XIM Community

XIM 4 => XIM 4 Discussions => Topic started by: mist4fun on 01:12 PM - 03/08/15

Title: Ballistic Curve Tools & Library
Post by: mist4fun on 01:12 PM - 03/08/15
XIM4's Ballistic Curves offer a great deal of flexibility in how aiming behaves. XIM's Smart Translators give you 1:1 precision (known as "linear behavior"). However, some gamers prefer, for example, added acceleration, deceleration, speed limits, or velocity boosts (known as "predicable non-linear behavior"). Ballistic Curves provide this level of control.

This thread is a place for people to post their curves to share with others.

If you'd like to post a curve, please:


For more information about Ballistic curves, refer to the XIM4 User Manual (http://xim4.com/wp-content/uploads/XIM4-User-Manual.pdf) or the Ballistics Curve Basics (http://www.xim3.com/community/index.php?topic=21648.0) thread.



The code format has changed since XIM4 has launched. If you see a red exclamation mark after pasting code to your config then it may need to be converted to the new format before use.

>>> Code Converting Tools <<< (http://community.xim.tech/index.php?topic=40552.0)
Title: Re: Ballistic Curve Library
Post by: JarBOR on 01:22 AM - 03/09/15
Where can I get COD MuKen's XIM4 Ballistics Curve ? Thx  :)
Title: Re: Ballistic Curve Library
Post by: 3MIX_Edge on 01:37 AM - 03/09/15
I'm looking for a CODAW PS4 and Xbox One Ballistic Curve set, the games turn restriction screws me over, especially when ADS on both consoles..
Title: Re: Ballistic Curve Library
Post by: mist4fun on 01:14 PM - 03/09/15
If anyone has a curve they would like to share please post it here.
Title: Re: Ballistic Curve Library
Post by: RML on 09:40 PM - 03/14/15
Here's a curve for games that have a slow turn speed then a lot of acceleration. I use this one for Skyrim on PS3, works great!


(http://i.imgur.com/7pGdEox.png)

Code: [Select]
>>> XIM4 START Paste >>>
X4MB:0020426074848D93979A9B9B9A9998979594929190
<<< XIM4 END   Paste <<<
Title: Re: Ballistic Curve Library
Post by: RML on 01:18 PM - 03/17/15
BF4 XB1 (All the settings and gear I use are in my signature) - Very similar to Tuffs curve, with a bit less acceleration. This curve helps with sticky aim, which in turn, helps me get head shots!

HIP
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000A18283846505A646E78828C96A0AAB4BEC8C8C8
<<< XIM4 END   Paste <<<

(http://i.imgur.com/31bEG21.png)


ADS
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000E1C2A3846505A646E78828C96A0AAB4BEC8C8C8
<<< XIM4 END   Paste <<<

(http://i.imgur.com/6zWuR85.png)
Title: Re: Ballistic Curve Library
Post by: Ettiennevl on 09:24 PM - 03/17/15
Thanks for the BF4 curves RML.

I always watch your videos and wonder how you are moving so smoothly.
I'll try them out tonight when i get home.
Title: Re: Ballistic Curve Library
Post by: Loki on 06:22 AM - 03/18/15
Thanks for the BF4 curves RML.

I always watch your videos and wonder how you are moving so smoothly.
I'll try them out tonight when i get home.

+1, I will try this out as well.
Title: Re: Ballistic Curve Library
Post by: RML on 12:01 PM - 03/18/15
Thanks for the BF4 curves RML.

I always watch your videos and wonder how you are moving so smoothly.
I'll try them out tonight when i get home.

No Prob. It's a fun way to play the game!

Here's a link for some tips on how to optimize this play style, enjoy!  :)

http://xim4.com/community/index.php?topic=38649.msg485428#msg485428
Title: Re: Ballistic Curve Library
Post by: Netspawn on 02:31 PM - 03/18/15
happen to have one for CoD AW RML? i have always used vanilla setups since the xim edge. would love to mess with someones "experienced" playstyle. My hardware is cool, logitech G510 and razor nostromo, rocking on a func industries high end mousepad. the play is very smooth out of the box, ads and hip. Although, when i flick my wrist across the pad its just a little too slow to pulkl a full 180 and snap a opponent. Would love to tinker. any help would be greatly appreciated! thanks!
Title: Re: Ballistic Curve Library
Post by: Ettiennevl on 01:07 AM - 03/19/15
Holy sheeeeet those Curves are amazing!!!
It's like I'm playing a completely new game.
Wish I had more time to actually run around and play with it more.
Title: Re: Ballistic Curve Library
Post by: RML on 09:58 AM - 03/19/15
happen to have one for CoD AW RML? i have always used vanilla setups since the xim edge. would love to mess with someones "experienced" playstyle. My hardware is cool, logitech G510 and razor nostromo, rocking on a func industries high end mousepad. the play is very smooth out of the box, ads and hip. Although, when i flick my wrist across the pad its just a little too slow to pulkl a full 180 and snap a opponent. Would love to tinker. any help would be greatly appreciated! thanks!

Sorry bro, I'm not a fan of AW unfortunately. But, if the rumors are true about Treyarch building a possible WW2 shooter for Nov. then I will gladly jump back onto the COD wagon.  :)

However, I will offer this. Roads posted this curve for AW and it should help you with that turn speed issue you are having. If not then it should be pretty close and a good starting point for you.

                                                                      Roads' Curve

Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000D1925323E4D5B6C7D8F9DABB4BABCBFC1C3C5C8
<<< XIM4 END   Paste <<<

(http://www11.pic-upload.de/26.12.14/iqpmvzybvxfb.png) 
Title: Re: Ballistic Curve Library
Post by: JarBOR on 12:35 PM - 03/19/15
Version 2.0 of the "push through the aim assist" curves from the Edge days.  The ramp up is smoother, and the ADS curve is a tad faster.

Thanks MuKen and good work, your tool is very well done.

Hip:
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:00101E2C3A46525E68727C86909AA4AEB8C2C8C8C8
<<< XIM4 END   Paste <<<

(Click to load the curve) (https://googledrive.com/host/0B8EFYcEZMa4deTNOUjM2OTlKTVU/xim4ballisticscurvetool.html?prexim=%3E%3E%3E%20XIM4%20START%20Paste%20%3E%3E%3E%0AX4MB%3A00101E2C3A46525E68727C86909AA4AEB8C2C8C8C8%0A%3C%3C%3C%20XIM4%20END%20%20%20Paste%20%3C%3C%3C%0A)

(http://i.imgur.com/kFilb9c.png)

ADS:
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000E1C2836424E5A646E78828C96A0AAB4BEC8C8C8
<<< XIM4 END   Paste <<<

(Click to load the curve) (https://googledrive.com/host/0B8EFYcEZMa4deTNOUjM2OTlKTVU/xim4ballisticscurvetool.html?prexim=%3E%3E%3E%20XIM4%20START%20Paste%20%3E%3E%3E%0AX4MB%3A000E1C2836424E5A646E78828C96A0AAB4BEC8C8C8%0A%3C%3C%3C%20XIM4%20END%20%20%20Paste%20%3C%3C%3C%0A)

(http://i.imgur.com/lOUnyQb.png)
Title: Re: Ballistic Curve Library
Post by: JarBOR on 12:37 PM - 03/19/15
Cod AW ☺☺☺
Title: Re: Ballistic Curve Library
Post by: Netspawn on 01:39 PM - 03/19/15
Thank you Roads! and thanks jarBOR! I will test these babies out tonight! im stoaked! finally I will be able to use the XIM as it was intended to suit a specific game! just to clarify, do I leave auto assisted aim on or off within the CoD AW options menu? this is a great sticky!!! :D :D
Title: Re: Ballistic Curve Library
Post by: RML on 03:32 PM - 03/19/15
Thank you Roads! and thanks jarBOR! I will test these babies out tonight! im stoaked! finally I will be able to use the XIM as it was intended to suit a specific game! just to clarify, do I leave auto assisted aim on or off within the CoD AW options menu? this is a great sticky!!! :D :D

Your enthusiasm is great, but everyone's a little different so don't count your chickens just yet.  ;)

Based off of what you described, both of these curves could and should be helpful. But the XIM was intended to be used without ballistics. Ballistics are here because of Anal gamers like us that want to fine tweak everything to our own liking. That being said, XIM can't account for aim assist. That's why these curves were made, for the most part. Some people though, really like sticky aim, so you never know.

And yes, I would suggest you leave aim assist [ON], some assist is a good thing for most people.
Title: Re: Ballistic Curve Library
Post by: Netspawn on 05:21 PM - 03/19/15
Quote
Your enthusiasm is great, but everyone's a little different so don't count your chickens just yet.  ;)

Based off of what you described, both of these curves could and should be helpful. But the XIM was intended to be used without ballistics. Ballistics are here because of Anal gamers like us that want to fine tweak everything to our own liking. That being said, XIM can't account for aim assist. That's why these curves were made, for the most part. Some people though, really like sticky aim, so you never know.

And yes, I would suggest you leave aim assist [ON], some assist is a good thing for most people.

I hear ya RML! but this is the post i have been waiting for. This will allow me to try some curves based on the specific game i love, CoD AW. I am a old school PC gamer and this will serve as a hearty medium to tweek to my individual playstyle. Greatly appreciated! now lets see those Curves, hips, and ADS guys!
Title: Re: Ballistic Curve Library
Post by: RML on 10:41 AM - 03/21/15
Destiny XB1 (All my settings and peripherals are in my signature) - Thanks to Mist for this curve, I use it for Hip and for the "Running/Vehicle sub-config" as it was originally intended.

Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000D1A2734414E5C6B7A8C9EB1C8C8C8C8C8C8C8C8
<<< XIM4 END   Paste <<<
(http://i.imgur.com/LpdOUIH.png)


ADS - Anti-sticky aim curve

Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000F1F2F3F4E5B656F79838D97A1ABB5BFC8C8C8C8
<<< XIM4 END   Paste <<<
(http://i.imgur.com/UI26juE.png)


Running/Vehicle:
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000F1E2E3D4D5C6B7B8A99A9B8C8C8C8C8C8C8C8C8
<<< XIM4 END   Paste <<<
(http://i.imgur.com/IiFadWb.png)

Take a look at this link if you want to check out my Destiny Advanced setup!

http://xim4.com/community/index.php?topic=39989.0

Title: Re: Ballistic Curve Library
Post by: R3MiX on 07:52 AM - 03/23/15
RML, does this work on the ps4 too? I noticed you posted XB1 at the beginning. Let me know thanks.
Title: Re: Ballistic Curve Library
Post by: RML on 09:30 AM - 03/23/15
^ Yes.  :)
Title: Re: Ballistic Curve Library
Post by: Matteo91to on 06:44 PM - 03/27/15
Hi, i test the aim assist ballistic curve of bf4, in bf hardline... but i dont think it feels great enough.. are u working on a ballistic curve for hardline?, the aim assist it's really strong..
U can t aim at certain distance,  if u trying to be aggressive,when u engage at 2 meters, 4 example..the ads stuck. So i tried to increase the ads , but the aim if it's too responsive it get a huge acceleration. . That sometimes ignore the enemy and pass over him..
Title: Re: Ballistic Curve Library
Post by: tecnomante on 06:55 AM - 03/28/15
Thanks for the curves RML. Iīll play around with them a little bit.
Title: Re: Ballistic Curve Library
Post by: RML on 08:10 AM - 03/28/15
Hi, i test the aim assist ballistic curve of bf4, in bf hardline... but i dont think it feels great enough.. are u working on a ballistic curve for hardline?, the aim assist it's really strong..
U can t aim at certain distance,  if u trying to be aggressive,when u engage at 2 meters, 4 example..the ads stuck. So i tried to increase the ads , but the aim if it's too responsive it get a huge acceleration. . That sometimes ignore the enemy and pass over him..

The curve is setup for "Normal encounters," by this, I mean your basic scenarios for the majority of your kills, say 10-100 yards. You would have to turn your sensitivity up higher to compensate for the massive amount of sticky aim at very close (in your face) distance. However, the problem is as you stated, then you tend to overcompensate at other ranges and the farther the worse it will be. In BF4 you could somewhat make up for this with the advanced aim settings, Hardline doesn't have that option. I would suggest you set your sensitivity as high as you can deal with in order to still be accurate at 50-100 yards. The higher it is the more it will help with close encounters and multiple targets. If you watched my video's you will see I still get quite a few close range head shots even with my relatively low sensitivities. The key is really in discipline, learn where head level is at close range and keep your crosshairs up in anticipation.

I will post Hardline Curves when I'm done tweaking, probably won't be a lot different then BF4 though as the concept is the same, to fight sticky aim. I currently have three different Hardline configs I'm testing. One with Hip and ADS ballistics, another with only HIP, ADS deactivated, this actually worked better then I thought it would, kind of surprised me. I'm also trying ADS boost with a third Config. this is touchy and very slow going. Then, I'm also grinding away trying to unlock the Knockout! The grind is real! :P
Title: Re: Ballistic Curve Library
Post by: Matteo91to on 03:59 PM - 03/28/15
ok thx, i appreciate the answer, but when i saw your video, i noticed that u use like a short range dot. Right??? Cause i play with 8x or 6x. Can u explain me a thing pls, the xim try to reproduce the 1;1 move like pc right?
But on pc, u use low dpi with low sens, why with xim u have to put high dpi?
Title: Re: Ballistic Curve Library
Post by: RML on 04:25 PM - 03/28/15
ok thx, i appreciate the answer, but when i saw your video, i noticed that u use like a short range dot. Right??? Cause i play with 8x or 6x. Can u explain me a thing pls, the xim try to reproduce the 1;1 move like pc right?
But on pc, u use low dpi with low sens, why with xim u have to put high dpi?

- I use the 3.4 scope, mostly because I like the reticle. I use the straight line across the scope to separate their head from their body. It works really well for medium to long range, put that line right across their shoulders and BAM, Headshot! I don't like the zoom to be any higher then 4x's. When you get higher then 4 your aim starts to sway and I don't have time for holding my breath.  ;)

- With PC's low dpi is sufficient as the computer does the rest of the work. With XIM4 your movements are interpolated. So the higher the dpi, the less interpolation it has to do, which means you will have more of that 1:1 feeling. IMO, you should use at least 1800 dpi in order to get the smoothest movements with XIM4, although my sweet spot seems to be around 8000 (depending on the mouse).

Hope that helps.
Title: Re: Ballistic Curve Library
Post by: willthetech on 02:11 PM - 03/29/15
RML - I noticed you use the same set up as i do...g502, nav, etc. Do you noticed any issues when playing as a sword bearer in the Raid? I noticed my swings feel heavy and like the stick when sword goes down...So far i can only get 2 slams per kneel.
Title: Re: Ballistic Curve Library
Post by: RML on 06:28 AM - 03/31/15
Nvr. Used it, sry  :(
Title: Re: Ballistic Curve Library
Post by: clevezz on 11:45 PM - 04/05/15
is there a curve that will allow me to have smooth movements when i am turning slower but still have the ability to play at a high sensitivity (if that makes sense) or is that just a pipe dream??
Title: Re: Ballistic Curve Library
Post by: RML on 12:32 PM - 04/07/15
is there a curve that will allow me to have smooth movements when i am turning slower but still have the ability to play at a high sensitivity (if that makes sense) or is that just a pipe dream??

Try using something like this - Credit goes to Aiken_Drum!

Code: [Select]
>>> XIM4 START Paste >>>
X4MB:0003070C1219212A343F4A56626E7A8794A1AEBBC8
<<< XIM4 END   Paste <<<

(http://i58.tinypic.com/ezpuly.png)

You'll have to up your sensitivity to make up for the negative acceleration, but it should help you with smoother smaller movements.
Title: Re: Ballistic Curve Library
Post by: MaStErBiSh on 12:24 PM - 04/13/15
Hey RML
any updates on the curves your were working on for Hardline
Title: Re: Ballistic Curve Library
Post by: RML on 08:12 PM - 04/14/15
Hey RML
any updates on the curves your were working on for Hardline

Here you go buddy!  ;)

Please take a look at this link for my complete Hardline setup including Ballistics!
http://xim4.com/community/index.php?topic=39948.msg498477#new

Hip: 16
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000E1C2A3846505A646E78828C96A0AAB4BEC8C8C8
<<< XIM4 END   Paste <<<
(http://i.imgur.com/qglRRYJ.png)



ADS: 8
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000E1C2B3948525C66707A848E98A2ACB6C0C8C8C8
<<< XIM4 END   Paste <<<
(http://i.imgur.com/zHQsE0q.png)



Long Range: 5
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000E1C2A3847515B656F79838D97A1ABB5BFC8C8C8
<<< XIM4 END   Paste <<<
(http://i.imgur.com/gRUcDsH.png)



Vehicle/Turret/Heli: 40
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000C203754759DC8C8C8C8C8C8C8C8C8C8C8C8C8C8
<<< XIM4 END   Paste <<<
(http://i.imgur.com/170DhkJ.png)


Title: Re: Ballistic Curve Library
Post by: MaStErBiSh on 06:01 AM - 04/20/15
Thanks a lot for all your effort RML, your da man
Title: Re: Ballistic Curve Library
Post by: unnamed player on 04:12 PM - 04/20/15
Thanks RML! I must admit, up to this point, I haven't been using my XIM4 to its max. The curves and setups have improved my game on Hardline for sure.
Title: Re: Ballistic Curve Library
Post by: izzy on 05:16 PM - 04/21/15
RML does this setup work on BF4? Assault class.

If it doesn't , do you have a bf4 setup like this?
Title: Re: Ballistic Curve Library
Post by: RML on 08:01 PM - 04/23/15
RML does this setup work on BF4? Assault class.

If it doesn't , do you have a bf4 setup like this?

Yes you could use the operator setup for BF4. Sry man, I'm wore out with setups. Just finished Destiny. Next one I do will probably be in NOV. I hope!
Title: Re: Ballistic Curve Library
Post by: azzuri09 on 10:10 AM - 05/07/15
BF4 XB1 (All the settings and gear I use are in my signature) - Very similar to Tuffs curve, with a bit less acceleration. This curve helps with sticky aim, which in turn, helps me get head shots!

HIP
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000A18283846505A646E78828C96A0AAB4BEC8C8C8
<<< XIM4 END   Paste <<<

(http://i.imgur.com/31bEG21.png)


ADS
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000E1C2A3846505A646E78828C96A0AAB4BEC8C8C8
<<< XIM4 END   Paste <<<

(http://i.imgur.com/6zWuR85.png)


Can I use this for PS4 as well,or would I need to do tweaking,i have the same mouse as yours
Title: Re: Ballistic Curve Library
Post by: RML on 12:22 PM - 05/08/15
^ YES!  :)
Title: Re: Ballistic Curve Library
Post by: Riff-Raff on 11:40 AM - 05/22/15
Are there any popular COD: Ghost curves made yet?
Title: Re: Ballistic Curve Library
Post by: Loki on 07:16 PM - 06/01/15
I think we need to edit this forum with the software and firmware version the Ballistic is created with, I see people are already asking for Ballistic curves that work with the new firmware-052515 + manager-051215. How about in the topic if there were links that go to different version forums, that would eliminate unnecessary reading. Now that all that was said, do we have any recommended BF4 and Destiny Ballistic Curves.Thanks in advance.
Title: Re: Ballistic Curve Library
Post by: killawink64 on 03:31 PM - 07/19/15
I am trying to set up a ballistic curve for destiny on ps4. What I'm trying to do is eliminate that accelerated movement, once you keep moving it starts to go faster if that is possible. Low end feels fine, mid to high the controls don't feel tight and it's very noticeable with the auto rifle I'm using. Thanks
Title: Re: Ballistic Curve Library
Post by: mist4fun on 06:17 PM - 07/29/15
What you are describing is the acceleration that kicks in when the stick is pegged. What you could do is make it harder to fully peg the stick but you will be reducing the amount of turn speed available to you. Where to add deceleration and the amount needed will require trial and error while you test in game.

You could start with something like this
(http://i.imgur.com/D4PCdu8.png)

but the sweet spot may be somewhere between that and this
(http://i.imgur.com/URGFrVD.png)
Title: Re: Ballistic Curve Library
Post by: killawink64 on 07:50 PM - 07/29/15
Thanks, I think I've tried that and others. I have seen videos from rappoo000 or something like that. He uses the same types of guns I do (same heavy mg) but I still get major recoil  while his is smooth. Xy ratio?
Title: Re: Ballistic Curve Library
Post by: mist4fun on 10:12 PM - 07/29/15
It could be YX Ratio or it could be his weapon type and perk roll. Some of those MGs have high base stability stats and then if you get the right perk roll you can almost max out the stability.
Title: Re: Ballistic Curve Library
Post by: abc123 on 10:15 AM - 07/31/15
so time to figure out the new formula for curves since they've been updated again
Title: Re: Ballistic Curve Library
Post by: mist4fun on 04:35 PM - 07/31/15
There is a converter stickied in the xim4 section. You couldn't host the php could you ABC?
Title: Re: Ballistic Curve Library
Post by: abc123 on 08:56 PM - 07/31/15
There is a converter stickied in the xim4 section. You couldn't host the php could you ABC?

I definitely can, do you mean for the new new curves?
Title: Re: Ballistic Curve Library
Post by: mist4fun on 12:21 PM - 08/01/15
Oh no, just the converter. The person who created it has it on a free host and I think people had issues with their AV software going off.
Title: Re: Ballistic Curve Library
Post by: abc123 on 01:59 PM - 08/01/15
i know, i meant the converter for the new new curves lol
Title: Re: Ballistic Curve Library
Post by: Glassdoll on 08:30 AM - 08/07/15
Looking for someone to make an exact replica of my xim3 setup, currently using a xim4 and cannot for the life of me make it feel just like the xim3 or even close.
Primary mouse settings,
mw3.1
24.87 Sensitivity
82 acceleration
boost 15

Secondary mouse settings
Mw3-ads.1
Sensitivity 0.59
Acceleration 1.00
Boost 25
If you're able to make this work I'll be more than happy to pay you. Thank you again!
Title: Re: Ballistic Curve Library
Post by: thepr0 on 02:32 PM - 08/28/15
I see a lot of people experimenting trying out these crazy curves with high slopes and crazy settings trying to mimic the feel of pc or a faster aim.  everyone has the taste and opinions so ill give mines with some samples

first of the latest curves that roads posted i will tell you if you play a game like cod with heavy aim assist i advise you not to used any curves with any type of acceleration unless is minor.  nothing against you Roads because i appreciate that you always helping and trying out new things

i play a lot of cod pubs and competitive...what you want is a curve that provides a little more AA sounds crazy but its better. with accelerated curves the aim tends to jitter and it has a lot of unpredictable results at different ranges and more at a higher dpi wich makes it hard to really adjust to and get used to

what you want is a curve that allows full control either standard translator or with a little negative slope..and negative towards the middle or end of the curve never start a curve below 15.0 with either negative or high you want to start somewhere down the middle or end so when it kicks in its a lot smoother then having it jump too early where the change its made.

i show you 2 samples for hip and Ads 2 curves that ive been using these last 2 days..then ill explain how to help with aim assist rather than have any type of acceleration.

HIP:
(http://i62.tinypic.com/2hqrrqw.png)

Quote
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AA0ZJjNBTlpnc3yChYeKkZumsb7I:X4MB
<<< XIM4 END PASTE <<<


ADS:

(http://s10.postimg.org/w3uo3sz9l/Screenshot_2015_08_28_15_01_31.png)

Quote
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoUHigyPEZQWmRscnuFjpihq7S+:X4MB
<<< XIM4 END PASTE <<<


Notice how i have 2 completely different curves one with acceleration for hip for faster aiming and centering on enemies. then a slow curve with more AA for ADS..i wanted something to have a stickier aim so i can set my sensitivity slightly higher and add BOOST....now BOOST where you want to work your magic with your aim and curve..this also adds some sort of acceleration because its inflating and messing with the dead zone and you want that when you lock on to an enemy.  you want to set it where you can stick your sights at an enemy and move all the way around and in circles however you want but still stay around that AA hit box..now every mouse is different and different dpi stages will have different results as well as mousepads. this is normal. so copying the same exact settings as me wont really work out for you. this is basically laying out a template for you to start off and experiment start with your ads settings set it to where its kind of hard to pull away from aa or a little off then add the boost to make it faster and spread that dead zone.  for hip i say it really dont matter but you do not want a slow curve trust me it sucks you want speed for hip and do add too much BOOST for hip or it will feel weird..anyways this is just a little something for those looking for something new or something to experiment with..


My Xim Set Up

ADS Delay around 200-215
Sony Nav
Razer Mamba TE 1800 DPI/ 1000 Polling Rate
Artisan Hayate Otsu Mousepad

Title: Re: Ballistic Curve Library
Post by: tyler84 on 04:10 AM - 08/29/15
Won't let me paste it. Is this for 16 firmware?
Title: Re: Ballistic Curve Library
Post by: killawink64 on 07:46 AM - 09/02/15
I wanted to go ahead and share my ballistic curves that I use for BF4, BFH, and destiny. I also want to comment that I don't use AA, so you may need to up the sensitivity if you do use AA. There are some similar existing curves, and if these already exist I do apologize as I don't remember seeing them.

My setup:
Log g502 @ 3600 dpi, 1000hz polling
Roccat Hiro mouse pad, and some pro slick skates for mouse
20150816 firmware/manager
No steady aim

Battlefield 4:

This curve allows for 1:1 movement, and simulates acceleration at the top end (for small, top end jerks) and in hip you don't need precise movements at top end. It's mainly for whipping around 180 degrees.

On the ADS there is minor negative acceleration at the beginning of the curve. This takes the jitters off when moving slow then moves back to 1:1 movement.

Vehicles have a small negative acceleration at the bottom of slope to eliminate jitters, and ramps up at the end of the slope to help move "turrets" and flying vehicles faster.

Hip sense 25 y/x 1.5 boost 500-1000

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoUHigyPEZQWmRueJagqrS+yMjI:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/ZcEYVQ5.jpg)

ADS sense 18 y/x 2.0 boost 500-1000

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAgSHCYyPEZQWmRueIKMlqCqtL7I:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/k52Gg37.jpg)

Vehicles sense 100 y/x 1.5 boost 0 (with the new vehicle sensitivity slider, boost isn't really needed)

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAkSGiYyPEZQWmSCjJagqrS+yMjI:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/M2tG4pO.jpg)

Battlefield Hardline:

I wanted to use the same curves for BFH, but the look mechanic seems slightly different. Same concept as BF4, but tuned for BFH.

Hip sense 24 y/x 1.5 boost 0

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoUHigyPEZQWm54goyWoKq0vsjI:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/AEozV9H.jpg)

ADS sense 10 y/x 2.0 boost 0

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAQMFR8pMz1HUVtmeIKMlqCqtL7I:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/PKdctqp.jpg)

Vehicles (I use the same as for BF4)

Destiny:

For Destiny, there was a definite progressive acceleration felt when using the mouse and it really bugged me and at the same time ADS was to "bouncy". The hip eliminates that progressive acceleration, and it feels crisp turning. The ADS drops to help steady aim without sacrificing precision.

Other sprint curves felt too progressive, so this one helps keep jitters down and ramps up fairly quickly to turn (sprinting or sparrow).

Hip sense 15 y/x 1.5 boost 500

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAsWKTI8RlBaZG5ubniCjJagqrS+:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/AHng542.jpg)

ADS sense 11 y/x 1.5 boost 500

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoUFB4oMTtFT1ljbXeBi5WfqbO+:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/uURV2n3.jpg)

Sprint/Sparrow sense 45 y/x .5 boost 3850

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoKFB4oMjxvyMjIyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/dWprMoN.jpg)

I have never been more on target than when using these curves, but your experience may differ.
Title: Re: Ballistic Curve Library
Post by: Johnny on 11:43 PM - 09/02/15
I see a lot of people experimenting trying out these crazy curves with high slopes and crazy settings trying to mimic the feel of pc or a faster aim.  everyone has the taste and opinions so ill give mines with some samples

first of the latest curves that roads posted i will tell you if you play a game like cod with heavy aim assist i advise you not to used any curves with any type of acceleration unless is minor.  nothing against you Roads because i appreciate that you always helping and trying out new things

i play a lot of cod pubs and competitive...what you want is a curve that provides a little more AA sounds crazy but its better. with accelerated curves the aim tends to jitter and it has a lot of unpredictable results at different ranges and more at a higher dpi wich makes it hard to really adjust to and get used to

what you want is a curve that allows full control either standard translator or with a little negative slope..and negative towards the middle or end of the curve never start a curve below 15.0 with either negative or high you want to start somewhere down the middle or end so when it kicks in its a lot smoother then having it jump too early where the change its made.

i show you 2 samples for hip and Ads 2 curves that ive been using these last 2 days..then ill explain how to help with aim assist rather than have any type of acceleration.

HIP:

Quote
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AA0ZJjNBTlpnc3yChYeKkZumsb7I:X4MB
<<< XIM4 END PASTE <<<


ADS:


Quote
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoUHigyPEZQWmRscnuFjpihq7S+:X4MB
<<< XIM4 END PASTE <<<


Notice how i have 2 completely different curves one with acceleration for hip for faster aiming and centering on enemies. then a slow curve with more AA for ADS..i wanted something to have a stickier aim so i can set my sensitivity slightly higher and add BOOST....now BOOST where you want to work your magic with your aim and curve..this also adds some sort of acceleration because its inflating and messing with the dead zone and you want that when you lock on to an enemy.  you want to set it where you can stick your sights at an enemy and move all the way around and in circles however you want but still stay around that AA hit box..now every mouse is different and different dpi stages will have different results as well as mousepads. this is normal. so copying the same exact settings as me wont really work out for you. this is basically laying out a template for you to start off and experiment start with your ads settings set it to where its kind of hard to pull away from aa or a little off then add the boost to make it faster and spread that dead zone.  for hip i say it really dont matter but you do not want a slow curve trust me it sucks you want speed for hip and do add too much BOOST for hip or it will feel weird..anyways this is just a little something for those looking for something new or something to experiment with..


My Xim Set Up

ADS Delay around 200-215
Sony Nav
Razer Mamba TE 1800 DPI/ 1000 Polling Rate
Artisan Hayate Otsu Mousepad

Will this work on STv1 or just for STv2? I get it that i have to convert it to work on my STv1 but i just want to know if its gonna work well on it. As im also aware that this curve of yours was made to work well specifically on STv2.
Title: Re: Ballistic Curve Library
Post by: LiMiT on 12:03 AM - 09/03/15
I wanted to go ahead and share my ballistic curves that I use for BF4, BFH, and destiny. I also want to comment that I don't use AA, so you may need to up the sensitivity if you do use AA. There are some similar existing curves, and if these already exist I do apologize as I don't remember seeing them.

My setup:
Log g502 @ 3600 dpi, 1000hz polling
Roccat Hiro mouse pad, and some pro slick skates for mouse
20150816 firmware/manager
No steady aim

...

Battlefield Hardline:

I wanted to use the same curves for BFH, but the look mechanic seems slightly different. Same concept as BF4, but tuned for BFH.

Hip sense 24 y/x 1.5 boost 0

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoUHigyPEZQWm54goyWoKq0vsjI:X4MB
<<< XIM4 END PASTE <<<


ADS sense 10 y/x 2.0 boost 0

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAQMFR8pMz1HUVtmeIKMlqCqtL7I:X4MB
<<< XIM4 END PASTE <<<


Vehicles (I use the same as for BF4)

I have never been more on target than when using these curves, but your experience may differ.

Thank you for the BF:H ADS curve, the aim assist is strong with that one.
Title: Re: Ballistic Curve Library
Post by: thepr0 on 01:32 AM - 09/03/15
I see a lot of people experimenting trying out these crazy curves with high slopes and crazy settings trying to mimic the feel of pc or a faster aim.  everyone has the taste and opinions so ill give mines with some samples

first of the latest curves that roads posted i will tell you if you play a game like cod with heavy aim assist i advise you not to used any curves with any type of acceleration unless is minor.  nothing against you Roads because i appreciate that you always helping and trying out new things

i play a lot of cod pubs and competitive...what you want is a curve that provides a little more AA sounds crazy but its better. with accelerated curves the aim tends to jitter and it has a lot of unpredictable results at different ranges and more at a higher dpi wich makes it hard to really adjust to and get used to

what you want is a curve that allows full control either standard translator or with a little negative slope..and negative towards the middle or end of the curve never start a curve below 15.0 with either negative or high you want to start somewhere down the middle or end so when it kicks in its a lot smoother then having it jump too early where the change its made.

i show you 2 samples for hip and Ads 2 curves that ive been using these last 2 days..then ill explain how to help with aim assist rather than have any type of acceleration.

HIP:

Quote
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AA0ZJjNBTlpnc3yChYeKkZumsb7I:X4MB
<<< XIM4 END PASTE <<<


ADS:


Quote
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoUHigyPEZQWmRscnuFjpihq7S+:X4MB
<<< XIM4 END PASTE <<<


Notice how i have 2 completely different curves one with acceleration for hip for faster aiming and centering on enemies. then a slow curve with more AA for ADS..i wanted something to have a stickier aim so i can set my sensitivity slightly higher and add BOOST....now BOOST where you want to work your magic with your aim and curve..this also adds some sort of acceleration because its inflating and messing with the dead zone and you want that when you lock on to an enemy.  you want to set it where you can stick your sights at an enemy and move all the way around and in circles however you want but still stay around that AA hit box..now every mouse is different and different dpi stages will have different results as well as mousepads. this is normal. so copying the same exact settings as me wont really work out for you. this is basically laying out a template for you to start off and experiment start with your ads settings set it to where its kind of hard to pull away from aa or a little off then add the boost to make it faster and spread that dead zone.  for hip i say it really dont matter but you do not want a slow curve trust me it sucks you want speed for hip and do add too much BOOST for hip or it will feel weird..anyways this is just a little something for those looking for something new or something to experiment with..


My Xim Set Up

ADS Delay around 200-215
Sony Nav
Razer Mamba TE 1800 DPI/ 1000 Polling Rate
Artisan Hayate Otsu Mousepad

Will this work on STv1 or just for STv2? I get it that i have to convert it to work on my STv1 but i just want to know if its gonna work well on it. As im also aware that this curve of yours was made to work well specifically on STv2.
Hey johnny my curve is for st version 2 for the v1 im not sure how it would react since its a little slower. I think standard is the best for v1 with some boost i used boost all trough out cod AW thats the only way i was able to get tru aim assist 
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 01:47 AM - 09/03/15
Just wanted to post my curve, I say "my curve" but really its so simple someone has probably tried this before.



Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AA8cKDI8RlBaZG54goyWoKq0vsjI:X4MB
<<< XIM4 END PASTE <<<





(http://i1292.photobucket.com/albums/b563/YESH_DALE/Mobile%20Uploads/Screenshot_2015-09-01-14-07-04_zpsy6pdlltd.png)

Simple, but very effective, currently using it in COD with STv2 and 20 boost. It feels really snappy, but very accurate.

You can snipe SMG, assault rifle with this curve, its faster than standard and even though it's only by a small margin, don't let that fool you.

I urge any COD player to try this for at least 1 game.

(Recommend settings, put this curve on both HIP & ADS, 20 boost, and the 2.4x ADS fix)
Title: Re: Ballistic Curve Library
Post by: PewPew on 02:59 AM - 09/03/15
Just wanted to post my curve, I say "my curve" but really its so simple someone has probably tried this before.



>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AA8cKDI8RlBaZG54goyWoKq0vsjI:X4MB
<<< XIM4 END PASTE <<<





(http://i1292.photobucket.com/albums/b563/YESH_DALE/Mobile%20Uploads/Screenshot_2015-09-01-14-07-04_zpsy6pdlltd.png)

Simple, but very effective, currently using it in COD with STv2 and 20 boost. It feels really snappy, but very accurate.

You can snipe SMG, assault rifle with this curve, its faster than standard and even though it's only by a small margin, don't let that fool you.

I urge any COD player to try this for at least 1 game.

(Recommend settings, put this curve on both HIP & ADS, 20 boost, and the 2.4x ADS fix)
I tried many curves, but this one is great, great job and thank you for sharing.I'll try it with 2.4 method, but 207 ads delay working fine for me
Title: Re: Ballistic Curve Library
Post by: tails72 on 03:01 AM - 09/03/15
Just wanted to post my curve, I say "my curve" but really its so simple someone has probably tried this before.



>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AA8cKDI8RlBaZG54goyWoKq0vsjI:X4MB
<<< XIM4 END PASTE <<<

Looks like you spent alot of time perfecting this curve buddy and what is it version 2.0.

How much are you selling it for, sorry i mean if i donate to you will you pm me it  ;)



(http://i1292.photobucket.com/albums/b563/YESH_DALE/Mobile%20Uploads/Screenshot_2015-09-01-14-07-04_zpsy6pdlltd.png)

Simple, but very effective, currently using it in COD with STv2 and 20 boost. It feels really snappy, but very accurate.

You can snipe SMG, assault rifle with this curve, its faster than standard and even though it's only by a small margin, don't let that fool you.

I urge any COD player to try this for at least 1 game.

(Recommend settings, put this curve on both HIP & ADS, 20 boost, and the 2.4x ADS fix)
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 03:59 AM - 09/03/15
@tails 2.0v is in progress, bit don't let looks deceive you. It may look insignificant, but it feels super nice on COD: Ghost, the only COD i've tried it with so far. I think it may need more boost for AW as the look mechanic is ever so slightly different.
Title: Re: Ballistic Curve Library
Post by: killawink64 on 06:11 AM - 09/03/15
I wanted to go ahead and share my ballistic curves that I use for BF4, BFH, and destiny. I also want to comment that I don't use AA, so you may need to up the sensitivity if you do use AA. There are some similar existing curves, and if these already exist I do apologize as I don't remember seeing them.

My setup:
Log g502 @ 3600 dpi, 1000hz polling
Roccat Hiro mouse pad, and some pro slick skates for mouse
20150816 firmware/manager
No steady aim

...

Battlefield Hardline:

I wanted to use the same curves for BFH, but the look mechanic seems slightly different. Same concept as BF4, but tuned for BFH.

Hip sense 24 y/x 1.5 boost 0

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoUHigyPEZQWm54goyWoKq0vsjI:X4MB
<<< XIM4 END PASTE <<<


ADS sense 10 y/x 2.0 boost 0

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAQMFR8pMz1HUVtmeIKMlqCqtL7I:X4MB
<<< XIM4 END PASTE <<<


Vehicles (I use the same as for BF4)

I have never been more on target than when using these curves, but your experience may differ.

Thank you for the BF:H ADS curve, the aim assist is strong with that one.

No problem. Like I said I do not use AA, so let me know how this curve works with AA. If this doesn't work well, I can try playing with AA on and adjust.
Title: Re: Ballistic Curve Library
Post by: pulpbiggles on 02:05 AM - 09/04/15
@tails 2.0v is in progress, bit don't let looks deceive you. It may look insignificant, but it feels super nice on COD: Ghost, the only COD i've tried it with so far. I think it may need more boost for AW as the look mechanic is ever so slightly different.

I've just tried it on AW with 50 boost and it feels really nice. I'm not setting the world on fire with my skills but in terms of control it felt very good. :)
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 06:14 AM - 09/04/15
Go 500 on AW its much much better.
Title: Re: Ballistic Curve Library
Post by: Scarface on 01:46 PM - 09/06/15
I was just wondering if anyone would like to see ballistics curve presets build into the xim manger?
OR how about adding url to curve manager with community build curves? This way you don't have to hunt through miles of forum postd to find what you are looking for. 8)
Title: Re: Ballistic Curve Library
Post by: 3MIX_Edge on 07:20 AM - 09/08/15
Go 500 on AW its much much better.

What would you recommend for BO2 on Xbox360?
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 09:10 AM - 09/08/15
No idea bud, I can only go off what I can play with.
I don't own a 360.

I could only suggest that you play around within the 20 - 500 boost zone, and find something that makes the crosshair feel loose and snappy, while retaining pin point accuracy.
Title: Re: Ballistic Curve Library
Post by: pulpbiggles on 01:25 PM - 09/08/15
Go 500 on AW its much much better.

I couldn't handle the 500 boost, I was overshooting the targets quite badly - but that's me having the hand-eye coordination of an idiot tbh.
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 01:53 PM - 09/08/15
I'm actually finding it extremely hard to miss xD.
You do have steady aim on in both HIP and ADS too?

Tone the boost down some if its not to your liking :D
Title: Re: Ballistic Curve Library
Post by: pulpbiggles on 03:56 PM - 09/08/15
Yeah, dropped the boost off and kept the curve - steady aim is on in ADS/Hip. It's working well for me on AW, feels good and responsive. I don't feel like the AA is deflecting me. Very nice curve mate. 😊
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 05:54 PM - 09/08/15
Yeah, dropped the boost off and kept the curve - steady aim is on in ADS/Hip. It's working well for me on AW, feels good and responsive. I don't feel like the AA is deflecting me. Very nice curve mate. 😊

:D now pay up!
Title: Re: Ballistic Curve Library
Post by: pulpbiggles on 02:23 AM - 09/09/15
Ok Dr B ;)

Title: Re: Ballistic Curve Library
Post by: Gurnaldo on 02:31 AM - 09/09/15
You're missing the one mistake in your work......

You are still playing AW ;)
Title: Re: Ballistic Curve Library
Post by: pulpbiggles on 02:37 AM - 09/09/15
You're missing the one mistake in your work......

You are still playing AW ;)

Haha, yeah tbh I know I shouldn't but all this talk of curves and ratios ... well I wanted to try it out and AW is the only next gen COD I have. Are you on PS4 Gurnaldo?

I'll have to add you, I've barely been on since March - house move/no broadband connection etc ... But using 4G at the moment and I get a fixed line connection later this month so I should be on a bit more again.
Title: Re: Ballistic Curve Library
Post by: Gurnaldo on 02:41 AM - 09/09/15
Haha its all good buddy id prob still be playing it if i didnt sell it.

Think we had a game of destiny ages ago but yes im on PS4 fella.  Same ID as here.
Title: Re: Ballistic Curve Library
Post by: ilpapero on 01:54 PM - 09/13/15
which is the best curve for normal playing cod AW? no sniper
i wanna try something to understand how that works
Title: Re: Ballistic Curve Library
Post by: LiMiT on 11:02 PM - 09/13/15
I was just wondering if anyone would like to see ballistics curve presets build into the xim manger?
OR how about adding url to curve manager with community build curves? This way you don't have to hunt through miles of forum postd to find what you are looking for. 8)

No clue if it's even possible but I love this idea. Have a section in the game profiles that has a list of curves for that game. Perhaps even make it so people can upvote ones that work best for them and leave comments. Probably more hassle than it's worth to add something like that but it would definitely be cool.

+1000!
Title: Re: Ballistic Curve Library
Post by: Silver Bullit on 01:24 PM - 09/19/15
edit: sorted
Title: Re: Ballistic Curve Library
Post by: Silver Bullit on 11:27 AM - 09/27/15
if I enable boost what would boost do for me in advance warfare is it when you right aim it makes it faster to move the aim?
Title: Re: Ballistic Curve Library
Post by: VincentEmmanuel on 09:07 AM - 10/02/15
BF4 XB1 (All the settings and gear I use are in my signature) - Very similar to Tuffs curve, with a bit less acceleration. This curve helps with sticky aim, which in turn, helps me get head shots!

HIP
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000A18283846505A646E78828C96A0AAB4BEC8C8C8
<<< XIM4 END   Paste <<<

(http://i.imgur.com/31bEG21.png)


ADS
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000E1C2A3846505A646E78828C96A0AAB4BEC8C8C8
<<< XIM4 END   Paste <<<

(http://i.imgur.com/6zWuR85.png)

Hi RML,

Do you have this curve in the latest format?
Title: Re: Ballistic Curve Library
Post by: Helgest on 04:27 AM - 10/07/15
Is anyone here who plays competitive on PS4 in BF4? Which curve should i use? With my current curve i dont feel my XIM works like i play on PC :-[
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 04:39 AM - 10/07/15
Is anyone here who plays competitive on PS4 in BF4? Which curve should i use? With my current curve i dont feel my XIM works like i play on PC :-[

You seek Zowieplayer.
Title: Re: Ballistic Curve Library
Post by: trojanhorse on 06:44 AM - 10/12/15
Is there any Black Ops 2 curve for XIM4?
Is there any boost/delay?
I haven't played it with XIM converter...so any tips are appreciated.

E: From forums I have found out, that I should use 120ms delay.
Title: Re: Ballistic Curve Library
Post by: TwzteD on 06:08 PM - 10/26/15
Hey Dale, I really like your curve, have you used this curve on the blacks ops 3 beta? if so what st did you use it on and what boost? Also what was the delay?

Just wanted to post my curve, I say "my curve" but really its so simple someone has probably tried this before.



Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AA8cKDI8RlBaZG54goyWoKq0vsjI:X4MB
<<< XIM4 END PASTE <<<





(http://i1292.photobucket.com/albums/b563/YESH_DALE/Mobile%20Uploads/Screenshot_2015-09-01-14-07-04_zpsy6pdlltd.png)

Simple, but very effective, currently using it in COD with STv2 and 20 boost. It feels really snappy, but very accurate.

You can snipe SMG, assault rifle with this curve, its faster than standard and even though it's only by a small margin, don't let that fool you.

I urge any COD player to try this for at least 1 game.

(Recommend settings, put this curve on both HIP & ADS, 20 boost, and the 2.4x ADS fix)
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 07:47 PM - 10/26/15
Hey Dale, I really like your curve, have you used this curve on the blacks ops 3 beta? if so what st did you use it on and what boost? Also what was the delay?

Hey, since new the new progressive delay came out after the BOPS3 beta! i couldn't tell you what will work best when the game finally lands. But Currently "225" Delay on both Ghosts and AW seem to work just fine.

I didn't have this curve during the beta, but for boost anywhere between "20" and "500" should be fine, just tweak it as needed. Once i have the game i'll post what ever settings i use here.

I used the BOPS2 PS3 ST on the PS4.

I'm glad you like it, it feels really nice for me on Ghosts, AW not as much, but then again i can't really find a setting i feel is as consistent for me on AW.. I'm really looking forward to BOPS3 because the game felt super nice with the BOPS2 ST, The official one is going to be ridiculous!
Title: Re: Ballistic Curve Library
Post by: TwzteD on 09:27 AM - 10/27/15
I agree, do you still use this curve with the progressive delay? Also what mouse and dpi do you use?
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 01:53 PM - 10/27/15
Yea I use it with progressive delay, I've tried progressive delay, with and without this curve, progressive delay doesn't seem to be affected by it at all.

I just prefer the snappiness the curve gives while still retaining pretty much 1:1 precision.

My mouse is a Razer Death Adder 2013 edition 6400 DPI I believe! with 500Hz. And the lowest lift off settings in the drivers.
Title: Re: Ballistic Curve Library
Post by: TwzteD on 02:04 PM - 10/27/15
Ok thanks for the help. I assume mouse and dpi have no effect on the delay aspect?
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 02:14 PM - 10/27/15
Nope not AFAIK bud. I'm sure that when more of the community come back to COD with BOPS3 more people will have praise and negativity to say about progressive delay.

As of right now, coming from a seasoned ximmer i can say it works very well. Again not 100% perfect but a HUGE step up from regular delay. I can't complain.
Title: Re: Ballistic Curve Library
Post by: TwzteD on 05:34 AM - 10/28/15
Do you use steady aim on hip and ads or just ads?
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 12:20 PM - 10/28/15
I don't use Steady aim in Ghosts, I only used it on ADS in AW.
I think it was available at the time of the beta, and I think :/ I remember not needing it, or feeling the need to use it.
Title: Re: Ballistic Curve Library
Post by: Call_Me_Ozne on 12:20 AM - 11/02/15
Dale, speaking of the progressive delay fw, which I am also using, do I have to turn on the progressive delay or what? I can't tell a difference.
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 02:16 AM - 11/02/15
You can't tell the difference? What are you looking for?
If you're used to playing with regular Delay, then you know that most people used 125 Delay, or had multiple ST Configs for different gun load outs!

So if you have a dedicated LMG class you would have quite a high Delay, (I'm not sure because I never used LMGs in COD period) but I image the Delay would be somewhere around the 400ms mark! As opposed to 120. That Delay would only work with the LMG or snipers, when you picked up another gun (SMG) Or simply swapped class you would feel a slow down of your aim long after you have went into ADS, this is the HIP ST, since the Delay is Delaying the activation of the ADS ST.

Now with Progressive Delay, its no longer an on/off function.

The HIP ST gets blended into the ADS ST over the time of the Delay you set, this covers more bases. So you can now set your Delay to somewhere around 225 and it works across LMG/SMG/Assault/Sniper/Shotgun.

OBsIV recommends to set the Delay to suit the gun with that highest ADS transition that you intended on using. So in a game you may wish to start out sniping, you would set your Delay for that class, now in that game you can change class or pick up a different gun and you don't need to change your ST or Delay. A round figure that works for just about everything right now is 225, with this I can play with just about everything and I don't feel any negative ADS mechanics, or they're by and large reduced as opposed to regular Delay.

Over the course of the first half of 2016 with most users around here playing BOPs3 we will have more feedback, and we will maybe have a different number from 225 but tbh, I can't see it being much different. It feels pretty good.

Sorry for the long winded reply, I just wanted to make sure you completely understand 'Progressive Delay'. Or completely confuse the absolute @#$% out of you xD!

Jokes, I hope this helped?  :/
Title: Re: Ballistic Curve Library
Post by: Stylesb111 on 07:11 PM - 11/02/15
Where do I find that firmware for progress delay? Thanks!
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 07:36 PM - 11/02/15
Where do I find that firmware for progress delay? Thanks!


HERE:

UPDATE: Please try out this custom *experimental* firmware: http://cloud.xim4.com/Alpha/XIM4Flash-20150917-ProgressiveDelay.exe

Enable your ADS Settings and use a starting Delay of 200ms. See how it feels with various weapons and if you can find a Delay value that works generally well with all weapons you use.

Do *not* use the experimental "Hybrid ST" with this.

Please provide feedback.
Title: Re: Ballistic Curve Library
Post by: Call_Me_Ozne on 01:10 AM - 11/03/15
I know what it's supposed to do in theory but tbh I never really noticed the transition from hip to ads to be all that bad.

It feels fine on the 2.4x trick but I thought the point of the progressive delay was to eliminate the need to run 2.4x or a set delay at all?


Also I run whatever gun I feel like playing with on Pubs.  Comp I stick to ARs and SMGs.  Never have I had to setup multiple configs for different guns.  The only time I do make a new config for the same game is to test ballistic curves.

With that being said maybe I can't feel/tell a difference is because I'm used to running 2.4x or if a curve doesn't work "right" for 2.4x I run the tried and true 120ms delay. (Though I seem to have the best results with 2.4x, Steady Aim, No Delay.)
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 04:30 AM - 11/03/15
It feels fine on the 2.4x trick but I thought the point of the progressive delay was to eliminate the need to run 2.4x or a set delay at all?

That is the point, most people found that 2.4x (while it works very well indeed) would either have you wanting more ADS speed or waay less HIP speed.

With progressive Delay you can set your HIP and ADS to whatever you like and one ST Config will work across all classes.

Now I can have a similar ADS sens to what I had with 2.4x (because that was comfortable) but now I can have a much much more controllable HIP. With 225 Delay
Title: Re: Ballistic Curve Library
Post by: Call_Me_Ozne on 04:08 PM - 11/03/15
It feels fine on the 2.4x trick but I thought the point of the progressive delay was to eliminate the need to run 2.4x or a set delay at all?

That is the point, most people found that 2.4x (while it works very well indeed) would either have you wanting more ADS speed or waay less HIP speed.

With progressive Delay you can set your HIP and ADS to whatever you like and one ST Config will work across all classes.

Now I can have a similar ADS sens to what I had with 2.4x (because that was comfortable) but now I can have a much much more controllable HIP. With 225 Delay

Ahh, alright! Thanks for the input.
Title: Re: Ballistic Curve Library
Post by: kayoussoldier on 06:13 PM - 11/04/15
Using your curve Dale with the prog delay firmware and it feels fantastic, it's like I have to try to miss. I was a 2.4x user for a long time but it's soooo much nicer to have a controllable hip speed so I'm not a potato when it comes to moving around and close range fights.

It does a great job of cutting through AA without being as unpredictable and hard to control as the last curve I was using.
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 06:19 PM - 11/04/15
Using your curve Dale with the prog delay firmware and it feels fantastic, it's like I have to try to miss. I was a 2.4x user for a long time but it's soooo much nicer to have a controllable hip speed so I'm not a potato when it comes to moving around and close range fights.

It does a great job of cutting through AA without being as unpredictable and hard to control as the last curve I was using.


I'm really happy you like it bud, i feel the same tbh..
I'm someone who likes 1:1, but this curve is nice...

I basically found "my" perfect curve, i'm just glad a couple other people like it too.
Title: Re: Ballistic Curve Library
Post by: kayoussoldier on 08:11 PM - 11/04/15
Yeah man, I can't wait to try it on BO3. I was using the "fubar curve" with the beta and it worked ok but I just didn't like how crazy and unpredictable it was. This is just so much more manageable while accomplishing the same thing I was using that curve for.
Title: Destiny Snipe Curve
Post by: Kochise on 01:21 PM - 11/05/15
Hi All! (Preface-I know about how horrid Destiny's look mechanics are in general)

So I've been using Xim4 with G502/Keyboard since august and I love it.  Even moreso now after studying and understanding the curves more.  However I've ran into something I can't seem to find or come up with a curve for...  Swipe Sniping in Destiny PVP.  Some background...

G502/12k DPI/1k poll

Normal playing configs, for the most part, match RML's setup here http://xim4.com/community/index.php?topic=39989.0 (http://xim4.com/community/index.php?topic=39989.0) with a few tweeks to adjust for our sens/poll difference.  This has worked like a charm until I really started focusing on Crucible, inparticular, Sniping (I've put the shotgun away!).  I'm used to swiping while ADS but I just can't get consistent in Destiny.  I'm acelerating to much on the swipe and causing inconsistency and etc. 

I have created a seperate config "snipe" that's using ADS Translator while still having my normal Aim Down Sight.  I've been trying curves to put a cap on mouse speed by doing this
(http://i.imgur.com/kIHOxTo.png)
Along with other attempts at curves and i just am not getting close to what I'm trying to achieve.

When I'm PvP sniping I'm in HIP mode till I see my target then ADS.  No hardscoping here.  So my initial swipe is quickly after ADS'ing.  I think this is important info b/c under a hard scoped condition I can be more slow and incontrol with my swipe.

So does anyone have any suggestions or need further info?  Oh and I'm using FW 20150816.

I'm thinking this may be more inline with what I'm trying to do?  Yes? No?  I haven't tried this yet.

(http://i.imgur.com/8oPSR0Q.png)

Thanks!
Title: Re: Ballistic Curve Library
Post by: Kaspo on 09:32 AM - 11/08/15
Just wanted to post my curve, I say "my curve" but really its so simple someone has probably tried this before.



Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AA8cKDI8RlBaZG54goyWoKq0vsjI:X4MB
<<< XIM4 END PASTE <<<

Hey Dale i tried to paste your Ballistics into my bo2 360 config for BO3 and i got zig zags, is this supposed to be this way?

(http://i.imgur.com/4PawIJj.png)





(http://i1292.photobucket.com/albums/b563/YESH_DALE/Mobile%20Uploads/Screenshot_2015-09-01-14-07-04_zpsy6pdlltd.png)

Simple, but very effective, currently using it in COD with STv2 and 20 boost. It feels really snappy, but very accurate.

You can snipe SMG, assault rifle with this curve, its faster than standard and even though it's only by a small margin, don't let that fool you.

I urge any COD player to try this for at least 1 game.

(Recommend settings, put this curve on both HIP & ADS, 20 boost, and the 2.4x ADS fix)
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 11:26 AM - 11/08/15
No lol xD I don't even know how that could happen.
Bit ERM ya, it should look like the PIC I posted.
Title: Re: Ballistic Curve Library
Post by: tony2362 on 02:02 PM - 11/08/15
I have the exact same problem as Kaspo with the ballistic curve going all crazy. Tried a few things like the converter but nothing seems to work. I'm pretty new to this I just got the xim4 and have only used it for BF4 and now trying Black Ops 3. I guess I'll just stick to no curve until the official BO3 ST is out.

Edit: I updated to the newest firmware and manager thanks to another post and it works now thanks.
Title: Re: Ballistic Curve Library
Post by: Kaspo on 09:52 PM - 11/08/15
Fixed it, i had to update my firmware and manager
Title: Re: Ballistic Curve Library
Post by: hsjyes on 03:46 PM - 11/09/15
I wanted to go ahead and share my ballistic curves that I use for BF4, BFH, and destiny. I also want to comment that I don't use AA, so you may need to up the sensitivity if you do use AA. There are some similar existing curves, and if these already exist I do apologize as I don't remember seeing them.

My setup:
Log g502 @ 3600 dpi, 1000hz polling
Roccat Hiro mouse pad, and some pro slick skates for mouse
20150816 firmware/manager
No steady aim

Battlefield 4:

This curve allows for 1:1 movement, and simulates acceleration at the top end (for small, top end jerks) and in hip you don't need precise movements at top end. It's mainly for whipping around 180 degrees.

On the ADS there is minor negative acceleration at the beginning of the curve. This takes the jitters off when moving slow then moves back to 1:1 movement.

Vehicles have a small negative acceleration at the bottom of slope to eliminate jitters, and ramps up at the end of the slope to help move "turrets" and flying vehicles faster.

Hip sense 25 y/x 1.5 boost 500-1000

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoUHigyPEZQWmRueJagqrS+yMjI:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/ZcEYVQ5.jpg)

ADS sense 18 y/x 2.0 boost 500-1000

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAgSHCYyPEZQWmRueIKMlqCqtL7I:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/k52Gg37.jpg)

Vehicles sense 100 y/x 1.5 boost 0 (with the new vehicle sensitivity slider, boost isn't really needed)

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAkSGiYyPEZQWmSCjJagqrS+yMjI:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/M2tG4pO.jpg)

Battlefield Hardline:

I wanted to use the same curves for BFH, but the look mechanic seems slightly different. Same concept as BF4, but tuned for BFH.

Hip sense 24 y/x 1.5 boost 0

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoUHigyPEZQWm54goyWoKq0vsjI:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/AEozV9H.jpg)

ADS sense 10 y/x 2.0 boost 0

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAQMFR8pMz1HUVtmeIKMlqCqtL7I:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/PKdctqp.jpg)

Vehicles (I use the same as for BF4)

Destiny:

For Destiny, there was a definite progressive acceleration felt when using the mouse and it really bugged me and at the same time ADS was to "bouncy". The hip eliminates that progressive acceleration, and it feels crisp turning. The ADS drops to help steady aim without sacrificing precision.

Other sprint curves felt too progressive, so this one helps keep jitters down and ramps up fairly quickly to turn (sprinting or sparrow).

Hip sense 15 y/x 1.5 boost 500

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAsWKTI8RlBaZG5ubniCjJagqrS+:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/AHng542.jpg)

ADS sense 11 y/x 1.5 boost 500

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoUFB4oMTtFT1ljbXeBi5WfqbO+:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/uURV2n3.jpg)

Sprint/Sparrow sense 45 y/x .5 boost 3850

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoKFB4oMjxvyMjIyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<

(http://i.imgur.com/dWprMoN.jpg)

I have never been more on target than when using these curves, but your experience may differ.

I tried these setting but for hardline there is something off, it doesnt feel right.  The ADS is off, for BF4 though, the settings are good, have not tried destiny though, will do that tonight.  I may just need to tweak the settings alittle or not even use them for Hardline.  Without a curve I was about 2.0 - 3.0 ratio, with this curve I went 0.8...heh.
Title: Re: Ballistic Curve Library
Post by: Netspawn on 01:30 PM - 11/14/15
Anything new Dale? Been waiting to see your new curve for BO3. Or anyone else?
Title: Re: Ballistic Curve Library
Post by: Lord Of The Sith on 03:15 AM - 11/15/15
Nope, still using the same curve and it feels really good now that I've got my sensitivities figured out. I was using boost on Ghosts & AW, and at first I didn't feel like I needed it for BOPs3, but I'm now using just a smidgen "20" on both HIP and ADS. I feel like my aim is really on point ATM..

Having minimal to zero problems with Aim Assist currently.
I'm having more trouble going from games where I'm melting people to games where people are sponging with square pants on... It's no where near as bad as it has been though, I hope it continues to improve from this point onwards.

Title: Re: Ballistic Curve Library
Post by: killawink64 on 12:39 PM - 11/15/15
hsjyes

I tried these setting but for hardline there is something off, it doesnt feel right.  The ADS is off, for BF4 though, the settings are good, have not tried destiny though, will do that tonight.  I may just need to tweak the settings alittle or not even use them for Hardline.  Without a curve I was about 2.0 - 3.0 ratio, with this curve I went 0.8...heh.

Yeah, I tried messing with curves and I found using the BF4 ST felt better on hardline. I seem to have insane bad luck with hardline, I am done with that game. For BF4 I use the 1:1 curve and at the 5.0 mark i changed it to 5.5. I am also playing at 8200 dpi 1000hz poll with g502. Sorry for taking so long to reply, crazy tdy trips for work.
Title: Re: Ballistic Curve Library
Post by: hsjyes on 04:07 PM - 11/15/15
I use 12k DPI for all games, and I just adjust the XIM sensitivity to something that feels comfortable.  I have not had any experience in playing with curves as I don't fully understand them or how to create good ones as in what feels good etc.

I just use the ones posted by the members here who are always helpful with assistance, but If I understood curves more I could probably end up doing better in games.  But for now, I just use defaults for most games and grab curves and give them a shot to see if it helps.  Sometimes I cant even tell between a curve and not using one :)
Title: Re: Ballistic Curve Library
Post by: Silver Bullit on 02:47 PM - 11/17/15
heres my curve that I use, helps with turning and smoothnes.

>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoUHigyPktZan6axsjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<
Title: Re: Ballistic Curve Library
Post by: guitarpanda on 05:48 PM - 11/17/15
Been using this for Halo 5. Seems to be working decently well as far as maintaining aim before it accelerates for when you need to turn. Could use some touch up work, never really messed with curves, but I approve. Aim assist seems to play nicely with it.  Im using 4000 DPI in case you were wondering.

EDIT: This was made before the latest ST was released for H5.

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2AAoVICs2QUtboKKlp6qtsLO3vMLI:X4MB
<<< XIM4 END PASTE <<<

(https://i.gyazo.com/ee848f6647ca6cefe8f4c41a5d4b6bed.png)
Title: Re: Ballistic Curve Library
Post by: Fat White Lump on 09:34 PM - 11/18/15
Definitely the best curve I've used in Halo 5, thanks for sharing it.
Title: Re: Ballistic Curve Library
Post by: Bo5ibbs on 01:21 PM - 12/20/15
Sorry I'm not contributing but I feel like this is a good question. What would a ballistic curve imitating the acceleration on a mouse from its software look like? I prefer the g502 over the death adder but like setting acceleration to 10 in synapse. Would it be straight? Curved? Thanks!!!
Title: Re: Ballistic Curve Library
Post by: ScopeLoc on 09:11 AM - 12/21/15
Hello everyone,

I think that unless someone has the same setup as the person who they are copying the curve from, it will need adjustment. In my opinion even with the same setup, you will need to adjust some for your play style. The curve is not so hard to do its just trial and error. Spend a day making some and you will have it. I do think looking at others curve will give you ideals as to how the look mechanic works for that game. I agree with the majority that an aggressive curve is best for me. Snap targeting is slow for an aggressive player. Not saying that slow start curves like the Dr post don’t work just not what I want to do. I use xim4 because of disability that keeps me from playing with controller. I really just want game to play same as controller feels with the keyboard. The slow curves feel like aimbot to me.
Title: Re: Ballistic Curve Library
Post by: ScopeLoc on 09:32 AM - 12/21/15
The doctors curve is a way to quick scope by using Hip curve aim assist to get him close so he can ADS and get kill shot. It will work if you adjust to your gear and game style. I get so aggressive that I out run the curve and then it does not work for me. I did try it out just to test and he is correct about it being OP. But I feel as if it is a cheat. The aggressive curve takes tuning for gear and playstyle but it will eliminate the slow down and aim assist fight once you get it correct. Allowing you to play as normal again with keyboard and mouse. At least that is my feeling with it.
I donít post much so I want to say thanks to you guys for giving me my gaming back. I couldnít play without xim4 and group who support it. Obsiv, Roads ABC, Tuff, W1CeÖ.. List is long  but thank you
Title: Re: Ballistic Curve Library
Post by: R3MiX on 10:20 AM - 12/28/15
Hey is there a converter for XIME to XIM4? If so can someone post a link.
Title: Re: Ballistic Curve Library
Post by: Ettiennevl on 04:14 AM - 12/30/15
Any configs for Fallout 4?
Title: Re: Ballistic Curve Library
Post by: 3MIX_Edge on 05:37 AM - 01/03/16
Here's one for BO3.
I do not remember who I got this from, it's not mine but I use it on every COD. I am testing another for BO3 currently but this one works well for ALL COD's with their respective ST's.

Hip and ADS:
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2ABAhN1iQyMjIyMjIyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<

Title: Re: Ballistic Curve Library
Post by: ColdMan on 05:47 PM - 01/03/16
Here's one for BO3.
I do not remember who I got this from, it's not mine but I use it on every COD. I am testing another for BO3 currently but this one works well for ALL COD's with their respective ST's.

Hip and ADS:
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2ABAhN1iQyMjIyMjIyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<

This curve is amazing,  the best ive tried for COD.  Very good for controlling micro movements.  Does anyone knows the author?  Anyway Thanks a lot.
Title: Re: Ballistic Curve Library
Post by: ColdMan on 09:45 AM - 01/05/16
Here's one for BO3.
I do not remember who I got this from, it's not mine but I use it on every COD. I am testing another for BO3 currently but this one works well for ALL COD's with their respective ST's.

Hip and ADS:
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2ABAhN1iQyMjIyMjIyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<

This curve is amazing,  the best ive tried for COD.  Very good for controlling micro movements.  Does anyone knows the author?  Anyway Thanks a lot.

Ok found it and its by far the best curve for me in COD but also working good in Battlefield 4.  Credit to MonkeyStalker,  thanks mate you did a great job on this.

Title: Re: Ballistic Curve Library
Post by: Answer112 on 02:28 AM - 01/09/16
Any good cod black ops 3 curves? New to this any help is appreciated :)
Title: Re: Ballistic Curve Library
Post by: Mnemonic on 07:41 AM - 01/09/16
Try the one above that just been share...
Title: Re: Ballistic Curve Library
Post by: sfhs5 on 10:51 AM - 01/14/16
Here's one for BO3.
I do not remember who I got this from, it's not mine but I use it on every COD. I am testing another for BO3 currently but this one works well for ALL COD's with their respective ST's.

Hip and ADS:
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2ABAhN1iQyMjIyMjIyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<

This curve is amazing,  the best ive tried for COD.  Very good for controlling micro movements.  Does anyone knows the author?  Anyway Thanks a lot.

Ok found it and its by far the best curve for me in COD but also working good in Battlefield 4.  Credit to MonkeyStalker,  thanks mate you did a great job on this.

this is the curve I use now... just have it set on ADS smart translator as it was more responsive and second tab toggled to no key. think I use 2.25 sens with a 2 boost, steady aim off. not perfect, but it seems better than other curve/s for me.

edit: tried a value of 100 for boost and prefer it. probably a better value for it though.
Title: Re: Ballistic Curve Library
Post by: 3MIX_Edge on 12:30 PM - 01/14/16
I'm using the curve now 24/7 in BO3.

I disabled Aim Assist in Black Ops 3 but have Target Assist enabled.

XIM4 settings (using curve for Hip and ADS):

Hip: 5.00 sens (3000 boost)
Y/X Ratio: 1.10
Steady Aim: Unchecked
---
ADS: 3.40 sens (0 boost)
Y/X Ratio: 1.10
Steady Aim: Checked

Delay: 112ms
Title: Re: Ballistic Curve Library
Post by: sfhs5 on 03:04 PM - 01/14/16
I'm using the curve now 24/7 in BO3.

I disabled Aim Assist in Black Ops 3 but have Target Assist enabled.

XIM4 settings (using curve for Hip and ADS):

Hip: 5.00 sens (3000 boost)
Y/X Ratio: 1.10
Steady Aim: Unchecked
---
ADS: 3.40 sens (0 boost)
Y/X Ratio: 1.10
Steady Aim: Checked

Delay: 112ms

3.4ads with 12k-dpi, 500hz? i'm using around 2.2 with <- those mouse settings and i'm getting max deflection with the ads translator fast. i think i did notice steady aim would slow down my sens setting a little.
Title: Re: Ballistic Curve Library
Post by: katsuru on 11:32 PM - 01/18/16
Are there any curves for R6 Siege on pa4? Thanks
Title: Re: Ballistic Curve Library
Post by: predcaliber on 08:59 AM - 01/22/16
I see a lot of BF4 curves in this topic, but does anyone know which is the most used nowadays?  Since STV2 is out are they actually still usable? :o   Orrrrr.... can anyone link me a good curve?  Usually am playing assault class with a AN94 , AEK971, or FAMAS.
Title: Re: Ballistic Curve Library
Post by: Lukasz on 01:02 PM - 03/11/16
Here's one for BO3.
I do not remember who I got this from, it's not mine but I use it on every COD. I am testing another for BO3 currently but this one works well for ALL COD's with their respective ST's.

Hip and ADS:
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2ABAhN1iQyMjIyMjIyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<
ok so that is the curve it self what about all the other settings?

Should I just apply this curve to my regular settings?

I use g502 and Ps Nav
Title: Re: Ballistic Curve Library
Post by: DeVa- on 10:56 PM - 03/15/16
hello i want best bf4 curve i always use m16a4 and i have recoil problem
Title: Re: Ballistic Curve Library
Post by: gokou on 04:17 AM - 03/17/16
anyone did curve(ADS) for the division?
thanks in advance
Title: Re: Ballistic Curve Library
Post by: TeslaDev on 09:44 AM - 03/27/16
I see a lot of BF4 curves in this topic, but does anyone know which is the most used nowadays?  Since STV2 is out are they actually still usable? :o   Orrrrr.... can anyone link me a good curve?  Usually am playing assault class with a AN94 , AEK971, or FAMAS.

I'm using this curve..

>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANQAwADgAMQA2ABAhN1iQyMjIyMjIyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<

From the post above.. But only for "hip".. "ads" kept it in the default line just played with the sensitivity.. I'm on assault class ace 23 and recon too..

FYI, I tried this curve wIth The Division and I found it to be fantastic. Three days of using it and loving it. Just copied and pasted it in with the ST, adjusted sensitivity to my liking, and it's rock solid.
Title: Re: Ballistic Curve Library
Post by: deathbass_hanma on 07:37 AM - 04/04/16
Any decent ballistic  curve for bf4 and bo3 for the 20141114 version?
Title: Re: Ballistic Curve Library
Post by: Bringer on 12:07 PM - 05/03/16
What does boost effect/ do and what does steady aim effect/ do?

Thank you
Title: Re: Ballistic Curve Library
Post by: jayjack on 09:24 AM - 05/27/16
Any decent ballistic  curve for bf4 and bo3 for the 20141114 version?

I am looking for this also.

Or, if I wish to use the curve that p4tr1ckjc posted above, what do I have to do?  Update my firmware and to what?
Title: Re: Ballistic Curve Library
Post by: XrEZoE on 12:27 AM - 06/16/16
I know I could of read all 10 pages and probably understood what these curves are but is their a video by any customers, or designers explaining what the actually does. Like a tutorial of ones personal preference showing how they achieved what they were looking to get out of adjusting this setting?
Title: Re: Ballistic Curve Library
Post by: nick adams on 09:25 PM - 07/23/16
how do you do the 2.4x fix ?
Title: Re: Ballistic Curve Library
Post by: killawink64 on 06:32 AM - 07/24/16
The 2.4 fix is for cod. You find an ads sensitivity you like, multiply that by 2.4 and that gives you your hip. This removes the need to use different ads delay settings for the different weapon type.

But the xim has added an auto feature (you still have to enable ads delay and put in a number) but makes the transition better than before.
Title: Re: Ballistic Curve Library
Post by: nick adams on 10:41 AM - 07/25/16
The 2.4 fix is for cod. You find an ads sensitivity you like, multiply that by 2.4 and that gives you your hip. This removes the need to use different ads delay settings for the different weapon type.

But the xim has added an auto feature (you still have to enable ads delay and put in a number) but makes the transition better than before.

Ok thx
Title: Re: Ballistic Curve Library
Post by: AreaVanquish on 11:26 PM - 08/29/16
Hey guys, i am just looking for a bf4 assault curve on ps4 are u recomending especially one curve?
I play with a G502 12000 dpi , 40 sensitivity hip and 20 ads.

Title: Re: Ballistic Curve Library
Post by: killawink64 on 02:05 PM - 08/30/16
Shouldn'the need it on bf4, and at 12k dpi those numbers seem high. What is it that you're trying to accomplish with a bc?
Title: Re: Ballistic Curve Library
Post by: MLD051 on 12:46 PM - 10/05/16
does anyone figured out R6 Siege PS4 ballistic curves?

The mouse im using is Abyssus by Razor.
Title: Re: Ballistic Curve Library
Post by: Kenterbean on 03:57 AM - 10/06/16
Some reason I can only see the first page? The curves available here are absolutely insane for destiny (ps4)(bad insane) they're hyper sensitive and I can almost see my pulse when I hold the mouse. Please someone post a legitimate ps4 destiny curve?
Title: Re: Ballistic Curve Library
Post by: Mrmikeyp11 on 09:08 PM - 10/07/16
BO3 ALMOST LINEAR AIMBOT CURVE VMP

Snappy, gets into aim assist bubble and slows down at the perfect time to  stay on target, almost linear so very consistant!

-12k dpi
-500 polling
-wrist mouse user
-14 in game sense
-tested with vmp only
-most recent manager update only!!!

Hip, 10 sens

X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAoUHigyPEZQWmRueIKMlqCqtL7I:X4MB

https://imgur.com/gallery/uTLf4
 
Ads 4.3 sens*******

X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAcPFyApMjtETldgaXJ7hJKfrbrI:X4MB

https://imgur.com/gallery/QdUsR

PLEASE GIVE FEEDBACK

Title: Re: Ballistic Curve Library
Post by: casual_gamer_ on 05:19 PM - 10/16/16
@#$% those curves really require lots of time invested in trying them out and tweaking. I'm trying to play around with mine on The Division for PS4 but I don't seem to be getting any added benefit from a regular KB&M but with the turn speed limitation. Anyone got a good one for The Division especially for hip firing?
Title: Re: Ballistic Curve Library
Post by: Ettiennevl on 02:47 AM - 10/18/16
When I get home I'll be sure to drop my Division config here for you.
Title: Re: Ballistic Curve Library
Post by: Ettiennevl on 01:28 AM - 10/19/16
Try this out and see how you go?

It is the best config I have found so far with lots of tweaking from my side.

>>> XIM4 [The Division 3] START PASTE >>> X4C:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADMAMQA1AAAAHABUAGgAZQAgAEQAaQB2AGkAcwBpAG8AbgAgADMAAA8BAQAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAAzADEANQAAAAYASABpAHAAAAAAAAAAAAAAAAAAAAu4AG4AAAAAAAAAAAAADRspOkpaa32Nm6Wus7a5vL/CxchjBGAQYIBiQAAAAAAAAAAAAAAdTABAAUACZQR8AmEBYhBlEHwEoAigBEAQAABqBGoCZAJmIAAAAAAAAEAIAABABEAEAAAAAGECYiAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAAzADEANQAAABwAQQBpAG0AIABEAG8AdwBuACAAUwBpAGcAaAB0QAIAAAAAAAAAAAAAAAEH0ABkAAAAAAABAAABAAoUHigyPEZQWmRueIKMlqCqtL7IYwRgEGCAYkAAAAAAAAAAAAAAHUwAQAFAAmEBfAJhBGIQZRBgQGIgY0BqBGoCaYBqAWkBZQhlAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaADQALgAwADAALgAyADAAMQA2ADAAMwAxADUAAAAMAFMAcAByAGkAbgB0fAIAAAAAAAAAAAAAAAEJxABkAAAAAAAAAAAAABkyPEZQWmRueIKMlqCqtL7IyMjIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaADQALgAwADAALgAyADAAMQA2ADAAMwAxADUAAAAWAEMAbwBuAHMAdQBtAGEAYgBsAGUAcwAAAAAAAAAAAAAAAAABJxAAZAAAAAAAAAAAALS1tre4ubq7vL2+v8DBwsPExcbHyAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADMAMQA1AAAAEABHAHIAZQBuAGEAZABlAHMAAAAAAAAAAAAAAAAAAScQAGQAAAAAAAAAAAC0tba3uLm6u7y9vr/AwcLDxMXGx8gAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAAzADEANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==:X4C <<< XIM4 END PASTE <<<
Title: Re: Ballistic Curve Library
Post by: Akelis10 on 08:04 PM - 10/20/16
BO3 ALMOST LINEAR AIMBOT CURVE VMP

Snappy, gets into aim assist bubble and slows down at the perfect time to  stay on target, almost linear so very consistant!

-12k dpi
-500 polling
-wrist mouse user
-14 in game sense
-tested with vmp only
-most recent manager update only!!!

Hip, 10 sens

X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAoUHigyPEZQWmRueIKMlqCqtL7I:X4MB

https://imgur.com/gallery/uTLf4
 
Ads 4.3 sens*******

X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAcPFyApMjtETldgaXJ7hJKfrbrI:X4MB

https://imgur.com/gallery/QdUsR

PLEASE GIVE FEEDBACK

I am loving this ads curve. best one iv'e tried. works great in infinite warfare beta too.
Title: Re: Ballistic Curve Library
Post by: emowen on 07:33 AM - 10/21/16
does anyone know how to get battlefield one? It doesnt show up under any game options
Title: Re: Ballistic Curve Library
Post by: casual_gamer_ on 06:37 PM - 10/28/16
Try this out and see how you go?

It is the best config I have found so far with lots of tweaking from my side.

>>> XIM4 [The Division 3] START PASTE >>> X4C:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADMAMQA1AAAAHABUAGgAZQAgAEQAaQB2AGkAcwBpAG8AbgAgADMAAA8BAQAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAAzADEANQAAAAYASABpAHAAAAAAAAAAAAAAAAAAAAu4AG4AAAAAAAAAAAAADRspOkpaa32Nm6Wus7a5vL/CxchjBGAQYIBiQAAAAAAAAAAAAAAdTABAAUACZQR8AmEBYhBlEHwEoAigBEAQAABqBGoCZAJmIAAAAAAAAEAIAABABEAEAAAAAGECYiAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAAzADEANQAAABwAQQBpAG0AIABEAG8AdwBuACAAUwBpAGcAaAB0QAIAAAAAAAAAAAAAAAEH0ABkAAAAAAABAAABAAoUHigyPEZQWmRueIKMlqCqtL7IYwRgEGCAYkAAAAAAAAAAAAAAHUwAQAFAAmEBfAJhBGIQZRBgQGIgY0BqBGoCaYBqAWkBZQhlAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaADQALgAwADAALgAyADAAMQA2ADAAMwAxADUAAAAMAFMAcAByAGkAbgB0fAIAAAAAAAAAAAAAAAEJxABkAAAAAAAAAAAAABkyPEZQWmRueIKMlqCqtL7IyMjIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaADQALgAwADAALgAyADAAMQA2ADAAMwAxADUAAAAWAEMAbwBuAHMAdQBtAGEAYgBsAGUAcwAAAAAAAAAAAAAAAAABJxAAZAAAAAAAAAAAALS1tre4ubq7vL2+v8DBwsPExcbHyAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADMAMQA1AAAAEABHAHIAZQBuAGEAZABlAHMAAAAAAAAAAAAAAAAAAScQAGQAAAAAAAAAAAC0tba3uLm6u7y9vr/AwcLDxMXGx8gAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAAzADEANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==:X4C <<< XIM4 END PASTE <<<

Great! Haven't visited the forum in a while. Been enjoying the new patch it feels like an entirely new game. I will try this curve out. Is this fine aiming and fast turn speeds?  That is what I need for hip firing. Im at work but will try this out when  I get home
Title: Re: Ballistic Curve Library
Post by: DzikiKaczor on 04:16 PM - 10/29/16
Does anyone created BF1 Curve? Or if there is any universal for fast turning? I'm still hitting max turning speed and my XIM4 flashing red all the time.

In last CoD when i used soomenoes (I cant remeber ehich one) curve i felt almost like a I were cheating. In BF1 i have feeling like I were playing on pad.
Title: Re: Ballistic Curve Library
Post by: damstr on 09:04 PM - 10/29/16
Does anyone created BF1 Curve? Or if there is any universal for fast turning? I'm still hitting max turning speed and my XIM4 flashing red all the time.

In last CoD when i used soomenoes (I cant remeber ehich one) curve i felt almost like a I were cheating. In BF1 i have feeling like I were playing on pad.
There is a guy on youtube that has a pretty good curve that I've been using.

The video title is XIM 4 showcase Battlefield 1.

X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAcQGiYzQlJleI2myMjIyMjIyMjI:X4MB
Title: Re: Ballistic Curve Library
Post by: DzikiKaczor on 03:05 AM - 10/30/16
Great. Thanks a lot, will test it in few hours.

EDIT: I played a little bit with this curve, and it's better than straight line, but still 90% of time I'm hitting max turn speed. My XIM is blinking red like crazy ;)

I'm playing at 2500dpi, if I buy mouse with 12000dpi will it makes thing better?
Title: Re: Ballistic Curve Library
Post by: damstr on 06:28 AM - 10/31/16
Great. Thanks a lot, will test it in few hours.

EDIT: I played a little bit with this curve, and it's better than straight line, but still 90% of time I'm hitting max turn speed. My XIM is blinking red like crazy ;)

I'm playing at 2500dpi, if I buy mouse with 12000dpi will it makes thing better?
I went from a 6500 DPI Razer Deatheradder to a 12k DPI G Pro and noticed a huge difference. I would definitely looking into getting a better mouse.
Title: Re: Ballistic Curve Library
Post by: DzikiKaczor on 11:00 AM - 10/31/16
Thx. G502 is coming :)
Title: Re: Ballistic Curve Library
Post by: Ettiennevl on 06:24 PM - 10/31/16
Try this out and see how you go?

It is the best config I have found so far with lots of tweaking from my side.

>>> XIM4 [The Division 3] START PASTE >>> X4C:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADMAMQA1AAAAHABUAGgAZQAgAEQAaQB2AGkAcwBpAG8AbgAgADMAAA8BAQAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAAzADEANQAAAAYASABpAHAAAAAAAAAAAAAAAAAAAAu4AG4AAAAAAAAAAAAADRspOkpaa32Nm6Wus7a5vL/CxchjBGAQYIBiQAAAAAAAAAAAAAAdTABAAUACZQR8AmEBYhBlEHwEoAigBEAQAABqBGoCZAJmIAAAAAAAAEAIAABABEAEAAAAAGECYiAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAAzADEANQAAABwAQQBpAG0AIABEAG8AdwBuACAAUwBpAGcAaAB0QAIAAAAAAAAAAAAAAAEH0ABkAAAAAAABAAABAAoUHigyPEZQWmRueIKMlqCqtL7IYwRgEGCAYkAAAAAAAAAAAAAAHUwAQAFAAmEBfAJhBGIQZRBgQGIgY0BqBGoCaYBqAWkBZQhlAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaADQALgAwADAALgAyADAAMQA2ADAAMwAxADUAAAAMAFMAcAByAGkAbgB0fAIAAAAAAAAAAAAAAAEJxABkAAAAAAAAAAAAABkyPEZQWmRueIKMlqCqtL7IyMjIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaADQALgAwADAALgAyADAAMQA2ADAAMwAxADUAAAAWAEMAbwBuAHMAdQBtAGEAYgBsAGUAcwAAAAAAAAAAAAAAAAABJxAAZAAAAAAAAAAAALS1tre4ubq7vL2+v8DBwsPExcbHyAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADMAMQA1AAAAEABHAHIAZQBuAGEAZABlAHMAAAAAAAAAAAAAAAAAAScQAGQAAAAAAAAAAAC0tba3uLm6u7y9vr/AwcLDxMXGx8gAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAAzADEANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==:X4C <<< XIM4 END PASTE <<<

Great! Haven't visited the forum in a while. Been enjoying the new patch it feels like an entirely new game. I will try this curve out. Is this fine aiming and fast turn speeds?  That is what I need for hip firing. Im at work but will try this out when  I get home

I'm not going to lie, ever since 1.4 dropped it feels off. VERY off.
I am pretty sure they have changed the viewing mechanism in game. I can barely snipe in this game right now.
Title: Re: Ballistic Curve Library
Post by: damstr on 07:54 AM - 11/02/16
Thx. G502 is coming :)
Let us know how it works for you. I bet you'll see a huge difference.
Title: Re: Ballistic Curve Library
Post by: DzikiKaczor on 12:48 PM - 11/02/16
I played for an hour @1200dpi and seems to be much more like PC gaming than @2500. There was no difference in stats though but i need to adjust, and be more focused on playing than on testing new gear ;)

Will give some more feedback when I'll have some more time to play.

Now it's time for Champions League ;)
Title: Re: Ballistic Curve Library
Post by: MindControlZombies on 08:45 PM - 11/03/16
Some rather interesting ingame settings that chap on youtube is using, why is he not posting this stuff here :)

In-Game Settings:
\BASIC\
- Soldier Stick Sensitivity: 100%
- Vehicle Stick Sensitivity: 100%
- Soldier Zoom Sensitivity: 200%
\ADVANCED\
- Plane Control Sensitivity: 200%
- Default Turret Sensitivity: 70%
- HMG Turret Sensitivity: 70%
- Fortress Turret Sensitivity: 70%
- Field Gun Sensitivity: 70%
- Uniform Soldier Aiming: ON
- Coefficient: 200%
Title: Re: Ballistic Curve Library
Post by: Dingy 1987 on 03:33 AM - 11/04/16
Hi guys im new to xim4 but I'm trying to copy and paste a ghosts ballistic curve I seen over to my xim manager but when I do nothing happens I've followed the correct steps.it worked for destiny ok but not cod.do i have to do it on pc instead of my phone?any help would expect appreciated.thanks
Title: Re: Ballistic Curve Library
Post by: MindControlZombies on 05:38 AM - 11/04/16
Yes try it on pc should work fine
Title: Re: Ballistic Curve Library
Post by: MindControlZombies on 07:19 AM - 11/04/16
Does anyone created BF1 Curve? Or if there is any universal for fast turning? I'm still hitting max turning speed and my XIM4 flashing red all the time.

In last CoD when i used soomenoes (I cant remeber ehich one) curve i felt almost like a I were cheating. In BF1 i have feeling like I were playing on pad.
There is a guy on youtube that has a pretty good curve that I've been using.

The video title is XIM 4 showcase Battlefield 1.

X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAcQGiYzQlJleI2myMjIyMjIyMjI:X4MB
  Hes using Coefficient: 200% and 70% on turrets? that seems a bit strange.
his aim looks good but if i remember rightly he was walking about rather then running an i couldn't really judge
what i seen of his hip movement, have you tried his full set up or just the curve dude?
Title: Re: Ballistic Curve Library
Post by: MindControlZombies on 09:16 AM - 11/04/16
I tried his full set up and it felt awful ile probably try tuff rabbits curve next but does anyone else feel like dice do a hot fix every so often which changes the feel of the game 1 day it feels fine the next day i have to lower or higher sens

update To be fair hes using a g302 thats not got a 3366 has it?  and his curve is ok when you set your own settings
around it and ignore his coefficient setting

so yeah his personal config settings  feel wrong to me but hes got a different mouse but dunno why hes on coefficient 200 that made all my configs feel bad

theres some decent curves about its about what suits you best but i feel like am getting as close to as best it can now
i am just messing about in a empty server and it feels smooth the setup i have got at the mo :)
Title: Re: Ballistic Curve Library
Post by: LLIMIT on 10:47 AM - 11/06/16
Does anyone created BF1 Curve? Or if there is any universal for fast turning? I'm still hitting max turning speed and my XIM4 flashing red all the time.

In last CoD when i used soomenoes (I cant remeber ehich one) curve i felt almost like a I were cheating. In BF1 i have feeling like I were playing on pad.
There is a guy on youtube that has a pretty good curve that I've been using.

The video title is XIM 4 showcase Battlefield 1.

X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAcQGiYzQlJleI2myMjIyMjIyMjI:X4MB

How dare you not put my name for credit :(
Title: Re: Ballistic Curve Library
Post by: Ettiennevl on 09:23 PM - 11/09/16
Anyone have a curve for BF1 vehicles?
Title: Re: Ballistic Curve Library
Post by: Y2K on 01:20 PM - 11/13/16
Version 2.0 of the "push through the aim assist" curves from the Edge days.  The ramp up is smoother, and the ADS curve is a tad faster.

Thanks MuKen and good work, your tool is very well done.

Hip:
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:00101E2C3A46525E68727C86909AA4AEB8C2C8C8C8
<<< XIM4 END   Paste <<<

(Click to load the curve) (https://googledrive.com/host/0B8EFYcEZMa4deTNOUjM2OTlKTVU/xim4ballisticscurvetool.html?prexim=%3E%3E%3E%20XIM4%20START%20Paste%20%3E%3E%3E%0AX4MB%3A00101E2C3A46525E68727C86909AA4AEB8C2C8C8C8%0A%3C%3C%3C%20XIM4%20END%20%20%20Paste%20%3C%3C%3C%0A)

(http://i.imgur.com/kFilb9c.png)

ADS:
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000E1C2836424E5A646E78828C96A0AAB4BEC8C8C8
<<< XIM4 END   Paste <<<

(Click to load the curve) (https://googledrive.com/host/0B8EFYcEZMa4deTNOUjM2OTlKTVU/xim4ballisticscurvetool.html?prexim=%3E%3E%3E%20XIM4%20START%20Paste%20%3E%3E%3E%0AX4MB%3A000E1C2836424E5A646E78828C96A0AAB4BEC8C8C8%0A%3C%3C%3C%20XIM4%20END%20%20%20Paste%20%3C%3C%3C%0A)

(http://i.imgur.com/lOUnyQb.png)


work great with bf1
Title: Re: Ballistic Curve Library
Post by: casual_gamer_ on 01:42 PM - 12/04/16
Try this out and see how you go?

It is the best config I have found so far with lots of tweaking from my side.

>>> XIM4 [The Division 3] START PASTE >>> X4C:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADMAMQA1AAAAHABUAGgAZQAgAEQAaQB2AGkAcwBpAG8AbgAgADMAAA8BAQAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAAzADEANQAAAAYASABpAHAAAAAAAAAAAAAAAAAAAAu4AG4AAAAAAAAAAAAADRspOkpaa32Nm6Wus7a5vL/CxchjBGAQYIBiQAAAAAAAAAAAAAAdTABAAUACZQR8AmEBYhBlEHwEoAigBEAQAABqBGoCZAJmIAAAAAAAAEAIAABABEAEAAAAAGECYiAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAAzADEANQAAABwAQQBpAG0AIABEAG8AdwBuACAAUwBpAGcAaAB0QAIAAAAAAAAAAAAAAAEH0ABkAAAAAAABAAABAAoUHigyPEZQWmRueIKMlqCqtL7IYwRgEGCAYkAAAAAAAAAAAAAAHUwAQAFAAmEBfAJhBGIQZRBgQGIgY0BqBGoCaYBqAWkBZQhlAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaADQALgAwADAALgAyADAAMQA2ADAAMwAxADUAAAAMAFMAcAByAGkAbgB0fAIAAAAAAAAAAAAAAAEJxABkAAAAAAAAAAAAABkyPEZQWmRueIKMlqCqtL7IyMjIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaADQALgAwADAALgAyADAAMQA2ADAAMwAxADUAAAAWAEMAbwBuAHMAdQBtAGEAYgBsAGUAcwAAAAAAAAAAAAAAAAABJxAAZAAAAAAAAAAAALS1tre4ubq7vL2+v8DBwsPExcbHyAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADMAMQA1AAAAEABHAHIAZQBuAGEAZABlAHMAAAAAAAAAAAAAAAAAAScQAGQAAAAAAAAAAAC0tba3uLm6u7y9vr/AwcLDxMXGx8gAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAAzADEANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==:X4C <<< XIM4 END PASTE <<<

Great! Haven't visited the forum in a while. Been enjoying the new patch it feels like an entirely new game. I will try this curve out. Is this fine aiming and fast turn speeds?  That is what I need for hip firing. Im at work but will try this out when  I get home

I'm not going to lie, ever since 1.4 dropped it feels off. VERY off.
I am pretty sure they have changed the viewing mechanism in game. I can barely snipe in this game right now.

Do you have new settings? 1.5 came out recently and it's just as bad in terms of turn speeds and aiming lol
Title: Re: Ballistic Curve Library
Post by: shukri on 10:51 PM - 12/06/16
hai everyone i use deathadder 10000dpi can anyone set curve for me tq..hehehe..new user here..i play bf4 n bf1 ps4..
Title: Re: Ballistic Curve Library
Post by: Mb1966 on 10:06 PM - 12/10/16
Are there any ballistic curve recommendations for Star Wars battlefront?
Title: Re: Ballistic Curve Library
Post by: Mb1966 on 02:56 PM - 12/19/16
I know a guy who plays star wars battlefront on pc with seemingly the perfect sensitivity. Says he uses windows 6/11 how would I emulate that with the XIM4?
Title: Re: Ballistic Curve Library
Post by: Rosberg on 04:33 AM - 02/10/17
Yo guys, im asking for a good ballistic curve for pharah (overwatch ps4)
Title: Re: Ballistic Curve Library
Post by: Overwatch2017 on 02:49 AM - 02/25/17
Version 2.0 of the "push through the aim assist" curves from the Edge days.  The ramp up is smoother, and the ADS curve is a tad faster.

Thanks MuKen and good work, your tool is very well done.

Hip:
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:00101E2C3A46525E68727C86909AA4AEB8C2C8C8C8
<<< XIM4 END   Paste <<<

(Click to load the curve) (https://googledrive.com/host/0B8EFYcEZMa4deTNOUjM2OTlKTVU/xim4ballisticscurvetool.html?prexim=%3E%3E%3E%20XIM4%20START%20Paste%20%3E%3E%3E%0AX4MB%3A00101E2C3A46525E68727C86909AA4AEB8C2C8C8C8%0A%3C%3C%3C%20XIM4%20END%20%20%20Paste%20%3C%3C%3C%0A)

(http://i.imgur.com/kFilb9c.png)

ADS:
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000E1C2836424E5A646E78828C96A0AAB4BEC8C8C8
<<< XIM4 END   Paste <<<

(Click to load the curve) (https://googledrive.com/host/0B8EFYcEZMa4deTNOUjM2OTlKTVU/xim4ballisticscurvetool.html?prexim=%3E%3E%3E%20XIM4%20START%20Paste%20%3E%3E%3E%0AX4MB%3A000E1C2836424E5A646E78828C96A0AAB4BEC8C8C8%0A%3C%3C%3C%20XIM4%20END%20%20%20Paste%20%3C%3C%3C%0A)

(http://i.imgur.com/lOUnyQb.png)


work great with bf1

For some reason I get a red ! Mark when I try copy this in. Any ideas why that is? Also is this good for overwatch?
Title: Re: Ballistic Curve Library
Post by: plshelpmyGTAsetuplol on 04:16 AM - 04/19/17
Hi Guys,

I'm new to this page and to the XIM, and I would greatly appreciate it if someone could please help me. I would even be willing to pay real money for your help $$$

I'm basically looking for a good set up for GTA online, for STRICTLY the free aim aiming mechanism. as I play quite competitively with it (deathmatches etc) . I think I have a decent understanding of the settings but I dont really know where to start with the ballistic curve.

Currently my set up is stock ballistic. With hip sens @ 96.5 and ADS 30 with a 3200 dpi mouse.
In game settings are the reccomended: 100 deadzone and 50 accel.

Turning feels very slow and sluggish, and If i move the mouse slowly it achieves a greater turn distance than if i were to move the mouse fast.

Aiming up close isnt too bad but if im trying to rifle someone at long range is feels very jumpy and unsmooth, with little movement being hard to pull off, and lowering the sens makes it too slow, so I can't find a good medium.

Sniping seems to be quite bad, with small micro movements literally not even moving (its like once i enter sniping mode there is suddenly a massive deadzone and I can't make micro movements with the scope).

If anyone has a good ballistic curve or set up in general could you please help me, feel free to PM me or email me. I will even pay you for your help, as I'm super desperate to get it working.. I bought the xim for this one game alone :(

I'm aware of the games limitations but I know a pretty smooth set up can be achieved as I have known some very very good shooters on this game who used the XIM.

Thanks for taking the time to read this, I would greatly appreciate any help what so ever.

Peace :)
Title: Re: Ballistic Curve Tools & Library
Post by: CJumpman on 09:51 AM - 06/18/17
Can anyone give me their ballistic curve for Modern warfare Remastered? Please Help!
Title: Re: Ballistic Curve Tools & Library
Post by: HonorableSaMp on 10:53 AM - 06/22/17
I just received my xim4 and finally had the chance to sit down and play with it. This is also my first time playing on a kb+mouse. I followed the basic info for sens setup. I don't know if it is the mouse I bought or my settings. My mouse seems to be fine as far as hip controls. But as soon as I ads my mouse seems to be very glitchy. I play a lot of Rainbow Six Siege and COD. I've played around with it a little and have yet to find a solution. I don't know the dpi of my mouse because when I purchased my mouse it was in Japanese text 😑 And I don't know how to configure the dpi as well. So I was wondering if anyone else is or was having the same problem and if anyone could offer some advice as to what I'm doing wrong. Thanks!
Title: Re: Ballistic Curve Tools & Library
Post by: xKowal86x on 02:28 AM - 06/29/17
Any good curve for bf1 for mid-low sensitivity player?
Title: Re: Ballistic Curve Tools & Library
Post by: Swedge9187 on 10:06 AM - 07/27/17
Here's my curve I've been working on for rainbow 6 siege

54 and 7 ADS

i like high sensitivity and can do a 360 without moving the wrist

I have the lower part of the curve lower on the line so that when ads it's a lot slower for more pinpoint accuracy

I'm struggling to get rid of the little jerkyness when only moving slightly but I don't think I'll ever get rid of that

12000dpi

>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAIwQU9dbXqEkZqmsLjDyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<

(https://image.ibb.co/kYzjc5/IMG_4608.png) (https://ibb.co/hTocx5)
top free photo hosting sites (https://imgbb.com/)
Title: Re: Ballistic Curve Tools & Library
Post by: Jister on 03:55 AM - 10/31/17
link to ballistic curve for bf1 using NO aim assists at all (slowdown and auto rotation off) ?

9000 dpi mouse
Title: Re: Ballistic Curve Tools & Library
Post by: KOB_BB85 on 11:24 AM - 11/03/17
Hi !

Do you have something for Fortnite Battle Royale ? 7000DPI Mouse.

Thanks you :)
Title: Re: Ballistic Curve Tools & Library
Post by: Die_Hard on 02:38 AM - 01/04/18
Hey LLIMIT i want your settings for ww2 please :P
Title: Re: Ballistic Curve Tools & Library
Post by: LLIMIT on 09:25 PM - 01/14/18
Hey LLIMIT i want your settings for ww2 please :P

12,000DPI Mouse with a Polling Rate of 1000Hz

HIP SETTINGS

Sensitivity: 10
Boost: 80
Steady Aim: On
HIP Ballistic Curve:
Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ABw4VWt7hpGXnaGlqa2xtbi8wMTI:X4MB
<<< XIM4 END PASTE <<<

ADS SETTINGS

Sensitivity: 11
Boost: 0
Steady Aim: On
ADS Ballistic Curve:
Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAwZJTI+S1dkb3qFkJumsbzIyMjI:X4MB
<<< XIM4 END PASTE <<<

Full Config:
Code: [Select]
>>> XIM4 [Call of Duty: WWII] START PASTE >>>
X4C:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAAAJABDAGEAbABsACAAbwBmACAARAB1AHQAeQA6ACAAVwBXAEkASQAADwAAAAAAAAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAAABgBIAGkAcAAAAAAAAAAAAAAAAAAAA+gAZABQAAAAAQAAAAAcOFVre4aRl52hpamtsbW4vMDEyGMEYBBggGJAAAAAAAAAAAAAAB1MAEABQAJhAnwCYQRiEGUQfAFiIGNAagRqAmmAagFlAmUIfAgAAAAAAAAAAAAAAAAAAGBAAACgCAAAAABkAaAEAAAAAAAAAAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAAAHABBAGkAbQAgAEQAbwB3AG4AIABTAGkAZwBoAHRAAgAA+gAAAAAAAAAAAQRMAGQAAAAAAAEAAAEADBklMj5LV2RveoWQm6axvMjIyMhjBGAQYIBiQAAAAAAAAAAAAAAdTABAAUACYQF8AmEEYhBlEGBAYiBjQGoEagJpgGoBaQFlCGUCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANf////9kBAABkAAAAAAAAAAAAQH0AGQAAAAAAAAAAAAAHDhVa3uGkZedoaWprbG1uLzAxMgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==:X4C
<<< XIM4 END PASTE <<<



[/color]
Title: Re: Ballistic Curve Tools & Library
Post by: Nataliy on 01:06 AM - 01/15/18
I am looking for a setting (BALLISTIC CURVE) for the game Uncharted 4: A Thief's End.
Many thanks to all!
Title: Re: Ballistic Curve Tools & Library
Post by: Die_Hard on 06:31 PM - 01/17/18
Hey LLIMIT i want your settings for ww2 please :P

12,000DPI Mouse with a Polling Rate of 1000Hz

HIP SETTINGS

Sensitivity: 10
Boost: 80
Steady Aim: On
HIP Ballistic Curve:
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ABw4VWt7hpGXnaGlqa2xtbi8wMTI:X4MB
<<< XIM4 END PASTE <<<

ADS SETTINGS

Sensitivity: 11
Boost: 0
Steady Aim: On
ADS Ballistic Curve:
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAwZJTI+S1dkb3qFkJumsbzIyMjI:X4MB
<<< XIM4 END PASTE <<<

Full Config:
>>> XIM4 [Call of Duty: WWII] START PASTE >>>
X4C:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAAAJABDAGEAbABsACAAbwBmACAARAB1AHQAeQA6ACAAVwBXAEkASQAADwAAAAAAAAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAAABgBIAGkAcAAAAAAAAAAAAAAAAAAAA+gAZABQAAAAAQAAAAAcOFVre4aRl52hpamtsbW4vMDEyGMEYBBggGJAAAAAAAAAAAAAAB1MAEABQAJhAnwCYQRiEGUQfAFiIGNAagRqAmmAagFlAmUIfAgAAAAAAAAAAAAAAAAAAGBAAACgCAAAAABkAaAEAAAAAAAAAAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAAAHABBAGkAbQAgAEQAbwB3AG4AIABTAGkAZwBoAHRAAgAA+gAAAAAAAAAAAQRMAGQAAAAAAAEAAAEADBklMj5LV2RveoWQm6axvMjIyMhjBGAQYIBiQAAAAAAAAAAAAAAdTABAAUACYQF8AmEEYhBlEGBAYiBjQGoEagJpgGoBaQFlCGUCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANf////9kBAABkAAAAAAAAAAAAQH0AGQAAAAAAAAAAAAAHDhVa3uGkZedoaWprbG1uLzAxMgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABoANAAuADAAMAAuADIAMAAxADYAMAA0ADAANf////8AAAAAAAAAAAAAAAAAAQ+gAGQAAAAAAAAAAAAAChQeKDI8RlBaZG54goyWoKq0vsgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==:X4C
<<< XIM4 END PASTE <<<





Thnxxx a lot bro
Title: Re: Ballistic Curve Tools & Library
Post by: S13002931 on 12:22 PM - 03/27/18
Hi

Anyone got  ballistics curve  for   The  Division   ( assault rifles )   for   Xim  Apex ??

Thanks
Title: Re: Ballistic Curve Tools & Library
Post by: MakoShark on 10:09 AM - 04/08/18
Have been having problems with XIM4 with pretty much all shooters for some time now. No matter how I setup the XIM4 it would have dead spots where mouse seemed to miss tracking. :( It was bad. I had never really screwed with settings much just hip and ADS mouse speeds and buttons.

Well I thought it was high time I tried to figure this out. I always used BO3 as a starting point but now loaded CoD WWII and set adv setting a little. I set steady aim on both hip and ADS now and toyed with ballistic curve a little from what I've seen posted on here.

I have no idea if it was the BO3 profile being screwed up but now with CoD WWII profile this thing is as smooth as silk. No more weird dead spots. 8)

Sweet beans back to SLAUGHTERING. ;D
Title: Re: Ballistic Curve Tools & Library
Post by: Nataliy on 07:29 PM - 04/19/18
hello, where to find the code converter xim apex in the code for xim4?
Title: Re: Ballistic Curve Tools & Library
Post by: dawidmal22 on 04:19 AM - 06/03/18
Hi guys,

Any one got ballistic curve for PUBG?
Title: Re: Ballistic Curve Tools & Library
Post by: Lordstar2786 on 01:37 PM - 06/08/18
HI,  everyone I'm new here, I have an xim4 and I'm really having trouble setting it up, I've spent so long going in and out of the game and settings. I'm using a logitec G502 but because I don't know how to set up properly my aim is jittery and I land up having to use my ps4 controller.  Can you please help be get the best settings for uncharted 4 and also best valistocs settings for hip and ads? Would be very much apreciated. Thank you
Title: Re: Ballistic Curve Tools & Library
Post by: TyrannicalT87 on 06:18 PM - 08/15/18
Hi everyone. Haven't seen any new replies to this thread, however ill still ask the question hoping to get assistance. I have the recent PUBG ballistic setting I got from this thread, however the new PTS (public test server) has been capping my turning speed within the game. For a moment it will work just fine, then all the sudden my turning speed in greatly diminished. I have tried to up the boost and sensitivity, but it only gets worse. Has anyone come across this situation?
Title: Re: Ballistic Curve Tools & Library
Post by: bonoman on 02:36 PM - 12/10/18
hi,
can anybody recomand me ballistic curve for Battlefield V for my Xim4 ?
 thank you
Title: Re: Ballistic Curve Tools & Library
Post by: beastboy on 07:39 AM - 12/13/18
Im looking for a Ballistic curve to for battlefield v I use Logitech g502 mouse max out Hope someone has a curve cheers 8) Xim4 Zombieguy have you got one please if you can help would be awesome was told from a mate you have very epic Ballistic curves NEED BATTLEFIELD V BALLISTIC CURVE PLEASE ANYONE CHEERS
Title: Re: Ballistic Curve Tools & Library
Post by: Nataliy on 06:43 AM - 12/14/18
 TyrannicalT87,beastboy-I use curves that are in this thread on page 11.

(https://a.radikal.ru/a16/1812/17/ec05bb53fc3c.jpg) (https://radikal.ru)
Title: Re: Ballistic Curve Tools & Library
Post by: beastboy on 06:00 PM - 12/14/18
Hi bro thanks for your help but one thing I tried to copy and paste on page 11 it didn't work can you send the ballistic curve to me so I can copy and paste and do you use hip translate in ADS or just ADS translate do you use activation key on hip top corner ADS top corner I play sensitive 28 will it work for me cheers
Title: Re: Ballistic Curve Tools & Library
Post by: Nataliy on 04:25 AM - 12/15/18
http://xim.schucreations.com/ConvertCurve.php
Title: Re: Ballistic Curve Tools & Library
Post by: beastboy on 06:12 AM - 12/16/18
Does anyone have a ballistic curve for battlefield v I play high sens g502 gaming mouse hope some can pleade help thank you cheers 🍻
Title: Re: Ballistic Curve Tools & Library
Post by: beastboy on 05:54 PM - 12/18/18
Im looking for a Ballistic curve to for battlefield v I use Logitech g502 mouse max out Hope someone has a curve cheers 8) Xim4 Zombieguy have you got one please if you can help would be awesome was told from a mate you have very epic Ballistic curves NEED BATTLEFIELD V BALLISTIC CURVE PLEASE ANYONE CHEERSW
Title: Re: Ballistic Curve Tools & Library
Post by: chldudghks on 05:05 PM - 12/27/18
TyrannicalT87,beastboy-I use curves that are in this thread on page 11.

(https://a.radikal.ru/a16/1812/17/ec05bb53fc3c.jpg) (https://radikal.ru)

You use that curve for PUBG?
Title: Re: Ballistic Curve Tools & Library
Post by: pfunk on 11:30 AM - 01/12/19
I also could do with the Battlefield V config..
Title: Re: Ballistic Curve Tools & Library
Post by: beastboy on 03:34 AM - 01/16/19
Iím looking for a ballistic curve for battlefield v Iím a high sensitive player Xbox one can can someone help please cheers
Title: Re: Ballistic Curve Tools & Library
Post by: jongc on 05:50 PM - 02/03/19
Hi there, I made a curve for everyone to try, my mouse dpi is 3,200 on 1,000 hz polling rate, I made this mainly for call of duty games, please let me know if this works for you or not, thanks.

(https://i.imgur.com/2cxHgQE.png)

(https://i.imgur.com/7fukvg0.png)

Hip & Ads

>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AQsVIzdJTU1LS09bb4mdq7O3ubu/:X4MB
<<< XIM4 END PASTE <<<

for Apex users

>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:ADIA+gHCAooDUgQaBTIGSQeeCS4KvgwmDY0Oag66DwoPCg8KDvUOzg6mDqYOpg7ODx4PbhBeEU4SjRQeFa4Xthm+G4kdGh6qH8Ig2iG2IlYi9iNGI5Yj0SP6JCIkSiRyJK4k/iVO:X5BC
<<< XIM APEX END COPY <<<


Below is the video I made for the said curve.

Title: Re: Ballistic Curve Tools & Library
Post by: pablostani on 09:43 AM - 04/04/19
PS4 recommendation for Apex Legend game for share please 8) 8)??

Regards in advance
Title: Re: Ballistic Curve Tools & Library
Post by: beastboy on 11:16 PM - 04/04/19
Thank you so much Iíll try it out on battlefield v cheers
Title: Re: Ballistic Curve Tools & Library
Post by: beastboy on 11:59 PM - 04/04/19
Hi one last question I use xim apex the hip curves for xim 4 have got a curve for apex thanks for your help most appreciate cheers
Title: Re: Ballistic Curve Tools & Library
Post by: beastboy on 01:16 AM - 04/05/19
Hi havenít  got a curve for hip xim apex battlefield v I have Ads curve you put on the site but know hip thank you cheers
Title: Re: Ballistic Curve Tools & Library
Post by: Siccmade187x on 08:28 AM - 05/31/19
Any body have a ballistic curve for the divison 2 on ps4 I'm using xim4 and a corsair m65 mouse if that helps