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Does 20160918 include the NAV trigger deadzone fix?  (Read 9604 times)

Offline mist4fun

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #15 on: 02:00 PM - 10/19/16 »
Obsiv said above that it could be out within a week.
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Offline Mar2far

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #16 on: 09:34 PM - 10/19/16 »
this might be i dumb question but how would i know when the new update for this is out

Offline piiwii

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #17 on: 09:51 PM - 10/19/16 »
You have to check this forum. There is no automatic notification in the app, especially for beta software.
Setup: XIM4, Titan Two, Sony Nav, Logitech G502, SteelSeries 4HD mousepad, DXRacer armrest, LucidSound LS30 headphones, Netduma router, Ubiquiti UniFi AP LR wireless access point

My setup: http://xim4.com/community/index.php?topic=39334.msg495390#msg495390

My Sony Nav mount: http://xim4.com/community/index.php?topic=39138.0

My DXRacer armrest and Razer mouse bungee: http://xim4.com/community/index.php?topic=39334.msg582636#msg582636

My RAINBOW SIX SIEGE Titan Two Mega Script: https://youtu.be/x-9NtxyySVM

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Offline Mar2far

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #18 on: 07:55 AM - 10/20/16 »
ok thanks

Offline Lukasz

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #19 on: 01:35 AM - 10/21/16 »
Hey there. I have a question about this test firmware. Im currently using that test FM where you guys introduced the Better Steady Aim. If I upgrade to this one that would mean I will loose that feature and just go to the standard Stead Aim?

Offline mist4fun

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #20 on: 09:58 AM - 10/21/16 »
Yes, you would lose the experimental SA.
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Offline Mar2far

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #21 on: 09:51 AM - 10/25/16 »
any updates on the nav trigger deadzone fix

Offline piiwii

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #22 on: 12:34 AM - 10/26/16 »
+1!
Setup: XIM4, Titan Two, Sony Nav, Logitech G502, SteelSeries 4HD mousepad, DXRacer armrest, LucidSound LS30 headphones, Netduma router, Ubiquiti UniFi AP LR wireless access point

My setup: http://xim4.com/community/index.php?topic=39334.msg495390#msg495390

My Sony Nav mount: http://xim4.com/community/index.php?topic=39138.0

My DXRacer armrest and Razer mouse bungee: http://xim4.com/community/index.php?topic=39334.msg582636#msg582636

My RAINBOW SIX SIEGE Titan Two Mega Script: https://youtu.be/x-9NtxyySVM

My FOR HONOR Titan Two Combat Pack Script: https://youtu.be/ED66yjFNEb8

Offline mist4fun

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #23 on: 09:38 AM - 10/27/16 »
It should be out sometime in the next week.
Have a problem with your XIM4? Find a solution in the XIM4 Support FAQ
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Offline Edawsiwel

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #24 on: 05:19 AM - 11/03/16 »
Any update on this?

Offline piiwii

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #25 on: 05:57 AM - 11/03/16 »
+1
Setup: XIM4, Titan Two, Sony Nav, Logitech G502, SteelSeries 4HD mousepad, DXRacer armrest, LucidSound LS30 headphones, Netduma router, Ubiquiti UniFi AP LR wireless access point

My setup: http://xim4.com/community/index.php?topic=39334.msg495390#msg495390

My Sony Nav mount: http://xim4.com/community/index.php?topic=39138.0

My DXRacer armrest and Razer mouse bungee: http://xim4.com/community/index.php?topic=39334.msg582636#msg582636

My RAINBOW SIX SIEGE Titan Two Mega Script: https://youtu.be/x-9NtxyySVM

My FOR HONOR Titan Two Combat Pack Script: https://youtu.be/ED66yjFNEb8

Offline Mar2far

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #26 on: 08:40 AM - 11/03/16 »
with this fix will it have a noticeable difference

Offline antithesis

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #27 on: 08:18 PM - 11/03/16 »
with this fix will it have a noticeable difference

It should be a noticeable difference.

As is, the Nav trigger feels laggy when depressed due to the threshold the Xim uses to identify the button press. Making it closer to a hair trigger will translate across to more responsive gameplay, typically when going ADS.

Offline Edawsiwel

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #28 on: 01:05 AM - 11/04/16 »
Status update?

I'm a little giddy

Offline OBsIV

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Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #29 on: 10:56 AM - 11/04/16 »
We have some other device support fixes we want to do. I'll make the change, but honestly though, I can't see how this is going to make a substantial difference to gameplay.
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