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General Category => General Discussion => Topic started by: GreyMouser on 01:27 PM - 09/23/13

Title: SteamOS, Steam Machines, etc.
Post by: GreyMouser on 01:27 PM - 09/23/13
Official announcement just a couple hours ago

http://store.steampowered.com/livingroom/SteamOS/ (http://store.steampowered.com/livingroom/SteamOS/)

Your thoughts?

Link to 9/25 announcement: Steam Machines (http://store.steampowered.com/livingroom/SteamMachines/).

Link to 9/27 announcement: Steam Controller (http://store.steampowered.com/livingroom/SteamController/)
Title: Re: SteamOS
Post by: cbn on 01:29 PM - 09/23/13
What trickery have they came up with now!?
Title: SteamOS
Post by: Xog on 01:29 PM - 09/23/13
Great timing grey. This was posted as i was making my topic lmao
Title: Re: SteamOS
Post by: cbn on 01:32 PM - 09/23/13
owned
Title: Re: SteamOS
Post by: mist4fun on 01:32 PM - 09/23/13
They said there will be three announcements this week. I bet we'll see the steambox announcement as well.
Title: Re: SteamOS
Post by: GreyMouser on 01:37 PM - 09/23/13
Great timing grey. This was posted as i was making my topic lmao

LOL. Just saw the 'feed'.

Mods, feel free to merge.

I don't care about being 'first' either, really. I literally just came back from lunch and didn't see a post here yet about it so I made one.
Title: Re: SteamOS
Post by: mist4fun on 03:00 PM - 09/23/13
Xog's topic was a minute later so even if it was merged you'd still be the OP. You win this round Grey :)
Title: Re: SteamOS
Post by: Santigold on 03:15 PM - 09/23/13
They try to emulate windows games on linux. Thats why the talk about how they try to reduce the input lag now and try to fix audio problems later.

Its not gonna be a solid solution for hardcore gamers, but I like how they want to find alternatives to Windows. Again if devs were using OpenGL more often it would be no problem.

But MS beeing corrupt pricks as they are, made certain arrangements with game studios to use their directx. this way gamers have no other choice but to buy windows.
Title: Re: SteamOS
Post by: GreyMouser on 03:50 PM - 09/23/13
Its not gonna be a solid solution for hardcore gamers, but I like how they want to find alternatives to Windows. Again if devs were using OpenGL more often it would be no problem.

But MS beeing corrupt pricks as they are, made certain arrangements with game studios to use their directx. this way gamers have no other choice but to buy windows.

Yeah, I'm hopeful of what they come up with too. I'm no "code monkey" (sudo reminds me more of a Phil Collins song than linux code). But I did resurrect, with Mint, an ancient iBook I found in one of my drawers. Did to see if I could do it, lol. Thing booted up 10x faster than the Mac OS. Surfing, burning, etc. just ran faster with the same hardware that slogged along with the Mac OS.

The drawback was that, back then, there wasn't a lot of software to expand on it. Don't even talk about games. So my iBook just became a fast notebook.

I don't think the rumored Steambox will run Crysis at ultra on sub $300 hardware, but I'm anxious to see what they come out with the next few days.
Title: Re: SteamOS
Post by: Beezles on 06:02 PM - 09/23/13
They said there will be three announcements this week. I bet we'll see the steambox announcement as well.

i hope so, valve is great with their community! i might hold off on a next console if they're gonna contend right along with them!  (assuming devs can port over to their system)
Title: SteamOS
Post by: Xog on 06:06 PM - 09/23/13

I don't think the rumored Steambox will run Crysis at ultra on sub $300 hardware, but I'm anxious to see what they come out with the next few days.

A $400-600 can run crysis 3 on ultra 1080p 60fps if streaming thru like onlive
Title: Re: SteamOS
Post by: RookCheck on 09:00 PM - 09/23/13
Steam OS, Steambox, a bundle of the two, and how much would you want to bet that Half Life 3 will find its way into the mix.

What better way to showcase a new product than to bundle it with a groundbreaking series.
Title: Re: SteamOS
Post by: Xog on 10:44 PM - 09/23/13
Steam OS, Steambox, a bundle of the two, and how much would you want to bet that Half Life 3 will find its way into the mix.

What better way to showcase a new product than to bundle it with a groundbreaking series.

well, that's what pretty much 99% of the internet is saying
Title: Re: SteamOS
Post by: ABigDeal on 04:48 AM - 09/24/13
lol just madea topic without looking at general properly, ill be getting it, i still got all my old pc bits currently used as a media center. Not to bad stuff like a 6 core phenom 2 running at 4ghz and a 6970, so ill definitely get it to stream from my gaming pc to my living room

Hopefully it works well
Title: Re: SteamOS
Post by: Beezles on 07:17 AM - 09/24/13
since it's free - i'm curious as to how a dual boot would work on my machine
Title: Re: SteamOS
Post by: mindworm22 on 07:32 AM - 09/24/13
Odd question -- I'm sitting here with a copy of the Red Box for PS3 with HL2 on it.  The mechanics were so crazy with my XIM1 I never bothered to go play through.  Ignoring nostalgia and all that, is it worth the time to go through?

Title: Re: SteamOS
Post by: Beezles on 07:42 AM - 09/24/13
red box, or orange box?  or was that a joke i completely missed?
Title: Re: SteamOS
Post by: ABigDeal on 07:54 AM - 09/24/13
since it's free - i'm curious as to how a dual boot would work on my machine

i'd imagine the same as it is with other dual boots, at start up u get an option of which OS. I'd install windows first in any case
Title: Re: SteamOS
Post by: BionicTbag on 11:14 AM - 09/24/13
what do they mean by "running on any living room machine, "

what the hell is a living room machine?  I have a soweing machine in m living room, i doubt it wil run on that
Title: Re: SteamOS
Post by: mist4fun on 11:29 AM - 09/24/13
Think of it as their console os. So people with htpc's would be one of their target audiences. I'm sure their yet to be released steam box will also be an ideal machine.
Title: Re: SteamOS
Post by: BionicTbag on 11:30 AM - 09/24/13
steam box?
Title: Re: SteamOS
Post by: Beezles on 11:51 AM - 09/24/13
Ya, rumored valve's console.

bigdeal, ya - i'm aware of dual booting, did it before.  Just wondering how well it'd run on my machine :D

i'm a linux nub, tried ubuntu a while back - couldn't get around 75% of it.. so confusing
Title: Re: SteamOS
Post by: roads on 01:57 PM - 09/24/13
The first  picture of a living room machine in action, looks like fun.

(http://www.noz.de/media/2013/07/21/dsc-0069_full.jpg)
Title: Re: SteamOS
Post by: colb on 02:29 PM - 09/24/13
Odd question -- I'm sitting here with a copy of the Red Box for PS3 with HL2 on it.  The mechanics were so crazy with my XIM1 I never bothered to go play through.  Ignoring nostalgia and all that, is it worth the time to go through?



Did you play HL1?

Title: Re: SteamOS
Post by: roads on 02:31 PM - 09/24/13
Btw a german newspaper states the Steambox is to be revealed this week.
Title: Re: SteamOS
Post by: Santigold on 03:09 PM - 09/24/13
If steambox is this small cube they showed as a prototype, they can stick it else where. It had the size of Oyua and we all know its garbage. My smart phone is 10x more powerful than Oyau.
Title: Re: SteamOS
Post by: mist4fun on 03:34 PM - 09/24/13
To keep costs low I wouldn't be surprised if it WAS a small cube the size of ouya that streams games to your living room from your gaming pc.
Title: Re: SteamOS
Post by: mindworm22 on 09:03 PM - 09/24/13
D'oh!

Orange Box.  (I'm colorblind *and* can't read, clearly.) Yes I played HL1 and enjoyed it.  End was kinda' wonky / not what I was expecting but dug the game.  Thoughts on HL2 and all the expansions that came with it? 
Title: Re: SteamOS
Post by: colb on 10:03 PM - 09/24/13
Worth it. You should play Black Mesa Source on PC. It's HL1 remade on Source
Title: Re: SteamOS
Post by: roads on 11:35 PM - 09/24/13
If steambox is this small cube they showed as a prototype, they can stick it else where. It had the size of Oyua and we all know its garbage. My smart phone is 10x more powerful than Oyau.

The size says nothing, a mac mini is small and quite powerful. But of course I also doubt it will be a power monster. Its not hard to top the Bone though.
Title: Re: SteamOS
Post by: amak1 on 04:04 AM - 09/25/13
This should be very interesting indeed. Lookjng forward to the next couole of days to see what valve has in store for us.
Title: Re: SteamOS
Post by: ABigDeal on 04:49 AM - 09/25/13
http://www.pcgamer.com/2013/09/25/nvidia-pledge-to-help-linuxs-open-source-driver-community/
http://www.atomicgamer.com/news/4189/nvidia-suddenly-wants-to-improve-linux-drivers
Title: SteamOS
Post by: Xog on 10:23 AM - 09/25/13
http://www.pcgamer.com/2013/09/25/nvidia-pledge-to-help-linuxs-open-source-driver-community/
http://www.atomicgamer.com/news/4189/nvidia-suddenly-wants-to-improve-linux-drivers

 "While its proprietary drivers are reasonable - by Linux proprietary driver standards - their reluctance to help the community prompted Linux creator Linus Torvalds to call them "single worst company" that developers could work with."


Ouch.
Title: Re: SteamOS
Post by: GreyMouser on 11:01 AM - 09/25/13
Updated the OP
direct link
http://store.steampowered.com/livingroom/SteamMachines/
Title: Re: SteamOS, Steam Machines, etc.
Post by: mist4fun on 01:12 PM - 09/25/13
I was hoping for something more. We already knew they were working with multiple manufacturers to bring various steam boxes to market, we also knew they would have their own steam box. This is more or less the announcement of the open beta registration.
Title: Re: SteamOS, Steam Machines, etc.
Post by: GreyMouser on 01:29 PM - 09/25/13
Yeah, I was pretty underwhelmed about it too. Thought they would at least show a pic of their Steambox+specs.
Title: Re: SteamOS, Steam Machines, etc.
Post by: ABigDeal on 06:22 PM - 09/26/13
http://www.pcgamer.com/2013/09/26/nvidia-vp-theres-no-way-a-200-watt-xbox-is-going-to-beat-a-1000-watt-pc/

Title: Re: SteamOS, Steam Machines, etc.
Post by: GreyMouser on 11:00 AM - 09/27/13
Announcement 3: http://store.steampowered.com/livingroom/SteamController/ (http://store.steampowered.com/livingroom/SteamController/)

Will update OP as well

EDIT: HL3 unconfirmed! Wished they revealed which of the '3000' games will work with SteamOS.
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 11:05 AM - 09/27/13
Wow, that controller is something new. Just wow, no one had the idea before. The PS4 and Boner controller now look like from the past century.

(http://cdn4.store.steampowered.com/public/images/promo/livingroom/rljKewyz3M/prototypes.jpg)
Title: Re: SteamOS, Steam Machines, etc.
Post by: facade on 11:17 AM - 09/27/13
Wow, that controller is something new. Just wow, no one had the idea before. The PS4 and Boner controller now look like from the past century.

(http://cdn4.store.steampowered.com/public/images/promo/livingroom/rljKewyz3M/prototypes.jpg)

Kills any interest I had in the Steambox.
I hated the touch things for tablets/Ipads/phones/etc & I certainly don't want it on a controller.
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 11:28 AM - 09/27/13
Yeah wont use it. New market for Obsiv. XIM on PC LOL.
Title: Re: SteamOS, Steam Machines, etc.
Post by: Beezles on 11:34 AM - 09/27/13
can't knock it till you try it
Title: Re: SteamOS, Steam Machines, etc.
Post by: Santigold on 01:07 PM - 09/27/13
Honestly Imo the controller is weird with those touch areas. And my experience with touch areas for gaming so far wasnt great.

Tried SNES and Sega Mega Drive emulators on the iphone and some iphone native games that "emulated" the analog stick. The controls sucked to be honest. A controller needs physical buttons/analog sticks period. Why didnt they make ABXY buttons touch buttons as well if theyre so smart?

http://gearnuke.com/valve-drops-last-announcement-half-life-3/

it looks like it has a display too. Now that might be not bad at all, but in most cases its unnecessary. it also looks like they have buttons on the back, like those modded overpriced xbox controllers.
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 01:21 PM - 09/27/13
can't knock it till you try it

this
Title: Re: SteamOS, Steam Machines, etc.
Post by: facade on 01:42 PM - 09/27/13
No doubt it may be better than everything I've tried. However my expectations aren't high at all as I can't stand playing games w/touchpads/touchscreens, so I don't expect the controller to be any different. I would love for them to prove me wrong.
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 01:59 PM - 09/27/13
Lets do a quick think. Controller means closed system controller only play. This would mean hacking/cheating patrol by Steam? Or how do they want this to be playable? Now lets pray this controller will be wired so Obs can XIM it. I would indeed like 90fps XBlive like gameplay without M$ and even Sonys feeble hardware consoles.
Title: Re: SteamOS, Steam Machines, etc.
Post by: Santigold on 03:08 PM - 09/27/13
not even to mention the problems they might have, because its not quite easy to implement precise touch solution on a non-flat surface.

If you think of touch solutions, they are 95% of all time a flat surface. I really wonder how Valve will implement it on a non-flat surface.
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 03:24 PM - 09/27/13
A new Player is in the field, I like that!
Title: SteamOS, Steam Machines, etc.
Post by: Xog on 04:22 PM - 09/27/13
I hope valve buys out xbox from microsoft, merges connectivity between xbox and steam users, and laughs in the face of all the xbox whiners as they all realize pc is superior in gameplay than consolol.
Title: Re: SteamOS, Steam Machines, etc.
Post by: ABigDeal on 09:25 PM - 09/27/13
I doubt they will be forcing controller for games
Lets do a quick think. Controller means closed system controller only play. This would mean hacking/cheating patrol by Steam? Or how do they want this to be playable? Now lets pray this controller will be wired so Obs can XIM it. I would indeed like 90fps XBlive like gameplay without M$ and even Sonys feeble hardware consoles.

I dont think they are limiting any input at all

"I’m a happy Steam customer happily using my happy mouse and keyboard. I don’t want a controller?

You can’t make a sentence into a question by just putting a question-mark at the end. But we’re happy you’re happy, and by all means keep using whatever input method makes sense for you. Rest assured, we won’t abandon you. We love mice and keyboards, too."

I think the purpose of the controller is for better resolution and control to controller players

"In addition, games like first-person shooters that are designed around precise aiming within a large visual field now benefit from the trackpads’ high resolution and absolute position control."
Title: Re: SteamOS, Steam Machines, etc.
Post by: Xog on 09:33 PM - 09/27/13
wait, we can't use mouse and keyboard on steamOS!?
Title: Re: SteamOS, Steam Machines, etc.
Post by: mist4fun on 10:11 PM - 09/27/13
(http://i.imgur.com/hycd4ld.gif)
Title: Re: SteamOS, Steam Machines, etc.
Post by: ABigDeal on 11:00 PM - 09/27/13
wait, we can't use mouse and keyboard on steamOS!?

Of course u can, pretty much any input method u can already use on a PC, the controller is just a add on for those who want it
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 12:08 AM - 09/28/13
We all know you cant let controller and KB/M  players in the same ring. Doesnít work controller users will rage. So they will have to isolate controlelr gaming. There is where the XIM could come into play.
The interesting part in this I like is you dont need to buy a console, its already in your home and million others. The second nice thing is PC gaming may survive if Valve succeeds. It really comes down to some minor things LOL, how good the controller is playable and its acceptance and the community part has to work  like Xbox live.

Now wait I will show you what you need to buy to have a Valve console for maybe 50-80$:

(http://cdn0.tnwcdn.com/wp-content/blogs.dir/1/files/2013/09/SteamController-1-786x305.jpg)

Versus shittie and already outdated Hardware at the Microheads or Sonies.

If they do it right (good controller, no hacking, Good Live servide) This could be awesome.


Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 12:11 AM - 09/28/13
Forgot to say, add Apple into the pool they dont have much gaming yet but they already have steam. Its said they already talked that was demented later on.
Title: Re: SteamOS, Steam Machines, etc.
Post by: McNappa on 01:31 AM - 09/28/13
this is very interesting. read this article to learn why openGL drivers are shite. good reading  https://dolphin-emu.org/blog/2013/09/26/dolphin-emulator-and-opengl-drivers-hall-fameshame/#cuthere
Title: Re: SteamOS, Steam Machines, etc.
Post by: ABigDeal on 08:09 AM - 09/28/13
Why do people STILL think PC gaming is dying? Have you seen the gigantic variety of games and models over the years? The indie and kickstarter games? The modding community and community created games? The amount of choice in games PC completely @#$% all over console now, what do you miss out on? Halo? Killzone? apart from that all the good FPS for you fps junkies are on PC let alone other genres.

PC gaming has always been on the rise along with gaming in general. Pc sales are in decline as mobiles / tablets / laptops are now more affordable and cater for those specific needs. However pc gaming and pc hardware sales have always been on the increase and have been doing incredibly well. Let alone the growth of games and populations.

There is no innovation on consoles, all the innovation in gaming comes from PC let alone the progression of technology that is progressed and taken from PC then put into a box and labeled a console.

If the steamOS/steambox if it takes off, it wont "save" pc gaming, it was never in trouble

There are over 1 billion PC gamers, with total revenue hitting $20 billion. China represented a good portion of the growth, with the nation accounting for $6.8 billion of the revenue, good for a 9 percent boost year-over-year.

PC gaming has massive momentum atm especially at the end of console life, with consoles now with x86 cpu's and steam bringing pc gaming to the lounge, microsoft and sony are going to lose a lot of $ on long term profit plans.


Dont expect much from OpenGL atm. OpenGL support was very poor and intentionally crippled by microsoft marketing to promote directx on windows. "focus our energies on improving and evolving our own Windows graphics platform", as opengl being somewhat open source. Pretty sure MS removed support since vista
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 08:31 AM - 09/28/13
Dont have numbers its what I hear and read. I may be wrong of course?!
Title: Re: SteamOS, Steam Machines, etc.
Post by: ABigDeal on 08:50 AM - 09/28/13
lol sorry roads that wasn't directed at you, the whole pc gaming dying thing rustles my jimmies
Title: Re: SteamOS, Steam Machines, etc.
Post by: Santigold on 10:32 AM - 09/28/13
Its nice of you Deal, but PC gaming really needs no defending nor saving. Its enough to take a look at daily player numbers in Dota, LoL, WoT, WoW, SC2 and all other games. There are like 10x more players on all PC games combined vs console player numbers.

And with APIs like Mantle its just beggining to get even bigger. Directx held back PC gaming significantly (not possible on Mac+Linux). Now companies start to come up with better alternatives to this POS directx.

And Opengl isnt that bad at all as some suggest it is. Its easily on par with Directx and its open source, thus possible on Linux and Mac.

Last thing PC gaming needs is to be saved by Valve. Although we welcome every innovation and improvement that Valve brings. Steam is a good thing, BigScreen works surprisingly good with an Xbox Controller. Therefore SteamOS should be even better. So one could say Valve contributes alot for PC gaming to get better, Ill give them that.

this is very interesting. read this article to learn why openGL drivers are shite. good reading  https://dolphin-emu.org/blog/2013/09/26/dolphin-emulator-and-opengl-drivers-hall-fameshame/#cuthere

This article is boring to be honest and close to irrelevant. You have a group of hobby coders, who try to code Emulators of old systems line Nintendo 64, talking about 1 single OpenGL limitation, and the rest is pretty much the lack of support and possibilities to submit bugs and stuff like that. That limitation is probably absolutely irrelevant for native OpenGL games. Sure its not perfect, but it does the job easily as good as the DirectX API, and it has the advantage to be compatible with all OSs.
Title: Re: SteamOS, Steam Machines, etc.
Post by: Xog on 02:39 PM - 09/28/13
Why do people STILL think PC gaming is dying? Have you seen the gigantic variety of games and models over the years? The indie and kickstarter games? The modding community and community created games? The amount of choice in games PC completely @#$% all over console now, what do you miss out on? Halo? Killzone? apart from that all the good FPS for you fps junkies are on PC let alone other genres.

PC gaming has always been on the rise along with gaming in general. Pc sales are in decline as mobiles / tablets / laptops are now more affordable and cater for those specific needs. However pc gaming and pc hardware sales have always been on the increase and have been doing incredibly well. Let alone the growth of games and populations.

There is no innovation on consoles, all the innovation in gaming comes from PC let alone the progression of technology that is progressed and taken from PC then put into a box and labeled a console.

If the steamOS/steambox if it takes off, it wont "save" pc gaming, it was never in trouble

There are over 1 billion PC gamers, with total revenue hitting $20 billion. China represented a good portion of the growth, with the nation accounting for $6.8 billion of the revenue, good for a 9 percent boost year-over-year.

PC gaming has massive momentum atm especially at the end of console life, with consoles now with x86 cpu's and steam bringing pc gaming to the lounge, microsoft and sony are going to lose a lot of $ on long term profit plans.


Dont expect much from OpenGL atm. OpenGL support was very poor and intentionally crippled by microsoft marketing to promote directx on windows. "focus our energies on improving and evolving our own Windows graphics platform", as opengl being somewhat open source. Pretty sure MS removed support since vista

Wait, who here is arguing that PC gaming is dying? Who is your post directed to?
Title: Re: SteamOS, Steam Machines, etc.
Post by: Od1n on 04:42 PM - 09/28/13
(http://i.imgur.com/hycd4ld.gif)

my first impression was that those really are loudspeakers lol
steambox got the groove

(http://weknowgifs.com/wp-content/uploads/2013/05/techno-dog.gif)
Title: Re: SteamOS, Steam Machines, etc.
Post by: GreyMouser on 04:20 PM - 10/04/13
Update on hw specs on SteamMachines (LINK (http://steamcommunity.com/groups/steamuniverse#announcements/detail/2145128928746175450))

From the link (note emphasis on there being >1 prototype):
Quote
Here are the specifications for Valve's 300 prototypes.

The 300 prototype units will ship with the following components:
GPU: some units with NVidia Titan, some GTX780, some GTX760, and some GTX660
CPU: some boxes with Intel i7-4770, some i5-4570, and some i3
RAM: 16GB DDR3-1600 (CPU), 3GB GDDR5 (GPU)
Storage: 1TB/8GB Hybrid SSHD
Power Supply: Internal 450w 80Plus Gold
Dimensions: approx. 12 x 12.4 x 2.9 in high

Probably a typo on the psu (?)
Title: Re: SteamOS, Steam Machines, etc.
Post by: Zombieguy on 08:12 PM - 10/04/13
depends what the NM is on the CPU and PSU as it may not need more than 450w.
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 10:23 PM - 10/05/13
Two things that make me really consider the Steambox over the PS4 or the Xbone: Oculus Rift should be no problem on the Steambox, unlikely on the PS4 as they are making their own, impossible on the Bone. And secondly XBMC should work on the Steambox, again not possible on PS4 and Bone.
Title: Re: SteamOS, Steam Machines, etc.
Post by: amak1 on 05:02 PM - 10/06/13
Rumor has it there will be versions including a titan, gtx 780, 770, and 660. Which are all substantially more powerful than any offering from sony or ms.
Title: Re: SteamOS, Steam Machines, etc.
Post by: Cheaptrick on 06:18 PM - 10/06/13
It's not really worth it to get a Steambox if you already have a gaming PC. It's basically a desktop PC with Steam OS. I don't think Valve will be making Steambox as the prototype is a computer desktop prototype that can be made by almost anyone who build PCs. Any PC can be made into a Steambox if the Steam OS is open sourced & made available as free download. The prototype is not even that powerful (high end version with a single Titan) compared with some really high end PCs with 2,3 or even 4 Titans in SLI. Streaming of games from your gaming PC to another machine is not something new anymore. Nvidia Shield or even the Wii U & PS4 on Vita can do that. There's really no reason for me to get a Steambox. I'm curious of the Steambox controller though.

(http://www.sidequesting.com/wp-content/uploads/next-gen-console-steambox-comparo1-610x314.jpg)
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 07:53 PM - 10/06/13
SteamOS will be available for dl and people can create their own Steam Machines.. no one with a gaming PC needs to buy a steam machine ffs, that is completely against the point..

not even the controller is mandatory, this is all about choice!
Title: Re: SteamOS, Steam Machines, etc.
Post by: Cheaptrick on 09:23 PM - 10/06/13
Wow, that controller is something new. Just wow, no one had the idea before. The PS4 and Boner controller now look like from the past century.

(http://cdn4.store.steampowered.com/public/images/promo/livingroom/rljKewyz3M/prototypes.jpg)

LOL, if it works. ;D
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 09:47 PM - 10/06/13
just like your thumb's position will be further from the center in a console controller those touchpads will tell no problem the same info. if anything it's more precise than current analog sticks and could break deadzone problems.. then again people with fat fingers will suffer from less precision LOL

the only subjective part or where there should be reason for doubt is the feedback we get while gaming (read not looking at the controller) that let us instinctively know where our fingers are and where to move next in reaction to it..


people that got their hands on the controller said the haptic feedback is nice, i wonder.. if it works well then we may be saying goodbye to analogs even on consoles depending on Valve's patents and how they charge others for use of the tech xD




one thing bothers me though, the controller lacks the dpad buttons and i'm not really buying that the mini-touchscreen can make up for the lack of buttons.

another problem is that i won't be able to move the camera with the right analog in a game while still being able to press the buttons closest to it. this is serious as some games really demand for quick precise movements with the cam undergoing action like a boss or enemies that demand that i can dash/jump or attack at any time.. even if it is just clearing a platform puzzle that demands jumping while moving the cam this will sabotage the steam controller...


it's clear that valve made lot's of research on this and they have been at it for quite some time as we knew from previous reports that did not disclose details about the controller but it seems to have pros and cons vs normal "classic" controllers
Title: Re: SteamOS, Steam Machines, etc.
Post by: Cheaptrick on 10:33 PM - 10/06/13
If this controller works as advertised then it's gonna be the end of analog sticks. Probably a year or two from now we'll be seeing another version of PS4 & Xbox One controller with haptic feedback. Lots of PC gamers also probably will use this type of controller as it's not gonna be handicapped anymore without a desk or flat surface to put your keyboard & mouse. This will also kill the keyboard & mouse converter & marks the end of XIM. :'(

it's clear that valve made lot's of research on this and they have been at it for quite some time as we knew from previous reports that did not disclose details about the controller but it seems to have pros and cons vs normal "classic" controllers

Their earlier prototype controller was a standard controller with a trackball instead of analog sticks. Maybe this one's a lot better cuz they totally changed the earlier prototype.
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 10:59 PM - 10/06/13
They can make a big move in gaming history here. If it is then is Hackintosh compatible and XBMC works on it, I will laugh my @#$% off. Of course its easy to fail this one. Throw the kb with controllers together - fail. Allow hacking - fail. Bad community system - fail. No OS multiboot - fail.
Title: Re: SteamOS, Steam Machines, etc.
Post by: Cheaptrick on 11:12 PM - 10/06/13
Obviously Valve almost totally changed its blueprint of Steambox. The current prototype is way different than that  Gabe Newell was showing I think at last year's CES. It was a very small box with modular design & power probably about the same as Ouya ;D. Now it's fast becoming a PC with Steam OS. I don't know what's next they gonna change but it looks like they're going to turn Steambox into PC. I'm confused of what Valve's doing. They kept on changing everything.
Title: Re: SteamOS, Steam Machines, etc.
Post by: mist4fun on 11:29 PM - 10/06/13
Are you sure what you saw wasn't the piston?

http://www.tomshardware.com/news/xi3-piston-steam-box-amd,24458.html
Title: Re: SteamOS, Steam Machines, etc.
Post by: Cheaptrick on 11:40 PM - 10/06/13
Are you sure what you saw wasn't the piston?

http://www.tomshardware.com/news/xi3-piston-steam-box-amd,24458.html

Yah, that's the one. The bald guy or Newell I think was the one talking about it before. It's all in Youtube. Are they gonna build that one too? How many Steamboxes we're talking here?
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 12:31 AM - 10/07/13
This will also kill the keyboard & mouse converter & marks the end of XIM. :'(
i agree with everything but that. the mechanics used will be the same for analog stick or touchpad so it still is useless to me vs mouse. and like me, any XIM owner etc

Their earlier prototype controller was a standard controller with a trackball instead of analog sticks. Maybe this one's a lot better cuz they totally changed the earlier prototype.

yeah some people that left valve, some other devs that went into valve for share work (oculus etc) and even valve itself were clear that was a lot of different ideas on the table and starting from zero so to speak.. i think that is telling of a very good venture into R&D. the thing that made it to final was a very brilliant idea, even if it doesn't seem so..


They can make a big move in gaming history here. If it is then is Hackintosh compatible and XBMC works on it, I will laugh my @#$% off. Of course its easy to fail this one. Throw the kb with controllers together - fail. Allow hacking - fail. Bad community system - fail. No OS multiboot - fail.

indeed. you can multiboot OS though, you can scratch that..

Are you sure what you saw wasn't the piston?

http://www.tomshardware.com/news/xi3-piston-steam-box-amd,24458.html

it was.

Obviously Valve almost totally changed its blueprint of Steambox. The current prototype is way different than that  Gabe Newell was showing I think at last year's CES. It was a very small box with modular design & power probably about the same as Ouya ;D. Now it's fast becoming a PC with Steam OS. I don't know what's next they gonna change but it looks like they're going to turn Steambox into PC. I'm confused of what Valve's doing. They kept on changing everything.

not really in the way you think. if i'm not mistaken they are planning to major types of steam machines:

- stream hdpc (small, no real muscle, dependent on a beefy PC nearby)
- full PCs (these will divide in categories/tiers like quite,extreme/top,small etc) sold by them/partners
- your PC running the OS and that may or may not be housed inside their case designs we can "print" through their CAD documentation.


this is a plan to bring PC to the living room in all that means.
this is not a move to sell PCs/OS'/etc. you can use the same PC you have, you can buy a PC the same way you have with their special designs or buy a PC from them/partners but the goal is that you replace what would be a console space with a PC space. their plan for making money is the same as always, sell games on Steam.
but instead of passively letting us consumers fix whatever issues we might face, they are making a move to position themselves on a equivalent of a console manufacturer (read Nintendo,Sony and MS) but without console and with special PCs



expect anything to change. that is possible atm and that is a very good thing! if they try to go a traditional "i want this and that, and no matter what it's what it will be" they'll fail fast and hard. this needs to be flexible and nimble in response to the feedback. there are millions of combinations in setup arrangements and limitations so for them to succeed they have to create a very broad way to set a set of standards. i know it seems contradicting but it's what it is... they want the pros of both worlds, the locked down spec and the infinite combination of parts spec so they must compromise.. this is very very hard to achieve and you must resort to trial and error a lot so the consequence of that is changes, and frequent one's at that..




i'm sure this has occurred to most of us but if Valve sets something like 3 tiers of PC specs, they may snowball a trend between gamers of simplifying the part picking process:
you want the minimal best game performance at budget price, tier3
medium quality at a bang for buck, tier2
more than enough performance for most, tier1


instead of having to do research and gathering some knowledge people would just need to copy paste buy, assemble or pay for it and then you have the preset optimal configs for each game in each tier instead of you having to find what performs best. this by itself makes PC more accessible to the console crowd that just wants to buy the system and insert the disc and game. Nvidia Experience or wtvr it's called already does a good job at helping picking configs for games but this is a whole new level.. this is PC's finally having standards instead of piles of random spec configurations and even Devs could then work prioritising those standards which would ease their jobs a bit when making games for PC..


i'm rambling like usual and ima stop here.
Title: Re: SteamOS, Steam Machines, etc.
Post by: mist4fun on 12:34 AM - 10/07/13
I'm going off of memory but Gabe said their will be many manufacturers and variations but Valve will have it's own steam box as well.
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 01:00 AM - 10/07/13
I'm going off of memory but Gabe said their will be many manufacturers and variations but Valve will have it's own steam box as well.

yeah that is what i recall as well. and they already said they have their own cases, the parts are off-shelve so it's their "box" by all means.

guys let's call them steam machines now, steam box was fitting before but now that they have named it, it's really is unfitting as it plays a very heavy resemblance to the xbox, you know the last name to get into the console business (nintendo does change name every iteration or so but they had consoles for a long time)

it's really ironic given that Valve are clearly making the most impactful moves against MS on all sides (windows and xbox) and we are calling it something derived of MS naming xD
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 01:21 AM - 10/07/13
Thatís why it has to be Linux based as M$ wont like Steam after the Bone preorders are cancelled. There just are not not many Linux games.
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 01:29 AM - 10/07/13
Thatís why it has to be Linux based as M$ wont like Steam after the Bone preorders are cancelled. There just are not not many Linux games.

true but you can play any windows game on linux no problem. it impacts performance a bit though but still it's better that not running at all:
http://www.playonlinux.com/en/

people think linux running system owner's don't game because of the compatibility issues, we are not the mac hipsters that have only a handful of IT people on it, Linux users are known for coding skills xD
Title: SteamOS, Steam Machines, etc.
Post by: Xog on 10:48 AM - 10/07/13
That’s why it has to be Linux based as M$ wont like Steam after the Bone preorders are cancelled. There just are not not many Linux games.

true but you can play any windows game on linux no problem. it impacts performance a bit though but still it's better that not running at all:
http://www.playonlinux.com/en/

people think linux running system owner's don't game because of the compatibility issues, we are not the mac hipsters that have only a handful of IT people on it, Linux users are known for coding skills xD
How far has the graphics compatibility improved over the past 3 years? I remember running into problem after problem for several months on linux when trying to get certain games to run.

I eventually buckled and went back to windows, and i learned quite a bit of shell commands from those few months fixing problems.

In my experience, i'd say linux users are known for coding skills cuz they're constantly trying to make things work because of the fact there are so many problems with gaming on linux (and other basic applications, drivers, etc)
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 11:18 AM - 10/07/13
In my experience, i'd say linux users are known for coding skills cuz they're constantly trying to make things work because of the fact there are so many problems with gaming on linux (and other basic applications, drivers, etc)

nailed it.


compared to 3 years ago i'd say things are quite smooth and stable now. i wouldn't dare to say it won't give any problems like buying a legit game and running it on win but it's acceptable for many people now. for people already used to command line input it should be ok now.


this is the beauty of SteamOS and the valve march against windows ^^ finally some adequate love for Linux gamers..


for people thinking about trying it out i advise making a separate partition on the HDD for Linux and leaving your windows partition the same, this way you can try anything out on Linux without fear of any impact and should you not like it just delete and keep on with windows..
Title: Re: SteamOS, Steam Machines, etc.
Post by: Od1n on 02:24 PM - 10/11/13
new controller in use
until the moment when that guy plays csgo i thought this is absolutly inprecise, but the csgo gameplay showed me how well it does work actually

http://www.youtube.com/v/eeAjkbNq4xI&hd=1
Title: Re: SteamOS, Steam Machines, etc.
Post by: OBsIV on 02:47 PM - 10/11/13
I think the controller is brilliant. I have several trackpads I've been prototyping with over the last year because I believe in this type of input method. I'm trying to get ahold of someone in Valve to get one of these controllers.
Title: Re: SteamOS, Steam Machines, etc.
Post by: facade on 03:06 PM - 10/11/13
Looks incredibly responsive but for FPS it didn't seem to have the speed and accuracy I would have if I was pointing & clicking and just the same as if I was using an analog (just going by the speed of how he had to slow down to slowly guide his thumb to the targets head)

Of course this could have just been because he was trying to get used to it as well.
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 03:10 PM - 10/11/13
It really looks good its an analogue joystick without resistance. I see you thinking of making these compatible with the other consoles over the XIM. You could even make it work like a mousepad using your finger like a mouse. 
Title: Re: SteamOS, Steam Machines, etc.
Post by: Lord Of The Sith on 03:44 PM - 10/11/13
Looks incredibly responsive but for FPS it didn't seem to have the speed and accuracy I would have if I was pointing & clicking and just the same as if I was using an analog (just going by the speed of how he had to slow down to slowly guide his thumb to the targets head)

Of course this could have just been because he was trying to get used to it as well.

Looks like something you would just get better and better at.
Title: Re: SteamOS, Steam Machines, etc.
Post by: GreyMouser on 04:11 PM - 10/11/13
Looks incredibly responsive but for FPS it didn't seem to have the speed and accuracy I would have if I was pointing & clicking and just the same as if I was using an analog (just going by the speed of how he had to slow down to slowly guide his thumb to the targets head)

Of course this could have just been because he was trying to get used to it as well.

Yes, I agree. In the video, the user def. had to take the time to guide the site onto the target.

Looks like something you would just get better and better at.

Perhaps. Ofc I told myself that with the gamepads, lol. You know how that turned out.

But I also think the demonstrator is hand-picked as someone used to the Steam Controller to showcase the thing. I mean, they DO want to sell it to you. So I think the demonstrator is already pretty experienced with it, yet still has to carefully slow down and aim in the cs;go gameplay.
Title: Re: SteamOS, Steam Machines, etc.
Post by: glenn37216 on 06:19 PM - 10/11/13
Now this is innovative .. I'm more excited over the tech and the hardware specs in it than either of the upcoming consoles..  This is the console future I wanted to see... W00t for Valve's outside the box thinking .
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 09:01 PM - 10/11/13
Was thinking the same. M$ blew out millions out of the window to design the same thing as pregen.
Title: Re: SteamOS, Steam Machines, etc.
Post by: amak1 on 06:38 PM - 10/12/13
I really hope it doesnt flop... its nice to see some fiendly competition.
Title: Re: SteamOS, Steam Machines, etc.
Post by: Xog on 08:01 PM - 10/12/13
Loving their controller.

http://www.youtube.com/watch?v=uT2ObfASdvI
Title: Re: SteamOS, Steam Machines, etc.
Post by: anony on 12:34 AM - 10/13/13
Fuark that controller looked pretty good in that CS Go demonstration. If it can pull off the accuracy and speed of a mouse then its a game changer! Sony and MS would probably get on to something similar if it did. Then good bye to the xim..
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 12:38 AM - 10/13/13
I hope Steam patented this for a controller. I am quite sure the mouth of Sony and M$ devs stayed open for a couple of seconds. I dont think it will have the precision of a mouse but at least it might remove autoaim and strange velocity jumps from the games.
Title: Re: SteamOS, Steam Machines, etc.
Post by: Santigold on 03:48 AM - 10/13/13
Well at least the wear off of analog sticks doesnt apply to this controller, so in theory it could last really really long.

Other than that, the downside of this type of controller is that you cant hold your stick to the right and then your character constatly turns or something like that.
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 04:02 AM - 10/13/13
Of course it will turn constantly. I think itís a misunderstanding if you think the touchpad will work like the one you use on the PC or Mac. If you have your finger on the most right part of the controller touchpad it is the equivalent to the full stick deflection to the right. Interestingly the tester in the video tried to swipe the pad as if it was a real touchpad. I think this would be the more intuitive method for the right thumb. But then the thumbpad should be rectangular.

Edit my bad, the right one works as regular pad the left one is working as stick. The right pad is too small for movements like that IMO.
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 04:25 AM - 10/13/13
Now someone tell me what the difference is to this? We had the guy developing these in the forum for a short while. Obsiv knows him. The problem was the translation and Obsiv and him did not work on this together. So this (a trackball) would be possible for the PS4 and Boner also with the XIM.

(http://trackballer.com/wp-content/gallery/trackball-controller-for-the-xbox-360/main1.jpg)
Title: Re: SteamOS, Steam Machines, etc.
Post by: Santigold on 04:26 AM - 10/13/13
on the left he is just holding one point to move, but on the right he is swiping to turn. That imo could be done better. maybe they still implement it.

Anyhow- I like where this is going. V2 of this controller might be totally kick a55.

However I just tried to imagine on the 360 controller how it would be in a shooter game ( I imagined it would work like Valves controller). And it doesnt feel very natural to me.

Now only moving around and shooting would be great (with the shoulder button). But once you need to jump fast, reload, dropshot etc. - the buttons dont feel very natural for the right thumb. In fact the 4 buttons in the middle are too far away for the Thumb imo.

On a 360 controller, the transition of the thumb from the Right Analogue stick to the buttons ABXY is more natural and I think is way faster, than if you had to press the 4 buttons in the middle of the Valve controller, which by the way I also think are too far spread from eachother.

Also I dont like the shape of the 4 buttons on the valve controller. they are too flat and have a weird triangular shape. Imo ABXY buttons on the 360 controller are by far the best you can have on a controller.

So while I expect the Valve controller to be cool for some type of games, its not as universal as the xbo/ps4 controllers will be.
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 04:34 AM - 10/13/13
check the video at 2:58 aiming is really slow in my opinion.
Title: Re: SteamOS, Steam Machines, etc.
Post by: Santigold on 04:51 AM - 10/13/13
looks like the guy is going for headshots, thats why it takes longer. I think aiming shouldnt take longer than on 360 controller, if its implemented correctly.

Other than that, you can allways slap autoaim on and its good to go again.

One another concern I have about this type of a controller is that you have no feedback in your thumb like with the analog stick. With the analogue sticks you have the feeling that youre in control, that you pull around the "joystick" and control the aiming. So the response is different.

With the touch areas you just finetune the aiming, there is no feedback to your right thumb. I would compare it with using a real mouse aiming, vs touch pad aiming on your notebook. With the mouse you hold the device itself and move it around, you can time it better with the fast aiming moves. The hand-eye coordination is easier.

With the touchpad you just move your finger on the small touch pad, there is not much feedback for you there as well.

Just some thoughts...

Again- I tried 3rd person and fps games on Ipad and Iphone, and the lack of feedback when you press the buttons or the "virtual analog" stick just wasnt a nice experience at all. The valve controller is a bit different, since you have buttons and touch areas for aiming. It might work out better. But it still has downsides, like the lack of feedback to your thumbs when you aim/move. Imo when you have direct feedback to your fingers/whatever, it immereses you more into the game.

Thats why tablet games will never replace real consoles/pc gaming, like many morons in the industry suggest. And thats why Kinect games are so fkn boring, since you have 0 feedback. You just hump around and wave your arms like a retard and eventually it affects what you do in the game.

At least with the Move and the Wiimote - you hold something in your hand and get feedback sometimes in form of rumble etc. With kinect its just air. Have fun with playing with air.

Yeah thats the new slogan: "KINECT- have fun playing with air"
Title: Re: SteamOS, Steam Machines, etc.
Post by: amak1 on 06:58 AM - 10/13/13
Apparently theres some crazy haptic feedback for your thumbs that ppl were amazed when they felt. I just dont like the idea of having to swipe my right thumb multiple times to 180.
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 07:06 AM - 10/13/13
Should be the same as with mouse, high sens and you turn 180 on 15cm or low sens and lift mouse multiple times.
Title: Re: SteamOS, Steam Machines, etc.
Post by: RookCheck on 07:30 AM - 10/13/13
I'm surprised that no one made mention of the HL3 bits. An internal leak of a dev team for the game, and a copyright application in Europe for the HL3 title.

Not very surprising, but rather good news that we'll get HL3 soon.
Title: Re: SteamOS, Steam Machines, etc.
Post by: Lord Of The Sith on 07:39 AM - 10/13/13
I'm surprised that no one made mention of the HL3 bits. An internal leak of a dev team for the game, and a copyright application in Europe for the HL3 title.

Not very surprising, but rather good news that we'll get HL3 soon.

No one mentioned it because its been mentioned soo many times.
Title: Re: SteamOS, Steam Machines, etc.
Post by: Od1n on 07:58 AM - 10/13/13
mentioned in our german area :P
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 08:06 AM - 10/13/13
As Publix said it has been mentioned so often no one believes it until loaded.
Title: Re: SteamOS, Steam Machines, etc.
Post by: attila4go on 08:39 AM - 10/13/13
"We strongly want to get into Linux for a reason," Gustavsson said."

http://www.polygon.com/2013/10/12/4826190/linux-only-needs-one-killer-game-to-explode-says-battlefield-director (http://www.polygon.com/2013/10/12/4826190/linux-only-needs-one-killer-game-to-explode-says-battlefield-director)
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 08:57 AM - 10/13/13
Please let this be a Killer gaming OS.... please just this once...
Title: Re: SteamOS, Steam Machines, etc.
Post by: Santigold on 12:56 PM - 10/13/13
We need more games supporting mantle and Open GL. It would be a win for everyone but MS.

And its better for everyone else to win, than MS only.
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 03:05 PM - 10/13/13
the controller has haptic feedback, and it has some "lines" or a line with a smaller radius than the full touch pad to let you know your position relative to the center/circumference. PR or not people said that was one of the best areas..

i too have my concerns about just exactly what you said Sanctigold, just sharing info.


don't forget that the Steam controller has bumper + trigger + another button for the grip fingers on both sides, so you don't use the AXYB the same way as X360's AXYB


i can't wait to try the controller out and all but.. honestly, this controller is not for me. i want mouse or STEM for aiming and a "normal" controller for anything that doesn't require me to aim, while this controller seems to be a compromise for both. let the console nuts have their way with it and go crazy by all means, PC ftw, but me? i'll stick to the superior way, which is not this controller unless it proves to be..
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 03:07 PM - 10/13/13
AK too short - skipped.

kidding, I am much more excited to see this device than The Xbox 360 2.1 or the PS 3.2
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 03:09 PM - 10/13/13
AK too short - skipped.

LOL we have several sayings here that apply but i'll just use this one:

"arrested for having a dog or arrested for not having one" xD
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 03:12 PM - 10/13/13
No way I will get a nextgen console before knowing more about the Steam.
Title: Re: SteamOS, Steam Machines, etc.
Post by: mindworm22 on 03:22 PM - 10/13/13
I will.  Doesn't have to be mutually exclusive and there are enough established games on both consoles to warrant purchase of either. 
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 03:38 PM - 10/13/13
I already have a Steam Machine minus the SteamOS. the partition is already made and all, they just need to let me download.. i already have input devices for the Steam Machine and i already have a vast library of games available.. what i don't have yet is a next gen console, but within 2014 i'll try to change that..


PC already has a killer app incoming, it's called Oculus Rift. there is no way for consoles to match that.
PS4 has things PC won't have, and come november i'll start piling games for it, so..
complementary they are for me.
Title: Re: SteamOS, Steam Machines, etc.
Post by: colb on 11:30 PM - 10/14/13
Sorry if already posted:


http://www.youtube.com/watch?v=EUlzg-fkHak
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 11:51 PM - 10/14/13
Even Apple coul have its gaming breakthrough with this controller. Not much hope but possible. Things are in change for sure. Itís a bit bye bye Microsoft. I am so sad... well no :D

http://www.macrumors.com/2013/10/14/valve-demonstrates-new-handheld-gaming-controller-will-be-compatible-with-steam-for-mac/
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 12:12 AM - 10/15/13
Valve is smart to aim for the mac market. Mac gamers are sometimes in more frustration than even Linux gamers for stupid reasons..

have you seen the new Mac pro's ? those R2D2s/garbage bins scream gaming PC for the living room all over until you see the price xD


i think China will LOVE the Steam Machines, with valve releasing the CAD designs for the chassis i predict an ebay full of chinese parts and bundles for cheap. i just hope they make it in metal versions due to heat management..


i never thought about it seriously before but making your own PC chassis sounds really appealing to me. the only thing i ever thought before was making the chassis for my next laptop, so that i could get some real customisations done.. already have the guy for it just lacking the money xD
Title: Re: SteamOS, Steam Machines, etc.
Post by: colb on 12:51 AM - 10/15/13
The 1:1 movement on the right pad is pretty cool. You can setup either pad to act as a joystick, or to act as a touch pad (similar to a laptop).
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 12:59 AM - 10/15/13
Yeah, I wonder how micro aiming is if you set up half the field to turn 180į. So moving thumb from left to right would be a 360 turn.
Title: Re: SteamOS, Steam Machines, etc.
Post by: pulpbiggles on 03:40 PM - 10/15/13
The SteamOS and the controller are the most exciting element of the 'next gen' for me. I've got a beast (or rather it was 18months ago) of a pc with a huge back catalogue on Steam - but with the massive downside that it is stuck in my office room upstairs.  So having the ability to stream from my main PC to a smaller device ... perhaps my laptop connected to the tv for instance ... well imho, combine that with a decent controller that gets anywhere near m/kb and I'll have my perfect living room solution.
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 07:19 PM - 10/15/13
The SteamOS and the controller are the most exciting element of the 'next gen' for me. I've got a beast (or rather it was 18months ago) of a pc with a huge back catalogue on Steam - but with the massive downside that it is stuck in my office room upstairs.  So having the ability to stream from my main PC to a smaller device ... perhaps my laptop connected to the tv for instance ... well imho, combine that with a decent controller that gets anywhere near m/kb and I'll have my perfect living room solution.

i think a lot of people share you exact stance on the matter. you are definitely their perfect target..
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 09:54 PM - 10/15/13
Quote
I've got a beast (or rather it was 18months ago) of a pc with a huge back catalogue on Steam

That is a downside I can see, your backlog may be useless on Steam Linux. Will they be able to convince game devs to port release date games?
Title: Re: SteamOS, Steam Machines, etc.
Post by: pulpbiggles on 11:37 PM - 10/15/13
That is a downside I can see, your backlog may be useless on Steam Linux. Will they be able to convince game devs to port release date games?

Very good point, they need to have a reasonable success rate on this. I don't expect 100%, but it has to be high enough that you don't feel limited in choice when using the OS.
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 12:01 AM - 10/16/13
I understand they cant do it on Windows but they should have prepared this better and build a Linux community.
Title: Re: SteamOS, Steam Machines, etc.
Post by: mist4fun on 03:25 PM - 10/21/13
Someone shared this with me.

Run steam os through iconsole.tv (virtual environment). No need for an extra partition or multi boot.

http://www.eteknix.com/iconsole-tv-support-steam-os-android-interface/

Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 03:26 AM - 10/22/13
Explain please. You run this on Win7? That would be a huge speed loss. If this is good I will buy a separate SSD for this.
Title: Re: SteamOS, Steam Machines, etc.
Post by: pulpbiggles on 06:37 AM - 11/05/13
Not sure if anything new that we don't already know, but people might find it interesting ....

http://uk.ign.com/articles/2013/11/04/how-valve-engineered-the-perfect-controller?page=1 (http://uk.ign.com/articles/2013/11/04/how-valve-engineered-the-perfect-controller?page=1)
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 06:58 AM - 11/05/13
W11ce look! Heaven....

(http://oyster.ignimgs.com/wordpress/stg.ign.com/2013/11/04-610x405.jpg)
Title: Re: SteamOS, Steam Machines, etc.
Post by: W11cE on 07:11 AM - 11/05/13
LOL. Heaven why? Tbh most of those look quite horrible...
Title: Re: SteamOS, Steam Machines, etc.
Post by: roads on 07:51 AM - 11/05/13
id like to try all of those specially the lower left one that looks completely stealth :D
Title: Re: SteamOS, Steam Machines, etc.
Post by: pulpbiggles on 06:28 AM - 11/27/13
http://www.computerandvideogames.com/440323/new-steam-machine-to-rival-xbox-one-price/ (http://www.computerandvideogames.com/440323/new-steam-machine-to-rival-xbox-one-price/)

Some more details emerging ... looking forward to getting my hands on the OS mostly.

:)
Title: Re: SteamOS, Steam Machines, etc.
Post by: Beezles on 07:44 AM - 11/27/13
ooo0oooo!!! god i love competition!
Title: Re: SteamOS, Steam Machines, etc.
Post by: mindworm22 on 08:33 AM - 11/27/13
I love competition too, but I don't see this catching on...I can't put my finger on it, but they're coming in at a high price point with no history the general public will recognize (mom's and dad's, grandparents, that is) and cling to.  If many a purchase is made over holiday, birthday, etc. they're going to go with something 1) cheap, or 2) recognizable like PS4 or XBone.  I don't even want to get into the fragmentation aspect with the different skus they'll have for each card, etc. etc. etc.  Common folk will get confused by the variety of options, give up, and go get a PS4 for little Johnny.

I'm not saying they can't break in and have a small niche, but to be more than a modern day 3DO -- I dunno. 

I thought the Oya might have a chance due to low price point / android based / etc. but that is flailing around as well with a much larger base than PC, PS4, and 360 put together due to "casual" gaming exposure. 

it's a complicated market right now. 
Title: Re: SteamOS, Steam Machines, etc.
Post by: amak1 on 07:28 PM - 11/27/13
So someone explain this to me.... valve is coming out with a vr solution that is not oculous... but it was valve employees that originally started oculous. I'm so confused.
Title: Re: SteamOS, Steam Machines, etc.
Post by: mist4fun on 01:43 PM - 11/28/13
From what I understand valve employees did not start occulus. It was started by a kid in his garage who happened to be chatting with Carmack on a display enthusiast forum.

The valve employee startup you're thinking of is for an AR product that recently had a kickstarter. It was being developed by Valve but then they layed a bunch of people off, including the two people developing this AR project. Valve being the nice people they are gave them all the rights to the product after they decided they didn't want to continue it.
Title: Re: SteamOS, Steam Machines, etc.
Post by: RookCheck on 11:33 AM - 12/12/13
Linix nerds unite! Get those compilers warmed up, Steam OS is here.

http://arstechnica.com/gaming/2013/12/valve-first-version-of-steamos-to-be-released-to-the-masses-on-friday/

I'll be off to the side waiting for someone to do all the leg work and release a pre-compiled option.
Title: Re: SteamOS, Steam Machines, etc.
Post by: GreyMouser on 11:38 AM - 12/12/13
Linix nerds unite! Get those compilers warmed up, Steam OS is here.

http://arstechnica.com/gaming/2013/12/valve-first-version-of-steamos-to-be-released-to-the-masses-on-friday/

I'll be off to the side waiting for someone to do all the leg work and release a pre-compiled option.


+1....My partition is ready :)
Title: Re: Re: SteamOS, Steam Machines, etc.
Post by: RookCheck on 11:46 AM - 12/12/13
Linix nerds unite! Get those compilers warmed up, Steam OS is here.

http://arstechnica.com/gaming/2013/12/valve-first-version-of-steamos-to-be-released-to-the-masses-on-friday/

I'll be off to the side waiting for someone to do all the leg work and release a pre-compiled option.


+1....My partition is ready :)

I don't know why, but that sounds oddly sexual ...

*must get mind out of gutter*
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 12:47 PM - 12/12/13
guys is it live yet? i'm waiting for the "spoon fed" version.. still need to create a proper partition for it  :-\
Title: Re: Re: SteamOS, Steam Machines, etc.
Post by: RookCheck on 03:47 PM - 12/12/13
guys is it live yet? i'm waiting for the "spoon fed" version.. still need to create a proper partition for it  :-\

Is it Friday? No.

Also, you're looking for someone to compile it and make that available, much like myself.
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 03:48 AM - 12/13/13
it was night already here,was almost friday for me.. i don't know what hours they'd launch.

and yes, you wanted me to have written "also" in the previous comment?
Title: Re: SteamOS, Steam Machines, etc.
Post by: GreyMouser on 11:35 AM - 12/13/13
Linix nerds unite! Get those compilers warmed up, Steam OS is here.

http://arstechnica.com/gaming/2013/12/valve-first-version-of-steamos-to-be-released-to-the-masses-on-friday/

I'll be off to the side waiting for someone to do all the leg work and release a pre-compiled option.


+1....My partition is ready :)

I don't know why, but that sounds oddly sexual ...

*must get mind out of gutter*

Just referencing the gaming meme 'my body is ready' started by that Nintendo exec (http://knowyourmeme.com/memes/my-body-is-ready).
Title: Re: SteamOS, Steam Machines, etc.
Post by: GreyMouser on 10:35 PM - 12/14/13
A look at a beta-tester's machine:
http://www.youtube.com/v/khC927-1fRY&hd=1

From another tester's reddit post (http://www.reddit.com/r/gaming/comments/1swi29/the_steam_machinebox_came/ce1xqts): "The specs for my machine are: intel cpu with 3.20 ghz 4 cores. 15.6 gigs of ram, gtx 780 gpu with 3 gigs video mem"
Title: Re: SteamOS, Steam Machines, etc.
Post by: mist4fun on 01:54 AM - 12/15/13
Nice. Remember they will ship out with different hardware variations, there will be people out there who won't be getting 780's. This guy is lucky.
Title: Re: Re: SteamOS, Steam Machines, etc.
Post by: RookCheck on 02:24 AM - 12/15/13
A look at a beta-tester's machine:
http://www.youtube.com/v/khC927-1fRY&hd=1

From another tester's reddit post (http://www.reddit.com/r/gaming/comments/1swi29/the_steam_machinebox_came/ce1xqts): "The specs for my machine are: intel cpu with 3.20 ghz 4 cores. 15.6 gigs of ram, gtx 780 gpu with 3 gigs video mem"

Saw that while I was feeding my son in the wee hours of the morning.

Valve released a couple different kits, but from what I understand they all run 16g RAM and are all pretty respectable CPU/GPU wise, Titan or not.

Valve ain't f**kin around.
Title: Re: SteamOS, Steam Machines, etc.
Post by: RML on 10:52 PM - 01/10/14
http://www.forbes.com/sites/davealtavilla/2014/01/10/dell-differentiates-with-diminutive-alienware-steam-machine-at-ces-2014/

Intel and Nividia internals! : )

(http://b-i.forbesimg.com/davealtavilla/files/2014/01/Alienware-Steam-Machine-main1.jpg)
Title: Re: SteamOS, Steam Machines, etc.
Post by: BionicTbag on 11:47 PM - 01/10/14
http://www.forbes.com/sites/davealtavilla/2014/01/10/dell-differentiates-with-diminutive-alienware-steam-machine-at-ces-2014/

Intel and Nividia internals! : )

(http://b-i.forbesimg.com/davealtavilla/files/2014/01/Alienware-Steam-Machine-main1.jpg)

Wonder if that mofo has mouse keyboard support... Bet that little beauty does!

And look at that $500-$6000. Yeah six MF thousand


Future = many xb9ne and ps4 on eBay.... Or on Craig's list for trade in for this


Read this @#$%
http://www.forbes.com/sites/jasonevangelho/2014/01/06/liveblog-valves-ces-2014-steam-machine-press-conference/
Title: Re: SteamOS, Steam Machines, etc.
Post by: damstr on 11:51 PM - 01/10/14
I like Digital Storms take on it. The Bolt 2 dual boots windows and steam OS. Win win.
Title: Re: SteamOS, Steam Machines, etc.
Post by: BionicTbag on 12:20 AM - 01/11/14
So at a cost of six grand... Guess you have to replace it every 13 months to play the latest games....sheesh...here we go again
Title: Re: SteamOS, Steam Machines, etc.
Post by: BATMAN666999 on 04:49 PM - 01/11/14
So at a cost of six grand... Guess you have to replace it every 13 months to play the latest games....sheesh...here we go again

And that's why we use xim .
Title: SteamOS, Steam Machines, etc.
Post by: PlaDale on 06:01 PM - 01/11/14

So at a cost of six grand... Guess you have to replace it every 13 months to play the latest games....sheesh...here we go again

Absolutely not. Maybe if you buy the base model and want to run games at high settings you buy a new GPU after a while.
Title: Re: SteamOS, Steam Machines, etc.
Post by: damstr on 06:10 PM - 01/11/14
Is it true that in the Steam OS you cannot adjust as many settings as you can on the PC side for game's graphical settings?
Title: Re: SteamOS, Steam Machines, etc.
Post by: ak-xs on 10:32 AM - 01/12/14
Is it true that in the Steam OS you cannot adjust as many settings as you can on the PC side for game's graphical settings?

look in "Steam OS" you get a different game version than the windows version. so, being different, one thing that happens is devs do not always code the same options in the menu. particularly on games that got ported to linux more just to get it done than to please all the fans that may be on Linux or just to check in the shortest time possible how that process would go so they are more experienced in doing it instead of it being new, and other cases, it's normal for devs to rush things and one easy place to cut some work is allow only presets instead of custom options being full featured.

besides it's meant to be on the livingroom and for casuals who don't want to tinker but want the raw power of a PC, and so the presets are enough some devs think thus leaving the game with only that in the options. it's similar to what happens on console versions of a multiplat game.