Before I got my XIM3 back when Halo Reach came out I had to have a handicapped parking sticker attached to my 360 console. My pre-XIM3 K/D was .95. Post-XIM3 was 1.71.
You guys have no idea the difference the XIM3 made to my gaming life on consoles, without my XIM I would not have been able to play competitive FPS games on the Xbox 360. I know a lot of you might be in the same position, however in your case it’s more of a control method preference… you could if you wanted spend the time to master any control scheme (Controller) where as that is literally impossible for me. Can I use a controller? Yes. That being said my Cerebral Palsy prevents me from ever mastering such a control method because my hands try to mimic each other. You can imagine trying to control looking / moving with two thumbs wanting to make the same motions limits the amount of actual control I have over my character(s) in-game, casual gaming I don’t tend to have any issues but stepping into FPS games I am at a clear disadvantage I cannot control.
Kevin, thank you for your post. In fact, one of the things I'm most proud of concerning this project is what it gives gamers like yourself. I've received many PMs similar to what you are saying here. I've been in contact with Able Gamers and would like nothing more than XIM4 to be *the* device for gamers with disabilities.
That said, lets talk features. I want to hear about all features our community is interested in concerning Accessibility.
http://www.youtube.com/v/L9vTS_l6YCU&hd=1
This guy is actually pretty good too. Amazing considering the circumstances.
obs one thing that would be epic for handipeople is to support some form of head tracking.
be it webcam looking at a head/hat, or something like the built in head tracker for zeiss cinemizers.
there are also a ton of head trackers we use in R/C to pan & tilt cameras around. they cost around $40-70usd take nominal 5v & a couple ma to power. they output their stream via PPM pulsing (you can read that with a microphone input if you must). some can output in standards like nema (tho its rare & nobody uses that)
just attach the box & wiring to something you can wear on your head & there ya go. i have this one.
(http://www.readymaderc.com/store/bmz_cache/a/a0e2f217045c302d0759107daa9a344f.image.750x455.JPG)
Hey you know why not create a disabled gamers section here on the boards where people can ask questions / share their XIM user experience stories? It would help with awareness and people like myself could help those with questions. What do you think?
Hey you know why not create a disabled gamers section here on the boards where people can ask questions / share their XIM user experience stories? It would help with awareness and people like myself could help those with questions. What do you think?
Sounds like a great idea and I will.
toys, it depends how much "host processing" is required.
You guys have no idea the difference the XIM3 made to my gaming life on consoles, without my XIM I would not have been able to play competitive FPS games on the Xbox 360. I know a lot of you might be in the same position, however in your case it’s more of a control method preference… you could if you wanted spend the time to master any control scheme (Controller) where as that is literally impossible for me. Can I use a controller? Yes. That being said my Cerebral Palsy prevents me from ever mastering such a control method because my hands try to mimic each other. You can imagine trying to control looking / moving with two thumbs wanting to make the same motions limits the amount of actual control I have over my character(s) in-game, casual gaming I don’t tend to have any issues but stepping into FPS games I am at a clear disadvantage I cannot control.
I just want you to know your device has made me a very happy individual, and I am sure that there are many people in a similar position to that of mine who would / will appreciate the XIM4 when it is ready. Consider trying to reach out to disabled and / or handicapped gamers, your device is more than what most consider it (A means to destroy console gamers) and I will be doing my best to show that the XIM4 is a legitimate tool that can improve the lives of disabled / handicapped everywhere.
Thank you for your time,
Kevin
Hey you know why not create a disabled gamers section here on the boards where people can ask questions / share their XIM user experience stories? It would help with awareness and people like myself could help those with questions. What do you think?
Sounds like a great idea and I will.
toys, it depends how much "host processing" is required.
That would be nice. It's kind of hard to find information right now. I've been trying to come up with a setup for a TBI patient at work with hemiparesis. He currently just plays one handed with a PS4 or PS3 controller.
It would be great if there was more flight stick support in the future. Something like the Logitech extreme 3d pro with a twist motion where both analog sticks could be bound to it would be magnificent
Kevin, thank you for your post. In fact, one of the things I'm most proud of concerning this project is what it gives gamers like yourself. I've received many PMs similar to what you are saying here. I've been in contact with Able Gamers and would like nothing more than XIM4 to be *the* device for gamers with disabilities.
That said, lets talk features. I want to hear about all features our community is interested in concerning Accessibility.
Kevin, thank you for your post. In fact, one of the things I'm most proud of concerning this project is what it gives gamers like yourself. I've received many PMs similar to what you are saying here. I've been in contact with Able Gamers and would like nothing more than XIM4 to be *the* device for gamers with disabilities.
That said, lets talk features. I want to hear about all features our community is interested in concerning Accessibility.
the simple feature to map the thumbsticks to southpaw.. something you said you were going to do on the edge then backed down from. Because it only affected 2-3 ppl i guess it wasn't important.
ive a gaming PC , a laptop , xbox , ps2 , xbox 360 , xbox one and a ps4 all at my house , im a complete nerd :D
Kevin, thank you for your post. In fact, one of the things I'm most proud of concerning this project is what it gives gamers like yourself. I've received many PMs similar to what you are saying here. I've been in contact with Able Gamers and would like nothing more than XIM4 to be *the* device for gamers with disabilities.
That said, lets talk features. I want to hear about all features our community is interested in concerning Accessibility.
the simple feature to map the thumbsticks to southpaw.. something you said you were going to do on the edge then backed down from. Because it only affected 2-3 ppl i guess it wasn't important.
As a lefty myself this would be nice, however I have never used the "southpaw" setting on a controller if a game offered such a setting. I am one of the most left-handed only people you may ever speak to and I can honestly say this feature for me would be a waste. Most of us adapt to the righty style.
I have duchenne muscular dystrophy and thanks to xim I can console game again. so thank you xim developers.
Kevin, thank you for your post. In fact, one of the things I'm most proud of concerning this project is what it gives gamers like yourself. I've received many PMs similar to what you are saying here. I've been in contact with Able Gamers and would like nothing more than XIM4 to be *the* device for gamers with disabilities.
That said, lets talk features. I want to hear about all features our community is interested in concerning Accessibility.
the simple feature to map the thumbsticks to southpaw.. something you said you were going to do on the edge then backed down from. Because it only affected 2-3 ppl i guess it wasn't important.
Kevin, thank you for your post. In fact, one of the things I'm most proud of concerning this project is what it gives gamers like yourself. I've received many PMs similar to what you are saying here. I've been in contact with Able Gamers and would like nothing more than XIM4 to be *the* device for gamers with disabilities.
That said, lets talk features. I want to hear about all features our community is interested in concerning Accessibility.
the simple feature to map the thumbsticks to southpaw.. something you said you were going to do on the edge then backed down from. Because it only affected 2-3 ppl i guess it wasn't important.
As a lefty myself this would be nice, however I have never used the "southpaw" setting on a controller if a game offered such a setting. I am one of the most left-handed only people you may ever speak to and I can honestly say this feature for me would be a waste. Most of us adapt to the righty style.
it more benefits those without a right hand.