My Solider zoom sens was still set at 200%. :o
I bet, I'm not the only one that will do this mistake, lol.
It made it quite hard to play with.
HIP was too slow, while ADS was perfect at 3.5 sens.
I will give it another shot tonight with Solider zoom at 100% and sensitivity at 7.
I'm curious guys, what does the Use Hip Translator option do?
Does it simply mean that this ADS settings (other than the sensitivity is ignored? If so, shouldn't just remove the ADS settings altogether?)
Also, why does the sensitivity has to be the same for HIP and ADS?
I suppose that is has to do with the above option?
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I just tried your setup.
Honestly man, 3.5 sens even with 12k DPI, I don't understand how you play with this, my character BARELY turns with this low sens..
I can do a 180 on my 13" pad in ADS and 2 in HIP. You don't have use my sensitivity. You can use yours. You can use what ever you want it to be.
I don't know how you do it, it feels SO SLUGGISH.
I don't know about you guys, but it seems I'm getting best results with no curves whatsoever. Your setup feels so weird, especially without AA, I can't play without AA..
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You don't have to turn AA off to use this setup. I've used it both ways and ultimately prefer it with AA [ON] although it's still good with it off too.
Depending on what weapons you're using you may need a slight AA curve. I'm currently using the curve below for everything except Snipers with scopes. I don't use any curve for ADS with scopes. I use Zombies curve for Hip. IMO, the reason this is the "Go To" setup is because your velocity doesn't change at all between Hip turning and ADS turning. This makes aiming feel more accurate and allows for better muscle memory. 9 times out of 10 I'm ADSing right on the target. Before it was probably 6 or 7 out of 10. When you ADS on a target AA is your friend. I just wish all games offered this level of aiming customization.
I'm currently running Sens at 24 Hip and 24 ADS @ 4000 Dpi.
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ABEbJS85Q05YYmx2gIuVn6mzvcjI:X4MB
<<< XIM4 END PASTE <<<
(http://i.imgur.com/nUZCIJs.png)
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You don't have to turn AA off to use this setup. I've used it both ways and ultimately prefer it with AA [ON] although it's still good with it off too.
Depending on what weapons you're using you may need a slight AA curve. I'm currently using this curve for everything except Snipers with scopes. I don't use any curve for ADS with scopes. I use Zombies curve for Hip.
I'm currently running Sens at 24 Hip and 24 ADS @ 4000 Dpi.
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ABEbJS85Q05YYmx2gIuVn6mzvcjI:X4MB
<<< XIM4 END PASTE <<<
(http://i.imgur.com/nUZCIJs.png)
I'm mostly an assault player with the Hellriegel. With your ADS curve, especially on long range, it feels like my aim is drifting off my target to the sides when I shoot, like someone is pulling my aim to the side, while without the curve my aim stays dead on..
My settings are:
12k DPI
12 hip and ADS sens
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Sounds simple then, don't play with a curve. ;)
I built that curve for close to mid range encounters, which is typically what you would be using everything except Snipers for.
Also that curve was a quick stab at Assault type classes. I play with Snipers 90% of the time. I may refine it at some point. Currently having too much fun with the Henry sniper though. I find the game to be more of a challenge with Snipers. Based on my results with the very first weapon in the Assault class, I must come to the conclusion that The Hellriegel + XIM4 = "Ridiculous!" I'll have fun with it when I get tired of Run N Gun Sniping.
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Sounds simple then, don't play with a curve. ;)
I built that curve for close to mid range encounters, which is typically what you would be using everything except Snipers for.
Also that curve was a quick stab at Assault type classes. I play with Snipers 90% of the time. I may refine it at some point. Currently having too much fun with the Henry sniper though. I find the game to be more of a challenge with Snipers. Based on my results with the very first weapon in the Assault class, I must come to the conclusion that The Hellriegel + XIM4 = "Ridiculous!" I'll have fun with it when I get tired of Run N Gun Sniping.
Yeah I thought so, it seems to work ok in CQC, but anything long range and it drifts the aim off the target..
I'm a fairly new Xim4 user and I'm still trying to wrap my head around these curves.. I don't think I fully understand them yet. From what I gathered trying them they feel like a customised AA..
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^ 12K dpi at 12 sens is pretty high which is why AA works well for you. The higher the sens, the better you can manage AA. Curve's are typically most effective for low to mid sens players.
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^ 12K dpi at 12 sens is pretty high which is why AA works well for you. The higher the sens, the better you can manage AA. Curve's are typically most effective for low to mid sens players.
I see now :)
I love the high sensitivity because of how quick I turn around, super useful in CQC..
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@Sangi
I've effectively dumped curves due to my high sense. Default setup is all I run now. The auto-rotate AA is stupid strong in BF1 though, so even running high sense (18 ADS at 12k DPI, 200% soldier, 100% advanced zooms), I still get pulled off target as if someone grabbed my mouse cord and started tugging it.
I need to turn off auto rotate...
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I think what I'm struggling with in my setup is finding how to have quick hip fire movements but still have good accuracy at range. I typically bounce back and forth between assault and medic so that should give you an idea of what I mean about 'range.' Typically when running assault it's no problem, and when running medic, on smaller maps it's not an issue either.
What I've tried is getting hip setup where I like it, then knocking down the sens for ADS really low, but at one point that got to like .5-2 and was hard to really tell a difference as I ran out of adjustability. The one thing I never thought about adjusting was just moving the mouse further for those quicker close range movements! Doh!
I hope that makes sense, it's sort of hard to explain but all that was basically saying, I think this setup will work well for me. I'm going to give it a try soon. I've also programmed in 2 other dpi settings to the g502 so I'll be trying this setup at 12k, 9.5k and 6k and report back
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@Sangi
I've effectively dumped curves due to my high sense. Default setup is all I run now. The auto-rotate AA is stupid strong in BF1 though, so even running high sense (18 ADS at 12k DPI, 200% soldier, 100% advanced zooms), I still get pulled off target as if someone grabbed my mouse cord and started tugging it.
I need to turn off auto rotate...
I just raised my sensitivity to 14 hip and 14 ads also run 12k DPI. 100 soldier, 100 advance zooms. It feels even better now, getting some really good results.
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I just raised my sensitivity to 14 hip and 14 ads also run 12k DPI. 100 soldier, 100 advance zooms. It feels even better now, getting some really good results.
Did you put the curve in the HIP?
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Thank you zombie thanks rml.
Fan fudging tastic guys. Spin on a dime, ads on target.... Smooth tracking.
Great work. I'll buy you a beer
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Errr now can you do something with modern warfare remastered?! It's a pile of poo to aim in that game.
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I just raised my sensitivity to 14 hip and 14 ads also run 12k DPI. 100 soldier, 100 advance zooms. It feels even better now, getting some really good results.
Did you put the curve in the HIP?
Nope, don't feel like I need it, I'm getting hip kills no problem..
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I just raised my sensitivity to 14 hip and 14 ads also run 12k DPI. 100 soldier, 100 advance zooms. It feels even better now, getting some really good results.
Did you put the curve in the HIP?
Nope, don't feel like I need it, I'm getting hip kills no problem..
Ok, yah with that high sense you don't need it.
If you play at 3.5 like I do without the HIP curve I can see why you couldn't turn. What my curve does is cater to low to med sense players so we benefit from having control and then being able to hit max turn speed quickly.
I've always played with the HIP translator in the ADS since near the beginning of XIM Edge. I know that the ADS mechanic is different from the HIP but I've always preferred the smooth transition going from HIP to ADS with the HIP translator.
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n1
6000dpi sens hip 2 ads 2
Feels like mouse accel in quake live 😎
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n1
6000dpi sens hip 2 ads 2
Feels like mouse accel in quake live 😎
Yes but it's fixed acceleration and you learn when it kicks in. It's not random and coming out of nowhere.
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Those settings are really good. Most universal ones. I didn't supose i could play with USA on but it really works. Settings from RML are also very playable but this from you Zombie are even better. Mostly because you dont need to set every setting individualy.
I'm playing 8.5 in XIM4 and 12k dpi. Still investigating if it doesn't need to be lower a bit.
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Thanks for doing this. I didn't care for it at first, but then I realized I still had zoom sens at 200%. Once I changed it to 100% it worked great. I also dropped from 12K to 8k. This and the MG15 is almost criminal.
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I just realised that Bf4 has the universal soldier aiming now. Must have been added in an update. I'm guessing that we could do this in Bf4 too?
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Cool. I hate sniping. I am guessing this doesn't apply
Sent from my SAMSUNG-SM-N920A using Tapatalk
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I'm using this setting, same as Zombie suggests.
Mouse : G502 @ 12k DPI & 1000 Hz poll rate
Hip & ADS sensitivity : 7.0
Still haven't spend enough time with it.. but it feels smooth and I can see that this will be great once I have spent a few more hours with it.
Cool. I hate sniping. I am guessing this doesn't apply
Sent from my SAMSUNG-SM-N920A using Tapatalk
Why wouldn't it apply?
From what I gather, this setup is great for developing good muscle memory.
Therefore you need to invest some time with this, to not only find your sensitivity but also to develop that "muscle memory".
Sniping or not, aiming is all about muscle memory for me. Once that is set in, it's the different between aiming and killing someone in 0.3 second VS 1 second.
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Not really am doing fine without it
Sent from my SAMSUNG-SM-N920A using Tapatalk
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If this is supposed to create muscle memory then should we not just use linear ballistics? Having an acceleration curve for hip and linear for ads... What's the reason for this?
And could this concept be applied to games without universal soldier aiming like mwr?
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If this is supposed to create muscle memory then should we not just use linear ballistics? Having an acceleration curve for hip and linear for ads... What's the reason for this?
And could this concept be applied to games without universal soldier aiming like mwr?
If you look at the HIP curve you can see that the curve is 1:1 for a very small portion of the curve. Generally this is where most of the aiming is done in the HIP. The rest of the curve is a take off is to maintain turning speed without having to keep sweeping your mouse for low to medium sense players.
Now with USA on and using the HIP in the ADS using the same sense you get a smooth transition from HIP to ADS maintaining the same sense but will diminish as the ADS has a lower Max Speed Cap. Basically you have a small window to get on target using muscle memory.
I've never liked using a lower sens in ADS as you have to compensate each time you ADS. Using the HIP in the ADS and USA you don't have to think because it's the same in that small window when aiming.
You can match HIP and ADS with the proper translators without having the HIP Translator in the ADS but it's a lot of adjusting to find it and you wont get that smooth transition that you are getting now using the HIP in the ADS and USA on.
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Loving this set up smooth an fluid still can't hit a barn door with a sniper but running an gunning in support is a charm nice work guys been tryin your setups since you posted them thanks.
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This was all Zombie, I'm just a band wagoneer. I'm all about what works best and this is it folks! All the COD fans out there need to ride Activisions Anus until they implement an aiming mechanic like this with their games. This should be the new standard for all FPS's.
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Been using Zombie's set up for a bit now one thing i didn't do was turn aim r aim s off and zoom sens at 100 did that last night and i can notice a fairly big difference snapping on target actually feels really nice without the assists.
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Just started using this and is working great, I'm still relatively new to the xim curves. Gives a solid feel to my aiming especially when I'm running and gunning. Practice makes perfect, cheers guys.
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Been really struggling lately.
Can't seem to hit anything (even struggling agains't non-moving targets) and fell like I lost control over my sensitivity.
I think I'm trying to play with too high sens (7.0 sensitivity @ 12k DPI)
I should probably "force" myself to play with much lower numbers for better control, especially since I'm sniping most of the time.
Zombie, RML and others (especially the ones that are sniping a lot), I'm curious about your mouse distance since sensitivity doesn't mean much...
What is your distance (inches/cm) for a full 360?
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This was all Zombie, I'm just a band wagoneer. I'm all about what works best and this is it folks! All the COD fans out there need to ride Activisions Anus until they implement an aiming mechanic like this with their games. This should be the new standard for all FPS's.
You both deserve credit, i am using it with 4000dpi and 18.50 sens with this i can move fast an clear those choke points, or stand fast and hold the objective.
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Do all the settings suggested and run 4000dpi on soft pads 24HIP 24ADS(thanks RML)
I swap between 2 setups 1 with in game AAs on and RLMs CuVre with zoMbs hip curve
and the other with in-game AAs off and no Curve on ads
I think there might be a tiny bit of AA in marksman scopes but not enough to warrant having aa on
switch between default surface tune and logitech cloth pad surface tune settings choose which one you like best
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I too prefer to play with a lower sensitivity and using a g502 with 12000 dpi mirroring your settings and with your curve I am not even close to pulling off a 360 in hip with only 2" of mouse movement? Does a hard vs soft pad make that much of a difference or do I need to increase the ballistics curve?
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Still haven't had a chance to try this setup out, been pretty sick. Was curious though with this setup, is ADSing slower then hip? Or is it a 1:1 kind of feel?
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I too prefer to play with a lower sensitivity and using a g502 with 12000 dpi mirroring your settings and with your curve I am not even close to pulling off a 360 in hip with only 2" of mouse movement? Does a hard vs soft pad make that much of a difference or do I need to increase the ballistics curve?
If you are using 12k dpi on cloth it wont track as well as 4kdpi on cloth
8K and 12k dpi is fine for hardpads some folk still use lower dpi on hardpads
If i go into logitechs software enable the hardpad surface tune setting and then use the mouse on cloth
the mouse does not track.
So the mouse should be set up with the correct DPI and surface tune settings for the surface you are using
I can do a 180 while ads and full turns in hip ,(4kdpi on cloth sens @ 24ads 24hip.)
Set your ads sens high enough to do a 180 left or right from the centre of your mouse pad whilst ads,
then when you find that number use the same sens on your hip
It takes some getting used to at first but trust me its worth the effort
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I play with my Logitech G402 on 4K.... Use Zombies Settings but my sensivity is 50.0 at ADS and HIPS!?
Playing on a hardpad (Roccat Kanga).
Sometimes I find it even too slow with 50.0 !?
What is the max sens on ADS and HIPS?
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SLUICE: I'm using a G502 spectrum, 12000 dpi 1000 rep. My sens is at 6.50 at the moment. I can just about do 360 with a 16-17cm sweep on a Roccat 3mm Taito mouse pad. I'm still fiddling with the sens at the mo, but the more I play the better I'm getting with it. I found at first, like you, I wasn't hitting a barn door with a snow shovel.
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Finally got some time to play and try this out.... ITS GREAT! I really like it! It honestly didn't feel too much different from what my previous hip settings where, but there was a drastic difference was the over all feel while ads. It's a lot easier to ads and track side to side targets as well as farther away targets. Real great stuff Zombi! Glad you found this setup and shared!
Currently using G502 @ 12k 1000hz on Logitech hardpad hip/ads @ 18
For times when I try to snipe I run a lower dpi of 9500 everything else the same.
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Right now I'm in love with this curve and the martini Henry it's so much fun.
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I play with my Logitech G402 on 4K.... Use Zombies Settings but my sensivity is 50.0 at ADS and HIPS!?
Playing on a hardpad (Roccat Kanga).
Sometimes I find it even too slow with 50.0 !?
What is the max sens on ADS and HIPS?
Have you made sure you have followed all the setup of xim settings and bf1 in game settings?
Is your mouse synced to store onboard settings in LGS ? if you are using a hard pad have you got default surface tune enabled?
Hard pads tend to be smaller so you may need higher sens just set up your mouse so you can do a 180 from the middle of the pad to just short of the edge of your hardpad once you get that copy the sens number to your hip sens
Its simple it works so do it :) .
I will have some decent game time tonight :) i have only been able to get a few hours here and there this week :(
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I too prefer to play with a lower sensitivity and using a g502 with 12000 dpi mirroring your settings and with your curve I am not even close to pulling off a 360 in hip with only 2" of mouse movement? Does a hard vs soft pad make that much of a difference or do I need to increase the ballistics curve?
If you are using 12k dpi on cloth it wont track as well as 4kdpi on cloth
8K and 12k dpi is fine for hardpads some folk still use lower dpi on hardpads
If i go into logitech software enable the hardpad surface tune setting and then use the mouse on cloth
the mouse does not track.
So the mouse should be set up with the correct DPI and surface tune settings for the surface you are using
I can do a 180 while ads and full turns in hip ,(4kdpi on cloth sens @ 24ads 24hip.)
Set your ads sens high enough to do a 180 left or right from the centre of your mouse pad whilst ads,
then when you find that number use the same sens on your hip
It takes some getting used to at first but trust me its worth the effort
So, if I'm using the g502 with a QcK+ pad (cloth), you suggest I drop the DPI to 4k? Wouldn't tuning it on my PC do the trick? (never tuned it either, to be honest..)
I know the DPI is essentially a gimmick, but I thought the g502 played better with high DPI and for the xim4 it was better to max out the DPI.
Lastly, 1000z or 500hz poll rate?
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yeah on cloth 4000dpi is better tracking goes downhill on cloth over 4k dpi
High dpi is fine on hard pads but the sensor works better on 4k with cloth
I use 1000hz report rate some people prefer 500hz report rate i would say try both and go with what you like
but dropping to 500 was no benefit to me in the past so i have always stuck with 1000hz
But I must admit i cant remember if i tried 500hz on cloth i might give it a blast later :)
8 sens at 12k is 24 sens at 4k :)
Default surface tune works on cloth or hard pads but @ 4k dpi i prefer the cloth setting on cloth mouse pads :)
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yeah on cloth 4000dpi is better tracking goes downhill on cloth over 4k dpi
High dpi is fine on hard pads but the sensor works better on 4k with cloth
I use 1000hz report rate some people prefer 500hz report rate i would say try both and go with what you like
but dropping to 500 was no benefit to me in the past so i have always stuck with 1000hz
But I must admit i cant remember if i tried 500hz on cloth i might give it a blast later :)
8 sens at 12k is 24 sens at 4k :)
Default surface tune works on cloth or hard pads but @ 4k dpi i prefer the cloth setting on cloth mouse pads :)
Cool, thanks for taking the time to share all that knowledge. :D
I guess I will try the g502 @ 4k DPI and will also tune it for better use with a cloth pad.
It's just odd as it goes so much agains't everything I have heard about the g502 and the xim4...
"Higher DPI is better for both the g502 and Xim4."
But I trust your judgement and most importantly, I will give it a shot and multiply all my sensitivity by 3.
Cheers
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^ They say 12000 is best for that sensor because that's its Native DPI, there's no interpolation going on there with the mouse. That means if you want the mouse to be as sensitive as possible, you would use it at 12000 DPI and 1000 polling.
Some people prefer this, other's don't. The bottom line is, if controls feel jittery to you, then you should first lower your sensitivity and see if you can fix the jitters and still have a turn speed that is acceptable to you.
If that doesn't fix the jitters, then you should lower your DPI until the jitters are gone.
I personally fight the jitters at DPI levels higher then 6000 and 6000 is right on the bubble for me. I've found my sweet spot for responsiveness, yet not jittery is 4000 DPI.
So yeah, "In Theory" the sensor can handle 12000 dpi just fine. The question is, Can you? Some can, some can't.
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Default surface tune works on cloth or hard pads but @ 4k dpi i prefer the cloth setting on cloth mouse pads :)
Cool, thanks for taking the time to share all that knowledge. :D
I guess I will try the g502 @ 4k DPI and will also tune it for better use with a cloth pad.
It's just odd as it goes so much agains't everything I have heard about the g502 and the xim4...
"Higher DPI is better for both the g502 and Xim4."
But I trust your judgement and most importantly, I will give it a shot and multiply all my sensitivity by 3.
Cheers
;) Hope it works out for ya man 8)
When od1n said over 4k dpi on cloth is a bad idea i was a bit stunned so i tried it and he is right
I cant use a hardpad i just cant get on with them + i jam my hand down hard on pads at times without thinking
so i end up with a sore hand, soft padding is so much more comfy ,I prefer the mouse play on cloth it just feels
so much more natural to me i found it hard to relax using a hardpad.
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So, last night, I changed a few things around and man was it great.
In the worst of my 6 games last night, I had a K/D of 2. (Game was a mess. We were only 8 players out of 32 with a positive K/D. We lost something like 500 - 1000)
For the other 5 games, I was playing with a K/D of 5 or better.
For anyone curious, here's what a did. (Keeping in mind that I play with a G502 and a QcK+ mousepad)
- Changed the surface tuning for Cloth Gamepad (from default)
- Changed the DPI of the mouse from 12k to 4k, as per recommend by a few gurus here and increased my current sensitivity by 3 to compensate to new DPI
- Lowered my sensitivity by about 40%, so it takes about 15" to do a full 360. Essentially using almost all of my mousepad, keeping about 1" of buffer on each side
Right, now I feel so precise and often lineup 3+ consecutive headshots.
Thanks to everyone that helped me (Zombieguy for this awesome setup, RML for his overall tips regarding this setup and my mouse, MindControlZombies for suggesting I lower my DPI to 4k, antithesis for corroborating what MindControlZombies was suggesting and everyone else I might of forgotten lol) ;)
Seriously, all of you guys are what makes the XIM4 better than anything else!
(Yeah, I sound like I'm accepting an award, lmao... but in all seriousness I'm just happy to have found a setup that feel this comfortable and it's all because of this great community!)
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How can you even play like this??
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Kewl ;] Really glad to help folk out thats what this site is for sharing and helping Bigups Bud ;0]
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How can you even play like this??
If you do all the settings right you should not need to ask that dude
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Just setup this profile and I'm digging it...thanks Zombie!
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When I posted earlier in this thread I was at 12k dpi playing on cloth with a jittery mouse and a 180 required three mouse pads sewn together. I honestly was about to end my xim4 experiment and head back to controller
I stayed the course though, lowered dpi down to 4K using zombies curve and things are much improved. The jitters are gone and their is plenty of sensitivity to track targets at all distances.
Thanks to everyone for all the tips and advice
Thanks
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I'm using a Logitech G15 keyboard and Razer Naga with a hard pad mouse mat. The Naga's highest setting is 5900k DPI and 1000hz polling.
I followed all the steps in MindControlZombie's initial post and my sensitivity was WAY too low for me.
I have tried increasing the sensitivity to about 15 but it sometimes feels jittery. This might be because of the ballistic curve on hip fire causing acceleration? I tried changing that to the default / and ran into a problem....either my zoom aim is fine but hip fire aim is too slow, or I increase the sensitivity and my hip fire is fine, but my zoom is too fast!
At the moment I keep reading people with hard pads using 10-12k DPI. My Naga is fairly old so it only goes to 5900k. Maybe this is part of the issue? Should I lower my DPI to 4k?
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Have you tried a soft pad?
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I'm using a Logitech G15 keyboard and Razer Naga with a hard pad mouse mat. The Naga's highest setting is 5900k DPI and 1000hz polling.
I followed all the steps in MindControlZombie's initial post and my sensitivity was WAY too low for me.
I have tried increasing the sensitivity to about 15 but it sometimes feels jittery. This might be because of the ballistic curve on hip fire causing acceleration? I tried changing that to the default / and ran into a problem....either my zoom aim is fine but hip fire aim is too slow, or I increase the sensitivity and my hip fire is fine, but my zoom is too fast!
At the moment I keep reading people with hard pads using 10-12k DPI. My Naga is fairly old so it only goes to 5900k. Maybe this is part of the issue? Should I lower my DPI to 4k?
Give 4k dpi a go on cloth but if i was you i would buy a mouse with the 3366/3360 sensor
because all other sensors out there are not as good as the 3360s with xims
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I use a Logitech G502 at 12k DPI with Steelseries cloth pad.
No jitter for me at all..
I play at 16 hip and 26 ads at 12k DPI, 1000hz.
Feels really smooth and quick, it's easy to fight the AA and correct the aim yourself with higher sensitivity, but the AA is also there to snap on targets quickly without being a hindrance. I'm mainly an assault and medic player.
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Sangi, wow that's a crazy high ads to hip ratio! I don't know how you play like that, but hey, whatever works for you! I would've never considered myself a high sens player but judging by others setups, I guess I do sort of fall into that category lol
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Sangi, wow that's a crazy high ads to hip ratio! I don't know how you play like that, but hey, whatever works for you! I would've never considered myself a high sens player but judging by others setups, I guess I do sort of fall into that category lol
Seeing the numbers you'd think it's really high sens, but honestly, it's really manageable and pretty smooth and I'm no insane reaction pro gamer, just a casual. The high ads sensitivity helps you fight the AA better and better control the recoil of guns while still having the AA on for fast lock on to targets.. I keep the hip sens lower, because I tried having it higher and it's too much then, you turn way too fast to have proper hip fire control, unlike high ads sens..
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Yeah i tried the old way the new way is better but it wont suit some people
the old way i had to set a high hip speed to 180 quick enough
I use mostly scoped guns so aa off most of the time
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Have you tried a soft pad?
No I don't have one of those. Was unsure if it's mouse or pad related so didn't wanna buy anything until speaking to you guys :)
I'm using a Logitech G15 keyboard and Razer Naga with a hard pad mouse mat. The Naga's highest setting is 5900k DPI and 1000hz polling.
I followed all the steps in MindControlZombie's initial post and my sensitivity was WAY too low for me.
I have tried increasing the sensitivity to about 15 but it sometimes feels jittery. This might be because of the ballistic curve on hip fire causing acceleration? I tried changing that to the default / and ran into a problem....either my zoom aim is fine but hip fire aim is too slow, or I increase the sensitivity and my hip fire is fine, but my zoom is too fast!
At the moment I keep reading people with hard pads using 10-12k DPI. My Naga is fairly old so it only goes to 5900k. Maybe this is part of the issue? Should I lower my DPI to 4k?
Give 4k dpi a go on cloth but if i was you i would buy a mouse with the 3366/3360 sensor
because all other sensors out there are not as good as the 3360s with xims
Thanks for the advice. Do you have some examples of mice with that sensor? Everyone on here talks about the g402 and g502 so I assume it's just these mice? Any others?
Also if I buy one should I ramp the DPI up to 12k on my hard mat, or buy a soft pad and lower it to 4?
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logitech G502 g303 g900 g403 and the Gpro ( the g402 has a different sensor)
SS rival500 and rival700 (both heavy)
Try 12k on your hard pad but you can use 4k on it to so if you like hardpads already stick with them dude
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This works great for me! I'm using Zombie's set with RMS ADS curve and it feels great at 4000K dpi. I use a fairly high sens at 50 each, but it feels really close to my PC setup. Thanks!!
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Had my XIM4 for close to 2 years but just registered to say thanks for this setup.
Regularly getting in the top 3'ish for K/D ratio now thanks to this.
I originally struggled to get it right - between laggy, floaty mouse movements and sensitivity issues.
I'm using a QcK cloth pad and had it set on the Soft Pad option in the logitech software and I would need to up my sensitivity to 60+ and it still felt alien.
I then went back into the logitech software and added a new custom mousemat and did the record thing (figure of 8 around mousemat as it tracks) and made sure not to move around too fast... and boom, that did the trick.
So I think anyone with issues after doing everything in the guide, try change the pad in LGS or just add your own and record the movements on it.
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Zombie I'm using your curve and want to say thank you. I was already getting good results but now I'm seeing even better now. I'm keeping above 2.00 KDR and 900 Score per minute.
I'm running at DPI:12,000 and HIP and ADS at 11.
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I'm using a Logitech G15 keyboard and Razer Naga with a hard pad mouse mat. The Naga's highest setting is 5900k DPI and 1000hz polling.
I followed all the steps in MindControlZombie's initial post and my sensitivity was WAY too low for me.
I have tried increasing the sensitivity to about 15 but it sometimes feels jittery. This might be because of the ballistic curve on hip fire causing acceleration? I tried changing that to the default / and ran into a problem....either my zoom aim is fine but hip fire aim is too slow, or I increase the sensitivity and my hip fire is fine, but my zoom is too fast!
At the moment I keep reading people with hard pads using 10-12k DPI. My Naga is fairly old so it only goes to 5900k. Maybe this is part of the issue? Should I lower my DPI to 4k?
I had Razer Naga Epic (2012) for my first week with the Xim4.
It had set it's setting to everything max : DPI 5600 and Poll rate 1000hz.
It was a little bit jittery, but overall felt ok for what I thought.
So anyhow, I decided to purchased a g502 because of all the praise I've read on it.
Man, this was such a huge difference.
To answer your question, I kind of had the feeling that the poll rate was the issue or the DPI..
I would probably set them both to something like 3000/4000 DPI and 1000hz Poll Rate.
Even though, I play with a g502 (12k DPI possible), as I prefer cloth pad and know it's better to play with lower sensitivity, I have set my DPI to 4k on my mouse and everything works wonders right now.
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Zombie I'm using your curve and want to say thank you. I was already getting good results but now I'm seeing even better now. I'm keeping above 2.00 KDR and 900 Score per minute.
I'm running at DPI:12,000 and HIP and ADS at 11.
Nice...!
Good to hear.
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it won't let me copy the code when I got to the xim manager. I get a red warning icon...
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logitech G502 g303 g900 g403 and the Gpro ( the g402 has a different sensor)
SS rival500 and rival700 (both heavy)
Try 12k on your hard pad but you can use 4k on it to so if you like hardpads already stick with them dude
Thanks will do! Ordered the G502 so I'll try later this week.
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I'm using a Logitech G15 keyboard and Razer Naga with a hard pad mouse mat. The Naga's highest setting is 5900k DPI and 1000hz polling.
I followed all the steps in MindControlZombie's initial post and my sensitivity was WAY too low for me.
I have tried increasing the sensitivity to about 15 but it sometimes feels jittery. This might be because of the ballistic curve on hip fire causing acceleration? I tried changing that to the default / and ran into a problem....either my zoom aim is fine but hip fire aim is too slow, or I increase the sensitivity and my hip fire is fine, but my zoom is too fast!
At the moment I keep reading people with hard pads using 10-12k DPI. My Naga is fairly old so it only goes to 5900k. Maybe this is part of the issue? Should I lower my DPI to 4k?
I had Razer Naga Epic (2012) for my first week with the Xim4.
It had set it's setting to everything max : DPI 5600 and Poll rate 1000hz.
It was a little bit jittery, but overall felt ok for what I thought.
So anyhow, I decided to purchased a g502 because of all the praise I've read on it.
Man, this was such a huge difference.
To answer your question, I kind of had the feeling that the poll rate was the issue or the DPI..
I would probably set them both to something like 3000/4000 DPI and 1000hz Poll Rate.
Even though, I play with a g502 (12k DPI possible), as I prefer cloth pad and know it's better to play with lower sensitivity, I have set my DPI to 4k on my mouse and everything works wonders right now.
Oh wow awesome thanks for the advice! Even though I have a hard pad I tried lowering the DPI from 5600 to 4000 and oddly I felt better. I've ordered a G502 so I will try 12k and 4K. Ordered a soft pad as well so I'll be doing lots of testing haha!
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I'm using a Logitech G15 keyboard and Razer Naga with a hard pad mouse mat. The Naga's highest setting is 5900k DPI and 1000hz polling.
I followed all the steps in MindControlZombie's initial post and my sensitivity was WAY too low for me.
I have tried increasing the sensitivity to about 15 but it sometimes feels jittery. This might be because of the ballistic curve on hip fire causing acceleration? I tried changing that to the default / and ran into a problem....either my zoom aim is fine but hip fire aim is too slow, or I increase the sensitivity and my hip fire is fine, but my zoom is too fast!
At the moment I keep reading people with hard pads using 10-12k DPI. My Naga is fairly old so it only goes to 5900k. Maybe this is part of the issue? Should I lower my DPI to 4k?
I had Razer Naga Epic (2012) for my first week with the Xim4.
It had set it's setting to everything max : DPI 5600 and Poll rate 1000hz.
It was a little bit jittery, but overall felt ok for what I thought.
So anyhow, I decided to purchased a g502 because of all the praise I've read on it.
Man, this was such a huge difference.
To answer your question, I kind of had the feeling that the poll rate was the issue or the DPI..
I would probably set them both to something like 3000/4000 DPI and 1000hz Poll Rate.
Even though, I play with a g502 (12k DPI possible), as I prefer cloth pad and know it's better to play with lower sensitivity, I have set my DPI to 4k on my mouse and everything works wonders right now.
Oh wow awesome thanks for the advice! Even though I have a hard pad I tried lowering the DPI from 5600 to 4000 and oddly I felt better. I've ordered a G502 so I will try 12k and 4K. Ordered a soft pad as well so I'll be doing lots of testing haha!
sorry typo!
I meant, I would try the Naga with :
DPI : 3000 or 4000
and
Poll Rate : 500hz!
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I just bought the XIM4 for BF1 using a PS4 Pro. I tried one night of gaming on the stock ST and had decent results. However, after using Zombie's curves, I'm loving it. I'm using a G502 at 12k DPI and 9 sensitivity.
I greatly appreciate the time everyone makes on this forum, especially Zombie with sharing his curve. The XIM4 has been a great experience for me so far after being a PC gamer for a long time but didn't want to deal with the PC troubleshooting and upgrade battles. I just wanted a piece of hardware that worked when I wanted to game.
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where do you put AA off and auto rotation off?... Cant find it in the menu... :(
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where do you put AA off and auto rotation off?... Cant find it in the menu... :(
Think it's somewhere in advanced settings, something called auto auto rotation and aim slow down.. There's 2 of them.
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where do you put AA off and auto rotation off?... Cant find it in the menu... :(
If I recall correctly, it should be under the gameplay option.
Possibly under the Advanced tab.
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Just a quick thank you to zombie, been using this curve for about a week and my game just keeps improving. Cheers dude ;) ;) ;)
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I'm just making sure, but is the hop supposed to feel faster than the ads even if you have the sensitivities the same?
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I'm just making sure, but is the hop supposed to feel faster than the ads even if you have the sensitivities the same?
It will, even with UsA on, unless you are using 1.0x zoom. At 1.25x, 2.0x, etc, ADS begins to slow down a bit, but not by much in my experience.
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I'm just making sure, but is the hop supposed to feel faster than the ads even if you have the sensitivities the same?
It will, even with UsA on, unless you are using 1.0x zoom. At 1.25x, 2.0x, etc, ADS begins to slow down a bit, but not by much in my experience.
That's exactly it. The HIP to HIP gives a smooth transition combined with USA on and yes the ADS will slow down.
USA maintains the same sensitivity from HIP to ADS for a brief moment. If you stay in ADS like sniping the Sensitivity will be different. This setup allows for greater snapping to targets. Sniper snapping is so much fun now. I was playing operations and I went 40-2 on the first stage defending.
If you plan on just playing in ADS laying down sniping the entire round you're better off using the ADS translator.
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I'm so confused. Lmao. Sorry to sound stupid. I'm using the curve and I only play with guns with iron sights at 1x zoom. I always play with lowest zoom at 90fov. With the curve that the op has offered with USA on if I move my mouse 5inches while adsing, the crosshair doesn't move as far on screen as it does when I move my mouse 5 inches while aiming from the hip. Is this how its supposed to work? I thought it was better for muscle memory to have the distance the mouse has to move to move the crosshair the same for both hip and ads. ???
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Hello there,
I've tried your settings and they are quite awesome, but I think I've an issue with it.
For me the HIP and ADS don't have the same sensitivity, is that normal?
Lets say I need to have 3.5 HIP and 2 ADS to have the "same" feeling, I did everything as you wrote :(
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Hello there,
I've tried your settings and they are quite awesome, but I think I've an issue with it.
For me the HIP and ADS don't have the same sensitivity, is that normal?
Lets say I need to have 3.5 HIP and 2 ADS to have the "same" feeling, I did everything as you wrote :(
That's the same question I just asked too friend, just in a different way. I think you worded it better than I, and I thank you
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Hello there,
I've tried your settings and they are quite awesome, but I think I've an issue with it.
For me the HIP and ADS don't have the same sensitivity, is that normal?
Lets say I need to have 3.5 HIP and 2 ADS to have the "same" feeling, I did everything as you wrote :(
You're using the the HIP translator in the HIP and the HIP translator in the ADS. For example lets say your HIP Sensitivity is 5 so your ADS should also be 5.
When you right click into ADS with USA on the game and the combination of the HIP translators will maintain the same same sensitivity for a few seconds and the ADS will end up being slightly slower.
If you use the TRUE ADS translator in the ADS with USA, the transition into ADS is not as smooth and it's jumpy with too high or too low sensitivity.
Now going back to the setup with the HIP translator in the ADS, If your HIP is 5 and you want to change your ADS to 10, it will maintain the same sensitivity with USA on but then you will get a jump in Higher sensitivity.
The Main part of the setup is Using the HIP translator in the ADS with USA on to get that smooth and controllable transition along with the Matched Sensitivity in both HIP and ADS. Now you can play with the sensitivity numbers all you want if you feel the ADS is to slow once USA wears off.
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Awesome. I just got my XIM4 yesterday after getting frustrated by playing with the controller. I'll load these settings and give it a try tonight! The thing is, I only have a G602 so my max DPI is 2500... I guess I'll just have to play with the sensitivity settings a bit.
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Just to make sure that I have you correct:
Soldier Sens 100%
Zoom Sens 100%
Not the recommended 200%?
That`s an important tipp, Krafty !! Thx a lot!
Will try it in the evening and hope the movement will be better than with 200% !
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i am now using this
G502
4k dpi, 500 polling
cloth pad
hip 50 with zombie's curve
ads 50 with hip ST and no curve
uni soldier ON
Both AA ON
soldier sen 200%
all other zooms are 100 by default
i dont remember who posted that his hip and ads at 50, all i want to say is thank you, my quest to find the best config has ended.
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i am now using this
G502
4k dpi, 500 polling
cloth pad
hip 50 with zombie's curve
ads 50 with hip ST and no curve
Is your XIM4 blinking red when moving the mouse? I have G402 with 4000dpi and sensivity at 45 and is blinking all time :(
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Just to make sure that I have you correct:
Soldier Sens 100%
Zoom Sens 100%
Not the recommended 200%?
That`s an important tipp, Krafty !! Thx a lot!
Will try it in the evening and hope the movement will be better than with 200% !
Zombie can confirm 100% at zoom Sens is the way to go?
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i am now using this
G502
4k dpi, 500 polling
cloth pad
hip 50 with zombie's curve
ads 50 with hip ST and no curve
Is your XIM4 blinking red when moving the mouse? I have G402 with 4000dpi and sensivity at 45 and is blinking all time :(
Oh yes
It means you hit the turn limit which is fine if there is no issues :)
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Just to make sure that I have you correct:
Soldier Sens 100%
Zoom Sens 100%
Not the recommended 200%?
That`s an important tipp, Krafty !! Thx a lot!
Will try it in the evening and hope the movement will be better than with 200% !
Zombie can confirm 100% at zoom Sens is the way to go?
Yes, everything that had to do with the soldier is 100%.
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Huge thank you for this setup. It's made the world of difference.
I finish top 5 every game. This needs to be a sticky.
I did Zombieguy's settings to a T.
Logitech G400 @ 3600 dpi
Steelseries soft pad
Hip & ADS @ 53
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Zombie, in your first post you wrote this:
"Anything to do with the soldier: All sensitivities at 100% regardless the zoom settings."
Means, that zoom sensivity can be set to 200% or is there any issue?
I play with XIM4 latest beta because I use the XBOX1s and the new controller. Before the BF1 patch it played very well and the feeling was like on PC! But now it is mess. Movement is not smooth.
Any tips?
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Zombie, in your first post you wrote this:
"Anything to do with the soldier: All sensitivities at 100% regardless the zoom settings."
Means, that zoom sensivity can be set to 200% or is there any issue?
I play with XIM4 latest beta because I use the XBOX1s and the new controller. Before the BF1 patch it played very well and the feeling was like on PC! But now it is mess. Movement is not smooth.
Any tips?
My setup gets you into zoom to get the job done while being able to control HIP and ADS transition smoothly. If you want to play with the settings you can.
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Right now I'm using Zombie's curve for Hip and RML's curve for ADS.
Logitech G602 @ 2500 DPI. Sensitivity 35 for hip and ADS.
I really like it so far but I still need to play a little more with it and figure out my perfect sensitivity.
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Ok, I tested everything yesterday.
I now have the G502 with 12.000 DPI and a hard pad from logitech.
Works very nice with your config @ 20 sensivity!
In the first minutes it is awesome and very very fast but after a while it slows down. Anybody has an idea?
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Ok, I tested everything yesterday.
I now have the G502 with 12.000 DPI and a hard pad from logitech.
Works very nice with your config @ 20 sensivity!
In the first minutes it is awesome and very very fast but after a while it slows down. Anybody has an idea?
There is a thread in the german section here with the Same question.. And it seems to be a Hardware Problem... But not xim is the Problem... Its the ps4 (fps drop and stuff like this) some people seem to have the Same Problems like you (sry for potato english)
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Hey guys, this is my first post! Got my Xim 4 a few days ago to use on XB1 on BF1. Loving it so far!
So this guide is for "low to med" sens players. I'm definitely a high sens player, so is there any good recommendations for high sens setups?
Thanks in advance and sorry if there is one and I missed it, just point me in the right direction :)
Note: I have a Logitech G500 mouse (up to 5700 DPI). Not sure if buying a 12k dpi mouse is worth it?
@Zombie, do you use 500 or 1000 polling? I don't see it mentioned in your first post or anywhere.
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Tried this setup last night and I did well with it, but I think RML's set up feels better for me. I will give it another go but it felt too twitchy for me...
RML's set up on the other hand feels smooth as a nuns fanny thats just been waxed by gok wan ! I absolutely wreck with this set up.
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Tried this setup last night and I did well with it, but I think RML's set up feels better for me. I will give it another go but it felt too twitchy for me...
RML's set up on the other hand feels smooth as a nuns fanny thats just been waxed by gok wan ! I absolutely wreck with this set up.
Combine this with RML's curve for ADS, keep AA on, but keep all other settings the Zombieguy way. Set the ADS sensitivity to a spot where YOU feel comfortable, not RML' or Zombieguy's sensitivity. Copy that exact sensitivity over to HIP and you are gold. You now have a personal sensitivity that is almost 1:1 with HIP:ADS and tailored to you.
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Something must have changed in the game. It's back to getting pushed off target. . Like trying to push to magnets together. .. The setup was great while it lasted. Anyone else feeling a difference lately?
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Nothing has changed. The dynamic resolution scaling will affect your mouse behaviour from map to map.
On the PS4 I had lot of random acceleration but now that I have the Pro the sensitivity is more consistent.
I believe when the free Map releases later this month a game patch is rolling out with it.
There have been a lot of complaints about the aiming mechanics and Dice did say they are working on it so we might have this update soon:)
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So if they fix the shooting mechanics, does that mean it'll make this setup even smoother or go back to stock xim settings, or do we just have to wait and see?
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So if they fix the shooting mechanics, does that mean it'll make this setup even smoother or go back to stock xim settings, or do we just have to wait and see?
It will run better but I use this setup for the majority of my games. Destiny, BF3, Rainbowsix etc..
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Hmm well that's something to look forward too. Pretty sure patch notes are released tonight sometime.
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https://m.reddit.com/r/battlefield_one/comments/5hvq2h/december_update_patchnotes/
WoW cant wait to test the patch, DICE has done several improvements in soldier movements/mechanics, ui optimitzations and dynamic resolution fixed to prevent bad textures and low fps specially for Ps4 Pro users, also i read some aim assist corrections :)
Question for mist4fun, maybe if they have changed something in the mechanics should the ST be retrained?
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You can now set "deadzone" in advanced controls.
Default is "22"
So would this mean new curve / ST with lowet value deadzone for more 1:1?
Cheers!
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You can now set "deadzone" in advanced controls.
Default is "22"
So would this mean new curve / ST with lowet value deadzone for more 1:1?
Cheers!
I'm curious to know as well what deadzone value works well with this wonderful setup.
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The deadzone is horrible, makes aiming feel floaty. I am using rmls setup and aiming down sights is horrible now, it over aims.
I have tried tweaking the deadzone to no avail, doesnt feel 1:1 for me anymore. U know when u boost a boost on ur ads n then u go to aim left, u tap left n the gun travels a few centimetres across the screen just by tapping it, thats what its like, like it has a mind of its own.
Pleaaaaase help u xim masters lol. Maybe a new curve is required now. Also rmls ads curve made the aim assist non sticky, now its too sticky... Tried it with aa off and cant aim cos deadzone causes me over aim. HEEELPP.
I still play well, but i am wasting tons of bullets
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The deadzone is horrible, makes aiming feel floaty. I am using rmls setup and aiming down sights is horrible now, it over aims.
I have tried tweaking the deadzone to no avail, doesnt feel 1:1 for me anymore. U know when u boost a boost on ur ads n then u go to aim left, u tap left n the gun travels a few centimetres across the screen just by tapping it, thats what its like, like it has a mind of its own.
Pleaaaaase help u xim masters lol. Maybe a new curve is required now. Also rmls ads curve made the aim assist non sticky, now its too sticky... Tried it with aa off and cant aim cos deadzone causes me over aim. HEEELPP.
I still play well, but i am wasting tons of bullets
Have you tried turning it off completely?
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The deadzone is horrible, makes aiming feel floaty. I am using rmls setup and aiming down sights is horrible now, it over aims.
I have tried tweaking the deadzone to no avail, doesnt feel 1:1 for me anymore. U know when u boost a boost on ur ads n then u go to aim left, u tap left n the gun travels a few centimetres across the screen just by tapping it, thats what its like, like it has a mind of its own.
Pleaaaaase help u xim masters lol. Maybe a new curve is required now. Also rmls ads curve made the aim assist non sticky, now its too sticky... Tried it with aa off and cant aim cos deadzone causes me over aim. HEEELPP.
I still play well, but i am wasting tons of bullets
Try Zombies Setup and rmls ads curve... I didnt change the deadzone (22 till somebody find a better setup) and everything works good as usual (sry for potato english)
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The deadzone is horrible, makes aiming feel floaty. I am using rmls setup and aiming down sights is horrible now, it over aims.
I have tried tweaking the deadzone to no avail, doesnt feel 1:1 for me anymore. U know when u boost a boost on ur ads n then u go to aim left, u tap left n the gun travels a few centimetres across the screen just by tapping it, thats what its like, like it has a mind of its own.
Pleaaaaase help u xim masters lol. Maybe a new curve is required now. Also rmls ads curve made the aim assist non sticky, now its too sticky... Tried it with aa off and cant aim cos deadzone causes me over aim. HEEELPP.
I still play well, but i am wasting tons of bullets
Have you tried turning it off completely?
You can't bud, basically, 0% deadzone means u have to move ur stick only a tiny bit for your cursor to move on screen, 100% deadzone means you have to hold it more for your cursor to move, its default is 22%... It is not terrible, ive tweaked it up and down, but it definitely isn't ideal, it feels like its moving by itself or if u set it higher u try to aim but it gets stuck so u have to drag your mouse then you over aim. Or if u set it lower than default it drags across the screen too fast and u over aim.
Hard to explain, it's just not as good as it was from a xim perspective. I am still getting great scores, but theres so many shots im missing now due to this, should be killing people in 3 or 4 bullets but on occasion its taking 5 5 7 bullets due to missing shots I wasn't before.
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New deadzone is pretty rare, ive found lowering to 20 its better for me from default 22. It seems soldier movement feels different, dont know if its better or worse...maybe due to the actual ST.
This is from the actual changelog concerning player movement and aim assist:
Soldier Movement
We’ve made several fixes and tweaks to the controls and input handling for the soldier experience. Most of these are bug fixes that should generally ensure a higher response level for players. This includes fixing the inability to sprint out of crouch and prone in certain situations and fixing issues with toggle zoom. While we are confident we have improved the situation, we are eager to hear the community’s feedback to see if there are any outstanding or new issues that can be discovered.
Aim Assist
An update has also been made to the controller Aim Assist system in BF1. We now require the player to be actively giving aim input in order to get aim assistance. It was possible in some previous cases to get help on a target when simply strafing past them, which was unintentional. We’ve also exposed additional control options on console, including the ability to tweak the central dead zone. Please note that setting the dead zone too small may introduce unintentional aim movement. We have not made any adjustments to the snap-to-target feature of our Aim Assist. While we are aware there are players who are actively petitioning for the reduction or removal of Aim Assist, we feel that this would be to the detriment of the global player community. As this is an area of high passions, we expect additional feedback on our Aim Assist systems to surface, and we are open to that feedback. We are especially interested in appealing to those players who wish to play without assists, and are sensitive to their needs.
Mist4fun dont you think we need a retrained ST to fit these changes ?
Thanks
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New deadzone is pretty rare, ive found lowering to 20 its better for me from default 22. It seems soldier movement feels different, dont know if its better or worse...maybe due to the actual ST.
This is from the actual changelog concerning player movement and aim assist:
Soldier Movement
We’ve made several fixes and tweaks to the controls and input handling for the soldier experience. Most of these are bug fixes that should generally ensure a higher response level for players. This includes fixing the inability to sprint out of crouch and prone in certain situations and fixing issues with toggle zoom. While we are confident we have improved the situation, we are eager to hear the community’s feedback to see if there are any outstanding or new issues that can be discovered.
Aim Assist
An update has also been made to the controller Aim Assist system in BF1. We now require the player to be actively giving aim input in order to get aim assistance. It was possible in some previous cases to get help on a target when simply strafing past them, which was unintentional. We’ve also exposed additional control options on console, including the ability to tweak the central dead zone. Please note that setting the dead zone too small may introduce unintentional aim movement. We have not made any adjustments to the snap-to-target feature of our Aim Assist. While we are aware there are players who are actively petitioning for the reduction or removal of Aim Assist, we feel that this would be to the detriment of the global player community. As this is an area of high passions, we expect additional feedback on our Aim Assist systems to surface, and we are open to that feedback. We are especially interested in appealing to those players who wish to play without assists, and are sensitive to their needs.
Mist4fun dont you think we need a retrained ST to fit these changes ?
Thanks
Do u agree with what i'm finding mate, where u now over aim or under aim due to the dz? Like i say its not terrible but its harder to land precision shots, its not as smooth, its a slight over or underaim. I just tried zombies setup too and it feels same... I have both his n rmls on my xim saved
Just finding im missing shots due to this. Ya notice it even more when sniping, ya notice the over/under aim most then.
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New deadzone is pretty rare, ive found lowering to 20 its better for me from default 22. It seems soldier movement feels different, dont know if its better or worse...maybe due to the actual ST.
This is from the actual changelog concerning player movement and aim assist:
Soldier Movement
We’ve made several fixes and tweaks to the controls and input handling for the soldier experience. Most of these are bug fixes that should generally ensure a higher response level for players. This includes fixing the inability to sprint out of crouch and prone in certain situations and fixing issues with toggle zoom. While we are confident we have improved the situation, we are eager to hear the community’s feedback to see if there are any outstanding or new issues that can be discovered.
Aim Assist
An update has also been made to the controller Aim Assist system in BF1. We now require the player to be actively giving aim input in order to get aim assistance. It was possible in some previous cases to get help on a target when simply strafing past them, which was unintentional. We’ve also exposed additional control options on console, including the ability to tweak the central dead zone. Please note that setting the dead zone too small may introduce unintentional aim movement. We have not made any adjustments to the snap-to-target feature of our Aim Assist. While we are aware there are players who are actively petitioning for the reduction or removal of Aim Assist, we feel that this would be to the detriment of the global player community. As this is an area of high passions, we expect additional feedback on our Aim Assist systems to surface, and we are open to that feedback. We are especially interested in appealing to those players who wish to play without assists, and are sensitive to their needs.
Mist4fun dont you think we need a retrained ST to fit these changes ?
Thanks
Do u agree with what i'm finding mate, where u now over aim or under aim due to the dz? Like i say its not terrible but its harder to land precision shots, its not as smooth, its a slight over or underaim. I just tried zombies setup too and it feels same... I have both his n rmls on my xim saved
Just finding im missing shots due to this. Ya notice it even more when sniping, ya notice the over/under aim most then.
Yes, ive been playing more now, deadzone is making me less precise specially in Ads. I think we need a revision of the ST.
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New deadzone is pretty rare, ive found lowering to 20 its better for me from default 22. It seems soldier movement feels different, dont know if its better or worse...maybe due to the actual ST.
This is from the actual changelog concerning player movement and aim assist:
Soldier Movement
We’ve made several fixes and tweaks to the controls and input handling for the soldier experience. Most of these are bug fixes that should generally ensure a higher response level for players. This includes fixing the inability to sprint out of crouch and prone in certain situations and fixing issues with toggle zoom. While we are confident we have improved the situation, we are eager to hear the community’s feedback to see if there are any outstanding or new issues that can be discovered.
Aim Assist
An update has also been made to the controller Aim Assist system in BF1. We now require the player to be actively giving aim input in order to get aim assistance. It was possible in some previous cases to get help on a target when simply strafing past them, which was unintentional. We’ve also exposed additional control options on console, including the ability to tweak the central dead zone. Please note that setting the dead zone too small may introduce unintentional aim movement. We have not made any adjustments to the snap-to-target feature of our Aim Assist. While we are aware there are players who are actively petitioning for the reduction or removal of Aim Assist, we feel that this would be to the detriment of the global player community. As this is an area of high passions, we expect additional feedback on our Aim Assist systems to surface, and we are open to that feedback. We are especially interested in appealing to those players who wish to play without assists, and are sensitive to their needs.
Mist4fun dont you think we need a retrained ST to fit these changes ?
Thanks
Do u agree with what i'm finding mate, where u now over aim or under aim due to the dz? Like i say its not terrible but its harder to land precision shots, its not as smooth, its a slight over or underaim. I just tried zombies setup too and it feels same... I have both his n rmls on my xim saved
Just finding im missing shots due to this. Ya notice it even more when sniping, ya notice the over/under aim most then.
The deadzone was always there. Only difference now is that it is now configurable.
The biggest issue for aiming is on larger maps, with scalable resolution due to the limitations of the PS4 hardware, your aim will feel off. As the resolution changes, so does your arc of movement. It's slight, but enough to affect muscle memory.
To test this, play a couple of games of DOM or TDM on maps like Amiens then go back and play a 64 CQ game on St Q Scar. You'll notice the under/over aim.
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The feel of the game is totally off for me now. With Aim Assist enabled or disabled, the amount of mouse movement required to break free from the Aim Assist is huge!
Disabling the Aim Assist in the control settings makes no difference for me. Anyone else notice how disabling the Aim Assist makes no difference?
We either need an updated ST, or a curve to overcome this way too aggressive AA!!
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Most likely Mist4fun will have to redo the ST.
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Damit waited ages for the update to dload and install then read about it being duff now ferfunks sake oh gawd dammit
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Damm, that means we'll have a few days with some wacko aiming. :(
Zombieguy, if mist has to redo the ST, does this mean that you will have to tweak your setup?
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Damm, that means we'll have a few days with some wacko aiming. :(
Zombieguy, if mist has to redo the ST, does this mean that you will have to tweak your setup?
Maybey, but I doubt it. I will look at it when the new ST is released.
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On a sidenote here are some hightlights (part 1) of me using this wonderful setup during the 1.04 patch
https://www.youtube.com/v/2sV5PuYA51c
I have enough footage of the latest patch to do part 2 and 3, not sure if I will though..
Again, thanks to Zombieguy for this setup. <3
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On a sidenote here are some hightlights (part 1) of me using this wonderful setup during the 1.04 patch
https://www.youtube.com/v/2sV5PuYA51c
I have enough footage of the latest patch to do part 2 and 3, not sure if I will though..
Again, thanks to Zombieguy for this setup. <3
Nice dude, what in game sensitivity you use for sniping? do you mind sending me your full setup code so I can try it?
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On a sidenote here are some hightlights (part 1) of me using this wonderful setup during the 1.04 patch
https://www.youtube.com/v/2sV5PuYA51c
I have enough footage of the latest patch to do part 2 and 3, not sure if I will though..
Again, thanks to Zombieguy for this setup. <3
Nice dude, what in game sensitivity you use for sniping? do you mind sending me your full setup code so I can try it?
I'm using Zombie's complete exact setup (except with AA turned on. It helps a bit with the pistol)
Mouse: g502
DPI: 4k
Poll rate: 1000hz
Sens : I can give you the exact numbers of my sens, later today (don't remember by heart)
But essentially, It almost takes my whole mousepad to do a full 360. (minus 1 inch on each side).
So my true sensitivity is about 15"/40cm for a full 360. (This value is more important than the notion of DPI/in game sens, xim sens, etc.)
Using a QcK+ mousepad which is perfect for my low sensitivity.
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I like your double snipe kill with 1 bullet, I also done that once :)
It's on this video;
https://www.youtube.com/watch?v=KpVRZbHJFsQ
It will never happen again lol !!
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I went into my own server to do a couple of 360's and I see what everyone is complaining about. Dice added some sort of weird acceleration model of BF1's analog movement.
Move the mouse slowly to a 180 from a set position then quickly swipe back, and I'm only about 3/4th where I started. Quickly swipe to the 180 position and again, only about 3/4 to where I need to go. Slow turn and I over aim by about a 1/4th of a turn. Etc.
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I like your double snipe kill with 1 bullet, I also done that once :)
It's on this video;
https://www.youtube.com/watch?v=KpVRZbHJFsQ
It will never happen again lol !!
Cool clips!
I had another double kill (double headshots from ~150-200m) laying around.. but can't seem to find it :'(
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Here is a picture of my mouse and mouse mat plus a video of what I'm talking about.
(http://uploads.tapatalk-cdn.com/20161214/5b363c724667e346cd58d7f1180a817a.jpg)
I'm moving from the edge of the keyboard to the middle of the "W", then moving back. First few times are normal speed then quick swipes, then slow turns. You can see the results.
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Prior to this patch I've been running g502 at 1000 polling at 12k dpi with auto aim and auto rotate off, and zombies curve for hip and a different less aggressive curve zombie had in another post for ads.. on a soft steel series mouse pad and it's been great.. since this patch it seems a little off.. I notice it the most when I'm shooting marksman medic rifle at 4x scope and any scoped rifle.. seems like it's a tiny bit jumpy and off when I'm trying to focus in for head or center mass body shot.
I tried lowering the deadzone from default 22 to 18 since a few others have stated that seemed better for them.. it sure didn't for me... When zoomed in or on ads it's bouncing around like crazy as if I'm purposely just twitching my hand on the mouse erratically so I went back to 22 where it's just a tiny bit jumpy.
My question.. should I lower my dpi to 4k like others on here have suggested since i have a soft pad? I tuned my mouse for a soft pad in the Logitech settings.. so basically I would just need to lower my dpi to 4k then increase sensitivity in ST to my liking? Should I also set my ads sight curve to default?
I know there may be a need for a new ST.. but I guess the meantime I'm trying to make any needed adjustments.
Thanks
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I would just wait until Mist4fun rolls out the new ST or you will just drive yourself crazy getting it to work properly.
I am guessing here but I assume the current ST was made to the deadzone prior to the patch. So even if you adjust the dead zone we dont know if the default deadzone was 18.5 22.5 so Mist4fun will pick out the best deaszone and make the ST from that.
My setup is just a way of playing. I know that we will never have native mouse input because of the limited turn speed. So my setup works with what we got. A lot of people are on the quest of constantly adjusting trying to get it perfect and you never will. I made setups and picked one and played it to learn how to use it.
I don't think I will have to make any adjustments as my setup and curve is for a way of playing and not fixing it.
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Prior to this patch I've been running g502 at 1000 polling at 12k dpi with auto aim and auto rotate off, and zombies curve for hip and a different less aggressive curve zombie had in another post for ads.. on a soft steel series mouse pad and it's been great.. since this patch it seems a little off.. I notice it the most when I'm shooting marksman medic rifle at 4x scope and any scoped rifle.. seems like it's a tiny bit jumpy and off when I'm trying to focus in for head or center mass body shot.
I tried lowering the deadzone from default 22 to 18 since a few others have stated that seemed better for them.. it sure didn't for me... When zoomed in or on ads it's bouncing around like crazy as if I'm purposely just twitching my hand on the mouse erratically so I went back to 22 where it's just a tiny bit jumpy.
My question.. should I lower my dpi to 4k like others on here have suggested since i have a soft pad? I tuned my mouse for a soft pad in the Logitech settings.. so basically I would just need to lower my dpi to 4k then increase sensitivity in ST to my liking? Should I also set my ads sight curve to default?
I know there may be a need for a new ST.. but I guess the meantime I'm trying to make any needed adjustments.
Thanks
I'm using a g502 at 4k DPI and 1000hz polling rate on a QcK+ pad (cloth) and I love it like that.
Give it a shot. Simply multiply your sensitivity by 3 and it should feel the same.
In regards to the deadzone, Mist in another thread suggested that for now, we set it as follows:
-Xbox: 18
-PS4: 22
Latest support is 'stick deadzone': 22 (default) for both platforms.
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Anyone has a config for highsense player?
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I'm using a g502 at 4k DPI and 1000hz polling rate on a QcK+ pad (cloth) and I love it like that.
Give it a shot. Simply multiply your sensitivity by 3 and it should feel the same.
In regards to the deadzone, Mist in another thread suggested that for now, we set it as follows:
-Xbox: 18
-PS4: 22
[/quote]
Thanks I'll give it a try.
Latest support is 'stick deadzone': 22 (default) for both platforms.
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I posted my settings in the deadzone thread at Page 10 i guess and it works very good (i just changed some sense/zoom settings)
Thanks again Zombie and rml for your work here!
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Can someone link me RML's curve please I can't find it via search or browsing through the forums.
Many thanks
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It's on the bottom half of page two in this thread friend.
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RML and zombie what your setting for vehicles? Just got the game and haven't nailed them or found any. Turn assist in XIM? What are your in game sensitivity?
Any help would be appreciated.
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I just want to say ty for your Settings zombieguy they work really great
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RML and zombie what your setting for vehicles? Just got the game and haven't nailed them or found any. Turn assist in XIM? What are your in game sensitivity?
Any help would be appreciated.
I haven't dabbled into the vehicles yet. I will soon and get some profiles going at some point.
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Ok and thank you.
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I went from this
https://account.xbox.com/en-us/gameclip/e64dbb77-d973-45d1-81dc-d214b90a3e2c?gamerTag=I%20AM%20SQUINT&scid=72010100-7d7f-4105-b34e-3ec552a4c121
and this
https://account.xbox.com/en-us/gameclip/f985fc6b-c78c-4b55-926a-7aeab510eb17?gamerTag=I%20AM%20SQUINT&scid=72010100-7d7f-4105-b34e-3ec552a4c121
to now i hear guys running with a charge behind me,i watch them hit the wall and i shoot 5 shots and they kill me.This is when im running with a medic class which is my best class.I suck at sniping.I don't get whats going on but i cant make it right and im getting owned from every range
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If switching to 18 deadzone is spose to make it all better well i don't understand.How can i go from 65-20 boots on the ground only kills,and now im stryggling to break even with a 12-12 something has changed
Latest support is 'stick deadzone': 22 (default) for both platforms.
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Im embarrassing myself right now telling people i am half way good when i cant hit 2 shots together anymore
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from this
https://account.xbox.com/en-us/gameclip/51ccb275-5fb1-47d1-9def-f1385bcce92e?gamerTag=I%20AM%20SQUINT&scid=72010100-7d7f-4105-b34e-3ec552a4c121
and now i cant hit dudes weaving in front of me from 8 feet out
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I adjusted everything as stated.. g502, 4k DPI @1000 polling on soft mouse pad.. zombie curve for hip, no curve ads using same values for hip and ads with ads having use hip translator.. no auto aim or auto rotate.. took a little adjusting to find the right numerical value.. but now I see this is the best it's felt using the xim since I bought it when BF1 first came out.
Sniping and medic scoped rifles are perfect now.. before at 12k DPI and soldier zoom at 200.. I had a little jumpy feeling on scoped weapons after 1.05 patch.. now with these new settings.. everything feels great.. even a little better than before the 1.05 patch because my ads was slower than hip.. now when I hip shoot and lead a target and go into ads at the same time.. the speeds are identical so it makes transition from hip to ads flawless.. this is best for assault and support guns where I go from hip to ads a lot. Also works great for sniper or scoped medic when I'm looking for moving targets in hip view.. I can start leading them then when i zoom, it's right on them and my movement speed stays the same from hip to ads.. I can only see myself getting better as I'm learning to get over my old set up. This is very fluent.
Thanks zombie!
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I'm glad it's working out for you.
With USA on it maintains the the HIP sensitivity into ADS, what you will notice the longer you stay in ADS it will slow down a bit as it switches from the HIP ingame Mechanic to the ADS mechanic. So if you're using 15/15 sens, after a second or 2 the sensitivity will be 15/12. That is what USA does.
Now the reasoning for using the HIP in the ADS ( I can't confirm as this is speculation) is when you go from HIP to ADS with USA on, the ADS has to use the HIP mechanic from the game in order to maintain equal sensitivity. Now when you right click the mouse to ADS, the XIM is using the ADS translator over the HIP translator causing all these weird issues. So if you use the HIP Translator in the ADS when using USA on, Problem solved as your not using the ADS translator over top of the HIP translator at the same time.
If you plan on hanging out in ADS all the time the look mechanic might feel a bit boxy as your using the HIP translator over the ADS in game mechanic. So when making your shots try and make them within a 1 second when switching to ADS so you have 1:1. Because remember, the game is using the HIP mechanic for that brief 1-2 seconds while in ADS when you have USA to maintain that equal sensitivity.
If your coefficient is 133% that translates to 1.3 seconds of equal sensitivity. 150% translates to 1.5 seconds and so on.
I would recommend that your HIP and ADS has the same sensitivity value for example 10/10.
If you have it 10/12 what happens is the XIM is over writing the HIP 10 sensitivity with 12 ADS making it more sensitive when switching to ADS and losing equal sensitivity that USA is trying to do going from HIP to ADS. This will cause it to act weird.
This is what it seems to be with vigorous testing that consumed me for hours:)
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Yup.. I use the same value for hip and ads.. they seem to be the exact same sensitivity.. if I understand correctly you're saying ads will slow down with time? If so.. I'm usually not in ads long enough to notice.. as soon I get the kill I'm reloading and taking cover or on the move..
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Is there any issue if I use Zombies hip curve and ADS curve from RML like it is written in the first post?
Sensibility is same at hip & ads and use hip translator for ads, right?
Thanks for your work and time guys!
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Is there any issue if I use Zombies hip curve and ADS curve from RML like it is written in the first post?
Sensibility is same at hip & ads and use hip translator for ads, right?
Thanks for your work and time guys!
This is how I play. Works awesome.
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I'm glad it's working out for you.
With USA on it maintains the the HIP sensitivity into ADS, what you will notice the longer you stay in ADS it will slow down a bit as it switches from the HIP ingame Mechanic to the ADS mechanic. So if you're using 15/15 sens, after a second or 2 the sensitivity will be 15/12. That is what USA does.
Now the reasoning for using the HIP in the ADS ( I can't confirm as this is speculation) is when you go from HIP to ADS with USA on, the ADS has to use the HIP mechanic from the game in order to maintain equal sensitivity. Now when you right click the mouse to ADS, the XIM is using the ADS translator over the HIP translator causing all these weird issues. So if you use the HIP Translator in the ADS when using USA on, Problem solved as your not using the ADS translator over top of the HIP translator at the same time.
If you plan on hanging out in ADS all the time the look mechanic might feel a bit boxy as your using the HIP translator over the ADS in game mechanic. So when making your shots try and make them within a 1 second when switching to ADS so you have 1:1. Because remember, the game is using the HIP mechanic for that brief 1-2 seconds while in ADS when you have USA to maintain that equal sensitivity.
If your coefficient is 133% that translates to 1.3 seconds of equal sensitivity. 150% translates to 1.5 seconds and so on.
I would recommend that your HIP and ADS has the same sensitivity value for example 10/10.
If you have it 10/12 what happens is the XIM is over writing the HIP 10 sensitivity with 12 ADS making it more sensitive when switching to ADS and losing equal sensitivity that USA is trying to do going from HIP to ADS. This will cause it to act weird.
This is what it seems to be with vigorous testing that consumed me for hours:)
So with your curve, we are supposed to have USA on?
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I'm glad it's working out for you.
With USA on it maintains the the HIP sensitivity into ADS, what you will notice the longer you stay in ADS it will slow down a bit as it switches from the HIP ingame Mechanic to the ADS mechanic. So if you're using 15/15 sens, after a second or 2 the sensitivity will be 15/12. That is what USA does.
Now the reasoning for using the HIP in the ADS ( I can't confirm as this is speculation) is when you go from HIP to ADS with USA on, the ADS has to use the HIP mechanic from the game in order to maintain equal sensitivity. Now when you right click the mouse to ADS, the XIM is using the ADS translator over the HIP translator causing all these weird issues. So if you use the HIP Translator in the ADS when using USA on, Problem solved as your not using the ADS translator over top of the HIP translator at the same time.
If you plan on hanging out in ADS all the time the look mechanic might feel a bit boxy as your using the HIP translator over the ADS in game mechanic. So when making your shots try and make them within a 1 second when switching to ADS so you have 1:1. Because remember, the game is using the HIP mechanic for that brief 1-2 seconds while in ADS when you have USA to maintain that equal sensitivity.
If your coefficient is 133% that translates to 1.3 seconds of equal sensitivity. 150% translates to 1.5 seconds and so on.
I would recommend that your HIP and ADS has the same sensitivity value for example 10/10.
If you have it 10/12 what happens is the XIM is over writing the HIP 10 sensitivity with 12 ADS making it more sensitive when switching to ADS and losing equal sensitivity that USA is trying to do going from HIP to ADS. This will cause it to act weird.
This is what it seems to be with vigorous testing that consumed me for hours:)
So with your curve, we are supposed to have USA on?
100/100 in game sens, UsA on, 133 coefficient, both auto aims off (unless you use RML's curve under ADS).
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I just got my XIM4 today and was feeling more than a little underwhelmed with the sluggish and skippy BF1 defaults and didn't know where to even start with adjusting the configurations. Using your setup I saw a vast improvement and after about an hour of fine tuning and toying with dpi/sensitivity combinations I have a setup that far exceeds even my initial expectations. ;D I am now thoroughly enjoying my XIM and pulling 3:1 and 4:1 kdrs! Thanks so much for taking the time to help the community with this thread!
Oh and something I found that may help some of you with the stuttering issues, especially in ADS mode, is that there seems to be a negative effect caused by overly high dpi compensated with excessively low sensitivity. For example my mouse ranges from 800 to 8200 dpi, if I use 8200 dpi and 12.5 sensitivity I can look around just fine but when I go to take an shot it like I'm locking onto a point on a grid, snapping my aim away from the target. With 3200 dpi and 32 sensitivity, my aim is smooth as butter and I am playing better than ever. Even 4800 feels a little choppy. Figured it was worth mentioning at least ^^
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I'm sorry to be a pest, but if I was to use the recommended ingame sensitivity of 100/200, and use the hip translater under the ads translator while using the stock curve instead of yours, would it still help keep the transition smooth? Is the smooth transition only possible with your in game settings, and your curve? Also, if I turned the coefficient up all the way, would it effect anything other than allowing me to hang out in ads longer at the initial hip sensitivity?(Any negatives to this?) It seems to me that your setup, slows the ads sensitivity down making it sluggish compared to the ads. is this what your were going for so you can make finer(lower sensitivity)aiming ?movements once you ads?
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I'm using the g502, soft pad, 4k DPI @1000 polling setup with this curve. I think you said you use 24 sensitivity. When I do this my aiming is crazy fast and not fluent, if I try to make a circle it just jumps around everywhere even after lowering the sensitivity. I'll recheck my setup but what could be the problem? Because when I put it at 800 DPI and 1000 polling my aim is smooth. Don't give me that "then use that setting!" I would like to try your setup.
Now that I think of it I have it at 4k DPI and 500 polling. That's what's breaking the aiming?
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Hi all
I hope you can help me out. I've spent hours trying to set up my new Xim4 with Logitech G900 and PS3 move.
I have tried to set it up using both the default profile and also Zombieguy's profile.
In both cases I get very jerky movement, especially in ADS. So much so, I made a short video to demonstrate:
https://youtu.be/Pm4Y8W0uHJc
As you will see I cannot aim at all at targets as the hud just skips around the target.
I have tried various DPU mouse combinations and it is least bad at circa 3400 DPI and sensitivities at 100 and 150. Turning on and off aim assist seems to make almost no difference at all.
I'm getting to a point where i am thinking I have wasted my money and have spent a lot of time trying to fix it up. Would really welcome any help at all with this.
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Hi all
I hope you can help me out. I've spent hours trying to set up my new Xim4 with Logitech G900 and PS3 move.
I have tried to set it up using both the default profile and also Zombieguy's profile.
In both cases I get very jerky movement, especially in ADS. So much so, I made a short video to demonstrate:
https://youtu.be/Pm4Y8W0uHJc
As you will see I cannot aim at all at targets as the hud just skips around the target.
I have tried various DPU mouse combinations and it is least bad at circa 3400 DPI and sensitivities at 100 and 150. Turning on and off aim assist seems to make almost no difference at all.
I'm getting to a point where i am thinking I have wasted my money and have spent a lot of time trying to fix it up. Would really welcome any help at all with this.
Is your deadzone set to the default of 22?
What is your coefficient set at?
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Thanks KrafttMatt
I downloaded the latest firmware before setting up and my settings are as follows:
Soldier stick Sensitivity 100
Soldier Zoon sensitivity 80
Deadzone 22
USA - On
Coefficient 133
Aim assist Auto rotation - on, but have also had it off
aim assist slowdown, on, but have also tried with it off
I have the mouse at 3200 DPI as above 4000 and using lower XIM sensitivities, it was not working well
Using a sot mouse pad
many thanks for trying ti help out. I am looking at the XIM4 with some reservation and disappointment!
cheers in advance
Is your deadzone set to the default of 22?
What is your coefficient set at?
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I'm using the g502, soft pad, 4k DPI @1000 polling setup with this curve. I think you said you use 24 sensitivity. When I do this my aiming is crazy fast and not fluent, if I try to make a circle it just jumps around everywhere even after lowering the sensitivity. I'll recheck my setup but what could be the problem? Because when I put it at 800 DPI and 1000 polling my aim is smooth. Don't give me that "then use that setting!" I would like to try your setup.
Now that I think of it I have it at 4k DPI and 500 polling. That's what's breaking the aiming?
Try to change the sensitivity in XIM manager.
I use g502 now, soft pad, 4k dpi with 16 sensitivity in XIM. And i use RML Curve in ADS.
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Thanks KrafttMatt
I downloaded the latest firmware before setting up and my settings are as follows:
Soldier stick Sensitivity 100
Soldier Zoon sensitivity 80
Deadzone 22
USA - On
Coefficient 133
Aim assist Auto rotation - on, but have also had it off
aim assist slowdown, on, but have also tried with it off
I have the mouse at 3200 DPI as above 4000 and using lower XIM sensitivities, it was not working well
Using a sot mouse pad
many thanks for trying ti help out. I am looking at the XIM4 with some reservation and disappointment!
cheers in advance
Is your deadzone set to the default of 22?
What is your coefficient set at?
Set the soldier and zoom sens to 100/100 if you plan on using HIP/HIP setups. If using a HIP/ADS set up, then use 100/200 in game sense.
Do you stay in ADS for long periods of time? If you do, then do NOT use HIP translator as ADS. Use the ADS translator instead, as it is smoother if you stay IN ADS for long periods of time.
My set up for HIP/ADS and scoped weapons is 4000 DPI @ 1000 polling, in game sens 100/200, XIM4 sens 11 HIP/8 ADS. Zombieguy curve on HIP with RML curve on ADS.
My set up for HIP/HIP for quickscoping (when I'm using the SMLE or Martini) is 4000 DPI @ 1000 polling, set ADS to use HIP translator, in game sens 100/100, 10.5/10.5, Zombie curve on Hip and RML on ADS.
Smooth as butter with no "blocky" or "gridlike" aiming while ADS. Give it a try with your own XIM4 sens settings, but keep the in-game sens at 100/100 for HIP/HIP or 100/200 for HIP/ADS.
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Thanks for taking the time to help KraftyMatt. Will try that tonight and report back.
Huw
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Really enjoying the curve, using a g900s at 4K dpi, RMLs ads curve, and I'm still playing around with sensitivity but it's at 13 for now. Thanks a bunch, I've noticeably improved with this curve.
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Thanks for your help on this. Worked like a dream on Campaign. Now smooth as butter. I had to raise the sensitivity settings from yours, but it seems the problem is setting up ADS using Hip translator. Needed to be set as you stated. I no longer have a brick. Many thanks.
Huw
Thanks KrafttMatt
I downloaded the latest firmware before setting up and my settings are as follows:
Soldier stick Sensitivity 100
Soldier Zoon sensitivity 80
Deadzone 22
USA - On
Coefficient 133
Aim assist Auto rotation - on, but have also had it off
aim assist slowdown, on, but have also tried with it off
I have the mouse at 3200 DPI as above 4000 and using lower XIM sensitivities, it was not working well
Using a sot mouse pad
many thanks for trying ti help out. I am looking at the XIM4 with some reservation and disappointment!
cheers in advance
Is your deadzone set to the default of 22?
What is your coefficient set at?
Set the soldier and zoom sens to 100/100 if you plan on using HIP/HIP setups. If using a HIP/ADS set up, then use 100/200 in game sense.
Do you stay in ADS for long periods of time? If you do, then do NOT use HIP translator as ADS. Use the ADS translator instead, as it is smoother if you stay IN ADS for long periods of time.
My set up for HIP/ADS and scoped weapons is 4000 DPI @ 1000 polling, in game sens 100/200, XIM4 sens 11 HIP/8 ADS. Zombieguy curve on HIP with RML curve on ADS.
My set up for HIP/HIP for quickscoping (when I'm using the SMLE or Martini) is 4000 DPI @ 1000 polling, set ADS to use HIP translator, in game sens 100/100, 10.5/10.5, Zombie curve on Hip and RML on ADS.
Smooth as butter with no "blocky" or "gridlike" aiming while ADS. Give it a try with your own XIM4 sens settings, but keep the in-game sens at 100/100 for HIP/HIP or 100/200 for HIP/ADS.
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ADS FOV on or off for this config? does it effect aiming sensitivity?
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ADS FOV on or off for this config? does it effect aiming sensitivity?
On, but use "HIP Translator" for ADS and match your sensitivity across the board.
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Are there any plane settings out there I could try?
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Are there any plane settings out there I could try?
I have a setup that I used in BF3 that will work but I have to pull myself away from Destiny first lol....
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Pull yourself away long enough to set me up lol
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Do you guys play with Ads fov option on or off. I have mine set to on, and I play at 90fov. How bout you guys?
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Do you guys play with Ads fov option on or off. I have mine set to on, and I play at 90fov. How bout you guys?
90
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I've started a new thread as editing the old 1 will just make everything confusing.
Keep in mind that my setup is how I like it and not how it should be so this will not cater to everyone.
My new setup mixed with my old setup makes the game feel the way it should be.
I can side track/lead enemy players with no resistance and snapping to my targets is spot on.
A brief description on what this setup does. This setup is for low to med Sensitive players.
This setup is to maintain muscle memory switching from HIP to ADS. The distance movement in HIP and ADS will be the same so when you switch to ADS you maintain the same sensitivity (Kind of). With everything combined switching to ADS is fluid and you maintain control when your trying to aim.
Use
4000 dpi if you use a soft pad
12000 dpi if you use a hard pad
In game settings
Anything to do with the soldier: All sensitivities at 100% regardless the zoom settings.
USA: ON
Coefficient 133%
Auto Rotation: OFF
AIM Slowdown: OFF
With this setup I have AA off as it messes up my aiming. You just lose the ability to find people hiding.
XIM setttings:
**This is important** for this to work. HIP and ADS must have the same Sensitivity for this to work the way it is intended.
Step 1: Use the HIP translator in the ADS as you see in the picture below.
Step 2: Use this curve in the HIP - This curve is from my other thread.
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAsWIjBBVGyHpcjIyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<
Step 3: The ADS curve is default, yes that's right, default.
(http://i.imgur.com/zMzleTY.png)
Step 4: The best way to adjust your sensitivity is to adjust your ADS first. Once you find your sweet spot put the same number VALUE into the HIP. Having different numbers breaks this setup.
It will take a few rounds to adjust but you will notice right away with what is going on.
RML'S Auto Aim Curve Settings
RML Quote\
Depending on what weapons you're using you may need a slight AA curve. I'm currently using the curve below for everything except Snipers with scopes. I don't use any curve for ADS with scopes. I use Zombies curve for Hip. IMO, the reason this is the "Go To" setup is because your velocity doesn't change at all between Hip turning and ADS turning. This makes aiming feel more accurate and allows for better muscle memory. 9 times out of 10 I'm ADSing right on the target. Before it was probably 6 or 7 out of 10. When you ADS on a target AA is your friend. I just wish all games offered this level of aiming customization.
I'm currently running Sens at 24 Hip and 24 ADS @ 4000 Dpi.
>>> XIM4 [Mouse Ballistics] START PASTE >>>
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<<< XIM4 END PASTE <<<
(http://i.imgur.com/nUZCIJs.png)
Additional INFO on what is happening with USA ON and what my setup is doing.
With USA on it maintains the the HIP sensitivity into ADS, what you will notice the longer you stay in ADS it will slow down a bit as it switches from the HIP ingame Mechanic to the ADS mechanic. So if you're using 15/15 sens, after a second or 2 the sensitivity will be 15/12. That is what USA does.
Now the reasoning for using the HIP in the ADS ( I can't confirm as this is speculation) is when you go from HIP to ADS with USA on, the ADS has to use the HIP mechanic from the game in order to maintain equal sensitivity. Now when you right click the mouse to ADS, the XIM is using the ADS translator over the HIP translator causing all these weird issues. So if you use the HIP Translator in the ADS when using USA on, Problem solved as your not using the ADS translator over top of the HIP translator at the same time.
If you plan on hanging out in ADS all the time the look mechanic might feel a bit boxy as your using the HIP translator over the ADS in game mechanic. So when making your shots try and make them within a 1 second when switching to ADS so you have 1:1. Because remember, the game is using the HIP mechanic for that brief 1-2 seconds while in ADS when you have USA to maintain that equal sensitivity.
If your coefficient is 133% that translates to 1.3 seconds of equal sensitivity. 150% translates to 1.5 seconds and so on.
I would recommend that your HIP and ADS has the same sensitivity value for example 10/10.
If you have it 10/12 what happens is the XIM is over writing the HIP 10 sensitivity with 12 ADS making it more sensitive when switching to ADS and losing equal sensitivity that USA is trying to do going from HIP to ADS. This will cause it to act weird.
This is what it seems to be with vigorous testing that consumed me for hours:)
Is it good for sniper?
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For using this with RML's Curve as ADS and Zombies as HIP,
Do you use HIP Translator for Zombie Curve and ADS Translator for the RML Curve?
Btw play assault and med sens player!
Also RML do you use any delay like 200ms or anything with your ADS, didn't see you specify or if you use 200% ADS sensitivity or leave it on 100%
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For using this with RML's Curve as ADS and Zombies as HIP,
Do you use HIP Translator for Zombie Curve and ADS Translator for the RML Curve?
Btw play assault and med sens player!
Also RML do you use any delay like 200ms or anything with your ADS, didn't see you specify or if you use 200% ADS sensitivity or leave it on 100%
No. Use HIP/HIP and 100/100 for in game sens, same as Zombieguy's set up. The difference will be using RML's curve in the ADS page and both auto-aim "ON" in game.
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So with RML's Curve for ADS, I still use Hip Translator and keep ADS Sensitivity @ 100%?
Also @Zombieguy do you use 1000 polling or 500
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So with RML's Curve for ADS, I still use Hip Translator and keep ADS Sensitivity @ 100%?
Also @Zombieguy do you use 1000 polling or 500
Yes. Use RML's curve for ADS, but use the HIP translator for ADS.
Remember, this is for quick scoping and twitch sniping. If you plan on staying in ADS for long periods of time, this setup will feel weird.
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So both Zombieguy HIP/HIP @ 100/100 and Zombie HIP/RML ADS @ 100/200 is for twitch sniping? both configs, I play Assault only.
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I tried these setups and holy hell I don't understand how you guys play with such low sensitivity and DPI, I can barely turn around..
I'll stick with my 12k DPI lol..
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I tried these setups and holy hell I don't understand how you guys play with such low sensitivity and DPI, I can barely turn around..
I'll stick with my 12k DPI lol..
It's all personal preference. Play with what you are comfortable with. I'm used to old UT99, Q3CPMA, CS1.6 (CSGO) style aiming, aka around 30cm to 44cm per 360 of mouse movement.
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I tried these setups and holy hell I don't understand how you guys play with such low sensitivity and DPI, I can barely turn around..
I'll stick with my 12k DPI lol..
It's all personal preference. Play with what you are comfortable with. I'm used to old UT99, Q3CPMA, CS1.6 (CSGO) style aiming, aka around 30cm to 44cm per 360 of mouse movement.
That be all handy dandy if you could do that 30 - 40 cm / 360 with one swift flick, but you can't due to console turn speed limitation. You have to do it slowly and smoothly and it's slow that way unlike flick movement on PC.. But with high DPI with 12k your turn (360) is very fast with a slower movement, mimicking PC better imho, for me personally at least..
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I tried these setups and holy hell I don't understand how you guys play with such low sensitivity and DPI, I can barely turn around..
I'll stick with my 12k DPI lol..
It's all personal preference. Play with what you are comfortable with. I'm used to old UT99, Q3CPMA, CS1.6 (CSGO) style aiming, aka around 30cm to 44cm per 360 of mouse movement.
That be all handy dandy if you could do that 30 - 40 cm / 360 with one swift flick, but you can't due to console turn speed limitation. You have to do it slowly and smoothly and it's slow that way unlike flick movement on PC.. But with high DPI with 12k your turn (360) is very fast with a slower movement, mimicking PC better imho, for me personally at least..
In games like BF1 I seem to do okay.
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So both Zombieguy HIP/HIP @ 100/100 and Zombie HIP/RML ADS @ 100/200 is for twitch sniping? both configs, I play Assault only.
For the Zombieguy/RML hybrid HIP/HIP, still use 100/100 in-game sensitivity. If you use 100/200, the ADS will be over sensitive. You are only using RML's curve on the ADS page, everything else stays EXACTLY as Zombieguy's setup.
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I've only just started using these curves, loving it so far, thanks.
One question, I'd like to reduce my ADS sensitivity a little but keep HIP sensitivity high. Can I drop in-game setting for Soldier ADS below 100% to say 75%?
or will that break the logic for this config?
Edit, one more question, has anyone tried setting both translators to ADS rather than HIP?
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For using this with RML's Curve as ADS and Zombies as HIP,
Do you use HIP Translator for Zombie Curve and ADS Translator for the RML Curve?
Btw play assault and med sens player!
Also RML do you use any delay like 200ms or anything with your ADS, didn't see you specify or if you use 200% ADS sensitivity or leave it on 100%
If you use Aim Assist you will use RML's curve in the ADS but and everything else is the main setup.
Everything leave at 100%.
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I've only just started using these curves, loving it so far, thanks.
One question, I'd like to reduce my ADS sensitivity a little but keep HIP sensitivity high. Can I drop in-game setting for Soldier ADS below 100% to say 75%?
or will that break the logic for this config?
Edit, one more question, has anyone tried setting both translators to ADS rather than HIP?
You will lose the smooth transition. In the setup post, the first page, at the bottom I wrote some information explaining what is happening.
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I've only just started using these curves, loving it so far, thanks.
One question, I'd like to reduce my ADS sensitivity a little but keep HIP sensitivity high. Can I drop in-game setting for Soldier ADS below 100% to say 75%?
or will that break the logic for this config?
Edit, one more question, has anyone tried setting both translators to ADS rather than HIP?
You will lose the smooth transition. In the setup post, the first page, at the bottom I wrote some information explaining what is happening.
I've tested switching to using just ADS translator, doubled xim sensitivity to compensate, and switching between configs I can't tell the difference. Only tested on an empty map so far though.
I read your OP, and the explanation, but it was talking about Xim sensitivity and translator changing, I still have xim sensitivity set the same for both hip and ads, and using the same translator for both, this takes xim out of the equation. I reduced the in-game soldier ADS setting, so ADS is less sensitive and transition relies on game mechanics only to handle the hip > ADS transition.
I need to actually play a few rounds and see how it works in a real game.
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Gotta ask @Zombieguy do you use any sort of Delay for ADS or does RML like 200ms for example!
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Gotta ask @Zombieguy do you use any sort of Delay for ADS or does RML like 200ms for example!
No, just run my straight setup.
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So I'm using zombie's config and curve for hip, RMLs curve for ADS, but using the ADS translator for both rather than HIP.
I think I prefere it, I mostly ADS which may be why. Not sure its actually any different from using the hip translator so could just be my imagination, but it feels smoother when firing automatic wespons when in ADS. Dosnt seem to be any worse anyway.
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Hello everybody,
I'm new to consoles and xim4, I received my xim4 today and I did some test and played 2 - 3 hours but the mouvement don't feel smooth or the sens is too high or too low, it's kinda a strange feeling...
Do you guys know why or is it normal? I have a floaty feeling when I play and I can't really play it's annoying anybody can help me?
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Well I've tried to use this setup in many different ways but I just can't get on with it, the acceleration is nuts. Standard translator is much better in my opinion. If it ain't broke don't fix it! YMMV. Maybe it's a sniper setup but as I never ever play the class it's a bit pointless. The vast majority of snipers in this game just don't PTFO and it's bloody annoying and seem more interested in racking up a high kd ratio rather than being part of a team.
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Well I've tried to use this setup in many different ways but I just can't get on with it, the acceleration is nuts. Standard translator is much better in my opinion. If it ain't broke don't fix it! YMMV. Maybe it's a sniper setup but as I never ever play the class it's a bit pointless. The vast majority of snipers in this game just don't PTFO and it's bloody annoying and seem more interested in racking up a high kd ratio rather than being part of a team.
I switched a couple of days ago, I rarely play scout or medic these days, last night I played only support using LMGs and loved the tracking between HIP & ADS, I found it MUCH better than before.
I use 4000dpi and HIP sensitivity of 10*and I see the xim flashing red even with my lower sensitivity. I guess high sensitivity players use wrist rather than forearm to control the mouse so are making much smaller movements?
* I actually use the ADS translator for both HIP and ADS so have sensitivity at 20 to compensate.
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Since bf4 with XimEdge I use Zombie's curve and find it the best. I am trying to set up Zombie's on XIM4 but have some questions...
Since my game is in another language, what USA stands for? And RML?
I am setting up this curve for Hip and ADS...
>>> XIM4 [Mouse Ballistics] START PASTE >>>
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<<< XIM4 END PASTE <<<
...as indicated in this thread. I am not a sniper, play mostly with medic or support, so is that curve, in both, hip and ads, good for me or should I try curve only in hip and leave ads without? Thanks! ☺
Verstuurd vanaf mijn LG-D805 met Tapatalk
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Really liking the curve as I said before, but there's one problem. Sometimes it'll get extremely jittery and slow for what appears to be no reason? No changing the settings or anything, it just starts going crazy. Any thoughts?
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Since bf4 with XimEdge I use Zombie's curve and find it the best. I am trying to set up Zombie's on XIM4 but have some questions...
Since my game is in another language, what USA stands for? And RML?
I am setting up this curve for Hip and ADS...
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAsWIjBBVGyHpcjIyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<
...as indicated in this thread. I am not a sniper, play mostly with medic or support, so is that curve, in both, hip and ads, good for me or should I try curve only in hip and leave ads without? Thanks! ☺
Verstuurd vanaf mijn LG-D805 met Tapatalk
USA stands for Uniform Soldier Aiming.
As for the other settings, use my settings, play in with it and then experiment with what you're suggesting and choose what works for you.
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Well I've tried to use this setup in many different ways but I just can't get on with it, the acceleration is nuts. Standard translator is much better in my opinion. If it ain't broke don't fix it! YMMV. Maybe it's a sniper setup but as I never ever play the class it's a bit pointless. The vast majority of snipers in this game just don't PTFO and it's bloody annoying and seem more interested in racking up a high kd ratio rather than being part of a team.
I switched a couple of days ago, I rarely play scout or medic these days, last night I played only support using LMGs and loved the tracking between HIP & ADS, I found it MUCH better than before.
I use 4000dpi and HIP sensitivity of 10*and I see the xim flashing red even with my lower sensitivity. I guess high sensitivity players use wrist rather than forearm to control the mouse so are making much smaller movements?
* I actually use the ADS translator for both HIP and ADS so have sensitivity at 20 to compensate.
Funny, I did the same thing and I'm torn with what to use:) I think it depends on what class you're using depends on the translator settings.
I have a theory and I want to ask Mist4fun which might help a lot when adjusting settings. But I've been busy.
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Really liking the curve as I said before, but there's one problem. Sometimes it'll get extremely jittery and slow for what appears to be no reason? No changing the settings or anything, it just starts going crazy. Any thoughts?
I don't have that issue and no one else seems to report it as of yet. The only think I can think of is that your ADS sense is higher than the hip. If it is, then the USA cool down happens and then it becomes overly sensitive.
Are you Xbox or PS4?
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Xbox. I made sure the settings are the same though. 13 sensitivity with 4K dpi, your curve for hip, RMLs for ads.
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What polling rate are you using?
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Xbox. I made sure the settings are the same though. 13 sensitivity with 4K dpi, your curve for hip, RMLs for ads.
I have no idea whats causing it. I've done it so I'm asking, do you have the xbox ST loaded and not the PS4 ST loaded?
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Xbox. I made sure the settings are the same though. 13 sensitivity with 4K dpi, your curve for hip, RMLs for ads.
I have no idea whats causing it. I've done it so I'm asking, do you have the xbox ST loaded and not the PS4 ST loaded?
I'm about 100% sure. Is there a way to check, or should I just try a new configuration?
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Wait, hang on a second. I'm checking through the settings again. Steady aim is turned on. I might've accidentally clicked it. Is there some reason it shouldn't be turned on?
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Also, I have confirmed I'm using the Xbox one ST.
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I use 4000dpi and HIP sensitivity of 10*and I see the xim flashing red even with my lower sensitivity. I guess high sensitivity players use wrist rather than forearm to control the mouse so are making much smaller movements?
Honestly my ideal settings hit maximum turn speed regularly, I would just disable the flash if I were you lol.
Really liking the curve as I said before, but there's one problem. Sometimes it'll get extremely jittery and slow for what appears to be no reason? No changing the settings or anything, it just starts going crazy. Any thoughts?
Something I discovered yesterday which may help - these consoles are much more prone to video complications and resultant lags and jitters. I personally had my FOV set a little high and would notice more and more skipping when I increased my zoom settings, especially on larger maps with vehicles, etc. There is a setting in Video that uses your hip FOV for your ADS and cautions you about decreased video performance. This caution made me wonder if maybe I was just experiencing video lag. I decided to try lowering my fov to about 74, which made my screen look a little more console-ish, but also COMPLETELY eliminated the scope skipping I was experiencing. It also made my mouse acceleration feel far less wonky. I definitely would caution against overly high FOV. After much trial and error I run Zombies setup (only the Zombieguy non-AA first half) with all aim assistance settings off, uniform soldier on @ 133%, 100% ingame sens/zoom sens (200% vehicles), 32 Hip AND ADS sens in Xim, and 3200 dpi and can easily run a 3:1 KDR with the A10 Hunter to the M1903 Sniper. When I used to play with a controller my average KDR was 1.2:1. Enough said in my book!
TL;DR Lower your FOV maybe.
Edit: typos
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I'll absolutely try that, thank you
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I use 4000dpi and HIP sensitivity of 10*and I see the xim flashing red even with my lower sensitivity. I guess high sensitivity players use wrist rather than forearm to control the mouse so are making much smaller movements?
Honestly my ideal settings hit maximum turn speed regularly, I would just disable the flash if I were you lol.
Really liking the curve as I said before, but there's one problem. Sometimes it'll get extremely jittery and slow for what appears to be no reason? No changing the settings or anything, it just starts going crazy. Any thoughts?
Something I discovered yesterday which may help - these consoles are much more prone to video complications and resultant lags and jitters. I personally had my FOV set a little high and would notice more and more skipping when I increased my zoom settings, especially on larger maps with vehicles, etc. There is a setting in Video that uses your hip FOV for your ADS and cautions you about decreased video performance. This caution made me wonder if maybe I was just experiencing video lag. I decided to try lowering my fov to about 74, which made my screen look a little more console-ish, but also COMPLETELY eliminated the scope skipping I was experiencing. It also made my mouse acceleration feel far less wonky. I definitely would caution against overly high FOV. After much trial and error I run Zombies setup (only the Zombieguy non-AA first half) with all aim assistance settings off, uniform soldier on @ 133%, 100% ingame sens/zoom sens (200% vehicles), 32 Hip AND ADS sens in Xim, and 3200 dpi and can easily run a 3:1 KDR with the A10 Hunter to the M1903 Sniper. When I used to play with a controller my average KDR was 1.2:1. Enough said in my book!
TL;DR Lower your FOV maybe.
Edit: typos
Jesus thank you so much, this seems to have smoothed everything out. I was at 90 FOV before, switched to your 74, and that skipping/jitter I had seems to be gone completely. This is a great piece of advice. Zombieguy thank you once again for the curve.
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I've managed to find my somewhat of a sweet spot which is between 14-16 sensitivity. Still messing around with it. My DPI is set at 6700, using a hard pad. My only problem is that I've always been a high sensitivity user and the turning feels so slow to me, its killing me in the inside. Anything I can do about this?
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When I set my ADS to the HIP translator and ADS the sensitivity is a lot higher than HIP even though they are set the same? (As suggested on page 1)
For some reason I have kept using the BF4 config as the BF1 just doesn't seem right....
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Just bought the game will arrive, hope the ST is as good as I'm hoping. After Overwatch & Division I've been scared to get xbox games purely for my xim lol
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Anything to do with the soldier: All sensitivities at 100% regardless the zoom settings.
Does that mean instead of the "recommended" "100% Sensitivity, 200% soldier zoom sensitivity" you put 100% in all of those?
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Anything to do with the soldier: All sensitivities at 100% regardless the zoom settings.
Does that mean instead of the "recommended" "100% Sensitivity, 200% soldier zoom sensitivity" you put 100% in all of those?
Yes.
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Finally found my sweet spot with this curve and RMLs ADS curve. What helped most was changing sens to 100% for my zoom on 1.50, 2.00, 2.50, 3.00
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I have the G502 and when changing the settings on the onboard memory i can choose to have 1- 5 level of sensitivity for the DPI. (not to be mixed with profiles). For the moment I only have 1 but what is optimal?
And for ADS activation, what do you recommend, I have it on Mouse right as default. Should I check the togglebox and what about deactivation keys, do I need it?
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I am starting to see the beauty of your curve again Zombie...real smooth and nice, thank you!
Verstuurd vanaf mijn LG-D805 met Tapatalk
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Has anybody tried the steady aim experimental builds in here playing BF1?
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Has anybody tried the steady aim experimental builds in here playing BF1?
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I tried it a while back with RMLs curve and it just didn't fit well for me.
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Anything to do with the soldier: All sensitivities at 100% regardless the zoom settings.
Does that mean instead of the "recommended" "100% Sensitivity, 200% soldier zoom sensitivity" you put 100% in all of those?
Yes.
Leave the sliders in the Advanced Settings at 100% but put the soldier zoom sensivity to 200% so you get a nearly 1:1 feeling from hip to ADS
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Hi, I prepare to buy mouse with Only 2500 dpi. Can I still play this game smoothly by using XIM4? :)
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Anything to do with the soldier: All sensitivities at 100% regardless the zoom settings.
Does that mean instead of the "recommended" "100% Sensitivity, 200% soldier zoom sensitivity" you put 100% in all of those?
Yes.
Leave the sliders in the Advanced Settings at 100% but put the soldier zoom sensivity to 200% so you get a nearly 1:1 feeling from hip to ADS
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Not for this setup. Leave it 100/100.
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Did anyone see something like about spotting being on the same button as ADS? or something thought I read something about someone putting spotting on the same key as something to make it easier to spot targets?
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Did anyone see something like about spotting being on the same button as ADS? or something thought I read something about someone putting spotting on the same key as something to make it easier to spot targets?
RML posted this on one of this thread
"- To make spotting much easier. Go into your ADS config and chose an easy button you can quickly press while ADSing to spot someone. Now you can easily spam the spot button while in ADS. I use a NAV for ADSing, so I use RC for spotting while ADS is active. Every time I fire I also quickly press right click to spot them before releasing the ADS button, just in case I didn't get the head shot. This will not effect what that button is used for while roaming around in hip."
What I personally use is RC to ADS and scroll up to spot(easy to spam). Scroll down for reload.
Edit: Found the following http://xim4.com/community/index.php?topic=42539.0 and http://xim4.com/community/index.php?topic=31176.0
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I am a bit confused...
Should I set Zoom Sensivity in Game to 200% or to 100% ???
Would be nice to have a summary of all the 16 sites :D
I use zombies curve and Hip Translator @ ADS.
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finally I found the solution to my problems
Coefficient 133% up to 300% 8)
This changes everything
I like short mouse movements
when Coefficient is 133% and I move mouse slowly
i'm doing 360 degrees, when quickly 180 it was a big problem for me ( lag or something)
hard pad or soft pad no difference
300 % reduced the problem
my settings:
mouse 502 -12 k DPI
soft pad
IN GAME
sensitive literally everything 100%
USA: ON
XIM 4
HIP and ADS: I use ADS translator
HIP 50 %
ADS 25 %
rest default
cheers ;)
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Thanks mate !
I will try that this evening. So you do not use the Zombie Curve in HIP?
I like short movements too... but never found a good config for high sense.
Do you have 12k DPI @ G502?
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I am a bit confused...
Should I set Zoom Sensivity in Game to 200% or to 100% ???
Would be nice to have a summary of all the 16 sites :D
I use zombies curve and Hip Translator @ ADS.
I tested the settings at 100%. My setup is the base setup to get everyone going but you can tweak it to how you like it. Start off with everything at 100% and then change a weapon you normally use to 200% and see what you like better. You might even like it at %150.
Also, if you have it 200% and then you change the weapon to 1.5x zoom or 2 or 2.5 etc everything could start going wacky. I encourage you to play with it and see what works for you. What ever you change just refere the setup here and compare your new settings.
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Hi zombie! And all who have the solution or answer.
I have the xim4 for about a month or 2 and started right away with your curve. I have the G502 at 12k dpi and a hard mousepad. I changed all settings as zombie wrote down. And i set the sensitivity to 8.5 bus when i swipe the mouse the xim4 blinks red all the time. I love to use the highest sensitivity possible. Any tips what to do?
Thx alot for all the work!
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The Red Flash is just an Informationen for you that you reached the Maximum turn speed i think. Just dont look at the xim an play. If you can play without any issues dont care about the Red blink. But maybe im wrong the xim pros here can give you an answer ;D
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@ SpotyFighter
Hi, all Curve default
DPI set max , but 4000 is also ok
I spent a couple days testing xim4 and 502 in BF1
The biggest problem is the sniper.
How can I have a quick movements and precision at long range?
Well, Coefficient 133% up to 300%
It helped me in this.
I tried 200% zoom and low sensitivity ADS: 15, 10, even 5%
but it was still very poorly with precision.
I tried 50% zoom and high sensitivity ADS 50, 100, even 500% lol :o
similar effect
but for me
50% zoom and high sensitivity ADS 100 is better than 200% zomm and any ADS.
Try a few settings from this forum and then try change Coefficient 133% up to 300%
Let me know if this helps
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I'm using Zombie HIP curves together with Tuffrabit ADS curves.
Works great for me though use guns with scope.
As for Rml curves is really good without scope,so I have two separate config.
My setup
Logitech RGB
Logitech cloth pad
Hori keypad
Dpi 4000
Hip 25
Ads 25 (use Ads translator as well)
uSa set to on and default.
All in game settings are default by the order.
Tuffrabit curves:
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADYAMAA2AA4cKDZCTlpkbniCjJagqrS+yMjI:X4MB
<<< XIM4 END PASTE <<<
Sent from my iPhone using Tapatalk
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I'm using Zombie HIP curves together with Tuffrabit ADS curves.
Works great for me though use guns with scope.
As for Rml curves is really good without scope,so I have two separate config.
My setup
Logitech RGB
Logitech cloth pad
Hori keypad
Dpi 4000
Hip 25
Ads 25 (use Ads translator as well)
uSa set to on and default.
All in game settings are default by the order.
Tuffrabit curves:
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADYAMAA2AA4cKDZCTlpkbniCjJagqrS+yMjI:X4MB
<<< XIM4 END PASTE <<<
Sent from my iPhone using Tapatalk
Hi! So truffa for ads? Rest zombie?
Or you use on xim manager 2 config called for example truffa and the other zombie and change between scope or not?
Thanks!
Enviado desde mi iPhone utilizando Tapatalk
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I'm using Zombie HIP curves together with Tuffrabit ADS curves.
Works great for me though use guns with scope.
As for Rml curves is really good without scope,so I have two separate config.
My setup
Logitech RGB
Logitech cloth pad
Hori keypad
Dpi 4000
Hip 25
Ads 25 (use Ads translator as well)
uSa set to on and default.
All in game settings are default by the order.
Tuffrabit curves:
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADYAMAA2AA4cKDZCTlpkbniCjJagqrS+yMjI:X4MB
<<< XIM4 END PASTE <<<
Sent from my iPhone using Tapatalk
Hi! So truffa for ads? Rest zombie?
Or you use on xim manager 2 config called for example truffa and the other zombie and change between scope or not?
Thanks!
Enviado desde mi iPhone utilizando Tapatalk
Yes!
1st config
HIP-Zombie, ADS Rml
2nd config
HIP-Zombie, ADS Truffrabit
Try both and find what your liking
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RML config where it is? Thanks!
Enviado desde mi iPhone utilizando Tapatalk
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What is turfrabbits curve supposed to accomplish? Thanks in advance
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RML config where it is? Thanks!
Enviado desde mi iPhone utilizando Tapatalk
Please check this thread for RML curve
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finally I found the solution to my problems
Coefficient 133% up to 300% 8)
This changes everything
I like short mouse movements
when Coefficient is 133% and I move mouse slowly
i'm doing 360 degrees, when quickly 180 it was a big problem for me ( lag or something)
hard pad or soft pad no difference
300 % reduced the problem
my settings:
mouse 502 -12 k DPI
soft pad
IN GAME
sensitive literally everything 100%
USA: ON
XIM 4
HIP and ADS: I use ADS translator
HIP 50 %
ADS 25 %
rest default
cheers ;)
Paymey
Thanks for posting this. I have also tried your settings and find them be infinitely superior to anything else I have tried. Thanks
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Ok so I'm a little confused.. In your first set of code, that is a curve for HIP correct? What and where do I put the second set of code because you said that ADS has no curve, thanks for your help
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Ok so I'm a little confused.. In your first set of code, that is a curve for HIP correct? What and where do I put the second set of code because you said that ADS has no curve, thanks for your help
Hi,
The translator is the Look mechanic that Mist4fun/XIM4 has made for us. The curve/code is what I made. I take that code and put it in the HIP only and don't add anything to the ADS. You then change the ADS translator to use the HIP translator under advanced mouse in the ADS profile.
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Sorry if I sound like an idiot but, I take the first code you posted and put it into the HIP, what about the RML one. I apologize I play overwatch with no curve or anything so I'm kind of slow in understanding exactly how to do this, if it's possible to simplify it for me since I don't really get how to do it, pretend I'm retarded lol, thanks a lot man I appreciate it
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finally I found the solution to my problems
Coefficient 133% up to 300% 8)
This changes everything
I like short mouse movements
when Coefficient is 133% and I move mouse slowly
i'm doing 360 degrees, when quickly 180 it was a big problem for me ( lag or something)
hard pad or soft pad no difference
300 % reduced the problem
my settings:
mouse 502 -12 k DPI
soft pad
IN GAME
sensitive literally everything 100%
USA: ON
XIM 4
HIP and ADS: I use ADS translator
HIP 50 %
ADS 25 %
rest default
cheers ;)
Paymey
Thanks for posting this. I have also tried your settings and find them be infinitely superior to anything else I have tried. Thanks
very nice paymey. seetings G 502 12000 dpi. Great 4 sniper. Best twitch type Aim. Nice 1 to 1 in hip. Good slowdown in ADS. Are you useing steady aim?
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Hi @ digital blasphemy
As I wrote, rest is default- steady aim-off
I'm glad I could help
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Thanks paymey. Also zombie, your curve and setup is amazing for sticky tracking aim. I get top of the score board with head shots most games if not all. i keep aim assistance on with rml ads curve. Thanks every one for shareing.
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When using RML's ADS curve, are you supposed to have both Auto Rotation and Aim Slowdown turned on, or is it just supposed to be one or the other?
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When using RML's ADS curve, are you supposed to have both Auto Rotation and Aim Slowdown turned on, or is it just supposed to be one or the other?
All personal preference, I play with both on. Helps out my aim, without them I don't do as good.
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Thanks for posting these settings. I tried Zombies curve and RML's and neither quite felt right.
So I gave yours a shot and wow!! Immediately felt good and after a couple rounds I love these settings.
I have moved up with K/D ratio and feeling confident in any engagement I come across now. Thanks again. finally I found the solution to my problems
Coefficient 133% up to 300% 8)
This changes everything
I like short mouse movements
when Coefficient is 133% and I move mouse slowly
i'm doing 360 degrees, when quickly 180 it was a big problem for me ( lag or something)
hard pad or soft pad no difference
300 % reduced the problem
my settings:
mouse 502 -12 k DPI
soft pad
IN GAME
sensitive literally everything 100%
USA: ON
XIM 4
HIP and ADS: I use ADS translator
HIP 50 %
ADS 25 %
rest default
cheers ;)
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Ok so I'm a little confused.. In your first set of code, that is a curve for HIP correct? What and where do I put the second set of code because you said that ADS has no curve, thanks for your help
Hi,
The translator is the Look mechanic that Mist4fun/XIM4 has made for us. The curve/code is what I made. I take that code and put it in the HIP only and don't add anything to the ADS. You then change the ADS translator to use the HIP translator under advanced mouse in the ADS profile.
Hmm I think I missed this step, how exactly do you put the HIP translator in to the ADS translator? I see some posting that they use ADS translator for both HIP and ADS, so I guess it goes both ways, just not sure how to copy it over.
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Ok so I'm a little confused.. In your first set of code, that is a curve for HIP correct? What and where do I put the second set of code because you said that ADS has no curve, thanks for your help
Hi,
The translator is the Look mechanic that Mist4fun/XIM4 has made for us. The curve/code is what I made. I take that code and put it in the HIP only and don't add anything to the ADS. You then change the ADS translator to use the HIP translator under advanced mouse in the ADS profile.
Hmm I think I missed this step, how exactly do you put the HIP translator in to the ADS translator? I see some posting that they use ADS translator for both HIP and ADS, so I guess it goes both ways, just not sure how to copy it over.
You can choose this option in Advanced mouse settings in xim manager
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Hey zombie, I don't know a whole lot about curves. This one works great for bf1, could I apply it to other games and have it work similarly without a problem, or should I look for other curves on a per game basis?
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I use it for all games as it helps to maintain max turn speed. It helps a lot in Destiny.
I started this curve back in BF3. You can use it for any game really.
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paymey - Do you use ADS translator for hip and ADS ?
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Since today I'm using the Xbox ST on the PS4 with deadzone set to 18 and USA on 300
I'm using Zombie's curve for Hip and no curve for ADS, both set to 'ADS Translator'
Logitech G502 @ 4000 dpi
Hip and Ads set to 35 in Xim manager
For me it was a blessing! ;)
Edit: now I have the DZ at 15 and it feels amazing
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Since today I'm using the Xbox ST on the PS4 with deadzone set to 18 and USA on 300
I'm using Zombie's curve for Hip and no curve for ADS, both set to 'ADS Translator'
Logitech G502 @ 4000 dpi
Hip and Ads set to 35 in Xim manager
For me it was a blessing! ;)
In game sens?
Sent from my iPhone using Tapatalk
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all 100
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I've started a new thread as editing the old 1 will just make everything confusing.
Keep in mind that my setup is how I like it and not how it should be so this will not cater to everyone.
My new setup mixed with my old setup makes the game feel the way it should be.
I can side track/lead enemy players with no resistance and snapping to my targets is spot on.
A brief description on what this setup does. This setup is for low to med Sensitive players.
This setup is to maintain muscle memory switching from HIP to ADS. The distance movement in HIP and ADS will be the same so when you switch to ADS you maintain the same sensitivity (Kind of). With everything combined switching to ADS is fluid and you maintain control when your trying to aim.
Use
4000 dpi if you use a soft pad
12000 dpi if you use a hard pad
In game settings
Anything to do with the soldier: All sensitivities at 100% regardless the zoom settings.
USA: ON
Coefficient 133%
Auto Rotation: OFF
AIM Slowdown: OFF - Check out RML's Aim Assist ON settings at the bottom of this post.
With this setup I have AA off as it messes up my aiming. You just lose the ability to find people hiding.
XIM setttings:
**This is important** for this to work. HIP and ADS must have the same Sensitivity for this to work the way it is intended.
Step 1: Use the HIP translator in the ADS as you see in the picture below.
Step 2: Use this curve in the HIP - This curve is from my other thread.
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAsWIjBBVGyHpcjIyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<
Step 3: The ADS curve is default, yes that's right, default.
(http://i.imgur.com/zMzleTY.png)
Step 4: The best way to adjust your sensitivity is to adjust your ADS first. Once you find your sweet spot put the same number VALUE into the HIP. Having different numbers breaks this setup.
It will take a few rounds to adjust but you will notice right away with what is going on.
RML'S Auto Aim Curve Settings
RML Quote\
Depending on what weapons you're using you may need a slight AA curve. I'm currently using the curve below for everything except Snipers with scopes. I don't use any curve for ADS with scopes. I use Zombies curve for Hip. IMO, the reason this is the "Go To" setup is because your velocity doesn't change at all between Hip turning and ADS turning. This makes aiming feel more accurate and allows for better muscle memory. 9 times out of 10 I'm ADSing right on the target. Before it was probably 6 or 7 out of 10. When you ADS on a target AA is your friend. I just wish all games offered this level of aiming customization.
I'm currently running Sens at 24 Hip and 24 ADS @ 4000 Dpi.
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ABEbJS85Q05YYmx2gIuVn6mzvcjI:X4MB
<<< XIM4 END PASTE <<<
(http://i.imgur.com/nUZCIJs.png)
Additional INFO on what is happening with USA ON and what my setup is doing.
With USA on it maintains the the HIP sensitivity into ADS, what you will notice the longer you stay in ADS it will slow down a bit as it switches from the HIP ingame Mechanic to the ADS mechanic. So if you're using 15/15 sens, after a second or 2 the sensitivity will be 15/12. That is what USA does.
Now the reasoning for using the HIP in the ADS ( I can't confirm as this is speculation) is when you go from HIP to ADS with USA on, the ADS has to use the HIP mechanic from the game in order to maintain equal sensitivity. Now when you right click the mouse to ADS, the XIM is using the ADS translator over the HIP translator causing all these weird issues. So if you use the HIP Translator in the ADS when using USA on, Problem solved as your not using the ADS translator over top of the HIP translator at the same time.
If you plan on hanging out in ADS all the time the look mechanic might feel a bit boxy as your using the HIP translator over the ADS in game mechanic. So when making your shots try and make them within a 1 second when switching to ADS so you have 1:1. Because remember, the game is using the HIP mechanic for that brief 1-2 seconds while in ADS when you have USA to maintain that equal sensitivity.
If your coefficient is 133% that translates to 1.3 seconds of equal sensitivity. 150% translates to 1.5 seconds and so on.
I would recommend that your HIP and ADS has the same sensitivity value for example 10/10.
If you have it 10/12 what happens is the XIM is over writing the HIP 10 sensitivity with 12 ADS making it more sensitive when switching to ADS and losing equal sensitivity that USA is trying to do going from HIP to ADS. This will cause it to act weird.
This is what it seems to be with vigorous testing that consumed me for hours:)
Hey man. I urge ur support to provide me with the best sniper settings. As my I'm only play as scout. And I need the best settings for curve as well. I'll be grateful if u give me print screen
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[/img]
Can some one tell me how I copy the code into my xim4 do I need to have my pc to do it or can I use my phone.i have no idea what to do.it may be down to my old age
Select and copy the code from here, then go into your XIM APP and click this and save.
(http://i.imgur.com/E51K3e8.png)
When I try to put any code. I have this error in app
(https://s28.postimg.org/anjkyqai5/IMG_3896.png)
What can I do
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You're trying to use a code that is using an older code format. You could use a newer code or convert the code you are trying to use to the newer format using the tools here.
http://xim4.com/community/index.php?topic=40552.0
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Great to find this,just a quick question,I have g402 fury which is 4000dpi but has a different sensor to the 502 ,would the curve still work well or is it time to get the 502 . Thanks
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I use Zombie's setup for all weapons aside from scope with auto aim and RMLs ads curve, the sensitivity seems too fast with scopes, can anyone suggest a curve or anything to help with this, I tried without a curve and it the scope gets stuck in the aim assist. I could turn off aim assist every time but I don't know whether this is the best option
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Bf1 doesn't need curves imo.
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Great to find this,just a quick question,I have g402 fury which is 4000dpi but has a different sensor to the 502 ,would the curve still work well or is it time to get the 502 . Thanks
If anything it will feel better but most likely there will be no change.
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Bf1 doesn't need curves imo.
Women do...
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Great to find this,just a quick question,I have g402 fury which is 4000dpi but has a different sensor to the 502 ,would the curve still work well or is it time to get the 502 . Thanks
If anything it will feel better but most likely there will be no change.
Cheers, I'll give it a go ,away working until Tuesday,hence the question. Thanks
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Hmmm not sure what I'm doing wrong with Zombies set up. When I try and use the same settings with hip and ADS, while using the hip trans in ADS, ADS feels wayyy too sensitive.
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Hmmm not sure what I'm doing wrong with Zombies set up. When I try and use the same settings with hip and ADS, while using the hip trans in ADS, ADS feels wayyy too sensitive.
Make sure in game sensitivity is set to 100 and zoom is set to 100 (not the recommended 200). UsA is also "On".
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Hmmm not sure what I'm doing wrong with Zombies set up. When I try and use the same settings with hip and ADS, while using the hip trans in ADS, ADS feels wayyy too sensitive.
Make sure in game sensitivity is set to 100 and zoom is set to 100 (not the recommended 200). UsA is also "On".
Yep both set at the right levels as you said. mouse is a G502 at 4000 dpi. When I set the ADS to how it feels good, hip is way too slow for me. I've tried standard curve and RML's curve in ADS but I just cant get it right.
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Hi, if your adjusting the ADS you are breaking how the setup works. You adjust your hip to 10 or 15 or 20 first to how you like it and use the same sensitivity number in the ADS as the hip. If your finding ADS is too sensitive then the setup is not for you.
The purpose of this is setup is to maintain the same sensitivity in the ADS when transition from HIP and it does. If it is not the same then your doing it wrong and you need to go through all the steps of my setup post to make sure you have done it correctly. Do you have USA -On and Coefficient at 133%?
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Hi, if your adjusting the ADS you are breaking how the setup works. You adjust your hip to 10 or 15 or 20 first to how you like it and use the same sensitivity number in the ADS as the hip. If your finding ADS is too sensitive then the setup is not for you.
The purpose of this is setup is to maintain the same sensitivity in the ADS when transition from HIP and it does. If it is not the same then your doing it wrong and you need to go through all the steps of my setup post to make sure you have done it correctly. Do you have USA -On and Coefficient at 133%?
This is how I set mine up. I adjusted first set HIP and ADS to both use the HIP ST, then went into an empty server and adjusted my ADS until I felt comfortable, and then used THAT number for my HIP.
I have a huge mousemat, and large sweeping motions are how I'm used to playing PC games. ADS is where you want to feel the most comfortable.
For those that find ADS "too sensitive" with this setup, try the above. Set ADS first and use that number for HIP. It may require more wrist or arm movement for full turns (I use about 40cm), but it is super comfortable when precision is needed.
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Hi, if your adjusting the ADS you are breaking how the setup works. You adjust your hip to 10 or 15 or 20 first to how you like it and use the same sensitivity number in the ADS as the hip. If your finding ADS is too sensitive then the setup is not for you.
The purpose of this is setup is to maintain the same sensitivity in the ADS when transition from HIP and it does. If it is not the same then your doing it wrong and you need to go through all the steps of my setup post to make sure you have done it correctly. Do you have USA -On and Coefficient at 133%?
Maybe it's not for me then. I have set it up exactly how you described originally. I only changed it when I didn't feel comfortable with it. Yes the Coefficient is at 133%. USA is on also.
Hi, if your adjusting the ADS you are breaking how the setup works. You adjust your hip to 10 or 15 or 20 first to how you like it and use the same sensitivity number in the ADS as the hip. If your finding ADS is too sensitive then the setup is not for you.
The purpose of this is setup is to maintain the same sensitivity in the ADS when transition from HIP and it does. If it is not the same then your doing it wrong and you need to go through all the steps of my setup post to make sure you have done it correctly. Do you have USA -On and Coefficient at 133%?
This is how I set mine up. I adjusted first set HIP and ADS to both use the HIP ST, then went into an empty server and adjusted my ADS until I felt comfortable, and then used THAT number for my HIP.
I have a huge mousemat, and large sweeping motions are how I'm used to playing PC games. ADS is where you want to feel the most comfortable.
For those that find ADS "too sensitive" with this setup, try the above. Set ADS first and use that number for HIP. It may require more wrist or arm movement for full turns (I use about 40cm), but it is super comfortable when precision is needed.
I might give this a go and see if it feels more comfortable for me, thanks for the advise. I am pretty fussy with my sensitivities on ADS .... it has to feel just right.
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I've gone with the SA5 flash and RML setup with Zombie hip curve. So far I'm wrapped with it. Lowered the boost a little. Still a little tweaking to go but so far so good ... it's what I've been looking for.
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Excellent, that's good news to read!
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Excellent, that's good news to read!
I love your hip curve ! Thanks so much for putting the effort in and also thanks to RML. Now when I go into ADS it feels quite smooth and natural, generally landing right on point.
The "sticky aim" is virtually gone. I can now jump from one target to the next picking up multiples without fighting the mouse too much. I'm not the greatest of players and only play pretty casually but my kill death ratio per game has already gone up by a fair bit.
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Im using this with a g502 with angle snapping enabled and dpi at 12k with a destructor 2 pad . iv left the ingame the same as yours zombie except for dead zone at 15 some one mentioned that and it does make a difference. i was using it a 4k with a different mouse this feels better.
Ads and hip at 8 so it very slow so it easier for finer aiming i am a bit scared to try this with a sniper rifle though as i think you need to custom set up just for that from what people have said.
but after all that It a lot better it close but not quite a pc then again this is completely subjective i just might have forgot how to play FPS.
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Using this to date, still loving it!
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finally I found the solution to my problems
Coefficient 133% up to 300% 8)
This changes everything
I like short mouse movements
when Coefficient is 133% and I move mouse slowly
i'm doing 360 degrees, when quickly 180 it was a big problem for me ( lag or something)
hard pad or soft pad no difference
300 % reduced the problem
my settings:
mouse 502 -12 k DPI
soft pad
IN GAME
sensitive literally everything 100%
USA: ON
XIM 4
HIP and ADS: I use ADS translator
HIP 50 %
ADS 25 %
rest default
cheers ;)
Thank god for Paymey! Being somewhat of a twitch player I have not had a lot of joy with the standard ST nor the handful of curves I have tried but boosting the coeffient to 300% really is working for me. It's not yet at BF3 or BF4 effectiveness but tons better than it was. One wonders whether a new ST trained at this coefficient level would reap further rewards for twitchier players? Perhaps Mist could comment?
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Im loving the setup that Paymey gave us, but do like to tweak.
I have a question. I am finding it a great set up, but find shooting targets that are moving across my sights very hard indeed. I don't really deeply understand the AutoAim settings. Can someone advise /xplain if that may be causing the problem?
What have you found that works?
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finally I found the solution to my problems
Coefficient 133% up to 300% 8)
This changes everything
I like short mouse movements
when Coefficient is 133% and I move mouse slowly
i'm doing 360 degrees, when quickly 180 it was a big problem for me ( lag or something)
hard pad or soft pad no difference
300 % reduced the problem
my settings:
mouse 502 -12 k DPI
soft pad
IN GAME
sensitive literally everything 100%
USA: ON
XIM 4
HIP and ADS: I use ADS translator
HIP 50 %
ADS 25 %
rest default
cheers ;)
Thank god for Paymey! Being somewhat of a twitch player I have not had a lot of joy with the standard ST nor the handful of curves I have tried but boosting the coeffient to 300% really is working for me. It's not yet at BF3 or BF4 effectiveness but tons better than it was. One wonders whether a new ST trained at this coefficient level would reap further rewards for twitchier players? Perhaps Mist could comment?
Do you use Zoom Sensitivity: 200% oder 100% ?????
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All the cefficient does is change the ratio of sensitivity between zoom levels... doesnt make sense for it to change the "feel" overall and certainly wouldnt be consistent across zoom levels.
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Can someone explain what a ballistic curve does I'm new to xim4 thank u if u can be detailed!!also how do you copy and paste someone else curve to try out?? I have no idea how it's done thanx again
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finally I found the solution to my problems
Coefficient 133% up to 300% 8)
This changes everything
I like short mouse movements
when Coefficient is 133% and I move mouse slowly
i'm doing 360 degrees, when quickly 180 it was a big problem for me ( lag or something)
hard pad or soft pad no difference
300 % reduced the problem
my settings:
mouse 502 -12 k DPI
soft pad
IN GAME
sensitive literally everything 100%
USA: ON
XIM 4
HIP and ADS: I use ADS translator
HIP 50 %
ADS 25 %
rest default
cheers ;)
Hello! I have just returned after a long break and would really like to try your setup out! However i have a fem questions i hope you could answer :)
1: What do you mean by HIP 50% and ADS 25%?
2: Do you use any curves or is it default?
Cheers! :)
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Spoty Fighter - I am on 100%/200% as per normal.
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All the cefficient does is change the ratio of sensitivity between zoom levels... doesnt make sense for it to change the "feel" overall and certainly wouldnt be consistent across zoom levels.
Try it before you bash it. Made a world of difference to me. Mouse swipes seem more on point and responsive where before hand I detected a certain lagginess - almost like the deadzone was out.
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I'm using this on 2x zoom should I use default or RMB aim AA version
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All the cefficient does is change the ratio of sensitivity between zoom levels... doesnt make sense for it to change the "feel" overall and certainly wouldnt be consistent across zoom levels.
Try it before you bash it. Made a world of difference to me. Mouse swipes seem more on point and responsive where before hand I detected a certain lagginess - almost like the deadzone was out.
Thats simply not what the Coefficient changes. It is only the sensitivity scaling between zoom levels, nothing else.
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Coefficient to 300 % is amazing for me too, mouse sweeps faster and more precise in Hip and Ads, i felt kinda lag at 133 default. You guys should test before judge. At least on Xim this high Coefficient seems to work really good.
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Coefficient to 300 % is amazing for me too, mouse sweeps faster and more precise in Hip and Ads, i felt kinda lag at 133 default. You guys should test before judge. At least on Xim this high Coefficient seems to work really good.
You underestimate the placebo effect. I personally know one of the people involved in designing Uniform Soldier Aiming for BF, the coefficient setting is changing absolutely nothing that would make the XIM experience smoother or more precise.
Here's and excellent write up on the USA option: https://battlelog.battlefield.com/bf4/forum/threadview/2979150494051524581/
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Coefficient to 300 % is amazing for me too, mouse sweeps faster and more precise in Hip and Ads, i felt kinda lag at 133 default. You guys should test before judge. At least on Xim this high Coefficient seems to work really good.
You underestimate the placebo effect. I personally know one of the people involved in designing Uniform Soldier Aiming for BF, the coefficient setting is changing absolutely nothing that would make the XIM experience smoother or more precise.
Here's and excellent write up on the USA option: https://battlelog.battlefield.com/bf4/forum/threadview/2979150494051524581/
I already know about that thread, i respect the theory and of course the developers but things are not always so easy when we are trying a lot of configurations and scenarios.
First off this thread - from 2014 - refers to Battefield 4 and this is a new game, engine and mechanics, in addition we are playing through XIM4 not the original console controllers.
Have you really test these changes in Battlefield 1? Please consider playing enough with 133% and then 300%, without curves. HIP is becoming faster and more responsive as ADS when turning left-right. It's not a super big change but enough noticeable at least for some players that need faster turnings. Also in the description of USA it says increased sensibilities for higher zooms, so there is no placebo, something changes.
Im a high sens player and i need fast turnings, specially in HIP, also Battlefield 1 has lower turning limit than Battlefield 4. I definitely notice faster swipes and more responsiveness using 300% compared to 133%. There is no placebo for me and for some of us.
Thank you.
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Coefficient to 300 % is amazing for me too, mouse sweeps faster and more precise in Hip and Ads, i felt kinda lag at 133 default. You guys should test before judge. At least on Xim this high Coefficient seems to work really good.
You underestimate the placebo effect. I personally know one of the people involved in designing Uniform Soldier Aiming for BF, the coefficient setting is changing absolutely nothing that would make the XIM experience smoother or more precise.
Here's and excellent write up on the USA option: https://battlelog.battlefield.com/bf4/forum/threadview/2979150494051524581/
I already know about that thread, i respect the theory and of course the developers but things are not always so easy when we are trying a lot of configurations and scenarios.
First off this thread - from 2014 - refers to Battefield 4 and this is a new game, engine and mechanics, in addition we are playing through XIM4 not the original console controllers.
Have you really test these changes in Battlefield 1? Please consider playing enough with 133% and then 300%, without curves. HIP is becoming faster and more responsive as ADS when turning left-right. It's not a super big change but enough noticeable at least for some players that need faster turnings. Also in the description of USA it says increased sensibilities for higher zooms, so there is no placebo, something changes.
Im a high sens player and i need fast turnings, specially in HIP, also Battlefield 1 has lower turning limit than Battlefield 4. I definitely notice faster swipes and more responsiveness using 300% compared to 133%. There is no placebo for me and for some of us.
Thank you.
Its not a "theory", this is accurate information on how USA functions in BF 4 and 1.
This is not an entirely new engine, and the function and mechanics of USA have not changed. We ARE playing through the controller, just with the XIM managing the output of it after translating the mouse/KB input.
Yes.
Base FOV (hipfire) sensitivity would not increase with higher USA coefficient:
"When the setting is far bellow 1, the perceived sensitivity of scopes goes down as their FOV goes down..
When the setting is far above 1, maybe around 2 or 3, sensitivity of scopes goes up as their FOV goes down. That's not good."
THAT is what it means by increased sensitivity at higher zoom. The higher the coefficient the faster the sensitivity scales up as you increase zoom level. Its exactly the same as fiddling with the individual zoom sensitivity settings under the Advanced tab, except the game does the math for you and keeps the pixel travel as consistent as possible when using a 1 to 1.33 coefficient.
I have a problem with people spreading information based only on unscientific personal anecdotes that could VERY negatively impact player experience with the XIM and BF in general.
If anyone can privode evidence of a mechanic that would cause a coefficient of 3 to increase max turn speed (just use higher sens) or "responsiveness" Id love to see it.
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Coefficient to 300 % is amazing for me too, mouse sweeps faster and more precise in Hip and Ads, i felt kinda lag at 133 default. You guys should test before judge. At least on Xim this high Coefficient seems to work really good.
You underestimate the placebo effect. I personally know one of the people involved in designing Uniform Soldier Aiming for BF, the coefficient setting is changing absolutely nothing that would make the XIM experience smoother or more precise.
Here's and excellent write up on the USA option: https://battlelog.battlefield.com/bf4/forum/threadview/2979150494051524581/
I already know about that thread, i respect the theory and of course the developers but things are not always so easy when we are trying a lot of configurations and scenarios.
First off this thread - from 2014 - refers to Battefield 4 and this is a new game, engine and mechanics, in addition we are playing through XIM4 not the original console controllers.
Have you really test these changes in Battlefield 1? Please consider playing enough with 133% and then 300%, without curves. HIP is becoming faster and more responsive as ADS when turning left-right. It's not a super big change but enough noticeable at least for some players that need faster turnings. Also in the description of USA it says increased sensibilities for higher zooms, so there is no placebo, something changes.
Im a high sens player and i need fast turnings, specially in HIP, also Battlefield 1 has lower turning limit than Battlefield 4. I definitely notice faster swipes and more responsiveness using 300% compared to 133%. There is no placebo for me and for some of us.
Thank you.
Its not a "theory", this is accurate information on how USA functions in BF 4 and 1.
This is not an entirely new engine, and the function and mechanics of USA have not changed. We ARE playing through the controller, just with the XIM managing the output of it after translating the mouse/KB input.
Yes.
Base FOV (hipfire) sensitivity would not increase with higher USA coefficient:
"When the setting is far bellow 1, the perceived sensitivity of scopes goes down as their FOV goes down..
When the setting is far above 1, maybe around 2 or 3, sensitivity of scopes goes up as their FOV goes down. That's not good."
THAT is what it means by increased sensitivity at higher zoom. The higher the coefficient the faster the sensitivity scales up as you increase zoom level. Its exactly the same as fiddling with the individual zoom sensitivity settings under the Advanced tab, except the game does the math for you and keeps the pixel travel as consistent as possible when using a 1 to 1.33 coefficient.
I have a problem with people spreading information based only on unscientific personal anecdotes that could VERY negatively impact player experience with the XIM and BF in general.
If anyone can privode evidence of a mechanic that would cause a coefficient of 3 to increase max turn speed (just use higher sens) or "responsiveness" Id love to see it.
And i have a problem with people saying things from anothers that they never said.
I never said the coefficient would increase MAX TURN SPEED i said BF1 has lower turn speed limit compared to BF4.
All i said here - as others users too - while testing differents coefficients is that increasing up to 300% we feel HIP and ADS are faster and more responsive, if you have REALLY checked that without any change its ok i respect but don't tell me im saying other things. I turn faster and better in HIP and ADS using 300% and i will not do a video of it just to prove it, i don't have time to things like this.
But hey maybe you are right as you know in person the developer of this complex coefficient thing.
Some of us are just feeling different and positive about incresing the value, anyway that "VERY negatively impact player experience" is really not happening believe me, if you have problems with increasing to 300% (which i felt as a better experience) turn back to 133% and that's it, we arent FORCING anyone to do anything, just telling our experiences.
Dont be a drama.
Bye.
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What does "I turn faster" mean if not increased turn speed lol?
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What does "I turn faster" mean if not increased turn speed lol?
We were talking about max turn limit that i never told it was increased in any way by the coefficient... How absurd.
I play better at 300 and there is no problem like others too. If you don't like as an expert then play at what you like.
Enough.
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http://forum.symthic.com/battlefield-4-technical-discussion/7836-cte-uniform-soldier-aiming-info/
When the coefficient C = 0, then the formula used to calculate a sight's sensitivity factor is: SensFactor = tan(ZoomFov/2)/tan(HipFov/2)
At this setting, the formula acts to make the "mouse velocity to linear screen center velocity ratio" constant. What that means is that if you could measure the velocity of the image where it passes the screen center, when moving the mouse at a constant speed, between two different FOVs, there would be no change.
When the coefficient is C > 0, then the formula is SensFactor = atan(tan(ZoomFov/2)*C) / atan(tan(HipFov/2)*C)
To understand where this formula comes from, the original idea was to use the formula ZoomFov/HipFov to synchronize the "mouse distance to half FOV angle turn" number to make it constant for all scopes. What that would do would be to make it so that it would take the same mouse movement to move something at the top edge center of your screen to your cross hairs, no matter what FOV you were at.
When this formula was converted to work on synchronizing the horizontal mouse distance to half FOV angle turn number, the following equation was obtained:
SensFactor = atan(tan(ZoomFov/2)*W/H) / atan(tan(HipFov/2)*W/H)
Where W is screen Width
And H is Screen Height
Which means the current formula replaces W/H with C.
So if C = W/H, the horisontal half FOV turn distance will be constant.
By changing H to any distance you want, you can effectively calculate the value needed to synchronize the mouse distance needed to move something any screen distance away from your cross-hairs to the screen center across all FOVs
If you haven't figured out already, the sensitivity factor is another thing which multiplies you mouse position change to define your angular position change.
This might be the answer.
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What does "I turn faster" mean if not increased turn speed lol?
We were talking about max turn limit that i never told it was increased in any way by the coefficient... How absurd.
I play better at 300 and there is no problem like others too. If you don't like as an expert then play at what you like.
Enough.
You cant make claims and then not explain them, while denying it should be interpreted the way I did.
"I turn faster" are your words. Again, if you weren't referring to max turn speed, then what were you?
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The USA coefficient changes the maximum rotational speed for higher zoom levels.
(https://s29.postimg.org/3z90eiu6f/bf4usa2.png)
For example, at 300%, the ACOG feels 20% faster.
The feel seems to be near-uniform at 178%.
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I am wondering here if I am missing something. I have gone through the threads and see most people have the mouse sensitivity set pretty low within the XIM4 for BF1. I currently have a G502, DPI and Refresh set to max, and I still have the XIM4 sensitivity set to around 52% in order to feel good. Within BF1, I have zoom and soldier sensitivity set to 200% and 100%.
I have got to think I have something messed up when I am seeing many people stating their sensitivity is 8 - 15%.
Make sure you are on the correct profile on your G502. Its the button right next to the scroll wheel lock.
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I have my 502 set to 12,000 or whatever is the max.
My in game is set to 100
My Xim is set to 14.5
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The USA coefficient changes the maximum rotational speed for higher zoom levels.
(https://s29.postimg.org/3z90eiu6f/bf4usa2.png)
For example, at 300%, the ACOG feels 20% faster.
The feel seems to be near-uniform at 178%.
Thank you TSARGA for the information, that explains why i feel different (aka FASTER and somehow smoother for ME) using higuer values of the coefficient.
Btw it seems in the next patch we will have more options for tuning the controls and the way they response in the game, specially concerning the acceleration of the stick. I'd like to know if mist4fun should redo the ST after this patch?
Check this directly from the developer's twitter and see the new options there...look the new stick aiming acceleration bar, if we put at 0 it says it wont be any acceleration at all just like in Battlefield 4!!! I have always liked more the feeling of movement and controls in BT4, hope this change could be positive for BT1.
https://mobile.twitter.com/_jjju_/status/843937005654355969
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The USA coefficient changes the maximum rotational speed for higher zoom levels.
(https://s29.postimg.org/3z90eiu6f/bf4usa2.png)
For example, at 300%, the ACOG feels 20% faster.
The feel seems to be near-uniform at 178%.
Thank you TSARGA for the information, that explains why i feel different (aka FASTER and somehow smoother for ME) using higuer values of the coefficient.
Btw it seems in the next patch we will have more options for tuning the controls and the way they response in the game, specially concerning the acceleration of the stick. I'd like to know if mist4fun should redo the ST after this patch?
Check this directly from the developer's twitter and see the new options there...look the new stick aiming acceleration bar, if we put at 0 it says it wont be any acceleration at all just like in Battlefield 4!!! I have always liked more the feeling of movement and controls in BT4, hope this change could be positive for BT1.
https://mobile.twitter.com/_jjju_/status/843937005654355969
Its making it faster the same exact way raising your XIM sens would... by increasing sensitivity. At the same time it istotally screwing the scaling of sensitivity of most zoom levels for ADS.
Why is this so hard for people to understand?
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Its making it faster the same exact way raising your XIM sens would... by increasing sensitivity.
Yes, by increasing or decreasing. The thing is that, in order to get the same feel, you have to change your XIM ADS sens each time you want to use a different scope, while USA does it automatically for you. It's a "smart" constant multiplier.
At the same time it istotally screwing the scaling of sensitivity of most zoom levels for ADS.
What do you mean? It doesn't screw anything, as it makes the sensitivity proportional to the FOV. In other words, it gives you the same feel no matter the scope (when you use the right coefficient ofc).
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Its making it faster the same exact way raising your XIM sens would... by increasing sensitivity.
Yes, by increasing or decreasing. The thing is that, in order to get the same feel, you have to change your XIM ADS sens each time you want to use a different scope, while USA does it automatically for you. It's a "smart" constant multiplier.
At the same time it istotally screwing the scaling of sensitivity of most zoom levels for ADS.
What do you mean? It doesn't screw anything, as it makes the sensitivity proportional to the FOV. In other words, it gives you the same feel no matter the scope (when you use the right coefficient ofc).
I was referring to increasing the coefficient to 3 as theyve been suggesting in this thread (and then claiming hip is faster)
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Its making it faster the same exact way raising your XIM sens would... by increasing sensitivity.
Yes, by increasing or decreasing. The thing is that, in order to get the same feel, you have to change your XIM ADS sens each time you want to use a different scope, while USA does it automatically for you. It's a "smart" constant multiplier.
At the same time it istotally screwing the scaling of sensitivity of most zoom levels for ADS.
What do you mean? It doesn't screw anything, as it makes the sensitivity proportional to the FOV. In other words, it gives you the same feel no matter the scope (when you use the right coefficient ofc).
I was referring to increasing the coefficient to 3 as theyve been suggesting in this thread (and then claiming hip is faster)
Again, i dont know how much "faster" is becoming HIP at 300% but im for sure in changes something not too much but something, like more responsiveness.
At least for me.
If its not for you ok, im not trying to convince anyone.
How exhausting.
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Again, i dont know how much "faster" is becoming HIP at 300% but im for sure in changes something not too much but something, like more responsiveness.
It doesn't become faster nor more responsive. The hip rotational speed seems to be constant no matter the coefficient.
At least for me.
Impossible.
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Its making it faster the same exact way raising your XIM sens would... by increasing sensitivity.
Yes, by increasing or decreasing. The thing is that, in order to get the same feel, you have to change your XIM ADS sens each time you want to use a different scope, while USA does it automatically for you. It's a "smart" constant multiplier.
At the same time it istotally screwing the scaling of sensitivity of most zoom levels for ADS.
What do you mean? It doesn't screw anything, as it makes the sensitivity proportional to the FOV. In other words, it gives you the same feel no matter the scope (when you use the right coefficient ofc).
I was referring to increasing the coefficient to 3 as theyve been suggesting in this thread (and then claiming hip is faster)
Again, i dont know how much "faster" is becoming HIP at 300% but im for sure in changes something not too much but something, like more responsiveness.
At least for me.
If its not for you ok, im not trying to convince anyone.
How exhausting.
What's exhausting is the constant assumption that we don't know what it does... we know exactly what it does.
Im trying to convince *you* that this isnt what you think it is, or are looking for.
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Its making it faster the same exact way raising your XIM sens would... by increasing sensitivity.
Yes, by increasing or decreasing. The thing is that, in order to get the same feel, you have to change your XIM ADS sens each time you want to use a different scope, while USA does it automatically for you. It's a "smart" constant multiplier.
At the same time it istotally screwing the scaling of sensitivity of most zoom levels for ADS.
What do you mean? It doesn't screw anything, as it makes the sensitivity proportional to the FOV. In other words, it gives you the same feel no matter the scope (when you use the right coefficient ofc).
I was referring to increasing the coefficient to 3 as theyve been suggesting in this thread (and then claiming hip is faster)
Again, i dont know how much "faster" is becoming HIP at 300% but im for sure in changes something not too much but something, like more responsiveness.
At least for me.
If its not for you ok, im not trying to convince anyone.
How exhausting.
What's exhausting is the constant assumption that we don't know what it does... we know exactly what it does.
Im trying to convince *you* that this isnt what you think it is, or are looking for.
Ok maybe i will have to visit an oculist.
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play bf1 for such a long time
but only in infantry role
my question is i really want to be a pilot
but cant find a right setting in xim4 for plane
p.s. i've tried the vehicle setting in the youtube channel
but i still feel hard to make a turn in plane even if i increase the sens of that setting
is there any setting in xim4 for plane only?
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What is rotational speed?
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What is rotational speed?
https://en.wikipedia.org/wiki/Rotational_speed (https://en.wikipedia.org/wiki/Rotational_speed)
(https://upload.wikimedia.org/wikipedia/commons/c/c9/AngularFrequency.gif)
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I mean in relation to Battlefield. I see HIP rotational speed and can't figure out what that means.
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I mean in relation to Battlefield. I see HIP rotational speed and can't figure out what that means.
The in-game camera can rotate around 2 axes: the yaw axis and the pitch axis. The rotational speed is the speed at which it rotates. I measured rotation around the yaw axis.
ofc this is yaw:
(https://s10.postimg.org/v02c2mb7d/image.png)
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I mean in relation to Battlefield. I see HIP rotational speed and can't figure out what that means.
The in-game camera can rotate around 2 axes: the yaw axis and the pitch axis. The rotational speed is the speed at which it rotates. I measured rotation around the yaw axis.
ofc this is yaw:
(https://s10.postimg.org/v02c2mb7d/image.png)
Ok, so it's a pretty simple gameplay mechanic then. It's just how fast you look left/right and up/down. And why HIP rotational speed is not affected by the USA coefficient based on your graph. Because it affects ADS rotational speed only. I feel dumb.
Use
4000 dpi if you use a soft pad
12000 dpi if you use a hard pad
Zombie (or anyone else who wants to chime in), can you explain the reasons behind these settings? Been obsessing over DPI recently, I use a soft pad.
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Hello All :) ,
// I did try a lot of settings: this is my Best for Battlefield1 on PS4 (Pro)
// this setting feels like 90% PC << 100% is impossible ;)
at BF1 PS4 Pro I use:
// This is an firmware u need to install
20170104-STEADYAIM5 (3 and 4 is also nice)
// Get it here: http://xim4.com/community/index.php?topic=51992.0
// Direkt Link: http://cloud.xim4.com/Beta/XIM4Flash-20170104-STEADYAIM5.exe
MouseSettings:
Mouse: 7000 DPI 1000hz (Roccat Tyon)
(Keyboard: X7G100)
*important*
Use a USB Hub with Power Supply
InGame Settings:
//different from the advice of Xim
Soldier: 100%
Vehicle: 100%
Zoom: 100%
Deadzone: 1 % << this makes it feel direct!
//Soldier Zoom from 1x to 10x: 99%, 98%, 98%, 97%, 97%, 94%, 94%, 94%, 86%, 84%, 82%, 82%
(https://i.imgur.com/qdh4pbR.png)
I use Zombie-Curve.
Hip:
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAcQGiYzQlJleI2myMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<
ADS
Just Normal, see in picture.
For me its working good. It feels nearly like PC with AA ;)
Tipp:
This is an amazing setup for BF1. You can use SA3 SA4 or SA5. With SA5 Long Distance snipers suffer a bit of twitchy ness. You can set the Dead zone to 3-5 %. and set X/Y to .85 on hip, ADS. All other weps use 1% With SA3 you can use 1% deadzone and X/Y .90 Hip and ADS. The best settings so far. Havoxx setup is the 2ed best.[/color]
Try this setting and improve it.
AA is active on Infanterie but you can turn it off.
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And why HIP rotational speed is not affected by the USA coefficient based on your graph. Because it affects ADS rotational speed only.
¯\_(ツ)_/¯
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Psycho_Jazz: Very promising setup indeed! Thank you for the write up.
But please explain the USB Hub powered, why and how do you connect it?
Mine seems to work fine without, so im wondering the advantage/disadvantage?
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Anyone have experience with new Spring Update?
Sent from my iPhone using Tapatalk
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(https://uploads.tapatalk-cdn.com/20170427/1b35283332548c555dbf3464f52b42d0.jpg)
Sent from my iPhone using Tapatalk
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Wow, try stick aiming acceleration at 0% with no curves, and feel just how responsive the hipfire is.
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Wow, try stick aiming acceleration at 0% with no curves, and feel just how responsive the hipfire is.
If you set the acceleration to 0% while using a XIM translator, you should get something that feels like this curve:
(https://s17.postimg.org/41fxu2z73/curve.png)
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Thanks for the info. Maybe 0% isn't the answer.
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Thanks for the info. Maybe 0% isn't the answer.
The answer is the response curve the translator was made for.
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Perhaps I've just been using the wrong hip curve for my playstyle this whole time. Initial feelings with the value 50% or lower are good, personally.
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wait
(https://uploads.tapatalk-cdn.com/20170427/1b35283332548c555dbf3464f52b42d0.jpg)
Look at the description. So Battlefield 4 had no acceleration? Or are they talking about some other type of acceleration?
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Setting acceleration to 0 actually increases turn speed mist4fun found out
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Look at the description. So Battlefield 4 had no acceleration? Or are they talking about some other type of acceleration?
According to the dev jjju it was new for BF1. There's a thread of tweets here that have some good info.
https://twitter.com/_jjju_/status/843937005654355969 (https://twitter.com/_jjju_/status/843937005654355969)
"Gamepad aiming acceleration was introduced by the designers in BF1."
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So, apologies as I am a layman on these matters.
Does the ability to get rid of acceleration mean that we will get new default profiles that will further improve how the game plays?
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So what is the thinking around reducing acceleration to 0, recommended or not?
Normally, if it's too high, low rotational speeds get so low that you'd need a DPI of 1000000 to reach them lol
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So what is the thinking around reducing acceleration to 0, recommended or not?
It feels really nice to me and last I heard of Mist, they said they were working on updating the ST to where it'll be made for 0 acceleration as well as testing to see if the axial deadzones give any benefit
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I turned it down to 0 and now I don't need to use Zombie's curve.
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@balor1712
So you just use default profile now?
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After months and months of struggling, dabbling with different settings I finally found my perfect setup..
https://www.youtube.com/watch?v=H7UiUKO7BIg
12k DPI, 10 HIP with 10 ADS sensitivity.
Stick aiming acceleration 0%
Center deadzone 15%
Axial deadzone 15%
Soldier stick sensitivity 100%
Soldier zoom sensitivity 200%
Aim assist auto rotation off and aim assist slowdown on.
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would this work with bo3
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2 Sangi
And whats curve?
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@balor1712
So you just use default profile now?
For HIP I do yes.
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I wanted to play BF1 because didn't since devs made the update for deadzone, but I saw there was another new update and new changes again, and mist said the ST would may be retrained so I guess I'm going to wait.
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for those of you searching for that perfect snap aim with AA feature.
I highly recommend within bf1 newest patch (april 2017) you keep your right stick deadzone setting somewhat in the higher ranges (22+ %)
after 10+ hours of searching i finaly found this same AA snap as with regular controller.
dpi 2500
hip 30
ads 18
X/Y 2.0
game settings
soldier stick 100%
soldier zoom 200%
stick aiming 0% important!
left stick center deadzone 15%
left stick deadzone 10%
max input threshold 100%
rightstick center deadzone 24%
axial deadzone 20%
max input threshold 100%
advanced soldier sensetivity all 100%
uniform soldier aiming ON
coeffiecient 300%
aim assist auto rotation ON
aim assist slowdown ON
give it a try! my k/d doubled..
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2 Sangi
And whats curve?
I don't use any curves.
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BF1 is unplayable for me now and I can't understand why.
2-3months ago it felt almost PC-like with the same setup I have today.
But after 1 month break I tried playing again and same M+KB / BF settings doesn't work anymore, unplayable.
I tried to download a clean BF1 profile without any curves and I still have a lot of issues.
Can't move the mouse to left and right without getting issues.
Don't know how to explain it but if I move the mouse to the sides it gets stuck halfway like a "freeze".
I thought it was a hardware issue but I tried Overwatch and I don't have any issues at all in that game.
I am using Logitech G403, 12000 DPI, 1000 Polling and XIM sens is set to 6.
In game settings is set to the recommended values from the Xim4.com/settings/ page.
Does anyone else have these issues nowdays?
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BF1 is unplayable for me now and I can't understand why.
2-3months ago it felt almost PC-like with the same setup I have today.
But after 1 month break I tried playing again and same M+KB / BF settings doesn't work anymore, unplayable.
I tried to download a clean BF1 profile without any curves and I still have a lot of issues.
Can't move the mouse to left and right without getting issues.
Don't know how to explain it but if I move the mouse to the sides it gets stuck halfway like a "freeze".
I thought it was a hardware issue but I tried Overwatch and I don't have any issues at all in that game.
I am using Logitech G403, 12000 DPI, 1000 Polling and XIM sens is set to 6.
In game settings is set to the recommended values from the Xim4.com/settings/ page.
Does anyone else have these issues nowdays?
Yes, Dice did some tweaks in the controller options, in game, waiting for a ST update.So long the settings from Dutch_muscle worked for me.
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BF1 is unplayable for me now and I can't understand why.
2-3months ago it felt almost PC-like with the same setup I have today.
But after 1 month break I tried playing again and same M+KB / BF settings doesn't work anymore, unplayable.
I tried to download a clean BF1 profile without any curves and I still have a lot of issues.
Can't move the mouse to left and right without getting issues.
Don't know how to explain it but if I move the mouse to the sides it gets stuck halfway like a "freeze".
I thought it was a hardware issue but I tried Overwatch and I don't have any issues at all in that game.
I am using Logitech G403, 12000 DPI, 1000 Polling and XIM sens is set to 6.
In game settings is set to the recommended values from the Xim4.com/settings/ page.
Does anyone else have these issues nowdays?
Yes, Dice did some tweaks in the controller options, in game, waiting for a ST update.So long the settings from Dutch_muscle worked for me.
Mist said he intended for training a new ST so we just have to wait, why not try the Dutch_muscle setting, because I don't know when the new ST will be out.
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If you haven't altered any in-game settings, it should be identical to as it was before the patch. The patch added new options, and all the new option values are by default the way it was previously.
turkpac, the only experience I have similar to yours is when my G502 sensor was playing up. It would randomly 'freeze' my crosshair for a split second and then skip ahead to where it was supposed to be. Took me a while to figure out the problem as it was very inconsistent, I could play a whole session or another game and it'd be fine. Then out of nowhere it would start skipping again. It wasn't until I tried another mouse that I confirmed the cause. I'm using a G403 too nowadays at 12k dpi and it feels great in BF1.
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Dutch_muscle wrote:
rightstick center deadzone 24%
axial deadzone 20%
I was just reading about such combination of circle deadzone and axial deadzone that are supposedly a feature of "super polished FPS" (see here: http://www.third-helix.com/2013/04/12/doing-thumbstick-dead-zones-right.html). Anyway, as you are doing a horizontal drag shot the deadzone increases for the vertical axis.
...and then you do this:
Dutch_muscle wrote:
X/Y 2.0
Boom, where did that come from? But maybe the "super polished deadzone" (for controllers anyway) feature forced this drastic measure and it fixed the aim for a mouse?
my G502 sensor was playing up. It would randomly 'freeze' my crosshair for a split second and then skip ahead to where it was supposed to be.
Btw G502 firmware has a bug that can cause this kind of dropped input and freezes/unresponsiveness when the mouse sensor is tuned for a non-default surface in the Logitech gaming software. It has been reported to Logitech a hundred times and it still isn't fixed with firmware update... Anyway if that bug happens to you a permanent solution is to switch back to default sensor tune, or a temporary solution simply re-calibrate the mouse for custom surface every time the bug hits you (in my own experience it would hit every 2 to 3 months).
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Btw G502 firmware has a bug that can cause this kind of dropped input and freezes/unresponsiveness when the mouse sensor is tuned for a non-default surface in the Logitech gaming software. It has been reported to Logitech a hundred times and it still isn't fixed with firmware update... Anyway if that bug happens to you a permanent solution is to switch back to default sensor tune, or a temporary solution simply re-calibrate the mouse for custom surface every time the bug hits you (in my own experience it would hit every 2 to 3 months).
I went full trial and error mode, eliminating one variable at a time. I did have my surface tuner set to my Razer mouse mat. Maybe I forgot about this one. I still have the mouse so I'll try this shortly. Thanks for the info.
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Any news if we get a retrained ST after April patch? :D
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Any news if we get a retrained ST after April patch? :D
Yeah, Mist already said he's going to retrain. No exact date but like always, it won't take too long. Many BF1 posts already, some with temporary configs other users are currently trying out. Check them out in the meantime.
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Any news if we get a retrained ST after April patch? :D
Yeah, Mist already said he's going to retrain. No exact but like always, it won't take too long. Many BF1 posts already, some with temporary configs other users are currently trying out. Check them out in the meantime.
Thanks - looking much forward to it. My setup feels floaty after update - might be placebo.
Can't wait Mist :-)
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Any news if we get a retrained ST after April patch? :D
Yeah, Mist already said he's going to retrain. No exact but like always, it won't take too long. Many BF1 posts already, some with temporary configs other users are currently trying out. Check them out in the meantime.
Thanks - looking much forward to it. My setup feels floaty after update - might be placebo.
Can't wait Mist :-)
Definitely not a placebo. They (DICE) made some changes. Mist stated that it will feel more like BF4 when he's done retraining, which IMO is great news.
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That would be wicked - crossing fingers :-)
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BF1 is unplayable for me now and I can't understand why.
2-3months ago it felt almost PC-like with the same setup I have today.
But after 1 month break I tried playing again and same M+KB / BF settings doesn't work anymore, unplayable.
I tried to download a clean BF1 profile without any curves and I still have a lot of issues.
Can't move the mouse to left and right without getting issues.
Don't know how to explain it but if I move the mouse to the sides it gets stuck halfway like a "freeze".
I thought it was a hardware issue but I tried Overwatch and I don't have any issues at all in that game.
I am using Logitech G403, 12000 DPI, 1000 Polling and XIM sens is set to 6.
In game settings is set to the recommended values from the Xim4.com/settings/ page.
Does anyone else have these issues nowdays?
for your right stick max input threshold : 90~99
your turn speed cap will increase noticeably. you probably will end up lowering your xim4 sensitivity. you will notice a speed increase
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for your right stick max input threshold : 90~99
your turn speed cap will increase noticeably.
Are you sure about that? By how much? Cause I noted no change.
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hello guys , can plz someone tell me any setup for sniper? Which SA using and what adjustments have to make in game and any code for copy paste . I am using steelseries 100 mouse 4000dpi. Thx in advance
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put it down lower. you will notice turn speed increase. maybe it's acceleration I'm feeling. but you turn way faster the lower you set it
-
for those of you searching for that perfect snap aim with AA feature.
I highly recommend within bf1 newest patch (april 2017) you keep your right stick deadzone setting somewhat in the higher ranges (22+ %)
after 10+ hours of searching i finaly found this same AA snap as with regular controller.
dpi 2500
hip 30
ads 18
X/Y 2.0
game settings
soldier stick 100%
soldier zoom 200%
stick aiming 0% important!
left stick center deadzone 15%
left stick deadzone 10%
max input threshold 100%
rightstick center deadzone 24%
axial deadzone 20%
max input threshold 100%
advanced soldier sensetivity all 100%
uniform soldier aiming ON
coeffiecient 300%
aim assist auto rotation ON
aim assist slowdown ON
give it a try! my k/d doubled..
Got to say, these settings are superb. Thanks for posting. Only difference is my dpi is 4000 and so I set hip at 20 and ads at 12 sensitivity.
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put it down lower. you will notice turn speed increase. maybe it's acceleration I'm feeling. but you turn way faster the lower you set it
But it doesn't change the max turn speed.
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Just a heads up these settings still seem to work with the new ST released today.
This includes RML's AA curves.
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Please share setting on xim4 ?
Include curves please
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Just a heads up these settings still seem to work with the new ST released today.
This includes RML's AA curves.
Yeah I'm still preferring the Hip translator for ADS after the update. Just had to up the numbers a bit.
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put it down lower. you will notice turn speed increase. maybe it's acceleration I'm feeling. but you turn way faster the lower you set it
But it doesn't change the max turn speed.
well it's definitely making the mouse movement faster.
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Just a heads up these settings still seem to work with the new ST released today.
This includes RML's AA curves.
Yeah I'm still preferring the Hip translator for ADS after the update. Just had to up the numbers a bit.
What's the benefit from using the Hip translator for ADS?
Greetz
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What's the benefit from using the Hip translator for ADS?
Greetz
I'm not sure if there is an actual benefit, but the transition from hip to ads just feels... better to me. Smoother perhaps, less clunky. I use Uniform Soldier Aiming which is probably relevant too.
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But it doesn't change the max turn speed.
well it's definitely making the mouse movement faster.
Yeah HIP is faster now. But ADS is slower than HIP despite the same settings in both.
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Hi guys , could someone plz give my a decent setup for sniper such (in game settings, Preferred SA version, curves,boost,sensitivity etc) I courently have latest firmware 20170103 witch I think have SA5 and steelseries 100 mouse with 4000dpi. I am really struggling to make a setup for sniping . Thx in advance any help will appreciated.
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Hi guys , could someone plz give my a decent setup for sniper such (in game settings, Preferred SA version, curves,boost,sensitivity etc) I courently have latest firmware 20170103 witch I think have SA5 and steelseries 100 mouse with 4000dpi. I am really struggling to make a setup for sniping . Thx in advance any help will appreciated.
Using the latest ST here's my settings for scoped guns(basically RML's), I am at 4k DPI as well:
>>> XIM4 [Battlefield 1 scoped] START PASTE >>>
X4C:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAAAKABCAGEAdAB0AGwAZQBmAGkAZQBsAGQAIAAxACAAcwBjAG8AcABlAGQAAAwBAQAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANQAAAAYASABpAHAAAAAAAAAAAAAAAAAAAAlgAGQAAAAAAAAAAAAACxYiMEFUbIelyMjIyMjIyMjIyMhjBGAQYIBiQAAAAAAAAAAAAAAdTABAAUACZoB8AWECYhBlEGBAYiCgBGNAagKgCHwEYgRlCGUCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANQAAABwAQQBpAG0AIABEAG8AdwBuACAAUwBpAGcAaAB0QAIAAAAAAAAAAAAAAAEFFABkAAAAAAAAAAAAAAoUHigyPEZQWmRueIKMlqCqtL7IYwRgEGCAYkAAAAAAAAAAAAAAHUwAQAFAAmEBfAJhBGIQZRBgQGIgY0BqBGoCaYBqAWkBZQhlAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaADQALgAwADAALgAyADAAMQA2ADAANAAwADX/////AAAAAAAAAAAAAAAAAAEPoABkAAAAAAAAAAAAAAoUHigyPEZQWmRueIKMlqCqtL7IAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaADQALgAwADAALgAyADAAMQA2ADAANAAwADX/////AAAAAAAAAAAAAAAAAAEPoABkAAAAAAAAAAAAAAoUHigyPEZQWmRueIKMlqCqtL7IAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaADQALgAwADAALgAyADAAMQA2ADAANAAwADX/////AAAAAAAAAAAAAAAAAAEPoABkAAAAAAAAAAAAAAoUHigyPEZQWmRueIKMlqCqtL7IAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaADQALgAwADAALgAyADAAMQA2ADAANAAwADX/////AAAAAAAAAAAAAAAAAAEPoABkAAAAAAAAAAAAAAoUHigyPEZQWmRueIKMlqCqtL7IAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=:X4C
<<< XIM4 END PASTE <<<
Non-scoped and/or hip:
>>> XIM4 [Battlefield 1 non-sniper] START PASTE >>>
X4C:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAAAMABCAGEAdAB0AGwAZQBmAGkAZQBsAGQAIAAxACAAbgBvAG4ALQBzAG4AaQBwAGUAcgAADwEBAAAAAAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAAABgBIAGkAcAAAAAAAAAAAAAAAAAAACigAZAAAAAAAAAAAAAALFiIwQVRsh6XIyMjIyMjIyMjIyGMEYBBggGJAAAAAAAAAAAAAAB1MAEABQAJmgHwBYQJiEGUQYEBiIKAEY0BqAqAIfARiBGUIZQIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAAAHABBAGkAbQAgAEQAbwB3AG4AIABTAGkAZwBoAHRAAgAAAAAAAAAAAAAAAQUUAGQAAAAAAAAAAAAAERslLzlDTlhibHaAi5WfqbO9yMhjBGAQYIBiQAAAAAAAAAAAAAAdTABAAUACYQF8AmEEYhBlEGBAYiBjQGoEagJpgGoBaQFlCGUCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==:X4C
<<< XIM4 END PASTE <<<
Just be mindful that my button setup may be a bit different as I have a multi-button mouse etc.
edit:
Also be sure you are using the latest settings with the new ST:
Battlefield 1
Soldier Sensitivity: 100%
Zoom Sensitivity: 200%
Advanced Settings (Left and Right Stick)
Stick Aiming Acceleration: 0
Center Deadzone: 22 (Default)
Axial Deadzone: 15% (Default)
Max Input Threshold: 100% (Default)
BF1's Advanced Settings can be found in game options->controls->advanced.
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Hey there,
Are Zombie's settings going to be effected by the new BF1 Acceleration Update?
http://community.xim.tech/index.php?topic=54546.0
(http://community.xim.tech/index.php?topic=54546.0)
For example, It is now suggested that Zoom Sensitivity *MUST* be 200%. However Zombie's recommendation is 100% for any soldier settings.
Does Zombie's settings now need revision? From what I've read his settings are one of the better configs out there, yet I'm wondering if they are now out of date.
Cheers.
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I think 200% is optimal based on xim settings. But 100% was most likely recommended by Zombie for muscle memory purposes when transitioning between hip and ads (especially with his hip curve which aids in that transition very well).
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Hey there,
Are Zombie's settings going to be effected by the new BF1 Acceleration Update?
http://community.xim.tech/index.php?topic=54546.0
(http://community.xim.tech/index.php?topic=54546.0)
For example, It is now suggested that Zoom Sensitivity *MUST* be 200%. However Zombie's recommendation is 100% for any soldier settings.
Does Zombie's settings now need revision? From what I've read his settings are one of the better configs out there, yet I'm wondering if they are now out of date.
Cheers.
This curve you can use for any game and any ST.
The purpose of this ST is just a simple ST to work with the the turn speed limits with most games as we have such a narrow space getting from A to B. I used this curve back in BF3 and BF4. In BF1 I had to make a minor adjustment.
this curve worked ok in Rainbow 6 and Destiny which are the three I played. Keep in mind this is not a work all Curve for every individual. Some like it and some don't.
I'll check it out later on. I've been playing Battlegrounds on the PC and my little guy wiped my Pro.. The kids have there own PS4's and last week I said they can use it since I haven't in 3 weeks. There eyes lite up and the 5 year old jumped on..4 minutes later, Daddy? it's not working.. I don't even know how to wipe the system but he did lol..
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I think 200% is optimal based on xim settings. But 100% was most likely recommended by Zombie for muscle memory purposes when transitioning between hip and ads (especially with his hip curve which aids in that transition very well).
How about you set it to 200% and lower your XIM ADS? It's a constant multiplier - it only increases your max turn speed.
Are Zombie's settings going to be effected by the new BF1 Acceleration Update?
Yes.
The purpose of this ST is just a simple ST to work with the the turn speed limits with most games as we have such a narrow space getting from A to B. I used this curve back in BF3 and BF4. In BF1 I had to make a minor adjustment.
this curve worked ok in Rainbow 6 and Destiny which are the three I played. Keep in mind this is not a work all Curve for every individual. Some like it and some don't.
Yep, the minor adjustment was necessary until 1.08.
With Stick Aiming Acceleration set to 0%, you can use the BF4 curve and you'll get the same feel (you just need to set the same FOV), as the new max turn speed is the same as in BF4 and BF:H.
(https://s7.postimg.org/9vu7roa9n/bfs_responsiveness.png)
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I'm so confused I'm using a logitech g pro mouse with these setting on 5600 dpi and it takes like 7 swipes across my pad to move an inch what's going on?
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I'm so confused I'm using a logitech g pro mouse with these setting on 5600 dpi and it takes like 7 swipes across my pad to move an inch what's going on?
These settings are kind of outdated. Check out RML´s recent BF1 update its the bomb. I play on 3200DPI and flick 180 turn. Also check your ingame settings are correct with the xim recommenations for BF1.
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I'm so confused I'm using a logitech g pro mouse with these setting on 5600 dpi and it takes like 7 swipes across my pad to move an inch what's going on?
These settings are kind of outdated. Check out RML´s recent BF1 update its the bomb. I play on 3200DPI and flick 180 turn. Also check your ingame settings are correct with the xim recommenations for BF1.
Where are those?
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I'm so confused I'm using a logitech g pro mouse with these setting on 5600 dpi and it takes like 7 swipes across my pad to move an inch what's going on?
These settings are kind of outdated. Check out RML´s recent BF1 update its the bomb. I play on 3200DPI and flick 180 turn. Also check your ingame settings are correct with the xim recommenations for BF1.
Where are those?
http://community.xim.tech/index.php?topic=49063.0
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I'm sorry for my question. But I'm new for that.
How can I know my dpi and how can I set it up
I see a lot of examples about use 4000 dpi or 12k dpi and I just play without knowing my current dpi settings.
Thanks in advance
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I'm sorry for my question. But I'm new for that.
How can I know my dpi and how can I set it up
I see a lot of examples about use 4000 dpi or 12k dpi and I just play without knowing my current dpi settings.
Thanks in advance
If you have a fairly popular gaming mouse, it will be advertised with the DPI that it has, such as a Logitech G502. For this specific mouse that I own, the Logitech software lets you define how much DPI to use.
What kind of mouse (Make and Model) do you have?
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Hello,
I have logitech g102 mice and it supports max 8000 dpi. So should i use it 4000 dpi or 8000 dpi ? What do you recommend ?
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Not sure if anyone still uses this but since the auto assist nerf in game this seems a bit wobbly for me.. Think I just relies on AA too much lol
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How do I use Zombieguy's curve on Xim Apex? I've tried copy and pasting but it just comes up with 'error'.....
Any help would be much appreciated