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The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]  (Read 3505 times)

Offline ipiaytooomuch

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Oi, Today I received my Wooting One [Flare Tech Blue]

I must say that this product makes the apex very overpowered.

To start off, I was mainly buying this product for COD games because I felt, if I had a tad more aim assist I'd be destroying lobbies and that in fact was the best choice I think I've ever made.

I've literally had the best game-plays of my COD career today. The aim assist from the analogue movement is so overpowered it's ridiculous.

This is not a placebo effect at all.
It's in fact real and I think this keyboard is a must have if you really want to play at the highest level you can. Meaning competitive or casual either way it's very worth it.

Down below is a video clip of me going 32-2 or something around there. I literally could have dropped a V2 Rocket but died at 23-0 so rip but I hope it gives some insight on how good it is.

Also one more point I want to clarify is that, it does not matter if you go against the best players or the worse, the Apex combined with the Wooting will destroy all of them.

I'll continue to test it out through the week and see how I feel but I'm very happy with this purchase and think anyone who has the extra cash should look into it.

P.S. sorry if I sound edgy :Q. just wanted to get my point across


YOU NEED TO FLASH UPDATE THE XIM TO THE LASTEST VERSION BEFORE THE WOOTING WILL WORK

Also my setting for Wooting is: ~ For anyone who gets it.

https://prnt.sc/kfzvgc ~ Bindings

https://prnt.sc/kfzvsi ~ Curve + Actuation Point



I use Low Sens for COD, but I have a mouse pad that literally covers my entire desk so I'm able to do that.
« Last Edit: 07:41 AM - 08/08/18 by ipiaytooomuch »

Offline OBsIV

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #1 on: 04:56 PM - 08/02/18 »
Thanks for the feedback and putting a video together. Analog movement isn't something new for XIM -- people have been using the G13, Sony Move Nav, and now Joycons for the lifetime of the product. Many prefer digital movement, but, those that choose analog do it because with analog you don't need to rely on aim to move in the direction you want (given that WADS is limited to 8-way). Using analog movement completely decouples movement from aim.
Get the most out of your XIM APEX, read the XIM APEX Support FAQ.

Offline antithesis

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #2 on: 04:57 PM - 08/02/18 »
Glad to hear it, that's exactly the reason I've been pushing the Wooting keyboards :D  BTW, 7.6K YouTube subscribers...very nice!

So you got the blue switches - how do they feel? Do you have issues managing the depth of the keypress?

I'm torn between the blues and the blacks for the Wooting Two. Calder at Wooting has also suggested using Cherry MX 100g springs for improved control.

Calder, if you read this, please also consider offering sample packs of the various Flaretech switches. Many gamers likely only want analog on WASD (or in my case, IJKL), and I'd like to test reds, blues and blacks on just those keys rather than forking out for an entire set of switches.

Wooting kbs already come with 4 spare switches of the other type, so you can get red switches and swap blues in for just WASD.
« Last Edit: 09:57 PM - 08/07/18 by antithesis »

Offline Saltywatch

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #3 on: 06:35 PM - 08/02/18 »
Wonder if itís a cod thing. Didnít notice a change on ow or fortnite

I did notice that I would randomly get spurts of aim assist increase but nominal to say the least.  I tried all of the different settings on their software too.

My problem is that my fingers either push the key in all the way or not enough at And I bought the red switches too

If it works in COD well, it might be because cod has small, strong aim assist bubbles. Maybe I will feel it more if I lower my AAW


U can call me a shitter but Iím glad itís working for you.  I had insanely high hopes.
No longer on Apex forums, please contact me via Youtube (saltywatch) for help, or my current configurations! Thanks!

Offline ipiaytooomuch

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #4 on: 10:10 PM - 08/02/18 »
Glad to hear it, that's exactly the reason I've been pushing the Wooting keyboards :D  BTW, 7.6K YouTube subscribers...very nice!

So you got the blue switches - how do they feel? Do you have issues managing the depth of the keypress?

I'm torn between the blues and the blacks for the Wooting Two. Calder at Wooting has also suggested using Cherry MX 100g springs for improved control.

Calder, if you read this, please also consider offering sample packs of the various Flaretech switches. Many gamers likely only want analog on WASD (or in my case, IJKL), and I'd like to test reds, blues and blacks on just those keys rather than forking out for an entire set of switches.

Also thanks even though I re-branded on another Youtube account xD.

The blue switches feel just fine. To go in further detail, there's what I would call two layers basically a half way point and the bottom which is the end point. I have no trouble pressing it down to the half way point if that makes sense. Though they could have a bit more resistance but, I haven't had any problems controlling it.
But if the black ones are offering more resistance I wouldn't mind picking it up in the future but for now I feel just fine.
« Last Edit: 10:16 PM - 08/02/18 by ipiaytooomuch »

Offline ipiaytooomuch

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #5 on: 10:19 PM - 08/02/18 »
Wonder if itís a cod thing. Didnít notice a change on ow or fortnite

I did notice that I would randomly get spurts of aim assist increase but nominal to say the least.  I tried all of the different settings on their software too.

My problem is that my fingers either push the key in all the way or not enough at And I bought the red switches too

If it works in COD well, it might be because cod has small, strong aim assist bubbles. Maybe I will feel it more if I lower my AAW


U can call me a shitter but Iím glad itís working for you.  I had insanely high hopes.


Whats your actuation point on? Also your curve.

P.S I use 1.5 + Aggressive curve.

Offline Saltywatch

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #6 on: 10:25 PM - 08/02/18 »
1.5 and standard for now. Iíll try aggressive I guess
No longer on Apex forums, please contact me via Youtube (saltywatch) for help, or my current configurations! Thanks!

Offline Mercusu

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #7 on: 11:07 PM - 08/02/18 »
is it the same learning curve as a regular keyboard. I've been using a nav since day one.

Offline ceebs

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #8 on: 01:08 AM - 08/03/18 »
So, how much more AA did you get from the Wooting (I wasn't able to tell from the video).

And was it just Slowdown? Or Rotational as well?
Where's Half-Life 3?


XIM Apex, PS4 Pro, Allreli T9+, Swiftpoint Z, fnatic Boost Speed, Audio Technica ATH AD700, MixAmp Pro, LG 27UD58.

MSI Z97i Gaming AC, Intel Core i5 4690k@4.2GHz, Corsair H100i, EVGA GTX780, 16gb G-Skill RipjawsX@2000MHz, XFX ProSeries (Black Edition) 750w, 3xAerocool Dead Silence, Cooltek W1, 3xSamsung Evo 500 SSD, WD 1TB HDD, Silverstone SST slot-load DVD, KustomPC braided cables.

And if you've read this far, you too are a genuine geek, my friend!

Offline Kaspo

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #9 on: 02:37 AM - 08/03/18 »
I dont get it, how does a analog keyboard increase aim assist and aim? I get you're moving more gradual but does it really have better performance over a standard mechanical keyboard with cherry mx switches?

Offline antithesis

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #10 on: 03:54 AM - 08/03/18 »
Aim Assist affects both left and right analog sticks.

Keyboard switches are traditionally digital, i.e either in a 0 or 100 position. Whilst this is good for rapid strafing, it cuts right through any left stick aim assist. It's also complete crap for corner peaking and sneaking up on an enemy.

Wooting has analog switches with a range of 0 to 100, just like a controller. Not only does this allow for corner peaking and sneaking using a kb, but it allows for shallower or more gradual movement, which has a better chance of latching onto aim assist.

An easy comparison to make is to hold a controller in one hand for movement and a mouse for aim. You should notice additional aim assist due to the analog left-stick movement. Similarly, a Nav controller or G13 will illicit the same effect. Now try the same with a keyboard, you should notice less aim assist.

How this came about (as I remember it) was through discussion and experimentation between guys like RML and myself. RML had issues in games like Destiny where aim assist was too strong and he wanted less of it. I on the other hand barely felt aim assist and wanted more of it.

RML was using a Nav controller, I was using a kb. We were both using 12K DPI Logitech mice, same Destiny config, same sensitivity. We postulated that analog movement had an impact on aim assist as the only tangible difference between our setups was Nav vs kb. I also started experimenting with DPI and found that aim assist felt stronger at around 3000-4000 DPI due to a fatter Xim sensitivity sweet spot making it easier to find the AA threshold.

I went further and created a script for Titan Two that allows analog-like control over WASD (interpolation movement speed). It demonstrated that the speed of both right (mouse) and left (WASD) sticks affected aim assist, which is to be expected as the slower you move your controller sticks, the more you feel aim assist. Likewise, you should feel more aim assist at lower in-game sensitivity, which can be emulated via lower Xim sensitivity.

How much analog movement affects aim assist is game-dependent. Call of Duty exhibits a strong effect (I had the reticle bouncing from head to head), as does Destiny. Other games will be to a lesser degree as the AA is determined by the game engine, not the controls. Fortnite has a huge gravity well when aiming down sights at an opponent, but movement creates bloom, so it's a little harder to test. That said, the more controlled analog movement should create less bloom and assist with AA.

There are lots of "shoulds" and "mays" here, we're only Xim users on a forum, not game engineers, and can only offer our personal experience, not scientific proof. Xim was never designed to manipulate aim assist, we've simply found that it can be by experimenting with curves, DPI, sensitivity, steady aim (Xim4), smoothing and sync (Apex). Some of us want more AA, some want less. You need to play around to see what effect Advanced Settings in Xim Manager has on AA, but none of it is intentionally designed to do so.
« Last Edit: 04:30 AM - 08/03/18 by antithesis »

Offline ipiaytooomuch

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #11 on: 04:12 AM - 08/03/18 »
So, how much more AA did you get from the Wooting (I wasn't able to tell from the video).

And was it just Slowdown? Or Rotational as well?

So, how much more AA did you get from the Wooting (I wasn't able to tell from the video).

And was it just Slowdown? Or Rotational as well?

To answer both of you guys question the reason it doesn't look quite as strong was because I had my actuation point on 3.6.
Which isn't all that bad it just made the analog kick in at a much lower point.
I changed it to 1.5 which basically makes the analog movement kick in faster and literally my aim assist got 20 times stronger. here's another video of me dropping a BTG. Hope you enjoy :Q P.S. This was my first ever Ball Turret Gunner.

Also this was against supposedly "GOOD PLAYERS" which I spawn raped and I think I made them go negative not sure. :Q

Oh one more thing I use rotational and slowdown

Start at 3:57 unless you want to watch the whole thing which I did fine in.

« Last Edit: 05:53 AM - 08/03/18 by ipiaytooomuch »

Offline ceebs

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #12 on: 07:50 AM - 08/03/18 »
Oh one more thing I use rotational and slowdown
Thanks.

So when you're using the Wooting, did AA increase when strafing (Slowdown) or did it pull you onto your target when he was moving (Rotational) or both?

And by how much?
Where's Half-Life 3?


XIM Apex, PS4 Pro, Allreli T9+, Swiftpoint Z, fnatic Boost Speed, Audio Technica ATH AD700, MixAmp Pro, LG 27UD58.

MSI Z97i Gaming AC, Intel Core i5 4690k@4.2GHz, Corsair H100i, EVGA GTX780, 16gb G-Skill RipjawsX@2000MHz, XFX ProSeries (Black Edition) 750w, 3xAerocool Dead Silence, Cooltek W1, 3xSamsung Evo 500 SSD, WD 1TB HDD, Silverstone SST slot-load DVD, KustomPC braided cables.

And if you've read this far, you too are a genuine geek, my friend!

Offline 1me

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #13 on: 08:01 AM - 08/03/18 »
You won't receive more aim assist in cod when using a special keyboard. It doesn't matter at all what type of input method u choose, whether it's analogue or not. It's just personal preference.

And the console's aim "assist" in cod equals an aimbot anyways. There's absolutly no difference (gameplaywise) between a 15$ keyboard and a one that costs 10x more. Keyboards are always the least important parts of setups.
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Offline Saltywatch

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Re: The Wooting Keyboard Is Very OP. [COD GAMEPLAY FOOTAGE]
« Reply #14 on: 08:28 AM - 08/03/18 »
Not to mention that having ur actuation point at 3.6 when the analog activated in the 1.5 to 3.5 range.... which means you arenít even using your analog

Especially if u have it on an aggressive curve.

You guys can say I always respond with ďIím right your wrongĒ

But itís because u didnít even read the @#$% manual bro. Seriously ur just using a 15 dollar keyboard with an actuation point at 3.6
No longer on Apex forums, please contact me via Youtube (saltywatch) for help, or my current configurations! Thanks!