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XIM 4 => XIM 4 Discussions => Topic started by: RML on 09:07 AM - 06/05/15

Title: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 09:07 AM - 06/05/15
I know it's been randomly hit on here and there, but I haven't been able to find a thread that really discusses the issues we're experiencing with Sub Configs and XIM4. I'm going to offer my "Work Around" that I believe works, although I've only tested it with Destiny so far. However, It would be nice to hear what others are doing to combat this problem, and it would be REALLY nice to hear what OBs and companies thoughts are. So here's what I'm talking about.

There's currently an issue with the way Sub-Configs cascade. An example, I'm playing Destiny. I want to use a Sub Config for the Sparrow and another Sub-Config for Sprinting, etc. to help with movement. So, I build my Sub Configs. and assign them activation keys. Sparrow works GREAT, until, I accidently press the activation key for the Sprint Sub Config. while my Sparrow sub config is active. Then, as soon as I let go of the Sprint button, I'm defaulted back to the Primary config, instead of the Sparrow Sub Config. Hopefully, everyone can see why this can be an issue.

Luckily, after many hrs. of trial and error. I believe I've found a work around. I would still love to hear what others are doing and thoughts from admins please.

I've discovered that if you use every one of the sub configs, then only the last window will default you back to HIP when used in conjunction with the other Sub Configs. For example, here's how I do this with Destiny.


- Primary "HIP" Config.
- Sub Config "ADS"
- Sub Config "Sprint"
- Sub Config "Sparrow"
- Sub Config "Menu"
- Sub Config "HIP" (copy of primary)


If all of the Sub Configs are used up, as I have done above. Then they all should work individually and the only Sub Config that will over ride them is the last one, "HIP". I assigned a random keystroke for the "HIP' sub config that I would never use. This way I never accidentally activate it.

The draw back is, I cannot utilize any of the other sub configs until I back out of the one I'm in. This means I wouldn't be able to use this configuration for a game like BF4. If I used this with a Tank in BF4 then I will NOT be able to ADS while utilizing my Tank sub config. The only way I can see this working is if I use a separate Primary BF4 config (just for Tank) that I could ADS off of.

So, thoughts? Idea's on how to fix this issue? Would it be possible to have a check box (or something) for each sub config that would allow us to chose how it cascaded, IE back to HIP or another Sub? What if we could assign one sub config to another, is it do able, would it work?

My configuration above works for Destiny, but what are YOU guys doing to make this work with a game like BF4?




Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: OBsIV on 09:18 AM - 06/05/15
What would your expectation be as to show it should work?
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 09:25 AM - 06/05/15
What would your expectation be as to show it should work?

Honestly, I guess, in a way, I'm still trying to figure that out myself. That's why I said "Let's talk" I'm sure it's a bit of a daunting task for you.

I personally would like to be able to choose how each sub cascades, or maybe be able to assign one to another.

I don't really mind making multiple Primary's you gave us plenty of extra slots to do so. The issue to me is, what's really the point of Subs if we still have to do this? It kind of defeats the whole purpose.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 12:14 PM - 06/05/15
OBsIV, how about this?

Have Subs cascade back to other subs but add a home button that can be used just incase someone stacks too many sub configs and forgets where they're at.

Use my Destiny settings above for example:

Let's say I'm in the Sparrow Sub but I accidentally hit the wrong button and activate another "toggle" sub but I'm not sure which one. So, instead of chasing my tail trying to cascade back to my Sparrow sub. I simply push the button I've assigned to activate my Destiny config "Primary" and it takes me back to hip. This would rarely ever be needed, but it's there "just in case".

Edit: After further thought I suppose you could already do this by toggling primary configs. What are the biggest concerns with having Subs cascade to each other?
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: killawink64 on 01:32 PM - 06/05/15
I can see how this would be helpful, especially for nav users. I use the same setup as you do, using the last subconfig to return me to hip for bf4.

Hip                  F3                (toggle)
Ads                 rmb               (hold) ->      inherent buttons
most Vehicles  F4                 (toggle) ->   do not inherent buttons
turret              F5                 (toggle) ->   do not inherent buttons
jets                 F6                 (toggle) ->   do not inherent buttons
return to hip    E                  (hold) ->      inherent buttons

I use my Function keys for the few games I play, so it isn't a big deal to me. I also bound my return to hip to key E and hold, so when I get out of the tank im in hip. I also use this if im in the wrong config and need to reset (forget where i am). Also no turn assist config (I avoid vehicles until TA comes out).

For destiny, I use my sprint for the sparrow as well.

Hip                    F8                  (toggle)
ADS                  rmb                 (hold)              inherent buttons
sprint/sparrow   shift                (hold)              inherent buttons

BF Hardline

Hip                     F1                  (toggle)
ADS                   rmb                 (hold)            inherent buttons
vehicles             F2                    (toggle)        do not inherent buttons
return to hip      E                     (hold)            inherent buttons

I don't have a solution, I just end up hitting the sub config activator if I forget where I am. Also the xim will display the lights for a moment to let you know what config you are in. So if i am in bf4, it stays a solid green. When I ads, it will blink to green momentarily. When I activate my vehicles it goes red. You can tell if you go in or out because activating the config will change to the corresponding sub config file color (yellow, green, red, purple, blue, turquoise), any time you exit that sub config it blinks yellow (hip config). This only works if you have "enable activation lights".

My biggest issue really is the lack of turn assist, and no modifier button (being able to use the same first 5 function keys for different games using shift, alt, ctrl) but thats another thread.   



Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 01:46 PM - 06/05/15
^ I like your idea of how to utilize the last sub config. it makes more sense then mine, which was pretty much AVOID it! You've basically made your own home key. Nice!

I do use the lights to stay with my subs, but we all know there are times when you get screwed up and you forgot to look. We also have to consider the fact that some people might not want to see flashing lights all the time.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: killawink64 on 02:45 PM - 06/05/15
That's true. I was thinking maybe adding a link feature, so you could use a hold sub config and then it would return you to your last used subconfig. I dunno, just tossing an idea out there. This would probably be in the coding work, I am not an expert.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 07:00 AM - 06/06/15
Ha, Now I remember why I assigned my "return to hip" key to an unused button. It's just another button I accidentally hit that takes me out of my Sub. I did re-assign it to F1 which is my Destiny activation key. But I'll never need it unless the layout changes and we can cascade sub configs on top of each other, without defaulting back to Hip when doing so.

Can someone please explain to me why we can't overlay Subs? Maybe if we understand the reasoning behind this decision we can offer better ideas. I understand the theory that NOT ALOT of users get this in depth with their XIM4. But with games like Destiny and the BF series these features are becoming more and more important. I believe there are A lot more users that are either currently struggling with this feature or just don't know how to implement it. Either way, Subs are HIGHLY needed for Two of the Biggest FPS shooters out there. Please, let's optimize the tools you gave us. The way it's currently implemented is not optimal and NOT user friendly.

As far as users go, SPEAK UP people or tell us why Subs should continue to be used in the manner that they are currently implemented!

EDIT: BTW, here's yet another example of why I would like this chg. I've been messing around with Pro's idea of using a Sub config with the fire button (thanks to monkey for bringing it up). The idea is to use slower sensitivity while firing. This actually works quite well because it allows you the ability to utilize a sensitivity that's typically higher then you're use to, in order to acquire your target. Then, when you press the fire button (on target) it slows your speed so you don't over aim.

I would like to be able to set this up so that it only works with ADS. Currently, it would effect the fire button for the primary and every other sub as well.


EDIT 2: How difficult would it be to give us "Blocks" of sub configs. Basically it would be like smaller versions of primary's. Obviously this would require more memory but then we could stack subs together without affecting other subs. For example, I could use a sub for Tank and another sub for Tank ADS. The activation key for Tank ADS would only be accessible through the Tank sub. Maybe have a block 'A' selection and a block 'B' selection. Block 'A' is for Tank and Tank ADS, Block 'B' is for Turret and turret ADS then I still have another Sub left for the Jet/Heli. I would rather have Subs act as mini primary's and have fewer "Actual" Primary's, then to have Subs behave the way they currently do. You guys have put ALOT of work into making Sub configs what they are, and we highly appreciate what you've done. Which is why you should take the time to maximize their potential.

Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: Dale on 09:45 AM - 06/06/15
please fix existing features before adding new ones.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 10:08 AM - 06/06/15
please fix existing features before adding new ones.

This is an existing feature, so, Thanks for your support!  ;)
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 11:51 AM - 06/07/15
The Problem with Subs...

(http://i.imgur.com/npQdCSv.jpg)

My solution!
(http://i.imgur.com/8vnpmoE.jpg)

Thoughts  ???
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: mist4fun on 12:09 PM - 06/07/15
(http://i.imgur.com/6ttn8xJ.png)

I don't think this is how it works. We changed this when people had issues with this scenario playing Titanfall. Holding RMB/trying to activate the ADS setting in a forward setting page will not send you to the ADS setting, you remain in the forward setting.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: mist4fun on 12:17 PM - 06/07/15
On the image that shows how you would like it to work, are the tank and turret settings using their own ads setting each or are they just using the same tank and turret settings?
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 12:19 PM - 06/07/15
So there's simply no ADS for tank or turret then. That makes sense based off of how this works with Destiny for me. I was going off of what some others have said about BF4.

So, ideas on how to fix this? I would still like to see it work as I described, IMO that would be optimal and make it more user friendly. We really need to be able to use at least one sub within another for ADS.


On the image that shows how you would like it to work, are the tank and turret settings using their own ads setting each or are they just using the same tank and turret settings?

They would each have their own. I remember machine gun turrets behaving quite differently then tank turrets.

Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: roads on 12:46 PM - 06/07/15
Sorry I only read the first posting as I am not much interested in suggesting changes when so little is done (yeah I know IOS) .
I suggest that there is no primary config.

In this setup
- Primary "HIP" Config.
- Sub Config "ADS"
- Sub Config "Sprint"
- Sub Config "Sparrow"
- Sub Config "Menu"
- Sub Config "HIP" (copy of primary)

except ADS which is only a change in sensitivity , all subconfigs are primary configs in the given situation. So they should behave the same way as the primary configs. Why should a Sprint config behave otherwise than the primary one when pressing ADS?
The primary config must be replaced by the subconfig that is selected. Rotate them.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: mist4fun on 02:20 PM - 06/07/15
Sorry I only read the first posting as I am not much interested in suggesting changes when so little is done (yeah I know IOS) .
I suggest that there is no primary config.

In this setup
- Primary "HIP" Config.
- Sub Config "ADS"
- Sub Config "Sprint"
- Sub Config "Sparrow"
- Sub Config "Menu"
- Sub Config "HIP" (copy of primary)

except ADS which is only a change in sensitivity , all subconfigs are primary configs in the given situation. So they should behave the same way as the primary configs. Why should a Sprint config behave otherwise than the primary one when pressing ADS?
The primary config must be replaced by the subconfig that is selected. Rotate them.

I'm not understanding you roads, isn't that how it works now?

So there's simply no ADS for tank or turret then. That makes sense based off of how this works with Destiny for me. I was going off of what some others have said about BF4.

So, ideas on how to fix this? I would still like to see it work as I described, IMO that would be optimal and make it more user friendly. We really need to be able to use at least one sub within another for ADS.

On the image that shows how you would like it to work, are the tank and turret settings using their own ads setting each or are they just using the same tank and turret settings?

They would each have their own. I remember machine gun turrets behaving quite differently then tank turrets.

Right now if you have two settings assigned to the same activation key and it will only switch to the one that's forward, not behind. For example let's say you have RMB bound to ADS and also Tank ADS. Your setting pages look like this: Hip->ADS->Tank->Tank ADS. If you are in your Tank setting and press RMB then you will be put into your Tank ADS. The problem is when you release or toggle RMB you are returned to Hip instead of your Tank setting. So what would be more flexible?

1) Having the ability to tell a forward setting to return to a specific setting when finished
2) Having forward settings return to the previous setting
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: roads on 02:37 PM - 06/07/15
Quote
I'm not understanding you roads, isn't that how it works now?

No it is not. If you switch to a subconfig everything jumps back to the primary config if you press and release ADS. Same happens with andother subconfig instead ADS.

Here is the example from the first post:

Quote
Sparrow works GREAT, until, I accidently press the activation key for the Sprint Sub Config. while my Sparrow sub config is active. Then, as soon as I let go of the Sprint button, I'm defaulted back to the Primary config,

Its not cascading we need as cascading meens down the ladder and back up again. The subconfig needs to get the primary config when active.

In RMLs example Sparrow should be the primary config when selected. When he presses the sprint config that sprint config should get the primary config. In both ADS press/release would be safe is it would return to the currently active primary config (sparrow or sprint) AND NOT THE PRIMARY CONFIG AS IT IS NOW.


PRIMARY / ADS
subcnfig1 waiting to get primary
subconfig2 waiting to get primary
and so on
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: mist4fun on 02:53 PM - 06/07/15
So you prefer option 2 above, return to the previous setting. RML, is there a disadvantage to this route that you can think of under certain uses?

The consequences of doing it this way means that in order to return to hip you would need to press your config hotkey. Unless Obsiv can make it have memory between switches.

Example: Starting in hip, then toggling tank, then toggling tank ads. To return to hip would you want to toggle tank ads, then toggle tank again? What's the best way to return to hip?
                         
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 04:13 PM - 06/07/15
Quote
Right now if you have two settings assigned to the same activation key and it will only switch to the one that's forward, not behind. For example let's say you have RMB bound to ADS and also Tank ADS. Your setting pages look like this: Hip->ADS->Tank->Tank ADS

Thank You! That's the info I've been asking for since starting this thread.

I personally still would like to see "settings" as you call them, act as primary's or at least mini-primary's (a one off for ADS).

This:
(http://i.imgur.com/8vnpmoE.jpg)

If you're telling me "Hell NO!"  ;)

Then I guess I'll have to settle for "Return to previous setting" instead of returning to HIP.

The only disadvantage I can see with returning to the previous setting is if I forget where I'm at or I accidentally activate the next forward setting. That is one of the reasons I wanted mini primary's so that there is absolutely no way I can activate another setting like Turret while I'm in my tank. The only thing I want to be able to do in my Tank setting is activate tank ADS or deactivate Tank back to HIP.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: mist4fun on 05:38 PM - 06/07/15
So want each setting to have it's own independent ads. That seems to be the only difference between what we have now and your proposal. I think we would lose setting pages per config if we did that but Obsiv would have to comment on that. So the options to fix this are...

1) Having the ability to tell a forward setting to return to a specific setting when finished
2) Having forward settings return to the previous setting
3) Each setting has it's own ADS page. Switching between setting works as it does now

Your situation should be possible with 1 and 2 but it would be more complicated than 3.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 06:30 PM - 06/07/15
So want each setting to have it's own independent ads. That seems to be the only difference between what we have now and your proposal. I think we would lose setting pages per config if we did that but Obsiv would have to comment on that.

That is why I mentioned being able to manipulate a set amount of memory.


1) Having the ability to tell a forward setting to return to a specific setting when finished
2) Having forward settings return to the previous setting
3) Each setting has it's own ADS page. Switching between setting works as it does now

Your situation should be possible with 1 and 2 but it would be more complicated than 3.

3) Is what I would like, this would keep buttons, ballistics, etc. localized to a group of settings. With this scenario I could have HIP and ADS, Tank and ADS, Turret and ADS, Snipe and ADS, etc, etc. and be able to use unique ballistics and such with each setting. Right now I either burn through settings pretty quickly or I have to make multiple primary's for the same game. Does that make sense?
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 06:13 AM - 06/08/15
Another issue I noticed this morning with the current layout.

I know some users are making a separate setting to use while firing. It's a great idea but it only works for HIP fire with the way settings currently move forward and default back to HIP. In effect, here's what they are doing.

HIP > ADS > LMB (activates setting with slower sens to let aim assist take over).

The problem is if you're in ADS and then activate another setting your returned to hip when that second setting is deactivated. So in this scenario, if you do NOT release ADS at the same time (or before) you release the LMB then you'll be switched to HIP while you're still Aiming down the sights. On top of that, when you do release your ADS button you'll be switched to ADS settings while in HIP.

 :'(

Hopefully, you are understanding why I feel so strongly about resolving this. It's such a great feature, it just needs to be optimized.  :)
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: OBsIV on 09:30 AM - 06/08/15
#2 of mist's suggestions is the most workable from a development standpoint. Are we talking about if you go from 1 to 5 it would return to 4?
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 10:34 AM - 06/08/15
1-5, then yes. 1 to 5, NO!

#2 will fix a few of the issues but not all of them.

The only way I know of to fix everything is with my diagram.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 07:52 AM - 06/09/15
Again, This is the proper way of fixing Settings and how they should work, IMO.

This would resolve every issue that we're experiencing with Settings and optimizes button usage to make it more user friendly, NAV friendly. I know it's a drastic change but please consider it.
(http://i.imgur.com/8vnpmoE.jpg)


At the very least though, please make #2 of mists' list a reality. That would be better then Nothing!
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: OBsIV on 09:42 AM - 06/09/15
Thanks for putting this together. I'm ok with taking the incremental approach of #2 first and then see where we can go from there. However, I'm not sure I'm completely clear of #2. What do you mean by "previous"? If you have Settings 1, 2, 3, 4 -- You go from 1 to 2 to 4. Where does 4 return to? To 2? If so, where does 2 return to?
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 04:05 PM - 06/09/15
1 to 2 to 4, 4 to 2 to 1. I can't think of any scenarios where we would need to stack anymore then two at a time, IE Tank and tank ADS. So it shouldn't be a big deal to use settings in this manner. It won't work as well as my diagram but it will work better then it does now. If you set it up this way it will at least resolve the problem with 1 to 2 to 3 to 1. Which is what is causing theprO's AW settings to not work properly. IE, HIP to ADS to RMB and then back to HIP (leaving you in the HIP ST while still aiming down the sights) instead of HIP to ADS to RMB back to ADS then back to HIP.

However, there still may be a problem with this scenario if you should release the ADS button before you release the RMB. Then what happens? That would put me in HIP with the HIP ST while continuing to fire but what happens when I stop firing? Now I've gone from 1 to 2 to 3, deactivated 2 back to 1 but 3 is still activated. What happens when I deactivate 3? Will it switch me back to 2, the ADS ST while I'm still in HIP?

All these crazy scenarios are why it would be better to just treat Subs like miniature primary's and use my diagram.

But we can give it a go and see what issue's arise with returning to previous, instead of the way it is now. It's still an improvement.

Thanks for your time, I know you just want to do what works the best for everyone and it's not an easy choir by any means. I'm only trying to help, I see ALOT of confusion with the way settings has been applied. I think a lot of people don't even realize how or why their issues are occurring. I thought I was going crazy myself until mist explained how the program currently works. With games coming out like Destiny and the BF series, settings (Sub configs) are something that really need to be simplified and optimized for user friendliness. Because more and more new users will be turning to them.

Thanks again!
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: OBsIV on 04:29 PM - 06/09/15
I think it makes sense to have settings return to where they came from (which is #2) so I'll work on getting that into the next drop. It didn't do that before to help simplify things, but, I can see it could cause confusion.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 05:00 PM - 06/09/15
Thank You!  :)
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: PegasusActual on 07:56 AM - 06/11/15
I don't think this is how it works. We changed this when people had issues with this scenario playing Titanfall. Holding RMB/trying to activate the ADS setting in a forward setting page will not send you to the ADS setting, you remain in the forward setting.
I'm curious, what was this setup supposed to solve for Titanfall. As far as I can tell settings in a single config with multiple setting pages is completely unworkable and requires two separate configs to work. Hip/ADS and TitanHip/TitanADS. All four states are completely different. Your solution was to have one Titan setting handle both ADS and Hip for Titans?

Battlefield would require me to have multiple configs as well, but given all the different vehicles and possibilities I'm just muddling through and using a config with Hip/ADS/Tank. If I never use zoom optics, the tank settings are adequate, as the other optics just click on and off in Hardline at least.

I think the ADS return-from-whence-you-came option will probably work for everything I need it to. And honestly it's much more intuitive than to return to the bottom state. I don't see how the way it works now would be useful in any scenario, but if it is, I'd be curious to hear how.

As for trying to keep it user-friendly, that's great and all, but I don't think that should ever take priority over functionality, especially if said functionality was available in previous XIMs. Ultimately there are a lot of things that console devs get wrong about controls, and we need as many possibilities to work-around their bad ideas as we can get.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 08:54 AM - 06/11/15
^ Well said, It's nice to see someone else chime in here. I was beginning to think I was the only one that even bothers with Sub configs. Returning to previous will definitely work better then the current settings, however, it still won't work as well as what I've suggested.

Someday... Maybe... I still have hope!  :P

Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: mist4fun on 10:44 AM - 06/11/15
PegasusActual, before the switching forward rule was implemented if you were in a forward setting and then pressed the ADS key you would return to the ADS setting and then return to Hip. Imagine being in a vehicle with your vehicle setting active. As soon as you aim down sight to shoot something you leave your vehicle setting to ADS, then Hip and have to press a button to return to your vehicle setting once again and then never ADS again. It was very annoying. The forward switching rule fixed that.

RML, that was my suggestion as well a while back but iirc storage was an issue, it would have cut down on the number of setting pages and/or configs.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 12:07 PM - 06/11/15
RML, that was my suggestion as well a while back but iirc storage was an issue, it would have cut down on the number of setting pages and/or configs.

Thanks for crushing my hopes!  :'(

If you've already suggested this (and it didn't happen), I'm pretty sure my opinion isn't going to matter much.

Two Questions -

1.) Can we get a rough estimate of how many settings we're talking about? Let's say we wanted every "Primary" to have Four sub settings and each sub has its own unique ADS setting. How many Primary's could we have stored on XIM4?

2.) What is the issue with allowing us the ability to dictate how many Primary's vs. Sub Settings we are allowed to set up and store on the XIM4? This option should please EVERYONE! I understand that you need to set some boundaries with subs. I believe the ability to create at least four with a sub setting of their own (I.E. ADS) would be sufficient. Primary, ADS - Tank, ADS - Turret, ADS - Jet/Heli/Whatever, ADS.

IMO, we could EASILY cut the current amount of Primary's in half. Is there really anyone that utilizes 24 Primary's? I would be happy with SIX Prime's if they all had four settings each. Currently the only reason I use more then SIX is to create multiple Primary's for the same games. With this fix I wouldn't need to do that anymore AND I would stop sacrificing a global button to do so.

Don't get me wrong, I do appreciate the fact that you guys are already working on changing this feature for the better. I'm just continuing to voice my opinion here.  :)

 
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: redneckx on 03:40 AM - 06/13/15
I ran into some of these issues pretty quick when playing around with subs for Destiny and especially with Sparrow. I'm not writing this as a "what to do" so much as an "Am I doing it wrong?".

Anything that I macro into and out of "Sparrow is top of the list here", I set up an entirely different profile for with an activation key (hence the Macro). I ended up with about 3-4 working profiles at a time for the same game, but it seemed to suit my needs. It also gave me a guaranteed return-to-hip by using my (F1 as well) activation key for primary profile.

I can say that sparrow just seemed to fit like a glove with this method, but i think there was one more. I've been on video game vacation for a couple weeks so i don't recall exactly.

I was always curious, should I be using profiles in a manner that they are switched "real-time" in a game like sub-configs? Anything inherently wrong with that?

Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 08:47 AM - 06/13/15
Are you talking about mouse profiles?
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: redneckx on 08:55 AM - 06/13/15
An entirely different copy of the game profile.

For my primary game profile (as of right now) the activation key is the same as jump.
For my sparrow game profile the activation is F1

When i load my sparrow macro if hits F1 at the end and changes to a profile that has only one config that allows only fire, burst, dodge left, dodge right (I think thats all the sparrow controls) and jump.


When i jump, i exit my sparrow and return to my primary game profile. Seems to work great, for that anyway. Never get stuck in another sub while on sparrow because there are no subs in that game profile.

Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: redneckx on 08:59 AM - 06/13/15
If this were a viable option to use (I don't know) one could use the X key for exit sparrow that way you wouldn't return to hip every time you jumped (if that's how it would work). You would only return to hip on reload.

I just used jump for testing this and I like jumping off sparrows and running them into my fire-team members :)

Real life friends of course. You wouldn't do that to a stranger.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 09:22 AM - 06/13/15
Oh, I see. You shouldn't need a separate Profile "Primary" as I call it. How many Sub configs do you have with your Profile for HIP, IE ADS, etc, etc? And what order are they in?
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: redneckx on 09:29 AM - 06/13/15
4 or 5 subs in the Primary, I think. I did run out at one point but I shaved them back. I just liked doing it this way much better than a Sparrow sub. Now that turn assist is in I have yet to reconfigure it all and try sparrow riding. I'll probably do that today so things might change quite a bit.

I also have two separate ADS subs. One for close range shotgun (or fast movers) and one for long range that lowers sens.

One of the finer points of the G600 MMO mouse is it actually has three "finger" buttons instead of two so I have fire and two different ADS mechanics there. Takes a minute to get used to but works well.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: redneckx on 09:37 AM - 06/13/15
come to think of it, I had to delete one ADS sub (the fast mover) and just use ADS in HIP for that because i was having a problem switching between them when needed.

It's been a few weeks. I kinda quit playing when the last DLC came out. Looked so good on paper but so repetitive in reality. And I wasn't fond of all the 3-man instead of 6-man themes either.

I've been trying to get motivated to give it another go, but its been two weeks since i logged on. Only reason I'm not on ESO right now is im waiting on the ST because I REALLY hate that game with a controller.
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: mist4fun on 10:37 AM - 06/13/15
This one seems to be hard for me to follow, maybe it's because I haven't had coffee yet? Anyway you shouldn't need multiple primary configs for switching between hip and sparrow. Putting your two ads's aside your config could look like this

Hip->ADS->Sparrow->Duplicate Hip
       [RMB]->[Shift]->[E] (x2)

Activation keys:
ADS=RMB
Sparrow Setting=Shift
Copy of Hip=Reload/Exit Sparrow or "E"

You would only need to press E twice when exiting your Sparrow to be returned to your primary hip setting. It also might be easier being able to do this with keys that your hand is already near rather than moving to the F1 key to do it. Hope this makes sense.

Hip->ADS->Sparrow->"E"->Hip2->"E"->Hip
Title: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: VITODATHO on 09:14 PM - 08/03/15
Is there a possibility that in future xim automatically will adapt each sub-configs to each situation? Maybe for som games,  later this year coms out ps4 keyboard and mouse is it positive for xim to automatically sub-config adaptation?
I love switching to mouse and discovering all that configuration setup but sometimes for somebody ist to much head braking ,I believe without this obstacles xim will find bigger audience and support.

I wonder are on pc gamers also using subclass configurations and different profile settings for one game?
Title: Re: Let's talk about Sub-Configs. (Switchers) shall we?
Post by: RML on 08:47 AM - 02/07/16
Any progress on this Team XIM? XIM5 maybe?

I haven't played a game in along time that needs it, but BF5 will be coming this year and there still are a lot of BF3, BF4 players out there.