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Rainbow Six Siege curve 5.4.17v2.5  (Read 81420 times)

Offline havoxxx

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Rainbow Six Siege curve 5.4.17v2.5
« on: 12:38 PM - 05/17/16 »
Fast Movement. Quick turning right here. Questions about what to do because you are new? look here:
http://xim4.com/community/index.php?topic=41264.0

Want to preaim like this? Or hip fire like this ?



Everything posted in the original post was updated 5.4.17

Edit the sens for your liking. logitech g502 playing on 7k DPI and pulling rate of 125.

 "New Steady Aim experimental test build is available here: http://cloud.xim4.com/Beta/XIM4Flash-20161228-STEADYAIM3.exe


In game settings Rainbow Six: Siege

Vertical Sensitivity: 100
Horizontal Sensitivity: 100
Left Stick Deadzone: 10 (Default)
Right Stick Deadzone: 10 (Default)




HIP


HIP CURVE:

Old curve 9.22.16
Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ABw4VWuBkJyns73IyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<

New curve 5.4.17

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAwYIy86RU5YYWuNrrvCxMTCxMbI:X4MB
<<< XIM4 END PASTE <<<

Add your OWN ADS by clicking the arrow at the top and typing ADS in the box.



ADS CURVE:

Old curve 9.22.16
Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ABUrQVZuh5Shr7vIyMjIyMjIyMjI:X4MB
<<< XIM4 END PASTE <<<


New curve 5.4.17

Code: [Select]
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1AAwYIy86RU5YYWuNrrvCxMTCxMbI:X4MB
<<< XIM4 END PASTE <<<

Here is my button layout if anyone wants. BUT i use my left hand on mouse and right hand on keyboard. So if you are right handed this is not for you..

Code: [Select]
>>> XIM4 [Buttons] START PASTE >>>
X4BT:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADIAMQA0QAFAAmEBfAJkAmQBZRB8AWIgY0BhgGaAZwFmQGUCZQhnBAAAAAAAAGIQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=:X4BT
<<< XIM4 END PASTE <<<


Have fun and drop bombs.






Edit adding from posts inside this thread:

The game does not take into account the FOV so the sensitivity will feel more awkward with different zoom levels, which means that the ACOG zoom level (2.5x) feels way too fast compared to HOLO and other sights.

If you want a "uniform" aiming that feels the same between HIP and ADS, this is what you need to do:

For ACOG
Set your ADS sensitivity to : Hip sens / 1.759.

For instance, if I would use 10 HIP sensitivity
My ADS would be : 10 / 1.759 = 8.5


For Holo
This time divide your hip sensitivity by 1.084.
For instance, if I would use 10 sensitivity
My ADS would be : 10 / 1.759 = 9.23

What this means, is you have to change your ADS sensitivity everytime you switch from ACOG to Holo.
(Annoying, I know..)

Doing so might not remove the "jittery" you see with the ACOG.
But it will probably make it feel more controllable.
« Last Edit: 10:52 PM - 05/04/17 by havoxxx »

Offline wanne

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Re: R6 siege Curve updated 5.17.16v1.00
« Reply #1 on: 01:05 PM - 05/17/16 »
Thanks for posting the curve. I will try it out tomorrow.

EDIT: Good job on the curves. I like them!
« Last Edit: 10:57 AM - 05/18/16 by wanne »

Offline aalvi

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Re: R6 siege Curve updated 5.17.16v1.00
« Reply #2 on: 06:40 AM - 05/31/16 »
Does it matter if my G502 DPI is on 12000 and poll rate of 500?

or should I go with your settings?

Offline Tortugita

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Re: R6 siege Curve updated 5.17.16v1.00
« Reply #3 on: 03:46 PM - 05/31/16 »
Is there a way to bind the lean controls to "Q" AND "E"?

Offline frozentoast

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Re: R6 siege Curve updated 5.17.16v1.00
« Reply #4 on: 05:10 PM - 05/31/16 »
this is excellent! Allows quick turning while maintaining 1:1 aiming.  immediately fell in love with this!

good job!

Offline havoxxx

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Re: R6 siege Curve updated 5.17.16v1.00
« Reply #5 on: 10:01 PM - 05/31/16 »
Is there a way to bind the lean controls to "Q" AND "E"?
To add lean to certain buttons, just go to secondary buttons, and put the 2 buttons that lean, to q and e

this is excellent! Allows quick turning while maintaining 1:1 aiming.  immediately fell in love with this!

good job!
no problem i am glad you like :)

Myster_Enigma

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Re: R6 siege Curve updated 5.17.16v1.00
« Reply #6 on: 10:26 AM - 06/02/16 »
havoxxx one question.Boost should be 400 and 300? And if I'm not wrong. There is upcoming updated ST. Will it affect your curve?

yes 400 for hip and ads 300 and no the update will not affect the curve. No curve = ST /// Curve = custom.

When you mention that: No curve = ST /// Curve = custom.

Does that mean I can use any ST for example Battlefield's ST to play on Rainbow Six and as long as I paste your curves to the hip and ads the aiming behavior will be the same?

I always thought that an official ST was like a base for a certain game and any ballistic curve changes will only modify that base? Can you please explain this

Thank you

Offline Innuendo6

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Re: R6 siege Curve updated 5.17.16v1.00
« Reply #7 on: 05:09 PM - 07/11/16 »
will this setup work for ps4.....???

Offline piiwii

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Re: R6 siege Curve updated 5.17.16v1.00
« Reply #8 on: 06:19 PM - 07/11/16 »
Is there a way to bind the lean controls to "Q" AND "E"?

No but using a Titan One script I created the next best thing - if you accidentally hit melee or sprint before ADS it will still lean. It's a small quality of life issue that I am really pleased with. I would sometimes not get the timing right and it would be annoying. Titan One is so good.
Setup: XIM Apex, Titan Two, Switch Joy-Con, Logitech G502, Razer mouse bungee, SteelSeries 4HD mousepad, DXRacer armrest, LucidSound LS30 headphones, Netduma router, Ubiquiti UniFi AP LR wireless access point

My setup (incl. Joy-Con mount): https://bit.ly/2jic7bG

My RAINBOW SIX SIEGE Titan Two Mega Script: https://youtu.be/x-9NtxyySVM

What is a ballistic curve? Click here to learn more: https://bit.ly/2qzUAjg

Using a Nav? Frustrated by the lack of buttons? See here: https://bit.ly/2JINRuB

Find me on the ConsoleTuner (Titan Two) forums: pablosscripts

Offline aalvi

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Re: R6 siege Curve updated 5.17.16v1.00
« Reply #9 on: 01:59 PM - 07/14/16 »
Is the new ST better than this custom one?

or is this still the more fluid movement?

Offline Quad Damage

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Re: R6 siege Curve updated 5.17.16v1.00
« Reply #10 on: 01:01 PM - 07/29/16 »
Great curve, makes RS nice and snappy.  Appreciate it.

Myster_Enigma

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Re: R6 siege Curve updated 5.17.16v1.00
« Reply #11 on: 05:20 AM - 08/18/16 »
I've been playing without any curves for about a month and a half now for that 1:1 ratio and was doing okay. However I've not been very consistent with my aim and accuracy despite having enough time to get used to it.
Last night I decided to use my own curve. I was much snappier and getting more ridiculously fast kills and all this happened instantly after adding the curve. It seems like aiming acceleration helps in this game for me as a 1:1 ratio is too slow.

Does anyone else feel like this? I've read reviews about PC gaming and that aiming acceleration should be turned off so that you can have raw input to perform better. So why is it that I feel like I perform better with a curve on the Xim4?


Offline Jakers23

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Re: R6S Curve 8.23.16v1.50
« Reply #12 on: 07:25 PM - 08/24/16 »
Do you think you could post a pic of what the curve looks like? I'm on iOS and it won't let me copy your settings to my xim4. If so or help me in anyway it would be greatly appreciated!

Offline aalvi

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Re: R6S Curve 8.23.16v1.50
« Reply #13 on: 05:13 PM - 08/25/16 »
So boost is 0, it was 400 before if I recall correctly(for hip) and 300 (for ads)
« Last Edit: 05:18 PM - 08/25/16 by aalvi »

Offline havoxxx

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Re: R6S Curve 9.22.16v2.0
« Reply #14 on: 01:46 PM - 09/22/16 »
Whole new configuration posted! Enjoy :)