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I want to know more about smoothing (Xim Apex)  (Read 221 times)

Offline Enrix

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I want to know more about smoothing (Xim Apex)
« on: 09:04 AM - 03/13/18 »
Hi everyone!
So a few days ago I made a post about smoothing, asking about the right value to use, and I've been told that it's mostly preference.
But I've been trying to change this value recently, without understanding what is going on.
I went from 0 smoothing to 1, and it felt better, then I tried 10, and even 20.
The problem is, I don't feel what is changing about my aim when I change that value.
I don't know the difference between 1, 10 or 20 :(
Could someone try to explain me what does smoothing do, so I can try to find the right value for me?
There is definitely a difference, I just don't understand what's changing!
Thank you!
// Edit
I am using 1000hz and 16k dpi, just for your info
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Offline KonL

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Re: I want to know more about smoothing (Xim Apex)
« Reply #1 on: 09:28 AM - 03/13/18 »
Smoothing is designed to help stop the jitter feeling that some have when they have high DPI and polling.  I believe OBsiV mentioned that not everyone will have the issue, but he designed it to help for some that do.

It depends on the tv/ monitor you're using I would assume.

If your sensitivity is high and your DPI/Polling is high, some notice that the mouse if very jumpy at minimal movements. Smoothing is supposed to change that so it moves more fluid like instead of jerky.

Someone correct me if I am incorrect

Offline mist4fun

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Re: I want to know more about smoothing (Xim Apex)
« Reply #2 on: 10:09 AM - 03/13/18 »
Jitter is dependent on the response rate, your mouse polling rate and stability, the game, and personal preference. The amount of smoothing needed to remove jitter will vary because of this as well.

Raising APEX's response rate causes APEX to update more frequently with the console which can improve responsiveness with your game. Smoothing is intended to correct a jitter issue introduced by using a faster response rate. If you're using 1000hz and notice small movements are jittery compared to 125hz then adding smoothing can help smooth these jitters out. How much smoothing will depend on your game, your mouse, and personal preference. Add it in increments of one to determine if it helps and what you prefer.
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Offline Enrix

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Re: I want to know more about smoothing (Xim Apex)
« Reply #3 on: 11:14 AM - 03/13/18 »
Jitter is dependent on the response rate, your mouse polling rate and stability, the game, and personal preference. The amount of smoothing needed to remove jitter will vary because of this as well.

Raising APEX's response rate causes APEX to update more frequently with the console which can improve responsiveness with your game. Smoothing is intended to correct a jitter issue introduced by using a faster response rate. If you're using 1000hz and notice small movements are jittery compared to 125hz then adding smoothing can help smooth these jitters out. How much smoothing will depend on your game, your mouse, and personal preference. Add it in increments of one to determine if it helps and what you prefer.
OK thank you guys for the replies, but are there negative effects?
Like, what is going to happen if I play with 20 smoothing? Positive or negative effects?
Should I ONLY consider smoothing to correct Jitter? No other reasons at all?
PS4 Pro with SSD | Razer Ornata Chroma | Steelseries Rival 700 | Steelseries QcK Prism | Steelseries Siberia 800 | BenQ XL2420T

XIM APEX and mouse settings guide:
https://community.xim.tech/index.php?topic=66901.0


Offline PixelSquish

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Re: I want to know more about smoothing (Xim Apex)
« Reply #4 on: 11:21 AM - 03/13/18 »
Jitter is dependent on the response rate, your mouse polling rate and stability, the game, and personal preference. The amount of smoothing needed to remove jitter will vary because of this as well.

Raising APEX's response rate causes APEX to update more frequently with the console which can improve responsiveness with your game. Smoothing is intended to correct a jitter issue introduced by using a faster response rate. If you're using 1000hz and notice small movements are jittery compared to 125hz then adding smoothing can help smooth these jitters out. How much smoothing will depend on your game, your mouse, and personal preference. Add it in increments of one to determine if it helps and what you prefer.
OK thank you guys for the replies, but are there negative effects?
Like, what is going to happen if I play with 20 smoothing? Positive or negative effects?
Should I ONLY consider smoothing to correct Jitter? No other reasons at all?

That's my question too. About negative effects. Just from making a guess I would think that anytime you introduce another layer in between you and mouse movements it could be bad. My take on it is to introduce smoothing ONLY for jitter and in the smallest increments needed. So that's what I'm going back to my configs to do until I hear otherwise.

Offline Maxxgold

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Re: I want to know more about smoothing (Xim Apex)
« Reply #5 on: 11:28 AM - 03/13/18 »
Jitter is dependent on the response rate, your mouse polling rate and stability, the game, and personal preference. The amount of smoothing needed to remove jitter will vary because of this as well.

Raising APEX's response rate causes APEX to update more frequently with the console which can improve responsiveness with your game. Smoothing is intended to correct a jitter issue introduced by using a faster response rate. If you're using 1000hz and notice small movements are jittery compared to 125hz then adding smoothing can help smooth these jitters out. How much smoothing will depend on your game, your mouse, and personal preference. Add it in increments of one to determine if it helps and what you prefer.
OK thank you guys for the replies, but are there negative effects?
Like, what is going to happen if I play with 20 smoothing? Positive or negative effects?
Should I ONLY consider smoothing to correct Jitter? No other reasons at all?

That's my question too. About negative effects. Just from making a guess I would think that anytime you introduce another layer in between you and mouse movements it could be bad. My take on it is to introduce smoothing ONLY for jitter and in the smallest increments needed. So that's what I'm going back to my configs to do until I hear otherwise.

Yeah, this makes sense. In my situation, I haven't needed to use smoothing at all. I'm still playing around with it though.
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