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General Category => Tutorials => Topic started by: W11cE on 08:30 PM - 12/14/13

Title: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: W11cE on 08:30 PM - 12/14/13
Table of contents
1. Introduction
2. Required equipment
   2.1 Tools
   2.2 Components
3. Hardware part
   3.1 Wiring schematic
   3.2 Host shield modification
   3.3 Disabling joysticks
   3.4 Case modifications
   3.5 Wiring digital potentiometers
   3.6 Soldering wires to controller pcb
   3.7 The rest of the wiring
4. Software part
   4.1 Installation
   4.2 Calibration
5. Advanced version modifications
   5.1 Buttons
   5.2 Joysticks
   5.3 Battery


1. Introduction

BE CAREFUL WHEN DRILLING OR SOLDERING OR DOING OTHER THINGS. EVERYTHING YOU DO, YOU DO ON YOUR OWN RESPONSIBILITY. THAT INCLUDES EVERYTHING DETAILED IN THIS TUTORIAL AND USAGE OF THIS DEVICE.

This tutorial will quide you how to install Teensy 3.0 and USB host shield to DS4. The code is made to work with xbox 360 controllers, but can be modified to work with any USB device the host shield supports.

Shortly: The purpose of this device is to use XIM2 / XIM3 / XIM EDGE on PS4.

The version detailed here makes original joysticks and buttons on flexboard not working. It is possbile to make a version that has all original joysticks and buttons working, but is harder to do. How to do that is detailed in "5. Advanced version modifications"
This is what the finished mod should look like:
(http://imagizer.imageshack.us/v2/640x480q90/35/k3on.jpg) (https://imageshack.com/i/0zk3onj)
(http://imagizer.imageshack.us/v2/640x480q90/560/vimo.jpg) (https://imageshack.com/i/fkvimoj)
(http://imagizer.imageshack.us/v2/640x480q90/7/ojja.jpg) (https://imageshack.com/i/07ojjaj)


2. Required equipment

2.1 Tools

You will need following tools for this mod:
- Dremel-like drill
- Tools for it
- Soldering iron (and all regular stuff that is needed for soldering)
- Screwdriver set
- Hot glue gun
- Pair of working brain halfs with some intelligence inside

2.2 Components

You will need following components for this mod:
- DualShock 4 controller (color does not matter)
- Teensy 3.0 (without header pins) (Teensy 3.1 will probably work, but not yet tested)
- mini USB host shield (from circuitsathome.com)
- 8x MCP4131 or MCP4151 digital potentiometers (MCP4151 recommended)
- AWG 30 wire (multiple colors recommended!)
- A little thicker wire for 5V and ground
- 4,7kohm resistor
- 2x 8,2kohm resistors


3. Hardware part

3.1 Wiring schematic

General rule in these connection pics: Same color with same name connect together. (Does not apply 100% in digital pots).
(https://drive.google.com/uc?id=0B_0MQrj9_eGtXzBsVnVrMzZza0k)
(https://drive.google.com/uc?id=0B_0MQrj9_eGtVHB0UllKM2NreDQ)
Turquoise RX,RY,LX and LY and brown AREF can be ignored if you are not going to make original joysticks work again.
(http://imagizer.imageshack.us/v2/xq90/440/sdlr.jpg) (https://imageshack.com/i/c8sdlrj)
(http://imagizer.imageshack.us/v2/xq90/812/0dke.jpg) (https://imageshack.com/i/mk0dkej)
(http://imagizer.imageshack.us/v2/xq90/842/f6cp.jpg) (https://imageshack.com/i/nef6cpj)
(http://imagizer.imageshack.us/v2/xq90/35/980s.jpg) (https://imageshack.com/i/0z980sj)
(http://imagizer.imageshack.us/v2/xq90/35/ap96.jpg) (https://imageshack.com/i/0zap96j)


3.2 Host shield modification

The shield needs to be modificated so that 5v is connected to VBUS.

You need to cut this trace:
(http://imageshack.com/scaled/640x480/853/fjw8.jpg)

Be carefull when soldering wire from VIN to VBUS.
It is recommended to solder this wire to bottom side of the shield.
(http://imageshack.com/scaled/640x480/189/jnda.jpg)


3.3 Disabling joysticks

The wiper pins from the pots of joystics need to be disconnected.
(http://imageshack.com/a/img22/3231/z5eo.jpg)
Basically easiest is to just brutally rip those off, if desoldering seems like too much work.


3.4 Case modifications

You need to remove parts from "battery holder" plastic part, that is on the backside of the pcb.
(http://imageshack.com/a/img856/7660/4aul.jpg)

This is from the upper left corner:
(http://imageshack.com/a/img845/3248/6d5h.jpg)

And this is from the upper right corner:
(http://imageshack.com/a/img29/4087/mlyq.jpg)

Sorry for not having those in the same picture. I added those upper cuts later.


Bottom parts need to be modificated too. This is where you need the drill.
Make room for both teensy and host shield usb connectors. Make also hole for teensy reset button.
(http://imageshack.com/a/img39/2182/3wky.jpg)

Modify also the other parts:
(http://imageshack.com/a/img132/9954/7dug.jpg)
(http://imageshack.com/a/img36/1118/asec.jpg)

When teensy and usb host shield fit there nicely put those parts back.
(http://imageshack.com/a/img547/995/n2p1.jpg)
But leave this out:
(http://imagizer.imageshack.us/v2/640x480q90/202/00e6.jpg)

Finally mount teensy and host shield with hot glue:
(http://imageshack.com/a/img822/7395/nm0n.jpg)
(http://imageshack.com/a/img826/8157/5hee.jpg)
Remember to connect that ribbon cable before glueing. Also it is recommended to solder 5V wire to the backside of the host shield before glueing.

I would recommend removing rumble pads completely. You wont be needing those anyway.


3.5 Wiring digital potentiometers

First you need to make 2 "double potentimeters" for RX and RY:
(http://imageshack.com/a/img707/5119/b35u.jpg)
Notice that all pins except chip select (pin 1) are connected together.

You can solder A, B and wiper pins directly to the controller pcb.
(http://imageshack.com/a/img197/3387/shq7.jpg)
The ones on the center are L2 and R2. Those are upside down here, but that is not necessary. Use hot glue to mount those 2. You dont need to glue LX, LY, RX and RY.

SDI/SDO, ground and 3,3V wired. NOTE: L2 and R2 are not connected correctly in these pics!
(http://imageshack.com/a/img534/7262/6lc6.jpg)

SCK wired:
(http://imageshack.com/a/img197/4594/wivz.jpg)

And finally CS wires:
(http://imageshack.com/a/img607/5848/edt3.jpg)


3.6 Soldering wires to controller pcb

Flexboard connection solder spots:

Remove the carbon paint with something sharp (for example, screwdriver).
Grind solder spots a little with sand paper.
Add solder to solder spots.
Result:
(http://imageshack.com/a/img59/9389/mv8n.jpg)

Now you can solder wires. Cut wires to about same length. About 10cm should be ok.
(http://imageshack.com/a/img593/3994/7esl.jpg)
Sorry for unsharp pic.

Finally glue wires with hot glue:
(http://imageshack.com/a/img707/7822/z8g6.jpg)


3.7 The rest of the wiring

Now that all wires are connected to controller pcb, you can put it all together.
(http://imageshack.com/a/img843/7824/chww.jpg)
(http://imageshack.com/a/img18/840/4hgz.jpg)
I would recommend wiring host shield connections first. Then start soldering wires to front pins first and from there move to the back. That way you dont need to fight wires with soldering iron.


When you have connected everything it is recommended to try the code before assembling case together.

You need to leave something (for example piece of tape) between flexboard and controller pcb. This will prevent it from making any contact with solder spots.

Leave battery out too. It will not fit there anymore.



4. Software part

4.1 Installation

The final  (https://drive.google.com/file/d/0B_0MQrj9_eGteWVBczNxZHo5R2s/edit?usp=sharing)package.


4.2 Calibration

Calibration will work as easily as connecting DS4 to USB host shield with usb cable and waiting 5 seconds. Make sure Teensy is connected to pc first.


5. Advanced version modifications

These modifications require more skills that the "basic" version. Dont try these unless you have skills, patience and tools to make these.

5.1 Buttons

This part will focus on how to make this mod while leaving flexboard buttons working. For this there are 2 possible ways to do this.

1: Soldering to front and using carbon paint.
(http://imageshack.com/a/img600/7760/y83g.jpg)
(http://imageshack.com/a/img707/65/zwno.jpg)
You will make the contacts higher with carbon paint. The soldering should be done well. You also need to solder dummy wires to those "empty" contacts.

2: Soldering to backside vias.
(http://imageshack.com/a/img560/7356/4yo0.jpg)
(http://imageshack.com/a/img62/4844/ue0f.jpg)
This is probably easier, but only if you have good soldering skills and tools. You need to realize that the size of these vias is smaller than 1mm !

In addition to these, L2 and R2 digital potentiometers need to be wired differently in both.
(http://imageshack.com/a/img547/3653/falb.jpg)


5.2 and 5.3 were supposed to be written, but it never happened. Sorry about that...
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 08:30 PM - 12/14/13
Some gameplay and photos of other peoples WDs:
http://www.youtube.com/v/J77nirJEk_M&hd=1
(http://i1295.photobucket.com/albums/b637/sp0t619/Mobile%20Uploads/20140211_111022_zps08c9a1b6.jpg)
(http://i677.photobucket.com/albums/vv135/Sully_pa/IMAG0703.jpg)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 08:31 PM - 12/14/13
EXTRA:
15 march 2014: ( DL (https://drive.google.com/file/d/0B_0MQrj9_eGtYkZjSXRfR0JjdFU/edit?usp=sharing) )
Main thing in this is that in config 2, X axes are swapped between left and right stick. This is so that you can aim "SUAV" (BF4 Recon gadget) completely with mouse (or right stick). Now it is usable device ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 08:31 PM - 12/14/13
reserved
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: THE-MARAVINGY on 05:00 AM - 12/15/13
I like this thumbs W11cE fantastic tutorial no expense spared.

I especially liked the Tools 2.1  Pair of working brain halfs with some intelligence inside that made me chuckle nice.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 01:18 PM - 12/15/13
Thanks :)

btw: Shouldnt it be halves and not halfs ??? And also it should be "A pair" not "Pair".
Well im only non native english speaking human and this is only internet soo.. Good enough.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Od1n on 01:27 PM - 12/15/13
there it is!
thanks :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Dannytk on 04:10 PM - 12/16/13
Hi,

Can i set this up without Xim?
The thing is i want to buy a xim.. but only if it fully supports ps4.. And by the look of it .. will take a long time.

Cheers!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 07:40 PM - 12/16/13
Yes, you can use this without XIM, but you still need some existing kb&m xbox 360 adapter.

With this PS4 will never be officially supported. Official support comes when XIM4 beta or XIM4 officially works with PS4 without adapters.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 10:22 AM - 12/17/13
Hello!

First, sorry because it's maybe already explained in your previous post "plan B"

My question is:
This mod was created to use xim edge onto PS4 then use mouse keyboard, like in PS3?
or, the intention is to use DS4 controller over other's consoles like Xbone?

If so i do not understand how did you wire xim edge over this DS4 mod

Thank's in advance for your assistance  :)

Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 03:07 PM - 12/17/13
Hi.
This mod was created to use xim edge onto PS4 then use mouse keyboard, like in PS3?
this. Except we use edge in xbox 360 mode.

If so i do not understand how did you wire xim edge over this DS4 mod
Edge is connected to USB host shield. Host shield is connected to teensy 3.0 which controls buttons with simply pulling pins HIGH or LOW. Analog axes are controlled with digital potentiometers.

Its quite simple setup. The amount of wires makes this look complicated.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 03:39 PM - 12/17/13
Except we use edge in xbox 360 mode.

Ok ! that's what i miss

Many thank's!!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 06:00 PM - 12/17/13
Can I use the XIM 1 with this?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 06:06 PM - 12/17/13
Can I use the XIM 1 with this?
Yes. I see no reason why it wouldnt work.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Delpan on 09:11 PM - 12/17/13
How responsive will this solution be, if i bought the best cables, MCP4161s, and stuff money can buy...

Money aint an issue for me, so obviously im lookin at trying to solve this puzzle :)

And W11cE? how fluently will the keyboard/mouse respond on the PS4 with this idea?

I must say im quite impressed with your work...
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: 3MIX_Edge on 02:10 AM - 12/18/13
Are you willing to sell me one?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: izzy on 02:41 AM - 12/18/13
Seriously, I wouldn't mind paying top dollar for an already modded DS4 controller like this to use my xim edge with my ps4 before the xim4 gets released.

Do you plan on marketing this plan b (temporary solution)???
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Delpan on 05:46 AM - 12/18/13
Wiice, if you can get the thing working 100% stabile and it runs properly...

I would pay quite a bit of money for one :)

I would ship a DS4 to your location and pay for all the stuff needed to build one and throw in an extra 500 USD for your trouble :)

I just want to get a headstart before the XIM4 gets released, i dont really care how much its gonna cost me since i have my own company!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: 3MIX_Edge on 05:51 AM - 12/18/13
You have at least 3 of us wiling to buy from you. :)

Me first, I asked first. ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: graemepyle on 06:59 AM - 12/18/13
Can put me down for one as well.   ;D
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 09:14 AM - 12/18/13
Add me to the list ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Wurstwasser on 10:26 AM - 12/18/13
Well, judging by the amount of work i had to put in this thing you can probably count 500$+ for this with material cost.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Matrox on 11:04 AM - 12/18/13
Just an FYI, I am by no means an electronics expert. I am good at copying others work, awesome at soldering and following directions. I have ordered everything else, just need little more clarification regarding the resistors required for this.

- 4,7kohm resistor  - According to the second post this is not needed? Correct? Just double checking..


- 2x 8,2kohm resistors - I do not see this in any of the pictures? Where do they go? If they are needed, should i order these? (http://br.mouser.com/ProductDetail/KOA-Speer/MF1-4CCT52R2001B/?qs=sGAEpiMZZMv8QEQcPUP6BUEPmmazQgEX)  it says 2x, so i assume i need to order 16 total?

thanks.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Wurstwasser on 11:39 AM - 12/18/13
You only need one 4.7k and 2x 8.2k resistors. But the 4.7k might not be necessary anymore.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ManApe on 11:45 AM - 12/18/13
Nice work, could look cleaner tho :). I wish i could program :(
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Matrox on 12:11 PM - 12/18/13
You only need one 4.7k and 2x 8.2k resistors. But the 4.7k might not be necessary anymore.

Gotcha, now that i see he used "," for almost everything, 4.7 and 8.2 now make sense. Thanks for clarifying this. After looking back at the wiring schematic, i now see and understand where they go. Well see if i have any success with it. Thanks again for the help.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Wurstwasser on 12:57 PM - 12/18/13
Yeah "," in Europe (excluding UK i think) is the "." in the US.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 02:05 PM - 12/18/13
So many posts...

How responsive will this solution be, if i bought the best cables, MCP4161s, and stuff money can buy...

Money aint an issue for me, so obviously im lookin at trying to solve this puzzle :)

And W11cE? how fluently will the keyboard/mouse respond on the PS4 with this idea?

I must say im quite impressed with your work...
Lag is not an issue. Completing one loop takes ~260us. So overall lag with this would be 8ms (edge end) + 16ms (DS4) + this. So i quess ~24ms.

I have only used this with MCP4131. With those micromovements are barely within acceptable limits. I will get MCP4151 hopefully tomorrow or friday. With those this should be pretty good.

Im planning on spending the next weekend playing killzone and bf4 with this. That is ofcourse if all goes as planned. Christmas tries to ruin my plans >:(. Could record gameplay if there was a way.

Nice work, could look cleaner tho :). I wish i could program :(
Excuse me? May i ask what is the part that looks dirty?

To all selling requests: I will make a decision when i have spend some time playing with this on PS4 (and MCP4151 installed). I dont do inferior mods. And the last thing i would do is sell that inferior crap.

And that 4,7k resistor is not needed.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 05:54 PM - 12/18/13
I would buy it too
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ManApe on 06:45 PM - 12/18/13
Nice work, could look cleaner tho :). I wish i could program :(
Excuse me? May i ask what is the part that looks dirty?
Probably the wrong word to use, neater might be a better word, the holes around the USB connectors and the hot glue coming out, but thats just me being over critical.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: frank26080115 on 10:02 AM - 12/20/13
Why did you use a USB host shield if the Teensy 3.0 can do USB OTG? You could have saved money by just getting a USB OTG cable like this http://www.amazon.ca/Micro-USB-OTG-2-0-Adapter/dp/B005QX7KYU and save yourself some money and a lot of room by not having the host shield, plus it would look much better, one less hole to cut in your DS4
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 01:38 PM - 12/20/13
Why did you use a USB host shield if the Teensy 3.0 can do USB OTG? You could have saved money by just getting a USB OTG cable like this http://www.amazon.ca/Micro-USB-OTG-2-0-Adapter/dp/B005QX7KYU and save yourself some money and a lot of room by not having the host shield, plus it would look much better, one less hole to cut in your DS4
Teensy 3.0 hardware supports otg, but not software. It is not done yet and the last update i read was that not a single line of code is written for host mode support on teensy 3.0.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 02:49 PM - 12/20/13
Just playing BF4 on PS4. Even with my MCP4131s. Its pretty @#$% awesome. The translation i mean. Not sure about the game yet. Honestly i didnt think this would work this well.

btw. Using BF4 PS3 translator.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: 3MIX_Edge on 04:47 PM - 12/20/13
Just playing BF4 on PS4. Even with my MCP4131s. Its pretty @#$% awesome. The translation i mean. Not sure about the game yet. Honestly i didnt think this would work this well.

btw. Using BF4 PS3 translator.

Capture some footage for us please?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:53 PM - 12/20/13
Just playing BF4 on PS4. Even with my MCP4131s. Its pretty @#$% awesome. The translation i mean. Not sure about the game yet. Honestly i didnt think this would work this well.

btw. Using BF4 PS3 translator.

Capture some footage for us please?
Sorry i dont have any device for capturing footage. I would if i could. :(
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Wurstwasser on 05:04 PM - 12/20/13
I really hate that you can't share videos without facebook connection crap :(
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 05:11 PM - 12/20/13
Yeap. I dont like facebook integrations either.  >:(
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: 3MIX_Edge on 08:12 PM - 12/20/13
Stream it live through the share button on USTREAM or TWITCH?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 12:39 AM - 12/21/13
How do I flash the software?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Wurstwasser on 05:07 AM - 12/21/13
Plug in teensy via USB and press upload button in arduino IDE?
The first time you plug it in you have to press the button on the teensy board.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Boltman on 11:29 AM - 12/21/13
Just playing BF4 on PS4. Even with my MCP4131s. Its pretty @#$% awesome. The translation i mean. Not sure about the game yet. Honestly i didnt think this would work this well.

btw. Using BF4 PS3 translator.

Capture some footage for us please?
Sorry i dont have any device for capturing footage. I would if i could. :(

Y U NO HAVE CELLPHONE!?

No seriously, you don't even have a phone or something that you could try to record a little footage on?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 01:13 PM - 12/21/13
Sure i have a phone. Galaxy S2. But i thought the image quality would not be worth showing.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: 3MIX_Edge on 04:26 PM - 12/21/13
Stream it live, best option.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 05:13 PM - 12/21/13
Im stuck on L2 and R2. DO they go from pcb to mcp4131 to host shield? Can anyone put up a complete schematic? showing all components wired together please?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 01:02 PM - 12/23/13
Im stuck on L2 and R2. DO they go from pcb to mcp4131 to host shield? Can anyone put up a complete schematic? showing all components wired together please?
Light blue connection goes from pcb to MCP. It does not connect to host shield, unless you mean those SPI connections that are connected together on all devices. I might do a complete schematic at some point.

Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: frank26080115 on 03:44 PM - 12/23/13
Why did you use a USB host shield if the Teensy 3.0 can do USB OTG? You could have saved money by just getting a USB OTG cable like this http://www.amazon.ca/Micro-USB-OTG-2-0-Adapter/dp/B005QX7KYU and save yourself some money and a lot of room by not having the host shield, plus it would look much better, one less hole to cut in your DS4
Teensy 3.0 hardware supports otg, but not software. It is not done yet and the last update i read was that not a single line of code is written for host mode support on teensy 3.0.

I'm doing something similar, I am using STM32 as a MCU, which has two USB interfaces that are both capable of OTG, nice eh? I already replicated XIM3's features with it but PS4 is a different story.

ST makes STM32 and they provided most of the USB host code, I added my own hub support to it. Teensy 3 uses Kinetis from Freescale and I think they also provide a USB library, perhaps as a part of their MQX library.

Anyways I just wanted you to be aware of some alternative solutions
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 03:53 PM - 12/23/13
Yeah, i have downloaded the examples. Havent tried anything yet. That goes much deeper than i am used to. Im planning on trying something at some point.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 06:54 AM - 12/24/13
I like this thumbs W11cE fantastic tutorial no expense spared.

I especially liked the Tools 2.1  Pair of working brain halfs with some intelligence inside that made me chuckle nice.

+1, my thoughts exactly
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 09:56 AM - 12/26/13
Im stuck on L2 and R2. DO they go from pcb to mcp4131 to host shield? Can anyone put up a complete schematic? showing all components wired together please?
Light blue connection goes from pcb to MCP. It does not connect to host shield, unless you mean those SPI connections that are connected together on all devices. I might do a complete schematic at some point.

Great man! I would appreciate it if you do.!

Thanks!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: 3MIX_Edge on 09:58 AM - 12/26/13
I just saw this, is this similar to this project here?

http://www.youtube.com/watch?v=jOj65-Za77Y
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 11:52 AM - 12/26/13
I just saw this, is this similar to this project here?

http://www.youtube.com/watch?v=jOj65-Za77Y

yes. W11cE's is better.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 12:05 PM - 12/26/13
^

I agree 100% aswell.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 12:31 PM - 12/26/13
I can confirm mine is working!! Time for Cod on the PS4!!!!

A big almighty thanks to W11cE.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 01:00 PM - 12/26/13
are you guys that did the mod feeling any lag at all?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 01:07 PM - 12/26/13
Well played KingAfrica, as thee old saying goes,


If at first...... :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: izzy on 06:27 PM - 12/26/13
I just saw this, is this similar to this project here?

http://www.youtube.com/watch?v=jOj65-Za77Y

Doesn't look too bad.

(http://i950.photobucket.com/albums/ad348/izzy081/competitionxim_zps15659b71.png)

(http://i950.photobucket.com/albums/ad348/izzy081/competitionxim2_zpsc6139a02.png)

But seriously, I would settle foe anything to play bf4 on my ps4 right now, while I wait for the Xim4 to be released.

Even if the board used (or device) is as big as the commodore 64.


(http://i950.photobucket.com/albums/ad348/izzy081/competitionxim_zpsd103ee14.png)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 08:48 PM - 12/26/13
 my ribbon cable leads pulled up. I replaced that skinny ribbon cable going to the micro usb but when plugged in I am getting no recognition anything is plugged in when I plug it in to the cpu. I have removed all the wires in case I grounded something out but still nothing... any ideas?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: 3MIX_Edge on 06:29 AM - 12/27/13
I can confirm mine is working!! Time for Cod on the PS4!!!!

A big almighty thanks to W11cE.

Any chance you could record some PS4 gameplay please?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 02:18 PM - 12/27/13
His config lacks one critical part: XIM. This is why my version is better.

my ribbon cable leads pulled up. I replaced that skinny ribbon cable going to the micro usb but when plugged in I am getting no recognition anything is plugged in when I plug it in to the cpu. I have removed all the wires in case I grounded something out but still nothing... any ideas?

You sure all 5 wires are connected? Can you take a picture of the connection?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 08:08 AM - 12/28/13
Anyone thinking of doing this mod start with soldering wires to this. Its like the N52te mod where you had to solder wired to the pcb after scratching only the surface is much smaller. If you cant do this, pack up and do something else. Will save you a controller.

(http://imagizer.imageshack.us/v2/xq90/842/f6cp.jpg)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 08:41 AM - 12/28/13
ok all is recognized I got the arduino board programmed with the POT_VER7. However when I plug in the ps3 controller I get nothing. Is it perhaps because I am using a ps3 controller not an xbox one? I think the main problem is its not sending the PS signal to make the controller handshake with the ps4.

Any ideas?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 09:55 AM - 12/28/13
Roads, this is much easier. Here there are bigger solder spots than in N52te.

ok all is recognized I got the arduino board programmed with the POT_VER7. However when I plug in the ps3 controller I get nothing. Is it perhaps because I am using a ps3 controller not an xbox one? I think the main problem is its not sending the PS signal to make the controller handshake with the ps4.

Any ideas?
It is not moving because you have not calibrated it. You have to connect DS4 (that modded one) to the host shield. And also plug teensy to power supply. After that it should work.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 05:00 PM - 12/28/13
But the teensy doesn't have to be plugged into the computer right? I was afraid of messing up ribbon again so I wired a 5 volt power supply up. Will that be OK? I am at work and will try after hopefully all goes well.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 08:03 PM - 12/28/13
Im stuck on L2 and R2. DO they go from pcb to mcp4131 to host shield? Can anyone put up a complete schematic? showing all components wired together please?
Light blue connection goes from pcb to MCP. It does not connect to host shield, unless you mean those SPI connections that are connected together on all devices. I might do a complete schematic at some point.

Stuck again... l2 and r2 are connected together with wiper too? What about the  8,2k resistors? one is hooked to an orange 3.3v( Pin #8) and the other one to a yellow pin#6. but pin #6 is blue for L2 R2..
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 01:58 AM - 12/29/13
ok, I must be missing something... The teensy board programs perfect it finds it on com 6. When I plug in the controller to the USB it doesnt light up the controller so I must be having a power problem I imagine. However if I put the battery back in the controller powers up fine I am not sure if it is syncing though. (is there any way to tell if it synced?)

 I have noticed if you touch pins 1 and 2 of a couple of the DAC's it sends a PS button signal and syncs to the PS4.none of the PS3 functions work when plugged in the USB though with controller or thru a kb mouse to ps3 converter. Also should the orange light blink or be solid orange or off?

Any ideas where to start troubleshooting?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 02:40 AM - 12/29/13
Told W11ce that me EE noob and hobbyist I need the shematics show where the voltages and groundings go.
Also he said that he will draw the shematics for the MCP4151 connection that is noob needed. Other than that the tutorial is great.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 04:31 AM - 12/29/13
I thought I'd post my complete wire up! I haven't in cased it nor will I. I can take more photos if the peeps require it and I will help anyone if they need it. I will not build for anyone either. The joys don't work as intended, it is just an adapter which will suffice until the Xim 4 is out for the PS4.

With script Wc11cE has provided, I have calibrated the teensy/DS4 and Pot Ver7 at speed 4. I also bought a 360 wired controller as the DS3 controller didn't seem that smooth and had binding issues. The XB360 controller is much better and very smooth and calibrated well under joy.cpl.

I could have built it into the controller, TBH I was to eager to make it work first and now it does, I can live with the aesthetics.
[img][(http://www.freeimagehosting.net/t/i1hfr.jpg) (http://www.freeimagehosting.net/i1hfr)/img]
[img][(http://www.freeimagehosting.net/t/gkyp7.jpg) (http://www.freeimagehosting.net/gkyp7)/img]
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 04:41 AM - 12/29/13
Ill have the pics of the wire setup if you don't mind King, as my first attempt was a dramatic failure.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 04:43 AM - 12/29/13
I just need the complete picture ring circuit, because I'm stuck on where the gnd go and also the 3.3v oh @#$% it, if you have schematics of the whole lot of wiring I'll take them.

Just want to game with you guys, after seeing W11cE and Wurst game last night I feel left out.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 04:46 AM - 12/29/13
I'm on chat ps4 now if you want?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 06:57 AM - 12/29/13
whats your PSN?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: 3MIX_Edge on 07:12 AM - 12/29/13
I'm on chat ps4 now if you want?

Please post some gameplay vid, even live stream if you do not have a capture card.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 07:52 AM - 12/29/13
whats your PSN?

PhenoType1
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 11:41 AM - 12/29/13
ok I ran the 5v the way the tut said and when the teensy is plugged in it doesn't power the ds4 is it supposed to blink? Also like I asked previously how do you know when/if it has calibrated?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:47 AM - 12/29/13
I just need the complete picture ring circuit, because I'm stuck on where the gnd go and also the 3.3v oh @#$% it, if you have schematics of the whole lot of wiring I'll take them.

Just want to game with you guys, after seeing W11cE and Wurst game last night I feel left out.

+1

W11ce if you find the time this is important for the average electronoob.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 12:27 PM - 12/29/13
I'm on chat ps4 now if you want?

Please post some gameplay vid, even live stream if you do not have a capture card.
I'll have a look into that as I am a noob to this streaming/capturing.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 02:14 PM - 12/29/13
I just need the complete picture ring circuit, because I'm stuck on where the gnd go and also the 3.3v oh @#$% it, if you have schematics of the whole lot of wiring I'll take them.

Just want to game with you guys, after seeing W11cE and Wurst game last night I feel left out.

+1

W11ce if you find the time this is important for the average electronoob.
+1

I'm almost done I think, im just stuck on the 2 middle MCP's, I might even be wrong  on some on my wiring so a complete schematic would be nice to double check.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 02:46 PM - 12/29/13
King if you have a working one and know some of these answers they would be appreciated!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 03:06 PM - 12/29/13
I think i know some of my problem.. You guys say you plug in the converter and you use "joy.cpl" what is this and how do I use it?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 03:27 PM - 12/29/13
 ok joy.cpl is the windows game controller calibrate got it... I had all 4 showing up but non responsive.. then only 2 were showing I am guessing some wiring might be off so I am going back through it... however the buttons were non responsive as well so perhaps it is the programming that is off? I have a lot of background in wiring but not any with teensy or arduino
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 03:34 PM - 12/29/13
King if you have a working one and know some of these answers they would be appreciated!
I think i know some of my problem.. You guys say you plug in the converter and you use "joy.cpl" what is this and how do I use it?

I don't have schematic. L2 the light blue on the flex boards goes to the MCP pin No 6, then from pin No 1 CS to No 22 on the Teensy board. L1  the light blue one on the flex board goes to the other MCP pin No 6, then from pin No 1 CS to No  21 on the Teensy board.
Joy.cpl is a joy pad calibration program you find on windows. On windows go to search  at bottom left and type in Joy.cpl press enter then it brings up the program. You use this to calibrate the  360 pad you are trying to calibrate . The ds4 flex board plugs in to your pc, then you plug the 360 pad in to the host shield. On joy.cpl you can select  the wireless controller and  calibrate it. Make sure you have calibrated the the modded DS4 pad first on Arduino. Plug in the teensy to PC, open. Pot ver7 this will open Arduino, make sure you select your version of the Teensy board and also select USB . Then upload to Teensy. Then open serial and you should see all the MCP data, then connect the modded Ds4  to the host shield so it's now looped. You should now see calibration started, just let it run for a couple of seconds then unplug the loop and Teensy board.  Now you can go to joy.cpl...
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 08:52 PM - 12/29/13
All my wiring was spot on... however I think I am missing something in the calibration. When I plug in the teensy it powers up and all looks good then when I plug in the modded ds4 no lights blink nothing it looks dead.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:55 PM - 12/29/13
W11ce some light-show would be nice after calibration is done.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 01:19 AM - 12/30/13
All my wiring was spot on... however I think I am missing something in the calibration. When I plug in the teensy it powers up and all looks good then when I plug in the modded ds4 no lights blink nothing it looks dead.

Try soldering to pin 29 instead of 33.
Also check your usb lead, I had the same issue, it was my lead. Try plugging in your DS4 usb only, does it light up?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:24 AM - 12/30/13
Need some help here W11ce is not available atm. The connection of this is PS4 to DS4 (power triangle) and the Edge goes into the shield? Is that right? If I do it like that the DS4 flashes and the Teensy does not power up. I multimetered 5v is reaching the Teensy.
Anyone had the DS4 flashing?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 11:02 AM - 12/30/13
 The teensy doesn't look dead the ds4 modded looks dead it doesn't light up or anything. The teensy stays lit up the whole time. All indications are the teensy programmed perfectly it says "Reboot OK" "press button" I hit the button and then I plug in the DS4 and nothing happens. Then in joy.cpl all values are somewhat maxed out except Y is dead when I move the mouse and hit the keys on the keyboard nothing changes.

 I am about to scrap this and do the STM32 that Mori did my dad did that days ago and it works fine enough... I just thought this might be better than his... GRRRR!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:09 AM - 12/30/13
can someone just tell me how to connect this. What goes to shield Teensy and DS4?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Matrox on 01:50 PM - 12/30/13
Not sure if this helps, I have completed this and currently building another cleaner version. But ran into some of the same issues.

To calibrate:
you need to plug the teensy into the PC (This will power the teensy) (NOTE:This is after you have loaded the potv6 teensy file to the teensy) then take another usb cable plug it in from the DS4 usb port to the host shield. Wait like 20 seconds and unplug all USB cables. That's it, the host shield should be calibrated. There are no blinking lights. (Might be a good idea to add blicking lights though.)

After calabration:
Plug in the DS4 USB CABLE fromt he PS4 to the teensy. Then Plug in your edge+KBM+wired xbox controller to the host shield, or to do a quick test, just plug in just the wired xbox controller only. To turn on the DS4 board, press the XBOX logo button, which if wired correctly is like hitting the ps button on the DS4. (You no longer use the DS4 USB port)

The reason I used the xbox controller is becuase I could not get it to work with the PS3 controller, not sure if it works with the PS3 controller or if i did somthing wrong, but it never work with it.

Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 02:41 PM - 12/30/13
Sorry, guys. I do have some other things to take care of too.

Thanks matrox for the calibration explanation. Just like that, except i would connect the mod to PS4 with usb cable connected to DS4 instead of teensy. This also pairs the controller with PS4. It will not work if these are not paired.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Matrox on 02:58 PM - 12/30/13
Sorry, guys. I do have some other things to take care of too.

Thanks matrox for the calibration explanation. Just like that, except i would connect the mod to PS4 with usb cable connected to DS4 instead of teensy. This also pairs the controller with PS4. It will not work if these are not paired.

Yep good catch, I was assuming they paired like I did prior to taking apart the DS4. If you have already paired the DS4 to the PS4 prior to taking it apart then you shouldnt need to  do it again once the modding is completed.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 03:01 PM - 12/30/13
 Ok so when it is "calibrating" with the PS4 modded plugged in to the host shield the ds4 will not blink as if it is getting no power whatsoever and it is still "calibrating"?

 I assumed the DS4 would blink like it does anytime it is plugged in usb I guess that was incorrect?

 I will try it again any other ideas where it would be wrong? Possibly the host shield is not being programmed right? My wiring has been over checked many times.

 I did do the version where SDI goes to mosi no miso and no 4.7k resistor is there something I should uncomment? I didn't see anything but that might explain where I am going wrong... gonna go check now
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 03:23 PM - 12/30/13
Ok so when it is "calibrating" with the PS4 modded plugged in to the host shield the ds4 will not blink as if it is getting no power whatsoever and it is still "calibrating"?

 I assumed the DS4 would blink like it does anytime it is plugged in usb I guess that was incorrect?
It should slowly pulse yellow.

I will try it again any other ideas where it would be wrong? Possibly the host shield is not being programmed right? My wiring has been over checked many times.
There is a sketch that can be used to check connection, but it is not included in my zip.
https://github.com/felis/USB_Host_Shield_2.0 in examples board_qc.
The results will be printed to serial monitor.

I did do the version where SDI goes to mosi no miso and no 4.7k resistor is there something I should uncomment? I didn't see anything but that might explain where I am going wrong... gonna go check now
No code changes are needed when this is done.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 03:25 PM - 12/30/13
OK possible mistake/question... the CS on the shield at position 1 goes to USB shield on Teensy and nowhere else right? I currently don't have it hooked up to all the CS's as I thought that would short them all out... all the CS's off pin 1 4151's go to their respective point on the teensy correct?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 03:34 PM - 12/30/13
Yes. CS pins are unique for each chip.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 03:56 PM - 12/30/13
damnit then it most likely is programming prob. Only thing is like I said previously my DS4 does NOT blink or "pulse" when plugged into the USB host shield but it does however light up my kb mouse converter and keyboard and mouse.

 I just checked and with the DS4 plugged in where it should be "calibrating" I am measuring 4.99 volts going to the DS4
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:03 PM - 12/30/13
Try connecting xbox 360 controller to the host shield. Will player 1 led turn on?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 04:20 PM - 12/30/13
i dont have a 360 controller
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:23 PM - 12/30/13
Ok, do you have a DS3 then?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 06:46 PM - 12/30/13
(http://imageshack.com/a/img24/5225/ic7t.jpg)
When roads sees this, he will run away screaming like a little girl, yelling "T-T-T-THERE IS A MONSTER, R-R-RUN AWAYYYYYY".
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:06 AM - 12/31/13
Its actually what I needed in first place, good job! With this itís a 3-4 hour job as most time was studying the connections.
The problem is its how I connected things.

WHat happens if the VBUS jumper ist not cut well on the shield?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 03:04 AM - 12/31/13
Nice Job W11cE !!

I'm still waiting for parts from www.lipoly.de and mouser, but with this schematic you have make my day  ;D ;D
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 03:18 AM - 12/31/13
Success! got everything working from what all I can tell except my button 10 looks like it is contantly on in joy.cpl and my right and backward on Left stick aren't functioning... any ideas where to troubleshoot?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:01 AM - 12/31/13
WHat happens if the VBUS jumper ist not cut well on the shield?
Possibly teensy and /or host shield might be destroyed. Out of all things that you could do wrong, this could be the worst.

Success! got everything working from what all I can tell except my button 10 looks like it is contantly on in joy.cpl and my right and backward on Left stick aren't functioning... any ideas where to troubleshoot?
That button 10 might be just the pin 33/29 swap. One definition in code settings changes this. Do the left stick axes move at all?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 04:14 AM - 12/31/13
left stick will go forward and left just not right and backward... I uncommented the area in the code because I am using pin 29

 I have pin 29 not 33 and I am using all 4151's so this is correct right?

Code: [Select]
/////____Build specific settings___//////
//#define MCP4151 // Uncomment if you used MCP4131 in left joystick and triggers.
//#define MCP4151_RIGHT_STICK // Uncomment if you used MCP4131 in right joystick.
//#define I_DONT_HAVE_STICKS // Uncomment if you connected original sticks to teensy.
#define L3_CONNECTED_TO_PIN_33 // Uncomment if you have L3 connected to pin 29.
#define SPI_SPEED 5 // 0 = fastest, 7 = slowest
/////////////////////////////////////////
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 06:10 AM - 12/31/13
Nope, then it should be:
Code: [Select]
/////____Build specific settings___//////
#define MCP4151 // Uncomment if you used MCP4131 in left joystick and triggers.
#define MCP4151_RIGHT_STICK // Uncomment if you used MCP4131 in right joystick.
#define I_DONT_HAVE_STICKS // Uncomment if you connected original sticks to teensy.
//#define L3_CONNECTED_TO_PIN_33 // Uncomment if you have L3 connected to pin 29.
#define SPI_SPEED 5 // 0 = fastest, 7 = slowest
/////////////////////////////////////////
The opposite.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 09:00 AM - 12/31/13
gotcha I was reading the meaning of Uncomment reverse... it's making it go crazy during calibration now and crashes the program with a java error.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 09:23 AM - 12/31/13
Thats weird... This change does not even change anything critical that would cause crash. Does it crash every time?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: invalidsyntax on 06:08 PM - 12/31/13
Wow, impressive work!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 06:11 PM - 12/31/13
^

Yeah he's work is superb, big kudos goes out to W11cE for this, he's helped alot of people over come non ps4 syndrome.

He is a MVP to this site.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: invalidsyntax on 06:13 PM - 12/31/13
^

Yeah he's work is superb, big kudos goes out to W11cE for this, he's helped alot of people over come non ps4 syndrome.

He is a MVP to this site.

I sold my Edge when I thought it wouldnt work with PS4... I feel like crying now..
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 06:21 PM - 12/31/13
Xim 3 works as well with this mod so does the xim 2 and 1 come to think of it, but as other people state on this site and as do i, i would never sell any of the old gen xims i own, once purchased they become a part of my family.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: invalidsyntax on 06:29 PM - 12/31/13
Xim 3 works as well with this mod so does the xim 2 and 1 come to think of it, but as other people state on this site and as do i, i would never sell any of the old gen xims i own, once purchased they become a part of my family.

Yea, I hear ya. My hindsight is sometimes lacking.

Foresight I should say.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 06:54 PM - 12/31/13
Thats weird... This change does not even change anything critical that would cause crash. Does it crash every time?

 I have gotten it not to crash a couple times but at no time since I changed it have I gotten the functionality I had back... heres the error

(http://www.ramzmusic.com/misc/error/error.jpg)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Schecter-Man on 07:13 PM - 12/31/13
I put // in front of I dont have sticks and all is well i now have down and right but no R1 GRR ALMOST THERE!!!!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 01:02 PM - 01/01/14
(http://imageshack.com/a/img24/5225/ic7t.jpg)
When roads sees this, he will run away screaming like a little girl, yelling "T-T-T-THERE IS A MONSTER, R-R-RUN AWAYYYYYY".

Thanks a bunch man!! exactly what I needed.. Just to be clear the green ones are optional?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 02:47 PM - 01/01/14
I put // in front of I dont have sticks and all is well i now have down and right but no R1 GRR ALMOST THERE!!!!
ok, uncomment (remove //) from this:
Code: [Select]
//#define NO_CALIBRATIONThis disables calibrated values. If controller is reconized and only some sticks work, then its a connection problem in that MCP.

Thanks a bunch man!! exactly what I needed.. Just to be clear the green ones are optional?
Those turquoise axes and aref are optional. This is also why those are not connected in the schematic.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 03:14 PM - 01/01/14
Thanks man! last question 8,3k resistor connects from L2 to 3.3V? Can I just connect the resistor to pin 6 and 8.?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 04:03 PM - 01/01/14
Also RX2/RY2 are the ones on the bottom when we stack them together|?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 07:15 PM - 01/01/14
Thanks man! last question 8,3k resistor connects from L2 to 3.3V? Can I just connect the resistor to pin 6 and 8.?
Yes, you can.

Also RX2/RY2 are the ones on the bottom when we stack them together|?
Easiest is doing these:
(http://imageshack.com/a/img707/5119/b35u.jpg)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 09:12 PM - 01/01/14
yeah, thats exactly what I did.  Which one is RX and RX2 if I put them on top of the other?. Right now I have the Bottom one as RX and the top as RX2.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 10:08 PM - 01/01/14
yeah, thats exactly what I did.  Which one is RX and RX2 if I put them on top of the other?. Right now I have the Bottom one as RX and the top as RX2.
Doesnt matter which one is RX or RX2.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 06:45 AM - 01/02/14
Im still waiting for some part's but i will try to build the adapter with 4151 MCP's.

W11cE did you improve some benefits using those digital potenciometers or you still use 4131 one's?

If so, any tweak or any advise to take in consideration?

Thank's in advance.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 07:30 AM - 01/02/14
I used 4151 MCP's and they work really well, they also have 256 steps.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 02:54 PM - 01/02/14
I used 4151 MCP's and they work really well, they also have 256 steps.

OK nice! I hope my adapter will work... all feedback posted would help.
Thank you ! :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 03:02 PM - 01/02/14
Im still waiting for some part's but i will try to build the adapter with 4151 MCP's.

W11cE did you improve some benefits using those digital potenciometers or you still use 4131 one's?

If so, any tweak or any advise to take in consideration?

Thank's in advance.
I still have 4131, but will swap right stick axes with 4151 on the next weekend.

Cant really say any tweaks for hardware part.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 08:04 PM - 01/02/14
Ok, so im done with the wiring however on arduino when I go to select the board I dont see the teensy 3.1 on there? I moved the 2 folders to the libraries what else do I need to do?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 10:26 PM - 01/02/14
I figured it out I needed the teensy add on... I cant calibrate the remote tho. Nothing happens.

I tried plugging in the teensy to pc and modded ds4 to host shield and nothing. Ive also tried modded ds4 to ps4 and nothing. how do I do it?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 01:11 AM - 01/03/14
Since so many have problems with this, i need to try it more myself. I try to find a fix on the weekend.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:54 AM - 01/03/14
SUCCESS !!!

Thanks a million times to W11ce who was litterally holding my hand during the process. I love you man!

OK here is the noobs way in addition to W11ces tutorial. I made it at third attemt like Wurtswasser but there is a way to make it at once.

1. print the new Scheme, if you dont have a picture printer then go to a store that print it for you. You need to have that before you while torturing the Teensy board.
2. first do the multi-purpose adapter as its part of the Mod but already use the right colored wires. Do buy the colored wires as W11ce said or you will go crazy. When you are done hook the teensy up to a USB port or Iphone USB charger and an xbox controller to the USB shield. If the player 1 appears you are good to go on.
3. solder the 5V to the power triangle of the DS4 and  the GND of the DS4 to the Teensy. Test again with the USB port but this time connect the USB to the DS4 power triangle.
4. Do the buttons, again test with the USB port if the controller still gives you the player 1.
5. Do the MCP cascade, again test after each one or as much you like to go back if the controllerdoesnt light up.

This is the easiest way imho.

Again thanks W11ce see you on BF4
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 10:21 AM - 01/03/14
^

Well played roads, congrats and extremely good pointers above, hope to see you on bf4 soon too mate.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:31 AM - 01/03/14
Was a bit too fast was just happy the Teensy made it through the installation process. Im not there yet.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 12:41 PM - 01/03/14
Well done roads!!!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:12 PM - 01/03/14
OK L3 works on 33 not 29 now all buttons work and in joy.cpl after calibration (???) the mouse does something on the two axes, the crosshair stays centered though.
Now how can I press options to get in BF4? I mean how can I map it? It let me in before just now it doesnít work any more with the xbox controller start button.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:23 PM - 01/03/14
I can look up and left and I can already see its extremely smooth. Triggers dont work. W11ce will have to babysit me a bit more.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 03:39 PM - 01/03/14
So Roads, why is it now working in pin 33 instead of 29, I thought W11cE told us to now use pin 29, what's the theory behind this ?.

And did pin 29 work as you was doing your step by step check ?, if so why now do you have to change it to pin 33.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:56 PM - 01/03/14
I dont know why, on 33 I had no left stick press. On 29 it was there. Even if on 33 the joystick went to player 1.  I am back to zero anyway as the Teensy died. No idea why.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:30 PM - 01/03/14
Reflashed it and now it works again. This is crazy.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 05:05 PM - 01/03/14
I probably havent mentioned, but start and options are set as how those are with PS3. For next version i will change select to touch pad. Start will stay as options.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 06:56 PM - 01/03/14
I can't get it to calibrate. I plugged in my ds3 to usb host and player 1 is not coming on. Im able to flash with 0 problems... Any ideas?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 09:47 AM - 01/04/14
Question to those who completed this:

Is the battery connected or not? If its not connected and I plug the teensy to the PS4, the Teensy powers up, the Controller blinks and sets Player1. The I start the DS4 by pressing the Xbox home button. The DS4 starts but the PS4 says charge the battery, DS4 disconnected and the DS4 powers down.  If the battery is connected I cant make the Teensy player1 the controller. Also if the battery is connected the DS4 starts at once.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 02:03 PM - 01/04/14
If the player 1 led does not light up, the host shield is not working. Either host shield wiring is incorrect or teensy freezes, which can be caused for example short circuit in SPI wires.

Roads, you have not paired DS4 with PS4. It will shut down if it cant find BT host.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 07:27 PM - 01/04/14
I gave up I ended up throwing the DS4 in the trash...


Anyone willing to make me a working one? Name the price and Ill pay it.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 07:44 PM - 01/04/14
FINALLY!
I did it but W11ce had to help me with the code a bit. We ended up by loosing the two trigger MCPs which makes it easier.

Its really smooth micro-movements are precise. Much better than I expected.
 
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 09:47 PM - 01/04/14
roads seal of approval? W11cE you just Platinum'ed the XIM's trophies...

btw we need an official pic of the roads seal of approval.

roads that took you some work and some time.. does not inspire trust for noob friendly at all this mod, not W11cE's fault i guess...
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 10:05 PM - 01/04/14
I gave up I ended up throwing the DS4 in the trash...
Sorry to hear that. Final decision?

roads seal of approval? W11cE you just Platinum'ed the XIM's trophies...

btw we need an official pic of the roads seal of approval.

roads that took you some work and some time.. does not inspire trust for noob friendly at all this mod, not W11cE's fault i guess...
To be honest. I didnt expect this to be that big problem. I havent heard of anybody who would have gotten this work without asking help. But then again, when i search for tutorials i dont leave feedback either unless i need help :( .

So lets see how many messages i have in my inbox from roads about this mod:
I count about 97 posts from roads. My personal favourite title: "where the @#$% are you" LOL
Those posts contain some talk from other stuff too, but still thats quite a lot...
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 10:23 PM - 01/04/14
but at least roads posts are short so 97 msgs from him can be like 5 of mine LOL

i don't know this seems to be the kind of tutorial that carries a high chance that people will leave feedback ahah
nevertheless that is a true rule of thumb, most people don't say anything unless they need to. makes sense, it's the most human response, the path of least resistance.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:15 AM - 01/05/14
Yes the posts were very short but I personally love spamming W11ce, its like... a hobby. If the Scheme would have been there from day1 maybe only 50 Questions and maybe some less if I knew I have to edit the software and how. Thought that would be not to touch. The Triggers that we only use digital will fall away now, again some Questions less. Soldering while checking for the player 1 lamp, even less. Checking the calibration with the serialmonitor of Arduino software, also less Q&A. Scheme what to connect where would also helped. How I connect is Teensy to USB and see if player lights up through the Edge. Then I connect the PS4 to the power triangle. Then press the home button to start up the DS4. Had to find out as at first you simply dont get it even if crystal clear now.  With these maybe the remaining questions could have been solved by the community. Not sure what happened yesterday night where W11ce changed the software for me.
No itís a great tutorial but not yet noob friendly I am sure he will edit the first post when its possible again. Also you can short out things at a lot of places.  W11ce helped a great deal and if he helps you too you are in good hands. 

xxgmon3yxx dont give up, get that DS4 out of the trash. Tell us what you did and whats not working.

Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 01:19 AM - 01/05/14
too long didn't read..









juuust kidding  ;D i think the mod is just hard/complex roads the tutorial being good helps and the better the easier but still there will be the natural difficulty
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 02:18 AM - 01/05/14
Dont play with that matchbox AK :D

here is how I solved the housing

(http://www7.pic-upload.de/05.01.14/w1kjswhmewxn.jpg)

(http://www7.pic-upload.de/05.01.14/bgq1cgea6hop.jpg)

(http://www7.pic-upload.de/05.01.14/8a8jazgyr1ww.jpg)

(http://www7.pic-upload.de/05.01.14/9njzulnbd1al.jpg)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 02:27 AM - 01/05/14
my friends call me pyromaniac, they don't lend me lighters for more than the time needed to light a cig for "some reason"  ;D

your modbox looks slick roads.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:16 AM - 01/05/14
RuaAD I answer here, dont pm about this, talk in here. There are no embarrassing questions about this. As long as you dont have the full picture it looks hard, then its not.
No the battery is not used and the pin 29 is now used, I just did not edit the code. Wait for W11ce to remove the trigger MCPs and post the new code.
I tried the MCPs free floating on cables, on a board and directly on the PCB. The best method is directly on the PCB as W11ce did. All 6 are on the board then ( minus the two trigger MCPs).
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:19 AM - 01/05/14
Another thing is if the PS4 is connected then I dont get Player1 connecting the Teensy and XIM. I have to connect Teensy->XIM->PS4 and only then I get Player1 on the xbox controller. Id like W11ce to change this if possible.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 04:41 AM - 01/05/14
Ok no matter i will ask there.
I did not do because it's becoming a hard treat to follow and dont lose.
I miss think's like PCB (what is PCB?) have to do with code and triggers on the way... i will read whole treat again.

Thank's to every one there for your pacience and gratefull help
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:45 AM - 01/05/14
Whats your native language?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 04:54 AM - 01/05/14
Spanish or french, obiously not english, that's another reason to do not talk there to much...
 Im becoming mad, but i will succed!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 05:44 AM - 01/05/14
^

Don't fret mate your English is good, so Roads are we only using 6 mcp instead of 8 now? Why is that,

KingAfrica has eight and so does W11cE first original mod, what's the theory here or am I just being Blonde.

Ps

Roads love the look of your box of tricks Bang Tidy :).
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 05:53 AM - 01/05/14
RuaAD I answer here, dont pm about this, talk in here. There are no embarrassing questions about this. As long as you dont have the full picture it looks hard, then its not.
No the battery is not used and the pin 29 is now used, I just did not edit the code. Wait for W11ce to remove the trigger MCPs and post the new code.
I tried the MCPs free floating on cables, on a board and directly on the PCB. The best method is directly on the PCB as W11ce did. All 6 are on the board then ( minus the two trigger MCPs).
Why are you losing the 2 triggers? I can only assume these are required if you wish to use the ds4 pad, with your mod it's not required? I'm almost tempted to put mine in a box, nice touch by the way :)
I've already been called a @&$#ing cheat on Ghosts ... ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 06:10 AM - 01/05/14
Yes 6 MCPs as the triggers we use digitally so no need to be analogue. My triggers did not work on MCPs so this was W11ces idea out of it. Its simpler to do. So Kingafrica I dont loose the triggers just the 2 MCPs and the analoge ability that you can not do by mouse-click anyway.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 06:32 AM - 01/05/14
Roads so are you running l2 and r2 straight to the teensy without going thru the 2 mcp ?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 06:42 AM - 01/05/14
Yes thatís right W11ce modified the code to fit.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 06:43 AM - 01/05/14
Question: the buttons cant be mapped ingame, right?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 07:50 AM - 01/05/14
Yes 6 MCPs as the triggers we use digitally so no need to be analogue. My triggers did not work on MCPs so this was W11ces idea out of it. Its simpler to do. So Kingafrica I dont loose the triggers just the 2 MCPs and the analoge ability that you can not do by mouse-click anyway.

I presumed that was the case.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 08:05 AM - 01/05/14
Trying this I must say this works awesome at low sens. At a 180 of about 30cm this is super smooth, no jitter, nothing a 100% XIM feel imho. At higher senses if you half down to 15cm 180į turn there is significant micromovement jitter. Overall this is a really really great mod.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 09:13 AM - 01/05/14
So did you not use the 2 4.2 resistors did you remove them with the mcp's aswell ?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 09:34 AM - 01/05/14
^

Also KIngAfrica if your floating about in these forums and you could chime in, how comes yours, W11cE and Wurstwaser worked with 8 and Roads did not, still scratching my nugent here as I don't want to @#$% this up again.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 09:53 AM - 01/05/14
I dont know I measured over and over also adjacent points if I shorted something but the trigger MCPs were not working but I got Player 1. The 4.1 resistors between MOSI and MISO were not in the scheme anymore and the second post says they are not needed. A ton of cables less so the digital version is better in my opinion.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 09:58 AM - 01/05/14
^

Also KIngAfrica if your floating about in these forums and you could chime in, how comes yours, W11cE and Wurstwaser worked with 8 and Roads did not, still scratching my nugent here as I don't want to @#$% this up again.
Left, I can only presume ours worked due no shorts and 100% continuity on the wiring. I did have a few of these problems to start off with, but my 3rd board was a success. I still think the first board was fine, I just didn't understand the programming side (uncomment //). My joy.cpl was jumping from left to right, also I didn't calibrate the MCP's first attempt and didn't loop the host shield to the ds4. I can only assume I had some bad connections on my first board, I'll never know. I have the feeling had I known what to do I reckon it would have worked. I throw out the 2nd ds4 still wired up on the front part of the flex board in the bin as I wasn't happy with the MCP's soldering to the board. On my third attempt I removed the // on the programming side and it worked first attempt. I checked my wiring and even bought new MCP's just to eliminate any variables. Even after the build it didn't work so I knew it was my lack of knowledge on the programming and calibration.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:01 AM - 01/05/14
Yeah I think its wire up while player1 works, flash while checking it really runs down in the viewer and then edit the code. W11ce can I put up the digital code?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 10:41 AM - 01/05/14
Yeah sorry Roads my bad, I meant the 8.2 resistors, did you do away with them with the mcp's as well as the connecting wires, as you just ran l2 and r2 wires straight to the teensy ?.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:53 AM - 01/05/14
Yes the light blue L2 R2 go directly to 21 22.
here is the code I guess its OK to post it.
http://www.FastShare.org/download/POT_VER7_kz.zip
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:54 AM - 01/05/14
Question: the buttons cant be mapped ingame, right?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:07 AM - 01/05/14
I wonder if this will work with the Edge Beta but why should it not.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 11:32 AM - 01/05/14
Thank you Roads, much appreciated bro.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: xxgmon3yxx on 12:21 PM - 01/05/14
Anyone in the US willing to sell me a working mod? price is not an issue for me. ;) please reply via private msg or email. [email protected]

Thanks in advance!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 01:01 PM - 01/05/14
That code is kinda experimental. Some extra stuff there. If someone finds out how to make those work, please tell me ;)

Yes. The triggers can be done digital way too. Now that i think about this, it would have been better to just include this to the easiest version. Didnt think about this when i was writing this. You think it would be better to modify this to the tutorial?

Also with PS3 STs bumpers need to be swapped with triggers to get ADS ST to work. This can be done with
Code: [Select]
#define SWAP_TRIGGERS_WITH_BUMPERS
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:06 PM - 01/05/14
+1
Yes modify the chart

Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 01:11 PM - 01/05/14
Ok, i will modify the posts when i can do that again.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 02:49 PM - 01/05/14
Yeah also add my noob findings please it will help other solderpike heroes like Tuff and Mara. They lurk and if I can do it they also try. But Tuff doesnít have a PS4. I think he is on the alpha as he is so quiet atm.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 02:56 PM - 01/05/14
That code is kinda experimental. Some extra stuff there. If someone finds out how to make those work, please tell me ;)

Yes. The triggers can be done digital way too. Now that i think about this, it would have been better to just include this to the easiest version. Didnt think about this when i was writing this. You think it would be better to modify this to the tutorial?

Also with PS3 STs bumpers need to be swapped with triggers to get ADS ST to work. This can be done with
Code: [Select]
#define SWAP_TRIGGERS_WITH_BUMPERS


Do I need to add this to my mod?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 02:58 PM - 01/05/14
Dont think so, only if you have the buttons reversed after setting them in the XIM manager. That was the case for me. The VER7kz needs it.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 03:06 PM - 01/05/14
That code is kinda experimental. Some extra stuff there. If someone finds out how to make those work, please tell me ;)

Yes. The triggers can be done digital way too. Now that i think about this, it would have been better to just include this to the easiest version. Didnt think about this when i was writing this. You think it would be better to modify this to the tutorial?

Also with PS3 STs bumpers need to be swapped with triggers to get ADS ST to work. This can be done with
Code: [Select]
#define SWAP_TRIGGERS_WITH_BUMPERS


Do I need to add this to my mod?
Only if you use PS3 STs and cant swap triggers with bumpers ingame. KZ allows you to do this, but BF4 doesnt.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 03:11 PM - 01/05/14
Yeah I had this problem, so I used xbox configs instead as my shoulder buttons didn't match. I'll add it so I  can use the ps3 configs.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 03:14 PM - 01/05/14
Remember to configure the new code correctly for your setup. That one is configured for roads.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 03:16 PM - 01/05/14
So I can't just add that line?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 03:24 PM - 01/05/14
No that line alone wont do anything. Copy the configuration part from your previous sketch to that.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 03:33 PM - 01/05/14
Thanks, that's what I meant.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:37 PM - 01/05/14
I recommend this ballistic with the mod, keeps it smooth at micro movements and brings you to the target quicker than the 1:1

(http://i.imgur.com/LEuKNlE.png)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 03:44 PM - 01/05/14
My ballistic is fairly similar..
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:45 PM - 01/05/14
show!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 03:53 PM - 01/05/14
I'll put it up tomorrow, just on my iPad. ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 03:56 PM - 01/05/14
Thanks roads. I will try it. Just noticed a little bug in the code that makes touch button (back on 360) to get stucked. I will make fixed VER8 of this anyway.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:11 PM - 01/05/14
Hey, roads what is this? Where is the code for that curve ?!?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 08:32 PM - 01/05/14
VER8 here: https://drive.google.com/file/d/0B_0MQrj9_eGtYy1MaGx6OE5iODQ/edit?usp=sharing

DS3 should work better now.
Digital triggers possible.
New config feature:
Pressing back (360) or select (DS3) over 250ms and releasing will change configuration to next. Player led on controller indicates which configuration is active. (Thats how it is supposed to work. With edge DS3 leds freeze at some point  >:().

1: normal
2: triggers swapped with bumpers

As always configure the settings at the beginning to match your setup.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pulpbiggles on 06:29 AM - 01/06/14
Really impressive work. Wish I had the skill and ability to sort this out for myself, but I wouldn't know where to start. Guess I'll have to put up with the DS4 for a while longer.

However, if somebody makes a go of getting a number of units for sale in Europe/UK, I'd be interested. My XIM3 gathers dust when it could be put to good use. :)

Again, really impressive. I've been following this thread with a lot of interest and the live streams you did were also great viewing W11ce.

Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 07:01 AM - 01/06/14
Hey, roads what is this? Where is the code for that curve ?!?

Thanks W11ce will the code work for me? You did some modifications I dont know of for me?
Here is the ballistic. If you like it just a bit then give finding that special one in the flawed STs (other thread) some time as that was 10 x as good as this. We just dont know how it looks like.
 
Code: [Select]
>>> XIM Edge Ballistics START Paste >>>
XEBH:0000060C141F27323D485464718193A1B2BFC8C8C8C8F25B
XEBA:0000050D151F2A343E4C5764717F8D9CABBBC8C8C8C8CE30
<<< XIM Edge Ballistics END Paste   <<<
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 08:43 AM - 01/06/14
W11ce wrong link? contains VER_5.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 05:37 PM - 01/06/14
I have finally colected all the parts needed to take this on.  Is there an updated version of this tut with all the changes?  I'm about to start building tonight.  From reading through the pages there seems to be quite a few changes made.
Thanks
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 06:16 PM - 01/06/14
Sorry, here: https://drive.google.com/file/d/0B_0MQrj9_eGtLVY3R01hbVJjSXM/edit?usp=sharing

I have finally colected all the parts needed to take this on.  Is there an updated version of this tut with all the changes?  I'm about to start building tonight.  From reading through the pages there seems to be quite a few changes made.
Thanks
I cant currently modify posts, so the first thread is not updated. For hardware this is the latest wiring with analog triggers:
(http://imageshack.com/a/img24/5225/ic7t.jpg)

It is also possible to wire the triggers as digital too, but there is no schematic of it yet.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 02:39 PM - 01/07/14
Tomorrow i will begun to build mine..  :P

It is also possible to wire the triggers as digital too, but there is no schematic of it yet.

Someone correct me if im wrong but, from what is wrote in another post, the only change to do that last mod is to wire R2 & L2 directly to USB Host shield pin 21 & 22, right?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:39 PM - 01/07/14
right and edit the firmware
// #define DIGITAL_TRIGGERS
to
#define DIGITAL_TRIGGERS
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:42 PM - 01/07/14
W11ce one annoying thing. To get my Player1 I have to unplug the PS4 from the DS4 and then I plug the Teensy.
Is there any way to only activate the DS4 when player 1 is there?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 01:01 AM - 01/09/14
Well, she is alive!!!!!.  And seems to work great. 
Its pretty late so i havent played a full bf4 game yet but it seemed to respond well.
Joy.cpl showed a steady x/y axis.

(http://img.tapatalk.com/d/14/01/09/getyraqy.jpg)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 09:23 AM - 01/09/14
Is the WD (W11ce Device) tested with a cronus max? could someone try?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 10:11 PM - 01/10/14
Question for you guys .... Is it safe to put the battery back in for a semi wireless mode?  How long do u think the battery would last running the xim, kb/mouse? 

I slapped everything in a case instead of the controller.  If its safe, a larger lipo battery would fit nicely for longer play times
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Sully_pa on 11:37 AM - 01/11/14
Is this still the correct parts list for the mod ? Thread is getting long and I'm not sure whats been changed ...think I might order the parts this weekend.

- DualShock 4 controller (color does not matter)
- Teensy 3.0 (without header pins) (Teensy 3.1 will probably work, but not yet tested)
- mini USB host shield (from circuitsathome.com)
- 8x MCP4131 or MCP4151 digital potentiometers (MCP4151 recommended)
- AWG 30 wire (multiple colors recommended!)
- A little thicker wire for 5V and ground
- 4,7kohm resistor
- 2x 8,2kohm resistors
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:49 AM - 01/11/14
No need for the 4,7 resistors
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 12:44 PM - 01/11/14
Ok it didn't work for me.......... :-X
Im having exactlly the same isues as Schecter-Man

My USBshield seem's dead... no movement no player 1 ID

this is what i get in joy.cpl, it didn't move:
(http://img.photobucket.com/albums/v665/Jos3le/4a1e0787-b8a6-4fd7-8910-ed5be2610ef5.png) (http://smg.photobucket.com/user/Jos3le/media/4a1e0787-b8a6-4fd7-8910-ed5be2610ef5.png.html)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:46 PM - 01/11/14
Its flashed? Red lamp on Teensy glows? Calibration verified? Ever had Player1?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 01:04 PM - 01/11/14
Wiring is double checked, flash seem's ok, loading version 8, teensy seem's OK (orange led, no red one),  i do wiring think's explained in this post to calibrate.... ever had player one....  :P something is wrong, im becoming mad:

(http://img.photobucket.com/albums/v665/Jos3le/USBmod1.png) (http://smg.photobucket.com/user/Jos3le/media/USBmod1.png.html)


(http://img.photobucket.com/albums/v665/Jos3le/USBmod2.png) (http://smg.photobucket.com/user/Jos3le/media/USBmod2.png.html)

(http://img.photobucket.com/albums/v665/Jos3le/20140111_200845.jpg) (http://smg.photobucket.com/user/Jos3le/media/20140111_200845.jpg.html)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:09 PM - 01/11/14
Yeah led is orange. So L3 is on 29, you dont use MCPs for the triggers like I did, you use 4151s and you dont have the Joysticks connected? Disconnect the DS4 triangle just connect the teensy and then the xbox controller no XIM. Do you get player 1?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 01:18 PM - 01/11/14
The joystick? i ripped them off.  L3 is on 29, im on 4151, i dont use MCPs for the triggers R2 & L2 directly to teensy.
I have disconnected DS4 5v, teensy to pc - Xbox controller to Shield.... nothing, no played 1, no input, it's like shield is dead.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:24 PM - 01/11/14
You will have to find the problem by desoldering everything from the Teensy/shield complex. Go back to this

(http://imageshack.com/a/img27/8844/nd0e.jpg)

There check the player 1 working. The add stuff step by step and check the player 1. Its horrible but the only way youll find the problem.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:26 PM - 01/11/14
These are also very thick wires you use, easy to short something.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:30 PM - 01/11/14
VBUS is cut on the shield?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 01:32 PM - 01/11/14
Can u post a closeup of your usb shield?  Is the 5v on the right point?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 01:45 PM - 01/11/14
Omg the only circuit that im not sure is 3v  now but:

VBUS cut, i check wiring, everythink seem's ok no shorts, no bad connection's....... :-X

anyway thank's guy's for your help

(http://img.photobucket.com/albums/v665/Jos3le/20140111_203835.jpg) (http://smg.photobucket.com/user/Jos3le/media/20140111_203835.jpg.html)

(http://img.photobucket.com/albums/v665/Jos3le/20140111_205328.jpg) (http://smg.photobucket.com/user/Jos3le/media/20140111_205328.jpg.html)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Sully_pa on 07:37 PM - 01/11/14
No need for the 4,7 resistors

Ok thanks ...... dumb question .....  I lose the 8,2 resisters and the L2/R2 MCP's if I hook the L2 R2 wires directly to the Teensy right?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 09:52 PM - 01/11/14
Yes that was what W11ce added for me in the latest firmwares. So the VER8 you need to use.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 11:26 PM - 01/11/14
Ruaad,
Everything looks right to me.  I'd also recommend a redo on your teensy solder points however, i would triple check your software.  I had to upload software three times until i understood what i was doing.  I kept missing a \\ matching my install. 
The first time it would not show up in joy.cpl.  The second had my sticks permanently stuck left, the third was a charm.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:36 PM - 01/11/14
He has no player1, its not the software.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 03:56 AM - 01/12/14
I am rebuilding whole wiring with a tinny cable. Checking every step, connection with a multimeter... shorts.... etc.

It's annoying because i use the right tools and it's not my first DIY soldering challenge...

This is the cable i use to wire Xbox controller to shield....

(http://bimg1.mlstatic.com/xbox-360-cable-usb-joystick-inalambrico-recargar-baterias_MLA-F-3287571236_102012.jpg)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:11 AM - 01/12/14
Whoaa. Maybe I should have added WIRED xbox 360 controller to the tutorial. Most ximmers know charging cable does not carry data at all.
You need a wired controller.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 04:18 AM - 01/12/14
omg
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:19 AM - 01/12/14
Yeah that wont work :) You found your problem. XIM never worked with a wireless cabled controller.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 04:22 AM - 01/12/14
But with DS3 hooked i remember to have the same result:, it freeze here no movement at all

(http://img.photobucket.com/albums/v665/Jos3le/4a1e0787-b8a6-4fd7-8910-ed5be2610ef5.png) (http://smg.photobucket.com/user/Jos3le/media/4a1e0787-b8a6-4fd7-8910-ed5be2610ef5.png.html)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:27 AM - 01/12/14
Try a  wired Xbox controller
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 04:37 AM - 01/12/14
OK, im redoing whole wiring  :P :-X :-X
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Sully_pa on 08:55 AM - 01/12/14
Has anyone had luck with a DS3 ? I'll have to buy a xbox 360 controller..

And this is new list with version 8 ...right? ...ordering today

 DualShock 4 controller (color does not matter)
- Teensy 3.0 (without header pins) (Teensy 3.1 will probably work, but not yet tested)
- mini USB host shield (from circuitsathome.com)
-6 MCP4151 digital potentiometers
- AWG 30 wire (multiple colors recommended!)
- A little thicker wire for 5V and ground
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 09:20 AM - 01/12/14
Has anyone had luck with a DS3 ? I'll have to buy a xbox 360 controller..

And this is new list with version 8 ...right? ...ordering today

 DualShock 4 controller (color does not matter)
- Teensy 3.0 (without header pins) (Teensy 3.1 will probably work, but not yet tested)
- mini USB host shield (from circuitsathome.com)
-6 MCP4151 digital potentiometers
- AWG 30 wire (multiple colors recommended!)
- A little thicker wire for 5V and ground

I used both the DS3 and xbox controller, though on xim manager I have to use the xbox controller config. Joy.cpl calibration on the DS3 was great it seemed to reach all the right values with ease in comparison with the xbox controller. I have adjusted my ballistic curves too and went on ghosts last night, my accuracy has already gone up :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 03:02 PM - 01/12/14
Im on teensy 3.1 that it should work, got a wired xbox controller from a friend,  a ds3, and.... same results,it's game over for me! i got enought  >:(
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 03:38 PM - 01/12/14
If i uncomment that ive got player 1 on DS3 !!

Code: [Select]
//#define I_DONT_HAVE_STICKS // Uncomment if you connected original sticks to teensy.
only got  inputs from buttons if i uncomment

Code: [Select]
//#define MCP4151 // Uncomment if you used MCP4131 in left joystick and triggers.
//#define MCP4151_RIGHT_STICK // Uncomment if you used MCP4131 in right joystick.

 no joystick movements at all

if comment everythink freezes... but ive got player 1... finally!!!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 03:53 PM - 01/12/14
Got no wiper pin's on DS4 so on teensy 14, 15, 16 & 17 nothing have to be wired right?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 04:14 PM - 01/12/14
@#$% i can't edit my posts..

All buttons digital triggers working, but no inputs from sticks, any help??

Code: [Select]
#define MCP4151 // Uncomment if you used MCP4131 in left joystick and triggers.
#define MCP4151_RIGHT_STICK // Uncomment if you used MCP4131 in right joystick.
//#define I_DONT_HAVE_STICKS // Uncomment if you connected original sticks to teensy.
//#define L3_CONNECTED_TO_PIN_33 // Uncomment if you have L3 connected to pin 29.
#define SPI_SPEED 4 // 0 = fastest, 7 = slowest
#define DIGITAL_TRIGGERS
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:19 PM - 01/12/14
Lets check that the code is correct. So you have all MCP4151 ? and no original joysticks connected. And digital triggers?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 04:38 PM - 01/12/14
That's right, 4151 MCP, no joysticks, digital triggers mod

It's crazy, because in my first attemps, and im sure about that, if i comment "I have no sticks", i got not player one, no power on DS3, all freezes, dead. But now i can comment it and DS3 player 1 is ON  :o :o
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:45 PM - 01/12/14
Ok, this would be correct then:
Code: [Select]
#define MCP4151 // Uncomment if you used MCP4131 in left joystick and triggers.
#define MCP4151_RIGHT_STICK // Uncomment if you used MCP4131 in right joystick.
#define I_DONT_HAVE_STICKS // Uncomment if you connected original sticks to teensy.
//#define L3_CONNECTED_TO_PIN_33 // Uncomment if you have L3 connected to pin 29.
#define SPI_SPEED 4 // 0 = fastest, 7 = slowest
#define DIGITAL_TRIGGERS
So, what happens with this?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 04:59 PM - 01/12/14
Now ive got Player 1, all buttons inputs ok, but this error loop on Arduino:

Exception in thread "AWT-EventQueue-0" java.lang.OutOfMemoryError: Java heap space

I have to force end of arduino  :P


Now i have joy inputs but it moves from left, up corner to center.... no permanent center, no right forward movements
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 05:02 PM - 01/12/14
Ok, recalibrate. It should fix that.
That java error might be teensy 3.1 related. Shouldnt be anything serious.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 05:23 PM - 01/12/14
AAArrg

Can't calibrate, i do the loop DS4 to Shield Teensy to PC and cannot take a right calibration.

have try also looking at with monitor serial, but that ugly java error appears

(http://img.photobucket.com/albums/v665/Jos3le/Cal.png) (http://smg.photobucket.com/user/Jos3le/media/Cal.png.html)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 06:08 PM - 01/12/14
Oops. This is embarrassing...
Its a software bug.
This has to be uncommented. Like this:
Code: [Select]
#define I_WANT_INFODont understand why, but if that is commented out the calibration will fail.
Im really sorry about this. Didnt test that enough before :(
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 06:38 PM - 01/12/14
This time, no java error's & some diferent results, i can center the stick but no movement to the right or down.
i can't get  a good calibration  ::) :-X :'(
Not easy!!!

Someone with a teensy 3.1 working?

Many thank's W11cE.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 07:16 PM - 01/12/14
Im using a teensy 3.1 and 4151s.  Works perfect
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:33 PM - 01/12/14
Ruaad, back to 0, take off the Teensy and the Shield and get some thin wires. Do the multipurpose device and see if you get Player1 to verify the hardware. This mod takes a lot of time.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 01:15 AM - 01/13/14
quick demo - my video sucks but you can get a good idea on how the gameplay is. 
i used xbox bf4 config. 

http://www.youtube.com/watch?v=htPziAgB_gI&feature=youtu.be
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: victorarona86 on 01:47 AM - 01/13/14
Anyone can make a device that for me, I paid for it! takes a lot, I'm desperate. since I bought my ps4 I do not use. I'm a disaster in the joystick! I paid up and sending the control to those who can go. someone please give life to my ps4! hahaha 
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 03:11 AM - 01/13/14
Ruaad, back to 0, take off the Teensy and the Shield and get some thin wires. Do the multipurpose device and see if you get Player1 to verify the hardware. This mod takes a lot of time.

I have change all wiring, and i get the same results, IDK why, but the first load, with uncomment in stick do not power the controller.... now i get player 1, but i cannot get a good calibration. Im on version 8, cannot found version 7. If i load the one from your link, there are missing files with errors in arduino.



Im using a teensy 3.1 and 4151s.  Works perfect

Which version of the container are you loading, 7? 8?
Can you share it with uncommented options? please  :-[
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 03:32 AM - 01/13/14
Here is what I used. from the ver8 file


/////____Build specific settings___//////
#define MCP4151                     // Uncomment if you used MCP4131 in left joystick and triggers.
#define MCP4151_RIGHT_STICK            // Uncomment if you used MCP4131 in right joystick.
#define I_DONT_HAVE_STICKS            // Uncomment if you connected original sticks to teensy.
//#define L3_CONNECTED_TO_PIN_33         // Uncomment if you have L3 connected to pin 29.
#define SPI_SPEED 4                // 0 = fastest, 7 = slowest
//#define DIGITAL_TRIGGERS
/////////////////////////////////////////
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 06:20 AM - 01/13/14
pffff, no

Could someone tell me if those MCP are OK?

(http://img.photobucket.com/albums/v665/Jos3le/20140113_131312.jpg) (http://smg.photobucket.com/user/Jos3le/media/20140113_131312.jpg.html)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Matrox on 10:14 AM - 01/13/14
 I am running POTv8 teensy 3.0 and have it set now to digital triggers like Roads, as this was the only way i could get them functional.
Quick question: I have an odd issue, it sounds like most of you are not using the battery, and i cant figure out how to get this to work without it. With the battery unplugged the PS4 bitches about its battery and shuts off the DS4.. I haven't seen anyone else mention this in this forum, just curious what i did wrong or what i have to do to get it running it without the battery? It runs great and stays on once the battery is plugged in, its just annoying that its attached.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:27 AM - 01/13/14
Ruad I use the -104 so I dont know should be OK.
Matrox connect the Teensy then the XIM, get Player 1 and then connect the PS4, press home. All without battery.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: drew919 on 01:46 PM - 01/13/14
Lord help me, but I took the plunge and ordered everything I need to try this.  I'm hoping to pull this off with minimal changes in blood pressure.  ;D

A big thank you to everyone sharing their pictures, questions and whatnot.  I'm sure it'll be a huge help.

Wish me luck.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Sully_pa on 05:19 PM - 01/13/14
I'm in the same boat Drew ....just waiting on parts ...... good luck to you ....these guys are a great help so you probably won't need it  ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 09:43 PM - 01/13/14
Good luck sully and drew. Hopefully you get it working on the first try  :)

Ruad I use the -104 so I dont know should be OK.
Matrox connect the Teensy then the XIM, get Player 1 and then connect the PS4, press home. All without battery.
You sure? 104 means 100k resistance. 103 is 10k. Not sure how those works.

I am running POTv8 teensy 3.0 and have it set now to digital triggers like Roads, as this was the only way i could get them functional.
Quick question: I have an odd issue, it sounds like most of you are not using the battery, and i cant figure out how to get this to work without it. With the battery unplugged the PS4 bitches about its battery and shuts off the DS4.. I haven't seen anyone else mention this in this forum, just curious what i did wrong or what i have to do to get it running it without the battery? It runs great and stays on once the battery is plugged in, its just annoying that its attached.
Without battery you need to have DS4 connected to PS4 with usb cable. I think BT pairing is lost when battery is disconnected and there is no power. I have done version with no battery and it works just fine.

RuaAD, those look ok. Any progress?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 10:32 PM - 01/13/14
No progression  :'(  i can't get a good calibration, and im not sure were is the problem. Maybe ds4 board? Usb shield?
Wednesday i will try to fix it again.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:09 PM - 01/13/14
That would explain why the trigger is not working as it is running alone. This is btw the first time you mention we need the 103 not the 104. Pairing them is not the problem as they keep each other in equilibrium. You could also use 1000K - 1000K with a wiper in between.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:13 AM - 01/14/14
@#$% true. I have forgotten to add that to tutorial completely. So:

MCPs should be 10 kOhm. Other versions will work for joysticks too, but triggers will only work with 10 kOhm versions. 10 kOhm version is marked with 103 in name. ( MCP4151-103 )
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 05:11 AM - 01/14/14
You solved the problem with the digital version anyway. I'm just happy I know what was wrong.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Sully_pa on 06:01 AM - 01/14/14
@#$% I have 100k on the way  :o I was wiring it like Roads ....Guess I have to reorder 103's ?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 06:11 AM - 01/14/14
No you dont they work just fine exactly the same as the 103īs.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Sully_pa on 07:34 AM - 01/14/14
Cool ....thanks
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Matrox on 09:24 AM - 01/14/14
Without battery you need to have DS4 connected to PS4 with usb cable. I think BT pairing is lost when battery is disconnected and there is no power. I have done version with no battery and it works just fine.

W11cE, yeah so after i posted that i figured out that i could operate without a battery if i plugged both the teensy to the ps4 then the ds4 to the PS4 as well for power. Down side of this is two usb ports used and i have a headset that requires USB for the MIC.... Is there a way to fool it to think a battery is there so i can just plug in the teensy only to the PS4 with no battery? Maybe wire power to the battery port or something?

Let me know..
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 09:32 AM - 01/14/14
You only need one port of the PS4. The Teensy you can plug to any USB port.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 09:34 AM - 01/14/14
If you connected 5V from DS4 to teensy and the shield you should not need to connect teensy to PS4 at all unless you have power hungry setup on xim.

DS4 cant be fooled to think that there is battery. The battery is needed to remember BT pairing.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: survivorman1999 on 10:01 AM - 01/14/14
has anyone made a "how to" video on this yet ?
Since there are a bunch of you building these please record it and show how you made it and got it to work with XIM Edge start to finish.
Thanks !
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:13 AM - 01/14/14
Yeah sure, I just hung up on Leonardo di Caprio and Jack Nicholson and they dont want to participate in the W11ce start to finish movie. LOL 
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Fars on 10:33 AM - 01/14/14
Firstly thanks for putting this tutorial together and thanks to all of those who have contributed to this thread, such a great resource.

I could do with a little confirmation on components before I build this, I think I have everything already at home except for the USB host shield and the MCP4151's. I've got at least one spare 3.1 Teensy to use.

So I'm about to order a few dozen of these:
http://uk.farnell.com/jsp/search/productdetail.jsp?sku=1840806

With the USB shield it looks like there is no UK/Euro/International distributer, so only one place to get that from.

With the 4.7k and 8.2k Carbon Resistors I think mine are rated 0.25w and 5% tolerance, pretty standard I take it these are fine?

Lastly with wire, I've been stripping cat6 cable and using that on projects recently as I've got miles of the stuff, only other wire I have is 30 awg wrapping wire which I think Is too stiff for a project like this, think the cat6 will work or should I stop being cheap and go grab some nice thin single core?

Thanks for any help, once the shield arrives I'll update with build progress.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Wurstwasser on 10:55 AM - 01/14/14
Yep the MCPs and resistors are the right ones. Not sure about the wiring, but i would recommend AWG30 single core wires.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 11:31 AM - 01/14/14
I just finished building my third and have some pointers
1.  Solder everything between the teensy and USB shield first and TEST for player 1.  Xbox 360 controller to USB and power to the teensy (via USB)
2.  Solder everything on the controller (stick side).  Get your mcps mounted.
3.  Pre-tin everything you need to solder.  Apply heat to the brass solder spots first and feed solder (basic soldering practice).
4.  Solder all the 30awg wires to the controller first and then solder them all to the teensy.  Use hot glue to hold down the wires so they aren't flapping around.
5.  Connect the mcp side to the teensy and test for player 1
6.  Finish your project and game

Also, have a vision on how you are going to mount this stuff. 
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 12:27 PM - 01/14/14
Another question riggidy, the wiper pins from the pots of joysticks.
Did you rip off the original potenciometers? (detailed in red on photo), or just desolder connections? or did you preserve them without any change?

(http://imageshack.com/a/img22/3231/z5eo.jpg)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:34 PM - 01/14/14
You cant preserve them you either rip them off or cut the middle pin and connect it to the Teensy for the advanced mod. The MCPs have to take over the Pots so they have to go.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 02:10 PM - 01/14/14
Screwdriver pulls them away from the sticks then wiggle them off
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 11:58 PM - 01/14/14
So here's a new one.  Button L1, button 5 in joy.cpl, stays stuck on.  I removed the wire off the board and its still on.  If i place my finger around the board, without touching it, it goes off.  What the hell? 
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:05 AM - 01/15/14
Check if you short the other end. Seems there is voltage on that line, measure it.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: gahagafaka on 03:00 AM - 01/15/14
this project is beyond amazing

Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 06:23 AM - 01/15/14
Long story short, I have a device which is working perfectly and now my kid has decided to jump on board the ps4 W11cE bandwagon, so I've put him together a device aswell, I'm using 4151 mcp and I've followed the schematics to a T from page 8 of this thread, I'm ising pot version 7 because version 8 I started to have difficulties with , so I've flashed teensy and that was fine I've calibrated the modded controller and that worked out fine, I've then gone to joy.cpl to calibrate the controller and everything is good apart from the y/x axis it stays in the top left corner, I can pull it about to top left middle and bottom left but it does not get to top right, right right and bottom right, but once I release my finger from the stick it pings straight back to top left and stays there, also if I push the left stick down there's no input in joy.cpl every other button trigger and right stick works fine but not the left stick. I have rechecked the soldering and connections and all looks fine, is there a solution to my problem, is this a software issue with the uncomments or something simple I've missed.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Amarce on 10:07 AM - 01/15/14
Anyone in USA who can sell me one of these pm any reasonable offer
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:17 PM - 01/15/14
@Leftfield, picture of the MCPs please
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: tuffrabit on 12:32 PM - 01/15/14
I might be willing to try my hand at this.  But I don't have a PS4 to test against.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 01:31 PM - 01/15/14
To those who have been successful with this mod, i have a quick question (probably a dumb one..): in regards to the two 2 "double potentimeters" for RX and RY, I am a bit confused by the schematic on pg 8. Take for example RX and RX2, it shows the Wiper splitting and connecting to both RX and RX2, so does this mean that I need to create two wire connections here? From the looks of the pictures that w11ce initially uploaded, this doesnt seem like the case... but i want to double check before diving into this project.

Thanks!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:39 PM - 01/15/14
The double MCPs are for enhanced accuracy. You connect one dancing leg of RX to 18 and RX2 to 32. Or the way round.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 01:46 PM - 01/15/14
Ahh ok - good to know, and for, say the wiper, I'd only need one connection going to the double MCP, correct?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: tuffrabit on 01:50 PM - 01/15/14
How much USA interest is there for this?  If I were to start making these mods I would have to buy a PS4 first.  I'm not going to do that unless I have more than a few potential customers.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 02:28 PM - 01/15/14
There you go Roads,

(http://i150.photobucket.com/albums/s95/matthew1976/Mobile%20Uploads/image-1.jpg) (http://s150.photobucket.com/user/matthew1976/media/Mobile%20Uploads/image-1.jpg.html)

(http://i150.photobucket.com/albums/s95/matthew1976/Mobile%20Uploads/image-8.jpg) (http://s150.photobucket.com/user/matthew1976/media/Mobile%20Uploads/image-8.jpg.html)

(http://i150.photobucket.com/albums/s95/matthew1976/Mobile%20Uploads/image-7.jpg) (http://s150.photobucket.com/user/matthew1976/media/Mobile%20Uploads/image-7.jpg.html)

(http://i150.photobucket.com/albums/s95/matthew1976/Mobile%20Uploads/image-6.jpg) (http://s150.photobucket.com/user/matthew1976/media/Mobile%20Uploads/image-6.jpg.html)

(http://i150.photobucket.com/albums/s95/matthew1976/Mobile%20Uploads/image-5.jpg) (http://s150.photobucket.com/user/matthew1976/media/Mobile%20Uploads/image-5.jpg.html)

(http://i150.photobucket.com/albums/s95/matthew1976/Mobile%20Uploads/image-4.jpg) (http://s150.photobucket.com/user/matthew1976/media/Mobile%20Uploads/image-4.jpg.html)

(http://i150.photobucket.com/albums/s95/matthew1976/Mobile%20Uploads/image-3.jpg) (http://s150.photobucket.com/user/matthew1976/media/Mobile%20Uploads/image-3.jpg.html)

(http://i150.photobucket.com/albums/s95/matthew1976/Mobile%20Uploads/image-2.jpg) (http://s150.photobucket.com/user/matthew1976/media/Mobile%20Uploads/image-2.jpg.html)

Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 02:37 PM - 01/15/14
How much USA interest is there for this?  If I were to start making these mods I would have to buy a PS4 first.  I'm not going to do that unless I have more than a few potential customers.

across several threads in this forum i think "would buy/can't make" numbers in US range between >4, <12..

you can eventually make enough cash to pay you a forth or half the PS4. just make a thread for this and you'll see exactly how things go..

this going from actively voiced statements. i'm sure there are lurkers.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 02:45 PM - 01/15/14
I live in the USA. I'm attempting this mod this weekend, but if I botch that up, then you can pretty much sign me up for one.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:10 PM - 01/15/14
Ahh ok - good to know, and for, say the wiper, I'd only need one connection going to the double MCP, correct?

Yes as you see most just solder the double leg to the wiper.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:21 PM - 01/15/14
Leftfield. Damaged MCP? Sure you did not switch LX LY points on Teensy? Maybe exchanged LX with L2?   
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: survivorman1999 on 04:01 PM - 01/15/14
for those of you guys using the device how close does it come to using the actual XIM ?

Is there lag or delay ?

Is it worth the hassle ?
Or are we better of waiting for XIM 4 ?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 04:32 PM - 01/15/14
^

I think it's superb feels real smooth and peeps get dropped.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 05:06 PM - 01/15/14
Just loaded pot version 8 and the left stick still does the same, starts off top left corner and when I move it around it's pulling back to that corner, and when I release my thumb from the left stick it flicks back to that same top left corner, but now when I push the left stick down I have the button now show up in joy.cpl :o when it did not before, everything else now works except that left stick, Weird.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Matrox on 07:59 PM - 01/15/14
If you connected 5V from DS4 to teensy and the shield you should not need to connect teensy to PS4 at all unless you have power hungry setup on xim.

DS4 cant be fooled to think that there is battery. The battery is needed to remember BT pairing.

Yeah I did, so currently I plug my teensy to the ps4 and plug in the battery and then hit Xbox button on the controller to turn on the DS4. Everything works great, my xim edge with kbm function without issue connected this way... If I unplug the teensy from ps4 and unplug the battery from the DS4, I then connect the USB cable only to the DS4 everything powers on as it should, I get player 1 and select the Xbox button to turn the DS4 on. So everything appears good but then I get a weird issue were it is going to the lleft on everything onscreen as if I was holding on the left d pad or the joystiq... This does not happen when connecting the teensy to the ps4 instead...  any ideas??? I can't figure it out. Anyways that's for the help.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:30 PM - 01/15/14
Just loaded pot version 8 and the left stick still does the same, starts off top left corner and when I move it around it's pulling back to that corner, and when I release my thumb from the left stick it flicks back to that same top left corner, but now when I push the left stick down I have the button now show up in joy.cpl :o when it did not before, everything else now works except that left stick, Weird.

Itís a wiring problem check the cables again with the scheme.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 09:33 AM - 01/16/14
Leftfield. Damaged MCP? Sure you did not switch LX LY points on Teensy? Maybe exchanged LX with L2?   

No i did not Roads switch Lx and Ly points on teensy, so why switch Lx with L2??? Can you explain why this will make a differance mate much appreciated.

Lefty
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 09:36 AM - 01/16/14
I assumed the button not working and the direction the MCP is not working is switched, its not LX LY would have to check the scheme.. Check those wires not working.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 10:15 AM - 01/16/14
After I loaded pot version 8 on W11cE advise I got the left stick when pushed down activated in joy.cpl, but the x/y axis always stays top left I can move it around now but not to the very right side, it does go right top, middle and bottom but not all the way on those 3 sides, but once I release the stick it goes straight back to top left.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 01:15 PM - 01/16/14
I know you need a wired 360 controller to make this mod work  - but the only wired 360 controller I have is the legendary XIM2 - would this controller suffice?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 02:09 PM - 01/16/14
I think no as the sticks are disabled.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 02:23 PM - 01/16/14
Weird... I saw Riggidy's youtube video: http://www.youtube.com/watch?v=htPziAgB_gI&feature=youtu.be and it looks like he's using one. I'll PM him.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 02:29 PM - 01/16/14
Yes, i used my xim2 as the wired controller.  Even though the xim2 is modified its still just a wired controller.  It doesnt do anything but sit there and help authenticate the edge.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: fredy on 03:49 PM - 01/16/14
i want to start this project but to be sure, i want to use the mcp4151 the layout is the last posted and the version is the 8 right? if someone who already made this project speaks Portuguese i liked to be helped if needed, and its easy to me, my english is not very good
thanks
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: drew919 on 07:54 PM - 01/16/14
My sacrificial lamb (new DS4), teensy, and mini USB shield showed up today.   8)

Hopefully my pots will get here tomorrow so I can get started. I will be so happy to get back to using a M/Kb setup again.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:26 PM - 01/16/14
I have made a couple of them mods now, the hard thing is, if it doesnít work 100% it is very hard and time consuming to debug.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 01:54 AM - 01/17/14
^

Wise words Roads.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:23 AM - 01/17/14
Btw Leftfield, had a mod where movement to the left was. It turned out a wiper was not connected could only see it in magnification.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 05:51 AM - 01/17/14
^

Thank you Roads, I'll try that on this second unit, going to replace both Lx Ly mcp's and make sure both are soldered really well to there spots.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 06:45 AM - 01/17/14
Just loaded pot version 8 and the left stick still does the same, starts off top left corner and when I move it around it's pulling back to that corner, and when I release my thumb from the left stick it flicks back to that same top left corner, but now when I push the left stick down I have the button now show up in joy.cpl :o when it did not before, everything else now works except that left stick, Weird.

I have exactly the same problem from the first successful try, and  it's not a wiring mistake.
It's like we don't get a good calibration, but i don't know why....
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 07:57 AM - 01/17/14
^

Yeah mate it's weird, I've checked my wiring over and over, and all is fine, so tomarrow I'm going to replace the Ly/Lx mcp's and resolder 2 new mcp's on, but this time I'm going to try and embed them a little more deeply into the points, may I ask RuaAd what all buttons and triggers and right stick show up for you in joy.cpl ? ( ie) r2 = ? R1 = ? L2 = ? L1 = ? Etc etc etc , that's if your using a xbox controller to calibrate.

Much appreciated Lefty .
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RuaAD on 10:14 AM - 01/17/14
I own a DS3, do not have XBOx wired controller. I will tell you which inputs i get, but cannot found a moment  to coonect all stuff until tomorrow, im a bit busy today  :P
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 07:07 PM - 01/17/14
^
Yeah thank you, would appreciate that.

And on another note, great games last night W11cE, had to put my son to bed and when I came back you was gone, I know it was late, but I hope you don't think I was being rude, anyways must do it again some time.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Sully_pa on 09:22 AM - 01/18/14
Just loaded pot version 8 and the left stick still does the same, starts off top left corner and when I move it around it's pulling back to that corner, and when I release my thumb from the left stick it flicks back to that same top left corner, but now when I push the left stick down I have the button now show up in joy.cpl :o when it did not before, everything else now works except that left stick, Weird.

I have exactly the same problem from the first successful try, and  it's not a wiring mistake.
It's like we don't get a good calibration, but i don't know why....

But didn't Leftfieldgenecide have a working one running the same firmware ?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Sully_pa on 09:56 AM - 01/18/14
I have another question ....does it need to be a genuine Microsoft Xbox 360 controller or could it be a third party controller ? My @#$% teensy won't be here till next week and I want to make sure I'm setup correctly.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: izzy on 10:03 AM - 01/18/14
Could someone please sell me one of these mods.

Don't care if its from the UK or USA.

I'm not tech savy or would have done this myself.

I've been asking to buy one of these since last year.
Still waiting on feedback from Ak and his engineering student  friend in uni

Please, please, please.......
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 10:40 AM - 01/18/14
Just loaded pot version 8 and the left stick still does the same, starts off top left corner and when I move it around it's pulling back to that corner, and when I release my thumb from the left stick it flicks back to that same top left corner, but now when I push the left stick down I have the button now show up in joy.cpl :o when it did not before, everything else now works except that left stick, Weird.

I have exactly the same problem from the first successful try, and  it's not a wiring mistake.
It's like we don't get a good calibration, but i don't know why....

But didn't Leftfieldgenecide have a working one running the same firmware ?


Yes I did and I've built this second unit to a T from page 8 of this thread, and loaded pot v7 and pot v8 and still have this annoying problem with the x/y axis persisting to stay at top left in joy.cpl, can't understand it.

As I said I'm going to replace Ly and Lx mcps some time tomarrow and embed them more.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:51 AM - 01/18/14
I built a couple now and its always a wiring problem if it doesnít work. For example on that small triangle of the DS4 if you scrape more than than the small rectangle and solder you short, Teensy doesnít even start.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Sully_pa on 04:30 PM - 01/18/14

I have another question ....does it need to be a genuine Microsoft Xbox 360 controller or could it be a third party controller ? My @#$% teensy won't be here till next week and I want to make sure I'm setup correctly.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 05:30 PM - 01/18/14
Could you just not plug in your xim3/edge on your usb host shield as you go along until your teensy comes, I'm sure the power if getting thru will power up either device.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 06:02 PM - 01/18/14
I tried a GameStop labeled 360 controller and it did not work.  I do not know why nor do I understand why it wouldn't work....all I know is that it didn't.  For all I know the controller could be broken but I don't think that's the case. 
I used both my original wired controller and my xim2 modded controller and they both worked great.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Sully_pa on 06:34 PM - 01/18/14
Could you just not plug in your xim3/edge on your usb host shield as you go along until your teensy comes, I'm sure the power if getting thru will power up either device.

I'm not sure I'm following you ... I guess I could ...but I have a donor controller on the way as well so I thought I'd wait and do it all at one time.... But now that you say that I guess I could get started on some of it.  8)


I tried a GameStop labeled 360 controller and it did not work.  I do not know why nor do I understand why it wouldn't work....all I know is that it didn't.  For all I know the controller could be broken but I don't think that's the case. 
I used both my original wired controller and my xim2 modded controller and they both worked great.

OK  ....Guess I'll get a genuine MS model.......Thanks
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: AusRED5 on 12:34 AM - 01/19/14
I'm really tempted to try this mod, but with the costs and timing of the xim4 release date pending.... I'm not sure :(
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:07 AM - 01/19/14
My guess for the XIM4 release at XIM-tech-dynamic-duo-tempo means 3 months at best and 6 months worst case. Maybe -1 month if you have an Edge and the PS4 goes beta there. Its because Obsiv has a regular job, XIM4 being afternoon and night project, Orbital is racing ralleys, god save him, and also has other Projects to attend to. Not saying they dont work as fast as they can but they are not working 10 hours a day on it. 

I can say investing 10-20 hours into this is worth it.

http://www.youtube.com/v/UJOmYhJ9LoI&hd=1
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 07:39 PM - 01/19/14
well i read something on the "news about XIM4" thread that PS4 will be on the Edge beta, if that's so it should happen in some weeks (as in, i guess faster than 2 months) so doing this mod for 2 months time is a very very subjective thing.. i know people who would do it for a week or 2 (old pc gamers) but most people i think would just wait..

if money is not relevant, and you don't mind investing 10 hours then stop second guessing. if you are so unsure then it's either because the money is relevant or your time is so just be patient. either way you can gauge pros and cons and decide, just be honest with yourself, weight everything and be resolute once you reach a conclusion.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:37 PM - 01/19/14
Quote
well i read something on the "news about XIM4" thread that PS4 will be on the Edge beta, if that's so it should happen in some weeks (as in, i guess faster than 2 months)

LOL wanna bet?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 11:55 PM - 01/19/14
LOL wanna bet?


you just want me to pull one of the "NOPE" gifs don't you? feel free to post one for me, because i have just <1% trust on a XIM meeting expectations/deadlines of any shape or form unless it's "it will be tomorrow" or equivalent.

anyway to be clear and answer your question: hell no! i only like to make sure win bets, not sure lose ones.


but all that aside i think they have quite the shot at making the PS4 Edge beta within a month or 2. and the issues with XIM4 deadline i think shouldn't be software bound but rather hardware derived. chinese are slow for small orders..
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:54 AM - 01/20/14
YES! Got the advanced mod working. Doesnít really make sense to make in my opinion but I had to :D 
Thanks for the Help W11ce *again*.

If someone is crazy or insane enough to do this there is additional information needed that is not in the tutorial. The traces to the middle pin have to be cut and soldered to the corresponding MCP wiper pin. The Teensy pins 14-17 go directly to the wipers of the joysticks. The MCP wiper pins do not touch the joystick wipers of course.

Do not attempt this without 2x (+) magnification and some tools to free those <1mm solder points. I used a 0,5mm diamond drill.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: r2d2 on 06:30 AM - 01/20/14
hey guys, long time not reading this topic, have a question so i hope it isnt already answered, if it is, im sorry.


To use the XIM with the W11ceDevice i need a Xbox controller right? because the "software" is written to play with a Xbox360 Wired Controller on the ps4 (so after authentification i use XIM)?

Is it possible to use a PS3/DS3 controller instead of the XBO360WiredController?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 06:43 AM - 01/20/14
Yes you can, I use both.  ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: r2d2 on 06:46 AM - 01/20/14
so whats to do to make this possible?

rewrite the code?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Amarce on 11:59 AM - 01/20/14
I'm currently doing the kit and was wondering if the resistors used should be carbon film or carbon composition. I have both in hand.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Amarce on 12:02 PM - 01/20/14
On a side note the time I spent without m&k on ps4 has gotten me global elite on cs:go PC
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Amarce on 01:05 PM - 01/20/14
Can't edit my post for some reason but after wiki research I found my answer. Carbon composition is 20th century inferiority. Carbon film is the new tech for any of you DIY'rs without a base in this stuff
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Amarce on 09:19 PM - 01/20/14
When removing the joystick wipers, if i rip them out, the joysticks will come out as well. Will i need to solder them back in or do they stay out if not making the controller work again?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:01 AM - 01/21/14
I dont understand the question.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Amarce on 01:06 AM - 01/21/14
I was wondering if the joysticks needed to remain soldered in opposite side of the potentiometers, but I found my answer when I saw the unit you made, roads. That thing is awesome by the way. Been at this for 11 hours with little progress because my fine tip irons arent in yet. It's so hard with a medium iron. Givin up for the night.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:42 AM - 01/21/14
Yeah this mod drives me crazy. To find the bugs is horrible I hate it so much and mostly its something stupid simple.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 11:17 AM - 01/21/14
(http://i150.photobucket.com/albums/s95/matthew1976/Mobile%20Uploads/image-9.jpg) (http://s150.photobucket.com/user/matthew1976/media/Mobile%20Uploads/image-9.jpg.html)

(http://i150.photobucket.com/albums/s95/matthew1976/Mobile%20Uploads/image-11.jpg) (http://s150.photobucket.com/user/matthew1976/media/Mobile%20Uploads/image-11.jpg.html)

(http://i150.photobucket.com/albums/s95/matthew1976/Mobile%20Uploads/image-12.jpg) (http://s150.photobucket.com/user/matthew1976/media/Mobile%20Uploads/image-12.jpg.html)

(http://i150.photobucket.com/albums/s95/matthew1976/Mobile%20Uploads/image-10.jpg) (http://s150.photobucket.com/user/matthew1976/media/Mobile%20Uploads/image-10.jpg.html)

Long story short, checked the wireing and solder spots all looks fine, some spots were reheated to make a better contact in some area's, i did not change the mcp's, loaded pot version 8 applied uncomments/comments as per W11cE instructions < (thanks bro for all the help :)) and exactly the same thing, all buttons work triggers work right stick works BUT have the exact same problem left stick moves (not all the way right on the whole right side) but just wants to ping back and sit in the top left corner, its just so close but yet so far :), 1 thing i did forget to mention is, after calibration when i unplug the loop and plug the modded DS4 into pc and then plug my xbox 360 controller in it does not light up, i have to unplug the modded DS4 micro USB with the xbox controller still attached to the modded DS4, then replug in the micro usb back in to the modded controller for the player 1 to show up on the xbox 360 controller, is this a sign of my problem's, any help would be gladly appreciated.

Lefty.


PS, build was exact to page 8 of this thread, shared my thought's, im now off to BF4 for some KILLING.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:43 AM - 01/21/14
I have this too on my full advanced mod. I dont know why, some voltage problem maybe how you connect the lines. I will make it digital triggers so I can rule out those two pots.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Amarce on 12:28 PM - 01/21/14
Do the 8.2kohm resistors go in line on the 3.3v or do they tee off to l2/r2?? It's hard to tell by the schematic
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 12:56 PM - 01/21/14
I have this too on my full advanced mod. I dont know why, some voltage problem maybe how you connect the lines. I will make it digital triggers so I can rule out those two pots.

Please keep me informed of progress please Rosds.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:01 PM - 01/21/14
It always works when you connect the XIM first and then the Teensy, right?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 01:19 PM - 01/21/14
^

@ me Roads, pardon my ignorance but I don't quite understand mate. ?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:33 PM - 01/21/14
nah forget it for me when I connect the XIM first and then the Teensy I always get player1
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Amarce on 04:55 PM - 01/21/14
Anyone know the proper l2/r2 resistor wiring? The wrong picture is throwing me off and the schematic looks like the transistor connects 3.3v AND l2/r2 outs
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 06:36 PM - 01/21/14
Anyone know the proper l2/r2 resistor wiring? The wrong picture is throwing me off and the schematic looks like the transistor connects 3.3v AND l2/r2 outs
You mean resistor connecting between 3,3v and L2/R2 ?
Thats how it is supposed to be.

@Lefty. Min and max values seem to be ok. It is really weird why those are all stucked to minimum (ground). And yet it has been able to calibrate. Broken 360 controller would explain this, but then again if it is tested it cant be that.
You say right stick works? but according to that pic it is stucked too. Zaxis and Zrotation should be on the centre.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Amarce on 07:02 PM - 01/21/14
So the proper l2/r2 wiring has the 3.3v on two of the pins, and the resistor is in line from potentiometer to front pcb?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Amarce on 09:12 PM - 01/21/14
I have everything wired up except the 3.3v to l2 and r2, their resistors, and their connections to backside of pcb. W11ce said his pictures have them wired wrong and I don't wanna run those until I'm completely sure how they go.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:46 PM - 01/21/14
Why dont you just leave out those and make it digital? Just uncomment the digital in the firmware and wire the triggers  directly to the Teensy. I see no reason to do it analog. I will also leave out the black battery holder as I dont think its necessary. The PCB is firmly attached to the upper side with a screw and the room inside is really needed.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:01 AM - 01/22/14
W11ce next time you build one could you please make a picture of just the MCP with the resistor and some dummy wires? That would be nice. That resistor gives a EE noob a hard time, Amarce is right. Especially with a picture that is a trap.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 02:17 AM - 01/22/14
Anyone know the proper l2/r2 resistor wiring? The wrong picture is throwing me off and the schematic looks like the transistor connects 3.3v AND l2/r2 outs
You mean resistor connecting between 3,3v and L2/R2 ?
Thats how it is supposed to be.

@Lefty. Min and max values seem to be ok. It is really weird why those are all stucked to minimum (ground). And yet it has been able to calibrate. Broken 360 controller would explain this, but then again if it is tested it cant be that.
You say right stick works? but according to that pic it is stucked too. Zaxis and Zrotation should be on the centre.

My bad was meant to say, the right stick works I have input but the value of the axis sits far left of them boxes, xbox controller is new from box I have 2 controllers and they both give me them readings :( I bet it's something real simple, but it is annoying me, for the life of me I just can't figure it out.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 02:28 AM - 01/22/14
Resolder that MCP, helps sometimes. No MCP the wrong way? Sounds stupid but happens. Best I did was solder the double MCPs solder all cables to it and then see that one MCP was the way round. "Reaaaaaly" I shouted and laughed. Its so embarrassing talking to yourself LOL
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 06:19 AM - 01/22/14
^

Been doing that all week talking to myself.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 06:26 AM - 01/22/14
Resolder that MCP, helps sometimes. No MCP the wrong way? Sounds stupid but happens. Best I did was solder the double MCPs solder all cables to it and then see that one MCP was the way round. "Reaaaaaly" I shouted and laughed. Its so embarrassing talking to yourself LOL

Just checked mcp's, no they are fine all the right way even the ones doubled up.?????
Title: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 06:44 AM - 01/22/14
you are doing the digital trigger version?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 08:10 AM - 01/22/14
^

Might have too Roads just to see what happens, to be all honest, I followed the tutorial from page 1 and also page 8 once W11cE complited the schematic, I was going to use carbon paint on the pads after they were soldered, but decided to not go down that route, so I have all the pads wired from the DS4 board and also the 5 dummy wires aswell which are still attached to the pads but they have been cut back and are not used, so if I solder the wires of l2 and r2 straight to my teensy, do you think this will solve my left trigger problem aswell ??.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 08:46 AM - 01/22/14
It solves all trigger problems as its PCB to Teensy directly, no errors on that route possible. Or not many. :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:11 AM - 01/22/14
This works with the CM by the way no controller necessary, its confirmed.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 02:10 PM - 01/22/14
I have everything wired up except the 3.3v to l2 and r2, their resistors, and their connections to backside of pcb. W11ce said his pictures have them wired wrong and I don't wanna run those until I'm completely sure how they go.
In wiring schematic its correct. So it is connected between wiper and 3,3v. Why are you suspicious about this?

@lefty, A thing that would cause this would be if you were using 4131 and code was configured for 4151. This is exactly what would happen i think. But you already said those are 4151, so it cant be that then.

This works with the CM by the way no controller necessary, its confirmed.
How is the quality.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:04 PM - 01/22/14
Leftfield just had turning to one side and it was gone after calibration. What does calibration say? post the output of the viewer.

CM guy says its quite granular but he uses some old mouse. Told him to get some high DPI but havent heard back from him.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 05:28 PM - 01/22/14
^

Might have too Roads just to see what happens, to be all honest, I followed the tutorial from page 1 and also page 8 once W11cE complited the schematic, I was going to use carbon paint on the pads after they were soldered, but decided to not go down that route, so I have all the pads wired from the DS4 board and also the 5 dummy wires aswell which are still attached to the pads but they have been cut back and are not used, so if I solder the wires of l2 and r2 straight to my teensy, do you think this will solve my left trigger problem aswell ??.

Roads you can see my results in my pictures on page 23, after calibration I still had the left stick stuck top left, and as W11ce pointed out, my z axis and z rotation is also grounded tried a calibrate again tonight and same results all runs thru smoothly, and when I hit up joy.cpl I have the exact same problems, all mcp's are 4151s and all wires are correct, as I quoted earlier I have all the wires on the ds4 pad soldered even the dummy ones still, which I cut and left soldered on the pads due to the fact I did not use the carbon paint, as I said could this be a problem, but I thought it should  not because they are not connected to anything.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 05:40 PM - 01/22/14
Leftfield just had turning to one side and it was gone after calibration. What does calibration say? post the output of the viewer.

CM guy says its quite granular but he uses some old mouse. Told him to get some high DPI but havent heard back from him.


Sorry forgot to say, Roads I have never had it gone after calibration mate, always the same baffling head banging problem.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:06 PM - 01/22/14
I really need to see the calibration output in the viewer window. It is a stupid simple thing you did there. paste the viewer output of the calibration.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:41 AM - 01/23/14
I have one ready, PM if someone wants it, EU only.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 06:49 AM - 01/23/14
Feedback from the CM guy


G400s + CronusMax:
 
- Maus DPI max of course
- Battlefield 4 Ingame Sensivitšt bei 60-70% not 100% strange but he says so.
- CM-Software (MaxAIM): "Mouse Settings"/Smoothness auf 50-75%/MouseDPI 8000works well with max DPI G400s

He says its nice and smooth.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 12:15 PM - 01/23/14
Question from a soldering noob - what is the best way to solder the 'Share' and 'Options' from the PCB to teensy? It looks like a very narrow soldering point... Any suggestions would be much appreciated.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: tuffrabit on 12:52 PM - 01/23/14
Small iron tip, magnifying glass, steady hands, 63/37 solder, and flux.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: AusRED5 on 08:00 AM - 01/24/14
Can anybody confirm teensy 3.1 works with this project?
Thanks :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 08:03 AM - 01/24/14
Yes it does, confirmed.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 04:07 PM - 01/25/14
Question: I finished creating the multipurpose adapter - making sure i had cut the vbus on the usb host shield. that said, when i go to plug in and test for playing 1 with my wired xbox 360 controller, the xbox 360 controller simply blinks once then goes dark - it doesnt hold player 1 like it should.. Any thoughts?
Title: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:58 PM - 01/25/14
true wired xbox controller? Is the Teensy flashed with the firmware?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 05:09 PM - 01/25/14
Yes, true wired connection, and no, I have not flashed anything onto the teensy
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:25 AM - 01/26/14
Now if the Teensy still has blink firmware running that is blinking a led, how do you expect to handle a Controller? Look for VER8 of the firmware and flash it. You will need to press the teensy button for that if you flash it the first time.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: drew919 on 07:55 AM - 01/26/14
Alright.  Moderate success.  I finished the wiring up last night, flashed the teensy (3.1) with ver8/digital triggers and tried to take it for a spin.  Not quite there yet as something isn't quite right

I have player one on the 360 pad, and all of the buttons and the Dpad work in joy.cpl.  Neither of the sticks respond and the x and y values aren't stable (guess I need to check the soldering on the 4151s to the wiper/A/B?).  When I try to calibrate the pad it also "moves" the dpad by itself and thinks I'm hitting buttons that I'm not.  So something is not quite right there.

I wanted to see what would happen if I connected it to the ps4, so I connected it up with my edge/mouse/KB.  It  paired just fine, and now I can power on the PS4 with the xbox controller (yay!).  The WASD on the KB wouldn't work, and neither would the sticks don the pad, but I could move around the menus with the dpad on the 360 controller.  It would fight me though.  Every time I moved  in the menu it would move by itself. 

After wrestling with it a bit I was able to get COD:Ghosts to start and jumped into a local game just to see what worked.  Anyhow, my character spins in place and looks straight up, and only the x button and circle button seemed to be working.  I could fire with LMB and ADS with RMB just fine so the triggers work, which I was happy to see.

So I'm now in troubleshooting hell.  I'm going to back up and recheck the soldering on the 4151s and try to get the pad calibrated.  I'm so close.  8)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 08:16 AM - 01/26/14
Yeah not quite a mod without debugging. You using a box or the controller as housing?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: drew919 on 08:29 AM - 01/26/14
Not yet.  I have it in a cardboard box right now just to contain all the wires.  I'll probably head down to radio shack and pick up a plastic enclosure once I have it working.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 09:06 AM - 01/26/14
OK I am asking as the controller one can not work after closing. There is little room and stuff is pressed together.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 09:44 AM - 01/26/14
With everyone having stick issues maybe its a good idea for everyone building one of these to do those first and test.  After the sticks are working, complete the buttons. 
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: drew919 on 12:12 PM - 01/26/14
Resoldered my 4151s...got the multimeter out and checked continuity on all wires...still have player one on 360 controller...controller no longer recognized in joy.cpl

I am in hell.  >:(
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:43 PM - 01/26/14
Yes I feel with you been there a couple of times. Check that the MCPs do not touch the pcb, there are nasty groundings under the 3V legs for example. Its mostly something terribly stupid you will find. Keep scanning. Its worth it.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 05:00 PM - 01/27/14
Will my buttons malfunction if i do not solder "dud wires" to those solder points in between R1 and R2?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 09:17 PM - 01/27/14
Which version are you building?  Working original buttons or not?  If not, doesn't matter.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 12:05 AM - 01/28/14
(http://i218.photobucket.com/albums/cc231/riggidy2/1978A5F5-0582-424D-8AC3-BBEE39CB1F15-2086-0000007F15F50F4B_zps24827f01.jpg)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:22 AM - 01/28/14
Yeah thought of that exit even tried the shield and the Teensy turned around as it would be easier to drill but the cables are in a bad position. The cables in the picture above are where my little finger is when holding the controller. W11ce already found the best position for the parts imo.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: He4DHuNt3r on 06:08 AM - 01/29/14
Thanks W11ce for the tutorial & Roads for building me a unit :)

The W11ce device is brilliant & simple to use, Plug & Play :D I can't feel any input lag when using the XIM EDGE on my PS4 even tho it's wireless  :o

I only had to make a small change to the PS3 ST for Ghost's. There's a tiny bit of twitchyness when doing small movement's which I managed to get rid off via the Ballistics 8)

(https://imagizer.imageshack.us/v2/676x539q90/819/3p7z.jpg)

>>> XIM Edge Ballistics START Paste >>>
XEBH:010006101A26323C46505A646E78828C96A0AAB4BEC8000B
XEBA:010006121C26323C46505A646E78828C96A0AAB4BEC82105
<<< XIM Edge Ballistics END Paste   <<<
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: He4DHuNt3r on 07:18 AM - 01/29/14
There's a tiny bit of twitchyness when doing small movement's which I managed to get rid off via the Ballistics 8)

Posted the wrong Ballistic curve, Can't edit the post for some reason :S

>>> XIM Edge Ballistics START Paste >>>
XEBH:0100040F1925313C46505A646E78828C96A0AAB4BEC8000B
XEBA:010006131D27323C46505A646E78828C96A0AAB4BEC82A05
<<< XIM Edge Ballistics END Paste   <<<

Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 07:26 AM - 01/29/14
Nice will try that Ballistics against my accelerated one.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Fars on 09:02 PM - 01/29/14
I started my build tonight, spent a couple of hours and just ran in to my first problem.

I've flashed the teensy, wired it to the usb shield, powered it up and plugged a 360 controller in and all is well.

I've gone on to the next stage of running 5v from the PS4 usb triangle and when I plug usb in to this I get the triangle led but no power to the teensy.

I've tried different wire and re soldered a couple of times, sadly I dont have a voltmeter on hand to test power is coming from the triangle. I scraped the solder area of the triangle to begin with as it was covered up with green pcb coating and went down to the copper.

I'm running ground from the teensy and shield to the location of the now removed motors.

Any advice? Reluctant to continue until I can get player one every step of the way.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:17 PM - 01/29/14
Yes I know what you did. You must ONLY scratch the minuscule rectangular piece on the triangle. If the soldering touches the surounding triangular pcb you short.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 11:25 PM - 01/29/14
ZOMG! Thank you w11ce (and everyone for submitting their tips!)! I did it on my first go around - granted i had a few setbacks with calibrating, but its all good now. woooooo!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:27 PM - 01/29/14
Awesome isnt it? And its so relaxing. XIM4 when? Who cares..
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 01:31 AM - 01/30/14
Awesome is an understatement. I feel like this is the first time using my PS 4 since November. This was pretty much the first time that I've ever soldered /used an arduino board, im pretty happy with the result. Props to w11ce for the tutorial and everyone here giving out tips again.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 03:09 AM - 01/30/14
Welcome to the party, the booze is free. 
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Amarce on 01:20 PM - 01/30/14
Yes I know what you did. You must ONLY scratch the minuscule rectangular piece on the triangle. If the soldering touches the surounding triangular pcb you short.


Maybe THATS what went wrong with mine. Oh well, come tomorrow I probably won't care.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 01:48 PM - 01/30/14
Hello all! I'm going to be attempting this mod as soon as I get all the parts in. Is there a certain type of 8.2kohm resistor I need to get? I'm browsing through mouser to purchase the resistors and found ceramic composition resistors that have different power ratings to choose from such as 1w, 2w and 1/2w. Does it matter which one I get? Thanks!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 01:52 PM - 01/30/14
Will these 8.2kohm resistors do?  http://www.mouser.com/Search/ProductDetail.aspx?R=PCF1C822Kvirtualkey66000000virtualkey660-PCF1C822K
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:53 PM - 01/30/14
No idea, thatís a question for W11ce, would say doesnít matter. Good luck.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 01:58 PM - 01/30/14
No idea, thatís a question for W11ce, would say doesnít matter. Good luck.

Would you happen to remember which exact resistor you bought?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 01:59 PM - 01/30/14
Hi. It isnt that important which ones you get. But those you listed are really heavy for this one. Use 1/4W resistors. Even that is much more that is needed. I think the most common type is carbon film resistor.

Havent really thought about resistor types before. Why there has been this many questions about this? I always go to ebay, search "8,2k resistor 1/4W 100 pack", buy it, done. And you might only need 2 of those but still the pack is only something like 3Ä.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 02:02 PM - 01/30/14
Do the digital version and you dont need them at all.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 02:07 PM - 01/30/14
Do the digital version and you dont need them at all.

I must have missed something, but what is the digital version?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 02:09 PM - 01/30/14
And to w11ce, I know it's been said plenty of times, but Thank you for compiling an awesome tutorial.. Especially for the ps4 users in need of a kb+m alternative while we wait for the xim4.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 02:15 PM - 01/30/14
You can leave the MCPs and those resistors away and directly connect the triggers to the Teensy. You just have to unquote //use digital triggers in the firmware.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 02:40 PM - 01/30/14
You are welcome spot :) Hope you get it working easily.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 03:12 PM - 01/30/14
Roads, would you be able to take a picture of the digital triggers for me? I need a visual schematic to kind of understand things especially as far as wiring goes.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 03:43 PM - 01/30/14
So I'm guessing that I wire the L2 and R2 points from the DS4 Pcb directly to the teensy rather than route it via an MCP4151? So that means I'll only be using 6 total 4151's?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 04:27 PM - 01/30/14
Also, what wire size did you use for the 5v and ground?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 05:20 PM - 01/30/14
What the @#$% ? Didnt i just answer here... ok...

The wire i used for those was 28 AWG. For digital triggers you just connect SS pin to DS4 pcb instead of MCP.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 06:26 PM - 01/30/14
What the @#$% ? Didnt i just answer here... ok...

The wire i used for those was 28 AWG. For digital triggers you just connect SS pin to DS4 pcb instead of MCP.

Sorry if it's been asked before.. Believe me, i've been going through all the posts in this thread like a mad man trying to understand everything to the very detail so that my first attempt will turn out successful.

Since I would be wiring the triggers directly.. I would not need to mount the (2) L2/R2 MCP4151's anymore?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Fars on 06:40 PM - 01/30/14
Yes I know what you did. You must ONLY scratch the minuscule rectangular piece on the triangle. If the soldering touches the surounding triangular pcb you short.

Yeah i'm not too sure, the area I scratched is within the square. I can't help but feel like I am missing something else.

Here are photos of before and after.

(http://imageshack.com/a/img534/9426/26jh.jpg)

(http://imageshack.com/a/img43/5525/zz73.jpg)

If W11cE is reading this do you have any alternative locations for me to wire up if I can't get this spot to work? I noticed in your first images you've soldered to the bottom of the ribbon cable connector on the DS4 board, this might be a little beyond my skill set though judging by the size.

Can I use two USB leads one to DS4 triangle and one to Teensy, I know it is an ugly solution, but as a last resort anything is better than this not working.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 08:32 PM - 01/30/14
Disregard my previous questions..I got it figured out.

What is the major difference between analogue and digital triggers besides the easier connections?
I primarily play BF4 and use the triggers for ADS and fire. Will I be able to map those triggers with the edge?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 09:26 PM - 01/30/14
I just picked up one from riggidy (great quality, works like a charm). the only issue i'm running into is my Y movements are much faster than my X with the mouse. is there any way to counter this? i'm looking at the arduino code now, just curious if theres anything you guys would suggest before I start playing with it.

EDIT: i'm playing COD ghosts if anyone is wondering. haven't tested on BF4
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 09:39 PM - 01/30/14
I never tried it on ghost...can you launch bf4 and see how it responds.   I only play bf4 on the ps4
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Fars on 09:43 PM - 01/30/14
Problem solved.

It seems I wasn't grounding off of the old motor mounts, I made ground and now all is good. I've wasted about 3-4 hours all because I didn't have a voltimeter to hand which is ridiculous to not have one considering the nature of the project. Lesson learned.

Everything seems pretty smooth just finishing up the MCP wiring and then time to calibrate.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 09:56 PM - 01/30/14
I did some more testing and it seems my Y movement (up and down) is perfectly fine. My X movement (left to right) is much slower than the regular DS4 speed. I am testing with xbox and PS3 controllers directly. Any advice?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 10:18 PM - 01/30/14
Don't mean to blow this thread up but I timed my X and Y movements. Y is perfect. X is twice as long as normal. At senstivity 5, it takes 4 seconds to do a 360 and with the unmodded DS4, it takes 2 seconds.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 11:02 PM - 01/30/14
Did a few more tests. Did it on BF4 this time - 30% sens. took 1.5 seconds to do a 360 with DS4 controller - 11 seconds with DS3 using the mod..... Y input is fine still. any thoughts?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:21 PM - 01/30/14
Analogue triggers dont make sense as you only have 0 and 1 state with the mouse button. You can still set them up as usual.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 12:14 AM - 01/31/14
Did a few more tests. Did it on BF4 this time - 30% sens. took 1.5 seconds to do a 360 with DS4 controller - 11 seconds with DS3 using the mod..... Y input is fine still. any thoughts?

Aren't you supposed to max out the sensitivity with Edge?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:40 AM - 01/31/14
Yes max BF4 sens or you restrict your max turn speed.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 12:55 AM - 01/31/14
Has anyone done all the software based calibrating with a Mac? Or should this be done on a PC only?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 01:00 AM - 01/31/14
Problem solved.

It seems I wasn't grounding off of the old motor mounts, I made ground and now all is good. I've wasted about 3-4 hours all because I didn't have a voltimeter to hand which is ridiculous to not have one considering the nature of the project. Lesson learned.

Everything seems pretty smooth just finishing up the MCP wiring and then time to calibrate.

Where did you end up grounding your points? This tip would help me greatly with my first attempt
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:18 AM - 01/31/14
Has anyone done all the software based calibrating with a Mac? Or should this be done on a PC only?

Somehow the firmware does not compile on mac I tried several times.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 02:22 AM - 01/31/14
@roads What ground points did you use?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:58 AM - 01/31/14
The ones in the pictures and scheme W11ce posted.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 07:51 AM - 01/31/14
I don't think you guys understood what I meant. i was using the controller DIRECTLY to the modded DS4. I also tested it with the edge (of course, max sensitivity) with the same outcome (this is where I originally noticed somethign was wrong). When I did my test, it was the same for every sensitivity. Fine for Y and the X was extremely slow.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 08:10 AM - 01/31/14
Wait I had that double one direction and the other half. I think I debugged it by replacing the MCPs that did the problem.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 08:14 AM - 01/31/14
Wait I had that double one direction and the other half. I think I debugged it by replacing the MCPs that did the problem.

so you had double up and down, and half left and right - or do you mean double left and half right?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 08:26 AM - 01/31/14
Dont remember I had double speed in one direction. Replace the MCPs.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Fars on 08:46 AM - 01/31/14
Problem solved.

It seems I wasn't grounding off of the old motor mounts, I made ground and now all is good. I've wasted about 3-4 hours all because I didn't have a voltimeter to hand which is ridiculous to not have one considering the nature of the project. Lesson learned.

Everything seems pretty smooth just finishing up the MCP wiring and then time to calibrate.

Where did you end up grounding your points? This tip would help me greatly with my first attempt

Exactly where the schematic told me to.

I'm building this at 2-3 am when my 6th month old daughter wakes up teething, so my attention and awareness are awful. I literally looked at photos and didn't correctly read the schematic for my solder location. Lesson learned and 3 hours after solving this problem I have a finished project.

Follow the schematic and all will work perfectly.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 08:55 AM - 01/31/14
I took a video of it. Does this look like what you were talking about Roads? The first one is the modded DS4 with a xbox controller. The second is when I connect the real DS4 and move it.

www.youtube.com/watch?v=17PLDCVioF4 (http://www.youtube.com/watch?v=17PLDCVioF4)

Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 09:30 AM - 01/31/14
I used the xim and mouse and an axis was double as fast. But yeah similar.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 09:32 AM - 01/31/14
I used the xim and mouse and an axis was double as fast. But yeah similar.

thanks. I bought this off riggidy so i'll have to see how he wants to handle it. it's a shame! i was so excited.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 09:35 AM - 01/31/14
if x or y axis are not the same speed meaning you draw an oval instead of a circle then something is wrong.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 04:56 PM - 01/31/14
Anyone that used the teensy 3.1 board.. Did you use the most recent 1.18 RC2 software for all this?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 06:30 PM - 01/31/14
Yes that RC teensyduino you need wont compile otherwise.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 06:40 PM - 01/31/14
Quick Question - so i screwed up the first time soldering all the buttons and forgot to solder the "touch pad" button from the DS4 pcb, so right now im just clicking the button every time i need to hit the "touch pad/select" button. I dont really want to redo all of my soldering on my buttons, but cant seem to access that soldering point without burning a bunch of wires now. My question is whether or not any of the four corners on the button will act as a soldering point?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:45 AM - 02/01/14
youmean you cant reach the upper left one as you hotglued? You can remove hotglue easily with isopropyl alcohol. There is even a youtube video about it. Cant say if the other legs also do W11ce may know.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Fars on 08:58 AM - 02/01/14
So I'm mostly there.

My right stick y axis is stuck staring at the sky, I've re-wired and re-soldered and no change. Guessing my best option is to just replace the MCP4151's?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 09:06 AM - 02/01/14
No, look for some soldering error. For the record its hard to kill those MCPs, maybe impossible. Replacing is to have the points soldered again. Check if the MCP feet are really attached. They may just look like they are.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Fars on 09:12 AM - 02/01/14
Ok mate will do.

I think my options button is permanently pressed too as I can't get it to work in BF4, should be a simple fix though.

Fingers crossed I can get this working today and shoot some faces in BF4 and Ghosts tonight.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Fars on 11:34 AM - 02/01/14
Replaced the RY MCP's and even soldered wires to both sides of the feet solder pots.

Still stuck with RY looking up.

So I think I'm missing something obvious again, time to check 100% of MCP wiring and after that go cry in a corner.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:41 AM - 02/01/14
Yeah horrible I know.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Fars on 11:53 AM - 02/01/14
And SUCCESS!

I re-calibrated and now everything is working perfectly. This feels so fluid and perfect I wasnt expecting anything this flawless, literally better than my BF4 PS3 xim experience, feels about as close to running it on PC as I think is possible.

W11cE, Roads and everyone else who has contributed to the thread, thanks very much.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:55 PM - 02/01/14
No this is W11ce alone. Have fun!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 04:00 PM - 02/01/14
@Fars What was the culprit with the RY? What did you have to recalibrate?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Fars on 05:23 PM - 02/01/14
Faulty MCPs it seems, or at least one of them in the RY stack was. Replacing them fixed it.

Calibration is covered earlier in the thread, just involves plugging in to pc.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 02:05 PM - 02/03/14
just wanted to let everyone know I heated up the top MCP that was connected to the bottom MCP on my RX and it fixed my issue. it seems the connection must have been faulty
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 03:28 PM - 02/03/14
So I got all the necessary items in and will give this a go tomorrow. To clarify, the RX/RY MCP's that are stacked on top of each other are soldering together except for Pin 1 correct?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 06:04 PM - 02/03/14
Sp0t619 - yes

Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 05:22 AM - 02/04/14
So it turns out the wires I received for the 5v and gnd are 24awg..are those too big to short something? I got 30 awg wires for everything else..
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 06:32 AM - 02/04/14
Another question, will the ds4 chat cable line-in at the bottom of the ds4 Controller work after its modded? I have a headset that plugs into it..
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Boltman on 06:58 AM - 02/04/14
Another question, will the ds4 chat cable line-in at the bottom of the ds4 Controller work after its modded? I have a headset that plugs into it..

I was wondering the same thing, will voice chat still work?

I would not want to give up the ability to chat because every day when I play BF4 there are between 5 & 8 of us in party chat.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 11:17 AM - 02/04/14
I just tested it, the chat works fine although it appears nobody talks in bf4. 

Took me 10 squads to actually get someone to respond to a simple hello.  Lol

Anyways, the speaker icon shows me transmitting and i could hear the other players
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:19 AM - 02/04/14
Yes nobody talking is strange in BF4.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 01:50 PM - 02/04/14
I agree, I only chat with friends in a party anyway.

Do you guys think 24 awg will rise shorting the 5v and gnd connections? I got sent the wrong ones and was gonna start on it today.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 02:24 PM - 02/04/14
I use 26 awg.  The 24 i tried was a little too stiff to work with but it will work fine if you are careful.  You can try cutting a few strands off the wire so its smaller.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 02:34 PM - 02/04/14
Anyone that used the teensy 3.1 board.. Did you use the most recent 1.18 RC2 software for all this?
I have used only 1.17, but 1.18 RC2 should be fine too.

Another question, will the ds4 chat cable line-in at the bottom of the ds4 Controller work after its modded? I have a headset that plugs into it..
Yes it will work.

I agree, I only chat with friends in a party anyway.

Do you guys think 24 awg will rise shorting the 5v and gnd connections? I got sent the wrong ones and was gonna start on it today.
You should be fine as long you dont remove green mask from grounding. If you do the mask removing carefully you cant short circuit those even with poor soldering skills.

I have voice chat turned off in BF4 settings. Why would i want to communicate with strangers ?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 04:01 AM - 02/05/14
Ok, got all wires soldered.. Now a few problems..

I connect ds4 to pc,  with Xbox 360 controller in USB shield.. I get player 1 on Xbox controller. Ds4 triangle is blinking.

I open up joy.cpl and every button is working Except for my Left stick press (L3). Its connected to pin 29.

And also,  my cross hair is on the top left corner. Not centered.. How to fix this?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:12 AM - 02/05/14
Quote
How to fix this?

Find the soldering fault. You can also check the output window to narrow down the fault to the MCP that doesnít work. Worst time you have doing this mod.
L3 // on the using pin 33 in the firmware?
Calibrated?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 05:04 AM - 02/05/14
Whats the calibration process?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 05:17 AM - 02/05/14
connect ds4 to USB on DS4 wait 5 secs. Best is to check in viewer while you do this.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 05:31 AM - 02/05/14
I've had the ds4 calibrated with my ps4 before I started the mod.. Would I have to do it again?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 05:41 AM - 02/05/14
So you were calibrating imaginary pots (MCPs). You are planning to play ghosts, right? Sorry had to take this :D
Yes you calibrate when the mod is done.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 07:08 AM - 02/05/14
Sorry, after 10 hours of soldering and prepping up wires I must've inhaled a ton of lead to go this crazy.

Anyways, I got it all working! In joy.cpl is the cross hair supposed to be staying still? Mine is in the center but its moving.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 07:18 AM - 02/05/14
try with a game, BF4 test-range is where I test.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 07:48 AM - 02/05/14
Is it teensy to ps4? Or ds4 to ps4?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 08:00 AM - 02/05/14
its shield to triangle
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 08:08 AM - 02/05/14
Whats shield to triangle?

I'm getting my keyboard tomorrow as my g13 gave out on me and I need a mouse so I can't test tonight.. Just as long as the calibration looks good, I should be set..

But as far as connecting it to the ps4, the Xim is connected to the USB host shield accompanied by kb+m.. Now do I connect the ps4 to the ds4 triangle or to the teensy?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 08:19 AM - 02/05/14
Calibration is host shield to the small triangle in the DS4, hell the DS4 power adapter.
Connect the XIM then the DS4 to the PS4. You may not need the Teensy powered.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 08:29 AM - 02/05/14
Plug your Xbox controller into the shield and play.....if it works then the xim will work.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 11:41 PM - 02/05/14
Anybody have good mouse ballistics with this mod that's good for BF4 as well?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:14 AM - 02/06/14
try this

Code: [Select]
>>> XIM Edge Ballistics START Paste >>>
XEBH:0000060C141F27323D485464718193A1B2BFC8C8C8C8F25B
XEBA:0000050D151F2A343E4C5764717F8D9CABBBC8C8C8C8CE30
<<< XIM Edge Ballistics END Paste   <<<
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 07:02 PM - 02/06/14
Whats your mouse dpi set at Roads? When I paste it, it shows high sensitivity rates. That normal?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:16 PM - 02/06/14
Yeah 3500 DPI. Itís a G400.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 10:20 PM - 02/06/14
I see, I have a Razer deathadder 2013.  It maxes out at 6400 dpi and that's what I have it set at according to the Xim edge instructions that I have to max out the dpi settings of my mouse?

I tried your settings and it's too sensitive for me.. Should I adjust the sensitivity or decrease my dpi?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:39 PM - 02/06/14
Be careful mice dont really have that high DPI. Mostly its something /9 for example 4500 or 3600. The will interpolate high DPIs. So likely the highest interpolated was 7200 and they reduced it to 6400 as errors were tolerable there.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 11:37 PM - 02/06/14
@roads I see, I don't mean to get technical and off topic in this thread. Sorry in advance. but if I was to set my dpi to 3500 like you, would it be the same? Or each mice reacts differently?

I might just exchange my Deathadder for a g700s. The cord of the razer gets in the way sometimes
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 12:01 AM - 02/07/14
Oh yeah and also, I've been meaning to ask.. When it comes to the Xim, I'm using a wired Xbox 360 controller.. So when I add a config of a game in Xim manager am I supposed to use the Xbox ST respectively? Or use the ps3 ST? Or there's no difference?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 12:32 AM - 02/07/14
Are you guys able to power on the ps4 using the Xbox controller home button like in the same fashion as holding down the PS button on the DS4? Or you press the on button on the ps4 console?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Spicy Noodles on 01:33 AM - 02/07/14
Impatience finally got the best of me and I decided to try this project out. So it looks like I have a fair bit of reading to do in order to get myself caught up on all the details. It's nice to see that most people manage to get things working in the end despite any problems they run into.

Anyway, since I recognize my own noobiness in messing about with electronic stuff I decided to order enough parts for two, in case I manage to horribly mangle one of the components.

With that said, anyone have experience with the customer service at [email protected]? Good, bad, okay? I ask because I ordered 2 usb host shields but was only shipped 1, and want to know if I should go through the trouble of trying to get them to send the other one or just ignore the issue and buy another one considering they're only $20.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 01:46 AM - 02/07/14
They have great customer service.. From my end.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: reticule on 03:55 AM - 02/07/14
Building this like the XIM 1 will allow me to connect my PS4 to my PC allowing me to use my KB/MOUSE correct ? Before I invest in this I want to make sure that's what it does. Will I need a XIM3/Edge is the question ? I lost one and sold another lol.

Cheers,
Ret
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:00 AM - 02/07/14
No this is standalone no PC needed its more like XIM2. Yes you need Edge, XIM3 or Cocus Max.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 05:01 AM - 02/07/14
Yes u need a xim
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Spicy Noodles on 06:16 AM - 02/07/14
They have great customer service.. From my end.

Good to hear, I might as well email them and see how it goes. With any luck I can try building it this weekend. So, how did your build turn out Spot? Get things working okay or still putting things together?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 11:01 AM - 02/07/14
My build turned out great. Just take your time and make sure the connections are good the first time around, don't rush things and be very patient.. I just had to make a few minor tweaks in the code and I was up and running killing folks left and right on bf4 :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Boltman on 11:08 AM - 02/07/14
I'm definitely playing better using it, my kills per game on average are climbing.

I actually got pretty good with the controller so I've yet to top my high in kills (42) that I had on a controller.
I'm definitely more consistent with the xim and winning more long range encounters. The Edge trulyworks beautifully on the PS4.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:24 PM - 02/07/14
Quote
I just had to make a few minor tweaks in the code and I was up and running killing folks left and right on bf4

what tweaks?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 05:43 PM - 02/07/14
I just tested this with xbone ST. Deadzone is much closer to the real one. Really sweet micro-movements possible. Also reveals possible bug in this. Deadzone is a little to right. You can notice it on micro-movements.

PLEASE TEST THIS IF YOU CAN. If multiple people report about this i need to fix this.

Oh, and everyone testing: Dont use xbone controller. Use 360 controller as usual. In config creation just select xbone translator.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 07:32 PM - 02/07/14
How do we use the xbone ST?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 07:54 PM - 02/07/14
Install XIM4E and create config with xbone BF4 ST. Use 360 controller.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 08:46 PM - 02/07/14
Nice, I'll try it out later tonight as soon as I get off work! Would you recommend it over the xbox360/ps3 ST? No need for the prerequisites  (blue tooth adapter, USB hub, etc) ?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Spicy Noodles on 07:37 AM - 02/08/14
Alright so at this point of the build:

(http://imageshack.com/a/img27/8844/nd0e.jpg)

And once the teensy's been flashed with Ver8, in order to make sure everything's working like it should, I plug the teensy into the computer, and then the 360 controller into the host shield.

Is the 360 controller supposed to show up in joy.cpl the same as when it's connected directly to the computer?

For instance, if I just directly connect the 360 controller to the computer I'd get this:
(http://i61.tinypic.com/i373b9.jpg)

Should I be getting the same thing when the controllers connected to the host shield?



Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 07:41 AM - 02/08/14
Install XIM4E and create config with xbone BF4 ST. Use 360 controller.

HI W11cE, I'm using the XIM4E on the PS4 with the modded DS4 controller. I'm going to try Ghosts out with the 360 ST. I'm just wondering would it be better to use the PS3 ST instead on the PS4?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 07:48 AM - 02/08/14


And once the teensy's been flashed with Ver8, in order to make sure everything's working like it should, I plug the teensy into the computer, and then the 360 controller into the host shield.

Is the 360 controller supposed to show up in joy.cpl the same as when it's connected directly to the computer?



Should I be getting the same thing when the controllers connected to the host shield?




[/quote] Hi Spicy, It Should say wireless controller.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 08:23 AM - 02/08/14
You are looking for player 1 to light up...that's it.  If player 1 lights up, move on.  Forget joy.cpl at this point.

I do the 4151's next, and then test joy.cpl.  Don't forget to calibrate.

Lastly, the buttons.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 02:28 PM - 02/08/14
New (https://drive.google.com/file/d/0B_0MQrj9_eGteWVBczNxZHo5R2s/edit?usp=sharing) pack.

Now all settings are in separate file "UtD_Settings.h". Also deadzone should be centered now. No need to recalibrate for this.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 08:43 PM - 02/08/14
New (https://drive.google.com/file/d/0B_0MQrj9_eGteWVBczNxZHo5R2s/edit?usp=sharing) pack.

Now all settings are in separate file "UtD_Settings.h". Also deadzone should be centered now. No need to recalibrate for this.

This applies only for the XIM4E beta right? Or it would benefit this mod in general?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 09:21 PM - 02/08/14
I just finished my second w11ce mod. it's actually pretty fun building this thing the second time around. The 1st time I made this, I was anxious the whole time worried about it not working.

I'm considering selling my first unit. To those that are interested, PM me. Works flawlessly and is in a box. Only difference between this and my second unit is that the one I just finished was packed into the controller.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:02 AM - 02/09/14
You are awesome W11ce, thank you for your aftersleep work, without you there would be no PS4 cimming yet and many PS4s would collect dust.

Here is a tutorial on how to update for those who got the WD from me but it will also help others. It is well worth to update just so much, the WD gets even better.
Download Arduino from here and install it
Download http://forum.pjrc.com/threads/25046-Teensyduino-1-18-Release-Candidate-3-Available and install it
Download the new pack from above (upper left corner open google drive /download)
Download the UtD_Settings.h you need. full mod: http://www.FastShare.org/download/UtD_Settin.s.h
or boxed mod http://www.FastShare.org/download/UtD_Settings.h_b.xed <- rename this to UtD_Settin.s.h
Copy the "to arduino" folder to arduino folder.
Dont open arduino but doubleclick on the file USB_to_DS4_v1_0.ino arduino will open with that file.
Now to the settings in arduino.


Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:16 AM - 02/09/14
Set Teensy 3.1 or Teensy 3.0. Most of mine are 3.1 only the first few have 3.0. If you have a full version its 3.1 and if you have boxed, ask me.

(http://www7.pic-upload.de/09.02.14/e8jr4eyj8b7c.png)

Verify that serial is set

(http://www7.pic-upload.de/09.02.14/b6yxokqsta6.png)

The programmer should already be set like this

(http://www7.pic-upload.de/09.02.14/8x26awmu9eq.png)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:22 AM - 02/09/14
Connect the PC to your Teensy port on the MOD.

(http://www7.pic-upload.de/09.02.14/u5zmc8q8mrqv.png)


And you are set. With the XIMbeta you will not get Player1 if the Hub and KB/M are connected. Thanks W11ce I was having a hard time with this. There is nothing wrong with your mod, you will just have to find out how to connect to get player 1 and everything working.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 12:25 AM - 02/09/14
@roads, does this new pack only apply for the ones trying the xim4e with w11ce device? Or for everybody with the w11ce device in general?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 12:33 AM - 02/09/14
And what's the difference between the full mod and boxed mod that you mentioned in your tutorial regarding the utd settings?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:34 AM - 02/09/14
This cant edit posts is really annoying
UtD_Settings.h of course if you download the version you need from my links you need to overwrite the one in the newpack.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:36 AM - 02/09/14
And what's the difference between the full mod and boxed mod that you mentioned in your tutorial regarding the utd settings?

The full mod has working sticks itís the advanced mod. You need to quote this
//#define I_DONT_HAVE_STICKS

for the boxed one
#define I_DONT_HAVE_STICKS
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:37 AM - 02/09/14
@roads, does this new pack only apply for the ones trying the xim4e with w11ce device? Or for everybody with the w11ce device in general?

its for everyone
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 12:42 AM - 02/09/14
@roads, pretty much that Utd settings file has your Configurations in order for the WD to work? Like where you uncomment (//)?

And how did you get the Xbox 360 controller to work on xim4e?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:54 AM - 02/09/14
W11ce modified the code accordingly.
Maybe wait for W11ce to confirm this is for everyone but he did not write otherwise.

Quote
pretty much that Utd settings file has your Configurations in order for the WD to work?

Its really just going through the file and set the switches with // on how you built it.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 12:57 AM - 02/09/14
Did you test this new code with Xim beta or no?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:10 AM - 02/09/14
Yes its tested and its much better than before.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: He4DHuNt3r on 06:39 AM - 02/09/14

Download the UtD_Settings.h you need. full mod: http://www.FastShare.org/download/UtD_Settin.s.h
or boxed mod http://www.FastShare.org/download/UtD_Settings.h_b.xed <- rename this to UtD_Settin.s.h

There's a error with your instructions Roads :)

You need to rename the files above to UtD_Settings.h and NOT "UtD_Settin.s.h" or else your W11CE Device will constantly shoot & ADS :(

Luckily I noticed & fixed the issue on my end  ;D
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: lh82p on 08:19 AM - 02/09/14
i updated the teensy like roads said. but now the W11ce-Adapter is no more calibrated.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: lh82p on 09:09 AM - 02/09/14
On Battlefield i look now to the sky, and turn permanetely to the left side...
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: lh82p on 09:50 AM - 02/09/14
the problem has been solved. Thx to roads for the help.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 12:34 PM - 02/09/14
Thanks for the tutorial roads.
It is not necessary to update to this unless you notice deadzone being a little to right and it disturbs you.
Anyone having still problems?
Title: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:22 PM - 02/09/14
has nothing to do with beta?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 01:52 PM - 02/09/14
No. Xbone ST just verified that the deadzone was not centered.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:53 PM - 02/09/14
But the roads found it!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 01:59 PM - 02/09/14
Not really. You did not find it. I knew it was there. You however reminded me that it should be fixed.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Boltman on 03:24 PM - 02/09/14
Glad I didn't try to change anything, plays just fine on my PS4 using the 360 ST.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: He4DHuNt3r on 05:26 PM - 02/09/14
Question for W11CE.

In CoD: Ghosts I noticed if I don't have the Controller Sticks completely centered + pulled up, My character reticle starts drifting & It doesn't happen in Battlefield 4.

Is this normal?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 05:37 PM - 02/09/14
Question for W11CE.

In CoD: Ghosts I noticed if I don't have the Controller Sticks completely centered + pulled up, My character reticle starts drifting & It doesn't happen in Battlefield 4.

Is this normal?

DS4 sticks or 360 controller sticks centered? If its 360 controller then there is nothing to do except getting new controller if that has bad sticks. That happens with games that use smaller deadzone than in 360. Killzone is probably best example. I had to add my own deadzone to left stick. Without it the character started to walk to some direction.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: KingAfrica on 05:41 PM - 02/09/14
I updated early and I can notice a difference. It feels spot on now :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 05:43 PM - 02/09/14
W11ce, is this update mainly for the XIM4E beta or for everyone that made your device?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: He4DHuNt3r on 05:49 PM - 02/09/14
It's the 360 Controller.

Ah OK, Ghosts on PS4 must use a much smaller Deadzone compared to 360, Makes sense now.

My workaround is by having my CronusMax act as a 360 controller, Seems to have worked + less cables :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 05:59 PM - 02/09/14
It is not necessary to update to this unless you notice deadzone being a little to right and it disturbs you.
Again, this has nothing to do with beta. This can be be noticed with xbone ST with BF4. Thats why this update was released now after beta.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 08:25 PM - 02/09/14
Is the battery holder optional when fitting this mod inside the Controller? Because I see it's only point for it is to mount the l2 and r2 triggers which I don't use.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 09:38 PM - 02/09/14
The battery holder keeps reset button "extension" on place. Without it you would need long (like 2cm) stick to press it if needed. That is the only thing i can think of.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:28 PM - 02/09/14
I left the Battery holder out not much room in there anyway.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 12:39 AM - 02/10/14
Yeah its a pretty tight fit.. I had to reopen my Controller because my ds4 wouldn't power up. Turns out that the 5v connection of the ds4 triangle came loose.. That 5v point is pretty stubborn. I hot glued it and hope it will stay on.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: burnblaze on 08:39 AM - 02/10/14
Anyone fancy making one or selling one for shipping to the UK?

I could make myself but ordering a couple of teensy 3's tracked costs a bloody fortune (£90 all in!!)  Besides I would rather have the advanced version and it looks bloody hard (jtag cpu reset point on a slim hard - that was like trying to solder to a gnats bollocks).

Can front the costs if need be.....

MSG me back. 

Am missing the PS3 Nav controller and mouse setup I had on XIM3 and 360.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:22 AM - 02/10/14
I am not making any more but W11ce may make you one but it will cost you. He does the advanced version only. PM him.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Fars on 03:36 PM - 02/10/14
Anyone fancy making one or selling one for shipping to the UK?

I could make myself but ordering a couple of teensy 3's tracked costs a bloody fortune

I'm uk based and ordered my teensy 3.1 from the official uk reseller.

http://www.hobbytronics.co.uk/teensy-v31

I had free next day delivery and the teensy is £20, so if no one will make you one you have that option.

I think my total parts cost was a little over £50, would have been less but I ordered extra MCP's.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:53 PM - 02/10/14
+ controller
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Fars on 05:30 PM - 02/10/14
Did not have to buy a controller thankfully.

My thumb stick and trigger button developed physical faults, called Amazon and they sent me a brand new controller. Used the old one for the mod and have a load of spare parts as a bonus.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:25 PM - 02/10/14
Was just saying as it looks like the hardware needed is 55 pounds but its not.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RDC on 11:48 PM - 02/10/14
Hey all, been watching this thread for awhile and had plans to make one of these up, but they've gone a little sour for the time being, so I have a question..

Would anyone like to give this DAC PCB I made up a test? It's just a little cleaner and much smaller way of doing all 8 of those  DACs.

It uses the MCP4151 10k in the MSOP package and the 8.2k Resistors are also already on there. L2 and R2 jumper spots as well if the Advanced install is desired.

(http://i50.photobucket.com/albums/f320/RDCXBG/XIM/DS4_XIM_DAC_zps7fb4ad25.jpg) (http://s50.photobucket.com/user/RDCXBG/media/XIM/DS4_XIM_DAC_zps7fb4ad25.jpg.html)

(http://i50.photobucket.com/albums/f320/RDCXBG/XIM/DS4_XIM_DAC_COMPARE_zps5357aec6.jpg) (http://s50.photobucket.com/user/RDCXBG/media/XIM/DS4_XIM_DAC_COMPARE_zps5357aec6.jpg.html)

Asking that the parts and shipping be covered if anyone would like to try it out. Only have the one also.

NOTE: This is only an alternative method of installing the 8 DACs, everything else still needs to be done.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:53 PM - 02/10/14
Itís a bit too late, where have you been? 90% of the debugging comes from the limited room and quite big MCPs.
Where are you located and how much is it?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RDC on 12:45 AM - 02/11/14
I have much larger and more complex PCBs to work on than this.

I'm in the US. This board is only parts plus shipping, so it depends on where it's going as to the exact total. The parts and PCB were around $15 though, so for anyone in the US it would be around $20 for this one.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 01:03 AM - 02/11/14
Sure, why not.  I'll take it
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 02:02 AM - 02/11/14
Im in Europe and so is W11ce so it doesnít make much sense as its either too expensive or takes two weeks to arrive. But Iīm only speaking for myself not W11ce. I am sure it takes at least an hour off building time. Nicely done.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:12 AM - 02/11/14
Wow, you made a real pcb for those. Cool :) Im sure there will be many volunteers for testing.
Now that i think about it, why didnt i ever make pcb for those? Wiring those MCPs was always the most painfull part anyway...

btw. Are you the RDC from xbox-scene ?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: graemepyle on 04:46 AM - 02/11/14
Would love to have one of these controllers but just don't have the tech know how to build it unfortunately  :'(

Tempted to have a go but it it takes 10 to 12 hours for people that know what they are doing ..... God help me  :(
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:48 AM - 02/11/14
No its 5 for people who know what to do and should be four with the RDC pcb.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 05:10 AM - 02/11/14
Would love to have one of these controllers but just don't have the tech know how to build it unfortunately  :'(

Tempted to have a go but it it takes 10 to 12 hours for people that know what they are doing ..... God help me  :(

1-2h a day, you'll do it in a week. you won't even notice the time that went by, and with RDC's PCB you will cut one the worst parts imho.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 05:32 AM - 02/11/14
Yes the RDC pcb makes it a lot easier.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 05:38 AM - 02/11/14
The first one I made took me nearly 10 hours, but that included studying the schematics, prepping the wires, looking for a case to put it in, fabricating, etc. The 2 units after took me 4 hours tops.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Boltman on 05:43 AM - 02/11/14
Sp0t, are you in San Diego by chance? I ask because of the 619 in your name.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: izzy on 06:08 AM - 02/11/14
Is it possible for us to get a tutorial on how to make this RDC pcb and how to use it to build a W11ce device?

Cause if I am understanding you guys correctly, with this new pcb it will be easier, cheaper and faster to build.
Correct?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 06:16 AM - 02/11/14
Is it possible for us to get a tutorial on how to make this RDC pcb and how to use it to build a W11ce device?

Cause if I am understanding you guys correctly, with this new pcb it will be easier, cheaper and faster to build.
Correct?

no need to make it, ask RDC to do it for you and pay the man his due ;D
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: izzy on 06:22 AM - 02/11/14
Is it possible for us to get a tutorial on how to make this RDC pcb and how to use it to build a W11ce device?

Cause if I am understanding you guys correctly, with this new pcb it will be easier, cheaper and faster to build.
Correct?

no need to make it, ask RDC to do it for you and pay the man his due ;D
True..
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 07:43 AM - 02/11/14
Its not cheaper its more expensive and his pcb eliminates 90% of those errors happening when soldering and closing the controller again.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 07:47 AM - 02/11/14
Its not cheaper its more expensive and his pcb eliminates 90% of those errors happening when soldering and closing the controller again.

time is money. old american proverb. therefor the RDC contribution makes it cheaper for those that are lucky enough to get it xD
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RDC on 07:59 AM - 02/11/14
PCB is pending to riggidy

btw. Are you the RDC from xbox-scene ?

Yes I am.

Title: Re: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Boltman on 08:45 AM - 02/11/14
PCB is pending to riggidy

Riggidy is the real deal, good to see him taking it.
Title: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:02 AM - 02/11/14
You mean W11ce is as without him riggidies soldering iron would be cold or did he invent this?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 10:47 AM - 02/11/14
Gentlemen....I think we all know who gets the credit for this awesome sauce.  W11CE is the man.  Although I appreciate the mention, I'd rather my forum name not be mixed up in anything remotely close to taking credit away from this man.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 10:51 AM - 02/11/14
RDC ... Pm sent about payment info
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RDC on 10:55 AM - 02/11/14
Replied to your first one from last night, and just now again to this one.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 01:18 PM - 02/11/14
Sp0t, are you in San Diego by chance? I ask because of the 619 in your name.

Yes sir! San Diego born and raised.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 01:24 PM - 02/11/14
My WD :)

(http://i1295.photobucket.com/albums/b637/sp0t619/Mobile%20Uploads/20140211_111022_zps08c9a1b6.jpg)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 01:31 PM - 02/11/14
Can someone enlighten me here please, is that rdc board for the w11ce mod for the ps4? If yes than does that bord simplify the orocess at all? Another thing,  does this mod compare to the xim4e on xbox one in performance and feel? Thank you guys
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:38 PM - 02/11/14
Yes very similar, comes 90% close. The RDC pcb makes the basic mod quite easy yes.

Nice box Sp0t :) whats that a soapbox?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 01:40 PM - 02/11/14
Can someone enlighten me here please, is that rdc board for the w11ce mod for the ps4? If yes than does that bord simplify the orocess at all? Another thing,  does this mod compare to the xim4e on xbox one in performance and feel? Thank you guys

That RDC board is to simplify one of the most time consuming part of this project build.

Having used this device for the past week, it works awesome. And it takes a lot of me to say that with certain things. W11ce is a genius. You would have to try it out to believe it.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 01:41 PM - 02/11/14
Yes very similar, comes 90% close. The RDC pcb makes the basic mod quite easy yes.

Nice box Sp0t :) whats that a soapbox?

Lol thanks bro, the box is actually the packaging of an iPod touch.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: AusRED5 on 04:33 PM - 02/11/14
Yes very similar, comes 90% close. The RDC pcb makes the basic mod quite easy yes.

Nice box Sp0t :) whats that a soapbox?

Lol thanks bro, the box is actually the packaging of an iPod touch.
I thought that looked familiar.
Nicely done! :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:50 PM - 02/11/14
Well done spot. Looks just as ugly as it is supposed to ;D

btw. Are you the RDC from xbox-scene ?

Yes I am.

Nice. I remember reading your threads when i made my PS360 controller. Thanks for those :)
Those were big help even though i ended up making the controller my way.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Spicy Noodles on 06:19 AM - 02/12/14

I tried a GameStop labeled 360 controller and it did not work.  I do not know why nor do I understand why it wouldn't work....all I know is that it didn't.  For all I know the controller could be broken but I don't think that's the case. 
I used both my original wired controller and my xim2 modded controller and they both worked great.

OK  ....Guess I'll get a genuine MS model.......Thanks

Lol, glad I decided to comb through every page of this topic. Was racking my brain trying to diagnose why I couldn't get player 1 to hold using some 3rd party 360 controller that I had picked up at Walmart, saw this post then tried a genuine Microsoft controller and it held just fine.

✔ First semi non-existant hurdle cleared.

Onward! MCPs and button wiring, I come for you next! ...when I get out of work  :( ...if I have some time!  :'(
Anyway be afraid MCP's be very afraid! For I have shaky hands *insert tasteless reference to M.J Fox*
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 12:38 PM - 02/12/14

I tried a GameStop labeled 360 controller and it did not work.  I do not know why nor do I understand why it wouldn't work....all I know is that it didn't.  For all I know the controller could be broken but I don't think that's the case. 
I used both my original wired controller and my xim2 modded controller and they both worked great.

OK  ....Guess I'll get a genuine MS model.......Thanks

Lol, glad I decided to comb through every page of this topic. Was racking my brain trying to diagnose why I couldn't get player 1 to hold using some 3rd party 360 controller that I had picked up at Walmart, saw this post then tried a genuine Microsoft controller and it held just fine.

✔ First semi non-existant hurdle cleared.

Onward! MCPs and button wiring, I come for you next! ...when I get out of work  :( ...if I have some time!  :'(
Anyway be afraid MCP's be very afraid! For I have shaky hands *insert tasteless reference to M.J Fox*

You'll be fine. Just take your time and double check your work.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 03:49 PM - 02/12/14
So I got my laird BT adapter in and trying to connect player 1 with xim4e. How did you guys make it work?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 03:55 PM - 02/12/14
If it does not work the "normal" way, try connecting without the hub (that has m+kb) first. After player 1 comes up you connect the hub.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 03:59 PM - 02/12/14
Nope. The Controller just blinks. Even without the hub connected. This is on the latest beta release on 02/09
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:08 PM - 02/12/14
And you are using beta with 360 or DS3 controller and not xbox one?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 04:15 PM - 02/12/14
Yes, with 360 Oem controller.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 04:23 PM - 02/12/14
Question, what is the last 3 digits of your wired controller in the back? Mine is 007
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:26 PM - 02/12/14
Ok, this might be a power issue. Connect power to teensy too. Then try again.

Question, what is the last 3 digits of your wired controller in the back? Mine is 007
001 on mine (if im reading right numbers). The version should not matter.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 04:58 PM - 02/12/14
I'm asking because there's an ongoing problem, not just me, with the xim4e users who are trying to use it with their 360. They get the blinking as well and they have controller that end with 007. Ones that end with 001 or 005 are working. It's not your mod that's not functioning.. Its the Controller itself.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 05:03 PM - 02/12/14
Oh, ok. Well then i guess i should be happy that its not my mod that is making it.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 05:20 PM - 02/12/14
I'm going to pick up a controller as soon as I get off work. It makes sense, since it goes to player 1 if it's directly connected to the mod. And it worked with the edge firmware.. But this beta firmware somehow nerfed it. The wired Controller I have is white and was for the first Gen Xbox. Yours is the black correct?

Here's the thread: http://www.xim3.com/community/index.php?topic=30833.0

@roads, what's your controller number? If it's other than 007 then it's Confirmation that the xim4 firmware does not work with the older wired Controllers.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pyton on 05:55 PM - 02/12/14
I must say WOW! I bought a already modded controller from a german guy on ebay, this little thing is amazing! My xim3 feels exactly as it should do, even better with 60 fps in BF4 :)
One thing i noticed was i had to change my pol rate to 1000hz instead of 125hz because it was choppy as hell, but after that it was good to go. I use a razer imperator mouse btw.

So my special thx to W11ce for his device :) And the german guy who sold this on ebay.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 06:32 PM - 02/12/14
I must say WOW! I bought a already modded controller from a german guy on ebay, this little thing is amazing! My xim3 feels exactly as it should do, even better with 60 fps in BF4 :)
One thing i noticed was i had to change my pol rate to 1000hz instead of 125hz because it was choppy as hell, but after that it was good to go. I use a razer imperator mouse btw.

So my special thx to W11ce for his device :) And the german guy who sold this on ebay.
Thanks :)
It is nice to hear feedback from someone that havent had problems with it.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pyton on 07:24 PM - 02/12/14
Thats the least thing i can do, you should get the Nobel price for inventing it :)
Its the advanced version i have, and it works perfectly, even the sticks works.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 09:28 PM - 02/12/14
It's confirmed. Bought a wired 360 controller (black)  that ended with a 001 serial today.. And player 1 lights up. There must be a different type of Chipset in the older controllers ending with 007.. But 005 and 001 controllers work with the xim4e.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 09:59 PM - 02/12/14
Check your mcps again if one touches the pcb. Had this also and now works. Was an MCP. They are little devils.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RDC on 10:50 PM - 02/12/14
The -007 is the older Matrix version, where the -001, -005 and -006 are the newer CL (Common Line) version.

-007 - Matrix - http://i50.photobucket.com/albums/f320/RDCXBG/Repair/WiredMatrixBottom.jpg

-001, -005, -006 CL - http://i50.photobucket.com/albums/f320/RDCXBG/Repair/WiredCLBottom.jpg

It's interesting that the Matrix causes issues where the CL does not, as the protocol used for them should be identical, but it is a M$ product, so who knows.

Both controllers pull roughly 20mA when connected with 1 LED lit up also, so power doesn't seem a likely issue, unless the Matrix is drawing much more current before syncing up than the CL, but I didn't see much more than 30mA or so on each one here when they were, tested on the 360 only though.

Someone would need to dig into the protocol a little bit with a Logic Analyzer and compare the two connected up where the issue occurs and see if anything was different there.

In case anyone needs to know, the Black controllers are almost always a CL version.

Sorry for the kind of off topic, but wanted to toss in the .02 there.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 11:48 PM - 02/12/14
I was doing research and you're right on the money RDC. Obsiv is aware of this issue and will be addressed to Orbital. In the meantime, 007 controllers will NOT work with xim4e in general.. It has nothing to do with this mod to clear things up. There's a thread regarding this issue and they claim the same thing. http://www.xim3.com/community/index.php?topic=30833.0

@roads, I even double checked my WD but concluded that it's not even the mod involved in the problem. It's the Controller. Just wondering, what are the last 3 digits on your controller?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:52 PM - 02/12/14
black 001 and works great with the XIM4E
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 11:54 PM - 02/12/14
Thought so. I just bought a black 001 also and it works.. Whereas my 007 white wired one did not.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Boltman on 05:52 AM - 02/13/14
black 001 and works great with the XIM4E

That's the controller I have, wonder if I should update my Edge to the XIM4E.

I only play BF4 and my config & settings are spot on so I really don't really need the manager ability on my phone right now.

The 360 ST I'm using works great on my PS4, I've had some nice 40 kill games.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 11:21 AM - 02/13/14
@Boltman, bro.. You're missing out if you haven't tried xim4e. It is so much better and smoother. The ST is THAT much better.
Title: Re: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Boltman on 01:35 PM - 02/13/14
@Boltman, bro.. You're missing out if you haven't tried xim4e. It is so much better and smoother. The ST is THAT much better.

I have everything I need to do it and the most important part to do it on PS4, the modded DS4.

I may give it a go this weekend, but I can't possibly see the ST working any better than I have it set at now. It's butter smooth and spot on now.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 02:43 PM - 02/13/14
@Boltman, bro.. You're missing out if you haven't tried xim4e. It is so much better and smoother. The ST is THAT much better.

I have everything I need to do it and the most important part to do it on PS4, the modded DS4.

I may give it a go this weekend, but I can't possibly see the ST working any better than I have it set at now. It's butter smooth and spot on now.

I feel you. If it ain't broken, why fix it? I'm a believer of that saying.. But I went ahead and did it anyway and found its stock ST smoother than what I thought was already good with its prior firmware. Anyway, the only drawback for me was that I had a non working controller.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 03:27 PM - 02/13/14
Make sure you do backups and you can always try it and put it back.  I've tried both and personally could not tell the difference in bf4 on the ps4.  I dont play ghosts so i cant comment on its gameplay. 
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 03:40 PM - 02/13/14
My main test was the micromovements.. Where the firmware prior to the xim4e was a bit boxy to me. Either way, I'm averaging 30 kills per game in TDM daily so I'm satisfied.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 05:42 PM - 02/13/14
Finally, figured out after all this time of playing on my first device, what was wrong with my second device, the problem was diagnosed back to a grounding problem, so I rewired the ground back to the pcb board and all is perfect, so now I have 2 devices 1 stacked with 4131s and the other device holds 4151s and the xim edge beta, and in all truthfulness I can't tell which one apart, but I'm liking the fixtures on the beta, but I've become accustomed to my first W11cE device just using the xbox 360st and W11cE can back me up on that one after some gameplay with him, But to my final point, I would like to pay homage to W11cE for he's dedication and input which has been critical for us desperate ps4 users, and I want to round up every player who has built a W11cE device, and gather this Saturday night for a mass celebration on bf4, same side for a total mass domination for respect of W11cE, time wasters need not apply

Sign up

I'm in.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pyton on 05:53 PM - 02/13/14
Im in, were do i sign up? :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 06:04 PM - 02/13/14
I suppose here ?, need to make a decent time for everyone to see if they can make it tomarrow night, I know I'm in 100%, so let's see what pans out.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pyton on 06:12 PM - 02/13/14
Ok im in at 6:00 PM CET tomorrow so that must be 11:am at your place?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 11:11 PM - 02/13/14
So is there a tutorial for the w11ce mod with the RDC board instead?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 11:17 PM - 02/13/14
So is there a tutorial for the w11ce mod with the RDC board instead?

Most likely not.. RDC barely announced about this board a few days ago and has only been sold to one user.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:27 PM - 02/13/14
Its connecting the spots no tutorial needed.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 11:34 PM - 02/13/14
where can i buy the rdc board?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:43 PM - 02/13/14
from RDC
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 11:51 PM - 02/13/14
thank you roads
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 12:14 AM - 02/14/14
I'll post pics of the rdc when I get it but its just a board simplifying the diagram.  Follow the diagram and you'll be fine. 
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: AusRED5 on 12:41 AM - 02/14/14
So is there a tutorial for the w11ce mod with the RDC board instead?

Most likely not.. RDC barely announced about this board a few days ago and has only been sold to one user.
I'm getting one from him too. ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: AusRED5 on 12:47 AM - 02/14/14
I wish we could get an updated tut on this with current changes, requirements and schematics.

Sorry, 41 pages to sift thru is a bit of a pain.  :P :o
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:53 AM - 02/14/14
No you cant ask that from anyone but you can do a new tutorial if you like.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 02:54 AM - 02/14/14
^^ Aus page 8 is all you need.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pulpbiggles on 03:26 AM - 02/14/14
I should be joining this club very soon - somebody kindly built me one just pending delivery. So excited, I'm 35 years old but the thought of getting to use my xim on PS4 has me like kid before Christmas.

I'm not an amazing player but if anyone wants to add me my PSN is PulpBiggles - it'll be good to play with people with a similar setup.

:)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: AusRED5 on 04:12 AM - 02/14/14
^^ Aus page 8 is all you need.
Yes indeed, I know about that page with the schematics. ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 05:55 AM - 02/14/14
Yes i should finish the tutorial, but after post modifying permissions were removed my motivation to update any posts has lost. I know i could ask mods to edit those for me, but even they would get angry if they would need to edit something multiple times in a day. I like to edit sections individually.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 06:08 AM - 02/14/14
how about making a new thread just to post the tutorial, and we discuss everything in this one? if anyone comments there we just ask mods to delete or relocate the comments. that should keep it noise free..


that way instead of editing posts you can just repost with updates...
Title: Re: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Boltman on 06:10 AM - 02/14/14
how about making a new thread just to post the tutorial, and we discuss everything in this one? if anyone comments there we just ask mods to delete or relocate the comments. that should keep it noise free..


that way instead of editing posts you can just repost with updates...

That's actually a good suggestion.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 06:16 AM - 02/14/14
ty, i try sometimes...
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 07:04 AM - 02/14/14
Finally, figured out after all this time of playing on my first device, what was wrong with my second device, the problem was diagnosed back to a grounding problem, so I rewired the ground back to the pcb board and all is perfect, so now I have 2 devices 1 stacked with 4131s and the other device holds 4151s and the xim edge beta, and in all truthfulness I can't tell which one apart, but I'm liking the fixtures on the beta, but I've become accustomed to my first W11cE device just using the xbox 360st and W11cE can back me up on that one after some gameplay with him, But to my final point, I would like to pay homage to W11cE for he's dedication and input which has been critical for us desperate ps4 users, and I want to round up every player who has built a W11cE device, and gather this Saturday night for a mass celebration on bf4, same side for a total mass domination for respect of W11cE, time wasters need not apply

Sign up

I'm in.
Thanks for this :) Can i join too?

how about making a new thread just to post the tutorial, and we discuss everything in this one? if anyone comments there we just ask mods to delete or relocate the comments. that should keep it noise free..


that way instead of editing posts you can just repost with updates...
This will just make more work for mods than just editing. And the tutorial thread would still need editing anyway.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 10:12 AM - 02/14/14
W11cE I will be on from 7ish uk time so 9ish your time I believe, I will add a chat room from 7gmt time onwards and I hope as many peeps will show for a bf4 mass carnage, if not there loss and I look forward to some good games tonight mate.

Psn I'd = LFtFiElDGeNeCiDe
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:16 PM - 02/14/14
You have to bodyguard the man through the whole games LoL
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 05:49 AM - 02/15/14
Good games last night W11cE and Platten, we owned them for some time, won't do my stats any harm at all :), on another note I got disconnected from the internet, due to high winds in my area last night sorry about that, BUT I'm back tonight with a vengeance.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pulpbiggles on 06:33 AM - 02/15/14
I'll hop on for a bit hopefully if that is ok. My WD is en route so I'll be controller only - so if I stink the place out I've got my excuse lined up ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 06:44 AM - 02/15/14
No probs pulp the more the merrier.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pyton on 07:18 AM - 02/15/14
Yea! Thanks to you too, it was fun. I might be online this evening/nignt too. I hope there will drop in some more people from the forum.  :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: ak-xs on 07:19 AM - 02/15/14
I'll hop on for a bit hopefully if that is ok. My WD is en route so I'll be controller only - so if I stink the place out I've got my excuse lined up ;)

so you are the driver xD
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pulpbiggles on 08:25 AM - 02/15/14
so you are the driver xD

LOL, be afraid ...

I might just revert to blowtorch duties. Can't miss!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 11:50 AM - 02/15/14
I'll be on from 7 ish again gmt time, and yeah pulp your the designated driver.

;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Spicy Noodles on 12:22 AM - 02/17/14
Question for anyone who might know,

So assuming everything is wired up, and teensy is connected to pc + 360 controller to host shield in order to test what buttons are working.

If the teensy is dead, will button presses still be registered on joy.cpl, or does teensy have to be "alive" for anything at all to get through?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 01:09 AM - 02/17/14
So if the brains are dead, will it still work?
No, your WD is vegetable :D

You cant kill teensy easily. It can survive even short circuiting or static electric shock. Why do you think its dead?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Spicy Noodles on 01:23 AM - 02/17/14
Well when I connected it as above, all button presses showed up on joy.cpl except the mcp-linked(triggers+joysticks)  ones, plus the left joystick crosshair was stuck left+up (not sure if it was registering as that, or if it just shows that when no joystick input is detected.

Anyway, since the non-analog buttons worked, I thought to myself, okay well at least thats some progress, so decided to see if maybe I had some settings wrong in the flashed ver8, so I tried to flash it with some different settings, but it wouldnt flash, and the reset button on the teensy seemed to no longer have any effect, (it didnt change modes when pressed, or in teensy loader when it says "push to activate" pressing the teensy button did nothing as if the software saw no button press, it was working fine and was flashable when I had only the teensy+usbhost connected, but something happened between then and when I wired the mcps and buttons in to cause it to run into the current problem.

So I desoldered everything from the teensy, and it's still unflashable, when connected the orange light just stays lit up as if it's just stuck/hung running ver8, tried holding reset while connecting as mentioned in teensy support, but that has no effect. Since I ordered 2 teensys, I checked on the other teensy to make sure I didnt have a bad usb cable or something, but nope, the new teensy is working fine, and is flashable.

So now Im gonna rewire/check all connections before throwing the new teensy on so I won't do whatever I did to the first one.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 02:30 AM - 02/17/14
The orange light up is how it should be. Just connect the Teensy and shield and see if you get your Player 1. When you flash a Teensy with the reset button it goes dark, you flash Ver8 or later and it goes orange again.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Spicy Noodles on 03:30 AM - 02/17/14
Yep I was lucky enough to have Player1 through the whole process  :)
Just not sure what I did to make the teensy unwritable.

I can't make any alterations to the code that's currently on it, or even reflash it to the initial "blink" example code. All the arduino software will say when trying to flash it again is something along the lines of "Please press the reset button, auto update only works when using an older version of the sketch"(not exact wording, but something to that effect)  but when I press the reset button on the teensy it doesn't register it as being pressed and the arduino software keeps waiting and waiting for me to press it. Also tried toggling the "auto" option, but it didn't make a difference. Maybe there's some setting in the arduino software I'm overlooking, but even using the Teensyloader directly instead of going through the larger arduino software doesn't work anymore.

Like on my spare teensy I can go back and forth between flashing the Ver8 code or the default "Blink" example code that comes on the teensy just fine, and get no errors, and the led functions as you would expect, it holds steady when ver8 is flashed, or it blinks when "Blink" is flashed.

This can't be done on the first teensy anymore even though I initially could  :(
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:56 AM - 02/17/14
YOu can reset the Teensy by holding the reset and then plugging the micro USB I remember. Try that. It should get back to "blink"
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Spicy Noodles on 04:05 AM - 02/17/14
Tried that  :( remains stuck on the constantly on led. I'll try that a few more times when I get off of work incase it has some really specific timing of when you can release the reset.

For instance when you plug it in, the led will come on faintly for a fraction of a second, then half a second or so later it will come on fully. I tried holding reset, plugging in and releasing after it comes on fully, also tried releasing between the time of the the faint single blink and it coming on fully, but neither produced any results, I'll try more though.

Also tried wiring on the optional flash reset switch, but that didnt work either.

Couldnt see any obvious shorts, in my first wiring attempt but will look over it more closely, pretty sure the vbus jumper on the shield was cut well enough, checked it for no continuity afterwards, but will give a few more firmer scratches before trying to wire the spare teensy to it. Although don't think that was it, since the teensy was still okay and writeable when it was just the teensy+usbhost wired together and giving me player 1.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 04:38 AM - 02/17/14
Id dump that Teensy.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 05:55 AM - 02/17/14
USB host has nothing to do with the teensy's power. I made a mistake by shorting out the VIN, so only way to power up the teensy was from an external source (in my case, the ds4 triangle). Try connecting one USB cable to the ds4 triangle and another cable into the teensy and plug them both into USB ports.. See if it powers on.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: punishm3nt on 01:24 PM - 02/17/14
As a guy who doesn't have a xim, I was wondering if this mod would work in in conjunction with an eagle eye adapter ?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 01:56 PM - 02/17/14
As a guy who doesn't have a xim, I was wondering if this mod would work in in conjunction with an eagle eye adapter ?

yes.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: punishm3nt on 02:43 PM - 02/17/14
With using an eagle eye are all the steps the same then?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 02:45 PM - 02/17/14
With using an eagle eye are all the steps the same then?

You problem lies in using an eagle eye..
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 03:19 PM - 02/17/14
I am making a new batch of w11ce devices so for those that are interested, PM me. I ship to US only.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: punishm3nt on 04:12 PM - 02/17/14
Agreed but it is what I have :-\
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 04:13 PM - 02/17/14
A question for W11cE or Roads or any other who wants to chime in, the options button on the ds4 = the start button on the ds3 and also in the arduino program ?, if so when in joy.Cpl and the start button is pushed on the xbox360 controller and it responds in the joy.cpl program so all is good, but once attached to the ps4 it fails to respond any thoughts.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 04:31 PM - 02/17/14
A question for W11cE or Roads or any other who wants to chime in, the options button on the ds4 = the start button on the ds3 and also in the arduino program ?, if so when in joy.Cpl and the start button is pushed on the xbox360 controller and it responds in the joy.cpl program so all is good, but once attached to the ps4 it fails to respond any thoughts.

If the button responds in joy.cpl it should work in game. Yes, the options button is mapped on the start button of a 360 controller. Double check your wiring and Re solder if you can.. The board can be picky at times.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 02:01 AM - 02/18/14
A question for W11cE or Roads or any other who wants to chime in, the options button on the ds4 = the start button on the ds3 and also in the arduino program ?, if so when in joy.Cpl and the start button is pushed on the xbox360 controller and it responds in the joy.cpl program so all is good, but once attached to the ps4 it fails to respond any thoughts.
Thatís for W11ce
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Spicy Noodles on 03:02 AM - 02/18/14
Alright so I have a dumb question, or rather a question that's coming from someone dumb about electronics, and I might as well ask it now since I'm rewiring everything anyway.

So in the schematic I see the DS4 grounding point (Labeled as 1 in the photo below), but in photos of peoples builds sometimes I see them ignore 1 and choose 2 instead, or 2+3, are 1, 2, 3 all interchangeable, and it doesn't really matter which one you use, as long as it's one of those three choices?

(http://oi60.tinypic.com/6z60zt.jpg)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:11 AM - 02/18/14
Why is it important? Just take 1 it works for sure.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: AusRED5 on 03:15 AM - 02/18/14
Yep, what roads said. The schematics on page 8 is a no fail wiring.  ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Spicy Noodles on 03:25 AM - 02/18/14
Cool I'll just stick with #1 then, wasn't important or anything I just have a messed up mind that tends to get stuck focusing on small details instead of the larger picture, so once I saw people using alternate grounding points my mind kept wondering about it, and I had to ask to get rid of that nagging feeling of not knowing.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: AusRED5 on 03:41 AM - 02/18/14
What others choose is probably fine, but they may have other reasons why they chose an alternative grounding. Such as enclosure setup or placements of components.
Just keep it simple for yourself by following the schematics.
Either way, no harm in asking questions. ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 05:20 AM - 02/18/14
A question for W11cE or Roads or any other who wants to chime in, the options button on the ds4 = the start button on the ds3 and also in the arduino program ?, if so when in joy.Cpl and the start button is pushed on the xbox360 controller and it responds in the joy.cpl program so all is good, but once attached to the ps4 it fails to respond any thoughts.
If it works in joy.cpl, it should work on PS4 too. Does other buttons work on PS4 when start is not?

Alright so I have a dumb question, or rather a question that's coming from someone dumb about electronics, and I might as well ask it now since I'm rewiring everything anyway.

So in the schematic I see the DS4 grounding point (Labeled as 1 in the photo below), but in photos of peoples builds sometimes I see them ignore 1 and choose 2 instead, or 2+3, are 1, 2, 3 all interchangeable, and it doesn't really matter which one you use, as long as it's one of those three choices?

(http://oi60.tinypic.com/6z60zt.jpg)
Dont use 2 or 3. I used those on the first mod and was confused why some mcps didnt work. Grounding to those was the reason. 1 and other legs of the pot are reliable grounding points.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RDC on 01:59 PM - 02/18/14
The #2 and #3 spots are the Grounds for the Rumble motors, but they are switched on/off to turn the Motors on off, so they're not a constant Ground and anyone using them doesn't have a working mod. As others have already stated, use the #1 spot, or any of the 4 solder lugs of either of the Sticks.

The B connection in the schematic is also Ground.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pulpbiggles on 01:14 AM - 02/19/14
Any one using a WD with a xim3? Be good to chat through settings. The device works just great (thanks Roads) I'm just a bit out of touch with my Xim 3, it's been about two years since I last used it! Trawling the forum to catch up but sometimes it's just quicker to exchange some PMs.

Cheers

:)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Leftfieldgenecide on 09:49 AM - 02/19/14
W11cE, my device after calibration as said before was out of sync, but rewireing the ground as the same as the pic above last week sorted the problem, and the problem with the select button infact turned out to be the triangle button wire had come loose from the teensy board, so I resoldered it back and all is good in the hood now, but puzzling that triangle would affect the start button not responding, maybe the wire touching certain points freaked the device out but as I said all is working fine now on my second unit which works like a charm. pulp get your mic working and hit me up on the ps4 chat and I'll run through some settings with you over the network mate.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 12:44 PM - 02/19/14
Hey w11ce,  im planning to do your ds4 mod and im about to buy the rdc board but im a total noob about this whole thing. Would you be able to tell me wich steps do i skip from your tutorial since the rdc mod is supposed to make it easier and skip sone of the hard parts. I just with there was a tutorial improvised for the rdc board. Thanks in advance!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pulpbiggles on 01:06 PM - 02/19/14
Cheers Leftfield, I should be on a bit later. Think I've sorted my mic.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RDC on 01:14 PM - 02/19/14
This has been answered a few times now in PMs.

The PCB only takes place of installing the 8 MCP4151 Digital Potentiometers. There's no need for any kind of updated tutorial as it's only a hardware change to simplify that portion of the install.

(http://i50.photobucket.com/albums/f320/RDCXBG/XIM/th_DACPCB_zpsb1b57784.jpg) (http://s50.photobucket.com/user/RDCXBG/media/XIM/DACPCB_zpsb1b57784.jpg.html)
NOTE: The B pad is not connected as it's just another Ground spot, so as long as GND is connected to Ground, then that B spot can be left alone, or connected to Ground as well, either way.
(All credit to W11cE for the diagram, original is on page 7)


If that confuses you, then just go about it the 'normal' way as described in the thread and shown in the wiring diagram on page 7, or wait for riggidy and/or AusRED5 to chime in after they have messed with their PCBs.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 01:28 PM - 02/19/14
Thank you rdc.  I will go ahead with this
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: AusRED5 on 01:46 PM - 02/19/14
Thanks RDC, I can't wait!
Tho, I'm glad I did because I'm getting this beauti! :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:54 PM - 02/19/14
RDC what do you take for one? Thinking of doing a group order for Europe. With this I would build some more. i still think its a long road for xim4 ps4 support.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RDC on 02:01 PM - 02/19/14
Depends on how many, a group order would be a bit less than a single, even though I still have to hand build each one, but the shipping would only have to be dealt with 1 time which is what really bites.

PM me if you're interested and we'll work something out.

I've also redesigned the PCB slightly and made it a shade smaller (22mm x 20mm now) rearranged the TP spots and dropped the B spot as it's just another Ground.

3D render of the new PCB revision, these haven't been made up yet.

(http://i50.photobucket.com/albums/f320/RDCXBG/XIM/th_DS4DACv2_zps22c55db7.jpg) (http://s50.photobucket.com/user/RDCXBG/media/XIM/DS4DACv2_zps22c55db7.jpg.html)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 02:13 PM - 02/19/14
Should i wait for the new design then rdc?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: RDC on 02:22 PM - 02/19/14
There is nothing on the new design that's any better than the first one. It's just a shade smaller is all, and by shade I mean it's 1mm x 3mm smaller at most.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 02:23 PM - 02/19/14
Who would be in a group order from EU?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 08:12 PM - 02/19/14
Hey - Quick question. Im playing ghosts on ps4 and have my ST as the ps3 one, using a wired xbox 360 controller. It seems like i have a good calibration, but whenever i try to look straight up or straight down in Hip fire, my aim drifts right slightly... I created the digital version of the w11ce device, so no analog sticks.

Any thoughts?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: AusRED5 on 08:22 PM - 02/19/14
Dunno if it matters.... what xim are you using? My 360 controller would make my xim3 do that at times.
Try bumping the 360's analog stick to stop it?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 09:21 PM - 02/19/14
using my xim edge. its not a physical stick problem since my aim is dead still when at rest, its only when i move vertically that the aim drifts to the right.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: He4DHuNt3r on 09:21 PM - 02/19/14
Hey - Quick question. Im playing ghosts on ps4 and have my ST as the ps3 one, using a wired xbox 360 controller. It seems like i have a good calibration, but whenever i try to look straight up or straight down in Hip fire, my aim drifts right slightly... I created the digital version of the w11ce device, so no analog sticks.

Any thoughts?

Play about with the Y/X Ratio & Ballistic feature on the XIM4E Manager :)

For the hip try using a lower accel curve at the beginning

0.0 - 3.0 -  7.0 - 12.0 - 17.0 etc... Until it feels alright

Also make sure the Xbox sticks are "Pulled Up/Outwards" and centred so your reticle doesn't drift slightly in 1 direction :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 09:36 PM - 02/19/14
hmm i've restrained myself from upgrading to the XIM4E since i dont have a usb dongle or the blue tooth. are they required ?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: He4DHuNt3r on 09:59 PM - 02/19/14
Well, The extra features help with the deadzone issue since you can apply the settings instantly & see what worked better. I guess you can try using the ballistic editor on the XIM EDGE manager, But that means unpluging & repluging the XIM constantly which can be a pain :(
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:46 PM - 02/19/14
using my xim edge. its not a physical stick problem since my aim is dead still when at rest, its only when i move vertically that the aim drifts to the right.

check RY and RY2
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: kumacakes on 08:27 AM - 02/20/14
using my xim edge. its not a physical stick problem since my aim is dead still when at rest, its only when i move vertically that the aim drifts to the right.

check RY and RY2

Will do - I actually noticed that if I unplug my XIM edge from the w11ce device while connected to a game in ghosts, my aim does actually drift down and right - but the moment i plug back in my XIM edge it immediately stops.

Roads do you still suspect RY and RY2 with this info?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 12:22 PM - 02/20/14
I may make a couple more of these.  USA guys pm me. 
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Spicy Noodles on 03:07 PM - 02/20/14
Alrighty, after getting my fill of titanfall beta I finally got my lazy butt around to finishing the wire up on this. So far so good, tested it in BF4 campaign, everything seems to work  ;D

Was worried for a sec since joy.cpl was showing some slight jitter on the Z-axis but it doesnt seem to translate into the actual game, so yay   :)

A big THANK YOU to W11cE for this tut, and thanks to everyone who posted information they learned while building theirs, no more fps withdrawal for me, I love you guys  :-*.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:08 PM - 02/20/14
Riggidy wait what the Hori Controller will do. If it works wired then the Edge beta can do PS4 within a week.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 03:22 PM - 02/20/14
@roads, I wouldn't count on a week. More like, a few weeks.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 03:27 PM - 02/20/14
And to mention, Obsiv is primarily focused on making the Xim4 wireless. It would be pointless to buy this controller just for XIM4E.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 03:49 PM - 02/20/14
They prefer wired over the BT solution any time. Check his messages.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 04:23 PM - 02/20/14
Hey - Quick question. Im playing ghosts on ps4 and have my ST as the ps3 one, using a wired xbox 360 controller. It seems like i have a good calibration, but whenever i try to look straight up or straight down in Hip fire, my aim drifts right slightly... I created the digital version of the w11ce device, so no analog sticks.

Any thoughts?
Could be interference from Y pot, but if it is really noticeable then this cant be it.

Alrighty, after getting my fill of titanfall beta I finally got my lazy butt around to finishing the wire up on this. So far so good, tested it in BF4 campaign, everything seems to work  ;D

Was worried for a sec since joy.cpl was showing some slight jitter on the Z-axis but it doesnt seem to translate into the actual game, so yay   :)

A big THANK YOU to W11cE for this tut, and thanks to everyone who posted information they learned while building theirs, no more fps withdrawal for me, I love you guys  :-*.
You are welcome, nice you got it working :)

Riggidy wait what the Hori Controller will do. If it works wired then the Edge beta can do PS4 within a week.
He said this where? I have understood this does not affect beta at all since obsiv does not want poeple to buy 3rd party controller.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pulpbiggles on 05:17 PM - 02/20/14
Whilst Roads kindly built my WD (thanks), I must also give thanks to W11ce ... seriously your genius has actually allowed me to use my PS4. I'm still pants, but at least I'm a comfortable pants.

Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:27 PM - 02/20/14
W11ce check his messages. He did say he prefers wired. He asked about the Thrustmaster wheel and he will try the Hori. Its much less work for him and be sure he makes us buy a 3d party controller if thatís the case.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Syko7 on 04:54 AM - 02/24/14
Is anyone willing to make this ds4 mod for me and sell it on ebay? name your price.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 10:20 AM - 02/24/14
Ebay fees kill any thought of selling them on there.  They are already expensive to build parts wise.
Title: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: He4DHuNt3r on 04:53 PM - 02/24/14
Anyone from Europe/UK looking for 1?? PM me with offers :)

I have the Boxed version with the newest firmware installed

Picture
http://www7.pic-upload.de/25.01.14/qt8iugagbm3.jpg (http://www7.pic-upload.de/25.01.14/qt8iugagbm3.jpg)
https://imagizer.imageshack.us/v2/959x719q90/197/4eyf.jpg (https://imagizer.imageshack.us/v2/959x719q90/197/4eyf.jpg)

Gameplay of it in action
http://www.youtube.com/watch?v=J77nirJEk_M&HD=1 (http://www.youtube.com/watch?v=J77nirJEk_M&HD=1)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 09:16 PM - 02/24/14
For those interested in a w11ce device,  I'm nearly finished with my current batch of orders and will be making more this weekend. PM me for more details. I will ship to anyone within US only.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: r0b on 03:07 AM - 02/27/14
For those interested in a w11ce device,  I'm nearly finished with my current batch of orders and will be making more this weekend. PM me for more details. I will ship to anyone within US only.
Sent you a PM, thanks man!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 08:23 AM - 02/27/14
I am willing to give my fw900 monitor to whoever can make me a W11ce device. My fw900 is in excellent condition . I will even deliver it or meet whoever is around ny state.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 09:14 AM - 02/27/14
Just buy one from spot619 he makes em cheap as I read.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Bronxstalker on 10:03 AM - 02/27/14
As a complete noob to this, and coming from someone that is having a hard time finding an affordable xim edge....can this method be used using a eagle eye?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 10:15 AM - 02/27/14
I know roads its just that i already spent $70 on the parts plus the ds4 and im stuck. 
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 10:27 AM - 02/27/14
As a complete noob to this, and coming from someone that is having a hard time finding an affordable xim edge....can this method be used using a eagle eye?

i've tested it with eagle eye and it works.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Bronxstalker on 10:41 AM - 02/27/14
As a complete noob to this, and coming from someone that is having a hard time finding an affordable xim edge....can this method be used using a eagle eye?

i've tested it with eagle eye and it works.

Wow, so i could potentially be able to use mouse/keyboard on PS4?

God, I'm looking through the instructions, wondering if it's worth me trying it, or having someone build it for me (depending on cost).
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 10:44 AM - 02/27/14
As a complete noob to this, and coming from someone that is having a hard time finding an affordable xim edge....can this method be used using a eagle eye?

i've tested it with eagle eye and it works.

Wow, so i could potentially be able to use mouse/keyboard on PS4?

God, I'm looking through the instructions, wondering if it's worth me trying it, or having someone build it for me (depending on cost).

yep. basicly any device that works on PS3 or XBOX 360 will work on PS4 with this mod.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 10:45 AM - 02/27/14
Its not easy man,  not at all
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Bronxstalker on 10:53 AM - 02/27/14
anyone know how much folks charge to get it done?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 10:56 AM - 02/27/14
Spot does it dor $225
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Bronxstalker on 10:58 AM - 02/27/14
Wow, I'm sure it's well deserved, but too rich for my blood.

I wonder if it would be worth it to try myself, the worse that'll happen is....it doesn't work  :-\
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 11:04 AM - 02/27/14
I tried but i dont think i can do it and i dont want to waste my parts
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:13 AM - 02/27/14
I would not touch a wire for 225$ the guy makes 50 Euro per device. Get it from him for this price by all means.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Bronxstalker on 11:25 AM - 02/27/14
Not including the wires and controllers, drill, etc....
are these the components I would need?
http://www.mouser.com/ProductDetail/Microchip-Technology/MCP4131-503E-P/?qs=hH%252bOa0VZEiAz5Q/jqMSLOw==

http://www.circuitsathome.com/products-page/arduino-shields/usb-host-shield-for-arduino-pro-mini

http://www.pjrc.com/store/teensy3.html
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:01 PM - 02/27/14
Itís the wrong MCP take the 4151 and Teensy 3.1 instead of 3.0.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Sully_pa on 12:33 PM - 02/27/14
Just got mine from spot ...he did a nice job  8)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 12:40 PM - 02/27/14
I would not touch a wire for 225$ the guy makes 50 Euro per device. Get it from him for this price by all means.

I was making them but stopped because of this.  I have better thing to do then to make very little $$ making these

Ive turned to helping people make them themselves
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 12:49 PM - 02/27/14
I would not touch a wire for 225$ the guy makes 50 Euro per device. Get it from him for this price by all means.

I was making them but stopped because of this.  I have better thing to do then to make a very little $$ making these

I profit enough to also make it fair for everyone. Not knockin you, I'm just saying it wouldn't be reasonable to sell something so expensive that is simple and basic to make from my end. With all the wires pre cut, box enclosures pre fitted and fabricated, mcp chips stacked, it will take me 1-2 hours tops to complete. I get all the pre work done by my lovely wife lol so by the time I get home from work, I start "overtime"
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:56 PM - 02/27/14
Hahaha OK with that wife the price is OK. I did the advanced version so that wasnít a 2 hour job.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 12:59 PM - 02/27/14
I can see the extent in making the advanced version, but people want a working keyboard and mouse, not a controller.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:12 PM - 02/27/14
Sure you just dont need a second controller for games that you cant play with a mouse.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 01:31 PM - 02/27/14
I would not touch a wire for 225$ the guy makes 50 Euro per device. Get it from him for this price by all means.

I was making them but stopped because of this.  I have better thing to do then to make a very little $$ making these

I profit enough to also make it fair for everyone. Not knockin you, I'm just saying it wouldn't be reasonable to sell something so expensive that is simple and basic to make from my end. With all the wires pre cut, box enclosures pre fitted and fabricated, mcp chips stacked, it will take me 1-2 hours tops to complete. I get all the pre work done by my lovely wife lol so by the time I get home from work, I start "overtime"

This is exactly why I recommend that everyone make these themselves.  I know the initial thought is that it's hard, but it's really not as long as you have basic soldering skills.  Everyone has all the support in the world on the forums.  I am a little jealous about your wife helping....my wife thought I was nuts.  Just curious, what's her cut?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 01:39 PM - 02/27/14
I would not touch a wire for 225$ the guy makes 50 Euro per device. Get it from him for this price by all means.

I was making them but stopped because of this.  I have better thing to do then to make a very little $$ making these

I profit enough to also make it fair for everyone. Not knockin you, I'm just saying it wouldn't be reasonable to sell something so expensive that is simple and basic to make from my end. With all the wires pre cut, box enclosures pre fitted and fabricated, mcp chips stacked, it will take me 1-2 hours tops to complete. I get all the pre work done by my lovely wife lol so by the time I get home from work, I start "overtime"

This is exactly why I recommend that everyone make these themselves.  I know the initial thought is that it's hard, but it's really not as long as you have basic soldering skills.  Everyone has all the support in the world on the forums.  I am a little jealous about your wife helping....my wife thought I was nuts.  Just curious, what's her cut?
Dinner and a movie :)

But in all seriousness, I too encourage people to try this mod themselves, but there's certain ones that don't have the time to.. This is where my free time, aka labor, comes into play. I'm probably going to stop making these devices after my next batch. I've made 12 so far, going on to 13 and 14 not including the ones that sent me their parts.
Title: Re: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Boltman on 01:40 PM - 02/27/14
I would not touch a wire for 225$ the guy makes 50 Euro per device. Get it from him for this price by all means.

I was making them but stopped because of this.  I have better thing to do then to make very little $$ making these

Ive turned to helping people make them themselves

I can understand where you're coming from in that regard.

I want it to be known I'm extremely satisfied with my purchase riggidy and the price was absolutely fair for the quality of work and the timely fashion in which it was delivered.

You're a stand up dude and do great work.

These devices, regardless of who makes them, require tedious work and time. The price of a WD is going to be a fair price considering time involved to make it and parts.

The bottom line is that they are worth what the demands for them dictates. Whatever someone is willing to pay is what they are going to sell for. I don't think any of the WD makers are trying to get rich here.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 01:44 PM - 02/27/14
I would not touch a wire for 225$ the guy makes 50 Euro per device. Get it from him for this price by all means.

I was making them but stopped because of this.  I have better thing to do then to make very little $$ making these

Ive turned to helping people make them themselves

I can understand where you're coming from in that regard.

I want it to be known I'm extremely satisfied with my purchase riggidy and the price was absolutely fair for the quality of work and the timely fashion in which it was delivered.

You're a stand up dude and do great work.

These devices, regardless of who makes them, require tedious work and time. The price of a WD is going to be a fair price considering time involved to make it and parts.

The bottom line is that they are worth what the demands for them dictates. Whatever someone is willing to pay is what they are going to sell for. I don't think any of the WD makers are trying to get rich here.

Exactly my perspective. I'm lending a helping hand to those that doesnt want to make it.. And for a very affordable price. For the record, there's no competition involved.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Boltman on 01:46 PM - 02/27/14
Well after reading sp0t619's post I guess it doesn't require tedious work or time lol.

Regardless of who buys one from whom, it's all good for everyone involved in the end.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 01:48 PM - 02/27/14
There has not been a competiton, if there was W11ce would have kept the recipe for himself. We all want to get back to gaming, its time the XIM4 comes out. Gave too much gaming time to the mod making.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Bronxstalker on 01:48 PM - 02/27/14
Itís the wrong MCP take the 4151 and Teensy 3.1 instead of 3.0.

There's several listed:
http://www.mouser.com/_/?Keyword=mcp4151&FS=True

And is that the site to get it from?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 02:00 PM - 02/27/14
Get this specific one: http://www.mouser.com/ProductDetail/Microchip-Technology/MCP4151-103E-P/?qs=sGAEpiMZZMu6TJb8E8Cjr6t7OIgpHaFl

You only need 6 of them.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 02:04 PM - 02/27/14
There has not been a competiton, if there was W11ce would have kept the recipe for himself. We all want to get back to gaming, its time the XIM4 comes out. Gave too much gaming time to the mod making.

Totally agree with you bro, but I'm sure the xim4 will be worth the wait.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 02:04 PM - 02/27/14
Yes rigiddy is a very nice guy tried to help me and but im just certain that i would fail with it.  Thank you rigidy. I sent all my parts to spot, he agreed to help me by building it for me for a dmaller fee than its full price thank u also spot,  you saved my parts :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Sully_pa on 07:12 PM - 02/27/14
Spot's a very standup guy as well ...great communication, And a nice guy ...... There seems to be a lot of stand up guy's on this forum  8)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 07:17 PM - 02/27/14
Yes spot is awesome, saved my parts and took over the project without a doubt
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 10:46 PM - 02/27/14
I cant believe someones wife is helping with these. Sooo, how many of you tried to get her help? roads ? :D

Get this specific one: http://www.mouser.com/ProductDetail/Microchip-Technology/MCP4151-103E-P/?qs=sGAEpiMZZMu6TJb8E8Cjr6t7OIgpHaFl

You only need 6 of them.
This is the right one.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: sp0t619 on 11:12 PM - 02/27/14
Lol she got lazy today and told me I'm on my own tonight :(
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:52 PM - 02/27/14
Haha W11ce Id get a soft smile if id ask.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 11:56 PM - 02/27/14
My wife asked me ..... "So what are you doing again?" On more than 1 occasion. 
On the other hand, my 7 year old thought it was the coolest thing in the world.  Wires are cool to 7 year olds.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 12:00 AM - 02/28/14
I wish I could see the wires cool like your 7 year old' instead I saw them like a spider web and backed out lol
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: bafs on 07:01 PM - 03/01/14
Anyone willing to ship to Australia, costs covered, please PM me.
Cheers!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 12:09 AM - 03/02/14
Everyone, do not buy a WD any more, the beta covering PS4 is imminent. I mean if Obsiv does not decide weirdly which happens some times. Either way a XIM4 Q1 or early Q2 seems very possible. The competition are coming out with their solutions and I am sure Obsiv does not want to stand behind.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pulpbiggles on 02:31 AM - 03/02/14
What Roads says, I love my WD and won't be getting a Xim 4 until late 2014 even if it comes out Q2 but little point in ordering a WD now ... the progress made since the hori released makes a ps4 supporting Xim 4E beta seem really close!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 02:34 AM - 03/02/14
http://www.xim3.com/community/index.php?topic=31335.msg398428#msg398428

The guy made it without the Hori, something the CM hackers and Obsiv could not do.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 10:21 AM - 03/02/14
I disagree ... Get one done and play now.  From reading about the new breakthroughs you have to dedicate a ds4 since it steals the bluetooth address and spoofs it.  This is something you will always be able to do with the WD.  Just because it has a bunch of wires coming out doesnt take away ds4 authentication functionality.   I still use my xim2 as the controller for authentication on my edge. 
On a side note, you cannot authenticate a ds4 twice on the same ps4 so im assuming you are dedicating a ds4 to the setup anyways. 

#2... You can hook up a ds3 or xbox controller and use it in game. In other words, you do not lose a controller. 

 I've been playing War Thunder on the ps4 and being able to swap sticks (mode 2 for you rc geeks like me) via the WD has been priceless.  Just swap a couple wires and viola.

The only reason not to do it is if you are tight on money, which is totally understandable.  I understand we are possibly right around the corner from awesomeness but there is still no date. 

The WD is a very cool device which is software upgradeable via the teensy.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 10:57 AM - 03/02/14
If you can do it yourself then of course do it. Otherwise in current situation I would spend the money for the XIM4 and some games. Sure I will hoockup a controller through the WD later to play non KBAM games. Cmon.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: riggidy on 10:58 AM - 03/02/14
One last issue which was somewhat confirmed ... The current breakthroughs (other than using a hori) may have legal issues since they involve spoofing a sony product.  WD = legal. 
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:05 AM - 03/02/14
Maybe its time Obsiv makes a Ximmi like the Hori. 
Title: Re: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Boltman on 02:55 PM - 03/02/14
One last issue which was somewhat confirmed ... The current breakthroughs (other than using a hori) may have legal issues since they involve spoofing a sony product.  WD = legal.

I'm Legal!!!

:D
Title: Re: Re: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: rezneffix on 03:12 PM - 03/02/14
One last issue which was somewhat confirmed ... The current breakthroughs (other than using a hori) may have legal issues since they involve spoofing a sony product.  WD = legal.

I'm Legal!!!

:D

Oh yeah! You got nothin to worry abt plus you will have standard translators to play with.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 04:44 PM - 03/02/14
One last issue which was somewhat confirmed ... The current breakthroughs (other than using a hori) may have legal issues since they involve spoofing a sony product.  WD = legal.


Thats my favourite part about the w11ce device. The standards
I'm Legal!!!

:D

Oh yeah! You got nothin to worry abt plus you will have standard translators to play with.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: AusRED5 on 04:41 AM - 03/03/14
http://www.xim3.com/community/index.php?topic=31356.0  aaannnnddd it's official! 8)
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: cvccbum on 11:22 AM - 03/03/14
anyone looking for one of these still? I have one built by riggidy and it has the newest firmware loaded. works prefectly. PM me if you want it to buy it - US only.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: roads on 11:39 AM - 03/03/14
2 Months without KBAM? Huuuuuuh...
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pulpbiggles on 12:35 PM - 03/03/14
Yeah i'd hang on to it myself. But then again i'm using a xim 3 and no beta for me. Tbh, i'll probably not get a xim 4 until a few months after release. I remember the xim 3 release all to well to get caught up in that again!
Title: Re: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: rezneffix on 12:39 PM - 03/03/14
Yeah i'd hang on to it myself. But then again i'm using a xim 3 and no beta for me. Tbh, i'll probably not get a xim 4 until a few months after release. I remember the xim 3 release all to well to get caught up in that again!

What happened during the xim3 release?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pulpbiggles on 12:43 PM - 03/03/14
Mass hysteria.
Title: Re: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: rezneffix on 12:48 PM - 03/03/14
Mass hysteria.

Was it sorted out quickly?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pulpbiggles on 01:21 PM - 03/03/14
Hard to say, is quite a while ago now. Felt like the whole thing was a bit of a palaver at the time though. I wasn't around for the edge release so that may well be more representative.

Given that I can use my xim3 on the ps4 and I only really play bf4 I'll save myself the stress of worrying about getting a xim4 until well after the first 'release' is done and dusted.
Title: Re: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: rezneffix on 01:31 PM - 03/03/14
Hard to say, is quite a while ago now. Felt like the whole thing was a bit of a palaver at the time though. I wasn't around for the edge release so that may well be more representative.

Given that I can use my xim3 on the ps4 and I only really play bf4 I'll save myself the stress of worrying about getting a xim4 until well after the first 'release' is done and dusted.

Good idea. I'm assuming you got the w11ce. Is it pretty smooth?
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: pulpbiggles on 01:37 PM - 03/03/14
Yeah, got a W11ce (not THE w11ce of course ;)) ... tbh, the 360 ST via the xim3 feels more than good enough.

For me the Xim4 will become essential when games that are only the new-gen start to come out that I want to play. I know that for the next 3 - 5 months BF4 will have my focus ;)
Title: Re: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: rezneffix on 02:00 PM - 03/03/14
Yeah, got a W11ce (not THE w11ce of course ;)) ... tbh, the 360 ST via the xim3 feels more than good enough.

For me the Xim4 will become essential when games that are only the new-gen start to come out that I want to play. I know that for the next 3 - 5 months BF4 will have my focus ;)

Lol gotcha. Yeah I agree there is really no need for you to get the xim4 right away. I myself decided to wait however hoping things wouod get sorted out promptly. Now that it is a sure thing I am waiting to find out how long it will be till it gets released.

Not playing fps games is torture I can tell you that.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: Boltman on 02:41 PM - 03/03/14
I am definitely getting a XIM4 down the road as well. But not necessarily right when it releases because it may be a mad house.

My WD works amazing enough that I'm in no rush. Of course if it isn't nuts and I can easily buy one without delay then I'll buy it day one.
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: mikael on 02:42 PM - 03/03/14
Fps gamers anonymous. I must say that i picked up the mouse the other day and i really wanted to use it :( but i didnt because i dont have a w11ce yet
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 02:49 PM - 03/03/14
Od1n will update the first post soon. After that project WD is over. I quess i should say something touchy crap now...

Anyway, what was left? I learned some new things. Stuff about SPI that i didnt know before. This was the biggest sketch i have ever written to teensy. Also made twitch account because of this. Soo, actually not really that much.

Im sorry that the tutorial wasnt updated for over 2 months. When post modifying permissions were removed i lost interest to modify any posts. I dont want to PM mods because of that. Its just stupid.

And now to the next things on the list...

Btw: I hate it when you call it "w11ce". Its like calling Frankenstein's monster with "Frankenstein".
Title: Re: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: rezneffix on 02:51 PM - 03/03/14
Od1n will update the first post soon. After that project WD is over. I quess i should say something touchy crap now...

Anyway, what was left? I learned some new things. Stuff about SPI that i didnt know before. This was the biggest sketch i have ever written to teensy. Also made twitch account because of this. Soo, actually not really that much.

Im sorry that the tutorial wasnt updated for over 2 months. When post modifying permissions were removed i lost interest to modify any posts. I dont want to PM mods because of that. Its just stupid.

And now to the next things on the list...

Btw: I hate it when you call it "w11ce". Its like calling Frankenstein's monster with "Frankenstein".

You should name it!
Title: Re: Tut: USB -> DualShock 4 adapter mod (WIP)
Post by: W11cE on 03:07 PM - 03/03/14
Name it? It already has name. The original was "USB -> DualShock 4 adapter", but because this is internet it was too complicated. So roads named it "W11cE Device" or "WD".
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: mikael on 05:03 PM - 03/03/14
The w11cemeister
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: pulpbiggles on 06:00 PM - 03/03/14
Lol, not so much a WD but a WMD I reckon :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: roads on 07:42 AM - 03/04/14
We thank you W11cemeister for the hours of play with your mod. You could have kept it for yourself and sell it but you choose to do it open source. Thanks for this . Can you now sniff the battlefield output of the stick so I can try that natural ST? :D
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: Od1n on 10:25 AM - 03/04/14
so itll be the W11cemeister Device now?
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: roads on 10:28 AM - 03/04/14
Yeah WD it is.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: mikael on 11:27 PM - 03/04/14
I just got my WD today and I'm experiencing a lot of jittery movement with both xim3 and edge beta. I'm using g500 at 1000 hz and an original xbox360 controller. Sometimes my cross hair moves to the left or right and I have to move the right analog stick to try stop it. Do you guys have any idea why would this be happening?
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: roads on 11:45 PM - 03/04/14
 That float happens to me also some times in BF4 not sure if itís the WD. W11cemeister says itís the MCPs loosing connection to the Teensy.  Jittery movement, no. Ask Spot he did it right?
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: mikael on 11:47 PM - 03/04/14
Spot said he did it fine but he said it might be the controller I'm using Xbox 360 controller
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: roads on 11:49 PM - 03/04/14
Is it an original wired M$ controller? Spot tested it before sending? I guess he did. Could also be the mailman playing football with the package.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: sp0t619 on 11:54 PM - 03/04/14
Fully tested your device before shipping. Even played a few games with it where I achieved my highest killstreak on bf4. Is your joystick getting stuck or something?
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: mikael on 11:57 PM - 03/04/14
You were right spot , it was that controller. I plugged in the Cronus instead for authentication and now its solo smooth. Sorry guys. Lol now I don't have a spot to plug in KB lol
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: sp0t619 on 12:02 AM - 03/05/14
I'm glad you're up and running. I figured it was your controller lol
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: roads on 12:03 AM - 03/05/14
Nice, yes you have to play without keyboard.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: mikael on 12:23 AM - 03/05/14
Hey roads, how do you connect your cronusmax to the xim4e? Just for authentication ? Because now it won't authenticate through the cm
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: mikael on 12:24 AM - 03/05/14
Also what version of cm fw do you have on it and what output have you set it as?
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: roads on 01:06 AM - 03/05/14
I dont have a CM and it is copying an Xbox360 controller so its as if you would have one connected. You connect it at all times.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: mikael on 01:11 AM - 03/05/14
lol idk where i thought i that you had one lol
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: roads on 01:14 AM - 03/05/14
I posted the settings once but it was from a guy I built the mod for.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: roads on 01:15 AM - 03/05/14
dunno where to post this, there was a setting in the PS4 menue where you could set what the off button does. Completely off or stand by. I f* cant find that setting. LOL help?
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: izzy on 01:46 AM - 03/05/14
dunno where to post this, there was a setting in the PS4 menue where you could set what the off button does. Completely off or stand by. I f* cant find that setting. LOL help?
Settings...
Power Save Setting....
Set functions Available in Standby Mode.....

Then uncheck everything.

Done.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: roads on 01:58 AM - 03/05/14
ah OK thanks, before there was a choice between standby and off I remember?
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: izzy on 02:07 AM - 03/05/14
There still is.
You will find that at the 'Power' option.

It will have:
Log Out of PS4
Enter Standby Mode
Turn Off PS$
Title: Re: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: Boltman on 05:24 PM - 03/11/14
Hi fellow k/m brothers, its March 11, 2014 and i just ordered the materials for modding. Hope its not too late for me...im a ximmer in transition from ps3 to ps4. I have friends who want to switch but one uses an aimon and the other uses eagle eye. Would this WD mod work for both? Tnx, hope to play w you guys on ps4, my psn is anaif0rce_


I'm assuming you're a previously banned alt. I'm gonna go ahead and say you're probably expecting another ban with that ridiculously offensive name.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: sp0t619 on 05:52 PM - 03/11/14
Lol I giggled at his name when he first pm'ed me inquiring about the device.

But to answer your questions, yes they support most keyboard and mouse adapters. Good luck with your build.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: punishm3nt on 09:10 AM - 03/12/14
Has/Does anyone use the WD with the eagle eye ? And if so could you tell me it the WD is calibrated with a 360 controller do I have to have the 360 firmware installed on the eagle eye or can i keep the ps3 firmware?
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: riggidy on 10:57 AM - 03/12/14
The wd will and should work with any adapter out there.  As far as 360 vs ps3 ... It's going to be your personal preference based on each game.  For example, I use the 360 config for bf4 while other prefer the ps3 config. 
I would suggest that you try both in order to see which one you like best.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: cvccbum on 01:06 PM - 03/12/14
Has/Does anyone use the WD with the eagle eye ? And if so could you tell me it the WD is calibrated with a 360 controller do I have to have the 360 firmware installed on the eagle eye or can i keep the ps3 firmware?

I use a PS3 controller (through edge or eagle eye) with my WD. I've tried both XBOX and PS3 controllers and they both work fine. You can use any ST with any controller as well.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: RuaAD on 02:48 PM - 03/12/14
I was really busy those past days.. at work.. and building a 3d printer... but!!!I finally succed to build this device so i can finally enjoy my ps4.
I wish to thank W11cE, also roads and all guy there for all they help!! THANK YOU !!! Love you  8) ;)
Title: HELLPP PLZZ
Post by: punishm3nt on 05:39 PM - 03/12/14
I just received my WD and when I went to plug it in nothing is happening. With the ps4 off I plugged the pairing cable to the WD (in the controller port ) my eagle eye in the usb and when I powered up my ps4 nothing no lights , just disappointment >.< any ideas/suggestions?
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: W11cE on 05:41 PM - 03/12/14
Yes anything that mimics DS3 or xbox 360 controller will work. I recommend xbox 360 controller because the input values are 256 times bigger.

I was really busy those past days.. at work.. and building a 3d printer... but!!!I finally succed to build this device so i can finally enjoy my ps4.
I wish to thank W11cE, also roads and all guy there for all they help!! THANK YOU !!! Love you  8) ;)
Thanks for feedback :)
Can i ask what 3d printer?

I just received my WD and when I went to plug it in nothing is happening. With the ps4 off I plugged the pairing cable to the WD (in the controller port ) my eagle eye in the usb and when I powered up my ps4 nothing no lights , just disappointment >.< any ideas/suggestions?
In some situations you have to press PS button to get PS4 recognice the controller.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: muttei old on 11:10 PM - 03/13/14
i make it but cant move
i think calibration is not success
when DS4 usb mini and usb host shield usb connect DS4 LED is orange and green blinking
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: roads on 11:25 PM - 03/13/14
orange and green blinking is not good. Recheck the mod.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: AusRED5 on 12:05 AM - 03/14/14
The DS4 triangle thing will flash green and orange till you make it the main controller.
To do this, hit the "binded" PS button of the DS3 or 360 controller.
Press that and it will ask you "who is using the controller". Simply select the account for that modded controller. It should go from blinking to a solid blue.

If that doesn't help.... then we need more info from you on what you did.


Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: roads on 12:17 AM - 03/14/14
right forgot that blink.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: muttei old on 01:33 AM - 03/14/14
thanks for your advices
i success

first i connect ps4 usb and teensy 3.1 modded mini usb and usb host shield to wired xbox360 controller
i power on ps4 and ds4 led blink green and orange
i hit xbox360 bottun and ds4 led blink blue five times

second i connect ps4 usb and ds4 mini usb
i hit xbox360 bottun and ds4 led turn on blue and xbox360 controller can use on ps4.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: AusRED5 on 01:44 AM - 03/14/14
Sounds like a lot of steps, but whatever works for you! haha

Enjoy! :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: RuaAD on 11:04 AM - 03/14/14

I was really busy those past days.. at work.. and building a 3d printer... but!!!I finally succed to build this device so i can finally enjoy my ps4.
I wish to thank W11cE, also roads and all guy there for all they help!! THANK YOU !!! Love you  8) ;)
Thanks for feedback :)
Can i ask what 3d printer?


Offtopic but glad to answer, it was a Prusa i3 , E3D bowden Hotend 0.4, fitting a mk8 drive gear at this moment... im a pro now   8) - sketchup, kisslicer ...... It was absorbing all my entire free time, no to much time to play on PS4  :P
if you need something about im your man  ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: W11cE on 06:19 PM - 03/14/14
@muttei, Good you got it working :)

Offtopic but glad to answer, it was a Prusa i3 , E3D bowden Hotend 0.4, fitting a mk8 drive gear at this moment... im a pro now   8) - sketchup, kisslicer ...... It was absorbing all my entire free time, no to much time to play on PS4  :P
if you need something about im your man  ;)
Nice, how much was the total cost?
I myself pledged RigidBot in kickstarter. I should get it in maybe 2 months.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: W11cE on 06:46 PM - 03/14/14
Ok, the first WD+ pack is in third post. Whats coming next is support for DS3, DS4 and xbox 360 controller, all in wireless mode. I know XIM4 will probably support DS3 and DS4 wirelessly too, but maybe not wireless xbox 360 controller.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: RuaAD on 08:23 PM - 03/14/14

Offtopic but glad to answer, it was a Prusa i3 , E3D bowden Hotend 0.4, fitting a mk8 drive gear at this moment... im a pro now   8) - sketchup, kisslicer ...... It was absorbing all my entire free time, no to much time to play on PS4  :P
if you need something about im your man  ;)
Nice, how much was the total cost?
I myself pledged RigidBot in kickstarter. I should get it in maybe 2 months.

Those Rigibots have an interesting price.
I have spend around 600 euros for a prusa kit and improve it with a mk3 heatbed and the E3D hotend, abs, pla and laywood. Im just learning replicating and tweaking remplacement parts of the printer. I really enjoy it.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: W11cE on 09:01 PM - 03/14/14
Nice :) Have you learned how to pring yet? I heard its a big thing also to get settings adjusted correctly.
So far i have payed $820 for the rigidbot. Includes dual extruder, heated bed, usb stick reader and 6kg of plastic. Overall with taxes it will be about 730Ä. Not bad for a 3d printer that has a bottom price $299...
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: RuaAD on 11:31 PM - 03/14/14
If you are bulding a kit there is a lot of trial and error to do. 3D printing wiki is the bible. A must is to have a correct calibration of all hardware:
http://reprap.org/wiki/Calibration
Without a good hardware calibration the software part will be a pain.... it's an important part of the equation to tweak and understand what you assemble... a lot of patience and to not hurry...  !!
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: roads on 12:40 PM - 03/19/14
yes
Title: Help please
Post by: punishm3nt on 12:22 PM - 03/24/14
I recently got my WD made and I am having an issue with the right d-pad button not working at all. I use the WD in combo with an eagle eye. All the other buttons work and as a whole the device works great. I am wondering if  because it was calibrated with a 360 controller its affecting the button control of the ps3 eagle eye? or if there another answer. Please help


*** After playing around and plugging a ps3 controller into the WD the right d-pad still doesnt work.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: riggidy on 12:53 PM - 03/24/14
That is not a calibration issue.  The d pad are individual buttons.  Probably a bad solder joint on the teensy or main controller board.  Reflowing the joint would probably fix it
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: Lord Of The Sith on 01:18 PM - 03/24/14
Can i ask why people are still usong the WD for PS4 now that the beta supports the PS4? Are you XIM2 and 3 users?
Title: Re: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: Boltman on 01:32 PM - 03/24/14
Can i ask why people are still usong the WD for PS4 now that the beta supports the PS4? Are you XIM2 and 3 users?

I have an edge and I'm still using my WD for PS4.

Why?

Because of a few reasons...

Audio passthrough works plugged into the DS4 with my WD.

And I actually like the way my XIM Edge performs through WD better right now.

It doesn't mean I'm not getting the XIM4 once it releases because I am. It's just that for me, the WD is the better option right now.

And yes I have the Laird BT adapter as well so I could go back to XIM4E beta if I wanted. But I don't for now.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: Lord Of The Sith on 01:54 PM - 03/24/14
Explain:

Quote
And I actually like the way my XIM Edge performs through WD better right now.
Title: Re: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: Boltman on 02:16 PM - 03/24/14
Explain:

Quote
And I actually like the way my XIM Edge performs through WD better right now.

I'm on my phone at work and too lazy to get into a detailed breakdown as to the specifics of why.

Just know that for me ( emphasis on "for me" ) the WD is the more convenient and more stable option. In other words, I much prefer my results with WD.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: W11cE on 04:37 PM - 03/25/14
I recently got my WD made and I am having an issue with the right d-pad button not working at all. I use the WD in combo with an eagle eye. All the other buttons work and as a whole the device works great. I am wondering if  because it was calibrated with a 360 controller its affecting the button control of the ps3 eagle eye? or if there another answer. Please help


*** After playing around and plugging a ps3 controller into the WD the right d-pad still doesnt work.
It is solder problem. Havent heard anyone else having this problem.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: mikael on 09:38 AM - 03/31/14
if anyone wants one of these im selling mine for half price
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: ianaif0rce on 12:26 AM - 04/18/14
Guys, i just wanted to say w11ce, sp0t, and all the forum members here... thank you so much for the support. I've been spoiled w/ the wonders of the w11ce "WD" device on ps4 and cherish every moment of it.

I just wanted to say that right now i face a big challenge against the best players on Call of Duty Ghosts. I want to form an alliance w/ all the keyboard/mouse players that are on Call of Duty: Ghosts... and let our XIM Edge/keyboard n mouse strength be known... Please contact me if you want to scrim n play w/ the best COD players in the world (no joke), my psn is: anaif0rce_

thanks, and hopefully to see u guys in-game!!
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: izzy on 01:29 AM - 04/22/14
Guys, i just wanted to say w11ce, sp0t, and all the forum members here... thank you so much for the support. I've been spoiled w/ the wonders of the w11ce "WD" device on ps4 and cherish every moment of it.

I just wanted to say that right now i face a big challenge against the best players on Call of Duty Ghosts. I want to form an alliance w/ all the keyboard/mouse players that are on Call of Duty: Ghosts... and let our XIM Edge/keyboard n mouse strength be known... Please contact me if you want to scrim n play w/ the best COD players in the world (no joke), my psn is: anaif0rce_

thanks, and hopefully to see u guys in-game!!

How are you sure they are the best COD players in the world, and more importantly, what platform are you gaming on.
Xbone, Ps4, PC?

On a lighter note, on my first look your psn id looked like "analf0rce"
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: AusRED5 on 07:02 AM - 06/20/14
Question - I've just recently updated the firmware on my Xim3 so I could use the newly added Wolfenstein ST. But since the new firmware.... the second I move the mouse (right stick on the controller) it goes hard up and stays there. I've even tried 2 other mouses. Same issue.

Does the DS4 mod need a new firmware update to work with this new fw or is there something else wrong?
Everything was working fine up until I updated the fw on the Xim3.  ???

EDIT: I think I know what the problem is...

ST needs to be updated! :/

EDIT 2: Yep... that's what it was... Sorry! lol
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: W11cE on 10:06 AM - 06/20/14
Lol. Better that than WD problem i quess. It would have meant wire problem in WD. Really annoying to fix. Few guys here have tried to fix those to the point of desperation.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: Christoff on 08:16 PM - 06/21/14
Anyone still selling the modded DS4s for this? I have a xim3 should I just sell it on ebay and wait for the xim4?
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: AusRED5 on 11:06 PM - 06/21/14
If this was Jan or Feb all over again. I'd say do the mod.

Now that XIM4 is weeks away from launch (End of July is the target).
I'd wait, but keep the XIM3 just in case the XIM4 ever needs warranty work. ;)
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: Christoff on 12:53 AM - 06/22/14
Seems like the xim3 is still netting a premium. Might just throw mine on ebay for $100
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: UPnDOWNnUPnDOWN on 11:35 AM - 08/10/14
I just thought if I use my w11ce as a controller on xim4 and im guessing that it would lose power and turn off. Has anyone tried connecting their w11ce device on xim4 while xim3 is connected to w11ce device???
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: W11cE on 11:43 AM - 08/10/14
The only problem i can think of would be power consumption. I doubt XIM4 will be able to supply enough power to all those devices.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: riggidy on 11:47 AM - 08/10/14
I am using mine still with my xim4.   I now use the xim4/keyboard for most bf4 battles but have a flightstick plugged into the w11ce for heli's and planes.  Works awesome.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: UPnDOWNnUPnDOWN on 01:34 PM - 08/10/14
thanks riggidy for the feedback. and w11ce. wouldn't of enjoyed the games as much if you weren't around to make a device like this. goodshit
Title: Re: Tut: USB -&gt; DualShock 4 adapter mod (W11cE Device)
Post by: Boltman on 10:15 AM - 08/23/14
I'm not really understanding the idea of using my W11ce in conjunction with the XIM4.

Can you elaborate a bit more please, somehow I'm not grasping the idea.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: shz1998 on 11:12 PM - 10/10/14
If i were to put four buttons behind my Dualshock 4 for easy use, which are "X", "O", "Triangle", "Square" how do i ground them all or do i need to only ground specific ones? With my current knowledge about the dualshock 4 controller, there are only 2 grounding points am i rite? Pls do correct me if im wrong.   ???
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: W11cE on 03:57 AM - 10/12/14
There are multiple grounding points, but for some reason some of those didnt work if used on this. For example left joystick legs did not work for grounding, but legs of the right one did work. Just start with right joystick legs. Thats what is written on the tutorial and it worked for everyone that did this mod.

And you dont really "ground" them. You activate button by connecting it to ground. Those 4 buttons are active low like almost all buttons.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: Duke3d on 09:44 AM - 01/25/16
NecroBump for awesomeness.

And request for updated pics since they're all broken now :)
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: pulpbiggles on 03:19 AM - 02/01/16
Ha, good choice of necro bump. My WD is still going strong, saved me from having to buy a second Xim4 and means I still get use out of my Xim3.
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: Wurstwasser on 08:10 AM - 11/30/20
Hi,

any Chance we see something like this again for the DualSense on PS5 :D?
Title: Re: Tut: USB -> DualShock 4 adapter mod (W11cE Device)
Post by: TechFreak391 on 09:40 AM - 05/11/21
Wow, what a great Tutorial! I guess it helped a lot of people since you've made it so detailed. The pictures supported your thread extremely and did a good job! :) Thanks for sharing this with us.